MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Breach Unique /8
Obeisance
You cannot Cast Socketed Hex Curse Skills
Inflict Socketed Hexes on Enemies that trigger your Traps
Grants Level 30 Will of the Lords Skill
400% increased Attribute Requirements
(120—160)% increased Evasion and Energy Shield
(6—12)% increased Trap Throwing Speed
Can have up to (3—5) additional Traps placed at a time
(Attributes are Strength, Dexterity, and Intelligence)
BreachlordRingUniqueAllCombined
(5—7)% increased Global Defences
Grants Level 30 Herald of the Hive Skill
+(10—20)% to all Elemental Resistances
+(23—37)% to Chaos Resistance
SeethingWraith
(30—50)% increased Fire Damage
Attacks with this Weapon have Added Fire Damage equal to (8—12)% of Player's Maximum Life
Each Rage also grants +2% to Fire Damage Over Time Multiplier
Nearby Enemies have Fire Exposure while at maximum Rage
(-5—5) to Maximum Rage
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
BreachlordRingUniqueChayula
+2% to maximum Chaos Resistance
Cannot roll Modifiers of Non-Chaos Damage Types
+(7—13) to all Attributes
Adds (7—11) to (17—23) Chaos Damage
+(13—29)% to Chaos Resistance
(20—30)% increased Area of Effect of Aura Skills
(20—35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Chaos Damage also apply to Effect of
Auras from Chaos Skills at (10—15)% of their value, up to a maximum of 150%
(Attributes are Strength, Dexterity, and Intelligence)
BreachlordRingUniqueEsh
+2% to maximum Lightning Resistance
Cannot roll Modifiers of Non-Lightning Damage Types
+(15—25) to Intelligence
Adds (1—2) to (43—56) Lightning Damage
+(20—30)% to Lightning Resistance
(20—30)% increased Area of Effect of Aura Skills
(20—35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Lightning Damage also apply to Effect of
Auras from Lightning Skills at (10—15)% of their value, up to a maximum of 150%
BreachlordRingUniqueTul
+2% to maximum Cold Resistance
Cannot roll Modifiers of Non-Cold Damage Types
+(15—25) to Dexterity
Adds (8—12) to (18—26) Cold Damage
+(20—30)% to Cold Resistance
(20—30)% increased Area of Effect of Aura Skills
(20—35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Cold Damage also apply to Effect of
Auras from Cold Skills at (10—15)% of their value, up to a maximum of 150%
BreachlordRingUniqueUulNetol
3% additional Physical Damage Reduction
Cannot roll Modifiers of Non-Physical Damage Types
+(15—25) to Strength
Adds (8—12) to (14—20) Physical Damage
(20—30)% increased Armour
(20—30)% increased Area of Effect of Aura Skills
(20—35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Physical Damage also apply to Effect of
Auras from Physical Skills at (10—15)% of their value, up to a maximum of 150%
BreachlordRingUniqueXoph
+2% to maximum Fire Resistance
Cannot roll Modifiers of Non-Fire Damage Types
+(15—25) to Strength
Adds (10—14) to (26—34) Fire Damage
+(20—30)% to Fire Resistance
(20—30)% increased Area of Effect of Aura Skills
(20—35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Fire Damage also apply to Effect of
Auras from Fire Skills at (10—15)% of their value, up to a maximum of 150%
Minimap Icons /2
BreachBoss
BreachBoss
Breach
Breach
Breach Atlas Tree Modifiers /20
Mastery: Breach
Breach Hives in your Maps have 40% increased chance to lead to Fortresses
Breach Bosses in your Maps have 25% chance to be Duplicated
Mastery: Breach
Quantity: 8
Your Maps have +10% chance to contain Breaches
Scarabs dropped in your Maps have 10% increased chance to be Breach Scarabs
Mastery: Breach
Quantity: 2
Wombgifts found in your Maps have 25% increased chance to be Lavish
