Breach Unique /8
You cannot Cast Socketed Hex Curse Skills
Inflict Socketed Hexes on Enemies that trigger your Traps
Inflict Socketed Hexes on Enemies that trigger your Traps
Grants Level 30 Will of the Lords Skill
400% increased Attribute Requirements
(120—160)% increased Evasion and Energy Shield
(6—12)% increased Trap Throwing Speed
Can have up to (3—5) additional Traps placed at a time
(Attributes are Strength, Dexterity, and Intelligence)
(5—7)% increased Global Defences
Grants Level 30 Herald of the Hive Skill
+(10—20)% to all Elemental Resistances
+(23—37)% to Chaos Resistance
(30—50)% increased Fire Damage
Attacks with this Weapon have Added Fire Damage equal to (8—12)% of Player's Maximum Life
Each Rage also grants +2% to Fire Damage Over Time Multiplier
Nearby Enemies have Fire Exposure while at maximum Rage
(-5—5) to Maximum Rage
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
+2% to maximum Chaos Resistance
Cannot roll Modifiers of Non-Chaos Damage Types
Cannot roll Modifiers of Non-Chaos Damage Types
+(7—13) to all Attributes
Adds (7—11) to (17—23) Chaos Damage
+(13—29)% to Chaos Resistance
(20—30)% increased Area of Effect of Aura Skills
(20—35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Chaos Damage also apply to Effect of
Auras from Chaos Skills at (10—15)% of their value, up to a maximum of 150%
Auras from Chaos Skills at (10—15)% of their value, up to a maximum of 150%
(Attributes are Strength, Dexterity, and Intelligence)
+2% to maximum Lightning Resistance
Cannot roll Modifiers of Non-Lightning Damage Types
Cannot roll Modifiers of Non-Lightning Damage Types
+(15—25) to Intelligence
Adds (1—2) to (43—56) Lightning Damage
+(20—30)% to Lightning Resistance
(20—30)% increased Area of Effect of Aura Skills
(20—35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Lightning Damage also apply to Effect of
Auras from Lightning Skills at (10—15)% of their value, up to a maximum of 150%
Auras from Lightning Skills at (10—15)% of their value, up to a maximum of 150%
+2% to maximum Cold Resistance
Cannot roll Modifiers of Non-Cold Damage Types
Cannot roll Modifiers of Non-Cold Damage Types
+(15—25) to Dexterity
Adds (8—12) to (18—26) Cold Damage
+(20—30)% to Cold Resistance
(20—30)% increased Area of Effect of Aura Skills
(20—35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Cold Damage also apply to Effect of
Auras from Cold Skills at (10—15)% of their value, up to a maximum of 150%
Auras from Cold Skills at (10—15)% of their value, up to a maximum of 150%
3% additional Physical Damage Reduction
Cannot roll Modifiers of Non-Physical Damage Types
Cannot roll Modifiers of Non-Physical Damage Types
+(15—25) to Strength
Adds (8—12) to (14—20) Physical Damage
(20—30)% increased Armour
(20—30)% increased Area of Effect of Aura Skills
(20—35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Physical Damage also apply to Effect of
Auras from Physical Skills at (10—15)% of their value, up to a maximum of 150%
Auras from Physical Skills at (10—15)% of their value, up to a maximum of 150%
+2% to maximum Fire Resistance
Cannot roll Modifiers of Non-Fire Damage Types
Cannot roll Modifiers of Non-Fire Damage Types
+(15—25) to Strength
Adds (10—14) to (26—34) Fire Damage
+(20—30)% to Fire Resistance
(20—30)% increased Area of Effect of Aura Skills
(20—35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Fire Damage also apply to Effect of
Auras from Fire Skills at (10—15)% of their value, up to a maximum of 150%
Auras from Fire Skills at (10—15)% of their value, up to a maximum of 150%
Minimap Icons /2

BreachBoss

Breach
Breach Atlas Tree Modifiers /20
Mastery: Breach
Breach Hives in your Maps have 40% increased chance to lead to Fortresses
Breach Bosses in your Maps have 25% chance to be Duplicated
Mastery: Breach
Quantity: 8
Your Maps have +10% chance to contain Breaches
Scarabs dropped in your Maps have 10% increased chance to be Breach Scarabs
Mastery: Breach
Breach Monsters in your Maps have 20% increased Pack Size
20% increased Quantity of Wombgifts found in your Maps
Mastery: Breach
Your Maps which contain Unstable Breaches have 10% chance to contain two additional Unstable Breaches
Mastery: Breach
Flammable Burrows in your Maps have 100% increased Explosion Radius
Hive Monsters in your Maps have 4% increased Toughness per Flammable Burrow destroyed
Hive Encounters in your Maps grant 2% increased Hiveblood
and Wombgifts per Flammable Burrow destroyed
and Wombgifts per Flammable Burrow destroyed
