盗猎者印记
等级: (1–20)
消耗: (16–33) 点魔力
施放间隔: 0.50 秒
范围: 16
需求 等级 (16–70), (41–155) 敏捷
诅咒单个敌人,降低它的物理伤害减免,并使它受到的任何击中都附加物理伤害。攻击它会获得生命和魔力,击败它会获得一个狂怒球。你每次只能标记一种印记。
击败被诅咒敌人有 100% 的几率获得狂怒球
被诅咒的敌人被攻击击中时获得 (15–50) 生命
被诅咒的敌人被攻击击中时获得 (8–25) 魔力
被诅咒敌人 -20% 物理伤害减免
对抗被诅咒的敌人时,击中附加 (3–30)(4–45) 点物理伤害

品质额外效果:
被诅咒的敌人被击中时有 (0–5)% 的几率提供一个狂怒球
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Poacher's Mark
使命 /2
等级效果 /40
固定
-20% 额外物理伤害减免
等级需求等级敏捷消耗经验值
116411649,725
220501795,714
3245818169,595
4286719199,345
5317321285,815
6347922401,344
7378523554,379
8409224755,049
94398251,016,533
1046104261,898,602
1149111261,964,019
1252117272,573,731
1355123284,676,439
1458130293,017,327
1560134297,823,001
16621383015,264,208
17641423126,272,845
18661463162,872,274
196815132212,023,122
207015533
217234
227434
237635
247836
258036
268237
278438
288639
298839
309040
319140
329241
339341
349442
359542
369642
379743
389843
399943
4010044
Attribute /10

盗猎者印记

KeyValue
CostiLvl 1: 普通: 1x改造石
关键字Hit, 诅咒
DropLevel 16
BaseType 盗猎者印记
Class 技能宝石
TargetTypes地面, 敌人,
Type法术, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 附加诅咒, 可齐射, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Mark
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemPoachersMark
Referencepoe.ninja, Community Wiki
盗猎者印记
等级: (1–20)
消耗: (16–33) 点魔力
施放间隔: 0.50 秒
范围: 16
需求 等级 (16–70), (41–155) 敏捷
诅咒单个敌人,降低它的物理伤害减免,并使它受到的任何击中都附加物理伤害。攻击它会获得生命和魔力,击败它会获得一个狂怒球。你每次只能标记一种印记。
击败被诅咒敌人有 100% 的几率获得狂怒球
被诅咒的敌人被攻击击中时获得 (15–50) 生命
被诅咒的敌人被攻击击中时获得 (8–25) 魔力
被诅咒敌人 -20% 物理伤害减免
对抗被诅咒的敌人时,击中附加 (3–30)(4–45) 点物理伤害
base deal no damage [1]

品质额外效果:
被诅咒的敌人被击中时有 (0–5)% 的几率提供一个狂怒球
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Poacher's Mark
商城 /1
Primal Poacher's Mark Effect
Your Poacher's Mark visuals are replaced with a primal effect.
被辅助 /14
  • 主动类型: 法术, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 附加诅咒, 可齐射, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Mark
  • 陷阱(辅)
    辅助法术技能,或使用弓类或法杖的攻击技能。你不再使用被辅助的技能,而是投掷陷阱,当一个敌人接近时为你使用该技能。陷阱无法使用吟唱技能。
    快速施法(辅)
    辅助非瞬发法术技能。
    法术图腾(辅)
    辅助非触发类法术技能,你将不再直接施放被辅助的法术,而是召唤一个图腾为你施放该法术。
    链爆地雷(辅)
    辅助法术技能,或使用弓类或法杖的攻击技能。你不再使用被辅助的技能,而是投掷地雷,当你将地雷引爆时为你使用该技能。地雷无法使用吟唱技能。
    施法回响(辅)
    辅助法术技能,使其施放时自动重复一次。无法辅助瓦尔技能、图腾技能、持续吟唱技能、触发技能、瞬发技能、反击技能、闪现技能或有保留效果的技能。
    死亡时施放(辅)
    你被击败时触发所有被辅助的法术。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱类技能或有保留效果的技能无法被触发。
    受伤时施放(辅)
    所有被辅助的法术技能会记录你受到的伤害,当受到的总伤害达到阈值时触发。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。
    晕眩时施放(辅)
    你被晕眩时有几率触发所有被辅助的法术技能。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。
    秘术增强(辅)
    所有被辅助的法术技能会记录你消耗的魔力,当消耗的总魔力达到阈值时提供一个增益效果。不能辅助图腾、陷阱、地雷施放的技能,不能辅助有保留效果的技能。
    释出(辅)
    辅助法术类技能,使其在施放时效果可以重复。无法辅助具有冷却时间的技能、触发类技能、烙印技能、瓦尔技能、持续吟唱技能、有保留效果的技能,或图腾、陷阱和地雷使用的技能。无法影响召唤生物的技能。
    高爆地雷(辅)
    辅助法术技能,或使用弓类或法杖的攻击技能。你不再使用被辅助的技能,而是投掷地雷,当你将地雷引爆时为你使用该技能。地雷无法使用吟唱技能。
    施法回响(强辅)
    辅助法术技能,使其施放时自动重复一次。无法辅助瓦尔技能、图腾技能、持续吟唱技能、触发技能、瞬发技能、反击技能、闪现技能或有保留效果的技能。
    释出(强辅)
    辅助法术类技能,使其在施放时效果可以重复。无法辅助具有冷却时间的技能、触发类技能、烙印技能、瓦尔技能、持续吟唱技能、有保留效果的技能,或图腾、陷阱和地雷使用的技能。无法影响召唤生物的技能。
    击中时施加印记(辅)
    辅助印记诅咒技能。
    盗猎者印记 传奇 /1
    +(25–40) 最大生命
    +(60–80) 最大生命
    你可以【终结】被诅咒的敌人
    攻击击中一名受诅咒的敌人增加(20–28)点生命
    攻击击中一名受诅咒的敌人获得(10–14)点魔力
    使用位移技能时,承受 (100–200) 额外物理伤害
    解除护甲和最大能量护盾
    ( 对生命等于或少于 10% 生命上限的敌人可以造成终结,敌人将直接死亡 )
    盗猎者印记
    你被诅咒了。对你的击中会附加物理伤害,你的物理伤害减免也会降低。攻击你的敌人会获得生命和魔力,并在你被击败时获得狂怒球。
    base_damage_taken_+%
    base_additional_physical_damage_reduction_%
    chance_to_grant_frenzy_charge_on_death_%
    life_granted_when_hit_by_attacks
    mana_granted_when_hit_by_attacks
    minimum_added_physical_damage_taken
    maximum_added_physical_damage_taken
    grant_attacker_frenzy_charge_when_hit_%_chance
    Poacher's Mark
    Attribute /5

