我从不泄漏任何口风,这叫职业道德。不幸的是,我的雇主并不相信。
在庆功会上我喝了点酒,而醒来时发现自己已经和一堆流放者在一起了。
不过,有失总有得吧,【死亡之岛】瓦尔克拉斯据说是个能让我发挥才华的地方。"
Shadow Text Audio /69
Community Wiki
Shadow
The Shadow is Path of Exile's Dexterity/Intelligence hybrid class. He prefers to use fast-hitting weapons such as daggers or claws to dart in and out of battle, while laying traps or mines and controlling the flow of combat. He makes surgical use of offensive spells while dodging attacks, always outmaneuvering his opponents.
The Shadow is one of the more difficult classes to play due to his fragility, but he more than makes up for it if handled with skill. His hit-and-run style of combat makes the most of his natural evasion and energy shield, and rewards strategic coordination of attacks, spells, and traps.
The armors associated with the Shadow's dexterity and intelligence are Masks, Jackets/Coats/Raiments/Garbs, Mitts, Boots, and Spiked Shields.
Base stats
Stat | Value |
---|---|
Intelligence | 23 |
Dexterity | 23 |
Strength | 14 |
Life | 57 |
Mana | 52 |
Damage per second | 3.7 |
Chance to hit | 89% |
Attacks per second* | 1.2 |
Main hand total combined damage | 2-5 |
Main hand physical damage | 2-5 |
Main hand accuracy rating | 46 |
Main hand critical strike damage multiplier* | 150% |
Endurance charges* | 0/3 |
Physical damage reduction per endurance charge* | 4% |
Additional elemental reduction per endurance charge* | 4% |
Frenzy charges* | 0/3 |
Attack speed increase per frenzy charge* | 4% |
Cast speed increase per frenzy charge* | 4% |
Damage modifier per frenzy charge* | 4% more |
Power charges* | 0/3 |
Critical strike chance increase per power charge* | 50% |
Evasion rating | 59 |
Chance to evade* | 32% |
Fire resistance* | 0% |
Cold resistance* | 0% |
Lightning resistance* | 0% |
Chaos resistance* | 0% |
Mana regen per second | 0.9 |
- Same for all classes
Ascendancy classes
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