Skill Gem /1
Name |
---|
Vaal Breach |
Map mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | Area can contain Breaches Area contains 3 additional Breaches map extra content weighting [0] | default 1000 | |
1 | Unique | Area can contain Breaches Area contains an additional Breach map extra content weighting [0] | default 1000 |
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Tear | 1 | Suffix | Heist Chests have a (6–7)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 1000 default 0 |
of the Hand | 45 | Suffix | Heist Chests have a (8–9)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 800 default 0 |
of the Breach | 75 | Suffix | Heist Chests have a (10–12)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 600 default 0 |
of the Domain | 83 | Suffix | Heist Chests have a (13–15)% chance to Duplicate contained Breach Splinters | heist_equipment_reward 400 default 0 |
Trinket mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Superstition | 40 | Suffix | 2% chance to receive additional Breach items when opening a Reward Chest in a Heist | default 100 |
of Superstition | 50 | Suffix | 3% chance to receive additional Breach items when opening a Reward Chest in a Heist | default 75 |
of Superstition | 70 | Suffix | 4% chance to receive additional Breach items when opening a Reward Chest in a Heist | default 50 |
Crafting Bench /1
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
Area can contain Breaches Area contains 2 additional Breaches map extra content weighting [1] | 4x ![]() | Map | Level 6 |
Misc mods /30
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Atlas | Prefix | Your Maps can contain Breaches Your Maps contain an additional Breach 3 uses remaining map extra content weighting [1] | unique_map 0 default 250 | |
1 | Atlas | Prefix | Your Maps can contain Breaches Your Maps contain 2 additional Breaches 15 uses remaining map extra content weighting [1] | unique_map 0 default 250 | |
1 | Atlas | Prefix | Breaches in your Maps belong to Xoph Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 | |
1 | Atlas | Prefix | Breaches in your Maps belong to Xoph Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 | |
1 | Atlas | Prefix | Breaches in your Maps belong to Tul Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 | |
1 | Atlas | Prefix | Breaches in your Maps belong to Tul Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 | |
1 | Atlas | Prefix | Breaches in your Maps belong to Esh Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 | |
1 | Atlas | Prefix | Breaches in your Maps belong to Esh Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 | |
1 | Atlas | Prefix | Breaches in your Maps belong to Uul-Netol Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 | |
1 | Atlas | Prefix | Breaches in your Maps belong to Uul-Netol Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 | |
1 | Atlas | Prefix | Breaches in your Maps belong to Chayula Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 | |
1 | Atlas | Prefix | Breaches in your Maps belong to Chayula Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 | |
1 | MapDevice | Unique | Area can contain Breaches Area contains an additional Breach map breach chests drop double splinters chance % [0] map breaches num additional large chests to spawn [0] | ||
1 | MapDevice | Unique | Area can contain Breaches Area contains an additional Breach map breach chests drop double splinters chance % [0] map breaches num additional large chests to spawn [1] | ||
1 | MapDevice | Unique | Area can contain Breaches Area contains an additional Breach map breach chests drop double splinters chance % [100] map breaches num additional large chests to spawn [1] | ||
1 | MapDevice | Unique | Area can contain Breaches Area contains 2 additional Breaches map breach chests drop double splinters chance % [100] map breaches num additional large chests to spawn [1] | ||
1 | ExpeditionRelic | Suffix | Runic Monsters have 10% chance to drop additional Breach Splinters | expedition_sirens_remnant 500 default 0 | |