Mastery: Breach
Quantity: 5
5% increased Quantity of Hiveblood found in your Maps
Mastery: Breach
Quantity: 2
Wombgifts found in your Maps have 25% increased chance to be Mysterious
Mastery: Breach
Quantity: 2
Wombgifts found in your Maps have 25% increased chance to be Ancient
Mastery: Breach
Quantity: 4
Breach Monsters in your Maps have 5% increased Pack Size
Mastery: Breach
Quantity: 3
5% increased Quantity of Wombgifts found in your Maps
Mastery: Breach
Breach Monsters in your Maps have 20% increased Pack Size
20% increased Quantity of Wombgifts found in your Maps
Mastery: Breach
Your Maps which contain Unstable Breaches have 10% chance to contain two additional Unstable Breaches
Mastery: Breach
Flammable Burrows in your Maps have 100% increased Explosion Radius
Hive Monsters in your Maps have 4% increased Toughness per Flammable Burrow destroyed
Hive Encounters in your Maps grant 2% increased Hiveblood
and Wombgifts per Flammable Burrow destroyed
(The higher toughness a monster has, the less damage it takes. A monster with 100% increased Toughness takes 50% less damage, a monster with 200% increased toughness takes 67% less damage, and so on. Reduced toughness causes monsters to take more damage)
Mastery: Breach
Quantity: 4
Breach Hives in your Maps have 20% increased number of Flammable Burrows
Mastery: Breach
Quantity: 4
Your Maps which contain Unstable Breaches have 10% chance to contain an additional Unstable Breach
Mastery: Breach
Breaches in your Maps spawn 25% increased Magic Monsters
Breaches in your Maps spawn 25% increased Rare Monsters
Mastery: Breach
Breach Encounters in your Maps are 20% faster
Mastery: Breach
Breaches in your Maps spawn 6% increased Magic Monsters
Your Maps have +6% chance to contain Breaches
Scarabs dropped in your Maps have 4% increased chance to be Breach Scarabs
Mastery: Breach
Quantity: 2
Wombgifts found in your Maps have 25% increased chance to be Provisioning
Mastery: Breach
Breach Bosses in your Maps have 50% chance to drop an additional Wombgift
Grasping Coffers in your Maps have 50% increased chance to contain Wombgifts
Mastery: Breach
Quantity: 2
Breaches in your Maps spawn 8% increased Magic Monsters
Mastery: Breach
Your Maps have +20% chance to contain Breaches
Scarabs dropped in your Maps have 20% increased chance to be Breach Scarabs
Breach MTX /12
weaponbreach
Breach Weapon Effect
Adds the Breach effect to any equipped weapon
BreachCape
Breachspawn Cloak
Adds the Breachspawn Cloak Back Attachment to any equipped body armour.
GrandBreachCape
Breachlord Cloak
Adds the Breachlord Cloak Back Attachment to any equipped body armour.
BreachFrame
Breachspawn Portrait Frame
Adds the Breachspawn Portrait Frame to this character.
GrandBreachFrame
Breachlord Portrait Frame
Adds the Breachlord Portrait Frame to this character.
BreachPortal
Breach Portal Effect
This character's portals use the Breach effect.
BreachSupporterPortal
Breachlord Portal Effect
This character's portals use the Breachlord effect.
Breach
Breach Footprints Effect
Adds breach footprints to any equipped pair of boots.
BreachHedronPortal
Breach Hedron Portal
This character's portals use the Breach Hedron Portal effect.
HandofXeshtSlamFinisherEffects
Xesht's Slam Rare Finisher Effect
Adds the Xesht's Slam Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
BreachlordsClawCharacterEffect
Breachlord's Claw Character Effect
Attaches the Breachlord's Claw Character Effect to your character.
HivebornCrawlerPet
Hiveborn Crawler Pet
Summons your pet
Skill Gem /1
VaalBreachPortal
This skill is temporarily disabled and cannot be used.
