Breach Atlas Tree Modifiers /21
Mastery: Breach
Breach Boss' Clasped Hands in your Maps have 4% chance to spawn a Breach Boss when opened
Breaches in your Maps have 100% increased chance to contain a Breach Boss' Clasped Hand
Mastery: Breach
10% increased Quantity of Breach Splinters found in Breach Hands in your Maps
10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
Mastery: Breach
Quantity: 3
10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
Mastery: Breach
Quantity: 15
Your Maps have +10% chance to contain Breaches
Mastery: Breach
Quantity: 2
Breaches in your Maps open and close 4% faster
Mastery: Breach
Quantity: 2
Breaches in your Maps have 5% increased Monster density
Mastery: Breach
Breaches in your Maps have 3% increased Monster density
8% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
Mastery: Breach
Breaches in your Maps have 20% increased Monster density
Breach Monsters in your Maps have 50% increased chance to drop a Breach Unique Item
Mastery: Breach
Breaches in your Maps have 1% chance to contain Xesht-Ula, the Open Hand
Breaches in your Maps have 15% chance to contain a Hand of Xesht-Ula
(Xesht-Ula can drop Breachstones of every Breach type)
(Hand of Xesht-Ula can drop Breach Splinters of every Breach type)
Mastery: Breach
Your Maps which contain Breaches have 4% chance to contain an additional Breach
Your Maps which contain Breaches have 3% chance to contain two additional Breaches
Your Maps which contain Breaches have 2% chance to contain three additional Breaches
Your Maps which contain Breaches have 1% chance to contain ten additional Breaches
Mastery: Breach
Breaches in your Maps spawn 3 additional Rare Monsters
Breaches in your Maps spawn 30% increased Magic Monsters
Mastery: Breach
Quantity: 2
10% increased Quantity of Breach Splinters found in Breach Hands in your Maps
Mastery: Breach
Breaches in your Maps open and close 30% slower
Mastery: Breach
8% increased Quantity of Breach Splinters found in Breach Hands in your Maps
Breaches in your Maps contain 1 additional Clasped Hand
Mastery: Breach
Breaches in your Maps open and close 10% faster
Mastery: Breach
Breaches in your Maps spawn 4% increased Magic Monsters
Your Maps have +4% chance to contain Breaches
Mastery: Breach
Quantity: 3
Breaches in your Maps have 8% increased chance to contain a Boss
Mastery: Breach
Breach Bosses Defeated in your Maps have 4% chance to drop a Breachstone
Breachstones dropped by Breach Bosses in your Maps have 5% chance to be Flawless
Mastery: Breach
Breaches in your Maps have 20% increased chance to contain a Boss
Breach Bosses in your Maps have 20% chance to drop double Breach Splinters
Mastery: Breach
Quantity: 2
Breaches in your Maps spawn 8% increased Magic Monsters
Mastery: Breach
Your Maps have +20% chance to contain Breaches
Breach MTX /8
Breach Weapon Effect
Adds the Breach effect to any equipped weapon
Breachspawn Cloak
Adds the Breachspawn Cloak Back Attachment to any equipped body armour.
Breachlord Cloak
Adds the Breachlord Cloak Back Attachment to any equipped body armour.
Breachspawn Portrait Frame
Adds the Breachspawn Portrait Frame to this character.
Breachlord Portrait Frame
Adds the Breachlord Portrait Frame to this character.
Breach Portal Effect
This character's portals use the Breach effect.
Breachlord Portal Effect
This character's portals use the Breachlord effect.
Breach Footprints Effect
Adds breach footprints to any equipped pair of boots.
