Breach Unique /8
You cannot Cast Socketed Hex Curse Skills
Inflict Socketed Hexes on Enemies that trigger your Traps
Grants Level 30 Will of the Lords Skill
400% increased Attribute Requirements
(120–160)% increased Evasion and Energy Shield
(6–12)% increased Trap Throwing Speed
Can have up to (3–5) additional Traps placed at a time
(Attributes are Strength, Dexterity, and Intelligence)
(5–7)% increased Global Defences
Grants Level 30 Herald of the Hive Skill
+(10–20)% to all Elemental Resistances
+(23–37)% to Chaos Resistance
(30–50)% increased Fire Damage
Attacks with this Weapon have Added Fire Damage equal to (8–12)% of Player's Maximum Life
Each Rage also grants +2% to Fire Damage Over Time Multiplier
Nearby Enemies have Fire Exposure while at maximum Rage
(-5–5) to Maximum Rage
(Fire Exposure applies -10% to Fire Resistance for 4 seconds)
(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
+2% to maximum Chaos Resistance
Cannot roll Modifiers of Non-Chaos Damage Types
+(7–13) to all Attributes
Adds (7–11) to (17–23) Chaos Damage
+(13–29)% to Chaos Resistance
(20–30)% increased Area of Effect of Aura Skills
(20–35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Chaos Damage also apply to Effect of
Auras from Chaos Skills at (10–15)% of their value, up to a maximum of 150%
(Attributes are Strength, Dexterity, and Intelligence)
+2% to maximum Lightning Resistance
Cannot roll Modifiers of Non-Lightning Damage Types
+(15–25) to Intelligence
Adds (1–2) to (43–56) Lightning Damage
+(20–30)% to Lightning Resistance
(20–30)% increased Area of Effect of Aura Skills
(20–35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Lightning Damage also apply to Effect of
Auras from Lightning Skills at (10–15)% of their value, up to a maximum of 150%
+2% to maximum Cold Resistance
Cannot roll Modifiers of Non-Cold Damage Types
+(15–25) to Dexterity
Adds (8–12) to (18–26) Cold Damage
+(20–30)% to Cold Resistance
(20–30)% increased Area of Effect of Aura Skills
(20–35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Cold Damage also apply to Effect of
Auras from Cold Skills at (10–15)% of their value, up to a maximum of 150%
3% additional Physical Damage Reduction
Cannot roll Modifiers of Non-Physical Damage Types
+(15–25) to Strength
Adds (8–12) to (14–20) Physical Damage
(20–30)% increased Armour
(20–30)% increased Area of Effect of Aura Skills
(20–35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Physical Damage also apply to Effect of
Auras from Physical Skills at (10–15)% of their value, up to a maximum of 150%
+2% to maximum Fire Resistance
Cannot roll Modifiers of Non-Fire Damage Types
+(15–25) to Strength
Adds (10–14) to (26–34) Fire Damage
+(20–30)% to Fire Resistance
(20–30)% increased Area of Effect of Aura Skills
(20–35)% reduced Reservation Efficiency of Skills
Increases and Reductions to Fire Damage also apply to Effect of
Auras from Fire Skills at (10–15)% of their value, up to a maximum of 150%
Breach MTX /12
Breach Weapon Effect
Adds the Breach effect to any equipped weapon
Breachspawn Cloak
Adds the Breachspawn Cloak Back Attachment to any equipped body armour.
Breachlord Cloak
Adds the Breachlord Cloak Back Attachment to any equipped body armour.
Breachspawn Portrait Frame
Adds the Breachspawn Portrait Frame to this character.
Breachlord Portrait Frame
Adds the Breachlord Portrait Frame to this character.
Breach Portal Effect
This character's portals use the Breach effect.
Breachlord Portal Effect
This character's portals use the Breachlord effect.
Breach Footprints Effect
Adds breach footprints to any equipped pair of boots.
Breach Hedron Portal
This character's portals use the Breach Hedron Portal effect.
Xesht's Slam Rare Finisher Effect
Adds the Xesht's Slam Rare Finisher Effect to any weapon. It amplifies the deaths of Rare Monsters you kill.
Breachlord's Claw Character Effect
Attaches the Breachlord's Claw Character Effect to your belt.
Hiveborn Crawler Pet
Summons your pet
Skill Gem /11
Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.
Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.
