Summoned Skeleton

Summoned Skeleton

SpectreN
Area
ModBlocks Attacks
base_block_%_damage_taken [15]
summoned_skeleton_is_warrior [1]
Tagsbones, undead, skeleton
Damage245%
Life105%
Ailment Threshold105%
Critical Strike Chance5%
TypeRaisedSkeleton
Attack Distance6 ~ 8
Attack Time0.8 Second
Damage Spread40%
Accuracy+340%
IsSummonedY

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Summoned Skeleton201271868.90.88000161618548040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Summoned Skeleton180261666.90.86651141987945040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Summoned Skeleton139491323.80.84482109406852040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Summoned Skeleton10363987.80.8285178725676040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Summoned Skeleton75377330.8180856424681040404020
Melee180OnlyLastTarget TargetNear
Melee60OnlyLastTarget
Melee 30 TargetNear AlwaysObeyTargetOverride
Melee 9 TargetMediumNear AlwaysObeyTargetOverride
Melee 3
QuickDodge90TargetNotNear NoEnemyInRange=30 IAmAggressive

Object Type

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Animated
{
	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao"
}
Resists FireResists ColdResists LightningResists Chaos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStandard"] = {
    name = "Summoned Skeleton",
    life = 1.05,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 2.45,
    damageSpread = 0.4,
    attackTime = 0.8,
    attackRange = 8,
    accuracy = 3.4,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
        "MonsterQuickDodgeRunUnarmed",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MonsterQuickDodgeRunUnarmed"] = {
    name = "Dash",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.15,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cooldown_speed_+%",
        "skill_art_variation",
        "base_deal_no_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "spell_cast_time_cannot_be_modified",
    },
    levels = {
        [1] = {0, 2, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreN
Area
ModBlocks Attacks
base_block_%_damage_taken [15]
summoned_skeleton_is_warrior [1]
Tagsmud_blood, undead, skeleton
Damage245%
Life105%
Ailment Threshold105%
Critical Strike Chance5%
TypeRaisedSkeleton
Attack Distance6 ~ 8
Attack Time0.8 Second
Damage Spread40%
Accuracy+340%
IsSummonedY

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRun
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [3]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Summoned Skeleton201271868.90.88000161618548040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRun
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [3]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Summoned Skeleton180261666.90.86651141987945040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRun
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [3]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Summoned Skeleton139491323.80.84482109406852040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRun
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [3]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Summoned Skeleton10363987.80.8285178725676040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRun
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [3]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Summoned Skeleton75377330.8180856424681040404020
Melee180OnlyLastTarget TargetNear
Melee60OnlyLastTarget
Melee 30 TargetNear AlwaysObeyTargetOverride
Melee 9 TargetMediumNear AlwaysObeyTargetOverride
Melee 3
QuickDodge90TargetNotNear NoEnemyInRange=30 IAmAggressive

Object Type

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Animated
{
	animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
Resists FireResists ColdResists LightningResists Chaos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatue"] = {
    name = "Summoned Skeleton",
    life = 1.05,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 2.45,
    damageSpread = 0.4,
    attackTime = 0.8,
    attackRange = 8,
    accuracy = 3.4,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
        "MonsterQuickDodgeRun",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MonsterQuickDodgeRun"] = {
    name = "Dash",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.15,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cooldown_speed_+%",
        "skill_art_variation",
        "base_deal_no_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "spell_cast_time_cannot_be_modified",
    },
    levels = {
        [1] = {0, 3, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreN
Area
ModBlocks Attacks
base_block_%_damage_taken [15]
summoned_skeleton_is_warrior [1]
Tagsmud_blood, undead, skeleton
Damage245%
Life105%
Ailment Threshold105%
Critical Strike Chance5%
TypeRaisedSkeleton
Attack Distance6 ~ 8
Attack Time0.8 Second
Damage Spread40%
Accuracy+340%
IsSummonedY

