Esqueleto Convocado
Morto-vivo
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Vida
105%
Ailment Threshold
105%
Resistência
40 40 40 20
Damage
245%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Experiência
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonStandard
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,755
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
915
Dano Mágico
915
Precisão
986
Attack Time
0.8
Experiência
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 549–1281
Chance de Crítico: 5%
Attack Time: 0.8 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Avanço
Tempo de Conjuração: 0.15 seg
Recarga: 2 seg
Executa uma série de teleportes rápidos em direção ao local focado. Se usado com a opção "Atacar no Local", a direção é revertida. Compartilha recarga com outras habilidades de Teleporte.
Velocidade de Conjuração desta Habilidade não pode ser modificada
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStandard"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Esqueleto Convocado
Morto-vivo
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Vida
105%
Ailment Threshold
105%
Resistência
40 40 40 20
Damage
245%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Experiência
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonStatue
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,755
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
915
Dano Mágico
915
Precisão
986
Attack Time
0.8
Experiência
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 549–1281
Chance de Crítico: 5%
Attack Time: 0.8 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRun
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Avanço
Tempo de Conjuração: 0.15 seg
Recarga: 2 seg
Executa uma série de teleportes rápidos em direção ao local focado. Se usado com a opção "Atacar no Local", a direção é revertida. Compartilha recarga com outras habilidades de Teleporte.
Velocidade de Conjuração desta Habilidade não pode ser modificada
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatue"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "Melee", "MonsterQuickDodgeRun", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRun"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Esqueleto Convocado
Morto-vivo
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Vida
105%
Ailment Threshold
105%
Resistência
40 40 40 20
Damage
245%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Experiência
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonMannequin
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,755
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
915
Dano Mágico
915
Precisão
986
Attack Time
0.8
Experiência
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 549–1281
Chance de Crítico: 5%
Attack Time: 0.8 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRun
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Avanço
Tempo de Conjuração: 0.15 seg
Recarga: 2 seg
Executa uma série de teleportes rápidos em direção ao local focado. Se usado com a opção "Atacar no Local", a direção é revertida. Compartilha recarga com outras habilidades de Teleporte.
Velocidade de Conjuração desta Habilidade não pode ser modificada
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequin"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterQuickDodgeRun", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRun"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Esqueleto Convocado
Morto-vivo
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Vida
105%
Ailment Threshold
105%
Resistência
40 40 40 20
Damage
245%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Experiência
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonStatueMale
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,755
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
915
Dano Mágico
915
Precisão
986
Attack Time
0.8
Experiência
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 549–1281
Chance de Crítico: 5%
Attack Time: 0.8 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Avanço
Tempo de Conjuração: 0.15 seg
Recarga: 2 seg
Executa uma série de teleportes rápidos em direção ao local focado. Se usado com a opção "Atacar no Local", a direção é revertida. Compartilha recarga com outras habilidades de Teleporte.
Velocidade de Conjuração desta Habilidade não pode ser modificada
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Statue/Male/StoneStatue_summon_Male.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueMale"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Esqueleto Convocado
Morto-vivo
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Vida
105%
Ailment Threshold
105%
Resistência
40 40 40 20
Damage
245%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Experiência
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonStatueGold
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,755
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
915
Dano Mágico
915
Precisão
986
Attack Time
0.8
Experiência
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 549–1281
Chance de Crítico: 5%
Attack Time: 0.8 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Avanço
Tempo de Conjuração: 0.15 seg
Recarga: 2 seg
Executa uma série de teleportes rápidos em direção ao local focado. Se usado com a opção "Atacar no Local", a direção é revertida. Compartilha recarga com outras habilidades de Teleporte.
Velocidade de Conjuração desta Habilidade não pode ser modificada
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Statue/Female/GoldStatueFemale.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueGold"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Esqueleto Convocado
Morto-vivo
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Vida
105%
Ailment Threshold
105%
Resistência
40 40 40 20
Damage
245%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Experiência
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonStatueGoldMale
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,755
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
915
Dano Mágico
915
Precisão
986
Attack Time
0.8
Experiência
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 549–1281
Chance de Crítico: 5%
Attack Time: 0.8 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Avanço
Tempo de Conjuração: 0.15 seg
Recarga: 2 seg
Executa uma série de teleportes rápidos em direção ao local focado. Se usado com a opção "Atacar no Local", a direção é revertida. Compartilha recarga com outras habilidades de Teleporte.
