Skill Gem Quality /45

Skill Gem Quality /45

ItemTypeStatsWeight
Enduring CryDivergent (0–40)% reduced Cooldown Recovery Rate
(0–20)% increased Buff Effect
20
Raise ZombieAnomalous Raised Zombies' Slam Attack has (0–40)% increased Cooldown Recovery Rate100
Flicker StrikeAnomalous (0–60)% increased Cooldown Recovery Rate100
Immortal CallAnomalous (0–20)% increased Cooldown Recovery Rate100
Dominating BlowDivergent Summoned Sentinels have (0–20)% increased Cooldown Recovery Rate50
Bear TrapDivergent (0–10)% increased Cooldown Recovery Rate100
ConvocationSuperior (0–20)% increased Skill Effect Duration
(0–20)% increased Cooldown Recovery Rate
50
ConvocationDivergent Unnerve nearby Enemies for (0–4) seconds
(0–40)% reduced Cooldown Recovery Rate
5
Herald of PurityDivergent Summoned Sentinels have (0–20)% increased Cooldown Recovery Rate50
Blink ArrowPhantasmal +(0–1) Cooldown Use20
Mirror ArrowPhantasmal +(0–2) Cooldown Uses20
RiposteAnomalous (0–20)% increased Cooldown Recovery Rate50
ReckoningDivergent (0–20)% increased Cooldown Recovery Rate50
VengeanceAnomalous (0–20)% increased Cooldown Recovery Rate50
Summon Chaos GolemDivergent Summoned Golems have (0–20)% increased Cooldown Recovery Rate100
Summon Ice GolemDivergent Summoned Golems have (0–20)% increased Cooldown Recovery Rate100
Summon Flame GolemDivergent Summoned Golems have (0–20)% increased Cooldown Recovery Rate100
Flame DashSuperior (0–10)% increased Cooldown Recovery Rate50
Vigilant StrikeDivergent (0–10)% increased Cooldown Recovery Rate50
Frost BombPhantasmal (0–20)% less Skill Effect Duration
(0–20)% increased Cooldown Recovery Rate
50
Summon Stone GolemDivergent Summoned Golems have (0–20)% increased Cooldown Recovery Rate100
VortexDivergent (0–20)% less Skill Effect Duration
(0–20)% increased Cooldown Recovery Rate
50
Summon Lightning GolemDivergent Summoned Golems have (0–20)% increased Cooldown Recovery Rate100
Intimidating CrySuperior (0–10)% increased Cooldown Recovery Rate50
Flamethrower TrapAnomalous (0–20)% less Skill Effect Duration
(0–60)% increased Cooldown Recovery Rate
100
Lightning Spire TrapAnomalous (0–20)% less Skill Effect Duration
(0–60)% increased Cooldown Recovery Rate
100
Seismic TrapDivergent (0–20)% increased Cooldown Recovery Rate100
Summon Holy RelicDivergent Summoned Holy Relics have (0–20)% increased Cooldown Recovery Rate50
Brand RecallAnomalous (0–20)% increased Cooldown Recovery Rate20
SteelskinSuperior (0–10)% increased Cooldown Recovery Rate50
DashSuperior (0–10)% increased Cooldown Recovery Rate50
Blood and SandSuperior (0–10)% increased Cooldown Recovery Rate50
BerserkAnomalous (0–10)% increased Cooldown Recovery Rate100
FrostblinkDivergent % increased Cooldown Recovery Rate for each Normal or Magic Enemy in Area
(0–40)% increased Cooldown Recovery Rate for each Rare or Unique Enemy in Area
100
Flesh and StoneSuperior (0–10)% increased Cooldown Recovery Rate50
Summon Carrion GolemDivergent Summoned Golems have (0–20)% increased Cooldown Recovery Rate100
Seismic CrySuperior (0–10)% increased Cooldown Recovery Rate50
Ancestral CrySuperior (0–10)% increased Cooldown Recovery Rate50
General's CrySuperior (0–10)% increased Cooldown Recovery Rate50
Void SphereAnomalous (0–40)% reduced Skill Effect Duration
(0–40)% increased Cooldown Recovery Rate
50
AbsolutionDivergent Summoned Sentinels have (0–20)% increased Cooldown Recovery Rate50
Summon ReaperDivergent (0–20)% increased Cooldown Recovery Rate100
AmbushSuperior (0–10)% increased Cooldown Recovery Rate50
Temporal RiftSuperior (0–10)% increased Cooldown Recovery Rate100
Temporal RiftAnomalous (0–10)% reduced Reservation Efficiency
Buff grants (0–5)% increased Cooldown Recovery Rate
50
Support Gem Quality /6

Support Gem Quality /6

ItemTypeStatsWeight
Faster Attacks SupportAnomalous Supported Skills have (0–10)% increased Cooldown Recovery Rate5
Faster Casting SupportAnomalous Supported Skills have (0–10)% increased Cooldown Recovery Rate5
Minion Speed SupportDivergent Minions from Supported Skills have (0–20)% increased Cooldown Recovery Rate20
Second Wind SupportSuperior Supported Skills have (0–5)% increased Cooldown Recovery Rate50
Second Wind SupportAnomalous Supported Skills have (0–10)% reduced Cooldown Recovery Rate
Supported Non-Instant Skills have +(0–1) Cooldown Use
20
Urgent Orders SupportAnomalous Supported Skills have (0–20)% reduced Cooldown Recovery Rate
Supported Skills have (0–10)% increased Buff Effect
100
Item mods /91

