Dash
Level: (1–20)
Cost: (4–16) Mana
Cooldown Time: 2.50 sec
Cast Time: 0.15 sec
Requires Level (4–70), (16–155) Dex
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
(0–19)% increased Cooldown Recovery Rate
(0–57)% increased travel distance
This Spell's Cast Speed cannot be modified

Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
ActQuestNPCCharacter
1Breaking Some EggsQuest RewardScion · Ranger · Duelist · Shadow
1Breaking Some EggsNessaAll Classes
Genus
Level Effect /40
Implicit
This Spell's Cast Speed cannot be modified
LevelRequires LevelDexCost#% increased Cooldown Recovery Rate% increased travel distanceExperience
141640841
26205133,099
39275267,433
4123363922,895
51641741249,725
62050751595,714
724588618169,595
828679721283,759
9327510824453,996
10368310927703,128
1140921110301,061,223
12441001211332,065,870
13481091212362,507,110
14521171313392,573,731
15551231414427,611,351
165813014154513,437,908
176113615164825,052,147
186414215175143,869,436
1967148161854242,081,178
2070155161957
2172172060
2274172163
2376182266
2478182369
2580182472
2682192575
2784192678
2886192781
2988202884
3090202987
3191202988
3292203090
3393213091
3494213193
3595213194
3696213296
3797213297
3898223399
39992233100
401002234102
Attribute /9

Dash

KeyValue
CostiLvl 1: Normal: 1xScroll of Wisdom
AcronymCooldown, Recovery
DropLevel 4
BaseType Dash
Class Skill Gems
TargetTypesGround
TypeSpell, Movement, Travel, Blink, Cooldown, FixedCastTime
ItemTypeMetadata/Items/Gems/SkillGemDash
Referencepoe.ninja, Community Wiki
Crucible Weapon /6
WeightDesc
1000 (T1)(3–7)% increased Spell Damage
1000 (T1)(8–12)% increased Spell Damage
1000 (T1)(13–17)% increased Spell Damage
1000 (T1)(18–22)% increased Spell Damage
1000 (T1)(23–26)% increased Spell Damage
1000 (T5)Trigger a Socketed Spell every second while Channelling Blade Flurry or Charged Dash
Dash Monster /3 ⍟
NameModifiersSpectre
Summoned Skeleton30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
summoned skeleton is warrior [1]
Y
Ainsley Varrichmonster base type attack cast speed +% and damage -% final [33]
20% increased Attack Speed
Y
Ainsley Varrichmonster base type attack cast speed +% and damage -% final [33]
20% increased Attack Speed
100% increased maximum Life
100% increased Area of Effect
80% increased Character Size
Y
Microtransactions /3 ⍟
Wild Dash Effect
Your Dash becomes a Wild Effect.
Myrmidon Dash Effect
Your Dash becomes a Myrmidon Effect.
Divergence Dash Effect
Your Dash becomes a Divergence Effect.
Labyrinth Enchantment helmet /18 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Charged Dash Damage 125% increased Charged Dash Damage75
The Eternal LabyrinthEnchantment Charged Dash Damage 240% increased Charged Dash Damage75
The Merciless LabyrinthEnchantment Flame Dash Damage 125% increased Flame Dash Damage100
The Eternal LabyrinthEnchantment Flame Dash Damage 240% increased Flame Dash Damage100
The Merciless LabyrinthEnchantment Charged Dash Radius Final Explosion 1Charged Dash has +0.4 metres to radius of each Wave's last damage Area
The Eternal LabyrinthEnchantment Charged Dash Radius Final Explosion 2Charged Dash has +0.6 metres to radius of each Wave's last damage Area
The Merciless LabyrinthEnchantment Charged Dash Radius Final Explosion 1Charged Dash has +0.4 metres to radius of each Wave's last damage Area75
The Eternal LabyrinthEnchantment Charged Dash Radius Final Explosion 2Charged Dash has +0.6 metres to radius of each Wave's last damage Area75
The Merciless LabyrinthEnchantment Charged Dash Movement Speed 1Charged Dash has 10% more Movement Speed75
The Eternal LabyrinthEnchantment Charged Dash Movement Speed 2Charged Dash has 15% more Movement Speed75
The Merciless LabyrinthEnchantment Double Slash Added Phys To Bleeding 1Lacerate deals (4–8) to (10–15) added Physical Damage against Bleeding Enemies100
The Eternal LabyrinthEnchantment Double Slash Added Phys To Bleeding 2Lacerate deals (14–18) to (20–25) added Physical Damage against Bleeding Enemies100
The Merciless LabyrinthEnchantment Flame Dash Cooldown Speed 1Flame Dash has 20% increased Cooldown Recovery Rate100
The Eternal LabyrinthEnchantment Flame Dash Cooldown Speed 2Flame Dash has 30% increased Cooldown Recovery Rate100
The Merciless LabyrinthEnchantment Dash Travel Distance 1Dash travels 65% increased distance100
The Eternal LabyrinthEnchantment Dash Travel Distance 2Dash travels 100% increased distance100
The Merciless LabyrinthEnchantment Dash Cooldown Count 1Dash has +1 Cooldown Use100
The Eternal LabyrinthEnchantment Dash Cooldown Count 2Dash has +2 Cooldown Uses100
Supported By /2 ⍟
  • Active Type: Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
  • IconName
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Dash Unique /1 ⍟
    +(15–25)% to Global Critical Strike Multiplier
    Grants Level 30 Dash Skill
    Adds (80–100) to (200–225) Physical Damage
    Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
    (20–30)% increased Attack Speed if you haven't Cast Dash recently
    (100–160)% increased Evasion Rating if you've Cast Dash recently
    (20–30)% increased Movement Speed if you've Cast Dash recently
    Travel Skills other than Dash are Disabled
    Iron Reflexes
    (Recently refers to the past 4 seconds)
    (Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating)