1 | ExpeditionRelic | Suffix | Excavated Chests have 10% chance to contain additional Breach Splinters | expedition_sirens_remnant 500 default 0 | |
1 | PrimordialAltar | Unique | (1.6–3.2)% chance to drop an additional Rusted Breach Scarab | primordial_altar_downside 0 tangle_altar 3587 default 0 | |
1 | PrimordialAltar | Unique | (1.6–3.2)% chance to drop an additional Polished Breach Scarab | primordial_altar_downside 0 tangle_altar 1195 default 0 | |
1 | PrimordialAltar | Unique | (1.6–3.2)% chance to drop an additional Gilded Breach Scarab | primordial_altar_downside 0 tangle_altar 398 default 0 | |
1 | PrimordialAltar | Unique | Final Boss drops (2–4) additional Rusted Breach Scarabs | primordial_altar_downside 0 tangle_altar 3587 default 0 | |
1 | PrimordialAltar | Unique | Final Boss drops (2–4) additional Polished Breach Scarabs | primordial_altar_downside 0 tangle_altar 1195 default 0 | |
1 | PrimordialAltar | Unique | Final Boss drops (2–4) additional Gilded Breach Scarabs | primordial_altar_downside 0 tangle_altar 398 default 0 | |
of Grasping | 68 | Sentinel | Suffix | (1–1.5)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [4] | special_sentinel_mod 0 sentinel_c 0 default 45 |
of Grasping | 75 | Sentinel | Suffix | (1.6–2)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [6] | special_sentinel_mod 0 sentinel_c 0 default 45 |
of Grasping | 80 | Sentinel | Suffix | (2.1–3)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [8] | special_sentinel_mod 0 sentinel_c 0 default 15 |
1 | MemoryLines | Unique | Area can contain Breaches Area contains 3 additional Breaches | ||
of Demonic Onslaught | 1 | MemoryLines | Suffix | Areas are Breached Areas contain additional Large Breach Hands Breach Bosses have a chance to drop a Breachstone memory line type hash [-24792] | memory_line_niko 100 default 0 |
of Grasping Hands | 1 | MemoryLines | Suffix | Areas contain many additional Breaches Breaches open and close faster memory line type hash [-28812] | memory_line_niko 100 default 0 |
Item /19
Icon | Name |
---|---|
![]() | ![]() Stack Size: 1 / 10 Modifies a Map item adding layers of Delirium with the Breach Items reward type |
![]() | ![]() Stack Size: 1 / 10 Upgrades a breach unique item or breachstone to a more powerful version |
![]() | ![]() Stack Size: 1 / 10 Upgrades a breach unique item or breachstone to a more powerful version |
![]() | ![]() Stack Size: 1 / 10 Upgrades a breach unique item or breachstone to a more powerful version |
![]() | ![]() Stack Size: 1 / 10 Upgrades a breach unique item or breachstone to a more powerful version |
![]() | ![]() Stack Size: 1 / 10 Upgrades a breach unique item or breachstone to a more powerful version |
![]() | Obscured Incubator Stack Size: 1 / 10 Adds an incubated Breach item to an equippable item Item drops after killing {0} monsters |
![]() | The Obscured Stack Size: 1 / 7 Breachstone |
![]() | The Breach Stack Size: 1 / 4 Breach Item |
![]() | The Puzzle Stack Size: 1 / 5 5x Breachstone Splinter |
![]() | The Eye of Terror Stack Size: 1 / 8 Chayula's Flawless Breachstone |
![]() | The Emptiness Stack Size: 1 / 6 Vaal Breach Quality: +6% Corrupted |
![]() | Rusted Breach Scarab Stack Size: 1 / 10 Area contains an additional Breach |
![]() | Polished Breach Scarab Stack Size: 1 / 10 Area contains an additional Breach Breaches in Area contain an additional Breach Boss' Clasped Hand |
![]() | Gilded Breach Scarab Stack Size: 1 / 10 Area contains an additional Breach Breaches in Area contain an additional Breach Boss' Clasped Hand Breach Hands in Area drop double Breach Splinters |
![]() | Winged Breach Scarab Stack Size: 1 / 10 Area contains 2 additional Breaches Breaches in Area contain an additional Breach Boss' Clasped Hand Breach Hands in Area drop double Breach Splinters |
![]() | ![]() Stack Size: 1 / 20 Reroll all of Kirac's Atlas Missions, including at least one Breachstone |
![]() | Breach Ring Properties are doubled while in a Breach Corrupted |
![]() | Breach Leaguestone Next Area will contain a Breach Corrupted |