Monsters mods /1
NameLevelPre/SufDescriptionWeight
1Uniquenecropolis exclusive craft breach ring [50]
Map mods /3
NameLevelPre/SufDescriptionWeight
1UniqueArea can contain Breaches
Area contains 3 additional unstable Breaches
map extra content weighting [0]
default 1000
1UniqueArea can contain Breaches
Area contains an additional unstable Breach
map extra content weighting [0]
default 1000
1MemoryAltarArea can contain Breaches
Breaches in Area contain (3—5) additional Clasped Hands
Area contains 2 additional unstable Breaches
default 400
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
of the Tear1SuffixHeist Chests have a (6—7)% chance to Duplicate contained Breach Splinters Dropheist_equipment_reward 0
default 0
of the Hand45SuffixHeist Chests have a (8—9)% chance to Duplicate contained Breach Splinters Dropheist_equipment_reward 0
default 0
of the Breach75SuffixHeist Chests have a (10—12)% chance to Duplicate contained Breach Splinters Dropheist_equipment_reward 0
default 0
of the Domain83SuffixHeist Chests have a (13—15)% chance to Duplicate contained Breach Splinters Dropheist_equipment_reward 0
default 0
Crafting Bench /1
ModRequireItemClassesUnlock
Area can contain Breaches
Area contains 3 additional unstable Breaches
Scarabs dropped in Area have 50% increased chance to be Breach Scarabs
map extra content weighting [1]
4x CurrencyRerollRareChaos OrbMap · [DNT] Map KeyLevel 34
Misc mods /68
NameLevelDomainPre/SufDescriptionWeight
of Scarabs68ChestSuffixContains (1—3) additional Breach Scarabdrops_no_scarabs 0
default 0
1AtlasPrefixYour Maps can contain Breaches
Your Maps contain an additional unstable Breach
3 uses remaining
map extra content weighting [1]
unique_map 0
default 0
1AtlasPrefixYour Maps can contain Breaches
Your Maps contain 2 additional unstable Breaches
15 uses remaining
map extra content weighting [1]
unique_map 0
default 250
1AtlasPrefixBreaches in your Maps belong to Xoph
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Xoph
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Tul
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Tul
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Esh
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Esh
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Uul-Netol
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Uul-Netol
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Chayula
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Chayula
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1MapDeviceUniqueArea can contain Breaches
Area contains an additional unstable Breach
map breach chests drop double splinters chance % [0]
map breaches num additional large chests to spawn [0]
1MapDeviceUniqueArea can contain Breaches
Area contains an additional unstable Breach
map breach chests drop double splinters chance % [0]
map breaches num additional large chests to spawn [1]
1MapDeviceUniqueArea can contain Breaches
Area contains an additional unstable Breach
map breach chests drop double splinters chance % [100]
map breaches num additional large chests to spawn [1]
1MapDeviceUniqueArea can contain Breaches
Area contains 2 additional unstable Breaches
map breach chests drop double splinters chance % [100]
map breaches num additional large chests to spawn [1]
1MapDeviceUniqueArea contains a Breach Hive
1MapDeviceUniqueUnstable Breaches in Area contain a Boss
1MapDeviceUniqueArea contains 2 additional unstable Breaches
1MapDeviceUniqueUnstable Breaches in Area contain a Boss
map breach hive is always sky fortress [1]
1MapDeviceUniqueUnstable Breaches are 10% faster for each Unstable Breach already opened
Monsters from Unstable Breaches have increased Difficulty and Reward for each Breach already opened
1ExpeditionRelicSuffixRunic Monsters have 10% chance to drop additional Breach Splintersexpedition_sirens_remnant 0
default 0
1ExpeditionRelicSuffixExcavated Chests have 10% chance to contain additional Breach Splintersexpedition_sirens_remnant 0
default 0
1PrimordialAltarUnique(1.6—3.2)% chance to drop an additional Breach Scarabprimordial_altar_downside 0
tangle_altar 3187
default 0
1PrimordialAltarUniqueFinal Boss drops (2—4) additional Breach Scarabsprimordial_altar_downside 0
tangle_altar 3187
default 0
of Grasping1SentinelSuffix(1—1.5)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 0
of Grasping1SentinelSuffix(1.6—2)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 0
of Grasping1SentinelSuffix(2.1—3)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 0
1MemoryLinesUniqueArea can contain Breaches
Area contains 3 additional unstable Breaches
of Demonic Onslaught1MemoryLinesSuffixAreas are Breached
Areas contain additional Large Breach Hands
Breach Bosses have a chance to drop a Breachstone
memory line type hash [-24792]
memory_line_niko 100
default 0
of Grasping Hands1MemoryLinesSuffixAreas contain many additional Breaches
Breaches open and close faster
memory line type hash [-28812]
memory_line_niko 100
default 0
Breachlord's68MapRelicPrefixYour Maps have +(15—25)% chance to contain Breachesatlas_relic_small 0
default 0
Breachlord's68MapRelicPrefixYour Maps have +(30—45)% chance to contain Breachesatlas_relic_medium 0
default 0
Breachlord's68MapRelicPrefixYour Maps have +(40—60)% chance to contain Breachesatlas_relic_large 0
default 0
Breachlord's68MapRelicPrefixYour Maps have +(45—70)% chance to contain Breachesatlas_relic_very_large 0
default 0
Breachlord's68MapRelicPrefixYour Maps have (80—100)% increased chance to contain a Breachatlas_relic_small 0
default 0
Breachlord's68MapRelicPrefixYour Maps have (144—180)% increased chance to contain a Breachatlas_relic_medium 0
default 0
Breachlord's68MapRelicPrefixYour Maps have (192—240)% increased chance to contain a Breachatlas_relic_large 0
default 0
Breachlord's68MapRelicPrefixYour Maps have (224—280)% increased chance to contain a Breachatlas_relic_very_large 0
default 0
of the Breach68MapRelicSuffixBreaches in your Maps spawn (15—20)% increased Magic Monstersatlas_relic_small 0
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (35—45)% increased chance to contain a Bossatlas_relic_large 0
default 0
of the Breach68MapRelicSuffixBreach Bosses in your Maps have (12—16)% chance to drop double Breach Splintersatlas_relic_medium 0
default 0
of the Breach68MapRelicSuffixBreach Bosses Defeated in your Maps have (3—5)% chance to drop a Breachstoneatlas_relic_very_large 0
default 0
of the Breach68MapRelicSuffixBreachstones dropped by Breach Bosses in your Maps have (3—5)% chance to be Flawlessatlas_relic_large 0
default 0
of the Breach68MapRelicSuffix(20—25)% increased Quantity of Breach Splinters found in Breach Hands in your Mapsatlas_relic_medium 0
default 0
of the Breach68MapRelicSuffixBreach Encounters in your Maps are (6—10)% fasteratlas_relic_large 0
default 0
of the Breach68MapRelicSuffixBreach Encounters in your Maps are (20—30)% sloweratlas_relic_large 0
default 0
of the Breach68MapRelicSuffixBreaches in your Maps contain (2—3) additional Clasped Handsatlas_relic_very_large 0
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (80—120)% increased chance to belong to Xophatlas_relic_medium 0
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (80—120)% increased chance to belong to Tulatlas_relic_medium 0
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (80—120)% increased chance to belong to Eshatlas_relic_medium 0
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (70—100)% increased chance to belong to Uul-Netolatlas_relic_medium 0
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (60—80)% increased chance to belong to Chayulaatlas_relic_medium 0
default 0
of the Breach68MapRelicSuffix(20—25)% increased Quantity of Breach Splinters dropped by Breach Monsters in your Mapsatlas_relic_medium 0
default 0
Breachlord's68MapRelicPrefixYour Maps which contain Unstable Breaches have (15—25)% chance to contain an additional Unstable Breachatlas_relic_small 0
default 0
Breachlord's68MapRelicPrefixYour Maps which contain Unstable Breaches have (5—10)% chance to contain two additional Unstable Breachesatlas_relic_medium 0