Velocidade de Conjuração desta Habilidade não pode ser modificada
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Statue/Male/GoldStatueMale.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueGoldMale"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Esqueleto Convocado
Morto-vivo
monster base type attack cast speed +% and damage -% final [33]
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
cannot have affliction mods [1]
summoned skeleton is warrior [1]
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
cannot have affliction mods [1]
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Vida
35%
Ailment Threshold
35%
Resistência
20 20 20 0
Damage
70%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.605 Second
Damage Spread
±20%
Experiência
70%
Model Size
100%
Type
NecromancerRaisedSkeleton
Metadata
NecromancerRaisedSkeletonStandard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
2,252
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
261
Dano Mágico
261
Precisão
290
Attack Time
1.605
Experiência
7,179
Ailment Threshold
2,252
Chill
7
Shock
7
Brittle
40
Scorch
7
Sap
20
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 209–314
Chance de Crítico: 5%
Attack Time: 1.605 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/NecromancerRaisedSkeletonStandard"] = { name = "Summoned Skeleton", life = 0.35, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1.605, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Esqueleto Convocado
Morto-vivo
monster base type attack cast speed +% and damage -% final [33]
monster no drops or experience [1]
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
monster no drops or experience [1]
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead |
Vida
105%
Ailment Threshold
105%
Resistência
40 40 40 20
Damage
245%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Experiência
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
TalismanRaisedSkeletonStandard
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,755
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
915
Dano Mágico
915
Precisão
986
Attack Time
0.8
Experiência
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 549–1281
Chance de Crítico: 5%
Attack Time: 0.8 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/TalismanRaisedSkeletonStandard"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Esqueleto Conjurador
Morto-vivo
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Vida
105%
Ailment Threshold
105%
Resistência
40 40 40 20
Damage
245%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Experiência
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonCelestial
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,755
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
915
Dano Mágico
915
Precisão
986
Attack Time
0.8
Experiência
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 549–1281
Chance de Crítico: 5%
Attack Time: 0.8 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Avanço
Tempo de Conjuração: 0.15 seg
Recarga: 2 seg
Executa uma série de teleportes rápidos em direção ao local focado. Se usado com a opção "Atacar no Local", a direção é revertida. Compartilha recarga com outras habilidades de Teleporte.
Velocidade de Conjuração desta Habilidade não pode ser modificada
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonCelestial"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Esqueleto Convocado
Morto-vivo
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Vida
105%
Ailment Threshold
105%
Resistência
40 40 40 20
Damage
245%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Experiência
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonOblivion
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,755
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
915
Dano Mágico
915
Precisão
986
Attack Time
0.8
Experiência
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 549–1281
Chance de Crítico: 5%
Attack Time: 0.8 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Avanço
Tempo de Conjuração: 0.15 seg
Recarga: 2 seg
Executa uma série de teleportes rápidos em direção ao local focado. Se usado com a opção "Atacar no Local", a direção é revertida. Compartilha recarga com outras habilidades de Teleporte.
Velocidade de Conjuração desta Habilidade não pode ser modificada
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonOblivion"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Esqueleto Convocado
Morto-vivo
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Vida
105%
Ailment Threshold
105%
Resistência
40 40 40 20
Damage
245%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Experiência
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonOnyxOblivion
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,755
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
915
Dano Mágico
915
Precisão
986
Attack Time
0.8
Experiência
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 549–1281
Chance de Crítico: 5%
Attack Time: 0.8 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Avanço
Tempo de Conjuração: 0.15 seg
Recarga: 2 seg
Executa uma série de teleportes rápidos em direção ao local focado. Se usado com a opção "Atacar no Local", a direção é revertida. Compartilha recarga com outras habilidades de Teleporte.
Velocidade de Conjuração desta Habilidade não pode ser modificada
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonOnyxOblivion"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Esqueleto Convocado
Morto-vivo
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Você sofre 15% do Dano de Acertos Bloqueados
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Vida
105%
Ailment Threshold
105%
Resistência
40 40 40 20
Damage
245%
Precisão
340%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Experiência
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonDemonic
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,755
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
915
Dano Mágico
915
Precisão
986
Attack Time
0.8
Experiência
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 549–1281
Chance de Crítico: 5%
Attack Time: 0.8 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Avanço
Tempo de Conjuração: 0.15 seg
Recarga: 2 seg
Executa uma série de teleportes rápidos em direção ao local focado. Se usado com a opção "Atacar no Local", a direção é revertida. Compartilha recarga com outras habilidades de Teleporte.
Velocidade de Conjuração desta Habilidade não pode ser modificada
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonDemonic"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% de Chance de Bloquear o Dano de Ataques
Você sofre 15% do Dano de Acertos Bloqueados
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |