每消耗 1 个耐力球,可使增益效果持续时间延长 20%
效果持续时间内无法回复该技能的冷却时间
受到的元素伤害降低 (25–34)%
受到的物理伤害降低 (25–35)%
每消耗一个耐力球,就使受到的物理伤害总降 15%
品质额外效果:
等级效果 /40
固定 |
---|
每消耗一个耐力球,就使受到的物理伤害总降 15% 每消耗 1 个耐力球,可使增益效果持续时间延长 20% 基础持续时间为 1 秒 效果持续时间内无法回复该技能的冷却时间 |
等级 | 需求等级 | 力量 | 消耗 | 受到的元素伤害降低 25% | 受到的物理伤害降低 25% | 经验值 |
---|---|---|---|---|---|---|
1 | 34 | 79 | 21 | 25 | 25 | 252,595 |
2 | 36 | 83 | 22 | 25 | 26 | 314,394 |
3 | 38 | 88 | 23 | 26 | 26 | 388,734 |
4 | 40 | 92 | 24 | 26 | 27 | 477,437 |
5 | 42 | 96 | 25 | 27 | 27 | 583,786 |
6 | 44 | 100 | 25 | 27 | 28 | 710,359 |
7 | 46 | 104 | 26 | 28 | 28 | 1,355,511 |
8 | 48 | 109 | 27 | 28 | 29 | 1,138,877 |
9 | 50 | 113 | 28 | 29 | 29 | 1,368,233 |
10 | 52 | 117 | 29 | 29 | 30 | 1,638,338 |
11 | 54 | 121 | 30 | 30 | 30 | 1,956,648 |
12 | 56 | 125 | 31 | 30 | 31 | 3,655,184 |
13 | 58 | 130 | 31 | 31 | 31 | 3,017,327 |
14 | 60 | 134 | 32 | 31 | 32 | 3,576,232 |
15 | 62 | 138 | 33 | 32 | 32 | 9,164,731 |
16 | 64 | 142 | 34 | 32 | 33 | 17,861,428 |
17 | 66 | 146 | 35 | 33 | 33 | 46,032,386 |
18 | 68 | 151 | 36 | 33 | 34 | 87,248,039 |
19 | 69 | 153 | 36 | 34 | 34 | 157,972,052 |
20 | 70 | 155 | 36 | 34 | 35 | |
21 | 72 | 37 | 35 | 35 | ||
22 | 74 | 38 | 35 | 36 | ||
23 | 76 | 39 | 36 | 36 | ||
24 | 78 | 40 | 36 | 37 | ||
25 | 80 | 41 | 37 | 37 | ||
26 | 82 | 41 | 37 | 38 | ||
27 | 84 | 42 | 38 | 38 | ||
28 | 86 | 43 | 38 | 39 | ||
29 | 88 | 44 | 39 | 39 | ||
30 | 90 | 45 | 39 | 40 | ||
31 | 91 | 45 | 39 | 40 | ||
32 | 92 | 46 | 40 | 40 | ||
33 | 93 | 46 | 40 | 40 | ||
34 | 94 | 46 | 40 | 41 | ||
35 | 95 | 46 | 40 | 41 | ||
36 | 96 | 47 | 41 | 41 | ||
37 | 97 | 47 | 41 | 41 | ||
38 | 98 | 48 | 41 | 42 | ||
39 | 99 | 48 | 41 | 42 | ||
40 | 100 | 49 | 42 | 42 |
Attribute /5
immortal_call
Key | Value |
---|---|
关键字 | 点燃 |
IsRemovable | 1 |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Immune to Physical Damage
Code | physical immunity |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
mortal_call_physical_damage_taken_+%_final
mortal_call_physical_damage_taken_per_endurance_charge_consumed_final_permyriad
mortal_call_cooldown_does_not_tick
affected_by_guard_skill
immortal_call_elemental_damage_taken_+%_final_per_endurance_charge_consumed_permyriad
Code | mortal call elemental damage taken +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | mortal call physical damage taken +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | immortal call elemental damage taken +% final per endurance charge consumed permyriad |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Permillage |
Code | mortal call physical damage taken per endurance charge consumed final permyriad |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Permillage |
Code | mortal call cooldown does not tick |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
Code | affected by guard skill |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
不朽怒嚎 怪物 /17 ⍟
名字 | 词缀 | 幽魂 |
---|---|---|
裂颅巨杵欧克 | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] 怪物提供的经验值提高 250% 掉落的物品稀有度提高 4500% | Y |
欧克 | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
巨力欧克 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
巨力奥伦 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% +3 召唤图腾数量上限 图腾的生命提高 500% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
缇娜雯 | monster base type attack cast speed +% and damage -% final [33] | Y |
缇娜雯 | monster base type attack cast speed +% and damage -% final [33] 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
迎阳者奥古丝汀娜 | Y | |
迎阳者奥古丝汀娜 | 生命上限提高 100% 效果区域扩大 100% 角色体型增大 80% | Y |
迎阳者奥古丝汀娜 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
石颅贝卢斯 | 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% monster no map drops [1] monster is invasion boss [1] 20% 攻击伤害格挡率 被格挡的击中对你造成 10% 伤害 | Y |