Passive /27
Icon | Name |
---|---|
Mastery: Breach Your Maps have +10% chance to contain Breaches | |
Mastery: Breach Breaches in your Maps have 20% increased chance to contain a Boss Breach Bosses in your Maps have 20% chance to drop double Breach Splinters | |
Mastery: Breach Breach Bosses Defeated in your Maps have 4% chance to drop a Breachstone Breachstones dropped by Breach Bosses in your Maps have 5% chance to be Flawless | |
Mastery: Breach Breaches in your Maps open and close 10% faster | |
Mastery: Breach Breaches in your Maps open and close 30% slower | |
Mastery: Breach Breaches in your Maps spawn 3 additional Rare Monsters Breaches in your Maps spawn 30% increased Magic Monsters | |
Breaches in your Maps have 45% increased chance to belong to Chayula Chayula, Who Dreamt in your Maps has a 50% chance to be Duplicated | |
Mastery: Breach Your Maps which contain Breaches have 4% chance to contain an additional Breach Your Maps which contain Breaches have 3% chance to contain two additional Breaches Your Maps which contain Breaches have 2% chance to contain three additional Breaches Your Maps which contain Breaches have 1% chance to contain ten additional Breaches | |
Mastery: Breach Breaches in your Maps have 1% chance to contain Xesht-Ula, the Open Hand Breaches in your Maps have 15% chance to contain a Hand of Xesht-Ula (Xesht-Ula can drop Breachstones of every Breach type) (Hand of Xesht-Ula can drop Breach Splinters of every Breach type) | |
Mastery: Breach Breaches in your Maps have 20% increased Monster density Breach Monsters in your Maps have 50% increased chance to drop a Breach Unique Item | |
Breaches in your Maps have 85% increased chance to belong to Esh Esh, Forked Thought in your Maps has a 50% chance to be Duplicated | |
Breaches in your Maps have 50% increased chance to belong to Uul-Netol Uul-Netol, Unburdened Flesh in your Maps has a 50% chance to be Duplicated | |
Breaches in your Maps have 85% increased chance to belong to Xoph Xoph, Dark Embers in your Maps has a 50% chance to be Duplicated | |
Breaches in your Maps have 85% increased chance to belong to Tul Tul, Creeping Avalanche in your Maps has a 50% chance to be Duplicated | |
Mastery: Breach Breach Boss' Clasped Hands in your Maps have 4% chance to spawn a Breach Boss when opened Breaches in your Maps have 100% increased chance to contain a Breach Boss' Clasped Hand | |
Mastery: Kirac 5% chance for Scouting Reports in your Maps to drop as Blighted Scouting Reports instead 5% chance for Scouting Reports to drop as Delirious Scouting Reports instead in your Maps 5% chance for Scouting Reports to drop as Otherworldly Scouting Reports instead in your Maps (Blighted Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Anointed Blighted Map) (Delirious Scouting Reports reroll all of Kirac's Atlas Missions, adding layers of Delirium to all non-Unique Maps) (Otherworldly Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Breachstone) | |
Your Maps have no chance to contain the Sacred Grove Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Your Maps have no chance to contain Abysses Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Your Maps have no chance to contain Breaches Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Your Maps have no chance to contain Expedition Encounters Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Your Maps have no chance to contain Legion Encounters Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Your Maps have no chance to contain Metamorph Encounters Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Your Maps have no chance to contain Blight Encounters Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Your Maps have no chance to contain Ritual Altars Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps Your Maps have no chance to contain Smuggler's Caches Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Your Maps have no chance to contain Mirrors of Delirium Your Maps have +2% chance to contain other Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) | |