Item mods /91

NameLevelPre/SufDescriptionWeight
of Shaping80Suffix(10–15)% increased Cooldown Recovery Rateboots_shaper 500
default 0
of Shaping75Suffix(10–15)% increased Cooldown Recovery Ratebelt_shaper 800
default 0
of Shaping84Suffix(16–20)% increased Cooldown Recovery Ratebelt_shaper 800
default 0
of the Crusade75Suffix(6–10)% increased Cooldown Recovery Rateboots_crusader 500
default 0
of the Crusade80Suffix(11–15)% increased Cooldown Recovery Rateboots_crusader 500
default 0
of the Crusade75Suffix(10–15)% increased Cooldown Recovery Ratebelt_crusader 250
default 0
of the Crusade84Suffix(16–20)% increased Cooldown Recovery Ratebelt_crusader 250
default 0
of the Hunt68Suffix(17–21)% increased Warcry Cooldown Recovery Rateaxe_basilisk 500
default 0
of the Hunt73Suffix(22–25)% increased Warcry Cooldown Recovery Rateaxe_basilisk 500
default 0
of the Hunt68Suffix(35–40)% increased Warcry Cooldown Recovery Rate2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
shield_basilisk 500
default 0
of the Hunt73Suffix(41–45)% increased Warcry Cooldown Recovery Rate2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
shield_basilisk 500
default 0
68ScourgeUpsideGuard Skills have (14–16)% increased Cooldown Recovery Ratebelt 500
default 0
68ScourgeUpsideGuard Skills have (17–19)% increased Cooldown Recovery Ratebelt 500
default 0
68ScourgeUpside(3–4)% increased Cooldown Recovery Ratebelt 200
default 0
68ScourgeUpside(5–6)% increased Cooldown Recovery Ratebelt 200
default 0
68ScourgeDownside(12–16)% reduced Cooldown Recovery Ratebelt 500
default 0
75BlueImplicit(15–17)% increased Cooldown Recovery Rate of Travel Skillsno_tier_6_eldritch_implicit 0
boots 700
default 0
75BlueImplicit(18–20)% increased Cooldown Recovery Rate of Travel Skillsno_tier_5_eldritch_implicit 0
boots 700
default 0
75BlueImplicit(21–23)% increased Cooldown Recovery Rate of Travel Skillsno_tier_4_eldritch_implicit 0
boots 700
default 0
75BlueImplicit(24–26)% increased Cooldown Recovery Rate of Travel Skillsno_tier_3_eldritch_implicit 0
boots 700
default 0
75BlueImplicit(27–29)% increased Cooldown Recovery Rate of Travel Skillsno_tier_2_eldritch_implicit 0
boots 700
default 0
75BlueImplicit(30–32)% increased Cooldown Recovery Rate of Travel Skillsno_tier_1_eldritch_implicit 0
boots 700
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (27–29)% increased Cooldown Recovery Rate of Travel Skillsno_tier_5_eldritch_implicit 0
boots 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (30–32)% increased Cooldown Recovery Rate of Travel Skillsno_tier_4_eldritch_implicit 0
boots 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (33–35)% increased Cooldown Recovery Rate of Travel Skillsno_tier_3_eldritch_implicit 0
boots 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (36–38)% increased Cooldown Recovery Rate of Travel Skillsno_tier_2_eldritch_implicit 0
boots 350
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, (39–41)% increased Cooldown Recovery Rate of Travel Skillsno_tier_1_eldritch_implicit 0
boots 350
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (39–41)% increased Cooldown Recovery Rate of Travel Skillsno_tier_4_eldritch_implicit 0
boots 140
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (42–44)% increased Cooldown Recovery Rate of Travel Skillsno_tier_3_eldritch_implicit 0
boots 140
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (45–47)% increased Cooldown Recovery Rate of Travel Skillsno_tier_2_eldritch_implicit 0
boots 140
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, (48–50)% increased Cooldown Recovery Rate of Travel Skillsno_tier_1_eldritch_implicit 0
boots 140
default 0
75BlueImplicitEnduring Cry has (15–17)% increased Cooldown Recovery Rateno_tier_6_eldritch_implicit 0
boots 300
default 0
75BlueImplicitEnduring Cry has (18–20)% increased Cooldown Recovery Rateno_tier_5_eldritch_implicit 0
boots 300
default 0
75BlueImplicitEnduring Cry has (21–23)% increased Cooldown Recovery Rateno_tier_4_eldritch_implicit 0
boots 300
default 0
75BlueImplicitEnduring Cry has (24–26)% increased Cooldown Recovery Rateno_tier_3_eldritch_implicit 0
boots 300
default 0
75BlueImplicitEnduring Cry has (27–29)% increased Cooldown Recovery Rateno_tier_2_eldritch_implicit 0
boots 300
default 0
75BlueImplicitEnduring Cry has (30–32)% increased Cooldown Recovery Rateno_tier_1_eldritch_implicit 0
boots 300
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Enduring Cry has (27–29)% increased Cooldown Recovery Rateno_tier_5_eldritch_implicit 0
boots 150
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Enduring Cry has (30–32)% increased Cooldown Recovery Rateno_tier_4_eldritch_implicit 0
boots 150
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Enduring Cry has (33–35)% increased Cooldown Recovery Rateno_tier_3_eldritch_implicit 0
boots 150
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Enduring Cry has (36–38)% increased Cooldown Recovery Rateno_tier_2_eldritch_implicit 0
boots 150
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Enduring Cry has (39–41)% increased Cooldown Recovery Rateno_tier_1_eldritch_implicit 0
boots 150
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (39–41)% increased Cooldown Recovery Rateno_tier_4_eldritch_implicit 0
boots 60
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (42–44)% increased Cooldown Recovery Rateno_tier_3_eldritch_implicit 0
boots 60
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (45–47)% increased Cooldown Recovery Rateno_tier_2_eldritch_implicit 0
boots 60
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Enduring Cry has (48–50)% increased Cooldown Recovery Rateno_tier_1_eldritch_implicit 0
boots 60
default 0
75BlueImplicitIntimidating Cry has (15–17)% increased Cooldown Recovery Rateno_tier_6_eldritch_implicit 0
boots 300
default 0
