Skill Gem /1
Map mods /2
NameLevelPre/SufDescriptionWeight
1UniqueArea can contain Breaches
Area contains 3 additional Breaches
map extra content weighting [0]
default 1000
1UniqueArea can contain Breaches
Area contains an additional Breach
map extra content weighting [0]
default 1000
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
of the Tear1SuffixHeist Chests have a (6–7)% chance to Duplicate contained Breach Splintersheist_equipment_reward 1000
default 0
of the Hand45SuffixHeist Chests have a (8–9)% chance to Duplicate contained Breach Splintersheist_equipment_reward 800
default 0
of the Breach75SuffixHeist Chests have a (10–12)% chance to Duplicate contained Breach Splintersheist_equipment_reward 600
default 0
of the Domain83SuffixHeist Chests have a (13–15)% chance to Duplicate contained Breach Splintersheist_equipment_reward 400
default 0
Trinket mods /3
NameLevelPre/SufDescriptionWeight
of Superstition40Suffix2% chance to receive additional Breach items when opening a Reward Chest in a Heistdefault 100
of Superstition50Suffix3% chance to receive additional Breach items when opening a Reward Chest in a Heistdefault 75
of Superstition70Suffix4% chance to receive additional Breach items when opening a Reward Chest in a Heistdefault 50
Crafting Bench /1
ModRequireItemClassesUnlock
Area can contain Breaches
Area contains 2 additional Breaches
map extra content weighting [1]
4x Chaos OrbMapLevel 6
Misc mods /30
NameLevelDomainPre/SufDescriptionWeight
1AtlasPrefixYour Maps can contain Breaches
Your Maps contain an additional Breach
3 uses remaining
map extra content weighting [1]
unique_map 0
default 250
1AtlasPrefixYour Maps can contain Breaches
Your Maps contain 2 additional Breaches
15 uses remaining
map extra content weighting [1]
unique_map 0
default 250
1AtlasPrefixBreaches in your Maps belong to Xoph
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Xoph
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Tul
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Tul
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Esh
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Esh
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Uul-Netol
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Uul-Netol
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Chayula
Breaches in your Maps contain 3 additional Clasped Hands
3 uses remaining
unique_map 0
default 50
1AtlasPrefixBreaches in your Maps belong to Chayula
Breaches in your Maps contain 3 additional Clasped Hands
15 uses remaining
unique_map 0
default 50
1MapDeviceUniqueArea can contain Breaches
Area contains an additional Breach
map breach chests drop double splinters chance % [0]
map breaches num additional large chests to spawn [0]
1MapDeviceUniqueArea can contain Breaches
Area contains an additional Breach
map breach chests drop double splinters chance % [0]
map breaches num additional large chests to spawn [1]
1MapDeviceUniqueArea can contain Breaches
Area contains an additional Breach
map breach chests drop double splinters chance % [100]
map breaches num additional large chests to spawn [1]
1MapDeviceUniqueArea can contain Breaches
Area contains 2 additional Breaches
map breach chests drop double splinters chance % [100]
map breaches num additional large chests to spawn [1]
1ExpeditionRelicSuffixRunic Monsters have 10% chance to drop additional Breach Splintersexpedition_sirens_remnant 500
default 0
1ExpeditionRelicSuffixExcavated Chests have 10% chance to contain additional Breach Splintersexpedition_sirens_remnant 500
default 0
1PrimordialAltarUnique(1.6–3.2)% chance to drop an additional Rusted Breach Scarabprimordial_altar_downside 0
tangle_altar 3587
default 0
1PrimordialAltarUnique(1.6–3.2)% chance to drop an additional Polished Breach Scarabprimordial_altar_downside 0
tangle_altar 1195
default 0
1PrimordialAltarUnique(1.6–3.2)% chance to drop an additional Gilded Breach Scarabprimordial_altar_downside 0
tangle_altar 398
default 0
1PrimordialAltarUniqueFinal Boss drops (2–4) additional Rusted Breach Scarabsprimordial_altar_downside 0
tangle_altar 3587
default 0
1PrimordialAltarUniqueFinal Boss drops (2–4) additional Polished Breach Scarabsprimordial_altar_downside 0
tangle_altar 1195
default 0
1PrimordialAltarUniqueFinal Boss drops (2–4) additional Gilded Breach Scarabsprimordial_altar_downside 0
tangle_altar 398
default 0
of Grasping68SentinelSuffix(1–1.5)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [4]
special_sentinel_mod 0
sentinel_c 0
default 45
of Grasping75SentinelSuffix(1.6–2)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [6]
special_sentinel_mod 0
sentinel_c 0
default 45
of Grasping80SentinelSuffix(2.1–3)% chance for Empowered Enemies to have a Breach Reward
local sentinel drone difficulty + [8]
special_sentinel_mod 0
sentinel_c 0
default 15
1MemoryLinesUniqueArea can contain Breaches
Area contains 3 additional Breaches
of Demonic Onslaught1MemoryLinesSuffixAreas are Breached
Areas contain additional Large Breach Hands
Breach Bosses have a chance to drop a Breachstone
memory line type hash [-24792]
memory_line_niko 100
default 0
