Призванный скелет
Нежить
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Здоровье
105%
Ailment Threshold
105%
Сопротивление
40 40 40 20
Damage
245%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Опыт
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonStandard
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,755
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
915
Урон от чар
915
Точность
986
Attack Time
0.8
Опыт
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 549–1281
Шанс критического удара: 5%
Attack Time: 0.8 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Рывок
Время применения: 0.15 сек.
Перезарядка: 2 сек.
Герой выполняет серию быстрых перемещений к выбранной точке. При использовании "атаки с места" выбирается противоположное направление. Имеет общее время перезарядки с другими умениями Скачка.
Скорость сотворения чар этого умения не может быть изменена
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStandard"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Призванный скелет
Нежить
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Здоровье
105%
Ailment Threshold
105%
Сопротивление
40 40 40 20
Damage
245%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Опыт
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonStatue
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,755
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
915
Урон от чар
915
Точность
986
Attack Time
0.8
Опыт
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 549–1281
Шанс критического удара: 5%
Attack Time: 0.8 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRun
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Рывок
Время применения: 0.15 сек.
Перезарядка: 2 сек.
Герой выполняет серию быстрых перемещений к выбранной точке. При использовании "атаки с места" выбирается противоположное направление. Имеет общее время перезарядки с другими умениями Скачка.
Скорость сотворения чар этого умения не может быть изменена
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Statue/Female/RaiseSkeleStatue.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatue"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "Melee", "MonsterQuickDodgeRun", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRun"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Призванный скелет
Нежить
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Здоровье
105%
Ailment Threshold
105%
Сопротивление
40 40 40 20
Damage
245%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Опыт
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonMannequin
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,755
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
915
Урон от чар
915
Точность
986
Attack Time
0.8
Опыт
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 549–1281
Шанс критического удара: 5%
Attack Time: 0.8 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRun
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Рывок
Время применения: 0.15 сек.
Перезарядка: 2 сек.
Герой выполняет серию быстрых перемещений к выбранной точке. При использовании "атаки с места" выбирается противоположное направление. Имеет общее время перезарядки с другими умениями Скачка.
Скорость сотворения чар этого умения не может быть изменена
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Mannequin/RaisedMannequin/RaisedMannequin.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonMannequin"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterQuickDodgeRun", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRun"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Призванный скелет
Нежить
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Здоровье
105%
Ailment Threshold
105%
Сопротивление
40 40 40 20
Damage
245%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Опыт
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonStatueMale
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,755
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
915
Урон от чар
915
Точность
986
Attack Time
0.8
Опыт
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 549–1281
Шанс критического удара: 5%
Attack Time: 0.8 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Рывок
Время применения: 0.15 сек.
Перезарядка: 2 сек.
Герой выполняет серию быстрых перемещений к выбранной точке. При использовании "атаки с места" выбирается противоположное направление. Имеет общее время перезарядки с другими умениями Скачка.
Скорость сотворения чар этого умения не может быть изменена
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Statue/Male/StoneStatue_summon_Male.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueMale"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Призванный скелет
Нежить
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Здоровье
105%
Ailment Threshold
105%
Сопротивление
40 40 40 20
Damage
245%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Опыт
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonStatueGold
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,755
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
915
Урон от чар
915
Точность
986
Attack Time
0.8
Опыт
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 549–1281
Шанс критического удара: 5%
Attack Time: 0.8 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Рывок
Время применения: 0.15 сек.
Перезарядка: 2 сек.
Герой выполняет серию быстрых перемещений к выбранной точке. При использовании "атаки с места" выбирается противоположное направление. Имеет общее время перезарядки с другими умениями Скачка.
Скорость сотворения чар этого умения не может быть изменена
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Statue/Female/GoldStatueFemale.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueGold"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Призванный скелет
Нежить
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, mud_blood, physical_affinity, skeleton, slashing_weapon, slow_movement, stone_armour, undead |
Здоровье
105%
Ailment Threshold
105%
Сопротивление
40 40 40 20
Damage
245%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Опыт
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonStatueGoldMale
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,755
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
915
Урон от чар
915
Точность
986
Attack Time
0.8
Опыт
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 549–1281
Шанс критического удара: 5%
Attack Time: 0.8 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Рывок
Время применения: 0.15 сек.
Перезарядка: 2 сек.
Герой выполняет серию быстрых перемещений к выбранной точке. При использовании "атаки с места" выбирается противоположное направление. Имеет общее время перезарядки с другими умениями Скачка.