Skill Gem /1
Monsters mods /1
NameLevelPre/SufDescriptionWeight
1Uniquenecropolis exclusive craft breach ring [50]
Map mods /2
NameLevelPre/SufDescriptionWeight
1UniqueArea can contain Breaches
Area contains 3 additional Breaches
map extra content weighting [0]
default 1000
1UniqueArea can contain Breaches
Area contains an additional Breach
map extra content weighting [0]
default 1000
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
of the Tear1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Breach Splinters dropheist_equipment_reward 1000
default 0
of the Hand45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Breach Splinters dropheist_equipment_reward 800
default 0
of the Breach75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Breach Splinters dropheist_equipment_reward 600
default 0
of the Domain83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Breach Splinters dropheist_equipment_reward 400
default 0
Trinket mods /3
NameLevelPre/SufDescriptionWeight
of Superstition40Suffix2% chance to receive additional Breach items when opening a Reward Chest in a Heist dropdefault 100
of Superstition50Suffix3% chance to receive additional Breach items when opening a Reward Chest in a Heist dropdefault 75
of Superstition70Suffix4% chance to receive additional Breach items when opening a Reward Chest in a Heist dropdefault 50
Crafting Bench /1
ModRequireItemClassesUnlock
Area can contain Breaches
Area contains 3 additional Breaches
map extra content weighting [1]
6x Chaos OrbMapLevel 12
Misc mods /33
NameLevelDomainPre/SufDescriptionWeight
of Scarabs68ChestSuffixContains (1–3) additional Breach Scarabdrops_no_scarabs 0
default 20
1AtlasPrefixYour Maps can contain Breaches
Your Maps contain an additional Breach
3 uses remaining
map extra content weighting [1]
unique_map 0
default 250
1AtlasPrefixYour Maps can contain Breaches
Your Maps contain 2 additional Breaches
15 uses remaining
map extra content weighting [1]
unique_map 0
default 250
1AtlasPrefixBreaches in your Maps belong to Xoph
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Xoph
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Tul
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Tul
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Esh
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Esh
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Uul-Netol
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Uul-Netol
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Chayula
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Chayula
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1MapDeviceUniqueArea can contain Breaches
Area contains an additional Breach
map breach chests drop double splinters chance % [0]
map breaches num additional large chests to spawn [0]
1MapDeviceUniqueArea can contain Breaches
Area contains an additional Breach
map breach chests drop double splinters chance % [0]
map breaches num additional large chests to spawn [1]
1MapDeviceUniqueArea can contain Breaches
Area contains an additional Breach
map breach chests drop double splinters chance % [100]
map breaches num additional large chests to spawn [1]
1MapDeviceUniqueArea can contain Breaches
Area contains 2 additional Breaches
map breach chests drop double splinters chance % [100]
map breaches num additional large chests to spawn [1]
1MapDeviceUniqueArea can contain Breaches
Area contains 2 additional Breaches
1MapDeviceUniqueBreaches in Area belong to Chayula
1MapDeviceUniqueBreaches in Area each contain a Breachlord
1MapDeviceUniqueClasped Hands drop 50% more Breach Splinters
Breach Monsters drop 50% more Breach Splinters
1MapDeviceUniqueBreaches in Area contain (5–10) additional Clasped Hands
Clasped Hands are guarded by a rare Breach Monster
1MapDeviceUniqueBreaches open and close 10% faster for each Breach already opened
Monsters from Breaches have increased Difficulty and Reward for each Breach already opened
1ExpeditionRelicSuffixRunic Monsters have 10% chance to drop additional Breach Splintersexpedition_sirens_remnant 500
default 0
1ExpeditionRelicSuffixExcavated Chests have 10% chance to contain additional Breach Splintersexpedition_sirens_remnant 500
default 0
1PrimordialAltarUnique(1.6–3.2)% chance to drop an additional Breach Scarabprimordial_altar_downside 0
tangle_altar 3187
default 0
1PrimordialAltarUniqueFinal Boss drops (2–4) additional Breach Scarabsprimordial_altar_downside 0
tangle_altar 3187
default 0
of Grasping1SentinelSuffix(1–1.5)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 0
of Grasping1SentinelSuffix(1.6–2)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 0
of Grasping1SentinelSuffix(2.1–3)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 0
1MemoryLinesUniqueArea can contain Breaches
Area contains 3 additional Breaches
of Demonic Onslaught1MemoryLinesSuffixAreas are Breached
Areas contain additional Large Breach Hands
Breach Bosses have a chance to drop a Breachstone
memory line type hash [-24792]
memory_line_niko 100
default 0
of Grasping Hands1MemoryLinesSuffixAreas contain many additional Breaches
Breaches open and close faster
memory line type hash [-28812]
memory_line_niko 100
default 0
Item /21
Obscured Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Breach Items reward type
Blessing of Xoph
Stack Size: 1 / 10
Upgrades a breach unique item or breachstone to a more powerful version
Blessing of Tul
Stack Size: 1 / 10
Upgrades a breach unique item or breachstone to a more powerful version
Blessing of Esh
Stack Size: 1 / 10
Upgrades a breach unique item or breachstone to a more powerful version
Blessing of Uul-Netol
Stack Size: 1 / 10
Upgrades a breach unique item or breachstone to a more powerful version
Blessing of Chayula
