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Discharge
Level: (1—20)
Cost: (13—25) Mana
Cooldown Time: 2.00 sec
Cast Time: 0.75 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 600%
Radius: 30
Requires Level (28—70), (67—155) Int
Discharge all the character's charges to deal elemental damage to all nearby monsters.
Deals (69—639) to (206—1918) base Lightning Damage per Power Charge removed
Deals (110—1023) to (165—1535) base Fire Damage per Endurance Charge removed
Deals (110—1023) to (165—1535) base Cold Damage per Frenzy Charge removed
60% less Damage with Ailments
Base radius is 3 metres
15% more Area of Effect per Charge removed
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)

Additional Effects From Quality:
(0—10)% chance to deal Damage without removing Charges
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /1
ActQuestNPCCharacter
3Sever the Right HandClarissaAll Classes
Level Effect /40
Implicit
CooldownTime: 2000
Base radius is 3 metres
15% more Area of Effect per Charge removed
60% less Damage with Ailments
LevelRequires LevelIntManaBase DamageDeals 69 to 206 base Lightning Damage per Power Charge removedDeals 110 to 165 base Fire Damage per Endurance Charge removedDeals 110 to 165 base Cold Damage per Frenzy Charge removedExperience
1286713100%, 100%, 100%69, 206110, 165110, 165199,345
2317314100%, 100%, 100%82, 247132, 197132, 197285,815
3347915100%, 100%, 100%98, 295157, 236157, 236401,344
4378516100%, 100%, 100%117, 350187, 280187, 280554,379
5409216100%, 100%, 100%138, 414221, 331221, 331477,437
6429617100%, 100%, 100%154, 462247, 370247, 370583,786
74410018100%, 100%, 100%172, 516275, 412275, 412710,359
84610418100%, 100%, 100%191, 574306, 459306, 4591,355,511
94810919100%, 100%, 100%213, 638340, 510340, 5101,138,877
105011319100%, 100%, 100%236, 709378, 567378, 5671,368,233
115211720100%, 100%, 100%262, 786419, 629419, 6291,638,338
125412120100%, 100%, 100%290, 871464, 697464, 6971,956,648
135612521100%, 100%, 100%321, 964514, 771514, 7713,655,184
145813021100%, 100%, 100%355, 1066569, 853569, 8533,017,327
156013422100%, 100%, 100%393, 1178628, 942628, 9427,759,995
166213822100%, 100%, 100%434, 1301694, 1040694, 104015,138,193
176414223100%, 100%, 100%478, 1435765, 1148765, 114826,083,825
186614624100%, 100%, 100%527, 1582844, 1265844, 126562,620,247
196815124100%, 100%, 100%581, 1742929, 1394929, 1394211,708,088
207015525100%, 100%, 100%639, 19181023, 15351023, 1535
217225100%, 100%, 100%703, 21101126, 16881126, 1688
227426100%, 100%, 100%773, 23201238, 18561238, 1856
237626100%, 100%, 100%850, 25501360, 20401360, 2040
247827100%, 100%, 100%934, 28011494, 22411494, 2241
258027100%, 100%, 100%1025, 30751640, 24601640, 2460
268228100%, 100%, 100%1124, 33731799, 26991799, 2699
278428100%, 100%, 100%1233, 37001973, 29601973, 2960
288629100%, 100%, 100%1352, 40552163, 32442163, 3244
298830100%, 100%, 100%1481, 44432370, 35552370, 3555
309030100%, 100%, 100%1622, 48672596, 38932596, 3893
319130100%, 100%, 100%1697, 50922716, 40742716, 4074
329231100%, 100%, 100%1776, 53282842, 42622842, 4262
339331100%, 100%, 100%1858, 55742973, 44592973, 4459
349431100%, 100%, 100%1944, 58313110, 46653110, 4665
359531100%, 100%, 100%2033, 60993253, 48793253, 4879
369632100%, 100%, 100%2126, 63793402, 51033402, 5103
379732100%, 100%, 100%2224, 66713558, 53373558, 5337
389832100%, 100%, 100%2325, 69763721, 55813721, 5581
399933100%, 100%, 100%2431, 72943890, 58353890, 5835
4010033100%, 100%, 100%2542, 76264067, 61014067, 6101
Attribute /11