default 0
Breachlord's68MapRelicPrefixYour Maps which contain Unstable Breaches have (5—10)% chance to contain three additional Unstable Breachesatlas_relic_large 0
default 0
Breachlord's68MapRelicPrefixYour Maps which contain Unstable Breaches have (1—2)% chance to contain ten additional Unstable Breachesatlas_relic_very_large 0
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (10—15)% chance to contain a Hand of Xesht-Ulaatlas_relic_large 0
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (2—3)% chance to contain Xesht-Ula, the Open Handatlas_relic_very_large 0
default 0
of the Breach68MapRelicSuffixBreach Monsters in your Maps have (3—7)% increased chance to drop a Breach Unique Itematlas_relic_medium 0
default 0
of the Breach68MapRelicSuffixBreach Monsters in your Maps have (8—12)% increased Pack Sizeatlas_relic_large 0
default 0
of the Breach68MapRelicSuffixBreach Boss' Clasped Hands in your Maps have (3—5)% chance to spawn a Breach Boss when openedatlas_relic_very_large 0
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (35—45)% increased chance to contain a Breach Boss' Clasped Handatlas_relic_small 0
default 0
of Skittering68MapRelicSuffixScarabs dropped in your Maps have (60—80)% increased chance to be Breach Scarabsatlas_relic_medium 0
default 0
1MapRelicUniqueYour Maps have no chance to contain Breaches
Scarabs found in your Maps cannot be Breach Scarabs
Your Maps have +5% chance to contain other Extra Content that can
be turned off through Atlas Passives
1MapRelicUniqueUltimatum Rewards in your Maps have (80—95)% reduced chance to be Breach Items
Item /15
BreachUpgraderFire
BreachUpgraderFireBlessing of Xoph
Stack Size: 1 / 10
Upgrades Xoph's Breachstone to a more powerful version
BreachUpgraderCold
BreachUpgraderColdBlessing of Tul
Stack Size: 1 / 10
Upgrades Tul's Breachstone to a more powerful version
BreachUpgraderLightning
BreachUpgraderLightningBlessing of Esh
Stack Size: 1 / 10
Upgrades Esh's Breachstone to a more powerful version
BreachUpgraderPhysical
BreachUpgraderPhysicalBlessing of Uul-Netol
Stack Size: 1 / 10
Upgrades Uul-Netol's Breachstone to a more powerful version
BreachUpgraderChaos
BreachUpgraderChaosBlessing of Chayula
Stack Size: 1 / 10
Upgrades Chayula's Breachstone to a more powerful version
CoreBreachCurrency
CoreBreachCurrencyFlesh of Xesht
Stack Size: 1 / 10
Transforms a Breach Unique item to its alternate form
InventoryIcon
The Breach
Stack Size: 1 / 4
Breach Item
LesserScarabBreach
Breach Scarab of the Hive
Stack Size: 1 / 20
Limit: 1
Area contains a Breach Hive
AltLesserScarabBreach
Breach Scarab of Instability
Stack Size: 1 / 20
Limit: 2
Area contains 2 additional Unstable Breaches
AltNormalScarabBreach
Breach Scarab of the Marshal
Stack Size: 1 / 20
Limit: 1
Unstable Breaches in Area contain a Boss
Breach Hives in Area lead to a Hive Fortress
AltTier4ScarabBreach
Breach Scarab of Resonant Cascade
Stack Size: 1 / 20
Limit: 1
Unstable Breaches in Areas are 10% faster for each Unstable Breach already opened
Monsters from Unstable Breaches in Areas have increased Difficulty and Reward for
each Unstable Breach already opened
ScoutingReport
ScoutingReportOtherworldly Scouting Report
Stack Size: 1 / 20
Formally used to reroll all of Kirac's Atlas Missions, including at least one Breachstone
AtlasMissionBreach
AtlasMissionBreachGrasping Astrolabe
Stack Size: 1 / 10
Adds a Shaped Region containing Breaches to a quadrant of the Atlas
Stabilise and close all Unstable Breaches to successfully
complete Maps within this Shaped Region
Breach Monsters have increased Difficulty and Reward for each
completed Map within the Shaped Region
Your Maps contain an additional unstable Breach
astrolabe enabled map [1]
grasping astrolabe enabled map [1]
BreachRing
Breach Ring
Properties are doubled while in a Breach
Corrupted
AllflameEmbersBaseBreach
Flaring Allflame Ember of Breachlords
Pack Size: 6-8 Monsters
Pack contains Pack Leader
Pack monsters can drop Breach Splinters