(The higher toughness a monster has, the less damage it takes. A monster with 100% increased Toughness takes 50% less damage, a monster with 200% increased toughness takes 67% less damage, and so on. Reduced toughness causes monsters to take more damage)
Mastery: Breach
Quantity: 4
Your Maps which contain Unstable Breaches have 10% chance to contain an additional Unstable Breach
Mastery: Breach
Breaches in your Maps spawn 25% increased Magic Monsters
Breaches in your Maps spawn 25% increased Rare Monsters
Mastery: Breach
Breaches in your Maps spawn 6% increased Magic Monsters
Your Maps have +6% chance to contain Breaches
Scarabs dropped in your Maps have 4% increased chance to be Breach Scarabs
Mastery: Breach
Breach Bosses in your Maps have 50% chance to drop an additional Wombgift
Grasping Coffers in your Maps have 50% increased chance to contain Wombgifts
Mastery: Breach
Your Maps have +20% chance to contain Breaches
Scarabs dropped in your Maps have 20% increased chance to be Breach Scarabs
Breach MTX /12
Breach Weapon Effect
Adds the Breach effect to any equipped weapon
Breachspawn Cloak
Adds the Breachspawn Cloak Back Attachment to any equipped body armour.
Breachlord Cloak
Adds the Breachlord Cloak Back Attachment to any equipped body armour.
Breachspawn Portrait Frame
Adds the Breachspawn Portrait Frame to this character.
Breachlord Portrait Frame
Adds the Breachlord Portrait Frame to this character.
Breach Portal Effect
This character's portals use the Breach effect.
Breachlord Portal Effect
This character's portals use the Breachlord effect.
Breach Footprints Effect
Adds breach footprints to any equipped pair of boots.
Breach Hedron Portal
This character's portals use the Breach Hedron Portal effect.
Xesht's Slam Rare Finisher Effect
Adds the Xesht's Slam Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
Breachlord's Claw Character Effect
Attaches the Breachlord's Claw Character Effect to your character.
Hiveborn Crawler Pet
Summons your pet
Skill Gem /1
This skill is temporarily disabled and cannot be used.
Monsters mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | necropolis exclusive craft breach ring [50] |
Map mods /3
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | Area can contain Breaches Area contains 3 additional unstable Breaches map extra content weighting [0] | default 1000 | |
| 1 | Unique | Area can contain Breaches Area contains an additional unstable Breach map extra content weighting [0] | default 1000 | |
| 1 | MemoryAltar | Area can contain Breaches Breaches in Area contain (3—5) additional Clasped Hands Area contains 2 additional unstable Breaches | default 400 |
Heist Equipment mods /4
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of the Tear | 1 | Suffix | Heist Chests have a (6—7)% chance to Duplicate contained Breach Splinters Drop | heist_equipment_reward 0 default 0 |
| of the Hand | 45 | Suffix | Heist Chests have a (8—9)% chance to Duplicate contained Breach Splinters Drop | heist_equipment_reward 0 default 0 |
| of the Breach | 75 | Suffix | Heist Chests have a (10—12)% chance to Duplicate contained Breach Splinters Drop | heist_equipment_reward 0 default 0 |
| of the Domain | 83 | Suffix | Heist Chests have a (13—15)% chance to Duplicate contained Breach Splinters Drop | heist_equipment_reward 0 default 0 |
Crafting Bench /1
| Mod | Require | ItemClasses | Unlock |
|---|---|---|---|
| Area can contain Breaches Area contains 3 additional unstable Breaches Scarabs dropped in Area have 50% increased chance to be Breach Scarabs map extra content weighting [1] | 4x | Map · [DNT] Map Key | Level 34 |
Misc mods /68
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| of Scarabs | 68 | Chest | Suffix | Contains (1—3) additional Breach Scarab | drops_no_scarabs 0 default 0 |
| 1 | Atlas | Prefix | Your Maps can contain Breaches Your Maps contain an additional unstable Breach 3 uses remaining map extra content weighting [1] | unique_map 0 default 0 | |
| 1 | Atlas | Prefix | Your Maps can contain Breaches Your Maps contain 2 additional unstable Breaches 15 uses remaining map extra content weighting [1] | unique_map 0 default 250 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Xoph Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Xoph Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Tul Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Tul Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Esh Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Esh Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Uul-Netol Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Uul-Netol Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Chayula Breaches in your Maps contain 3 additional Clasped Hands 3 uses remaining | unique_map 0 default 50 | |