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRun
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [3]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Summoned Skeleton201271868.90.88000161618548040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRun
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [3]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Summoned Skeleton180261666.90.86651141987945040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRun
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [3]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Summoned Skeleton139491323.80.84482109406852040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRun
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [3]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Summoned Skeleton10363987.80.8285178725676040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRun
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [3]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Summoned Skeleton75377330.8180856424681040404020
Melee180OnlyLastTarget TargetNear
Melee60OnlyLastTarget
Melee 30 TargetNear AlwaysObeyTargetOverride
Melee 9 TargetMediumNear AlwaysObeyTargetOverride
Melee 3
QuickDodge90TargetNotNear NoEnemyInRange=30 IAmAggressive

Object Type

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Animated
{
	animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao"
}
Resists FireResists ColdResists LightningResists Chaos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequin"] = {
    name = "Summoned Skeleton",
    life = 1.05,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 2.45,
    damageSpread = 0.4,
    attackTime = 0.8,
    attackRange = 8,
    accuracy = 3.4,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
        "MonsterQuickDodgeRun",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MonsterQuickDodgeRun"] = {
    name = "Dash",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.15,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cooldown_speed_+%",
        "skill_art_variation",
        "base_deal_no_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "spell_cast_time_cannot_be_modified",
    },
    levels = {
        [1] = {0, 3, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreN
Area
ModBlocks Attacks
base_block_%_damage_taken [15]
summoned_skeleton_is_warrior [1]
Tagsmud_blood, undead, skeleton
Damage245%
Life105%
Ailment Threshold105%
Critical Strike Chance5%
TypeRaisedSkeleton
Attack Distance6 ~ 8
Attack Time0.8 Second
Damage Spread40%
Accuracy+340%
IsSummonedY

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Summoned Skeleton201271868.90.88000161618548040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Summoned Skeleton180261666.90.86651141987945040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Summoned Skeleton139491323.80.84482109406852040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Summoned Skeleton10363987.80.8285178725676040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Summoned Skeleton75377330.8180856424681040404020
Melee180OnlyLastTarget TargetNear
Melee60OnlyLastTarget
Melee 30 TargetNear AlwaysObeyTargetOverride
Melee 9 TargetMediumNear AlwaysObeyTargetOverride
Melee 3
QuickDodge90TargetNotNear NoEnemyInRange=30 IAmAggressive

Object Type

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Animated
{
	animated_object = "Metadata/Monsters/Statue/Male/StoneStatue_summon_Male.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
Resists FireResists ColdResists LightningResists Chaos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueMale"] = {
    name = "Summoned Skeleton",
    life = 1.05,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 2.45,
    damageSpread = 0.4,
    attackTime = 0.8,
    attackRange = 8,
    accuracy = 3.4,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
        "MonsterQuickDodgeRunUnarmed",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MonsterQuickDodgeRunUnarmed"] = {
    name = "Dash",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.15,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cooldown_speed_+%",
        "skill_art_variation",
        "base_deal_no_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "spell_cast_time_cannot_be_modified",
    },
    levels = {
        [1] = {0, 2, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreN
Area
ModBlocks Attacks
base_block_%_damage_taken [15]
summoned_skeleton_is_warrior [1]
Tagsmud_blood, undead, skeleton
Damage245%
Life105%
Ailment Threshold105%
Critical Strike Chance5%
TypeRaisedSkeleton
Attack Distance6 ~ 8
Attack Time0.8 Second
Damage Spread40%
Accuracy+340%
IsSummonedY

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Summoned Skeleton201271868.90.88000161618548040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Summoned Skeleton180261666.90.86651141987945040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Summoned Skeleton139491323.80.84482109406852040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Summoned Skeleton10363987.80.8285178725676040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Summoned Skeleton75377330.8180856424681040404020
Melee180OnlyLastTarget TargetNear
Melee60OnlyLastTarget
Melee 30 TargetNear AlwaysObeyTargetOverride
Melee 9 TargetMediumNear AlwaysObeyTargetOverride
Melee 3
QuickDodge90TargetNotNear NoEnemyInRange=30 IAmAggressive