Скорость сотворения чар этого умения не может быть изменена
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { animated_object = "Metadata/Monsters/Statue/Male/GoldStatueMale.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton"
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonStatueGoldMale"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Призванный скелет
Нежить
monster base type attack cast speed +% and damage -% final [33]
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
cannot have affliction mods [1]
summoned skeleton is warrior [1]
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
cannot have affliction mods [1]
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement |
Здоровье
35%
Ailment Threshold
35%
Сопротивление
20 20 20 0
Damage
70%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
70%
Model Size
100%
Type
NecromancerRaisedSkeleton
Metadata
NecromancerRaisedSkeletonStandard
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
2,252
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
261
Урон от чар
261
Точность
290
Attack Time
1.605
Опыт
7,179
Ailment Threshold
2,252
Chill
7
Shock
7
Brittle
40
Scorch
7
Sap
20
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 209–314
Шанс критического удара: 5%
Attack Time: 1.605 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/NecromancerRaisedSkeletonStandard"] = { name = "Summoned Skeleton", life = 0.35, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1.605, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Призванный скелет
Нежить
monster base type attack cast speed +% and damage -% final [33]
monster no drops or experience [1]
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
monster no drops or experience [1]
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | bone_armour, bones, fast_movement, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, undead |
Здоровье
105%
Ailment Threshold
105%
Сопротивление
40 40 40 20
Damage
245%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Опыт
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
TalismanRaisedSkeletonStandard
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,755
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
915
Урон от чар
915
Точность
986
Attack Time
0.8
Опыт
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 549–1281
Шанс критического удара: 5%
Attack Time: 0.8 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/TalismanRaisedSkeletonStandard"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Призванный скелет
Нежить
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Здоровье
105%
Ailment Threshold
105%
Сопротивление
40 40 40 20
Damage
245%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Опыт
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonCelestial
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,755
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
915
Урон от чар
915
Точность
986
Attack Time
0.8
Опыт
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 549–1281
Шанс критического удара: 5%
Attack Time: 0.8 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Рывок
Время применения: 0.15 сек.
Перезарядка: 2 сек.
Герой выполняет серию быстрых перемещений к выбранной точке. При использовании "атаки с места" выбирается противоположное направление. Имеет общее время перезарядки с другими умениями Скачка.
Скорость сотворения чар этого умения не может быть изменена
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonCelestial"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Призванный скелет
Нежить
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Здоровье
105%
Ailment Threshold
105%
Сопротивление
40 40 40 20
Damage
245%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Опыт
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonOblivion
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,755
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
915
Урон от чар
915
Точность
986
Attack Time
0.8
Опыт
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 549–1281
Шанс критического удара: 5%
Attack Time: 0.8 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Рывок
Время применения: 0.15 сек.
Перезарядка: 2 сек.
Герой выполняет серию быстрых перемещений к выбранной точке. При использовании "атаки с места" выбирается противоположное направление. Имеет общее время перезарядки с другими умениями Скачка.
Скорость сотворения чар этого умения не может быть изменена
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonOblivion"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Призванный скелет
Нежить
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Здоровье
105%
Ailment Threshold
105%
Сопротивление
40 40 40 20
Damage
245%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Опыт
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonOnyxOblivion
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,755
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
915
Урон от чар
915
Точность
986
Attack Time
0.8
Опыт
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 549–1281
Шанс критического удара: 5%
Attack Time: 0.8 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Рывок
Время применения: 0.15 сек.
Перезарядка: 2 сек.
Герой выполняет серию быстрых перемещений к выбранной точке. При использовании "атаки с места" выбирается противоположное направление. Имеет общее время перезарядки с другими умениями Скачка.
Скорость сотворения чар этого умения не может быть изменена
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonOnyxOblivion"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Призванный скелет
Нежить
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Вы получаете 15% урона от заблокированных ударов
summoned skeleton is warrior [1]
Summoned Skeleton
Spectre | N |
---|---|
Tags | bone_armour, bones, has_one_hand_sword, has_one_handed_melee, humanoid, melee, physical_affinity, skeleton, slashing_weapon, slow_movement, undead |
Здоровье
105%
Ailment Threshold
105%
Сопротивление
40 40 40 20
Damage
245%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
0.8 Second
Damage Spread
±40%
Опыт
70%
Model Size
100%
Type
RaisedSkeleton
Metadata
RaisedSkeletonDemonic
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,755
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
915
Урон от чар
915
Точность
986
Attack Time
0.8
Опыт
7,179
Ailment Threshold
6,755
Chill
21
Shock
21
Brittle
121
Scorch
21
Sap
59
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 549–1281
Шанс критического удара: 5%
Attack Time: 0.8 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterQuickDodgeRunUnarmed
Spell, Movement, Travel, Blink, Cooldown, FixedCastTime
Рывок
Время применения: 0.15 сек.
Перезарядка: 2 сек.
Герой выполняет серию быстрых перемещений к выбранной точке. При использовании "атаки с места" выбирается противоположное направление. Имеет общее время перезарядки с другими умениями Скачка.
Скорость сотворения чар этого умения не может быть изменена
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
base deal no damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Animated { }
Object Type Codes
version 2 extends "Metadata/Monsters/RaisedSkeletons/RaisedSkeleton" Preload { preload_animated_object = "Metadata/Effects/Spells/raise_skeleton_02/SkeletonVanish.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RaisedSkeletons/RaisedSkeletonDemonic"] = { name = "Summoned Skeleton", life = 1.05, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.45, damageSpread = 0.4, attackTime = 0.8, attackRange = 8, accuracy = 3.4, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "Melee", "MonsterQuickDodgeRunUnarmed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterQuickDodgeRunUnarmed"] = { name = "Dash", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a series of quick teleports towards a targeted location. If using the "Attack in Place" option, the direction is reversed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, [SkillType.FixedCastTime] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "skill_cannot_be_interrupted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "spell_cast_time_cannot_be_modified", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
summoned skeleton is warrior [1]
Id | SummonSkeletonsSkeletonIsWarrior |
---|---|
Family | SummonSkeletonsSkeletonWarriors |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |