Immortal Call
Level: (1–20)
Cost: (21–36) Mana
Cooldown Time: 3.00 sec
Cast Time: Instant
Requires Level (34–70), (79–155) Str
Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.
Base duration is 1 seconds
20% increased Buff Duration per Endurance Charge removed
This Skill's Cooldown does not recover during its effect
(25–34)% less Elemental Damage taken
(25–35)% less Physical Damage taken
15% less Physical Damage taken per Endurance Charge removed

Additional Effects From Quality:
(0–20)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /1
Level Effect /40
Level
Requires Level
Str
Cost
Base Damage
25% less Elemental Damage taken
25% less Physical Damage taken
Experience
1347921100%, 100%2525252,595
2368322100%, 100%2526314,394
3388823100%, 100%2626388,734
4409224100%, 100%2627477,437
5429625100%, 100%2727583,786
64410025100%, 100%2728710,359
74610426100%, 100%28281,355,511
84810927100%, 100%28291,138,877
95011328100%, 100%29291,368,233
105211729100%, 100%29301,638,338
115412130100%, 100%30301,956,648
125612531100%, 100%30313,655,184
135813031100%, 100%31313,017,327
146013432100%, 100%31323,576,232
156213833100%, 100%32329,164,731
166414234100%, 100%323317,861,428
176614635100%, 100%333346,032,386
186815136100%, 100%333487,248,039
196915336100%, 100%3434157,972,052
207015536100%, 100%3435
217237100%, 100%3535
227438100%, 100%3536
237639100%, 100%3636
247840100%, 100%3637
258041100%, 100%3737
268241100%, 100%3738
278442100%, 100%3838
288643100%, 100%3839
298844100%, 100%3939
309045100%, 100%3940
319145100%, 100%3940
329246100%, 100%4040
339346100%, 100%4040
349446100%, 100%4041
359546100%, 100%4041
369647100%, 100%4141
379747100%, 100%4141
389848100%, 100%4142
399948100%, 100%4142
4010049100%, 100%4242
Attribute /11

Immortal Call

Key
Value
CostiLvl 1: Normal: 1xOrb of Chance
AcronymCooldown, Duration, Damage taken, Buff
DropLevel 34
BaseType Immortal Call
Class Skill Gems
TargetTypesAny
TypeSpell, Buff, Duration, Totemable, Triggerable, Instant, Guard, Cooldown
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemImmortalCall
ActiveSkillsCodeimmortal_call
Referencepoe.ninja, Community Wiki
Immortal Call
Level: (1–20)
Cost: (21–36) Mana
Cooldown Time: 3.00 sec
Cast Time: Instant
Requires Level (34–70), (79–155) Str
Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.
Base duration is 1 seconds
20% increased Buff Duration per Endurance Charge removed
This Skill's Cooldown does not recover during its effect
(25–34)% less Elemental Damage taken
(25–35)% less Physical Damage taken
15% less Physical Damage taken per Endurance Charge removed
base deal no damage [1]

Additional Effects From Quality:
(0–20)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /3
Dark Immortal Call Effect
Your Immortal Call gains a dark effect.
Huntsman Immortal Call Effect
Your Immortal Call becomes a Huntsman Effect.
Angelic Immortal Call Effect
Your Immortal Call becomes an Angelic Effect.
Supported By /11
  • Active Type: Spell, Buff, Duration, Totemable, Triggerable, Instant, Guard, Cooldown
  • More Duration Support
    Supports any skill with a duration.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Less Duration Support
    Supports any skill that has a duration.
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Immortal Call
    You are invulnerable to Physical Damage.
    physical_immunity
    Attribute /5

    immortal_call

    Key
    Value
    AcronymIgnite
    IsRemovable1
    BuffGroupsID30
    IsBuffDefinition1
    BuffMergeModesID2
    Immune to Physical Damage
    Codephysical immunity
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty1
    IsVirtual0
    IsScalable0
    StatSemanticsBoolean
    Immortal Call
    You take less Physical and Elemental Damage.
    mortal_call_elemental_damage_taken_+%_final
    mortal_call_physical_damage_taken_+%_final
    mortal_call_physical_damage_taken_per_endurance_charge_consumed_final_permyriad
    mortal_call_cooldown_does_not_tick
    affected_by_guard_skill
    immortal_call_elemental_damage_taken_+%_final_per_endurance_charge_consumed_permyriad
    Attribute /5