75BlueImplicitIntimidating Cry has (18–20)% increased Cooldown Recovery Rateno_tier_5_eldritch_implicit 0
boots 300
default 0
75BlueImplicitIntimidating Cry has (21–23)% increased Cooldown Recovery Rateno_tier_4_eldritch_implicit 0
boots 300
default 0
75BlueImplicitIntimidating Cry has (24–26)% increased Cooldown Recovery Rateno_tier_3_eldritch_implicit 0
boots 300
default 0
75BlueImplicitIntimidating Cry has (27–29)% increased Cooldown Recovery Rateno_tier_2_eldritch_implicit 0
boots 300
default 0
75BlueImplicitIntimidating Cry has (30–32)% increased Cooldown Recovery Rateno_tier_1_eldritch_implicit 0
boots 300
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Intimidating Cry has (27–29)% increased Cooldown Recovery Rateno_tier_5_eldritch_implicit 0
boots 150
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Intimidating Cry has (30–32)% increased Cooldown Recovery Rateno_tier_4_eldritch_implicit 0
boots 150
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Intimidating Cry has (33–35)% increased Cooldown Recovery Rateno_tier_3_eldritch_implicit 0
boots 150
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Intimidating Cry has (36–38)% increased Cooldown Recovery Rateno_tier_2_eldritch_implicit 0
boots 150
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Intimidating Cry has (39–41)% increased Cooldown Recovery Rateno_tier_1_eldritch_implicit 0
boots 150
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (39–41)% increased Cooldown Recovery Rateno_tier_4_eldritch_implicit 0
boots 60
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (42–44)% increased Cooldown Recovery Rateno_tier_3_eldritch_implicit 0
boots 60
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (45–47)% increased Cooldown Recovery Rateno_tier_2_eldritch_implicit 0
boots 60
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Intimidating Cry has (48–50)% increased Cooldown Recovery Rateno_tier_1_eldritch_implicit 0
boots 60
default 0
75BlueImplicitGeneral's Cry has (15–17)% increased Cooldown Recovery Rateno_tier_6_eldritch_implicit 0
boots 300
default 0
75BlueImplicitGeneral's Cry has (18–20)% increased Cooldown Recovery Rateno_tier_5_eldritch_implicit 0
boots 300
default 0
75BlueImplicitGeneral's Cry has (21–23)% increased Cooldown Recovery Rateno_tier_4_eldritch_implicit 0
boots 300
default 0
75BlueImplicitGeneral's Cry has (24–26)% increased Cooldown Recovery Rateno_tier_3_eldritch_implicit 0
boots 300
default 0
75BlueImplicitGeneral's Cry has (27–29)% increased Cooldown Recovery Rateno_tier_2_eldritch_implicit 0
boots 300
default 0
75BlueImplicitGeneral's Cry has (30–32)% increased Cooldown Recovery Rateno_tier_1_eldritch_implicit 0
boots 300
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, General's Cry has (27–29)% increased Cooldown Recovery Rateno_tier_5_eldritch_implicit 0
boots 150
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, General's Cry has (30–32)% increased Cooldown Recovery Rateno_tier_4_eldritch_implicit 0
boots 150
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, General's Cry has (33–35)% increased Cooldown Recovery Rateno_tier_3_eldritch_implicit 0
boots 150
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, General's Cry has (36–38)% increased Cooldown Recovery Rateno_tier_2_eldritch_implicit 0
boots 150
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, General's Cry has (39–41)% increased Cooldown Recovery Rateno_tier_1_eldritch_implicit 0
boots 150
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, General's Cry has (39–41)% increased Cooldown Recovery Rateno_tier_4_eldritch_implicit 0
boots 60
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, General's Cry has (42–44)% increased Cooldown Recovery Rateno_tier_3_eldritch_implicit 0
boots 60
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, General's Cry has (45–47)% increased Cooldown Recovery Rateno_tier_2_eldritch_implicit 0
boots 60
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, General's Cry has (48–50)% increased Cooldown Recovery Rateno_tier_1_eldritch_implicit 0
boots 60
default 0
75BlueImplicit5% increased Cooldown Recovery Rateno_tier_6_eldritch_implicit 0
boots 400
default 0
75BlueImplicit6% increased Cooldown Recovery Rateno_tier_5_eldritch_implicit 0
boots 400
default 0
75BlueImplicit7% increased Cooldown Recovery Rateno_tier_4_eldritch_implicit 0
boots 400
default 0
75BlueImplicit8% increased Cooldown Recovery Rateno_tier_3_eldritch_implicit 0
boots 400
default 0
75BlueImplicit9% increased Cooldown Recovery Rateno_tier_2_eldritch_implicit 0
boots 400
default 0
75BlueImplicit10% increased Cooldown Recovery Rateno_tier_1_eldritch_implicit 0
boots 400
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 9% increased Cooldown Recovery Rateno_tier_5_eldritch_implicit 0
boots 200
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 10% increased Cooldown Recovery Rateno_tier_4_eldritch_implicit 0
boots 200
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 11% increased Cooldown Recovery Rateno_tier_3_eldritch_implicit 0
boots 200
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 12% increased Cooldown Recovery Rateno_tier_2_eldritch_implicit 0
boots 200
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 13% increased Cooldown Recovery Rateno_tier_1_eldritch_implicit 0
boots 200
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 13% increased Cooldown Recovery Rateno_tier_4_eldritch_implicit 0
boots 80
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 14% increased Cooldown Recovery Rateno_tier_3_eldritch_implicit 0
boots 80
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 15% increased Cooldown Recovery Rateno_tier_2_eldritch_implicit 0
boots 80
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 16% increased Cooldown Recovery Rateno_tier_1_eldritch_implicit 0
boots 80
default 0
Enchantment Modifier /61