Pack monsters have a chance to leave corpses with a Special Craft
Passive /25
Mastery: Breach
Your Maps have +20% chance to contain Breaches
Scarabs dropped in your Maps have 20% increased chance to be Breach Scarabs
Mastery: Breach
Breach Bosses in your Maps have 50% chance to drop an additional Wombgift
Grasping Coffers in your Maps have 50% increased chance to contain Wombgifts
Mastery: Breach
Breach Encounters in your Maps are 20% faster
Mastery: Breach
Breaches in your Maps spawn 25% increased Magic Monsters
Breaches in your Maps spawn 25% increased Rare Monsters
Mastery: Breach
Your Maps which contain Unstable Breaches have 10% chance to contain two additional Unstable Breaches
Mastery: Breach
Breach Monsters in your Maps have 20% increased Pack Size
20% increased Quantity of Wombgifts found in your Maps
Unstable Breaches in your Maps take 6 additional seconds to collapse after timer is filled
Unstable Breaches in your Maps spawn 2 additional Rare Monsters when Stabilised
100% increased number of skills created by Ailith within Breach Hives
not leading to Fortresses in your Maps
Breach Hives in your Maps have 2 additional waves of Hiveborn Monsters
Mastery: Breach
Breach Hives in your Maps have 40% increased chance to lead to Fortresses
Breach Bosses in your Maps have 25% chance to be Duplicated
Your Maps have no chance to contain the Sacred Grove
Scarabs found in your Maps cannot be Harvest Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Abysses
Scarabs found in your Maps cannot be Abyss Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Breaches
Scarabs found in your Maps cannot be Breach Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Expedition Encounters
Scarabs found in your Maps cannot be Expedition Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Legion Encounters
Scarabs found in your Maps cannot be Legion Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Ultimatum Encounters
Scarabs found in your Maps cannot be Ultimatum Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Blight Encounters
Scarabs found in your Maps cannot be Blight Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Ritual Altars
Scarabs found in your Maps cannot be Ritual Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Ore Deposits
Scarabs found in your Maps cannot be Kalguuran Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Your Maps have no chance to contain Mirrors of Delirium
Scarabs found in your Maps cannot be Delirium Scarabs
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps
Your Maps have no chance to contain Smuggler's Caches
Your Maps have +2% chance to contain other Extra Content that can
be turned off through Atlas Passives
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Mirrors of Delirium, Ore Deposits, Ritual Altars, the Sacred Grove, Smuggler's Caches, and Ultimatum Encounters are Extra Content that can be turned off through Atlas Passives.)
Breach encounters in your Maps are always Hives
Breach encounters in your Maps are always Unstable Breaches
Genesis: Unique Items
50% increased chance for Birthed Uniques to be Breach Specific
Birthed Uniques have 50% increased chance to be Foulborn
Genesis: Unique Items
150% increased chance for Birthed Uniques to be Breach Specific
Genesis: Unique Items
300% increased chance for Birthed Uniques to be Breach Specific
Birthed Uniques have 100% reduced chance to be Foulborn
Encounter Skill /10
BreachRadialIconMeteorRain
Bombard the Hiveborn
BreachRadialIconFlameWall
Conjure a wall of the Dreamer's Flame
BreachRadialIconChaosIcePulse
Freeze and Hinder the Hiveborn
BreachRadialIconDecoy
Distract the Hiveborn with a Decoy
BreachRadialIconHeal
Heal Ailith
BreachRadialIconShield
Grant Ailith a Shield
BreachRadialIconEnhancedAura
Gain an Enhanced Flame
BreachRadialIconTrap
Summons Grasping Hands
BreachRadialIconWallDestruction
Destroy the Hive walls around Ailith {(this skill is removed at wave 4)}
BreachRadialIconEnrageMonster
Enrage the Hiveborn
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