Breach Unique /8
You cannot Cast Socketed Hex Curse Skills
Inflict Socketed Hexes on Enemies that trigger your Traps
Inflict Socketed Hexes on Enemies that trigger your Traps
Grants Level 30 Will of the Lords Skill
400% increased Attribute Requirements
(120–160)% increased Evasion and Energy Shield
(6–12)% increased Trap Throwing Speed
Can have up to (3–5) additional Traps placed at a time
(Attributes are Strength, Dexterity, and Intelligence)
(5–7)% increased Global Defences
Grants Level 30 Herald of the Hive Skill
+(10–20)% to all Elemental Resistances
+(23–37)% to Chaos Resistance
(30–50)% increased Fire Damage
Attacks with this Weapon have Added Fire Damage equal to (8–12)% of Player's Maximum Life
Each Rage also grants +2% to Fire Damage Over Time Multiplier
Nearby Enemies have Fire Exposure while at maximum Rage
(-5–5) to Maximum Rage
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
+2% to maximum Chaos Resistance
Cannot roll Modifiers of Non-Chaos Damage Types
Cannot roll Modifiers of Non-Chaos Damage Types
+(7–13) to all Attributes
Adds (7–11) to (17–23) Chaos Damage
+(13–29)% to Chaos Resistance
(20–30)% increased Area of Effect of Aura Skills
(20–35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Chaos Damage also apply to Effect of
Auras from Chaos Skills at (10–15)% of their value, up to a maximum of 150%
Auras from Chaos Skills at (10–15)% of their value, up to a maximum of 150%
(Attributes are Strength, Dexterity, and Intelligence)
+2% to maximum Lightning Resistance
Cannot roll Modifiers of Non-Lightning Damage Types
Cannot roll Modifiers of Non-Lightning Damage Types
+(15–25) to Intelligence
Adds (1–2) to (43–56) Lightning Damage
+(20–30)% to Lightning Resistance
(20–30)% increased Area of Effect of Aura Skills
(20–35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Lightning Damage also apply to Effect of
Auras from Lightning Skills at (10–15)% of their value, up to a maximum of 150%
Auras from Lightning Skills at (10–15)% of their value, up to a maximum of 150%
+2% to maximum Cold Resistance
Cannot roll Modifiers of Non-Cold Damage Types
Cannot roll Modifiers of Non-Cold Damage Types
+(15–25) to Dexterity
Adds (8–12) to (18–26) Cold Damage
+(20–30)% to Cold Resistance
(20–30)% increased Area of Effect of Aura Skills
(20–35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Cold Damage also apply to Effect of
Auras from Cold Skills at (10–15)% of their value, up to a maximum of 150%
Auras from Cold Skills at (10–15)% of their value, up to a maximum of 150%
3% additional Physical Damage Reduction
Cannot roll Modifiers of Non-Physical Damage Types
Cannot roll Modifiers of Non-Physical Damage Types
+(15–25) to Strength
Adds (8–12) to (14–20) Physical Damage
(20–30)% increased Armour
(20–30)% increased Area of Effect of Aura Skills
(20–35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Physical Damage also apply to Effect of
Auras from Physical Skills at (10–15)% of their value, up to a maximum of 150%
Auras from Physical Skills at (10–15)% of their value, up to a maximum of 150%
+2% to maximum Fire Resistance
Cannot roll Modifiers of Non-Fire Damage Types
Cannot roll Modifiers of Non-Fire Damage Types
+(15–25) to Strength
Adds (10–14) to (26–34) Fire Damage
+(20–30)% to Fire Resistance
(20–30)% increased Area of Effect of Aura Skills
(20–35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Fire Damage also apply to Effect of
Auras from Fire Skills at (10–15)% of their value, up to a maximum of 150%
Auras from Fire Skills at (10–15)% of their value, up to a maximum of 150%
Breach MTX /12
Breach Weapon Effect
Adds the Breach effect to any equipped weapon
Breachspawn Cloak
Adds the Breachspawn Cloak Back Attachment to any equipped body armour.
Breachlord Cloak
Adds the Breachlord Cloak Back Attachment to any equipped body armour.
Breachspawn Portrait Frame
Adds the Breachspawn Portrait Frame to this character.
Breachlord Portrait Frame
Adds the Breachlord Portrait Frame to this character.