    curse_poachers_mark

    KeyValue
    关键字点燃
    IsSkillBuff1
    BuffGroupsID-1
    IsBuffDefinition1
    BuffMergeModesID6
    Codeminimum added physical damage taken
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsDiscrete
    Codemaximum added physical damage taken
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsDiscrete
    Codebase additional physical damage reduction %
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codelife granted when hit by attacks
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsDiscrete
    Codemana granted when hit by attacks
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsDiscrete
    Codechance to grant frenzy charge on death %
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codegrant attacker frenzy charge when hit % chance
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codebase damage taken +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    盗猎者印记 怪物 /3
    名字词缀幽魂
    迷殿恶魔诅咒技能的施法速度减慢 80%Y
    瓦甘的盟友20% 攻击伤害格挡率
    被格挡的击中对你造成 10% 伤害
    Y
    恶魔Y

    Community Wiki

    Edit

    Poacher's Mark


    Poacher's Mark is a spell that marks a single target with a curse. Hits against the marked target gain added physical damage and recover life and mana, and the marked target has reduced physical damage reduction and grants a frenzy charge when killed.



    Skill functions and interactions

    Skill functions and interactions

    • Mark: Only one mark (regardless of source) can be active at all times. Increasing the curse limit will allow you to apply additional hexes on top of a mark, but does not let you apply additional marks on different targets or apply multiple mark on one target.

    Version history

    VersionChanges
    3.19.1
  • Marks applied to you by a monster are now removed if you move a great distance away from the monster.
  • Added the Physical tag to the Poacher's Mark Skill Gem.
  • 3.17.0
  • Mark curse skills are now permanent.
  • Mark curse skills no longer have the "Duration" tag.
  • Applied Marks are removed when the Marker, player or monster, dies.
  • The Influence modifiers that Trigger a Mark when you Hit a Rare or Unique Enemy have been removed from the modifier pool, so they can no longer be obtained.
  • 3.12.0 ''All curse skills have been reworked and are now divided into two categories: Hexes and Marks.''
  • Enemies afflicted with Poacher's Mark will always grant a frenzy charge when slain, and are more susceptible to physical damage. They always grant a small amount of life and mana when hit.''
  • No longer causes cursed enemies to grant increased flask charges.
  • No longer causes cursed enemies to have less evasion.
  • Cursed enemies now have a 100% chance to grant a frenzy charge when slain.
  • Cursed enemies now grant 15 life when hit by attacks at gem level 1, up to 50 at gem level 20.
  • Cursed enemies now grant 8 mana when hit by attacks at gem level 1, up to 25 at gem level 20.
  • Now adds 6 to 9 physical damage to hits against cursed enemies at gem level 1, up to 30 to 45 at gem level 20.
  • Cursed enemies now have -20% to physical damage reduction at all gem levels.
  • Now causes cursed enemies to have a 1% chance to grant a frenzy charge when hit per 4% gem quality (from 1% chance to grant a frenzy charge when slain per 2% gem quality).
  • 2.6.0
  • Increased Area of Effect mod and its progression per level doubled.
  • 2.0.0
  • Now grants significantly more life on hit at higher levels. Mana cost reduced at all levels. Area of effect increases per gem level reduced, but the base area of effect has been increased by 37.5% (from 16 to 22). Normalised the increased duration per gem level.
  • 1.2.0
  • Poacher's Mark has been added to the game

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.