Skill Gem /5
Skill Gem Quality /6
Item | Type | Stats | Weight |
---|---|---|---|
Portal | Anomalous | (0–0.2)% chance to travel to Winding Pier instead while on a Ley Fishing Line | 1 |
Ice Spear | Phantasmal | Travels (0–20)% reduced distance before changing forms | 50 |
Flame Dash | Anomalous | (0–20)% increased travel distance | 100 |
Charged Dash | Divergent | (0–20)% increased travel distance | 100 |
Lancing Steel | Divergent | Projectiles deal up to (0–40)% increased Damage at the start of their movement, lowering this bonus as they travel farther | 100 |
Dash | Anomalous | (0–20)% increased travel distance | 100 |
Support Gem /2
Item mods /16
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | FlaskEnchantmentInjector | Used when you Use a Travel Skill | flask 100 default 0 | |
75 | BlueImplicit | (15–17)% increased Cooldown Recovery Rate of Travel Skills | no_tier_6_eldritch_implicit 0 boots 700 default 0 | |
75 | BlueImplicit | (18–20)% increased Cooldown Recovery Rate of Travel Skills | no_tier_5_eldritch_implicit 0 boots 700 default 0 | |
75 | BlueImplicit | (21–23)% increased Cooldown Recovery Rate of Travel Skills | no_tier_4_eldritch_implicit 0 boots 700 default 0 | |
75 | BlueImplicit | (24–26)% increased Cooldown Recovery Rate of Travel Skills | no_tier_3_eldritch_implicit 0 boots 700 default 0 | |
75 | BlueImplicit | (27–29)% increased Cooldown Recovery Rate of Travel Skills | no_tier_2_eldritch_implicit 0 boots 700 default 0 | |
75 | BlueImplicit | (30–32)% increased Cooldown Recovery Rate of Travel Skills | no_tier_1_eldritch_implicit 0 boots 700 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (27–29)% increased Cooldown Recovery Rate of Travel Skills | no_tier_5_eldritch_implicit 0 boots 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (30–32)% increased Cooldown Recovery Rate of Travel Skills | no_tier_4_eldritch_implicit 0 boots 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (33–35)% increased Cooldown Recovery Rate of Travel Skills | no_tier_3_eldritch_implicit 0 boots 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (36–38)% increased Cooldown Recovery Rate of Travel Skills | no_tier_2_eldritch_implicit 0 boots 350 default 0 | |
75 | BlueImplicit | While a Unique Enemy is in your Presence, (39–41)% increased Cooldown Recovery Rate of Travel Skills | no_tier_1_eldritch_implicit 0 boots 350 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (39–41)% increased Cooldown Recovery Rate of Travel Skills | no_tier_4_eldritch_implicit 0 boots 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (42–44)% increased Cooldown Recovery Rate of Travel Skills | no_tier_3_eldritch_implicit 0 boots 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (45–47)% increased Cooldown Recovery Rate of Travel Skills | no_tier_2_eldritch_implicit 0 boots 140 default 0 | |
75 | BlueImplicit | While a Pinnacle Atlas Boss is in your Presence, (48–50)% increased Cooldown Recovery Rate of Travel Skills | no_tier_1_eldritch_implicit 0 boots 140 default 0 |
Enchantment Modifier /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Enchantment Ice Spear Distance Before Form Change 1 | 66 | Enchantment | Ice Spear travels 20% reduced distance before changing forms caster | helmet 100 default 0 |
Enchantment Ice Spear Distance Before Form Change 2 | 75 | Enchantment | Ice Spear travels 30% reduced distance before changing forms caster | helmet 75 default 0 |
Enchantment Dash Travel Distance 1 | 66 | Enchantment | Dash travels 65% increased distance | helmet 100 default 0 |
Enchantment Dash Travel Distance 2 | 75 | Enchantment | Dash travels 100% increased distance | helmet 100 default 0 |
Enchantment Frostblink Travel Distance 1 | 66 | Enchantment | Frostblink has 50% increased maximum travel distance caster | helmet 100 default 0 |
Enchantment Frostblink Travel Distance 2 | 75 | Enchantment | Frostblink has 75% increased maximum travel distance caster | helmet 100 default 0 |
Enchantment Volcanic Fissure Fissure Speed 1 | 66 | Enchantment | Volcanic Fissure travels 60% faster attack | helmet 100 default 0 |
Enchantment Volcanic Fissure Fissure Speed 2 | 75 | Enchantment | Volcanic Fissure travels 80% faster attack | helmet 100 default 0 |
Monsters mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Bombardment | 34 | Unique | Skills Chain +2 times Skills fire 2 additional Projectiles Projectiles have 20% chance to be able to Chain when colliding with terrain Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets | no_common_monster_mods 0 magic 0 ranged 800 default 0 |
of Far Shot | 34 | Suffix | Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets | ranged 1500 default 0 |
Heist Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Proximity | 68 | Suffix | No Travel Cost heist contract alert level +% final [0] heist contract lockdown timer +% [0] heist monster spawner alive limit +% [0] map item drop rarity +% [0] | default 500 |
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Efficiency | 1 | Suffix | (6–7)% reduced Travel Fee map item drop rarity +% [0] | default 1000 |
of Shortcuts | 45 | Suffix | (8–9)% reduced Travel Fee map item drop rarity +% [0] | default 800 |
of Bypasses | 75 | Suffix | (10–12)% reduced Travel Fee map item drop rarity +% [0] | default 600 |
of Passage | 81 | Suffix | (13–15)% reduced Travel Fee map item drop rarity +% [0] | default 400 |
Crafting Bench /1
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
Warcries cannot Exert Travel Skills | 1x ![]() | Ring · Amulet · Belt | The Chamber of Innocence |
Misc mods /4
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Jewel | Unique | With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect local jewel effect base radius [1200] caster | ||
1 | Jewel | Unique | With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius local jewel effect base radius [1200] caster | ||
