品质额外效果:
等级效果 /40
固定 |
---|
基础范围为 3 米 每移除一个能量球,效果范围总增 15% 异常状态伤害总降 60% (伤害类异常状态包括流血、点燃和中毒) |
等级 | 需求等级 | 智慧 | 消耗 | 每消耗 1 个暴击球,造成 69 - 206 基础闪电伤害 | 每消耗 1 个耐力球,造成 110 - 165 基础火焰伤害 | 每消耗 1 个狂怒球,造成 110 - 165 基础冰霜伤害 | 经验值 |
---|---|---|---|---|---|---|---|
1 | 28 | 67 | 13 | 69, 206 | 110, 165 | 110, 165 | 199,345 |
2 | 31 | 73 | 14 | 82, 247 | 132, 197 | 132, 197 | 285,815 |
3 | 34 | 79 | 15 | 98, 295 | 157, 236 | 157, 236 | 401,344 |
4 | 37 | 85 | 16 | 117, 350 | 187, 280 | 187, 280 | 554,379 |
5 | 40 | 92 | 16 | 138, 414 | 221, 331 | 221, 331 | 477,437 |
6 | 42 | 96 | 17 | 154, 462 | 247, 370 | 247, 370 | 583,786 |
7 | 44 | 100 | 18 | 172, 516 | 275, 412 | 275, 412 | 710,359 |
8 | 46 | 104 | 18 | 191, 574 | 306, 459 | 306, 459 | 1,355,511 |
9 | 48 | 109 | 19 | 213, 638 | 340, 510 | 340, 510 | 1,138,877 |
10 | 50 | 113 | 19 | 236, 709 | 378, 567 | 378, 567 | 1,368,233 |
11 | 52 | 117 | 20 | 262, 786 | 419, 629 | 419, 629 | 1,638,338 |
12 | 54 | 121 | 20 | 290, 871 | 464, 697 | 464, 697 | 1,956,648 |
13 | 56 | 125 | 21 | 321, 964 | 514, 771 | 514, 771 | 3,655,184 |
14 | 58 | 130 | 21 | 355, 1066 | 569, 853 | 569, 853 | 3,017,327 |
15 | 60 | 134 | 22 | 393, 1178 | 628, 942 | 628, 942 | 7,759,995 |
16 | 62 | 138 | 22 | 434, 1301 | 694, 1040 | 694, 1040 | 15,138,193 |
17 | 64 | 142 | 23 | 478, 1435 | 765, 1148 | 765, 1148 | 26,083,825 |
18 | 66 | 146 | 24 | 527, 1582 | 844, 1265 | 844, 1265 | 62,620,247 |
19 | 68 | 151 | 24 | 581, 1742 | 929, 1394 | 929, 1394 | 211,708,088 |
20 | 70 | 155 | 25 | 639, 1918 | 1023, 1535 | 1023, 1535 | |
21 | 72 | 25 | 703, 2110 | 1126, 1688 | 1126, 1688 | ||
22 | 74 | 26 | 773, 2320 | 1238, 1856 | 1238, 1856 | ||
23 | 76 | 26 | 850, 2550 | 1360, 2040 | 1360, 2040 | ||
24 | 78 | 27 | 934, 2801 | 1494, 2241 | 1494, 2241 | ||
25 | 80 | 27 | 1025, 3075 | 1640, 2460 | 1640, 2460 | ||
26 | 82 | 28 | 1124, 3373 | 1799, 2699 | 1799, 2699 | ||
27 | 84 | 28 | 1233, 3700 | 1973, 2960 | 1973, 2960 | ||
28 | 86 | 29 | 1352, 4055 | 2163, 3244 | 2163, 3244 | ||
29 | 88 | 30 | 1481, 4443 | 2370, 3555 | 2370, 3555 | ||
30 | 90 | 30 | 1622, 4867 | 2596, 3893 | 2596, 3893 | ||
31 | 91 | 30 | 1697, 5092 | 2716, 4074 | 2716, 4074 | ||
32 | 92 | 31 | 1776, 5328 | 2842, 4262 | 2842, 4262 | ||
33 | 93 | 31 | 1858, 5574 | 2973, 4459 | 2973, 4459 | ||
34 | 94 | 31 | 1944, 5831 | 3110, 4665 | 3110, 4665 | ||
35 | 95 | 31 | 2033, 6099 | 3253, 4879 | 3253, 4879 | ||
36 | 96 | 32 | 2126, 6379 | 3402, 5103 | 3402, 5103 | ||
37 | 97 | 32 | 2224, 6671 | 3558, 5337 | 3558, 5337 | ||
38 | 98 | 32 | 2325, 6976 | 3721, 5581 | 3721, 5581 | ||
39 | 99 | 33 | 2431, 7294 | 3890, 5835 | 3890, 5835 | ||
40 | 100 | 33 | 2542, 7626 | 4067, 6101 | 4067, 6101 |
Attribute /9
解放
Key | Value |
---|---|
Cost | iLvl 1: 普通: 1x机会石 |
关键字 | 异常状态 |
DropLevel | 28 |
BaseType | 解放 |
Class | 技能宝石 |
TargetTypes | 任何 |
Type | 法术, 伤害, 范围, 法术可重复, 可触发, 火焰, 冰冷, 闪电, 可齐射, 范围法术, 新星, 冷却 |
ItemType | Metadata/Items/Gems/SkillGemDischarge |
Reference | poe.ninja, Community Wiki |
古神熔炉 武器 /1
比重 | Desc |
---|---|
1000 (T5) | 解放和雷电魔爆不在周身施放,改为在目标位置施放 |
品质额外效果:
商城 /2
被辅助 /84
解放 怪物 /10
名字 | 词缀 | 幽魂 |
---|---|---|
不朽格斗者 | monster gain power charge on kin death [1] monster uses flicker strike text [1] monster casts discharge text [1] | Y |
薛朗石像 | monster uses flicker strike text [1] monster casts discharge text [1] | Y |
强化捕捉者 | monster uses flicker strike text [1] monster casts discharge text [1] monster casts conductivity text [1] monster gain power charge on kin death [1] | Y |
奇迹修士 | monster gain power charge on kin death [1] monster uses flicker strike text [1] monster casts discharge text [1] 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% 击中时有 50% 的几率获得暴击球 获得额外火焰伤害, 其数值等同于物理伤害的 25% monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster casts puncture text [1] monster is invasion boss [1] | Y |
崩岩 | 生命上限提高 25% 角色体型增大 20% display monster uses whirling blades text [1] 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% 移动速度加快 100% 击中时有 50% 的几率获得暴击球 击中时有 50% 的几率获得狂怒球 击中时有 50% 的几率获得耐力球 monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
绯红之雨宾妮雅 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