of Grasping Hands1MemoryLinesSuffixAreas contain many additional Breaches
Breaches open and close faster
memory line type hash [-28812]
memory_line_niko 100
default 0
Item /19
IconName
Obscured Delirium Orb
Stack Size: 1 / 10
Modifies a Map item adding layers of Delirium with the Breach Items reward type
Blessing of Xoph
Stack Size: 1 / 10
Upgrades a breach unique item or breachstone to a more powerful version
Blessing of Tul
Stack Size: 1 / 10
Upgrades a breach unique item or breachstone to a more powerful version
Blessing of Esh
Stack Size: 1 / 10
Upgrades a breach unique item or breachstone to a more powerful version
Blessing of Uul-Netol
Stack Size: 1 / 10
Upgrades a breach unique item or breachstone to a more powerful version
Blessing of Chayula
Stack Size: 1 / 10
Upgrades a breach unique item or breachstone to a more powerful version
Obscured Incubator
Stack Size: 1 / 10
Adds an incubated Breach item to an equippable item
Item drops after killing {0} monsters
The Obscured
Stack Size: 1 / 7
Breachstone
The Breach
Stack Size: 1 / 4
Breach Item
The Puzzle
Stack Size: 1 / 5
5x Breachstone Splinter
The Eye of Terror
Stack Size: 1 / 8
Chayula's Flawless Breachstone
The Emptiness
Stack Size: 1 / 6
Vaal Breach
Quality: +6%
Corrupted
Rusted Breach Scarab
Stack Size: 1 / 10
Area contains an additional Breach
Polished Breach Scarab
Stack Size: 1 / 10
Area contains an additional Breach
Breaches in Area contain an additional Breach Boss' Clasped Hand
Gilded Breach Scarab
Stack Size: 1 / 10
Area contains an additional Breach
Breaches in Area contain an additional Breach Boss' Clasped Hand
Breach Hands in Area drop double Breach Splinters
Winged Breach Scarab
Stack Size: 1 / 10
Area contains 2 additional Breaches
Breaches in Area contain an additional Breach Boss' Clasped Hand
Breach Hands in Area drop double Breach Splinters
Otherworldly Scouting Report
Stack Size: 1 / 20
Reroll all of Kirac's Atlas Missions, including at least one Breachstone
Breach Ring
Properties are doubled while in a Breach
Corrupted
Breach Leaguestone
Next Area will contain a Breach
Corrupted
Passive /27
IconName
Mastery: Breach
Your Maps have +10% chance to contain Breaches
Mastery: Breach
Breaches in your Maps have 20% increased chance to contain a Boss
Breach Bosses in your Maps have 20% chance to drop double Breach Splinters
Mastery: Breach
Breach Bosses Defeated in your Maps have 4% chance to drop a Breachstone
Breachstones dropped by Breach Bosses in your Maps have 5% chance to be Flawless
Mastery: Breach
Breaches in your Maps open and close 10% faster
Mastery: Breach
Breaches in your Maps open and close 30% slower
Mastery: Breach
Breaches in your Maps spawn 3 additional Rare Monsters
Breaches in your Maps spawn 30% increased Magic Monsters
Breaches in your Maps have 45% increased chance to belong to Chayula
Chayula, Who Dreamt in your Maps has a 50% chance to be Duplicated
Mastery: Breach
Your Maps which contain Breaches have 4% chance to contain an additional Breach
Your Maps which contain Breaches have 3% chance to contain two additional Breaches
Your Maps which contain Breaches have 2% chance to contain three additional Breaches
Your Maps which contain Breaches have 1% chance to contain ten additional Breaches
Mastery: Breach
Breaches in your Maps have 1% chance to contain Xesht-Ula, the Open Hand
Breaches in your Maps have 15% chance to contain a Hand of Xesht-Ula
(Xesht-Ula can drop Breachstones of every Breach type)
(Hand of Xesht-Ula can drop Breach Splinters of every Breach type)
Mastery: Breach
Breaches in your Maps have 20% increased Monster density
Breach Monsters in your Maps have 50% increased chance to drop a Breach Unique Item
Breaches in your Maps have 85% increased chance to belong to Esh
Esh, Forked Thought in your Maps has a 50% chance to be Duplicated
Breaches in your Maps have 50% increased chance to belong to Uul-Netol
Uul-Netol, Unburdened Flesh in your Maps has a 50% chance to be Duplicated
Breaches in your Maps have 85% increased chance to belong to Xoph
Xoph, Dark Embers in your Maps has a 50% chance to be Duplicated
Breaches in your Maps have 85% increased chance to belong to Tul
Tul, Creeping Avalanche in your Maps has a 50% chance to be Duplicated
Mastery: Breach
Breach Boss' Clasped Hands in your Maps have 4% chance to spawn a Breach Boss when opened
Breaches in your Maps have 100% increased chance to contain a Breach Boss' Clasped Hand
Mastery: Kirac
5% chance for Scouting Reports in your Maps to drop as Blighted Scouting Reports instead
5% chance for Scouting Reports to drop as Delirious Scouting Reports instead in your Maps
5% chance for Scouting Reports to drop as Otherworldly Scouting Reports instead in your Maps
(Blighted Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Anointed Blighted Map)
(Delirious Scouting Reports reroll all of Kirac's Atlas Missions, adding layers of Delirium to all non-Unique Maps)
(Otherworldly Scouting Reports reroll all of Kirac's Atlas Missions, including at least one Breachstone)
Your Maps have no chance to contain the Sacred Grove
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Your Maps have no chance to contain Abysses
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Your Maps have no chance to contain Breaches
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Your Maps have no chance to contain Expedition Encounters
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Your Maps have no chance to contain Legion Encounters
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Your Maps have no chance to contain Metamorph Encounters
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Your Maps have no chance to contain Blight Encounters
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Your Maps have no chance to contain Ritual Altars
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Rogue's Markers, Contracts and Blueprints cannot be found in Your Maps
Your Maps have no chance to contain Smuggler's Caches
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Your Maps have no chance to contain Mirrors of Delirium
Your Maps have +2% chance to contain other Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
Your Maps cannot be modified by Fragments other than Divine Vessels
Your Maps have 50% more Base chance to contain Extra Content
(Abysses, Blight Encounters, Breaches, Expedition Encounters, Legion Encounters, Metamorph Encounters, Mirrors of Delirium, Monsters Imprisoned by Essences, Ritual Altars, Rogue Exiles, the Sacred Grove, Shrines, Smuggler's Caches, Strongboxes, and Tormented Spirits are Extra Content)
(Fragments are non-Map items that can be used in a Map Device)
Breach Atlas Tree Modifiers /21 ⍟
IconName
Mastery: Breach
Breach Boss' Clasped Hands in your Maps have 4% chance to spawn a Breach Boss when opened
Breaches in your Maps have 100% increased chance to contain a Breach Boss' Clasped Hand
Mastery: Breach
10% increased Quantity of Breach Splinters found in Breach Hands in your Maps
10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
Mastery: Breach
Quantity: 3
10% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
Mastery: Breach
Quantity: 15
Your Maps have +4% chance to contain Breaches
Mastery: Breach
Quantity: 2
Breaches in your Maps open and close 4% faster
Mastery: Breach
Quantity: 2
Breaches in your Maps have 5% increased Monster density
Mastery: Breach
Breaches in your Maps have 3% increased Monster density
8% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps
Mastery: Breach
Breaches in your Maps have 20% increased Monster density
Breach Monsters in your Maps have 50% increased chance to drop a Breach Unique Item
Mastery: Breach
Breaches in your Maps have 1% chance to contain Xesht-Ula, the Open Hand
Breaches in your Maps have 15% chance to contain a Hand of Xesht-Ula
(Xesht-Ula can drop Breachstones of every Breach type)
(Hand of Xesht-Ula can drop Breach Splinters of every Breach type)
Mastery: Breach
Your Maps which contain Breaches have 4% chance to contain an additional Breach
Your Maps which contain Breaches have 3% chance to contain two additional Breaches
Your Maps which contain Breaches have 2% chance to contain three additional Breaches
Your Maps which contain Breaches have 1% chance to contain ten additional Breaches
Mastery: Breach
Breaches in your Maps spawn 3 additional Rare Monsters
Breaches in your Maps spawn 30% increased Magic Monsters
Mastery: Breach
Quantity: 2
10% increased Quantity of Breach Splinters found in Breach Hands in your Maps
Mastery: Breach
Breaches in your Maps open and close 30% slower
Mastery: Breach
8% increased Quantity of Breach Splinters found in Breach Hands in your Maps
Breaches in your Maps contain 1 additional Clasped Hand
Mastery: Breach
Breaches in your Maps open and close 10% faster
Mastery: Breach
Breaches in your Maps spawn 4% increased Magic Monsters
Your Maps have +2% chance to contain Breaches
Mastery: Breach
Quantity: 3
Breaches in your Maps have 8% increased chance to contain a Boss
Mastery: Breach
Breach Bosses Defeated in your Maps have 4% chance to drop a Breachstone
Breachstones dropped by Breach Bosses in your Maps have 5% chance to be Flawless
Mastery: Breach
Breaches in your Maps have 20% increased chance to contain a Boss
Breach Bosses in your Maps have 20% chance to drop double Breach Splinters
Mastery: Breach
Quantity: 2
Breaches in your Maps spawn 8% increased Magic Monsters
Mastery: Breach
Your Maps have +10% chance to contain Breaches
Breach Shop /8 ⍟
IconName
Breach Weapon Effect
Adds the Breach effect to any equipped weapon
Breachspawn Cloak
Adds the Breachspawn Cloak Back Attachment to any equipped body armour.
Breachlord Cloak
Adds the Breachlord Cloak Back Attachment to any equipped body armour.
Breachspawn Portrait Frame
Adds the Breachspawn Portrait Frame to this character.
Breachlord Portrait Frame
Adds the Breachlord Portrait Frame to this character.
Breach Portal Effect
This character's portals use the Breach effect.
Breachlord Portal Effect
This character's portals use the Breachlord effect.
Breach Footprints Effect
Adds breach footprints to any equipped pair of boots.

Guide

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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.