Attacks enemies with a melee strike, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed and a Sentinel of Dominance with the same rarity, prefix and suffix modifiers will be summoned for a longer secondary duration.
Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies.
Casts a temporary aura that increases the movement speed, attack speed and cast speed of you and your allies.
Consumes a corpse, which temporarily empowers your minions with swiftness. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.
[UNUSED] The environmentally unsustainable child of Explosive Arrow and Flame Wall
Create a Tornado that hinders and repeatedly damages enemies around it. It will move forward for a duration, during which your projectiles can collide with it to deal damage as though it was an enemy. Then it will chase down enemies for a secondary duration, and reflect a portion of the damage it took from your projectiles to them in addition to its own damage.
Create a Tornado of a random element that hinders and repeatedly damages enemies around it, converting physical damage to its element. The Tornado will chase down enemies for a duration.
This spell causes one of your existing Sentinels of Dominance to Ascend, becoming more powerful, gaining new attacks, and overriding its duration, while maintaining its monster modifiers and other bonuses, including from support gems. If you cannot have more Ascended Sentinels of Dominance, an existing one will be refreshed instead.
Support Gem /1
Supports hex curse skills. Hexes from auras or cursed ground cannot transfer.
Monsters mods /1
NameLevelPre/SufDescriptionWeight
1Uniquenecropolis exclusive craft breach ring [50]
Map mods /3
NameLevelPre/SufDescriptionWeight
1UniqueArea can contain Breaches
Area contains 3 additional Breaches
map extra content weighting [0]
default 1000
1UniqueArea can contain Breaches
Area contains an additional Breach
map extra content weighting [0]
default 1000
1MemoryAltarArea can contain Breaches
Area contains 2 additional Breaches
Breaches in Area contain (3–5) additional Clasped Hands
default 400
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
of the Tear1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Breach Splinters Dropheist_equipment_reward 0
default 0
of the Hand45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Breach Splinters Dropheist_equipment_reward 0
default 0
of the Breach75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Breach Splinters Dropheist_equipment_reward 0
default 0
of the Domain83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Breach Splinters Dropheist_equipment_reward 0
default 0
Crafting Bench /1
ModRequireItemClassesUnlock
Area can contain Breaches
Area contains 3 additional Breaches
Scarabs dropped in Area have 50% increased chance to be Breach Scarabs
map extra content weighting [1]
4x Chaos OrbMapLevel 34
Misc mods /68
NameLevelDomainPre/SufDescriptionWeight
of Scarabs68ChestSuffixContains (1–3) additional Breach Scarabdrops_no_scarabs 0
default 0
1AtlasPrefixYour Maps can contain Breaches
Your Maps contain an additional Breach
3 uses remaining
map extra content weighting [1]
unique_map 0
default 0
1AtlasPrefixYour Maps can contain Breaches
Your Maps contain 2 additional Breaches
15 uses remaining
map extra content weighting [1]
unique_map 0
default 250
1AtlasPrefixBreaches in your Maps belong to Xoph
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Xoph
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Tul
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Tul
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Esh
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Esh
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Uul-Netol
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Uul-Netol
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Chayula
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Chayula
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1MapDeviceUniqueArea can contain Breaches
Area contains an additional Breach
map breach chests drop double splinters chance % [0]
map breaches num additional large chests to spawn [0]
1MapDeviceUniqueArea can contain Breaches
Area contains an additional Breach
map breach chests drop double splinters chance % [0]
map breaches num additional large chests to spawn [1]
1MapDeviceUniqueArea can contain Breaches
Area contains an additional Breach
map breach chests drop double splinters chance % [100]