    Community Wiki

    Edit

    Dash


    Dash is a blink / movement / travel skill which causes the skill user to quickly move in the target direction.



    Skill functions and interactions

    Description: When the skill is cast, the user teleports in the direction of the cursor. If Attack In Place is held down, the user teleports opposite the direction. Despite the description saying the user "performs a series of quick teleports", the gem by default only has one use before one must wait for the cooldown to use it again. Its range is short at level 1 and gains increased travel distance with further levels.

    • Dash shares a cooldown with other Blink skills.

    • Dash gains one additional charge from Second Wind Support and up to two additional charges from a Labyrinth Enchantment, raising the charge limit to a maximum of 4.

    Version history

    VersionChanges
    3.18.1
  • Improved the behaviour of some travel skills when repeated through Echoing Shrine or the Echoist modifier gained by killing monsters. Flame Dash, Whirling Blades and Dash now repeat in the same direction as the initial use. Shield Charge is now able to repeat, though only the larger area attack performed upon reaching your target is repeated. Attacking in place with Leap Slam now repeats in the same direction as the initial use.
  • 3.15.0
  • Now has a Cooldown Time of 2.5 seconds (previously 2).
  • Now has 19% increased Cooldown Recovery Rate at gem level 20 (previously 57%).
  • 3.11.0
  • Fixed a bug where Celestial Leap Slam Effect and '''Dash''' would cause rain and Breach type-specific effects (and other similar environmental effects) to vanish.
  • 3.10.1f
  • Fixed a bug introduced in 3.10.1d where using '''Dash''' supported by Second Wind Support on Predictive networking mode could cause desync.
  • 3.10.1d
  • Fixed a bug where the '''Dash''' skill effects were sometimes not visible when using the Predictive networking mode.
  • 3.10.0
  • Now gains 3% increased travel distance per gem level.
  • 3.7.4
  • Added Labyrinth Enchantments
  • 3.7.0
  • Dash has been added to the game.

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