The Maven Unique /13
(15–25)% increased Stun and Block Recovery
+(600–700) to Armour
(12–15)% increased maximum Life
+(40–60)% to Fire Resistance
Modifiers to Minimum Endurance Charges instead apply to Minimum Brutal Charges
Maximum Brutal Charges is equal to Maximum Endurance Charges
+1 to Maximum Endurance Charges
Gain Brutal Charges instead of Endurance Charges
(Players have 3% chance to deal Triple Damage and 10% increased Stun Threshold per Brutal Charge)
Grants Level 20 Unhinge Skill
(40–60)% more Critical Strike Chance while Insane
Enemies Killed by your Hits are destroyed while Insane
(30–40)% less Physical and Chaos Damage Taken while Sane
Regenerate 10% Life over one second when Hit while Sane
30% increased Chaos Damage
Adds (600–650) to (750–800) Chaos Damage
(-16–16)% reduced Attack Speed
(-200–200) to maximum Life
Your Chaos Damage can Shock
(-40–40)% reduced Area of Effect for Attacks
Deal no Physical or Elemental Damage
(Shock increases Damage taken by up to 50%, depending on the amount of Lightning Damage in the hit, for 2 seconds)
(36–40)% increased Spell Damage
(300–350)% increased Physical Damage
Gain (10–30)% of Physical Damage as Extra Fire Damage
Gain (10–30)% of Physical Damage as Extra Cold Damage
Gain (10–30)% of Physical Damage as Extra Lightning Damage
+1 to maximum number of Sacred Wisps
+1 to number of Sacred Wisps Summoned
(15–25)% increased Stun and Block Recovery
+(60–70) to maximum Energy Shield
(16–20)% increased maximum Mana
+(40–60)% to Lightning Resistance
+1 to Maximum Power Charges
Modifiers to Minimum Power Charges instead apply to Minimum Absorption Charges
Maximum Absorption Charges is equal to Maximum Power Charges
Gain Absorption Charges instead of Power Charges
(Players Recoup 12% of Elemental Damage taken as Energy Shield per Absorption Charge)
(Only Damage from Hits can be Recouped, over 4 seconds following the Hit)
Passives in Radius of can be Allocated
without being connected to your tree
Corrupted
(200–300)% increased Armour and Evasion
30% increased Movement Speed
Nearby Enemies are Scorched
(30–50)% increased Effect of Scorch
(30–40)% chance when you Kill a Scorched Enemy to Burn Each surrounding
Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second
(Scorched Enemies have -10% to Elemental Resistances)
(15–25)% increased Stun and Block Recovery
+(600–700) to Evasion Rating
+(40–60)% to Cold Resistance
(8–12)% increased Movement Speed
+1 to Maximum Frenzy Charges
Modifiers to Minimum Frenzy Charges instead apply to Minimum Affliction Charges
Maximum Affliction Charges is equal to Maximum Frenzy Charges
Gain Affliction Charges instead of Frenzy Charges
(Players have 8% more Damage with Ailments and 8% more Effect of Non-Damaging Ailments per Affliction Charge)
(10–20)% reduced Charges per use
(-35–35)% reduced Duration
When Hit during effect, 25% of Life loss from Damage taken occurs over 4 seconds instead
+(1–2) to Level of Socketed Gems
(120–160)% increased Armour and Energy Shield
+(15–25)% to all Elemental Resistances
Damage of Enemies Hitting you is Unlucky while you have a Magic Ring Equipped
You are Hexproof if you have a Magic Ring in right slot
Take no Extra Damage from Critical Strikes if you have a Magic Ring in left slot
(Unlucky things are rolled twice and the worst result used)
Orb of Conflict
Stack Size: 1 / 10
Unpredictably raise the strength of one Searing Exarch or Eater of Worlds modifier on an item and lower the strength of another
Lesser modifiers that have their strength lowered will be removed
Dialog /54
NameDetail
EnvoyGreeting
  • They fought with such ferocity to protect the tree which held their nest. Now the woods burn, and smoke billows through the air, and their flapping wings only draw the flames closer. The fire is coming, Nomad, and it will consume us all.
  • I envy you at times, Nomad. You act in service of survival. You move with purpose, to protect a fragile existence. Your mind is assaulted by reality, that you are a mote of dust adrift a desert without end. Yet it shields itself with hope. A flimsy falsehood that halts the crashing truth of hopelessness all the same.
  • Time's tether tugs all life, like hounds on leashes, to the same terminus. Yet gleefully they canter along, always believing their master has their best interests at heart.
  • Each night the silence came and drove all thoughts of leaving into the inky black sea. I watched my hopes drown, watched them wash ashore lifeless and limp, adorning the sharp sands like clothes cast off with reckless abandon.
  • The Dreamer's promise was at once fulfilled, though we did not know it. His arrival came at first as a whisper in our minds that, once uttered, subsumed all other thoughts. But an eternity will pass before we feel his fire.
  • MavenBossFightEncounter
  • Murder, murder!
  • Yes, murder.
  • Murder each other!
  • May the best murderer win!
  • I do so enjoy a good murder.
  • MavenBossVictory
  • Joy.
  • Another. Joy.
  • Collect another!
  • I want more. I want them all.
  • My collection grows, and I smile.
  • MavenInvitationToFight
  • Best. Prove.
  • Prove, best, fight.
  • Fight to prove best!
  • Fight to become champion.
  • A real fight will allow a true champion to emerge...
  • MavenPassivesWon
  • Win! Tribute!
  • Gift for survival.
  • Victory gift.
  • Gift because of victory.
  • The victorious plaything receives a reward.
  • MavenPostfightPrompt
  • Go. More.
  • Get more.
  • Go get more.
  • Go retrieve more for me.
  • Now go retrieve more challengers for the next round!
  • MavenFirstOffAtlassBossEncounter
  • Strange... kill!
  • Destroy rare creature!
  • Murder this anomaly!
  • Curious... murder it!
  • I've never seen anything like this... defeat it for me!
  • MavenOffAtlasBossEncounter
  • Power.
  • Ancient power.
  • Collect ancient power.
  • Collect this ancient power for me.
  • I want this ancient power as part of my collection!
  • MavenFirstOffAtlasBossVictory
  • Special. Mine.
  • Yes, mine!
  • Find more anomalies.
  • I wonder if there are more like this?
  • I hope there are more ancient powers like this to collect.
  • MavenOffAtlasBossVictory
  • Glee!
  • Rare creature!
  • Rare toy for collection!
  • I must get all rare playthings!
  • This one is quite special, and quite rarely seen...
  • MavenOffAtlasInvitation
  • Power, conflict.
  • Exotic gifts!
  • Conflict for exotic gifts!
  • Defeat special playthings for exotic gifts.
  • A battle for the ages, with exotic rewards to match...
  • MavenKitavaComment
  • Hungry!
  • Such hunger!
  • The plaything hungers!
  • Rip its heart out!
  • A hunger to consume the world, but the world is a mote on my eyelash.
  • MavenElderComment
  • Terror!
  • Memory... fear...
  • Fearful memory.
  • Fear! Kill! End memory!
  • This would terrify me... if it was more than just a memory. Fear the interloper Decay.
  • MavenShaperComment
  • Not real!
  • Strange memory.
  • Memory of... loss...
  • This memory... so much loss...
  • Loss is not something I have experience with. It makes me feel... unhappy.
  • MavenSirusComment
  • Lost...
  • Lost... strange...
  • Strange realm...
  • Where is this?
  • I have no idea where I am, and I don't like it.
  • MavenGroupBossFightComment
  • Many!
  • Many fight...
  • Many challengers!
  • Multiple challengers at once!
  • I quite like fights with multiple challengers.
  • MavenTrioFightComment
  • Three.
  • Murder three.
  • Murder three murderers!
  • Blades, blood, and death!
  • These three are positively vicious!
  • MavenMerveilFightComment
  • Song!
  • Joy. Song!
  • Sad song...
  • Beautiful song...
  • Her song makes me feel strange...
  • MavenWitnessPhaseTransition
  • More.
  • More battle.
  • Fight must continue!
  • The battle turns...
  • The turn of the tide...
  • MavenObservingCombatGasp
  • MavenTier1ObservingCombatGaspRandom
  • Ooh!
  • Ooh!
  • Beautiful.
  • Spectacular!
  • MavenIntroMultiBossArena
  • Battle.
  • Battles, now.
  • Grand game!
  • A special battle, just for me.
  • Entertain me.
  • MavenOutroMultiBossArena
  • Joyful blood!
  • Such death!
  • Glorious.
  • That was glorious!
  • A glorious spectacle!
  • MavenReleaseBossIntoArena
  • Kill!
  • Go.
  • Fight now!
  • Harder fight, now.
  • Handle this.
  • MavenHealSkill
  • Flesh.
  • Live. Longer!
  • Fight longer!
  • Longer is better.
  • Be healed, and fight on.
  • MavenGuardSkill
  • Toughen.
  • Toughen!
  • Grow tougher!
  • Shielded.
  • Grasp your mortality tightly.
  • MavenSpaceVines
  • Grasp...!
  • Grasping!
  • Grasping coils!
  • Gravity.
  • Struggle, or strangle!
  • MavenSpaceInfuseWeapons
  • Drain.
  • Void. Open.
  • Open the void!
  • The void, imbued!
  • Mortal flesh is so fallible...
  • MavenDamageReductionOrbs
  • Guard!
  • Be guarded!
  • Heavy guard.
  • A game of guards!
  • The void protects its children.
  • MavenSpaceFlameWall
  • Fire.
  • Flames!
  • Release the flames!
  • Conflagration!
  • Flames of the stars!
  • MavenChasingOrb
  • Chase.
  • Begin chase!
  • The chase begins!
  • Chasing death.
  • Stalk and hunt!
  • MavenSpeedZones
  • Quicken!
  • Move quicker!
  • Begin the quickening!
  • Seek the quickening!
  • Temporal tears!
  • MavenBossClone
  • Double!
  • Doubled!
  • Twice as hard!
  • Duplicate attack!
  • Twin terrors!
  • MavenSpaceCharges
  • Drain...
  • Waste away.
  • Resist entropy...
  • Resist my entropy...
  • None resist my entropy!
  • MavenVoidZones
  • Drain...
  • Waste away.
  • Resist entropy...
  • Resist my entropy...
  • None resist my entropy!
  • MavenAoE
  • Crush!
  • Crushed!
  • Be crushed!
  • Crushing smash!
  • Avoid the crush!
  • MavenProjectiles
  • Dodge!
  • Dodge. Quick!
  • Dodge this!
  • Do try to dodge.
  • Just try to dodge!
  • MavenTangleInfluenceIntro
  • Enemy...
  • Angry. Invader!
  • Destroy the enemy!
  • The Tangle cannot have the Atlas.
  • The Atlas is mine now. The Tangle cannot be allowed to infest it!
  • MavenTangleLure
  • Take.
  • Take. Defend.
  • Hunt The Tangle.
  • Take this device and hunt the enemy.
  • Use this device to rid me of my opposition!
  • MavenCleansingFireInfluenceIntro
  • Danger...
  • Mine. Invader!
  • Destroy the danger.
  • The Atlas is mine.
  • This simply will not do! The Atlas is mine.
  • MavenCleansingFireLure
  • Take.
  • Take. Fight.
  • Take this. Hunt The Cleansing Fire.
  • Take this device and hunt the flames for me.
  • Take this device and use it to extinguish The Cleansing Fire!
  • MavenInfiniteHungerEncounter