Breach Portal Effect
This character's portals use the Breach effect.
Breachlord Portal Effect
This character's portals use the Breachlord effect.
Breach Footprints Effect
Adds breach footprints to any equipped pair of boots.
Breach Hedron Portal
This character's portals use the Breach Hedron Portal effect.
Xesht's Slam Rare Finisher Effect
Adds the Xesht's Slam Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
Breachlord's Claw Character Effect
Attaches the Breachlord's Claw Character Effect to your belt.
Hiveborn Crawler Pet
Summons your pet
Skill Gem /11
Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.
Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.
Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.
Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.
Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.
Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.
[UNUSED] The environmentally unsustainable child of Explosive Arrow and Flame Wall
Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.
Create a Tornado of a random element that hinders and repeatedly damages enemies around it, converting physical damage to its element. The Tornado will chase down enemies for a duration.
This spell causes one of your existing Sentinels of Dominance to Ascend, becoming more powerful, gaining new attacks, and overriding its duration, while maintaining its monster modifiers and other bonuses, including from support gems. If you cannot have more Ascended Sentinels of Dominance, an existing one will be refreshed instead.
Support Gem /1
Supports hex curse skills. Hexes from auras or cursed ground cannot transfer.
Monsters mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | necropolis exclusive craft breach ring [50] |
Map mods /3
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | Area can contain Breaches Area contains 3 additional Breaches map extra content weighting [0] | default 1000 | |
| 1 | Unique | Area can contain Breaches Area contains an additional Breach map extra content weighting [0] | default 1000 | |
| 1 | MemoryAltar | Area can contain Breaches Area contains 2 additional Breaches Breaches in Area contain (3–5) additional Clasped Hands | default 400 |
Heist Equipment mods /4
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of the Tear | 1 | Suffix | Heist Chests have a (6–7)% chance to Duplicate contained Breach Splinters Drop | heist_equipment_reward 0 default 0 |
| of the Hand | 45 | Suffix | Heist Chests have a (8–9)% chance to Duplicate contained Breach Splinters Drop | heist_equipment_reward 0 default 0 |
| of the Breach | 75 | Suffix | Heist Chests have a (10–12)% chance to Duplicate contained Breach Splinters Drop | heist_equipment_reward 0 default 0 |
| of the Domain | 83 | Suffix | Heist Chests have a (13–15)% chance to Duplicate contained Breach Splinters Drop | heist_equipment_reward 0 default 0 |
Crafting Bench /1
| Mod | Require | ItemClasses | Unlock |
|---|---|---|---|
| Area can contain Breaches Area contains 3 additional Breaches Scarabs dropped in Area have 50% increased chance to be Breach Scarabs map extra content weighting [1] | 4x | Map | Level 34 |
Misc mods /68
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| of Scarabs | 68 | Chest | Suffix | Contains (1–3) additional Breach Scarab | drops_no_scarabs 0 default 0 |
| 1 | Atlas | Prefix | Your Maps can contain Breaches Your Maps contain an additional Breach 3 uses remaining map extra content weighting [1] | unique_map 0 default 0 | |
| 1 | Atlas | Prefix | Your Maps can contain Breaches Your Maps contain 2 additional Breaches 15 uses remaining map extra content weighting [1] | unique_map 0 default 250 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Xoph Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Xoph Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Tul Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Tul Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Esh Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Esh Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Uul-Netol Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Uul-Netol Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Chayula Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Chayula Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 | |
| 1 | MapDevice | Unique | Area can contain Breaches Area contains an additional Breach map breach chests drop double splinters chance % [0] map breaches num additional large chests to spawn [0] | ||
| 1 | MapDevice | Unique | Area can contain Breaches Area contains an additional Breach map breach chests drop double splinters chance % [0] map breaches num additional large chests to spawn [1] | ||
| 1 | MapDevice | Unique | Area can contain Breaches Area contains an additional Breach map breach chests drop double splinters chance % [100] map breaches num additional large chests to spawn [1] | ||