Enchantment Modifier /61

NameLevelPre/SufDescriptionWeight
Enchantment Infernal Cry Cooldown Speed 166EnchantmentInfernal Cry has 24% increased Cooldown Recovery Ratehelmet 0
default 0
Enchantment Infernal Cry Cooldown Speed 275EnchantmentInfernal Cry has 36% increased Cooldown Recovery Ratehelmet 0
default 0
Enchantment Bear Trap Cooldown Speed 166EnchantmentBear Trap has 10% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Bear Trap Cooldown Speed 275EnchantmentBear Trap has 15% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Blink Arrow Cooldown Speed 166EnchantmentBlink Arrow has 20% increased Cooldown Recovery Rate attackhelmet 100
default 0
Enchantment Blink Arrow Cooldown Speed 275EnchantmentBlink Arrow has 30% increased Cooldown Recovery Rate attackhelmet 100
default 0
Enchantment Cold Snap Cooldown Speed 166EnchantmentCold Snap has 20% increased Cooldown Recovery Rate casterhelmet 100
default 0
Enchantment Cold Snap Cooldown Speed 275EnchantmentCold Snap has 30% increased Cooldown Recovery Rate casterhelmet 100
default 0
Enchantment Conversion Trap Cooldown Speed 166EnchantmentConversion Trap 20% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Conversion Trap Cooldown Speed 275EnchantmentConversion Trap 30% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Convocation Cooldown Speed 166EnchantmentConvocation has 20% increased Cooldown Recovery Rate minionhelmet 100
default 0
Enchantment Convocation Cooldown Speed 275EnchantmentConvocation has 30% increased Cooldown Recovery Rate minionhelmet 100
default 0
Enchantment Enduring Cry Cooldown Speed 166EnchantmentEnduring Cry has 20% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Enduring Cry Cooldown Speed 275EnchantmentEnduring Cry has 30% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Enduring Cry Cooldown Speed 166EnchantmentEnduring Cry has 24% increased Cooldown Recovery Ratehelmet 0
default 0
Enchantment Enduring Cry Cooldown Speed 275EnchantmentEnduring Cry has 36% increased Cooldown Recovery Ratehelmet 0
default 0
Enchantment Flame Dash Cooldown Speed 166EnchantmentFlame Dash has 20% increased Cooldown Recovery Rate casterhelmet 100
default 0
Enchantment Flame Dash Cooldown Speed 275EnchantmentFlame Dash has 30% increased Cooldown Recovery Rate casterhelmet 100
default 0
Enchantment Flamethrower Trap Cooldown Speed 166EnchantmentFlamethrower Trap has 10% increased Cooldown Recovery Rate casterhelmet 80
default 0
Enchantment Flamethrower Trap Cooldown Speed 275EnchantmentFlamethrower Trap has 15% increased Cooldown Recovery Rate casterhelmet 80
default 0
Enchantment Flicker Strike Cooldown Speed 166EnchantmentFlicker Strike has 20% increased Cooldown Recovery Rate attackhelmet 100
default 0
Enchantment Flicker Strike Cooldown Speed 275EnchantmentFlicker Strike has 30% increased Cooldown Recovery Rate attackhelmet 100
default 0
Enchantment Frost Bomb Cooldown Speed 166EnchantmentFrost Bomb has 20% increased Cooldown Recovery Rate casterhelmet 75
default 0
Enchantment Frost Bomb Cooldown Speed 275EnchantmentFrost Bomb has 30% increased Cooldown Recovery Rate casterhelmet 75
default 0
Enchantment Frost Shield Cooldown Count 175EnchantmentFrost Shield has +1 Cooldown Usehelmet 100
default 0
Enchantment Frost Wall Cooldown Speed 166EnchantmentFrost Wall has 20% increased Cooldown Recovery Rate casterhelmet 100
default 0
Enchantment Frost Wall Cooldown Speed 275EnchantmentFrost Wall has 30% increased Cooldown Recovery Rate casterhelmet 100
default 0
Enchantment General's Cry Cooldown Speed 166EnchantmentGeneral's Cry has 20% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment General's Cry Cooldown Speed 275EnchantmentGeneral's Cry has 30% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Infernal Cry Cooldown Speed 166EnchantmentInfernal Cry has 20% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Infernal Cry Cooldown Speed 275EnchantmentInfernal Cry has 30% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Intimidating Cry Cooldown Speed 166EnchantmentIntimidating Cry has 20% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Intimidating Cry Cooldown Speed 275EnchantmentIntimidating Cry has 30% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Lightning Tower Trap Cooldown Speed 166EnchantmentLightning Spire Trap has 10% increased Cooldown Recovery Rate casterhelmet 60
default 0
Enchantment Lightning Tower Trap Cooldown Speed 275EnchantmentLightning Spire Trap has 15% increased Cooldown Recovery Rate casterhelmet 60
default 0
Enchantment Mirror Arrow Cooldown Speed 166EnchantmentMirror Arrow has 20% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Mirror Arrow Cooldown Speed 275EnchantmentMirror Arrow has 30% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Physical Cascade Cooldown Speed 166EnchantmentSeismic Trap has 10% increased Cooldown Recovery Rate casterhelmet 75
default 0
Enchantment Physical Cascade Cooldown Speed 275EnchantmentSeismic Trap has 15% increased Cooldown Recovery Rate casterhelmet 75
default 0
Enchantment Reckoning Cooldown Speed 166EnchantmentReckoning has 20% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Reckoning Cooldown Speed 275EnchantmentReckoning has 30% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Riposte Cooldown Speed 166EnchantmentRiposte has 20% increased Cooldown Recovery Rate attackhelmet 100
default 0
Enchantment Riposte Cooldown Speed 275EnchantmentRiposte has 30% increased Cooldown Recovery Rate attackhelmet 100
default 0
Enchantment Temporal Rift Cooldown 166EnchantmentTemporal Rift has 20% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Temporal Rift Cooldown 275EnchantmentTemporal Rift has 30% increased Cooldown Recovery Ratehelmet 100
default 0
Enchantment Vengeance Cooldown Speed 166EnchantmentVengeance has 20% increased Cooldown Recovery Rate attackhelmet 100
default 0
Enchantment Vengeance Cooldown Speed 275EnchantmentVengeance has 30% increased Cooldown Recovery Rate attackhelmet 100
default 0
Enchantment Void Sphere Cooldown 166EnchantmentVoid Sphere has 20% increased Cooldown Recovery Rate casterhelmet 100
default 0
Enchantment Void Sphere Cooldown 275EnchantmentVoid Sphere has 30% increased Cooldown Recovery Rate casterhelmet 100
default 0
Enchantment Vortex Cooldown Recovery 166EnchantmentVortex has 20% increased Cooldown Recovery Rate casterhelmet 75
default 0
Enchantment Vortex Cooldown Recovery 275EnchantmentVortex has 30% increased Cooldown Recovery Rate casterhelmet 75
default 0
Enchantment Dash Cooldown Count 166EnchantmentDash has +1 Cooldown Usehelmet 100
default 0
Enchantment Dash Cooldown Count 275EnchantmentDash has +2 Cooldown Useshelmet 100
default 0
Enchantment Frostblink Cooldown Speed 166EnchantmentFrostblink has 20% increased Cooldown Recovery Rate casterhelmet 100
default 0
Enchantment Frostblink Cooldown Speed 275EnchantmentFrostblink has 30% increased Cooldown Recovery Rate casterhelmet 100
default 0
Enchantment Spellslinger Cooldown Recovery 166EnchantmentSkills Supported by Spellslinger have 20% increased Cooldown Recovery Rate attack casterhelmet 100
default 0
Enchantment Spellslinger Cooldown Recovery 275EnchantmentSkills Supported by Spellslinger have 30% increased Cooldown Recovery Rate attack casterhelmet 100
default 0
Enchantment Summon Reaper Cooldown Recovery 166Enchantment20% increased Summon Reaper Cooldown Recovery Rate minionhelmet 100
default 0
Enchantment Summon Reaper Cooldown Recovery 275Enchantment30% increased Summon Reaper Cooldown Recovery Rate minionhelmet 100
default 0
Enchantment Ambush Cooldown Recovery 166Enchantment20% increased Ambush Cooldown Recovery Rate attackhelmet 100
default 0
Enchantment Ambush Cooldown Recovery 275Enchantment30% increased Ambush Cooldown Recovery Rate attackhelmet 100
default 0
Monsters mods /3