  • Mine.
  • Atlas. Mine.
  • Duel for my Atlas.
  • Win this duel for me.
  • It is champion against champion. Mine will be victorious.
  • MavenInfiniteHungerDefeated
  • Slaughtered!
  • Glorious bloodshed.
  • This carnage pleases me.
  • My champion bests theirs!
  • I knew their champion was no match for mine.
  • MavenBlackStarEncounter
  • Mine.
  • Atlas. Mine.
  • Destroy The Black Star!
  • Defeat The Cleansing Fire's champion.
  • Champion against champion. So it must be.
  • MavenBlackStarDefeated
  • Slain!
  • Shining violence.
  • Destruction... and ownership.
  • I am triumphant!
  • The Cleansing Fire will think twice before challenging me again!
  • MavenEaterOfWorldsEncounter
  • Danger!
  • Duel!
  • Battle for control.
  • I want to win this.
  • I will not let The Tangle's champion claim the Atlas!
  • MavenEaterOfWorldsDefeated
  • Relief.
  • Relieved joy.
  • Still mine. For now.
  • Satisfaction. The Tangle roars. How impotent.
  • I own this realm, now and forever!
  • MavenSearingExarchEncounter
  • Fear!
  • Challenge!
  • Duel for control.
  • The Atlas must remain mine.
  • The Cleansing Fire's champion must fall.
  • MavenSearingExarchDefeated
  • Conquered!
  • Extinguished!
  • This is my playground!
  • That's what it gets for trying to invade my Atlas!
  • The Cleansing Fire recoils! The Atlas is mine!
  • MavenEldritchLanguageEncounter
  • Hear...
  • Listen.
  • Understand!
  • This will give understanding.
  • This will help the champion understand what is being said.
  • MavenInteractionWithSearingExarch
  • I shall extinguish them all!
  • That may be, but I am not alone!
  • MavenInteractionWithEaterOfWorlds
  • The Tangle is granting it power!
  • My champion! Energise the spheres!
  • Begone!
  • MavenAllPlayersDead
  • Did I just... lose?
  • No! I want the Atlas! It's mine!
  • MavenAllBossesDead
  • Oh, what a delight! We've won! The Atlas is ours.
  • Now I can play with my best friend, forever.
  • Or at least... until the others arrive to challenge me for this realm...
  • MavenKeystoneSummonBosses
  • Time to up the stakes.
  • The Maven
    Eldritch
    Pinnacle Atlas Boss
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster no drops or experience [1]
    Cannot be Knocked Back
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    SpectreN
    AreaAbsence of Mercy and Empathy
    Tagscaster, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood
    Life
    1755%
    Energy Shield From Life
    100%
    Armour
    +25%
    Ailment Threshold
    504%
    Resistance
    50 50 50 30
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    120%
    Type
    TheMaven
    Metadata
    TheMaven
    Level
    84
    Life
    51,548,809
    Armour
    124,793
    Evasion
    8,120
    Energy Shield
    16,265
    Damage
    1,629
    Spell Damage
    2,431
    Accuracy
    538
    Attack Time
    1.005
    Experience
    145,750
    Ailment Threshold
    6,957,767
    Chill
    22,000
    Shock
    22,000
    Brittle
    124,467
    Scorch
    22,000
    Sap
    60,783
    TeleportMaven
    Spell, Movement
    Cast Time: 1.5 sec
    Cooldown Time: 6 sec
    TeleportMavenToCentre
    Spell, Movement
    Cast Time: 2.5 sec
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    MavenProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Deals 1938 to 5815 Lightning Damage
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [176]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MavenLaserBarrageMoveDaemon1
    Multicastable, Triggerable
    MavenLaserBarrageMoveDaemon2
    Multicastable, Triggerable
    MavenLaserBarrageMoveDaemon3
    Multicastable, Triggerable
    MavenLaserBarrageMoveDaemon4
    Multicastable, Triggerable
    MavenLaserBarrageMoveDaemon5
    Multicastable, Triggerable
    MavenLaserBarrageMoveDaemon6
    Multicastable, Triggerable
    MavenEASLaserBarrage
    Spell
    Cast Time: 5 sec
    Cooldown Time: 12 sec
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    MavenMemoryGame
    Spell
    Critical Strike Chance: 5%
    Cast Time: 7.5 sec
    Cooldown Time: 60 sec
    Deals 42571 to 63857 Physical Damage
    Hits always Ignite
    Hits always Shock
    Deals 3695.4 Base Fire Damage per second
    100% of Physical Damage Converted to Lightning Damage
    Base duration is 12 seconds
    Deals 3695.4 Base Cold Damage per second
    100% of Physical Damage Converted to Cold Damage
    100% of Physical Damage Converted to Fire Damage
    Always Freezes enemies
    Causes +3 Bursts
    base lightning damage to deal per minute [221726]
    cannot be blocked or dodged or suppressed [1]
    is area damage [1]
    MavenEASCannon
    Spell
    Cast Time: 3.5 sec
    Cooldown Time: 12 sec
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    MavenEASCircleSlam
    Spell
    Cast Time: 3 sec
    Cooldown Time: 16 sec
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum action distance +% [-50]
    MavenCircleSlam
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 8741 to 13111 Physical Damage
    Hits always Ignite
    Hits always Shock
    100% of Physical Damage Converted to Lightning Damage
    100% of Physical Damage Converted to Cold Damage
    100% of Physical Damage Converted to Fire Damage
    Always Freezes enemies
    cannot be blocked or dodged or suppressed [1]
    is area damage [1]
    spell maximum action distance +% [-60]
    MavenCannonColdProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 3722 to 5583 Cold Damage
    Projectiles Pierce all Targets
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [177]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MavenSuperFireProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 3 sec
    Cooldown Time: 16 sec
    Deals to Fire Damage
    Hits always Ignite
    100% more Damage with Ignite
    base is projectile [1]
    monster projectile variation [178]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MavenSuperFireProjectileImpact
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Hits always Ignite
    Deals 6203 to 9304 Fire Damage
    100% more Damage with Ignite
    active skill area of effect radius +% final [50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    MavenCollapseVolatiles
    Triggerable, Spell
    Cast Time: 2.5 sec
    Cooldown Time: 30 sec
    MavenMemoryGame2
    Spell
    Critical Strike Chance: 5%
    Cast Time: 7.5 sec
    Cooldown Time: 60 sec
    Deals 42571 to 63857 Physical Damage
    Hits always Ignite
    Hits always Shock
    Deals 3695.4 Base Fire Damage per second
    100% of Physical Damage Converted to Lightning Damage
    Base duration is 12 seconds
    Deals 3695.4 Base Cold Damage per second
    100% of Physical Damage Converted to Cold Damage
    100% of Physical Damage Converted to Fire Damage
    Always Freezes enemies
    Causes +5 Bursts
    base lightning damage to deal per minute [221726]
    cannot be blocked or dodged or suppressed [1]
    is area damage [1]
    MavenMemoryGame3
    Spell
    Critical Strike Chance: 5%
    Cast Time: 7.5 sec
    Cooldown Time: 60 sec
    Deals 42571 to 63857 Physical Damage
    Hits always Ignite
    Hits always Shock
    Deals 3695.4 Base Fire Damage per second
    100% of Physical Damage Converted to Lightning Damage
    Base duration is 12 seconds
    Deals 3695.4 Base Cold Damage per second
    100% of Physical Damage Converted to Cold Damage
    100% of Physical Damage Converted to Fire Damage
    Always Freezes enemies
    Causes +6 Bursts
    base lightning damage to deal per minute [221726]
    cannot be blocked or dodged or suppressed [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/TheCollector/TheCollectorBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/TheCollector/TheCollectorBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MavenBoss/TheMaven"] = {
        name = "The Maven",
        life = 17.55,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "TeleportMaven",
            "TeleportMavenToCentre",
            "MavenCircleSlam",
            "MavenMemoryGame",
            "MavenMemoryGame2",
            "MavenMemoryGame3",
            "MavenEASLaserBarrage",
            "MavenEASCannon",
            "MavenEASCircleSlam",
            "MavenLaserBarrageMoveDaemon1",
            "MavenLaserBarrageMoveDaemon2",
            "MavenLaserBarrageMoveDaemon3",
            "MavenLaserBarrageMoveDaemon4",
            "MavenLaserBarrageMoveDaemon5",
            "MavenLaserBarrageMoveDaemon6",
            "MavenProjectile",
            "MavenCannonColdProjectile",
            "MavenSuperFireProjectile",
            "MavenSuperFireProjectileImpact",
            "MavenCollapseVolatiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportMaven"] = {
        name = "TeleportMaven",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportMavenToCentre"] = {
        name = "TeleportMavenToCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenCircleSlam"] = {
        name = "MavenCircleSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "always_shock",
            "always_ignite",
            "always_freeze",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -60, 100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.6000000238419, 2.4000000953674, -60, 100, 100, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenMemoryGame"] = {
        name = "MavenMemoryGame",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_cold_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "upheaval_number_of_spikes",
            "base_skill_effect_duration",
            "is_area_damage",
            "always_ignite",
            "always_shock",
            "always_freeze",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 3, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenMemoryGame2"] = {
        name = "MavenMemoryGame2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_cold_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "upheaval_number_of_spikes",
            "base_skill_effect_duration",
            "is_area_damage",
            "always_ignite",
            "always_shock",
            "always_freeze",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 5, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenMemoryGame3"] = {
        name = "MavenMemoryGame3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_cold_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "upheaval_number_of_spikes",
            "base_skill_effect_duration",
            "is_area_damage",
