Steelskin
Spell, Duration, Guard
Level: 1–20
Mana Cost: 4–16
Cooldown Time: 3 sec
Requires Level 4
Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.
Base duration is 1.5 seconds
70% of Damage from Hits is taken from the Buff before Life or Energy Shield
Buff can take (54–2209) Damage
This Skill's Cooldown does not recover during its effect


Additional Effects From Quality:
(0–10)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Steelskin

DropLevel 4
BaseType Steelskin
Class Active Skill Gems
CostScroll of Wisdom x 1
TargetTypesAny
TypeSpell, Buff, Instant, Duration, Triggerable, GuardSkill, Type96
GrantedEffectsID7466
Quality /3

Quality /3

TypeStats
Superior {0}(0–10)% increased Cooldown Recovery Rate
Anomalous {0}Steelskin Buff can take (0–10)% increased amount of Damage
Divergent {0}Buff grants +(0–20)% to all Resistances
Steelskin /2

Steelskin /2

Strengthen your defense, greatly reducing damage taken from hits for a short duration. Steelskin is a Guard utility skill that blocks an amount of damage. Once depleted, the damage will go through to you. Guard skills do not benefit much from support gems, and Steelskin can be used well without supports.
NameShow Full Descriptions
Increased Duration SupportAllow Steelskin's bonus to last longer, to defend against more hits from enemies. A simple but valuable way to improve defense.
Cast when Damage Taken SupportAutomatically cast Steelskin after taking damage. This is valuable for defending against surprise attacks. Steelskin can not be cast manually with this gem, and cannot be used to defend against a monster about to hit you. It's important to have another way to defend against monsters if you use this gem.
Implicit
70% of Damage from Hits is taken from the Buff before Life or Energy Shield
Buff can take Damage
base_deal_no_damage [1]
This Skill's Cooldown does not recover during its effect
Level Effect /40

Level Effect /40

LevelRequires LevelStrengthMana Cost [X]Experience
14164841
262053,099
392657,433
41232622,895
51641749,725
62049795,714
724588169,595
828669283,759
9327410453,996
10368310703,128
114091111,061,223
1244100122,065,870
1348108122,507,110
1452116132,573,731
1555123147,611,351
16581291413,437,908
17611351525,052,147
18641421543,869,436
196714816242,081,178
207015416
217217
227417
237618
247818
258018
268219
278419
288619
298820
309020
319120
329220
339321
349421
359521
369621
379721
389822
399922
4010022
Labyrinth Enchantment helmet /4

Labyrinth Enchantment helmet /4

LevelModDrop Rate
The Merciless LabyrinthSteelskin grants 8% additional Physical Damage Reductionhelmet(25%)
The Eternal LabyrinthSteelskin grants 12% additional Physical Damage Reductionhelmet(25%)
The Merciless LabyrinthSteelskin Buff can take 30% increased amount of Damagehelmet(25%)
The Eternal LabyrinthSteelskin Buff can take 45% increased amount of Damagehelmet(25%)
Supported By /9

Supported By /9

  • Active Type: Spell, Buff, Instant, Duration, Triggerable, GuardSkill, Type96
  • Support GemActiveType
    Increased Duration SupportDuration, Type55
    Less Duration SupportDuration, Type55
    Cast on Death SupportSpell, Triggerable, AND
    Cast when Damage Taken SupportSpell, Triggerable, AND
    Cast when Stunned SupportSpell, Triggerable, AND
    Swift Affliction SupportDuration, Type55, Hit, Attack
    Efficacy SupportHit, Attack, Type59, Duration, Type55, DamageOverTime
    Awakened Swift Affliction SupportDuration, Type55, Hit, Attack
    Second Wind SupportType96
    Steelskin Monster /1

    Steelskin Monster /1

    NameModifiersSpectre
    Blight Lurchermonster_slain_experience_+% [0]
    monster_dropped_item_quantity_+% [0]
    monster_dropped_item_rarity_+% [0]
    monster_no_map_drops [0]
    Y
    Steelskin
    A percentage of all Damage from Hits is taken from this buff before your Life or Energy Shield.
    base_additional_physical_damage_reduction_%
    resist_all_%
    quick_guard_damage_absorbed_%
    quick_guard_cooldown_does_not_tick
    affected_by_guard_skill

    quick_guard

    IsBuffDefinition1
    BuffMergeModesID3
    IsCharged1
    IsInvisible0
    IsRemovable1
    IsSkillBuff0
    BuffGroupsID-1

    Codequick_guard_damage_absorbed_%
    PublicFlag0
    LocalFlag0
    VirtualFlag0
    ProxiedFlag0
    PartyFlag0
    ObservableFlag0
    StatSemanticsIDPercentage

    Codequick_guard_cooldown_does_not_tick
    PublicFlag1
    LocalFlag0
    VirtualFlag0
    ProxiedFlag0
    PartyFlag0
    ObservableFlag0
    StatSemanticsIDBoolean

    Codebase_additional_physical_damage_reduction_%
    PublicFlag1
    LocalFlag0
    VirtualFlag0
    ProxiedFlag0
    PartyFlag0
    ObservableFlag0
    StatSemanticsIDPercentage

    Coderesist_all_%
    PublicFlag0
    LocalFlag0
    VirtualFlag0
    ProxiedFlag0
    PartyFlag0
    ObservableFlag0
    StatSemanticsIDPercentage

    Codeaffected_by_guard_skill
    PublicFlag0
    LocalFlag0
    VirtualFlag0
    ProxiedFlag0
    PartyFlag0
    ObservableFlag0
    StatSemanticsIDDiscrete