Discharge

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeRandomlyOrb of Chance
AcronymAilment
IdDischarge
DropLevel 28
BaseType Discharge
Class Skill Gems
TargetTypesAny
TypeSpell, Damage, Area, Multicastable, Triggerable, Fire, Cold, Lightning, CanRapidFire, AreaSpell, Nova, Cooldown
ItemTypeMetadata/Items/Gems/SkillGemDischarge
ActiveSkillsCodedischarge
Referencepoe.ninja, Community Wiki
Crucible Weapon /1
WeightDesc
1000 (T5)Discharge and Voltaxic Burst are Cast at the targeted location instead of around you
Version history /12
VersionChanges
3.26.0
  • Discharge of Misery: Now has 210% Effectiveness of Added Damage at all gem levels (previously 180%), and has 20% more Area of Effect per Charge removed (previously 15%). Now deals 25 to 75 Lightning Damage per Power Charge removed at gem level 1 (previously 21 to 63), scaling up to 234 to 701 at gem level 20 (previously 195 to 584). Now deals 40 to 60 Fire Damage per Endurance Charge removed at gem level 1 (previously 33 to 50), scaling up to 374 to 561 at gem level 20 (previously 311 to 467). Now deals 40 to 60 Cold Damage per Frenzy Charge removed at gem level 1 (previously 33 to 50), up to 374 to 561 at gem level 20 (previously 311 to 467).
  • Fixed a bug where the Discharge Skill used by Monsters had no area of effect and as a result dealt no damage.
  • 3.23.0
    Discharge:
    • Now has 15% more Area of Effect per charge consumed at all gem levels (previously 20% increased). The base radius of Discharge is also now described on the gem.
    3.17.0
  • Discharge: Now deals 69 to 206 base Lightning Damage per Power Charge removed at gem level 1 (previously 62 to 185), up to 639 to 1918 at gem level 20 (previously 432 to 1297). Now deals 110 to 165 base Fire Damage per Endurance Charge removed at gem level 1 (previously 99 to 148), up to 1023 to 1535 at gem level 20 (previously 692 to 1037). Now deals 110 to 165 base Cold Damage per Frenzy Charge removed at gem level 1 (previously 99 to 148), up to 1023 to 1535 at gem level 20 (previously 692 to 1037). Now has 600% Effectiveness of Added Damage at all gem levels (previously 450%). Now has 60% less Damage with Ailments" (previously 55%).
  • 3.16.0
  • Discharge now has 55% less Damage with Ailments (previously 30%). Because of base Ignite damage changes, Ignite with the skill is now 60.7% higher.
  • 3.15.0

    Discharge:
    3.13.0
    • Discharge no longer has an attack time override. The skill's actual cast time is now used to calculate damage scaling against other players.
    3.12.0
    • The following skills have received visual updates: Lightning Strike, Fire Storm, Ice Storm (from The Whispering Ice), Caustic Arrow, Smoke Mine, Discharge and all Curses,

    Discharge
    Updated: Discharge now has a cooldown, and a much higher added damage effectiveness and base area of effect, to encourage large, individual Discharge casts that consume many charges over the rapidfire Discharge usage often triggered by other sources. There is a Threshold jewel which drastically lowers this cooldown for players who seek a Discharge playstyle similar to the older version of the spell.
  • The "increased Discharge Radius" Labyrinth Enchantment has been replaced with a new enchantment granting Discharge +3/+5 to Radius. Existing items with this enchantment are unaffected.
  • 3.9.0