Object Type

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Animated
{
	animated_object = "Metadata/Monsters/Statue/Female/GoldStatueFemale.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
Resists FireResists ColdResists LightningResists Chaos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueGold"] = {
    name = "Summoned Skeleton",
    life = 1.05,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 2.45,
    damageSpread = 0.4,
    attackTime = 0.8,
    attackRange = 8,
    accuracy = 3.4,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
        "MonsterQuickDodgeRunUnarmed",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MonsterQuickDodgeRunUnarmed"] = {
    name = "Dash",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.15,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cooldown_speed_+%",
        "skill_art_variation",
        "base_deal_no_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "spell_cast_time_cannot_be_modified",
    },
    levels = {
        [1] = {0, 2, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreN
Area
ModBlocks Attacks
base_block_%_damage_taken [15]
summoned_skeleton_is_warrior [1]
Tagsmud_blood, undead, skeleton
Damage245%
Life105%
Ailment Threshold105%
Critical Strike Chance5%
TypeRaisedSkeleton
Attack Distance6 ~ 8
Attack Time0.8 Second
Damage Spread40%
Accuracy+340%
IsSummonedY

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Summoned Skeleton201271868.90.88000161618548040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Summoned Skeleton180261666.90.86651141987945040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Summoned Skeleton139491323.80.84482109406852040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Summoned Skeleton10363987.80.8285178725676040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Summoned Skeleton75377330.8180856424681040404020
Melee180OnlyLastTarget TargetNear
Melee60OnlyLastTarget
Melee 30 TargetNear AlwaysObeyTargetOverride
Melee 9 TargetMediumNear AlwaysObeyTargetOverride
Melee 3
QuickDodge90TargetNotNear NoEnemyInRange=30 IAmAggressive

Object Type

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Animated
{
	animated_object = "Metadata/Monsters/Statue/Male/GoldStatueMale.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
Resists FireResists ColdResists LightningResists Chaos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueGoldMale"] = {
    name = "Summoned Skeleton",
    life = 1.05,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 2.45,
    damageSpread = 0.4,
    attackTime = 0.8,
    attackRange = 8,
    accuracy = 3.4,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
        "MonsterQuickDodgeRunUnarmed",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MonsterQuickDodgeRunUnarmed"] = {
    name = "Dash",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.15,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cooldown_speed_+%",
        "skill_art_variation",
        "base_deal_no_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "spell_cast_time_cannot_be_modified",
    },
    levels = {
        [1] = {0, 2, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
Blocks Attacks
base_block_%_damage_taken [15]
cannot_have_affliction_mods [1]
summoned_skeleton_is_warrior [1]
Tagsbones, demon
Damage70%
Life35%
Ailment Threshold35%
Critical Strike Chance5%
TypeNecromancerRaisedSkeleton
Attack Distance6 ~ 10
Attack Time1.605 Second
Damage Spread20%
Accuracy+100%

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Summoned Skeleton201271071.31.605266716161854802020200

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Summoned Skeleton18026955.51.605221714198794502020200

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Summoned Skeleton13949758.81.605149410940685202020200

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Summoned Skeleton10363566.21.6059507872567602020200

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Summoned Skeleton7537420.21.6056035642468102020200
Melee180OnlyLastTarget TargetNear
Melee60OnlyLastTarget
Melee 30 TargetNear AlwaysObeyTargetOverride
Melee 9 TargetMediumNear AlwaysObeyTargetOverride
Melee 3
QuickDodge90TargetNotNear NoEnemyInRange=30 IAmAggressive

Object Type

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Animated
{
	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao"
}
Resists FireResists ColdResists LightningResists Chaos
0000
1010100
2020200
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/NecromancerRaisedSkeletonStandard"] = {
    name = "Summoned Skeleton",
    life = 0.35,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 0.7,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreN
Area
Modmonster_base_type_attack_cast_speed_+%_and_damage_-%_final [33]
monster_no_drops_or_experience [1]
Blocks Attacks
base_block_%_damage_taken [15]
summoned_skeleton_is_warrior [1]
Tagsbones, undead, skeleton
Damage245%
Life105%
Ailment Threshold105%
Critical Strike Chance5%
TypeRaisedSkeleton
Attack Distance6 ~ 8
Attack Time0.8 Second
Damage Spread40%
Accuracy+340%
IsSummonedY