| 1 | Atlas | Prefix | Breaches in your Maps belong to Chayula Breaches in your Maps contain 3 additional Clasped Hands 15 uses remaining | unique_map 0 default 50 | |
| 1 | MapDevice | Unique | Area can contain Breaches Area contains an additional unstable Breach map breach chests drop double splinters chance % [0] map breaches num additional large chests to spawn [0] | ||
| 1 | MapDevice | Unique | Area can contain Breaches Area contains an additional unstable Breach map breach chests drop double splinters chance % [0] map breaches num additional large chests to spawn [1] | ||
| 1 | MapDevice | Unique | Area can contain Breaches Area contains an additional unstable Breach map breach chests drop double splinters chance % [100] map breaches num additional large chests to spawn [1] | ||
| 1 | MapDevice | Unique | Area can contain Breaches Area contains 2 additional unstable Breaches map breach chests drop double splinters chance % [100] map breaches num additional large chests to spawn [1] | ||
| 1 | MapDevice | Unique | Area contains a Breach Hive | ||
| 1 | MapDevice | Unique | Unstable Breaches in Area contain a Boss | ||
| 1 | MapDevice | Unique | Area contains 2 additional unstable Breaches | ||
| 1 | MapDevice | Unique | Unstable Breaches in Area contain a Boss map breach hive is always sky fortress [1] | ||
| 1 | MapDevice | Unique | Unstable Breaches are 10% faster for each Unstable Breach already opened Monsters from Unstable Breaches have increased Difficulty and Reward for each Breach already opened | ||
| 1 | ExpeditionRelic | Suffix | Runic Monsters have 10% chance to drop additional Breach Splinters | expedition_sirens_remnant 0 default 0 | |
| 1 | ExpeditionRelic | Suffix | Excavated Chests have 10% chance to contain additional Breach Splinters | expedition_sirens_remnant 0 default 0 | |
| 1 | PrimordialAltar | Unique | (1.6—3.2)% chance to drop an additional Breach Scarab | primordial_altar_downside 0 tangle_altar 3187 default 0 | |
| 1 | PrimordialAltar | Unique | Final Boss drops (2—4) additional Breach Scarabs | primordial_altar_downside 0 tangle_altar 3187 default 0 | |
| of Grasping | 1 | Sentinel | Suffix | (1—1.5)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [4] | special_sentinel_mod 0 sentinel_c 0 default 0 |
| of Grasping | 1 | Sentinel | Suffix | (1.6—2)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [6] | special_sentinel_mod 0 sentinel_c 0 default 0 |
| of Grasping | 1 | Sentinel | Suffix | (2.1—3)% chance for Empowered Enemies to have a Breach Reward local sentinel drone difficulty + [8] | special_sentinel_mod 0 sentinel_c 0 default 0 |
| 1 | MemoryLines | Unique | Area can contain Breaches Area contains 3 additional unstable Breaches | ||
| of Demonic Onslaught | 1 | MemoryLines | Suffix | Areas are Breached Areas contain additional Large Breach Hands Breach Bosses have a chance to drop a Breachstone memory line type hash [-24792] | memory_line_niko 100 default 0 |
| of Grasping Hands | 1 | MemoryLines | Suffix | Areas contain many additional Breaches Breaches open and close faster memory line type hash [-28812] | memory_line_niko 100 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have +(15—25)% chance to contain Breaches | atlas_relic_small 0 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have +(30—45)% chance to contain Breaches | atlas_relic_medium 0 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have +(40—60)% chance to contain Breaches | atlas_relic_large 0 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have +(45—70)% chance to contain Breaches | atlas_relic_very_large 0 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have (80—100)% increased chance to contain a Breach | atlas_relic_small 0 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have (144—180)% increased chance to contain a Breach | atlas_relic_medium 0 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have (192—240)% increased chance to contain a Breach | atlas_relic_large 0 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps have (224—280)% increased chance to contain a Breach | atlas_relic_very_large 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps spawn (15—20)% increased Magic Monsters | atlas_relic_small 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (35—45)% increased chance to contain a Boss | atlas_relic_large 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breach Bosses in your Maps have (12—16)% chance to drop double Breach Splinters | atlas_relic_medium 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breach Bosses Defeated in your Maps have (3—5)% chance to drop a Breachstone | atlas_relic_very_large 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breachstones dropped by Breach Bosses in your Maps have (3—5)% chance to be Flawless | atlas_relic_large 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | (20—25)% increased Quantity of Breach Splinters found in Breach Hands in your Maps | atlas_relic_medium 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breach Encounters in your Maps are (6—10)% faster | atlas_relic_large 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breach Encounters in your Maps are (20—30)% slower | atlas_relic_large 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps contain (2—3) additional Clasped Hands | atlas_relic_very_large 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (80—120)% increased chance to belong to Xoph | atlas_relic_medium 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (80—120)% increased chance to belong to Tul | atlas_relic_medium 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (80—120)% increased chance to belong to Esh | atlas_relic_medium 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (70—100)% increased chance to belong to Uul-Netol | atlas_relic_medium 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (60—80)% increased chance to belong to Chayula | atlas_relic_medium 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | (20—25)% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps | atlas_relic_medium 0 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps which contain Unstable Breaches have (15—25)% chance to contain an additional Unstable Breach | atlas_relic_small 0 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps which contain Unstable Breaches have (5—10)% chance to contain two additional Unstable Breaches | atlas_relic_medium 0 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps which contain Unstable Breaches have (5—10)% chance to contain three additional Unstable Breaches | atlas_relic_large 0 default 0 |
| Breachlord's | 68 | MapRelic | Prefix | Your Maps which contain Unstable Breaches have (1—2)% chance to contain ten additional Unstable Breaches | atlas_relic_very_large 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (10—15)% chance to contain a Hand of Xesht-Ula | atlas_relic_large 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (2—3)% chance to contain Xesht-Ula, the Open Hand | atlas_relic_very_large 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breach Monsters in your Maps have (3—7)% increased chance to drop a Breach Unique Item | atlas_relic_medium 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breach Monsters in your Maps have (8—12)% increased Pack Size | atlas_relic_large 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breach Boss' Clasped Hands in your Maps have (3—5)% chance to spawn a Breach Boss when opened | atlas_relic_very_large 0 default 0 |
| of the Breach | 68 | MapRelic | Suffix | Breaches in your Maps have (35—45)% increased chance to contain a Breach Boss' Clasped Hand | atlas_relic_small 0 default 0 |
| of Skittering | 68 | MapRelic | Suffix | Scarabs dropped in your Maps have (60—80)% increased chance to be Breach Scarabs | atlas_relic_medium 0 default 0 |
| 1 | MapRelic | Unique | Your Maps have no chance to contain Breaches Scarabs found in your Maps cannot be Breach Scarabs Your Maps have +5% chance to contain other Extra Content that can be turned off through Atlas Passives | ||
| 1 | MapRelic | Unique | Ultimatum Rewards in your Maps have (80—95)% reduced chance to be Breach Items |
Item /15
Stack Size: 1 / 10
Upgrades Xoph's Breachstone to a more powerful version
Stack Size: 1 / 10
Upgrades Tul's Breachstone to a more powerful version
Stack Size: 1 / 10
Upgrades Esh's Breachstone to a more powerful version
Stack Size: 1 / 10
Upgrades Uul-Netol's Breachstone to a more powerful version
Stack Size: 1 / 10
Upgrades Chayula's Breachstone to a more powerful version
Stack Size: 1 / 10
Transforms a Breach Unique item to its alternate form
The Breach
Stack Size: 1 / 4
Breach Item
Breach Scarab of the Hive
Stack Size: 1 / 20
Limit: 1
Area contains a Breach Hive
Breach Scarab of Instability
Stack Size: 1 / 20
Limit: 2
Area contains 2 additional Unstable Breaches
Breach Scarab of the Marshal
Stack Size: 1 / 20
Limit: 1
Unstable Breaches in Area contain a Boss
Breach Hives in Area lead to a Hive Fortress