    Discharge
    3.6.0
    Discharge
  • Fixed a bug which caused monsters that use Discharge to fail to play their casting animation while doing so.
  • 3.5.0
  • Added physics interactions to many skills, including Abyssal Cry, Blade Flurry, Blade Vortex, Blink and Mirror Arrow, all Curses, Desecrate, Discharge, Earthquake, Enduring Cry, Frost Bomb, Ice Crash, Ice Nova, Leap Slam, Lightning Warp, the Offering skills, Orb of Storms, Rallying Cry, Shield Charge, Sweep, and Wither.
  • 2.4.0
  • Discharge now deals 35% less damage when triggered.
  • 2.0.0
  • Discharge: Damage increased at lower levels. It now grants 0.5% increased area of effect radius per 1% of quality (was 1% per 1% quality). Critical Strike Chance has been reduced from 8% to 7%.
  • Discharge
    Level: (1—20)
    Cost: (13—25) Mana
    Cooldown Time: 2.00 sec
    Cast Time: 0.75 sec
    Critical Strike Chance: 7.00%
    Effectiveness of Added Damage: 600%
    Radius: 30
    Requires Level (28—70), (67—155) Int
    Discharge all the character's charges to deal elemental damage to all nearby monsters.
    Deals (69—639) to (206—1918) base Lightning Damage per Power Charge removed
    Deals (110—1023) to (165—1535) base Fire Damage per Endurance Charge removed
    Deals (110—1023) to (165—1535) base Cold Damage per Frenzy Charge removed
    60% less Damage with Ailments
    Base radius is 3 metres
    15% more Area of Effect per Charge removed
    base skill show average damage instead of dps [1]
    is area damage [1]
    (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)