Stack Size: 1 / 10
Upgrades a breach unique item or breachstone to a more powerful version
Obscured Incubator
Stack Size: 1 / 10
Adds an incubated Breach item to an equippable item
Item drops after killing {0} monsters
The Obscured
Stack Size: 1 / 7
Breachstone
The Breach
Stack Size: 1 / 4
Breach Item
The Puzzle
Stack Size: 1 / 5
5x Breachstone Splinter
The Eye of Terror
Stack Size: 1 / 8
Chayula's Flawless Breachstone
The Emptiness
Stack Size: 1 / 6
Vaal Breach
Quality: +6%
Corrupted
Breach Scarab
Stack Size: 1 / 20
Limit: 5
Area contains 2 additional Breaches
Breach Scarab of the Dreamer
Stack Size: 1 / 20
Limit: 1
Breaches in Area will always belong to Chayula
Breach Scarab of Lordship
Stack Size: 1 / 20
Limit: 1
Breaches in Area each contain a Breachlord
Breach Scarab of Splintering
Stack Size: 1 / 20
Limit: 2
Breach Monsters in Area drop 50% more Breach Splinters
Clasped Hands in Area drop 50% more Breach Splinters
Breach Scarab of Snares
Stack Size: 1 / 20
Limit: 1
Breaches in Area have 5 to 10 additional Clasped Hands
Clasped Hands in Area are guarded by a rare Breach Monster
Breach Scarab of Resonant Cascade
Stack Size: 1 / 20
Limit: 1
Breaches in Areas open and close 10% faster for each Breach already opened
Monsters from Breaches in Areas have increased Difficulty and Reward for
each Breach already opened
Otherworldly Scouting Report
Stack Size: 1 / 20
Reroll all of Kirac's Atlas Missions, including at least one Breachstone
Breach Ring
Properties are doubled while in a Breach
Corrupted
Breach Leaguestone
Next Area will contain a Breach
Corrupted
Passive /26
Mastery: Breach
Your Maps have +20% chance to contain Breaches
Mastery: Breach
Breaches in your Maps have 20% increased chance to contain a Boss
Breach Bosses in your Maps have 20% chance to drop double Breach Splinters
Mastery: Breach
Breach Bosses Defeated in your Maps have 4% chance to drop a Breachstone
Breachstones dropped by Breach Bosses in your Maps have 5% chance to be Flawless
Mastery: Breach
Breaches in your Maps open and close 10% faster
Mastery: Breach
Breaches in your Maps open and close 30% slower
Mastery: Breach
Breaches in your Maps spawn 3 additional Rare Monsters
Breaches in your Maps spawn 30% increased Magic Monsters
Breaches in your Maps have 45% increased chance to belong to Chayula
Chayula, Who Dreamt in your Maps has a 50% chance to be Duplicated
Mastery: Breach
Your Maps which contain Breaches have 4% chance to contain an additional Breach
Your Maps which contain Breaches have 3% chance to contain two additional Breaches
Your Maps which contain Breaches have 2% chance to contain three additional Breaches
Your Maps which contain Breaches have 1% chance to contain ten additional Breaches
Mastery: Breach
Breaches in your Maps have 1% chance to contain Xesht-Ula, the Open Hand
Breaches in your Maps have 15% chance to contain a Hand of Xesht-Ula
(Xesht-Ula can drop Breachstones of every Breach type)
(Hand of Xesht-Ula can drop Breach Splinters of every Breach type)
Mastery: Breach
Breaches in your Maps have 20% increased Monster density
Breach Monsters in your Maps have 50% increased chance to drop a Breach Unique Item
Breaches in your Maps have 85% increased chance to belong to Esh
Esh, Forked Thought in your Maps has a 50% chance to be Duplicated
Breaches in your Maps have 50% increased chance to belong to Uul-Netol
Uul-Netol, Unburdened Flesh in your Maps has a 50% chance to be Duplicated
Breaches in your Maps have 85% increased chance to belong to Xoph
Xoph, Dark Embers in your Maps has a 50% chance to be Duplicated
Breaches in your Maps have 85% increased chance to belong to Tul
Tul, Creeping Avalanche in your Maps has a 50% chance to be Duplicated
Mastery: Breach
Breach Boss' Clasped Hands in your Maps have 4% chance to spawn a Breach Boss when opened
Breaches in your Maps have 100% increased chance to contain a Breach Boss' Clasped Hand
Mastery: Kirac
5% chance for Scouting Reports to drop as Delirious Scouting Reports instead in your Maps
5% chance for Scouting Reports to drop as Otherworldly Scouting Reports instead in your Maps
5% chance for Scouting Reports to drop as Blighted Scouting Reports instead in your Maps
(Blighted Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Anointed Blighted Map)
(Delirious Scouting Reports reroll all of Kirac's Atlas Missions, adding layers of Delirium to all non-Unique Maps)
(Otherworldly Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Breachstone)
Your Maps have no chance to contain the Sacred Grove
Scarabs found in your Maps cannot be Harvest Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Abysses
Scarabs found in your Maps cannot be Abyss Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Breaches
Scarabs found in your Maps cannot be Breach Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Expedition Encounters
Scarabs found in your Maps cannot be Expedition Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Legion Encounters
Scarabs found in your Maps cannot be Legion Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Ultimatum Encounters
Scarabs found in your Maps cannot be Ultimatum Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Blight Encounters
Scarabs found in your Maps cannot be Blight Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Ritual Altars
Scarabs found in your Maps cannot be Ritual Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps
Your Maps have no chance to contain Smuggler's Caches
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)
Your Maps have no chance to contain Mirrors of Delirium
Scarabs found in your Maps cannot be Delirium Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives)

Guide

Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.