            "always_ignite",
            "always_shock",
            "always_freeze",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 6, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenEASLaserBarrage"] = {
        name = "MavenEASLaserBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenEASCannon"] = {
        name = "MavenEASCannon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenEASCircleSlam"] = {
        name = "MavenEASCircleSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {-50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
            [2] = {100, -50, levelRequirement = 85, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon1"] = {
        name = "MavenLaserBarrageMoveDaemon1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon2"] = {
        name = "MavenLaserBarrageMoveDaemon2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon3"] = {
        name = "MavenLaserBarrageMoveDaemon3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon4"] = {
        name = "MavenLaserBarrageMoveDaemon4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon5"] = {
        name = "MavenLaserBarrageMoveDaemon5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon6"] = {
        name = "MavenLaserBarrageMoveDaemon6",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenProjectile"] = {
        name = "MavenProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 176, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.75, 2.25, 176, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenCannonColdProjectile"] = {
        name = "MavenCannonColdProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "maintain_projectile_direction_when_using_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 177, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 2, 15, -30, 177, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenSuperFireProjectile"] = {
        name = "MavenSuperFireProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "active_skill_ignite_damage_+%_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 178, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 4, 178, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenSuperFireProjectileImpact"] = {
        name = "MavenSuperFireProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_ignite_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, -40, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.6000000238419, 2.4000000953674, 30, 100, -40, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenCollapseVolatiles"] = {
        name = "MavenCollapseVolatiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below 50% of base value
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagspinnacle_boss
    Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • The Maven
    Eldritch
    Pinnacle Atlas Boss
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster no drops or experience [1]
    Cannot be Knocked Back
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    SpectreN
    Tagscaster, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood
    Life
    3240%
    Energy Shield From Life
    100%
    Armour
    +25%
    Ailment Threshold
    504%
    Resistance
    50 50 50 30
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    120%
    Type
    TheMavenEnraged
    Metadata
    TheMavenEnraged_
    Level
    68
    Life
    4,514,822
    Armour
    35,988
    Evasion
    4,739
    Energy Shield
    6,127
    Damage
    638
    Spell Damage
    953
    Accuracy
    290
    Attack Time
    1.005
    Experience
    112,805
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    TeleportMaven
    Spell, Movement
    Cast Time: 1.5 sec
    Cooldown Time: 6 sec
    TeleportMavenToCentre
    Spell, Movement
    Cast Time: 2.5 sec
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    MavenProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Deals 888 to 2664 Lightning Damage
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [176]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MavenLaserBarrageMoveDaemon1
    Multicastable, Triggerable
    MavenLaserBarrageMoveDaemon2
    Multicastable, Triggerable
    MavenLaserBarrageMoveDaemon3
    Multicastable, Triggerable
    MavenLaserBarrageMoveDaemon4
    Multicastable, Triggerable
    MavenLaserBarrageMoveDaemon5
    Multicastable, Triggerable
    MavenLaserBarrageMoveDaemon6
    Multicastable, Triggerable
    MavenEASLaserBarrage
    Spell
    Cast Time: 5 sec
    Cooldown Time: 12 sec
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    MavenMemoryGame
    Spell
    Critical Strike Chance: 5%
    Cast Time: 7.5 sec
    Cooldown Time: 60 sec
    Deals 16758 to 25137 Physical Damage
    Hits always Ignite
    Hits always Shock
    Deals 1454.7 Base Fire Damage per second
    100% of Physical Damage Converted to Lightning Damage
    Base duration is 12 seconds
    Deals 1454.7 Base Cold Damage per second
    100% of Physical Damage Converted to Cold Damage
    100% of Physical Damage Converted to Fire Damage
    Always Freezes enemies
    Causes +3 Bursts
    base lightning damage to deal per minute [87282]
    cannot be blocked or dodged or suppressed [1]
    is area damage [1]
    MavenEASCannon
    Spell
    Cast Time: 3.5 sec
    Cooldown Time: 12 sec
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    MavenEASCircleSlam
    Spell
    Cast Time: 3 sec
    Cooldown Time: 16 sec
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum action distance +% [-50]
    MavenCircleSlam
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 3711 to 5567 Physical Damage
    Hits always Ignite
    Hits always Shock
    100% of Physical Damage Converted to Lightning Damage
    100% of Physical Damage Converted to Cold Damage
    100% of Physical Damage Converted to Fire Damage
    Always Freezes enemies
    cannot be blocked or dodged or suppressed [1]
    is area damage [1]
    spell maximum action distance +% [-60]
    MavenCannonColdProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 1705 to 2557 Cold Damage
    Projectiles Pierce all Targets
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [177]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MavenSuperFireProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 3 sec
    Cooldown Time: 16 sec
    Deals to Fire Damage
    Hits always Ignite
    100% more Damage with Ignite
    base is projectile [1]
    monster projectile variation [178]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MavenSuperFireProjectileImpact
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Hits always Ignite
    Deals 2842 to 4262 Fire Damage
    100% more Damage with Ignite
    active skill area of effect radius +% final [50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    MavenCollapseVolatiles
    Triggerable, Spell
    Cast Time: 2.5 sec
    Cooldown Time: 30 sec
    MavenRotatingBeams
    Spell
    Cast Time: 1 sec
    Cooldown Time: 10 sec
    Deals 170.5 to 255.7 Physical Damage
    -10% to all maximum Elemental Resistances
    Cannot Ignite, Chill, Freeze or Shock
    100% of Physical Damage Converted to Lightning Damage
    Base duration is 10 seconds
    100% of Physical Damage Converted to Cold Damage
    100% of Physical Damage Converted to Fire Damage
    cannot be blocked or dodged or suppressed [1]
    maven rotating beams speed [16]
    monster penalty against minions damage +% final vs player minions [-90]
    MavenMemoryGame2
    Spell
    Critical Strike Chance: 5%
    Cast Time: 7.5 sec
    Cooldown Time: 60 sec
    Deals 16758 to 25137 Physical Damage
    Hits always Ignite
    Hits always Shock
    Deals 1454.7 Base Fire Damage per second
    100% of Physical Damage Converted to Lightning Damage
    Base duration is 12 seconds
    Deals 1454.7 Base Cold Damage per second
    100% of Physical Damage Converted to Cold Damage
    100% of Physical Damage Converted to Fire Damage
    Always Freezes enemies
    Causes +5 Bursts
    base lightning damage to deal per minute [87282]
    cannot be blocked or dodged or suppressed [1]
    is area damage [1]
    MavenMemoryGame3
    Spell
    Critical Strike Chance: 5%
    Cast Time: 7.5 sec
    Cooldown Time: 60 sec
    Deals 16758 to 25137 Physical Damage
    Hits always Ignite
    Hits always Shock
    Deals 1454.7 Base Fire Damage per second
    100% of Physical Damage Converted to Lightning Damage
    Base duration is 12 seconds
    Deals 1454.7 Base Cold Damage per second
    100% of Physical Damage Converted to Cold Damage
    100% of Physical Damage Converted to Fire Damage
    Always Freezes enemies
    Causes +6 Bursts
    base lightning damage to deal per minute [87282]
    cannot be blocked or dodged or suppressed [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/TheCollector/TheCollectorBase"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/TheCollector/TheCollectorBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MavenBoss/TheMavenEnraged_"] = {
        name = "The Maven",
        life = 32.4,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "TeleportMaven",
            "TeleportMavenToCentre",
            "MavenCircleSlam",
            "MavenRotatingBeams",
            "MavenMemoryGame",
            "MavenMemoryGame2",
            "MavenMemoryGame3",
            "MavenEASLaserBarrage",
            "MavenEASCannon",
            "MavenEASCircleSlam",
            "MavenLaserBarrageMoveDaemon1",
            "MavenLaserBarrageMoveDaemon2",
            "MavenLaserBarrageMoveDaemon3",
            "MavenLaserBarrageMoveDaemon4",
            "MavenLaserBarrageMoveDaemon5",
            "MavenLaserBarrageMoveDaemon6",
            "MavenProjectile",
            "MavenCannonColdProjectile",
            "MavenSuperFireProjectile",
            "MavenSuperFireProjectileImpact",
            "MavenCollapseVolatiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportMaven"] = {
        name = "TeleportMaven",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportMavenToCentre"] = {
        name = "TeleportMavenToCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenCircleSlam"] = {
        name = "MavenCircleSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "always_shock",
            "always_ignite",
            "always_freeze",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -60, 100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.6000000238419, 2.4000000953674, -60, 100, 100, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenRotatingBeams"] = {