1 | Jewel | Unique | Spectres have a Base Duration of 20 seconds Spectres do not travel between Areas minion | ||
of Marching | 75 | SanctumSpecial | Suffix | (20–30)% increased Cooldown Recovery Rate of Travel Skills | dex_special_relic 600 default 150 |
Unique /12
Icon | Name |
---|---|
![]() | Lioneye's Glare Imperial Bow (20–24)% increased Elemental Damage with Attack Skills(180–200)% increased Physical Damage Adds (7–14) to (24–34) Physical Damage (10–20)% increased Attack Speed +(80–100) to maximum Mana Hits can't be Evaded Far Shot (Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther) |
![]() | Arborix Assassin Bow +(15–25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill Adds (80–100) to (200–225) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20–30)% increased Attack Speed if you haven't Cast Dash recently (100–160)% increased Evasion Rating if you've Cast Dash recently (20–30)% increased Movement Speed if you've Cast Dash recently Travel Skills other than Dash are Disabled Iron Reflexes (Recently refers to the past 4 seconds) (Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating) |
![]() | Soul's Wick Cobalt Jewel +2 to maximum number of Spectres (40–50)% reduced Mana Cost of Raise Spectre Spectres have (800–1000)% increased Critical Strike Chance Spectres have a Base Duration of 20 seconds Spectres do not travel between Areas Corrupted |
![]() | Beltimber Blade Eternal Sword +475 to Accuracy Rating(185–215)% increased Physical Damage (15–20)% increased Attack Speed 80% increased Evasion Rating while moving Skills fire 2 additional Projectiles if you've used a Movement Skill Recently Far Shot (Recently refers to the past 4 seconds) (Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther) |
![]() | Grelwood Shank Eternal Sword +475 to Accuracy Rating(185–215)% increased Physical Damage (15–20)% increased Attack Speed 80% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationary (Recently refers to the past 4 seconds) (Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther) (Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating) |
![]() | The Stampede Assassin's Boots (100–150)% increased Evasion and Energy Shield (30–40)% increased Stun and Block Recovery (50–80)% increased Cooldown Recovery Rate of Travel Skills (30–40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value |
![]() | Badge of the Brotherhood Turquoise Amulet +(16–24) to Dexterity and IntelligenceYour Maximum Frenzy Charges is equal to your Maximum Power Charges (7–10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge (7–10)% increased Effect of Elusive on you per Power Charge (20–25)% chance to lose a Frenzy Charge when you use a Travel Skill (20–25)% chance to lose a Power Charge when you gain Elusive (Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive) |
![]() | Replica Stampede Assassin's Boots Socketed Travel Skills deal 80% more Damage (100–150)% increased Evasion and Energy Shield (30–40)% increased Stun and Block Recovery (30–40)% increased Mana Regeneration Rate while moving Your Movement Speed is 150% of its base value |
![]() | The Fledgling Lacquered Helmet (150–200)% increased Armour and Evasion (30–50)% increased Projectile Speed (30–50)% increased Projectile Damage Projectiles cannot collide with Enemies at Close Range Far Shot (Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther) |
![]() | Temptation Step Shagreen Boots (170–250)% increased Evasion Rating +(19–29)% to Chaos Resistance 15% increased Damage for each Poison on you up to a maximum of 75% 10% increased Movement Speed for each Poison on you up to a maximum of 50% Poison you inflict with Travel Skills is Reflected to you if you have fewer than 5 Poisons on you (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack) |
![]() | Royale Grelwood Shank Broad Sword 40% increased Global Accuracy Rating(45–75)% increased Physical Damage (15–20)% increased Attack Speed 30% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationary (Recently refers to the past 4 seconds) (Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther) (Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating) |
![]() | Royale The Fledgling Sallet (30–80)% increased Armour and Evasion (30–50)% increased Projectile Speed (10–30)% increased Projectile Damage Projectiles cannot collide with Enemies at Close Range Far Shot (Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther) |
Passive /3
Icon | Name |
---|---|
Point Blank Keystone Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther | |
Longshot Notable 30% increased Projectile Speed Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets | |
Adjacent Animosity Notable 10% reduced Projectile Speed Projectiles deal 40% increased Damage with Hits to targets at the start of their movement, reducing to 0% as they travel farther |
Ascendancy Passive /1
Icon | Name |
---|---|
Far Shot Notable Far Shot Projectile Barrages have no spread (Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther) |
Cluster Jewel Passive /2
Icon | Name |
---|---|
Arcing Shot Notable Arrows gain Critical Strike Chance as they travel farther, up to 100% increased Critical Strike Chance Arrows gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets | |
Martial Momentum Notable 8% increased Attack Speed while Dual Wielding 16% increased Accuracy Rating while Dual Wielding 32% increased Damage if you've used a Travel Skill Recently (Recently refers to the past 4 seconds) |
Travel Tags /15 ⍟
Icon | Name | Level |
---|---|---|
![]() | Shield Charge | 10 |
![]() | Leap Slam | 10 |
![]() | Ambush | 34 |
![]() | Withering Step | 10 |
![]() | Dash | 4 |
![]() | Mirror Arrow | 10 |
![]() | Blink Arrow | 10 |
![]() | Smoke Mine | 10 |
![]() | Phase Run | 34 |
![]() | Whirling Blades | 10 |
![]() | Bodyswap | 10 |
![]() | Frostblink | 4 |
![]() | Flame Dash | 10 |
![]() | Vaal Lightning Warp | 10 |
![]() | Lightning Warp | 10 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.