Breach Hives in Area lead to a Hive Fortress
Breach Scarab of Resonant Cascade
Stack Size: 1 / 20
Limit: 1
Unstable Breaches in Areas are 10% faster for each Unstable Breach already opened
Monsters from Unstable Breaches in Areas have increased Difficulty and Reward for
each Unstable Breach already opened
Monsters from Unstable Breaches in Areas have increased Difficulty and Reward for
each Unstable Breach already opened
Stack Size: 1 / 20
Formally used to reroll all of Kirac's Atlas Missions, including at least one Breachstone
Stack Size: 1 / 10
Adds a Shaped Region containing Breaches to a quadrant of the Atlas
Stabilise and close all Unstable Breaches to successfully
complete Maps within this Shaped Region
Breach Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
complete Maps within this Shaped Region
Breach Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain an additional unstable Breach
astrolabe enabled map [1]
grasping astrolabe enabled map [1]
Breach Ring
Properties are doubled while in a Breach
Corrupted
Flaring Allflame Ember of Breachlords
Pack Size: 6-8 Monsters
Pack contains Pack Leader
Pack monsters can drop Breach Splinters
Pack monsters have a chance to leave corpses with a Special Craft
Pack monsters have a chance to leave corpses with a Special Craft
Passive /25
Mastery: Breach
Your Maps have +20% chance to contain Breaches
Scarabs dropped in your Maps have 20% increased chance to be Breach Scarabs
Mastery: Breach
Breach Bosses in your Maps have 50% chance to drop an additional Wombgift
Grasping Coffers in your Maps have 50% increased chance to contain Wombgifts
Mastery: Breach
Breaches in your Maps spawn 25% increased Magic Monsters
Breaches in your Maps spawn 25% increased Rare Monsters
Mastery: Breach
Your Maps which contain Unstable Breaches have 10% chance to contain two additional Unstable Breaches
Mastery: Breach
Breach Monsters in your Maps have 20% increased Pack Size
20% increased Quantity of Wombgifts found in your Maps
Unstable Breaches in your Maps take 6 additional seconds to collapse after timer is filled
Unstable Breaches in your Maps spawn 2 additional Rare Monsters when Stabilised
100% increased number of skills created by Ailith within Breach Hives
not leading to Fortresses in your Maps
not leading to Fortresses in your Maps
Breach Hives in your Maps have 2 additional waves of Hiveborn Monsters
Mastery: Breach
Breach Hives in your Maps have 40% increased chance to lead to Fortresses
Breach Bosses in your Maps have 25% chance to be Duplicated
Your Maps have no chance to contain the Sacred Grove
Scarabs found in your Maps cannot be Harvest Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Abysses
Scarabs found in your Maps cannot be Abyss Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Breaches
Scarabs found in your Maps cannot be Breach Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Expedition Encounters
Scarabs found in your Maps cannot be Expedition Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Legion Encounters
Scarabs found in your Maps cannot be Legion Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Ultimatum Encounters
Scarabs found in your Maps cannot be Ultimatum Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Blight Encounters
Scarabs found in your Maps cannot be Blight Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Ritual Altars
Scarabs found in your Maps cannot be Ritual Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Ore Deposits
Scarabs found in your Maps cannot be Kalguuran Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Mirrors of Delirium
Scarabs found in your Maps cannot be Delirium Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps
Your Maps have no chance to contain Smuggler's Caches
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Breach encounters in your Maps are always Hives
Breach encounters in your Maps are always Unstable Breaches
Genesis: Unique Items
50% increased chance for Birthed Uniques to be Breach Specific
Birthed Uniques have 50% increased chance to be Foulborn
Genesis: Unique Items
300% increased chance for Birthed Uniques to be Breach Specific
Birthed Uniques have 100% reduced chance to be Foulborn
Encounter Skill /10
Bombard the Hiveborn
Conjure a wall of the Dreamer's Flame
Freeze and Hinder the Hiveborn
Distract the Hiveborn with a Decoy
Heal Ailith
Grant Ailith a Shield
Gain an Enhanced Flame
Summons Grasping Hands
Destroy the Hive walls around Ailith
{(this skill is removed at wave 4)}
Enrage the Hiveborn
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



