        name = "MavenRotatingBeams",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "additional_maximum_all_elemental_resistances_%",
            "base_skill_effect_duration",
            "maven_rotating_beams_speed",
            "never_ignite_chill_freeze_shock",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, 16, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenMemoryGame"] = {
        name = "MavenMemoryGame",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_cold_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "upheaval_number_of_spikes",
            "base_skill_effect_duration",
            "is_area_damage",
            "always_ignite",
            "always_shock",
            "always_freeze",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 3, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenMemoryGame2"] = {
        name = "MavenMemoryGame2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_cold_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "upheaval_number_of_spikes",
            "base_skill_effect_duration",
            "is_area_damage",
            "always_ignite",
            "always_shock",
            "always_freeze",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 5, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenMemoryGame3"] = {
        name = "MavenMemoryGame3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_cold_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "upheaval_number_of_spikes",
            "base_skill_effect_duration",
            "is_area_damage",
            "always_ignite",
            "always_shock",
            "always_freeze",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 6, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenEASLaserBarrage"] = {
        name = "MavenEASLaserBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenEASCannon"] = {
        name = "MavenEASCannon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenEASCircleSlam"] = {
        name = "MavenEASCircleSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {-50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
            [2] = {100, -50, levelRequirement = 85, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon1"] = {
        name = "MavenLaserBarrageMoveDaemon1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon2"] = {
        name = "MavenLaserBarrageMoveDaemon2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon3"] = {
        name = "MavenLaserBarrageMoveDaemon3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon4"] = {
        name = "MavenLaserBarrageMoveDaemon4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon5"] = {
        name = "MavenLaserBarrageMoveDaemon5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon6"] = {
        name = "MavenLaserBarrageMoveDaemon6",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenProjectile"] = {
        name = "MavenProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 176, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.75, 2.25, 176, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenCannonColdProjectile"] = {
        name = "MavenCannonColdProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "maintain_projectile_direction_when_using_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 177, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 2, 15, -30, 177, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenSuperFireProjectile"] = {
        name = "MavenSuperFireProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "active_skill_ignite_damage_+%_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 178, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 4, 178, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenSuperFireProjectileImpact"] = {
        name = "MavenSuperFireProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_ignite_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, -40, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.6000000238419, 2.4000000953674, 30, 100, -40, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenCollapseVolatiles"] = {
        name = "MavenCollapseVolatiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below 50% of base value
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagspinnacle_boss
    Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • The Maven
    Eldritch
    Pinnacle Atlas Boss
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster no drops or experience [1]
    Cannot be Knocked Back
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    SpectreN
    Tagscaster, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood
    Life
    3240%
    Energy Shield From Life
    100%
    Armour
    +25%
    Ailment Threshold
    504%
    Resistance
    50 50 50 30
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    120%
    Type
    TheMavenEnraged
    Metadata
    TheMavenEnragedGauntlet
    Level
    68
    Life
    4,514,822
    Armour
    35,988
    Evasion
    4,739
    Energy Shield
    6,127
    Damage
    638
    Spell Damage
    953
    Accuracy
    290
    Attack Time
    1.005
    Experience
    112,805
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    TeleportMaven
    Spell, Movement
    Cast Time: 1.5 sec
    Cooldown Time: 6 sec
    TeleportMavenToCentre
    Spell, Movement
    Cast Time: 2.5 sec
    skill cannot be interrupted [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    MavenProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1.5 sec
    Deals 888 to 2664 Lightning Damage
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [176]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MavenLaserBarrageMoveDaemon1
    Multicastable, Triggerable
    MavenLaserBarrageMoveDaemon2
    Multicastable, Triggerable
    MavenLaserBarrageMoveDaemon3
    Multicastable, Triggerable
    MavenLaserBarrageMoveDaemon4
    Multicastable, Triggerable
    MavenLaserBarrageMoveDaemon5
    Multicastable, Triggerable
    MavenLaserBarrageMoveDaemon6
    Multicastable, Triggerable
    MavenEASLaserBarrage
    Spell
    Cast Time: 5 sec
    Cooldown Time: 12 sec
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    MavenMemoryGame
    Spell
    Critical Strike Chance: 5%
    Cast Time: 7.5 sec
    Cooldown Time: 60 sec
    Deals 16758 to 25137 Physical Damage
    Hits always Ignite
    Hits always Shock
    Deals 1454.7 Base Fire Damage per second
    100% of Physical Damage Converted to Lightning Damage
    Base duration is 12 seconds
    Deals 1454.7 Base Cold Damage per second
    100% of Physical Damage Converted to Cold Damage
    100% of Physical Damage Converted to Fire Damage
    Always Freezes enemies
    Causes +3 Bursts
    base lightning damage to deal per minute [87282]
    cannot be blocked or dodged or suppressed [1]
    is area damage [1]
    MavenEASCannon
    Spell
    Cast Time: 3.5 sec
    Cooldown Time: 12 sec
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    MavenEASCircleSlam
    Spell
    Cast Time: 3 sec
    Cooldown Time: 16 sec
    skill cannot be knocked back [1]
    skill cannot be stunned [1]
    spell maximum action distance +% [-50]
    MavenCircleSlam
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 3711 to 5567 Physical Damage
    Hits always Ignite
    Hits always Shock
    100% of Physical Damage Converted to Lightning Damage
    100% of Physical Damage Converted to Cold Damage
    100% of Physical Damage Converted to Fire Damage
    Always Freezes enemies
    cannot be blocked or dodged or suppressed [1]
    is area damage [1]
    spell maximum action distance +% [-60]
    MavenCannonColdProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Deals 1705 to 2557 Cold Damage
    Projectiles Pierce all Targets
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [177]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MavenSuperFireProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 3 sec
    Cooldown Time: 16 sec
    Deals to Fire Damage
    Hits always Ignite
    100% more Damage with Ignite
    base is projectile [1]
    monster projectile variation [178]
    projectile uses contact direction [1]
    projectile uses contact position [1]
    use scaled contact offset [1]
    MavenSuperFireProjectileImpact
    Spell, Triggerable
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Hits always Ignite
    Deals 2842 to 4262 Fire Damage
    100% more Damage with Ignite
    active skill area of effect radius +% final [50]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    MavenCollapseVolatiles
    Triggerable, Spell
    Cast Time: 2.5 sec
    Cooldown Time: 30 sec
    MavenRotatingBeams
    Spell
    Cast Time: 1 sec
    Cooldown Time: 10 sec
    Deals 170.5 to 255.7 Physical Damage
    -10% to all maximum Elemental Resistances
    Cannot Ignite, Chill, Freeze or Shock
    100% of Physical Damage Converted to Lightning Damage
    Base duration is 10 seconds
    100% of Physical Damage Converted to Cold Damage
    100% of Physical Damage Converted to Fire Damage
    cannot be blocked or dodged or suppressed [1]
    maven rotating beams speed [16]
    monster penalty against minions damage +% final vs player minions [-90]
    MavenMemoryGame2
    Spell
    Critical Strike Chance: 5%
    Cast Time: 7.5 sec
    Cooldown Time: 60 sec
    Deals 16758 to 25137 Physical Damage
    Hits always Ignite
    Hits always Shock
    Deals 1454.7 Base Fire Damage per second
    100% of Physical Damage Converted to Lightning Damage
    Base duration is 12 seconds
    Deals 1454.7 Base Cold Damage per second
    100% of Physical Damage Converted to Cold Damage
    100% of Physical Damage Converted to Fire Damage
    Always Freezes enemies
    Causes +5 Bursts
    base lightning damage to deal per minute [87282]
    cannot be blocked or dodged or suppressed [1]
    is area damage [1]
    MavenMemoryGame3
    Spell
    Critical Strike Chance: 5%
    Cast Time: 7.5 sec
    Cooldown Time: 60 sec
    Deals 16758 to 25137 Physical Damage
    Hits always Ignite
    Hits always Shock
    Deals 1454.7 Base Fire Damage per second
    100% of Physical Damage Converted to Lightning Damage
    Base duration is 12 seconds
    Deals 1454.7 Base Cold Damage per second
    100% of Physical Damage Converted to Cold Damage
    100% of Physical Damage Converted to Fire Damage
    Always Freezes enemies
    Causes +6 Bursts
    base lightning damage to deal per minute [87282]
    cannot be blocked or dodged or suppressed [1]
    is area damage [1]
    MavenRotatingBeamsBackwards