Your Maps cannot be modified by Fragments other than Divine Vessels Your Maps have 50% more Base chance to contain Extra Content (Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content) (Fragments are non-Map items that can be used in a Map Device) |
Breach Atlas Tree Modifiers /21 ⍟
Icon | Name |
---|---|
Mastery: Breach Breach Boss' Clasped Hands in your Maps have 4% chance to spawn a Breach Boss when opened Breaches in your Maps have 100% increased chance to contain a Breach Boss' Clasped Hand | |
Mastery: Breach 10% increased Quantity of Breach Splinters found in Breach Hands in your Maps 10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps | |
Mastery: Breach Quantity: 3 10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps | |
Mastery: Breach Quantity: 15 Your Maps have +4% chance to contain Breaches | |
Mastery: Breach Quantity: 2 Breaches in your Maps open and close 4% faster | |
Mastery: Breach Quantity: 2 Breaches in your Maps have 5% increased Monster density | |
Mastery: Breach Breaches in your Maps have 3% increased Monster density 8% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps | |
Mastery: Breach Breaches in your Maps have 20% increased Monster density Breach Monsters in your Maps have 50% increased chance to drop a Breach Unique Item | |
Mastery: Breach Breaches in your Maps have 1% chance to contain Xesht-Ula, the Open Hand Breaches in your Maps have 15% chance to contain a Hand of Xesht-Ula (Xesht-Ula can drop Breachstones of every Breach type) (Hand of Xesht-Ula can drop Breach Splinters of every Breach type) | |
Mastery: Breach Your Maps which contain Breaches have 4% chance to contain an additional Breach Your Maps which contain Breaches have 3% chance to contain two additional Breaches Your Maps which contain Breaches have 2% chance to contain three additional Breaches Your Maps which contain Breaches have 1% chance to contain ten additional Breaches | |
Mastery: Breach Breaches in your Maps spawn 3 additional Rare Monsters Breaches in your Maps spawn 30% increased Magic Monsters | |
Mastery: Breach Quantity: 2 10% increased Quantity of Breach Splinters found in Breach Hands in your Maps | |
Mastery: Breach Breaches in your Maps open and close 30% slower | |
Mastery: Breach 8% increased Quantity of Breach Splinters found in Breach Hands in your Maps Breaches in your Maps contain 1 additional Clasped Hand | |
Mastery: Breach Breaches in your Maps open and close 10% faster | |
Mastery: Breach Breaches in your Maps spawn 4% increased Magic Monsters Your Maps have +2% chance to contain Breaches | |
Mastery: Breach Quantity: 3 Breaches in your Maps have 8% increased chance to contain a Boss | |
Mastery: Breach Breach Bosses Defeated in your Maps have 4% chance to drop a Breachstone Breachstones dropped by Breach Bosses in your Maps have 5% chance to be Flawless | |
Mastery: Breach Breaches in your Maps have 20% increased chance to contain a Boss Breach Bosses in your Maps have 20% chance to drop double Breach Splinters | |
Mastery: Breach Quantity: 2 Breaches in your Maps spawn 8% increased Magic Monsters | |
Mastery: Breach Your Maps have +10% chance to contain Breaches |
Breach Shop /8 ⍟
Icon | Name |
---|---|
![]() | Breach Weapon Effect Adds the Breach effect to any equipped weapon |
![]() | Breachspawn Cloak Adds the Breachspawn Cloak Back Attachment to any equipped body armour. |
![]() | Breachlord Cloak Adds the Breachlord Cloak Back Attachment to any equipped body armour. |
![]() | Breachspawn Portrait Frame Adds the Breachspawn Portrait Frame to this character. |
![]() | Breachlord Portrait Frame Adds the Breachlord Portrait Frame to this character. |
![]() | Breach Portal Effect This character's portals use the Breach effect. |
![]() | Breachlord Portal Effect This character's portals use the Breachlord effect. |
![]() | Breach Footprints Effect Adds breach footprints to any equipped pair of boots. |
Guide
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.