    Additional Effects From Quality:
    (0—10)% chance to deal Damage without removing Charges
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Supported By /109
  • Active Type: Spell, Damage, Area, Multicastable, Triggerable, Fire, Cold, Lightning, CanRapidFire, AreaSpell, Nova, Cooldown
  • AddedFireDamage
    Added Fire Damage Support
    Supports any skill that hits enemies.
    Knockback
    Knockback Support
    Supports any skill that hits enemies.
    LifeLeech
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Stun
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    ColdtoFire
    Cold to Fire Support
    Supports any skill that hits enemies.
    IronWill
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    FirePenetration
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    IncreasedBurnDuration
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    CastOnMeleeKill
    Cast on Melee Kill Support
    Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Empower
    Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    CastOnDmgTaken
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Brutality
    Brutality Support
    Supports any skill that deals damage.
    AddedFireDamagePlus
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    BrutalityPlus
    Awakened Brutality Support
    Supports any skill that deals damage.
    IncreasedBurnDurationPlus
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    FirePenetrationPlus
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    EmpowerPlus
    Awakened Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    Fragility
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    LifeTap
    Lifetap Support
    Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
    ObliterationSupport
    Annihilation Support
    Supports any skill that hits enemies.
    TransfusionSupport
    Transfusion Support
    Supports non-blessing spells.
    AddedColdDamage
    Added Cold Damage Support
    Supports any skill that hits enemies.
    CullingStrike
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    ChancetoFlee
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind
    Blind Support
    Supports any skill that hits enemies.
    ColdPenetration
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    CastOnCrit
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    CastOnDeath
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    enhance
    Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    BreakBlock
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    FrenzyChargeOnShatter
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    DamageAgainstChilled
    Hypothermia Support
    Supports any skill that deals damage.
    Poison
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    VoidManipulation
    Void Manipulation Support
    Supports any skill that deals damage.
    SupportRapidDecayGem
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    LesserPoison
    Chance to Poison Support
    Supports any skill that hits enemies.
    DeadlyAilments
    Deadly Ailments Support
    Supports any skill that hits enemies.
    VileToxins
    Vile Toxins Support
    Supports any skill that hits enemies.
    AddedColdDamagePlus
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    CastOnCritPlus
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    ColdPenetrationPlus
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    DeadlyAilmentsPlus
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    SupportRapidDecayPlus
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    VoidManipulationPlus
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    enhanceplus
    Awakened Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    SecondWindSupport
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Sadism
    Sadism Support
    Supports any skill that hits enemies.
    CastonWardBreak
    Cast on Ward Break Support
    Each supported spell skill will be triggered when your Ward breaks. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Machinations
    Machinations Support
    Supports skills that hit enemies. Cannot modify the skills of minions.
    CullingStrike
    Cull the Weak Support
    Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
    LethalDoseSupport
    Lethal Dose Support
    Supports any skill that hits enemies.
    UnholyTrinitySupport
    Unholy Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    IncreasedAOE
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    AddedLightningDamage
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    IncreasedCriticalStrikes
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    IncreasedCriticalDamage
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    AddedChaosDamage
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    IncreasedQuality
    Item Rarity Support
    Supports any skill that can kill enemies.
    FasterCast
    Faster Casting Support
    Supports non-instant spell skills.
    ConcentratedAOE
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    ChancetoIgnite
    Combustion Support
    Supports any skill that hits enemies.
    ElementalProliferation
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    LightningPenetration
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    ElementalPenetration
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Echo
    Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    PowerCharges
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    CurseOnHit
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    CastOnStun
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Enlighten
    Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    PhysicalToLightning
    Physical to Lightning Support
    Supports any skill that hits enemies.
    OnslaughtOnSlayingShocked
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    ControlledDestructionGem
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    ElementalFocus
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    CastWhileChanneling
    Cast while Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    IgniteProliferation
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Decay
    Decay Support
    Supports any skill that hits enemies.
    Efficacy
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Immolate
    Immolate Support
    Supports any skill that hits enemies.
    UnboundAilments
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    ArcaneSurge
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    SummonPhantasm
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    BoneChillSupport
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    EnergyShieldLeechsupport
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    SpellFocusSupport
    Intensify Support
    Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
    AddedChaosDamagePlus
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    AddedLightningDamagePlus
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    CastWhileChannelingPlus
    Awakened Cast While Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    ControlledDestructionPlus
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    CurseOnHitPlus
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    ElementalFocusPlus
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    IncreasedAOEPlus
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    LightningPenetrationPlus
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    EchoPlus
    Awakened Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    UnboundAilmentPlus
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Enlightenplus
    Awakened Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    ManaweaveSupportGem
    Archmage Support
    Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
    TrinitySupportGem
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    PureShockSupportGem
    Overcharge Support
    Supports any skill that hits enemies.
    SpellBlade
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour
    Devour Support
    Supports any skill that hits enemies.
    Sacrifice
    Sacrifice Support
    Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
    InverttheRules
    Invert the Rules Support
    Supports any skill that hits enemies.
    Echo
    Greater Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, brand skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    CooldownRecovery
    Cooldown Recovery Support
    Supports skills that have a cooldown. Cannot modify the skills of minions.
    FrostmageSupport
    Frostmage Support
    Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
    Devour
    Greater Devour Support
    Supports any skill that hits enemies.
    MinionPactSuppor
    Minion Pact Support
    Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
    LivingLightningSupportGem
    Living Lightning Support
    Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
    Eclipse
    Eclipse Support
    Supports any skill gem. Cannot support skills that don't come from gems.
    Microtransactions /2
    FlareDischarge
    Flare Discharge Effect
    Your Discharge becomes an explosive flare effect.
    CelestialDischargeEffect
    Celestial Discharge Effect
    Your Discharge becomes a Celestial Effect.
    Discharge Unique /1
    DischargeThresholdJewel
    (7—10)% increased Elemental Damage
    With at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect
    With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms
    With at least 40 Intelligence in Radius, Discharge deals 60% less Damage
    Vendor recipe
    Unique Item Recipe /1
    OfferYour OfferNote
    Endless Misery
    1x Discharge 20Q
    1x Second Wind Support 20Q
    1x Concentrated Effect Support 20Q
    3.23 Recipe removed
    Discharge Monster /10
    NameModifiersSpectre
    Undying Grapplermonster gain power charge on kin death [1]
    monster uses flicker strike text [1]
    monster casts discharge text [1]
    Y
    Shavronne's Gemlingmonster uses flicker strike text [1]
    monster casts discharge text [1]
    Y
    Augmented Grapplermonster uses flicker strike text [1]
    monster casts discharge text [1]
    monster casts conductivity text [1]
    monster gain power charge on kin death [1]
    Y
    Wonderwalkermonster gain power charge on kin death [1]
    monster uses flicker strike text [1]
    monster casts discharge text [1]
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    50% chance to gain a Power Charge on Hit
    Gain 25% of Physical Damage as Extra Fire Damage
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    monster casts puncture text [1]
    monster is invasion boss [1]
    Y
    Granitecrush25% increased maximum Life
    20% increased Character Size
    display monster uses whirling blades text [1]
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    100% increased Movement Speed
    50% chance to gain a Power Charge on Hit
    50% chance to gain a Frenzy Charge on Hit
    50% chance to gain an Endurance Charge on Hit
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    Bin'aia, Crimson Rain15000% increased Rarity of Items Dropped
    Monsters grant 100% increased Experience
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Shadow Lurkermonster gain power charge on kin death [1]
    monster uses flicker strike text [1]
    monster casts discharge text [1]
    Y
    Shaped Undying Grapplermonster gain power charge on kin death [1]
    monster uses flicker strike text [1]
    monster casts discharge text [1]
    monster no drops or experience [1]
    Y
    Effigy of Artificemonster gain power charge on kin death [1]
    monster uses flicker strike text [1]
    monster casts discharge text [1]
    50% chance to gain a Power Charge on Hit
    Gain 25% of Physical Damage as Extra Fire Damage
    Y
    Forged GrapplerY