map breaches num additional large chests to spawn [1]
1MapDeviceUniqueArea can contain Breaches
Area contains 2 additional Breaches
map breach chests drop double splinters chance % [100]
map breaches num additional large chests to spawn [1]
1MapDeviceUniqueArea can contain Breaches
Area contains 2 additional Breaches
1MapDeviceUniqueBreaches in Area belong to Chayula
1MapDeviceUniqueBreaches in Area each contain a Breachlord
1MapDeviceUniqueClasped Hands drop 50% more Breach Splinters
Breach Monsters drop 50% more Breach Splinters
1MapDeviceUniqueBreaches in Area contain (3–5) additional Clasped Hands
Clasped Hands are guarded by a rare Breach Monster
1MapDeviceUniqueBreaches open and close 10% faster for each Breach already opened
Monsters from Breaches have increased Difficulty and Reward for each Breach already opened
1ExpeditionRelicSuffixRunic Monsters have 10% chance to drop additional Breach Splintersexpedition_sirens_remnant 0
default 0
1ExpeditionRelicSuffixExcavated Chests have 10% chance to contain additional Breach Splintersexpedition_sirens_remnant 0
default 0
1PrimordialAltarUnique(1.6–3.2)% chance to drop an additional Breach Scarabprimordial_altar_downside 0
tangle_altar 3187
default 0
1PrimordialAltarUniqueFinal Boss drops (2–4) additional Breach Scarabsprimordial_altar_downside 0
tangle_altar 3187
default 0
of Grasping1SentinelSuffix(1–1.5)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 0
of Grasping1SentinelSuffix(1.6–2)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 0
of Grasping1SentinelSuffix(2.1–3)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 0
1MemoryLinesUniqueArea can contain Breaches
Area contains 3 additional Breaches
of Demonic Onslaught1MemoryLinesSuffixAreas are Breached
Areas contain additional Large Breach Hands
Breach Bosses have a chance to drop a Breachstone
memory line type hash [-24792]
memory_line_niko 100
default 0
of Grasping Hands1MemoryLinesSuffixAreas contain many additional Breaches
Breaches open and close faster
memory line type hash [-28812]
memory_line_niko 100
default 0
Breachlord's68MapRelicPrefixYour Maps have +(15–25)% chance to contain Breachesatlas_relic_small 1000
default 0
Breachlord's68MapRelicPrefixYour Maps have +(30–45)% chance to contain Breachesatlas_relic_medium 1000
default 0
Breachlord's68MapRelicPrefixYour Maps have +(40–60)% chance to contain Breachesatlas_relic_large 1200
default 0
Breachlord's68MapRelicPrefixYour Maps have +(45–70)% chance to contain Breachesatlas_relic_very_large 1600
default 0
Breachlord's68MapRelicPrefixYour Maps have (80–100)% increased chance to contain a Breachatlas_relic_small 2000
default 0
Breachlord's68MapRelicPrefixYour Maps have (144–180)% increased chance to contain a Breachatlas_relic_medium 2000
default 0
Breachlord's68MapRelicPrefixYour Maps have (192–240)% increased chance to contain a Breachatlas_relic_large 2000
default 0
Breachlord's68MapRelicPrefixYour Maps have (224–280)% increased chance to contain a Breachatlas_relic_very_large 2000
default 0
of the Breach68MapRelicSuffixBreaches in your Maps spawn (15–20)% increased Magic Monstersatlas_relic_small 600
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (35–45)% increased chance to contain a Bossatlas_relic_large 400
default 0
of the Breach68MapRelicSuffixBreach Bosses in your Maps have (12–16)% chance to drop double Breach Splintersatlas_relic_medium 300
default 0
of the Breach68MapRelicSuffixBreach Bosses Defeated in your Maps have (3–5)% chance to drop a Breachstoneatlas_relic_very_large 400
default 0
of the Breach68MapRelicSuffixBreachstones dropped by Breach Bosses in your Maps have (3–5)% chance to be Flawlessatlas_relic_large 200
default 0
of the Breach68MapRelicSuffix(20–25)% increased Quantity of Breach Splinters found in Breach Hands in your Mapsatlas_relic_medium 300
default 0
of the Breach68MapRelicSuffixBreaches in your Maps open and close (6–10)% fasteratlas_relic_large 400
default 0
of the Breach68MapRelicSuffixBreaches in your Maps open and close (20–30)% sloweratlas_relic_large 400
default 0
of the Breach68MapRelicSuffixBreaches in your Maps contain (2–3) additional Clasped Handsatlas_relic_very_large 800
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (80–120)% increased chance to belong to Xophatlas_relic_medium 160
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (80–120)% increased chance to belong to Tulatlas_relic_medium 160