| 1 | MapDevice | Unique | Area can contain Breaches Area contains 2 additional Breaches map breach chests drop double splinters chance % [100] map breaches num additional large chests to spawn [1] | ||
| 1 | MapDevice | Unique | Area can contain Breaches Area contains 2 additional Breaches | ||
| 1 | MapDevice | Unique | Breaches in Area belong to Chayula | ||
| 1 | MapDevice | Unique | Breaches in Area each contain a Breachlord | ||
| 1 | MapDevice | Unique | Clasped Hands drop 50% more Breach Splinters Breach Monsters drop 50% more Breach Splinters | ||
| 1 | MapDevice | Unique | Breaches in Area contain (3–5) additional Clasped Hands Clasped Hands are guarded by a rare Breach Monster | ||
| 1 | MapDevice | Unique | Breaches open and close 10% faster for each Breach already opened Monsters from Breaches have increased Difficulty and Reward for each Breach already opened | ||
| 1 | ExpeditionRelic | Suffix | Runic Monsters have 10% chance to drop additional Breach Splinters | expedition_sirens_remnant 0 default 0 | |
| 1 | ExpeditionRelic | Suffix | Excavated Chests have 10% chance to contain additional Breach Splinters | expedition_sirens_remnant 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6–3.2)% chance to drop an additional Breach Scarab | primordial_altar_downside 0 tangle_altar 3187 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2–4) additional Breach Scarabs | primordial_altar_downside 0 tangle_altar 3187 default 0 | |
| of Grasping | 1 | Sentinel | Suffix | (1–1.5)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [4] | special_sentinel_mod 0 sentinel_c 0 default 0 |
| of Grasping | 1 | Sentinel | Suffix | (1.6–2)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [6] | special_sentinel_mod 0 sentinel_c 0 default 0 |
| of Grasping | 1 | Sentinel | Suffix | (2.1–3)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [8] | special_sentinel_mod 0 sentinel_c 0 default 0 |
| 1 | MemoryLines | Unique | Area can contain Breaches Area contains 3 additional Breaches | ||
| of Demonic Onslaught | 1 | MemoryLines | Suffix | Areas are Breached Areas contain additional Large Breach Hands Breach Bosses have a chance to drop a Breachstone memory line type hash [-24792] | memory_line_niko 100 default 0 |
| of Grasping Hands | 1 | MemoryLines | Suffix | Areas contain many additional Breaches Breaches open and close faster memory line type hash [-28812] | memory_line_niko 100 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have +(15–25)% chance to contain Breaches | atlas_relic_small 1000 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have +(30–45)% chance to contain Breaches | atlas_relic_medium 1000 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have +(40–60)% chance to contain Breaches | atlas_relic_large 1200 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have +(45–70)% chance to contain Breaches | atlas_relic_very_large 1600 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have (80–100)% increased chance to contain a Breach | atlas_relic_small 2000 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have (144–180)% increased chance to contain a Breach | atlas_relic_medium 2000 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have (192–240)% increased chance to contain a Breach | atlas_relic_large 2000 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have (224–280)% increased chance to contain a Breach | atlas_relic_very_large 2000 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps spawn (15–20)% increased Magic Monsters | atlas_relic_small 600 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (35–45)% increased chance to contain a Boss | atlas_relic_large 400 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breach Bosses in your Maps have (12–16)% chance to drop double Breach Splinters | atlas_relic_medium 300 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breach Bosses Defeated in your Maps have (3–5)% chance to drop a Breachstone | atlas_relic_very_large 400 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breachstones dropped by Breach Bosses in your Maps have (3–5)% chance to be Flawless | atlas_relic_large 200 default 0 |
| of the Breach | 68 | MapRelic | Suffix | (20–25)% increased Quantity of Breach Splinters found in Breach Hands in your Maps | atlas_relic_medium 300 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps open and close (6–10)% faster | atlas_relic_large 400 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps open and close (20–30)% slower | atlas_relic_large 400 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps contain (2–3) additional Clasped Hands | atlas_relic_very_large 800 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (80–120)% increased chance to belong to Xoph | atlas_relic_medium 160 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (80–120)% increased chance to belong to Tul | atlas_relic_medium 160 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (80–120)% increased chance to belong to Esh | atlas_relic_medium 160 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (70–100)% increased chance to belong to Uul-Netol | atlas_relic_medium 160 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (60–80)% increased chance to belong to Chayula | atlas_relic_medium 160 default 0 |