阴影潜伏者 | monster gain power charge on kin death [1] monster uses flicker strike text [1] monster casts discharge text [1] | Y |
不朽格斗者(塑) | monster gain power charge on kin death [1] monster uses flicker strike text [1] monster casts discharge text [1] monster no drops or experience [1] | Y |
巧匠塑像 | monster gain power charge on kin death [1] monster uses flicker strike text [1] monster casts discharge text [1] 击中时有 50% 的几率获得暴击球 获得额外火焰伤害, 其数值等同于物理伤害的 25% | Y |
铸炼格斗者 | Y |
Community Wiki
Discharge
Discharge is a spell that consumes all of the player's charges (specifically Frenzy Charges, Power Charges and Endurance Charges) to deal elemental damage per charge consumed in an area around them.
Skill functions and interactions
Area of effect: All damage from expended charges is dealt simultaneously within an area centered on the caster. This area can be altered with area of effect modifiers and the number of charges used.
Charge bonuses: Any bonuses granted by charges that are being consumed will be applied to that cast of Discharge. For example, consuming three Power Charges will still cause that cast of Discharge to have +120% increased chance to critically strike. Once Discharge is finished casting, the charges are gone and their bonuses will no longer apply.
Charge gain: This skill will apply charge-gaining effects after the loss of the charges consumed to cast it. For example, critical hits while wearing the Voll's Protector armor will cause a number of Power Charges to remain after casting equal to the number of enemies hit (up to the character's charge cap). The same effect applies to Frenzy Charges gained from kills under the Blood Rage buff or Poacher's Mark charge-gaining effects. The Power Charge On Critical Support gem gives a chance to gain only one power charge after every cast, regardless of the number of monsters hit.
Minimum charges: Discharge needs to remove charges for its damage to be increased, and increases to Minimum Charges, such as the +1 to Minimum Endurance Charges from Disciple of the Unyielding, don't allow those charges to be removed. Therefore increasing minimum charges will decrease the damage of discharge as the player is effectively reducing their maximum consumable charges.
Cooldown: Discharge has a cooldown of 2 seconds, which can be modified by sources such as Second Wind Support. The unique threshold jewel Endless Misery sets the cooldown to 250ms, which overrides all other cooldowns and cannot be further modified by any sources.
Spell Totem Support: Discharge cannot be linked to Spell Totem Support.
Version history
Version | Changes |
---|---|
3.17.0 |
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3.16.0 |
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3.15.0 |
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3.13.0 |
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3.12.0 |
''Discharge now has a cooldown, and a much higher added damage effectiveness and base area of effect, to encourage large, individual Discharge casts that consume many charges over the rapidfire Discharge usage often triggered by other sources. There is Endless Misery|a Threshold jewel which drastically lowers this cooldown for players who seek a Discharge playstyle similar to the older version of the spell.'' |
3.9.0 |
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3.6.0 |
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2.4.0 |
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2.3.0e |
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2.0.2 |
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2.0.0 |
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1.0.0 |
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0.10.8 |
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0.10.0 |
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0.9.12s |
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0.9.9 |
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0.9.7 |
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0.9.5g |
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0.9.4 |
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0.9.3 |
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