    mortal_call

    Key
    Value
    AcronymIgnite
    IsRemovable1
    BuffGroupsID30
    IsBuffDefinition1
    BuffMergeModesID2
    Codemortal call elemental damage taken +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codemortal call physical damage taken +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codeimmortal call elemental damage taken +% final per endurance charge consumed permyriad
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPermillage
    Codemortal call physical damage taken per endurance charge consumed final permyriad
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPermillage
    Codemortal call cooldown does not tick
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable0
    StatSemanticsBoolean
    Codeaffected by guard skill
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsDiscrete
    Immortal Call Monster /17
    Name
    Modifiers
    Spectre
    Oak, Skullbreakercannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Monsters grant 250% increased Experience
    4500% increased Rarity of Items Dropped
    Y
    Oakcannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Oak the MightyMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Aulen GreychainMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    +3 to maximum number of Summoned Totems
    500% increased Totem Life
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Tinevin Highdovemonster base type attack cast speed +% and damage -% final [33]Y
    Tinevin Highdovemonster base type attack cast speed +% and damage -% final [33]
    100% increased maximum Life
    100% increased Area of Effect
    80% increased Character Size
    Y
    Augustina SolariaY
    Augustina Solaria100% increased maximum Life
    100% increased Area of Effect
    80% increased Character Size
    Y
    Augustina SolariaMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Balus Stoneskull300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster no map drops [1]
    monster is invasion boss [1]
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    Y
    Bladetooth40% increased Attack Speed
    100% of Physical Damage Converted to Fire Damage
    Always Ignite
    Burns Ground on Death
    monster ground effect on death base duration ms [12000]
    monster ground fire on death base area of effect radius [32]
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    50% chance to Curse Enemies with Flammability on Hit
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    Mutated Flamebeast40% increased Attack Speed
    100% of Physical Damage Converted to Fire Damage
    Always Ignite
    Burns Ground on Death
    monster ground effect on death base duration ms [12000]
    monster ground fire on death base area of effect radius [32]
    50% chance to Curse Enemies with Flammability on Hit
    monster no map drops [1]
    Y
    Rama, The KinslayerMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Oak, SkullbreakerMonsters grant 250% increased Experience
    6000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Imperfect WarlordY
    WarlordY
    Perfect WarlordY

    Community Wiki

    Edit

    Immortal Call

    Immortal Call is a guard spell that consumes up to 5 endurance charges when used to apply a buff that lessens the physical and elemental damage taken by the player for a short duration. The duration and less physical damage taken improves with the number of endurance charges consumed.

    Skill functions and interactions

    • Guard: Immortal Call shares cooldown with other Guard skills (Arcane Cloak, Steelskin, Molten Shell, Vaal Molten Shell, Bone Armour). However, according to gem text wording, Vaal Immortal Call is an exception. Vaal Immortal Call is drop disabled and does not receive rework yet.

    • Duration: Modifiers to Skill Duration will increase the duration of the skill, as will buff/debuff duration modifiers. Consuming more endurance charges with the skill will also drastically increase duration.

    • Increased buff duration per endurance charge: Any other buffs that are applied when casting Immortal Call will also gain increased duration per endurance charge, including support gems that grant buffs. This mainly applies to Arcane Surge Support.

    • If immortal call is socketed into a weapon slot, the effect will end on weapon swap.

    • The less physical damage taken per endurance charged removed skill modifier is multiplicative with the innate less physical damage taken skill modifier.

      • For example, Level 1 Immortal Call with 5 endurance charges will give you a total of 81.25% less physical damage taken, not 100%.

    All Guard skill gems

    Below are the skill gems with the Guard gem tag:

    Skill gem
    Str.
    Dex.
    Int.
    Lvl.
    Arcane Cloak N/A N/A yes 16
    Immortal Call yes N/A N/A 34
    Molten Shell yes N/A N/A 1
    Steelskin yes N/A N/A 1
    Vaal Immortal Call yes N/A N/A 34
    Vaal Molten Shell yes N/A N/A 1

    Version history

    Version
    Changes
    3.7.0
  • No longer makes you immune to physical damage for a duration. Base duration is now 1 second at all gem levels (from 0.4 seconds). Now has an instant cast time (from 0.85 seconds). Now causes you to take 25% less elemental damage and 25% less physical damage at gem level 1, with the values growing based on the gem level, up to 34% less elemental damage and 35% less physical damage at gem level 20. Now consumes endurance charges up to a maximum of 5, causing you to take 15% less physical damage per endurance charge consumed for the buff's duration. Increases the duration of the buff by 20% for each endurance charge consumed. Now has a 3 second cooldown, which does not recover during its effect. Shares its cooldown with other guard skills (Steelskin and Molten Shell).
  • The Immortal Call enchantment which previously granted a chance to not consume endurance charges now grants increased Immortal Call duration per endurance charge consumed. This affects items that had the previous enchantment.
  • 2.0.0
  • Consuming endurance charges now grants increased duration, instead of upping the base duration. The Base Duration has been increased from 250ms to 400ms. The Cooldown has been increased from 500ms to 3 seconds. The Quality now grants 2% increased cast speed per Quality.
  • 1.0.6
  • Immortal Call, Blood Rage, Conversion Trap, Animate Weapon and Frost Wall have had their base duration increased by 25%.
  • 1.0.5
  • Physical percentage based damage reduction and Immortal Call now correctly mitigate damage from physical degeneration damage.
  • 0.9.4
  • Reduced the duration of Immortal Call granted per Endurance Charge but added a 0.2 second base duration.
  • 0.9.3h
  • Fixed a bug where Physical Damage Reflection would still hurt you when you had Immortal Call on.
  • 0.9.3g
  • Changed Immortal Call to have no up-front invulnerability time (it now requires Endurance Charges to have any effect).
  • Immortal Call now only prevents Physical damage.
  • 0.9.3
  • Immortal Call has been added to the game.

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