| of the Breach | 68 | MapRelic | Suffix | (20–25)% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps | atlas_relic_medium 300 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps which contain Breaches have (15–25)% chance to contain an additional Breach | atlas_relic_small 1000 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps which contain Breaches have (5–10)% chance to contain two additional Breaches | atlas_relic_medium 1000 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps which contain Breaches have (5–10)% chance to contain three additional Breaches | atlas_relic_large 800 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps which contain Breaches have (1–2)% chance to contain ten additional Breaches | atlas_relic_very_large 400 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (10–15)% chance to contain a Hand of Xesht-Ula | atlas_relic_large 300 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (2–3)% chance to contain Xesht-Ula, the Open Hand | atlas_relic_very_large 400 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breach Monsters in your Maps have (3–7)% increased chance to drop a Breach Unique Item | atlas_relic_medium 300 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (8–12)% increased Monster density | atlas_relic_large 300 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breach Boss' Clasped Hands in your Maps have (3–5)% chance to spawn a Breach Boss when opened | atlas_relic_very_large 400 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (35–45)% increased chance to contain a Breach Boss' Clasped Hand | atlas_relic_small 400 default 0 |
| 1 | MapRelic | Unique | Scarabs found in your Maps cannot be Breach Scarabs Your Maps have no chance to contain Breaches Your Maps have +5% chance to contain other Extra Content that can be turned off through Atlas Passives | ||
| 1 | MapRelic | Unique | Ultimatum Rewards in your Maps have (80–95)% reduced chance to be Breach Items |
Essence /3
Item /23
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Breach Items reward type
Stack Size: 1 / 10
Upgrades Xoph's Breachstone to a more powerful version
Stack Size: 1 / 10
Upgrades Tul's Breachstone to a more powerful version
Stack Size: 1 / 10
Upgrades Esh's Breachstone to a more powerful version
Stack Size: 1 / 10
Upgrades Uul-Netol's Breachstone to a more powerful version
Stack Size: 1 / 10
Upgrades Chayula's Breachstone to a more powerful version
Hivebrain Gland
Limit: 1
Breach encounter in Area will be a Breachlord's Hive
map brequel force boss [1]
Obscured Incubator
Stack Size: 1 / 10
Adds an incubated Breach item to an equippable item
Item drops after killing {0} monsters
Item drops after killing {0} monsters
The Obscured
Stack Size: 1 / 7
Breachstone
The Breach
Stack Size: 1 / 4
Breach Item
The Puzzle
Stack Size: 1 / 5
5x Breachstone Splinter
The Bargain
Stack Size: 1 / 5
Flawless Breachstone
The Eye of Terror
Stack Size: 1 / 8
Chayula's Flawless Breachstone
The Emptiness
Stack Size: 1 / 6
Vaal Breach
Quality: +6%
Corrupted
Quality: +6%
Corrupted
Breach Scarab
Stack Size: 1 / 20
Limit: 5
Area contains 2 additional Breaches
Breach Scarab of the Dreamer
Stack Size: 1 / 20
Limit: 1
Breaches in Area will always belong to Chayula
Breach Scarab of Lordship
Stack Size: 1 / 20
Limit: 1
Breaches in Area each contain a Breachlord
Breach Scarab of Splintering
Stack Size: 1 / 20
Limit: 2
Breach Monsters in Area drop 50% more Breach Splinters
Clasped Hands in Area drop 50% more Breach Splinters
Clasped Hands in Area drop 50% more Breach Splinters
Breach Scarab of Snares
Stack Size: 1 / 20
Limit: 1
Breaches in Area have 3 to 5 additional Clasped Hands
Clasped Hands in Area are guarded by a rare Breach Monster
Clasped Hands in Area are guarded by a rare Breach Monster
Breach Scarab of Resonant Cascade
Stack Size: 1 / 20
Limit: 1
Breaches in Areas open and close 10% faster for each Breach already opened
Monsters from Breaches in Areas have increased Difficulty and Reward for
each Breach already opened
Monsters from Breaches in Areas have increased Difficulty and Reward for
each Breach already opened
Stack Size: 1 / 20
Reroll all of Kirac's Atlas Missions, including at least one Breachstone
Breach Ring
Properties are doubled while in a Breach
Corrupted
Breach Leaguestone
Next Area will contain a Breach
Corrupted
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



