刃牙 | 攻击速度加快 40% 100% 的物理伤害转换为火焰伤害 必定点燃 死亡时产生燃烧地面 monster ground effect on death base duration ms [12000] monster ground fire on death base area of effect radius [32] 掉落的物品数量提高 300% 掉落的物品稀有度提高 800% 有 50% 的几率在击中时用易燃诅咒敌人 monster no map drops [1] monster is invasion boss [1] | Y |
突变的炎兽 | 攻击速度加快 40% 100% 的物理伤害转换为火焰伤害 必定点燃 死亡时产生燃烧地面 monster ground effect on death base duration ms [12000] monster ground fire on death base area of effect radius [32] 有 50% 的几率在击中时用易燃诅咒敌人 monster no map drops [1] | Y |
灭亲者拉玛 | 怪物提供的经验值提高 100% 掉落的物品稀有度提高 15000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
裂颅巨杵欧克 | 怪物提供的经验值提高 250% 掉落的物品稀有度提高 6000% cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
残次督军 | Y | |
督军 | Y | |
完美督军 | Y |
迷宫 附魔 helmet /4 ⍟
等级 | 名字 | 词缀 | 比重 |
---|---|---|---|
无情帝王试炼 | Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 1 | 每消耗一个耐力球,【不朽怒嚎】的增益效果持续时间延长 20% | |
终极帝王试炼 | Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 2 | 每消耗一个耐力球,【不朽怒嚎】的增益效果持续时间延长 30% | |
无情帝王试炼 | Enchantment Immortal Call Duration 1 | 【不朽怒嚎】持续时间延长 24% | 100 |
终极帝王试炼 | Enchantment Immortal Call Duration 2 | 【不朽怒嚎】持续时间延长 36% | 100 |
被辅助 /11 ⍟
图示 | 名字 |
---|---|
持续时间延长(辅) 辅助任意有持续时间的技能。 | |
法术图腾(辅) 辅助非触发类法术技能,你将不再直接施放被辅助的法术,而是召唤一个图腾为你施放该法术。 | |
持续时间缩短(辅) 辅助任意有持续时间的技能。 | |
死亡时施放(辅) 你被击败时触发所有被辅助的法术。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱类技能或有保留效果的技能无法被触发。 | |
受伤时施放(辅) 所有被辅助的法术技能会记录你受到的伤害,当受到的总伤害达到阈值时触发。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。 | |
晕眩时施放(辅) 你被晕眩时有几率触发所有被辅助的法术技能。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。 | |
极速腐化(辅) 辅助任意有持续时间或能通过击中造成异常状态的技能。 | |
效能(辅) 辅助任意能造成伤害或有持续时间的技能。 | |
秘术增强(辅) 所有被辅助的法术技能会记录你消耗的魔力,当消耗的总魔力达到阈值时提供一个增益效果。不能辅助图腾、陷阱、地雷施放的技能,不能辅助有保留效果的技能。 | |
极速腐化(强辅) 辅助任意有持续时间或能通过击中造成异常状态的技能。 | |
助力之风(辅) 辅助有冷却时间的技能。
无法辅助触发技能。 |
Community Wiki
Immortal Call
- For the Vaal-themed counterpart, see Vaal Immortal Call.
Immortal Call is a guard spell that consumes up to 5 endurance charges when used to apply a buff that lessens the physical and elemental damage taken by the player for a short duration. The duration and less physical damage taken improves with the number of endurance charges consumed.
Skill functions and interactions
Guard: Immortal Call shares cooldown with other Guard skills (Arcane Cloak, Steelskin, Molten Shell, Vaal Molten Shell, Bone Armour). However, according to gem text wording, Vaal Immortal Call is an exception. Vaal Immortal Call is drop disabled and does not receive rework yet.
Duration: Modifiers to Skill Duration will increase the duration of the skill, as will buff/debuff duration modifiers. Consuming more endurance charges with the skill will also drastically increase duration.
Increased buff duration per endurance charge: Any other buffs that are applied when casting Immortal Call will also gain increased duration per endurance charge, including support gems that grant buffs. This mainly applies to Arcane Surge Support.
If immortal call is socketed into a weapon slot, the effect will end on weapon swap.
The less physical damage taken per endurance charged removed skill modifier is multiplicative with the innate less physical damage taken skill modifier.
- For example, Level 1 Immortal Call with 5 endurance charges will give you a total of 81.25% less physical damage taken, not 100%.
All Guard skill gems
Below are the skill gems with the Guard gem tag:
Skill gem | Str. | Dex. | Int. | Lvl. |
---|---|---|---|---|
Arcane Cloak | N/A | N/A | yes | 16 |
Immortal Call | yes | N/A | N/A | 34 |
Molten Shell | yes | N/A | N/A | 1 |
Steelskin | yes | N/A | N/A | 1 |
Vaal Immortal Call | yes | N/A | N/A | 34 |
Vaal Molten Shell | yes | N/A | N/A | 1 |
Version history
Version | Changes |
---|---|
3.7.0 |
|
2.0.0 |
|
1.0.6 |
|
1.0.5 |
|
0.9.4 |
|
0.9.3h |
|
0.9.3g |
|
0.9.3 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.