    Community Wiki

    Edit

    Discharge

    Discharge is a spell that consumes all of the player's charges (specifically Frenzy Charges, Power Charges and Endurance Charges) to deal elemental damage per charge consumed in an area around them.

    Skill functions and interactions

    • Area of effect: All damage from expended charges is dealt simultaneously within an area centered on the caster. This area can be altered with area of effect modifiers and the number of charges used.

    • Charge bonuses: Any bonuses granted by charges that are being consumed will be applied to that cast of Discharge. For example, consuming three Power Charges will still cause that cast of Discharge to have +120% increased chance to critically strike. Once Discharge is finished casting, the charges are gone and their bonuses will no longer apply.

    • Charge gain: This skill will apply charge-gaining effects after the loss of the charges consumed to cast it. For example, critical hits while wearing the Voll's Protector armor will cause a number of Power Charges to remain after casting equal to the number of enemies hit (up to the character's charge cap). The same effect applies to Frenzy Charges gained from kills under the Blood Rage buff or Poacher's Mark charge-gaining effects. The Power Charge On Critical Support gem gives a chance to gain only one power charge after every cast, regardless of the number of monsters hit.

    • Minimum charges: Discharge needs to remove charges for its damage to be increased, and increases to Minimum Charges, such as the +1 to Minimum Endurance Charges from Disciple of the Unyielding, don't allow those charges to be removed. Therefore increasing minimum charges will decrease the damage of discharge as the player is effectively reducing their maximum consumable charges.

    • Cooldown: Discharge has a cooldown of 2 seconds, which can be modified by sources such as Second Wind Support. The unique threshold jewel Endless Misery sets the cooldown to 250ms, which overrides all other cooldowns and cannot be further modified by any sources.

    • Spell Totem Support: Discharge cannot be linked to Spell Totem Support.