Monsters mods /3

NameLevelPre/SufDescriptionWeight
Temporal34Prefix25% reduced Action Speed
60% reduced Cooldown Recovery Rate
Debuffs on you expire 40% slower
cannot be damaged by things outside radius [32]
dropped items are fully linked [1]
magic 0
default 200
1UniqueTrigger Socketed Spells when you Spend at least 100 Mana on an
Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown
caster gem
1Unique50% increased Cooldown Recovery Rate
Abyss Jewel mods /2

Abyss Jewel mods /2

NameLevelPre/SufDescriptionWeight
Facilitating75Prefix2% increased Cooldown Recovery Rateabyss_jewel_melee 300
abyss_jewel_ranged 300
abyss_jewel_caster 100
abyss_jewel_summoner 100
default 0
Expediting86Prefix3% increased Cooldown Recovery Rateabyss_jewel_melee 300
abyss_jewel_ranged 300
abyss_jewel_caster 100
abyss_jewel_summoner 100
default 0
Map mods /8

Map mods /8

NameLevelPre/SufDescriptionWeight
of Fatigue1SuffixPlayers have 20% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
low_tier_map 650
default 0
of Fatigue1SuffixPlayers have 30% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
mid_tier_map 650
default 0
of Fatigue1SuffixPlayers have 40% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
primordial_map 0
top_tier_map 650
default 0
of Fatigue1SuffixPlayers have 40% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
maven_map 650
primordial_map 650
default 0
of Fatigue1SuffixPlayers have 15% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 650
default 0
of Fatigue68SuffixPlayers have 20% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 650
default 0
of Fatigue73SuffixPlayers have 30% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 650
default 0
of Fatigue78SuffixPlayers have 40% less Cooldown Recovery Rate
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
expedition_logbook 650
default 0
Heist Area mods /4

Heist Area mods /4

NameLevelPre/SufDescriptionWeight
of Fatigue46SuffixPlayers have 15% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 650
of Fatigue68SuffixPlayers have 20% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 650
of Fatigue73SuffixPlayers have 30% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 650
of Fatigue78SuffixPlayers have 40% less Cooldown Recovery Rate
heist contract alert level +% final [-5]
heist contract lockdown timer +% [0]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
default 650
Veiled mods /9

Veiled mods /9

NameLevelPre/SufDescriptionWeight
of the Order60Suffix(13–16)% increased Cooldown Recovery Ratebelt 1500
default 0
of the Order60SuffixYour Critical Strike Chance is Lucky while Focused
Focus has (5–8)% increased Cooldown Recovery Rate
grant focus skill [1]
critical
belt 1000
default 0
of the Order60SuffixFocus has (5–8)% increased Cooldown Recovery Rate
Shock nearby Enemies for 4 Seconds when you Focus
grant focus skill [1]
elemental lightning ailment
ring 1000
default 0
of the Order60SuffixFocus has (5–8)% increased Cooldown Recovery Rate
You are Immune to Ailments while Focused
grant focus skill [1]
ailment
boots 2000
default 0
of the Order60SuffixFocus has (31–35)% increased Cooldown Recovery Rateboots 2000
default 0
of the Order60SuffixTrigger Socketed Spells when you Focus, with a 0.25 second Cooldown
Focus has (5–8)% increased Cooldown Recovery Rate
grant focus skill [1]
caster gem
helmet 1000
default 0
of the Order60SuffixFocus has (5–8)% increased Cooldown Recovery Rate
Minions Recover 100% of their Life when you Focus
grant focus skill [1]
resource life minion
gloves 2000
default 0
of the Order60SuffixFocus has (5–8)% increased Cooldown Recovery Rate
Non-Aura Skills Cost no Mana or Life while Focused
grant focus skill [1]
resource mana
amulet 0
default 0
of the Order60SuffixTrigger a Socketed Spell on Using a Skill, with a 4 second Cooldown
Spells Triggered this way have 150% more Cost
caster gem
weapon 1500
default 0
Crafting Bench /5