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (80–120)% increased chance to belong to Eshatlas_relic_medium 160
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (70–100)% increased chance to belong to Uul-Netolatlas_relic_medium 160
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (60–80)% increased chance to belong to Chayulaatlas_relic_medium 160
default 0
of the Breach68MapRelicSuffix(20–25)% increased Quantity of Breach Splinters dropped by Breach Monsters in your Mapsatlas_relic_medium 300
default 0
Breachlord's68MapRelicPrefixYour Maps which contain Breaches have (15–25)% chance to contain an additional Breachatlas_relic_small 1000
default 0
Breachlord's68MapRelicPrefixYour Maps which contain Breaches have (5–10)% chance to contain two additional Breachesatlas_relic_medium 1000
default 0
Breachlord's68MapRelicPrefixYour Maps which contain Breaches have (5–10)% chance to contain three additional Breachesatlas_relic_large 800
default 0
Breachlord's68MapRelicPrefixYour Maps which contain Breaches have (1–2)% chance to contain ten additional Breachesatlas_relic_very_large 400
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (10–15)% chance to contain a Hand of Xesht-Ulaatlas_relic_large 300
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (2–3)% chance to contain Xesht-Ula, the Open Handatlas_relic_very_large 400
default 0
of the Breach68MapRelicSuffixBreach Monsters in your Maps have (3–7)% increased chance to drop a Breach Unique Itematlas_relic_medium 300
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (8–12)% increased Monster densityatlas_relic_large 300
default 0
of the Breach68MapRelicSuffixBreach Boss' Clasped Hands in your Maps have (3–5)% chance to spawn a Breach Boss when openedatlas_relic_very_large 400
default 0
of the Breach68MapRelicSuffixBreaches in your Maps have (35–45)% increased chance to contain a Breach Boss' Clasped Handatlas_relic_small 400
default 0
1MapRelicUniqueScarabs found in your Maps cannot be Breach Scarabs
Your Maps have no chance to contain Breaches
Your Maps have +5% chance to contain other Extra Content that can
be turned off through Atlas Passives
1MapRelicUniqueUltimatum Rewards in your Maps have (80–95)% reduced chance to be Breach Items
Item /23
Obscured Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Breach Items reward type
Blessing of Xoph
Stack Size: 1 / 10
Upgrades Xoph's Breachstone to a more powerful version
Blessing of Tul
Stack Size: 1 / 10
Upgrades Tul's Breachstone to a more powerful version
Blessing of Esh
Stack Size: 1 / 10
Upgrades Esh's Breachstone to a more powerful version
Blessing of Uul-Netol
Stack Size: 1 / 10
Upgrades Uul-Netol's Breachstone to a more powerful version
Blessing of Chayula
Stack Size: 1 / 10
Upgrades Chayula's Breachstone to a more powerful version
Hivebrain Gland
Limit: 1
Breach encounter in Area will be a Breachlord's Hive
map brequel force boss [1]
Obscured Incubator
Stack Size: 1 / 10
Adds an incubated Breach item to an equippable item
Item drops after killing {0} monsters
The Obscured
Stack Size: 1 / 7
Breachstone
The Breach
Stack Size: 1 / 4
Breach Item
The Puzzle
Stack Size: 1 / 5
5x Breachstone Splinter
The Bargain
Stack Size: 1 / 5
Flawless Breachstone
The Eye of Terror
Stack Size: 1 / 8
Chayula's Flawless Breachstone
The Emptiness
Stack Size: 1 / 6
Vaal Breach
Quality: +6%
Corrupted
Breach Scarab
Stack Size: 1 / 20
Limit: 5
Area contains 2 additional Breaches
Breach Scarab of the Dreamer
Stack Size: 1 / 20
Limit: 1
Breaches in Area will always belong to Chayula
Breach Scarab of Lordship
Stack Size: 1 / 20
Limit: 1
Breaches in Area each contain a Breachlord
Breach Scarab of Splintering
Stack Size: 1 / 20
Limit: 2
Breach Monsters in Area drop 50% more Breach Splinters
Clasped Hands in Area drop 50% more Breach Splinters
Breach Scarab of Snares
Stack Size: 1 / 20
Limit: 1
Breaches in Area have 3 to 5 additional Clasped Hands
Clasped Hands in Area are guarded by a rare Breach Monster
Breach Scarab of Resonant Cascade
Stack Size: 1 / 20
Limit: 1
Breaches in Areas open and close 10% faster for each Breach already opened
Monsters from Breaches in Areas have increased Difficulty and Reward for
each Breach already opened
Otherworldly Scouting Report
Stack Size: 1 / 20
Reroll all of Kirac's Atlas Missions, including at least one Breachstone
Breach Ring
Properties are doubled while in a Breach
Corrupted
Breach Leaguestone
Next Area will contain a Breach
Corrupted
Edit

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