    Spell
    Cast Time: 1 sec
    Cooldown Time: 10 sec
    Deals 170.5 to 255.7 Physical Damage
    -10% to all maximum Elemental Resistances
    Cannot Ignite, Chill, Freeze or Shock
    100% of Physical Damage Converted to Lightning Damage
    Base duration is 10 seconds
    100% of Physical Damage Converted to Cold Damage
    100% of Physical Damage Converted to Fire Damage
    cannot be blocked or dodged or suppressed [1]
    maven rotating beams speed [-16]
    monster penalty against minions damage +% final vs player minions [-90]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MavenBoss/TheMavenEnragedGauntlet"] = {
        name = "The Maven",
        life = 32.4,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "TeleportMaven",
            "TeleportMavenToCentre",
            "MavenCircleSlam",
            "MavenRotatingBeams",
            "MavenRotatingBeamsBackwards",
            "MavenMemoryGame",
            "MavenMemoryGame2",
            "MavenMemoryGame3",
            "MavenEASLaserBarrage",
            "MavenEASCannon",
            "MavenEASCircleSlam",
            "MavenLaserBarrageMoveDaemon1",
            "MavenLaserBarrageMoveDaemon2",
            "MavenLaserBarrageMoveDaemon3",
            "MavenLaserBarrageMoveDaemon4",
            "MavenLaserBarrageMoveDaemon5",
            "MavenLaserBarrageMoveDaemon6",
            "MavenProjectile",
            "MavenCannonColdProjectile",
            "MavenSuperFireProjectile",
            "MavenSuperFireProjectileImpact",
            "MavenCollapseVolatiles",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportMaven"] = {
        name = "TeleportMaven",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TeleportMavenToCentre"] = {
        name = "TeleportMavenToCentre",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_interrupted",
            "skill_cannot_be_stunned",
            "skill_cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenCircleSlam"] = {
        name = "MavenCircleSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "is_area_damage",
            "always_shock",
            "always_ignite",
            "always_freeze",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -60, 100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.6000000238419, 2.4000000953674, -60, 100, 100, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenRotatingBeams"] = {
        name = "MavenRotatingBeams",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "additional_maximum_all_elemental_resistances_%",
            "base_skill_effect_duration",
            "maven_rotating_beams_speed",
            "never_ignite_chill_freeze_shock",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, 16, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenRotatingBeamsBackwards"] = {
        name = "MavenRotatingBeamsBackwards",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "additional_maximum_all_elemental_resistances_%",
            "base_skill_effect_duration",
            "maven_rotating_beams_speed",
            "never_ignite_chill_freeze_shock",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, -16, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenMemoryGame"] = {
        name = "MavenMemoryGame",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_cold_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "upheaval_number_of_spikes",
            "base_skill_effect_duration",
            "is_area_damage",
            "always_ignite",
            "always_shock",
            "always_freeze",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 3, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenMemoryGame2"] = {
        name = "MavenMemoryGame2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_cold_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "upheaval_number_of_spikes",
            "base_skill_effect_duration",
            "is_area_damage",
            "always_ignite",
            "always_shock",
            "always_freeze",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 5, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenMemoryGame3"] = {
        name = "MavenMemoryGame3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 7.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_lightning_damage_to_deal_per_minute",
            "base_cold_damage_to_deal_per_minute",
            "skill_physical_damage_%_to_convert_to_fire",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_physical_damage_%_to_convert_to_lightning",
            "upheaval_number_of_spikes",
            "base_skill_effect_duration",
            "is_area_damage",
            "always_ignite",
            "always_shock",
            "always_freeze",
            "cannot_be_blocked_or_dodged_or_suppressed",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 6, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenEASLaserBarrage"] = {
        name = "MavenEASLaserBarrage",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenEASCannon"] = {
        name = "MavenEASCannon",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenEASCircleSlam"] = {
        name = "MavenEASCircleSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {-50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
            [2] = {100, -50, levelRequirement = 85, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon1"] = {
        name = "MavenLaserBarrageMoveDaemon1",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon2"] = {
        name = "MavenLaserBarrageMoveDaemon2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon3"] = {
        name = "MavenLaserBarrageMoveDaemon3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon4"] = {
        name = "MavenLaserBarrageMoveDaemon4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon5"] = {
        name = "MavenLaserBarrageMoveDaemon5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenLaserBarrageMoveDaemon6"] = {
        name = "MavenLaserBarrageMoveDaemon6",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenProjectile"] = {
        name = "MavenProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 176, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.75, 2.25, 176, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenCannonColdProjectile"] = {
        name = "MavenCannonColdProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "maintain_projectile_direction_when_using_contact_position",
            "always_pierce",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 177, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 2, 15, -30, 177, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenSuperFireProjectile"] = {
        name = "MavenSuperFireProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "active_skill_ignite_damage_+%_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "projectile_uses_contact_direction",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 178, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 4, 178, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenSuperFireProjectileImpact"] = {
        name = "MavenSuperFireProjectileImpact",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_ignite_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "always_ignite",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, -40, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
            [2] = {1.6000000238419, 2.4000000953674, 30, 100, -40, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenCollapseVolatiles"] = {
        name = "MavenCollapseVolatiles",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below 50% of base value
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • IdPinnacleAtlasBoss
    FamilyPinnacleAtlasBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Adds Tagspinnacle_boss
    Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • The Maven
    Eldritch
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster no drops or experience [1]
    cannot have affliction mods [1]
    Cannot be Knocked Back
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    SpectreN
    Tagseldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood
    Life
    1200%
    Energy Shield From Life
    100%
    Armour
    +25%
    Ailment Threshold
    504%
    Resistance
    50 50 50 30
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    120%
    Type
    TheMavenMap
    Metadata
    TheMavenMap
    Level
    68
    Life
    1,672,156
    Armour
    35,988
    Evasion
    4,739
    Energy Shield
    6,127
    Damage
    638
    Spell Damage
    953
    Accuracy
    290
    Attack Time
    1.005
    Experience
    112,805
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    EASMavenBossNewMonsterWave
    Spell
    Cast Time: 2.5 sec
    EASMavenBossHeal
    Spell
    Cast Time: 2.5 sec
    spell maximum action distance +% [200]
    MavenMapQuickGuardAlly
    Spell, Buff, Instant, Duration, Triggerable, Guard, Cooldown
    Steelskin
    Cast Time: 2.5 sec
    Cooldown Time: 10 sec
    Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.
    Base duration is 3 seconds
    75% of Damage from Hits is taken from the Buff before Life or Energy Shield
    Buff can take 127284 Damage
    base deal no damage [1]
    EGMavenMapSpaceVines
    Triggerable, Spell
    Cast Time: 2.5 sec
    Cooldown Time: 12 sec
    EASMavenMapBossDecayBuff
    Spell
    Cast Time: 2.5 sec
    Cooldown Time: 20 sec
    SSMMavenMapChillOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 15 sec
    alternate minion [544]
    minion dies when parent dies [1]
    number of monsters to summon [4]
    summon specific monsters radius +% [25]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMMavenMapDegenOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 20 sec
    alternate minion [545]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMMavenMapVolatileOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 20 sec
    alternate minion [546]
    minion dies when parent dies [1]
    number of monsters to summon [3]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMMavenMapBeamOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 15 sec
    alternate minion [547]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    FaceLastTarget
    Face Last Target
    EASMavenMapSpawnClone
    Spell
    Cast Time: 2.5 sec
    Cooldown Time: 30 sec
    minion dies when parent dies [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    EASMavenSpawnKeystoneBoss
    Spell
    Cast Time: 2.5 sec