Crafting Bench /5

IDModRequireItemClassesUnlock
Jun(6–8)% increased Cooldown Recovery Rate2x CurrencyRerollRareChaos OrbBeltUnveil
Jun(9–12)% increased Cooldown Recovery Rate1x CurrencyAddModToRareExalted OrbBeltUnveil
JunTrigger Socketed Spells when you Focus, with a 0.25 second Cooldown
grant focus skill [1]
3x CurrencyRerollRareChaos OrbHelmetUnveil
JunTrigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown
Spells Triggered this way have 150% more Cost
3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
JunFocus has (21–25)% increased Cooldown Recovery Rate3x CurrencyRerollRareChaos OrbBootsUnveil
Misc mods /7

Misc mods /7

NameLevelDomainPre/SufDescriptionWeight
1JewelUniqueWith at least 40 Intelligence in Radius, Raised
Zombies' Slam Attack has 100% increased Cooldown Recovery Rate
With at least 40 Intelligence in Radius, Raised Zombies' Slam
Attack deals 30% increased Damage
local jewel effect base radius [1200]
minion
1JewelUniqueWith at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area
With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges
local jewel effect base radius [1200]
caster
1JewelUniqueGolem Skills have (20–30)% increased Cooldown Recovery Rate
1JewelUniqueSummoned Golems have (30–45)% increased Cooldown Recovery Rate minion
1JewelUnique+1 second to Summon Skeleton Cooldown minion
1JewelUniqueWith at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect
With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms
With at least 40 Intelligence in Radius, Discharge deals 60% less Damage
local jewel effect base radius [1200]
caster
1PrimordialAltarUnique(10–20)% reduced Cooldown Recovery Rate per Power Chargeprimordial_altar_upside 0
tangle_altar 400
default 0
Item /6

Item /6

IconName
Duskwalk Slippers
Energy Shield: 15–18
Requires Level 20, 39 Int
10% reduced Movement Speed
(30–40)% increased Cooldown Recovery Rate of Movement Skills
Nightwind Slippers
Energy Shield: 34–39
Requires Level 50, 89 Int
10% reduced Movement Speed
(30–40)% increased Cooldown Recovery Rate of Movement Skills
Dreamquest Slippers
Energy Shield: 50–57
Requires Level 80, 124 Int
10% reduced Movement Speed
(30–40)% increased Cooldown Recovery Rate of Movement Skills
Taxing Gauntlets
Armour: 35–41
Requires Level 10, 18 Str
Exerted Attacks deal (25–30)% increased Damage
Warcry Skills have +2 seconds to Cooldown
Gruelling Gauntlets
Armour: 132–152
Requires Level 40, 59 Str
Exerted Attacks deal (30–40)% increased Damage
Warcry Skills have +2 seconds to Cooldown
Debilitation Gauntlets
Armour: 236–271
Requires Level 70, 101 Str
Exerted Attacks deal (40–50)% increased Damage
Warcry Skills have +2 seconds to Cooldown
Unique /30