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Summoned Skeleton201271868.90.88000161618548040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Summoned Skeleton180261666.90.86651141987945040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Summoned Skeleton139491323.80.84482109406852040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Summoned Skeleton10363987.80.8285178725676040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Summoned Skeleton75377330.8180856424681040404020
Melee180OnlyLastTarget TargetNear
Melee60OnlyLastTarget
Melee 30 TargetNear AlwaysObeyTargetOverride
Melee 9 TargetMediumNear AlwaysObeyTargetOverride
Melee 3
QuickDodge90TargetNotNear NoEnemyInRange=30 IAmAggressive

Object Type

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Animated
{
	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao"
}
Resists FireResists ColdResists LightningResists Chaos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/TalismanRaisedSkeletonStandard"] = {
    name = "Summoned Skeleton",
    life = 1.05,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 2.45,
    damageSpread = 0.4,
    attackTime = 0.8,
    attackRange = 8,
    accuracy = 3.4,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
SpectreN
Area
ModBlocks Attacks
base_block_%_damage_taken [15]
summoned_skeleton_is_warrior [1]
Tagsbones, undead, skeleton
Damage245%
Life105%
Ailment Threshold105%
Critical Strike Chance5%
TypeRaisedSkeleton
Attack Distance6 ~ 8
Attack Time0.8 Second
Damage Spread40%
Accuracy+340%
IsSummonedY

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Summoned Skeleton201271868.90.88000161618548040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Summoned Skeleton180261666.90.86651141987945040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Summoned Skeleton139491323.80.84482109406852040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Summoned Skeleton10363987.80.8285178725676040404020

Melee
Default Attack
Strike your foes down with a powerful blow.
skill_can_fire_arrows [1]
skill_can_fire_wand_projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterQuickDodgeRunUnarmed
Dash
Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.
skill_art_variation [2]
base_deal_no_damage skill_cannot_be_interrupted skill_cannot_be_knocked_back skill_cannot_be_stunned spell_cast_time_cannot_be_modified Spell MovementSkill TravelSkill BlinkSkill SecondWindSupport
Cast Time: 0.15 Second
Cooldown Time: 2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Summoned Skeleton75377330.8180856424681040404020
Melee180OnlyLastTarget TargetNear
Melee60OnlyLastTarget
Melee 30 TargetNear AlwaysObeyTargetOverride
Melee 9 TargetMediumNear AlwaysObeyTargetOverride
Melee 3
QuickDodge90TargetNotNear NoEnemyInRange=30 IAmAggressive

Object Type

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Animated
{
	animated_object = "Metadata/Monsters/Skeletons/Skeleton/SkeletonRaised.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao"
}
Resists FireResists ColdResists LightningResists Chaos
40404020
40404020
40404020
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonCelestial"] = {
    name = "Summoned Skeleton",
    life = 1.05,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 2.45,
    damageSpread = 0.4,
    attackTime = 0.8,
    attackRange = 8,
    accuracy = 3.4,
    weaponType1 = "One Hand Sword",
    weaponType2 = "Shield",
    skillList = {
        "Melee",
        "MonsterQuickDodgeRunUnarmed",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- Data\3_0\Skills\spectre.lua
skills["MonsterQuickDodgeRunUnarmed"] = {
    name = "Dash",
    hidden = true,
    color = "2",
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.MovementSkill] = true,
        [SkillType.TravelSkill] = true,
        [SkillType.BlinkSkill] = true,
        [SkillType.SecondWindSupport] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.15,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cooldown_speed_+%",
        "skill_art_variation",
        "base_deal_no_damage",
        "skill_cannot_be_interrupted",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_stunned",
        "spell_cast_time_cannot_be_modified",
    },
    levels = {
        [1] = {0, 2, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}