Dash
Level: (1–20)
Cost: (4–16) Mana
Cooldown Time: 2.50 sec
Cast Time: 0.15 sec
Requires Level (4–70), (16–155) Dex
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
(0–19)% increased Cooldown Recovery Rate
(0–57)% increased travel distance
This Spell's Cast Speed cannot be modified
(0–57)% increased travel distance
This Spell's Cast Speed cannot be modified
Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | Breaking Some Eggs | Quest Reward | Scion · Ranger · Duelist · Shadow |
1 | Breaking Some Eggs | Nessa | All Classes |
Genus
Level Effect /40
Implicit |
---|
This Spell's Cast Speed cannot be modified |
Level | Requires Level | Dex | Cost | #% increased Cooldown Recovery Rate | % increased travel distance | Experience |
---|---|---|---|---|---|---|
1 | 4 | 16 | 4 | 0 | 841 | |
2 | 6 | 20 | 5 | 1 | 3 | 3,099 |
3 | 9 | 27 | 5 | 2 | 6 | 7,433 |
4 | 12 | 33 | 6 | 3 | 9 | 22,895 |
5 | 16 | 41 | 7 | 4 | 12 | 49,725 |
6 | 20 | 50 | 7 | 5 | 15 | 95,714 |
7 | 24 | 58 | 8 | 6 | 18 | 169,595 |
8 | 28 | 67 | 9 | 7 | 21 | 283,759 |
9 | 32 | 75 | 10 | 8 | 24 | 453,996 |
10 | 36 | 83 | 10 | 9 | 27 | 703,128 |
11 | 40 | 92 | 11 | 10 | 30 | 1,061,223 |
12 | 44 | 100 | 12 | 11 | 33 | 2,065,870 |
13 | 48 | 109 | 12 | 12 | 36 | 2,507,110 |
14 | 52 | 117 | 13 | 13 | 39 | 2,573,731 |
15 | 55 | 123 | 14 | 14 | 42 | 7,611,351 |
16 | 58 | 130 | 14 | 15 | 45 | 13,437,908 |
17 | 61 | 136 | 15 | 16 | 48 | 25,052,147 |
18 | 64 | 142 | 15 | 17 | 51 | 43,869,436 |
19 | 67 | 148 | 16 | 18 | 54 | 242,081,178 |
20 | 70 | 155 | 16 | 19 | 57 | |
21 | 72 | 17 | 20 | 60 | ||
22 | 74 | 17 | 21 | 63 | ||
23 | 76 | 18 | 22 | 66 | ||
24 | 78 | 18 | 23 | 69 | ||
25 | 80 | 18 | 24 | 72 | ||
26 | 82 | 19 | 25 | 75 | ||
27 | 84 | 19 | 26 | 78 | ||
28 | 86 | 19 | 27 | 81 | ||
29 | 88 | 20 | 28 | 84 | ||
30 | 90 | 20 | 29 | 87 | ||
31 | 91 | 20 | 29 | 88 | ||
32 | 92 | 20 | 30 | 90 | ||
33 | 93 | 21 | 30 | 91 | ||
34 | 94 | 21 | 31 | 93 | ||
35 | 95 | 21 | 31 | 94 | ||
36 | 96 | 21 | 32 | 96 | ||
37 | 97 | 21 | 32 | 97 | ||
38 | 98 | 22 | 33 | 99 | ||
39 | 99 | 22 | 33 | 100 | ||
40 | 100 | 22 | 34 | 102 |
Attribute /9
Dash
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xScroll of Wisdom |
Acronym | Cooldown, Recovery |
DropLevel | 4 |
BaseType | Dash |
Class | Skill Gems |
TargetTypes | Ground |
Type | Spell, Movement, Travel, Blink, Cooldown, FixedCastTime |
ItemType | Metadata/Items/Gems/SkillGemDash |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /6
Weight | Desc |
---|---|
1000 (T1) | (3–7)% increased Spell Damage |
1000 (T1) | (8–12)% increased Spell Damage |
1000 (T1) | (13–17)% increased Spell Damage |
1000 (T1) | (18–22)% increased Spell Damage |
1000 (T1) | (23–26)% increased Spell Damage |
1000 (T5) | Trigger a Socketed Spell every second while Channelling Blade Flurry or Charged Dash |
Dash Monster /3 ⍟
Name | Modifiers | Spectre |
---|---|---|
Summoned Skeleton | 30% Chance to Block Attack Damage You take 15% of Damage from Blocked Hits summoned skeleton is warrior [1] | Y |
Ainsley Varrich | monster base type attack cast speed +% and damage -% final [33] 20% increased Attack Speed | Y |
Ainsley Varrich | monster base type attack cast speed +% and damage -% final [33] 20% increased Attack Speed 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Microtransactions /3 ⍟
Wild Dash Effect
Your Dash becomes a Wild Effect.
Myrmidon Dash Effect
Your Dash becomes a Myrmidon Effect.
Divergence Dash Effect
Your Dash becomes a Divergence Effect.
Labyrinth Enchantment helmet /18 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Charged Dash Damage 1 | 25% increased Charged Dash Damage | 75 |
The Eternal Labyrinth | Enchantment Charged Dash Damage 2 | 40% increased Charged Dash Damage | 75 |
The Merciless Labyrinth | Enchantment Flame Dash Damage 1 | 25% increased Flame Dash Damage | 100 |
The Eternal Labyrinth | Enchantment Flame Dash Damage 2 | 40% increased Flame Dash Damage | 100 |
The Merciless Labyrinth | Enchantment Charged Dash Radius Final Explosion 1 | Charged Dash has +0.4 metres to radius of each Wave's last damage Area | |
The Eternal Labyrinth | Enchantment Charged Dash Radius Final Explosion 2 | Charged Dash has +0.6 metres to radius of each Wave's last damage Area | |
The Merciless Labyrinth | Enchantment Charged Dash Radius Final Explosion 1 | Charged Dash has +0.4 metres to radius of each Wave's last damage Area | 75 |
The Eternal Labyrinth | Enchantment Charged Dash Radius Final Explosion 2 | Charged Dash has +0.6 metres to radius of each Wave's last damage Area | 75 |
The Merciless Labyrinth | Enchantment Charged Dash Movement Speed 1 | Charged Dash has 10% more Movement Speed | 75 |
The Eternal Labyrinth | Enchantment Charged Dash Movement Speed 2 | Charged Dash has 15% more Movement Speed | 75 |
The Merciless Labyrinth | Enchantment Double Slash Added Phys To Bleeding 1 | Lacerate deals (4–8) to (10–15) added Physical Damage against Bleeding Enemies | 100 |
The Eternal Labyrinth | Enchantment Double Slash Added Phys To Bleeding 2 | Lacerate deals (14–18) to (20–25) added Physical Damage against Bleeding Enemies | 100 |
The Merciless Labyrinth | Enchantment Flame Dash Cooldown Speed 1 | Flame Dash has 20% increased Cooldown Recovery Rate | 100 |
The Eternal Labyrinth | Enchantment Flame Dash Cooldown Speed 2 | Flame Dash has 30% increased Cooldown Recovery Rate | 100 |
The Merciless Labyrinth | Enchantment Dash Travel Distance 1 | Dash travels 65% increased distance | 100 |
The Eternal Labyrinth | Enchantment Dash Travel Distance 2 | Dash travels 100% increased distance | 100 |
The Merciless Labyrinth | Enchantment Dash Cooldown Count 1 | Dash has +1 Cooldown Use | 100 |
The Eternal Labyrinth | Enchantment Dash Cooldown Count 2 | Dash has +2 Cooldown Uses | 100 |
Supported By /2 ⍟
Icon | Name |
---|---|
Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. | |
Second Wind Support Supports skills with cooldowns.
Cannot support triggered skills. |
Dash Unique /1 ⍟
+(15–25)% to Global Critical Strike Multiplier
Grants Level 30 Dash Skill
Adds (80–100) to (200–225) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(20–30)% increased Attack Speed if you haven't Cast Dash recently
(100–160)% increased Evasion Rating if you've Cast Dash recently
(20–30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron Reflexes
(Recently refers to the past 4 seconds)
(Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating)
Adds (80–100) to (200–225) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(20–30)% increased Attack Speed if you haven't Cast Dash recently
(100–160)% increased Evasion Rating if you've Cast Dash recently
(20–30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron Reflexes
(Recently refers to the past 4 seconds)
(Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating)
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Dash
Dash is a blink / movement / travel skill which causes the skill user to quickly move in the target direction.
Skill functions and interactions
Description: When the skill is cast, the user teleports in the direction of the cursor. If Attack In Place is held down, the user teleports opposite the direction. Despite the description saying the user "performs a series of quick teleports", the gem by default only has one use before one must wait for the cooldown to use it again. Its range is short at level 1 and gains increased travel distance with further levels.
Dash shares a cooldown with other Blink skills.
Dash gains one additional charge from Second Wind Support and up to two additional charges from a Labyrinth Enchantment, raising the charge limit to a maximum of 4.
Version history
Version | Changes |
---|---|
3.18.1 |
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3.15.0 |
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3.11.0 |
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3.10.1f |
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3.10.1d |
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3.10.0 |
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3.7.4 |
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3.7.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.