Unique /30

NameShow Full Descriptions
HyrrisMarkAsenath's Mark Iron Circlet
Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown
(30–60)% increased Spell Damage
(10–15)% increased Attack Speed
+(30–50) to maximum Energy Shield
30% increased Mana Regeneration Rate
TheGullThe Gull Raven Mask
Trigger Level 1 Create Lesser Shrine when you Kill an Enemy
(120–150)% increased Evasion and Energy Shield
+(30–45) to maximum Energy Shield
+(60–80) to maximum Life
+(30–40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
(Create Lesser Shrine has an initial Cooldown before it can Trigger)
AldhihAl Dhih Timeworn Claw
Gain 19 Life per Enemy Hit by Attacks
(100–120)% increased Physical Damage
3% of Physical Attack Damage Leeched as Life
Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage
25% increased Warcry Buff Effect
Warcry Skills' Cooldown Time is 4 seconds
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
MjolnerMjölner Gavel
15% reduced Enemy Stun Threshold
Trigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown
Socketed Lightning Spells have no Cost if Triggered
+300 Intelligence Requirement
+200 Strength Requirement
(80–120)% increased Physical Damage
(80–100)% increased Lightning Damage
Skills Chain +1 times
NullBowNull's Inclination Ranger Bow
Trigger Socketed Minion Spells on Kill with this Weapon
Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses
+212 Intelligence Requirement
Adds (50–80) to (130–180) Chaos Damage
(7–12)% increased Attack Speed
+(7–11)% to Chaos Resistance
Minions deal 1% increased Damage per 5 Dexterity
RedbladeBannerRedblade Banner Painted Tower Shield
+(20–30) to maximum Life
(80–100)% increased Armour
+(50–60) to maximum Life
20% increased Taunt Duration
+5% Chance to Block
50% increased Warcry Cooldown Recovery Rate
Warcries have infinite Power
(Enemies you Taunt can only target you, and deal 10% less damage to anyone else. Taunt lasts for 3 seconds)
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)
MutewindPennantMutewind Pennant Enameled Buckler
6% increased Movement Speed
(80–100)% increased Evasion Rating
+(20–40)% to Cold Resistance
10% increased Area of Effect
Gain Onslaught for 4 seconds when you Warcry
25% increased Warcry Buff Effect
Call to Arms
(Onslaught grants 20% increased Attack, Cast, and Movement Speed)
(Using Warcries is Instant. Warcries share their Cooldown)
ColdSnapModifierWinter's Bounty Cobalt Jewel
(10–15)% increased Cold Damage
With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in its Area
With at least 40 Intelligence in Radius, Cold Snap's Cooldown can be bypassed by Power Charges instead of Frenzy Charges
TrapperArmourTinkerskin Sadist Garb
(140–170)% increased Evasion and Energy Shield
+(60–90) to maximum Life
(10–15)% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
(While you have Phasing, your movement is not blocked by Enemies)
KitavasThirstKitava's Thirst Zealot Helmet
50% chance to Trigger Socketed Spells when you Spend at least 100 Mana on an
Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown
15% reduced Cast Speed
(70–80)% increased Armour and Energy Shield
+(30–50) to maximum Mana
CosprisMaliceCospri's Malice Jewelled Foil
+25% to Global Critical Strike Multiplier
Trigger a Socketed Cold Spell on Melee Critical Strike, with a 0.25 second Cooldown
+257 Intelligence Requirement
No Physical Damage
Adds (80–100) to (160–200) Cold Damage
Adds (40–60) to (90–110) Cold Damage to Spells
(8–14)% increased Attack Speed
60% increased Critical Strike Chance against Chilled Enemies
GolemTempestPrimordial Harmony Cobalt Jewel
Golem Skills have (20–30)% increased Cooldown Recovery Rate
Summoned Golems have (30–45)% increased Cooldown Recovery Rate
(16–20)% increased Golem Damage for each Type of Golem you have Summoned
Summoned Golems Regenerate 2% of their Life per second
Primordial
HarbingerBeltThe Flow Untethered Cloth Belt
(15–25)% increased Stun and Block Recovery
Grants Summon Harbinger of Time Skill
(10–15)% increased Energy Shield Recovery rate
(10–15)% increased Life Recovery rate
(10–15)% increased Attack and Cast Speed
(15–20)% increased Cooldown Recovery Rate
Debuffs on you expire (15–20)% faster
unique11From Dust Cobalt Jewel
Summon 4 additional Skeleton Warriors with Summon Skeleton
+1 second to Summon Skeleton Cooldown
PoetsPenThe Poet's Pen Carved Wand
(11–15)% increased Spell Damage
+1 to Level of Socketed Active Skill Gems per 25 Player Levels
Trigger a Socketed Spell when you Attack with this Weapon, with a 0.25 second Cooldown
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
(8–12)% increased Attack Speed
HyrrisMarkAsenath's Chant Iron Circlet
Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown
(10–15)% increased Attack Speed
(10–15)% increased Cast Speed
+(100–120) to maximum Energy Shield
30% increased Mana Regeneration Rate
5% increased Movement Speed
(30–40)% increased Stun and Block Recovery
TheEternalAppleThe Eternal Apple Chiming Spirit Shield
(10–15)% increased Spell Damage
Trigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown
+(60–80) to maximum Life
+(17–23)% to Chaos Resistance
You lose all Endurance Charges on reaching maximum Endurance Charges
Cannot Block
50% increased Warcry Cooldown Recovery Rate
Betrayal_Unique_Transport_BeltHyperboreus Leather Belt
+(25–40) to maximum Life
+(30–40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30–50)% increased Cooldown Recovery Rate
(50–70)% increased Damage with Hits and Ailments against Chilled Enemies
grant focus skill [1]
(Chill reduces Enemy Action Speed for 2 seconds)
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
VixensEntrapmentVixen's Entrapment Embroidered Gloves
Trigger Socketed Curse Skill when you cast a Curse Skill, with a 0.25 second Cooldown
+(50–90) to maximum Energy Shield
0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy
You can apply an additional Curse
Curse Skills have (10–20)% increased Cast Speed
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
TriggerQuiverBaseMaloney's Mechanism Ornate Quiver
Has 1 Socket
Has 2 Sockets
Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown
(7–12)% increased Attack Speed
+(50–70) to maximum Life
5% chance to Blind Enemies on Hit with Attacks
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
Supporter1bootAThe Stampede Assassin's Boots
(100–150)% increased Evasion and Energy Shield
(30–40)% increased Stun and Block Recovery
(50–80)% increased Cooldown Recovery Rate of Travel Skills
(30–40)% increased Mana Regeneration Rate while moving
Your Movement Speed is 150% of its base value
AssassinUniqueBadge of the Brotherhood Turquoise Amulet
+(16–24) to Dexterity and Intelligence
Your Maximum Frenzy Charges is equal to your Maximum Power Charges
(7–10)% increased Cooldown Recovery Rate of Travel Skills per Frenzy Charge
(7–10)% increased Effect of Elusive on you per Power Charge
(20–25)% chance to lose a Frenzy Charge when you use a Travel Skill
(20–25)% chance to lose a Power Charge when you gain Elusive
(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
TangmazuarmourhelmetAssailum Sinner Tricorne
Grants Level 20 Snipe Skill
Socketed Non-Channelling Bow Skills are Triggered by Snipe
Socketed Triggered Bow Skills gain a 0.05 second Cooldown
Socketed Triggered Bow Skills deal 40% less Damage
+(350–500) to Accuracy Rating
+(350–500) to Evasion Rating
+(14–20)% chance to Suppress Spell Damage while Channelling
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
HarbingerBeltUpgradedThe Torrent's Reclamation Cloth Belt
(15–25)% increased Stun and Block Recovery
Grants Summon Greater Harbinger of Time Skill
(10–15)% increased Energy Shield Recovery rate
(10–15)% increased Life Recovery rate
(10–15)% increased Attack and Cast Speed
(15–20)% increased Cooldown Recovery Rate
Debuffs on you expire (15–20)% faster
TriggerQuiverBaseReplica Maloney's Mechanism Ornate Quiver
Has 1 Socket
Has 2 Sockets
Trigger a Socketed Bow Skill when you Cast a Spell while
wielding a Bow, with a 1 second Cooldown
(7–12)% increased Cast Speed
+(50–70) to maximum Life
5% chance to Blind Enemies on Hit with Attacks
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
DischargeThresholdJewelEndless Misery Cobalt Jewel
(7–10)% increased Elemental Damage
With at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect
With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms
With at least 40 Intelligence in Radius, Discharge deals 60% less Damage
EbbAndFlowBlack Zenith Fingerless Silk Gloves
(12–16)% increased Spell Damage
Socketed Projectile Spells deal 150% more Damage with Hits
Socketed Projectile Spells have +4 seconds to Cooldown
Socketed Projectile Spells fire 4 additional Projectiles
Socketed Projectile Spells fire Projectiles in a circle
Socketed Projectile Spells have 80% less Skill Effect Duration
(140–180)% increased Energy Shield
TheTwistingScreamEchoes of Creation Royal Burgonet
Socketed Warcry Skills have +1 Cooldown Use
(80–120)% increased Armour
+(50–70) to maximum Life
When you Attack, take (15–20)% of Life as Physical Damage for
each Warcry Exerting the Attack
Skills deal (10–15)% more Damage for each Warcry Exerting them
TheGullRoyale The Gull Scare Mask
Trigger Level 1 Create Lesser Shrine when you Kill an Enemy
(120–150)% increased Evasion and Energy Shield
+(5–10) to maximum Energy Shield
+(10–20) to maximum Life
+(10–15)% to Cold Resistance
25% increased Effect of Shrine Buffs on you
50% reduced Duration of Shrine Effects on you
(Create Lesser Shrine has an initial Cooldown before it can Trigger)
TriggerQuiverBaseRoyale Maloney's Mechanism Ornate Quiver
Has 1 Socket
Has 2 Sockets
Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown
(7–12)% increased Attack Speed
+(20–30) to maximum Life
5% chance to Blind Enemies on Hit with Attacks
(Being Blinded causes 20% less Accuracy Rating and Evasion Rating, for 4 seconds)
Passive /8