    Version history

    VersionChanges
    3.17.0
  • Discharge now deals 69 to 206 base Lightning Damage per Power Charge removed at gem level 1 (previously 62 to 185), up to 639 to 1918 at gem level 20 (previously 432 to 1297).
  • Now deals 110 to 165 base Fire Damage per Endurance Charge removed at gem level 1 (previously 99 to 148), up to 1023 to 1535 at gem level 20 (previously 692 to 1037).
  • Now deals 110 to 165 base Cold Damage per Frenzy Charge removed at gem level 1 (previously 99 to 148), up to 1023 to 1535 at gem level 20 (previously 692 to 1037).
  • Now has 600% Effectiveness of Added Damage at all gem levels (previously 450%).
  • Now has 60% less Damage with Ailments" (previously 55%).
  • 3.16.0
  • Now has 55% less Damage with Ailments (previously 30%).
  • Because of base Ignite damage changes, Ignite with the skill is now 60.7% higher.
  • 3.15.0
  • Now deals 62 to 186 base Lightning Damage per Power Charge removed at gem level 1 (previously 56 to 203), up to 432 to 1297 base Lightning Damage at gem level 20 (previously 394 to 1422).
  • Now deals 99 to 148 base Cold Damage per Frenzy Charge removed at gem level 1 (previously 81 to 121), up to 692 to 1037 base Cold Damage at gem level 20 (previously 566 to 849).
  • 3.13.0
  • PvP Changes: No longer has an attack time override. The skill's actual cast time is now used to calculate damage scaling against other players.
  • 3.12.0
    ''Discharge now has a cooldown, and a much higher added damage effectiveness and base area of effect, to encourage large, individual Discharge casts that consume many charges over the rapidfire Discharge usage often triggered by other sources. There is Endless Misery|a Threshold jewel which drastically lowers this cooldown for players who seek a Discharge playstyle similar to the older version of the spell.''
  • Now has a larger base area of effect.
  • Now has an added damage effectiveness of 450%.
  • Now deals 56 to 203 base lightning damage per power charge removed at gem level 1, up to 394 to 1422 base lightning damage at gem level 20.
  • Now deals 99 to 148 base fire damage per endurance charge removed at gem level 1, up to 692 to 1037 base fire damage at gem level 20.
  • Now deals 81 to 121 base cold damage per frenzy charge removed at gem level 1, up to 566 to 849 base cold damage at gem level 20.
  • Now has 20% increased area of effect per charge consumed.
  • Now deals 30% less damage with Ailments.
  • The "{{c|craft|increased Discharge Radius}}" Labyrinth Enchantment has been replaced with a new enchantment granting Discharge +3/+5 to Radius. Existing items with this enchantment are unaffected.
  • 3.9.0
  • Discharge no longer has a target cap of 30 monsters.
  • 3.6.0
  • Mana Cost at gem level 1 is now 13 (was 24).
  • Mana Cost at gem level 20 is now 25 (was 47).
  • Now has a cast time of 0.75 seconds (from 1 second).
  • Now deals 5 to 93 Lightning damage per Power Charge removed at gem level 1 (from 4 to 77) and 34 to 651 Lighting damage per Power Charge removed at gem level 20 (from 31 to 589).
  • Now deals 35 to 52 Fire damage per Endurance Charge removed at gem level 1 (from 29 to 43) and 244 to 365 Fire damage per Endurance Charge removed at gem level 20 (from 221 to 331).
  • Now deals 29 to 43 Cold damage per Frenzy Charge removed at gem level 1 (from 24 to 36) and 199 to 299 Cold damage per Frenzy Charge removed at gem level 20 (from 180 to 271).
  • Discharge can no longer be linked to Spell Totem Support (undocumented).
  • 2.4.0
  • Discharge now deals 35% less damage when triggered.
  • 2.3.0e
  • The number of targets that Discharge can hit has been increased from 20 to 30.
  • 2.0.2
  • The graphical performance of Discharge has been improved - it now only plays the dominant effect if you have multiple charge types.
  • 2.0.0
  • Damage increased at lower levels.
  • It now grants 0.5% increased area of effect radius per 1% of quality (was 1% per 1% quality).
  • Critical Strike Chance has been reduced from 8% to 7%.
  • 1.0.0
  • Mana cost increased.
  • 0.10.8
  • Damage increased.
  • 0.10.0
  • Early levels improved by around 20%.
  • 0.9.12s
  • Damage progression increased. By skill level 15, it's doing 29% more damage than before.
  • 0.9.9
  • Slight buff to damage.
  • 0.9.7
  • Discharge's damage has been nerfed.
  • 0.9.5g
  • Reduced the Critical Strike chance.
  • 0.9.4
  • Reduced the damage.
  • Fixed Discharge not granting Charges for hitting/killing enemies.
  • 0.9.3
  • Discharge has been added to the game.

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