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_immune_to_cheats = 1
    }
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Positioned
    {
    	blocking = true
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		addepk;
    		removeepk;
    		collision = 1;
    	"
    
    	on_state_collision_0 = "RemoveCollidability();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor {}
    
    StateMachine
    {
    	on_state_addepk_1 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );"
    	on_state_removeepk_1 = "clone.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );"
    	on_state_addepk_2 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk );"
    	create_state_collision_0 = "RemoveCollidability();"
    }
    
    Preload
    {
    	preload_buff_visual = "maven_clone_visual"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/power_up.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/heal/beam/heal.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/player_debuff.epk"
    	preload_misc_beam = "MavenMapGuardBeam"
    	preload_misc_beam = "MavenMapSpaceVines"
    	preload_misc_beam = "MavenMapHealBeam"
    	preload_misc_beam = "MavenMapInfusedWeaponBeam"
    }
    
    Animated
    {
    	on_event_teleport_out_for_flying_exit_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/memory_game/teleport/tele_out.epk );"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bodyfx/alive.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MavenBoss/TheMavenMap"] = {
        name = "The Maven",
        life = 12,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SSMMavenMapChillOrbs",
            "SSMMavenMapDegenOrbs",
            "SSMMavenMapVolatileOrbs",
            "SSMMavenMapBeamOrbs",
            "FaceLastTarget",
            "EASMavenBossHeal",
            "EASMavenMapBossDecayBuff",
            "EASMavenBossNewMonsterWave",
            "EASMavenSpawnKeystoneBoss",
            "EGMavenMapSpaceVines",
            "MavenMapQuickGuardAlly",
            "EASMavenMapSpawnClone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapChillOrbs"] = {
        name = "SSMMavenMapChillOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapDegenOrbs"] = {
        name = "SSMMavenMapDegenOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapVolatileOrbs"] = {
        name = "SSMMavenMapVolatileOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {3, 546, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapBeamOrbs"] = {
        name = "SSMMavenMapBeamOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 547, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenBossHeal"] = {
        name = "EASMavenBossHeal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenMapBossDecayBuff"] = {
        name = "EASMavenMapBossDecayBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenBossNewMonsterWave"] = {
        name = "EASMavenBossNewMonsterWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenSpawnKeystoneBoss"] = {
        name = "EASMavenSpawnKeystoneBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGMavenMapSpaceVines"] = {
        name = "EGMavenMapSpaceVines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenMapQuickGuardAlly"] = {
        name = "Steelskin",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Instant] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Guard] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "quick_guard_damage_absorb_limit",
            "quick_guard_damage_absorbed_%",
            "base_skill_effect_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2},  cost = { }, },
            [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenMapSpawnClone"] = {
        name = "EASMavenMapSpawnClone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below 50% of base value
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 Global
  • Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • The Maven
    Eldritch
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster no drops or experience [1]
    cannot have affliction mods [1]
    Cannot be Knocked Back
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    SpectreN
    Tagseldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood
    Life
    1200%
    Energy Shield From Life
    100%
    Armour
    +25%
    Ailment Threshold
    504%
    Resistance
    50 50 50 30
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    120%
    Type
    TheMavenMap
    Metadata
    TheMavenMapSupporterGauntlet
    Level
    68
    Life
    1,672,156
    Armour
    35,988
    Evasion
    4,739
    Energy Shield
    6,127
    Damage
    638
    Spell Damage
    953
    Accuracy
    290
    Attack Time
    1.005
    Experience
    112,805
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    EASMavenBossNewMonsterWave
    Spell
    Cast Time: 2.5 sec
    EASMavenBossHeal
    Spell
    Cast Time: 2.5 sec
    spell maximum action distance +% [200]
    MavenMapQuickGuardAlly
    Spell, Buff, Instant, Duration, Triggerable, Guard, Cooldown
    Steelskin
    Cast Time: 2.5 sec
    Cooldown Time: 10 sec
    Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.
    Base duration is 3 seconds
    75% of Damage from Hits is taken from the Buff before Life or Energy Shield
    Buff can take 127284 Damage
    base deal no damage [1]
    EGMavenMapSpaceVines
    Triggerable, Spell
    Cast Time: 2.5 sec
    Cooldown Time: 12 sec
    EASMavenMapBossDecayBuff
    Spell
    Cast Time: 2.5 sec
    Cooldown Time: 20 sec
    SSMMavenMapChillOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 15 sec
    alternate minion [544]
    minion dies when parent dies [1]
    number of monsters to summon [4]
    summon specific monsters radius +% [25]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMMavenMapDegenOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 20 sec
    alternate minion [545]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMMavenMapVolatileOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 20 sec
    alternate minion [546]
    minion dies when parent dies [1]
    number of monsters to summon [3]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMMavenMapBeamOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 15 sec
    alternate minion [547]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    FaceLastTarget
    Face Last Target
    EASMavenMapSpawnClone
    Spell
    Cast Time: 2.5 sec
    Cooldown Time: 30 sec
    minion dies when parent dies [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    EASMavenSpawnKeystoneBoss
    Spell
    Cast Time: 2.5 sec

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MavenBoss/TheMavenMapSupporterGauntlet"] = {
        name = "The Maven",
        life = 12,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SSMMavenMapChillOrbs",
            "SSMMavenMapDegenOrbs",
            "SSMMavenMapVolatileOrbs",
            "SSMMavenMapBeamOrbs",
            "FaceLastTarget",
            "EASMavenBossHeal",
            "EASMavenMapBossDecayBuff",
            "EASMavenBossNewMonsterWave",
            "EASMavenSpawnKeystoneBoss",
            "EGMavenMapSpaceVines",
            "MavenMapQuickGuardAlly",
            "EASMavenMapSpawnClone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapChillOrbs"] = {
        name = "SSMMavenMapChillOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapDegenOrbs"] = {
        name = "SSMMavenMapDegenOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapVolatileOrbs"] = {
        name = "SSMMavenMapVolatileOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {3, 546, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapBeamOrbs"] = {
        name = "SSMMavenMapBeamOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 547, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenBossHeal"] = {
        name = "EASMavenBossHeal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenMapBossDecayBuff"] = {
        name = "EASMavenMapBossDecayBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenBossNewMonsterWave"] = {
        name = "EASMavenBossNewMonsterWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenSpawnKeystoneBoss"] = {
        name = "EASMavenSpawnKeystoneBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGMavenMapSpaceVines"] = {
        name = "EGMavenMapSpaceVines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenMapQuickGuardAlly"] = {
        name = "Steelskin",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Instant] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Guard] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "quick_guard_damage_absorb_limit",
            "quick_guard_damage_absorbed_%",
            "base_skill_effect_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2},  cost = { }, },
            [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenMapSpawnClone"] = {
        name = "EASMavenMapSpawnClone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below 50% of base value
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 Global
  • Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • The Maven
    Eldritch
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster no drops or experience [1]
    cannot have affliction mods [1]
    monster immune to union of souls effect [1]
    Cannot be Knocked Back
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    SpectreN
    Tagseldritch, fast_movement, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood
    Life
    1200%
    Energy Shield From Life
    100%
    Armour
    +25%
    Ailment Threshold
    504%
    Resistance
    50 50 50 30
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    120%
    Type
    TheMavenMapSupporter
    Metadata
    TheMavenMapSupporter
    Level
    68
    Life
    1,672,156
    Armour
    35,988
    Evasion
    4,739
    Energy Shield
    6,127
    Damage
    638
    Spell Damage
    953
    Accuracy
    290
    Attack Time
    1.005
    Experience
    112,805
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    EASMavenBossNewMonsterWave
    Spell
    Cast Time: 2.5 sec
    EASMavenBossHeal
    Spell
    Cast Time: 2.5 sec
    spell maximum action distance +% [200]
    MavenMapQuickGuardAlly
    Spell, Buff, Instant, Duration, Triggerable, Guard, Cooldown
    Steelskin
    Cast Time: 2.5 sec
    Cooldown Time: 10 sec
    Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.
    Base duration is 3 seconds
    75% of Damage from Hits is taken from the Buff before Life or Energy Shield
    Buff can take 127284 Damage
    base deal no damage [1]
    EGMavenMapSpaceVines
    Triggerable, Spell
    Cast Time: 2.5 sec
    Cooldown Time: 12 sec
    EASMavenMapBossDecayBuff
    Spell
    Cast Time: 2.5 sec
    Cooldown Time: 20 sec
    SSMMavenMapChillOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 15 sec
    alternate minion [544]
    minion dies when parent dies [1]
    number of monsters to summon [4]
    summon specific monsters radius +% [25]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMMavenMapDegenOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 20 sec
    alternate minion [545]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMMavenMapVolatileOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 20 sec
    alternate minion [546]
    minion dies when parent dies [1]
    number of monsters to summon [3]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMMavenMapBeamOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 15 sec
    alternate minion [547]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    FaceLastTarget
    Face Last Target
    EASMavenMapSpawnClone
    Spell
    Cast Time: 2.5 sec
    Cooldown Time: 30 sec
    minion dies when parent dies [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    EASMavenSpawnKeystoneBoss
    Spell
    Cast Time: 2.5 sec

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_immune_to_cheats = 1
    	base_phasing_without_visual = 1
    }
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    
    Positioned
    {
    	blocking = false
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		addepk;
    		removeepk;
    	"
    }
    
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor {}
    
    StateMachine
    {
    	on_state_addepk_1 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );"
    	on_state_removeepk_1 = "clone.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );"
    	on_state_addepk_2 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk );"
    }
    
    Preload
    {
    	preload_buff_visual = "maven_clone_visual"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/power_up.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/heal/beam/heal.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/player_debuff.epk"
    	preload_misc_beam = "MavenMapGuardBeam"
    	preload_misc_beam = "MavenMapSpaceVines"
    	preload_misc_beam = "MavenMapHealBeam"
    	preload_misc_beam = "MavenMapInfusedWeaponBeam"
    }
    