Passive /8

CategoryNameShow Full Descriptions
NotableOverprepared
Trap
Skills which Throw Traps have +1 Cooldown Use
NotableAdmonisher
AdmonisherNotable
50% increased Warcry Speed
20% increased Warcry Cooldown Recovery Rate
NotableFleetfoot
evasion
30% increased Evasion Rating
5% increased Movement Speed
30% increased Cooldown Recovery Rate of Movement Skills
KeystoneCall to Arms
CallToArms
Using Warcries is Instant
Warcries share their Cooldown
NotableDeep Breaths
DeepBreathsNotable
30% increased Warcry Cooldown Recovery Rate
20% increased total Power counted by Warcries
Warcry Skills have 30% increased Area of Effect
NotableBrand Equity
Brand2
You can Cast 2 additional Brands
Brand Skills have 20% increased Duration
Brand Recall has 20% increased Cooldown Recovery Rate
NotableMighty Hunter
BestiaryNotable3
Einhar has 100% increased Cooldown Recovery Rate in your Maps
Einhar deals 1000% more Damage to Unique Monsters in your Maps
Einhar remains in your Maps after his Mission is Complete
NotableUnspeakable Offensive
HarbingerNode1
Harbingers in your Maps have 60% increased Cooldown Recovery Rate
Currency Shards dropped by Harbingers in your Maps can drop as Currency Items instead
Ascendancy Passive /2

Ascendancy Passive /2

CategoryNameShow Full Descriptions
NotableSign of Purpose
SignOfPurpose
Brands have 100% more Activation Frequency if 75% of Attached Duration expired
Brand Recall has 100% increased Cooldown Recovery Rate
NotableChain Reaction
ChainReaction
50% increased Cooldown Recovery Rate for throwing Traps
Skills used by Traps have 50% increased Area of Effect
When your Traps Trigger, your nearby Traps also Trigger
Cluster Jewel Passive /2

Cluster Jewel Passive /2

CategoryNameShow Full Descriptions
NotableChip Away
BrandDmgNotable
Brand Recall grants 20% increased Brand Attachment range to recalled Brands
Brand Recall has 4% increased Cooldown Recovery Rate per Brand, up to a maximum of 40%
NotableDisciples
MinionDmgHeraldSkillsNotable
Minions deal 20% increased Damage while you are affected by a Herald
Summoned Sentinels have 25% increased Cooldown Recovery Rate
Elevated modifier List /3

Elevated modifier List /3

NameLvModsElevated Mods
of Shaping80(10–15)% increased Cooldown Recovery Rate
Group: 2573
(16–20)% increased Cooldown Recovery Rate
of the Crusade75(6–10)% increased Cooldown Recovery Rate
Group: 2573
(11–15)% increased Cooldown Recovery Rate
of the Crusade80(11–15)% increased Cooldown Recovery Rate
Group: 2573
(16–20)% increased Cooldown Recovery Rate

Community Wiki

Wiki Edit

Cooldown

Cooldown is a keyword and means an interval to the next use, and is counted in seconds. The next use can be performed after cooldown time passes, except when there are stored uses.

Mechanic

Cooldown usually starts after first action of using skill known as cast time, but there could be exceptions. If cast time is 1 second and cooldown is 4 seconds the next use of skill can be started after 5 seconds.

Certain skills will begin its cooldown when the effect expires instead of after cast time end (Ex. all Guard skills, Withering Step).

If there are stored uses, cooldown stacks after consuming uses of skill and do not overlap. Example: skill has 3 uses, cooldown is 8 seconds, then all uses can be consumed on demand, for example in 3 seconds. Cooldown stacks and each use of skill will be recovered after each cooldown ends. In other words, all 3 uses will be recovered after all 3 cooldowns end, after 24 seconds (3 x 8 second), since start first cooldown.

The cooldown can be bypassed by specific mechanics depending on the skill e.g. Cold Snap and Flicker Strike's cooldown can be bypassed by consuming a Frenzy Charge.

Cooldown time can be changed with different sources of Cooldown Recovery Rate. Cooldown Recovery Rate changes the rate of cooldowns recovering, not the cooldown timer. For example, a 50% increased Cooldown Recovery Speed on a skill on a 6 second cooldown will change the cooldown period to 4 seconds (6 / (1 + 0.5)), not 3 seconds (6 * (1 - 0.5)).

Vaal skills have a property where changes to duration (for Vaal skills with the "Duration" tag) also changes the cooldown period of the skill.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.