    Animated
    {
    	on_event_teleport_out_for_flying_exit_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/memory_game/teleport/tele_out.epk );"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bodyfx/alive.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MavenBoss/TheMavenMapSupporter"] = {
        name = "The Maven",
        life = 12,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SSMMavenMapChillOrbs",
            "SSMMavenMapDegenOrbs",
            "SSMMavenMapVolatileOrbs",
            "SSMMavenMapBeamOrbs",
            "FaceLastTarget",
            "EASMavenBossHeal",
            "EASMavenMapBossDecayBuff",
            "EASMavenBossNewMonsterWave",
            "EASMavenSpawnKeystoneBoss",
            "EGMavenMapSpaceVines",
            "MavenMapQuickGuardAlly",
            "EASMavenMapSpawnClone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapChillOrbs"] = {
        name = "SSMMavenMapChillOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapDegenOrbs"] = {
        name = "SSMMavenMapDegenOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapVolatileOrbs"] = {
        name = "SSMMavenMapVolatileOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {3, 546, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapBeamOrbs"] = {
        name = "SSMMavenMapBeamOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 547, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenBossHeal"] = {
        name = "EASMavenBossHeal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenMapBossDecayBuff"] = {
        name = "EASMavenMapBossDecayBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenBossNewMonsterWave"] = {
        name = "EASMavenBossNewMonsterWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenSpawnKeystoneBoss"] = {
        name = "EASMavenSpawnKeystoneBoss",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGMavenMapSpaceVines"] = {
        name = "EGMavenMapSpaceVines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenMapQuickGuardAlly"] = {
        name = "Steelskin",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Instant] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Guard] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "quick_guard_damage_absorb_limit",
            "quick_guard_damage_absorbed_%",
            "base_skill_effect_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2},  cost = { }, },
            [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenMapSpawnClone"] = {
        name = "EASMavenMapSpawnClone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below 50% of base value
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • cannot have affliction mods [1]
    IdCannotGainAfflictedMods
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot have affliction mods Min: 1 Max: 1 Global
  • monster immune to union of souls effect [1]
    IdNecropolisImmuneToUnionOfSouls
    FamilyNecropolisLeague
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster immune to union of souls effect Min: 1 Max: 1 Global
  • Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global
  • The Maven
    Eldritch
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Cannot be Knocked Back
    SpectreN
    Tagseldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood
    Life
    1200%
    Energy Shield From Life
    100%
    Armour
    +25%
    Ailment Threshold
    504%
    Resistance
    50 50 50 30
    Damage
    150%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 15
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    120%
    Type
    TheMavenMap
    Metadata
    TheMavenProvingGrounds
    Level
    68
    Life
    1,672,156
    Armour
    35,988
    Evasion
    4,739
    Energy Shield
    6,127
    Damage
    638
    Spell Damage
    953
    Accuracy
    290
    Attack Time
    1.005
    Experience
    112,805
    Ailment Threshold
    442,453
    Chill
    1,399
    Shock
    1,399
    Brittle
    7,915
    Scorch
    1,399
    Sap
    3,865
    EASMavenBossNewMonsterWave
    Spell
    Cast Time: 2.5 sec
    EASMavenBossHeal
    Spell
    Cast Time: 2.5 sec
    spell maximum action distance +% [200]
    MavenMapQuickGuardAlly
    Spell, Buff, Instant, Duration, Triggerable, Guard, Cooldown
    Steelskin
    Cast Time: 2.5 sec
    Cooldown Time: 10 sec
    Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.
    Base duration is 3 seconds
    75% of Damage from Hits is taken from the Buff before Life or Energy Shield
    Buff can take 127284 Damage
    base deal no damage [1]
    EGMavenMapSpaceVines
    Triggerable, Spell
    Cast Time: 2.5 sec
    Cooldown Time: 12 sec
    EASMavenMapBossDecayBuff
    Spell
    Cast Time: 2.5 sec
    Cooldown Time: 20 sec
    SSMMavenMapChillOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 15 sec
    alternate minion [544]
    minion dies when parent dies [1]
    number of monsters to summon [4]
    summon specific monsters radius +% [25]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMMavenMapDegenOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 20 sec
    alternate minion [545]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-50]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMMavenMapVolatileOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 20 sec
    alternate minion [546]
    minion dies when parent dies [1]
    number of monsters to summon [3]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    SSMMavenMapBeamOrbs
    Spell, Multicastable, Triggerable
    Cast Time: 2.5 sec
    Cooldown Time: 15 sec
    alternate minion [547]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    FaceLastTarget
    Face Last Target
    EASMavenMapSpawnClone
    Spell
    Cast Time: 2.5 sec
    Cooldown Time: 30 sec
    minion dies when parent dies [1]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_immune_to_cheats = 1
    }
    
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    Pathfinding
    {
    	immobile = true
    }
    
    Positioned
    {
    	blocking = true
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		addepk;
    		removeepk;
    		collision = 1;
    	"
    
    	on_state_collision_0 = "RemoveCollidability();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor {}
    
    StateMachine
    {
    	on_state_addepk_1 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );"
    	on_state_removeepk_1 = "clone.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );"
    	on_state_addepk_2 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk );"
    	create_state_collision_0 = "RemoveCollidability();"
    }
    
    Preload
    {
    	preload_buff_visual = "maven_clone_visual"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/power_up.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/heal/beam/heal.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/player_debuff.epk"
    	preload_misc_beam = "MavenMapGuardBeam"
    	preload_misc_beam = "MavenMapSpaceVines"
    	preload_misc_beam = "MavenMapHealBeam"
    	preload_misc_beam = "MavenMapInfusedWeaponBeam"
    }
    
    Animated
    {
    	on_event_teleport_out_for_flying_exit_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/memory_game/teleport/tele_out.epk );"
    }
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bodyfx/alive.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MavenBoss/TheMavenProvingGrounds"] = {
        name = "The Maven",
        life = 12,
        energyShield = 1,
        fireResist = 50,
        coldResist = 50,
        lightningResist = 50,
        chaosResist = 30,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "SSMMavenMapChillOrbs",
            "SSMMavenMapDegenOrbs",
            "SSMMavenMapVolatileOrbs",
            "SSMMavenMapBeamOrbs",
            "FaceLastTarget",
            "EASMavenBossHeal",
            "EASMavenMapBossDecayBuff",
            "EASMavenBossNewMonsterWave",
            "EGMavenMapSpaceVines",
            "MavenMapQuickGuardAlly",
            "EASMavenMapSpawnClone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapChillOrbs"] = {
        name = "SSMMavenMapChillOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapDegenOrbs"] = {
        name = "SSMMavenMapDegenOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapVolatileOrbs"] = {
        name = "SSMMavenMapVolatileOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {3, 546, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMMavenMapBeamOrbs"] = {
        name = "SSMMavenMapBeamOrbs",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 547, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FaceLastTarget"] = {
        name = "Face Last Target",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.01,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenBossHeal"] = {
        name = "EASMavenBossHeal",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenMapBossDecayBuff"] = {
        name = "EASMavenMapBossDecayBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenBossNewMonsterWave"] = {
        name = "EASMavenBossNewMonsterWave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGMavenMapSpaceVines"] = {
        name = "EGMavenMapSpaceVines",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MavenMapQuickGuardAlly"] = {
        name = "Steelskin",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Buff] = true,
            [SkillType.Instant] = true,
            [SkillType.Duration] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Guard] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "quick_guard_damage_absorb_limit",
            "quick_guard_damage_absorbed_%",
            "base_skill_effect_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2},  cost = { }, },
            [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2},  cost = { }, },
            [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMavenMapSpawnClone"] = {
        name = "EASMavenMapSpawnClone",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Action Speed cannot be modified to below 50% of base value
    IdCannotBeSlowedBelowValueBosses
    FamilyCannotBeSlowedBelowValue
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value Min: -50 Max: -50 Global
  • Craft Tagsspeed
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBossSuper
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 4000 Max: 4000 Global
  • Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • The Maven
    Normal
    Act: 12
    The Maven wants to witness your attempt to defeat this map's boss encounter.
    #Name
    1Complete the Map as the Maven watches
    The Maven wants to witness your attempt to defeat this map's boss encounter.
  • Defeat the Map's Boss Encounter as the Maven watches
  • 2Pick Up the Maven's Beacon
    The Maven has gifted you her Beacon. Take it to the Map Device.
  • Pick Up the Maven's Beacon
  • 3Use the Maven's Beacon to Augment your Map Device
    The Maven's Beacon appears to be compatible with the Map Device. Open the Map Device to attach it.
  • Use the Maven's Beacon to Augment your Map Device
  • 4Collect more Map Bosses for the Maven
    Call the Maven to Tier {0}+ Maps and complete them as she watches. You have defeated {1} out of {2}.
  • Collect Map Bosses in Tier {0}+ Maps ({1}/{2})
  • 5Accept the Maven's Invitation
    The Maven has invited you to attempt a greater challenge. Use the Invitation in your Map Device to attempt it.
  • Use the Maven's Invitation in the Map Device
  • 6
    Call the Maven to Tier {0}+ Maps and complete them as she watches. You have defeated {1} out of {2}.
  • Collect Map Bosses in Tier {0}+ Maps ({1}/{2})
  • 7Accept the Maven's Invitation
    The Maven has invited you to attempt a greater challenge. Use the Invitation in your Map Device to attempt it.
  • Use the Maven's Invitation in the Map Device
  • 8
    Call the Maven to Tier {0}+ Maps and complete them as she watches. You have defeated {1} out of {2}.
  • Collect Map Bosses in Tier {0}+ Maps ({1}/{2})
  • 9Accept the Maven's Invitation
    The Maven has invited you to attempt a greater challenge. Use the Invitation in your Map Device to attempt it.
  • Use the Maven's Invitation in the Map Device
  • 10
    Call the Maven to Tier {0}+ Maps and complete them as she watches. You have defeated {1} out of {2}.
  • Collect Map Bosses in Tier {0}+ Maps ({1}/{2})
  • 11Accept the Maven's Invitation
    The Maven has invited you to attempt a greater challenge. Use the Invitation in your Map Device to attempt it.
  • Use the Maven's Invitation in the Map Device
  • 12
    Call the Maven to Tier {0}+ Maps and complete them as she watches. You have defeated {1} out of {2}.
  • Collect Map Bosses in Tier {0}+ Maps ({1}/{2})
  • 13Accept the Maven's Invitation
    The Maven has invited you to attempt a greater challenge. Use the Invitation in your Map Device to attempt it.
  • Use the Maven's Invitation in the Map Device
  • 14
    Call the Maven to Tier {0}+ Maps and complete them as she watches.
  • Complete Tier {0}+ Maps to find the Maven's Invitation
  • 15Pick Up the Maven's Invitation
    The Maven has offered an Invitation to a challenge of her own creation. Attempt it by placing it in the Map Device.
  • Pick Up the Maven's Invitation
  • 16Enter the Maven's Crucible
    Enter the Maven's Crucible to attempt her challenge.
  • Enter the Maven's Crucible
  • 17Initiate the Maven's Challenge
    Use the device to begin the Maven's challenge.
  • Initiate the Maven's Challenge
  • 18Complete the Maven's Challenge
    Defeat all of the Maven's creations.
  • Complete the Maven's Challenge
  • 19Quest Complete
    Quest Complete - You have bested the Maven's challenges and been rewarded for doing so.
    The Maven Topic /32
    NPCName
    The EnvoyFor an eternity, the darkness swelled within a ceaseless churn of its feeding, and then... silence. Such silence is deafening to those who listen for it. The abyss cast its gaze upon its source. The first lurching movement of boundaries drawn long before the dawn. A claimant has arrived. You may know who. You wish to know why.

    The Maven seeks new conflict. Bored, she is, with the realm she has given. She is not the only one. The silence is deafening to all.

    You fear The Maven. You fear she is The Elder, returned and emboldened. She is, and she is not.

    The Maven serves not The Decay. She serves only her own amusement, passing eternity with an endless string of meaningless struggles.

    She is not The Elder, but you are right to fear her.
    The EnvoyWe are of one flesh, but two minds, two bodies. We are kin, both born of the tangled anarchy of the void, but we share not the same creator. She is my ward, and she is my prison. I am her protector, and I am her servant.
    Commander KiracYou've found The Maven! Then perhaps we have a chance after all. Do your best to win her over. She's drawn to conflict — the bloodier, the better. Try working your way deeper into the Atlas. Entertain her with combat. She might just aid her 'favourite toy' when the time comes.
    Commander KiracThe Maven is a powerful entity with a penchant for forcing combatants to fight to the death. Then, she resurrects them to do it all again, over and over. She's tortured more than a few of my men and added them to her collection... my own brother included.

    A previous exile worked with her on our behalf, catching her interest for a time. That didn't last. Don't let her make you part of her collection.
    The EnvoyIn the wake of the deafening Silence, she was drawn here. It pleases her that you, too, are here. You find yourself in her playground, scattered with toys for her amusement. You ceaselessly invoke destruction, and in doing so, you gladden her. She delights in the clashes of blades, the relentless bloodletting, and the slaughters without mercy.

    Silhouetted in starlight, she is forever learning and playing, unaware of the consequences of her actions. I have witnessed inordinate destruction at her behest. She is but a petulant infant, subject to the whims of her desires and unaware of her own strength. I care for her, though it is a joyless and thankless task. I am bound to her, imprisoned in servitude to her, acting as her protector and custodian.
    The Maven's Beacon
    The Maven's WritIt would be foolish to obey the Maven's demands.
    It would also be foolish not to.
    Ceremonial VoidstoneThe Maven knew nothing of mercy
    until she herself needed it.
    Chromium Haewark Hamlet WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Chromium Tirn's End WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Chromium Lex Proxima WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Chromium Lex Ejoris WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Chromium New Vastir WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Chromium Glennach Cairns WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Chromium Valdo's Rest WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Chromium Lira Arthain WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Platinum Haewark Hamlet WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Platinum Tirn's End WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Platinum Lex Proxima WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Platinum Lex Ejoris WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Platinum New Vastir WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Platinum Glennach Cairns WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Platinum Valdo's Rest WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Platinum Lira Arthain WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Titanium Haewark Hamlet WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Titanium Tirn's End WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Titanium Lex Proxima WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Titanium Lex Ejoris WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Titanium New Vastir WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Titanium Glennach Cairns WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Titanium Valdo's Rest WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    Titanium Lira Arthain WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.
    The Maven Text Audio /2036
    Name
    Violence...
    MavenFirstEncounterRandom
    Violence...
    MavenFirstEncounter2
    Violence...
    MavenFirstEncounter3
    Violence. Conflict. Pleasure.
    MavenFirstEncounterVictoryRandom
    Violence. Conflict. Pleasure.
    MavenFirstEncounterVictory2
    Violence. Conflict. Pleasure.
    MavenFirstEncounterVictory3
    Take. Call.
    MavenGiveMapDeviceAddonRandom
    Take. Call.
    MavenGiveMapDeviceAddon2
    Take. Call.
    MavenGiveMapDeviceAddon3
    Invitation...
    MavenFirstInvitationRandom
    Invitation...
    MavenFirstInvitation2
    Invitation...
    MavenFirstInvitation3
    Joy... gift.
    MavenFirstPassivesWonRandom
    Joy... gift.
    MavenFirstPassivesWon2
    Joy... gift.
    MavenFirstPassivesWon3
    Murder, murder!
    MavenTier1BossFightEncounterRandom
    Murder, murder!
    MavenTier1BossFightEncounter2
    Murder, murder!
    MavenTier1BossFightEncounter3
    Conflict!
    MavenTier1BossFightEncounter4
    Conflict!
    MavenTier1BossFightEncounter5
    Conflict!
    MavenTier1BossFightEncounter6
    Contest!
    MavenTier1BossFightEncounter7
    Contest!
    MavenTier1BossFightEncounter8
    Contest!
    MavenTier1BossFightEncounter9
    Struggle!
    MavenTier1BossFightEncounter10
    Struggle?
    MavenTier1BossFightEncounter11
    Struggle!
    MavenTier1BossFightEncounter12
    Boredom...
    MavenTier1BossFightEncounter13
    Boredom...
    MavenTier1BossFightEncounter14
    Boredom...
    MavenTier1BossFightEncounter15
    Again!
    MavenTier1BossFightEncounter16
    Again.
    MavenTier1BossFightEncounter17
    Again?
    MavenTier1BossFightEncounter18
    Anger...
    MavenTier1BossFightEncounter19
    Mm... anger.
    MavenTier1BossFightEncounter20
    Kill.
    MavenTier1BossFightEncounter21
    Kill!
    MavenTier1BossFightEncounter22
    Kill!
    MavenTier1BossFightEncounter23
    Terror.
    MavenTier1BossFightEncounter24
    Terror?
    MavenTier1BossFightEncounter25
    Terror!
    MavenTier1BossFightEncounter26
    Joy.
    MavenTier1BossVictoryRandom
    Joy!
    MavenTier1BossVictory2
    Joy!
    MavenTier1BossVictory3
    Death.
    MavenTier1BossVictory4
    Death!
    MavenTier1BossVictory5
    Death!
    MavenTier1BossVictory6
    Carnage.
    MavenTier1BossVictory7
    Carnage?
    MavenTier1BossVictory8
    Carnage!
    MavenTier1BossVictory9
    Rebirth!
    MavenTier1BossVictory10
    Rebirth.
    MavenTier1BossVictory11
    Rebirth?
    MavenTier1BossVictory12
    Best. Prove.
    MavenTier1InvitationToFightRandom
    Best. Prove!
    MavenTier1InvitationToFight2
    Best! Prove.
    MavenTier1InvitationToFight3
    Challenge!
    MavenTier1InvitationToFight4
    Challenge.
    MavenTier1InvitationToFight5
    Challenge?
    MavenTier1InvitationToFight6
    Game!
    MavenTier1InvitationToFight7
    Game.
    MavenTier1InvitationToFight8
    Game!
    MavenTier1InvitationToFight9
    Win! Tribute!
    MavenTier1PassivesWonRandom
    Win. Tribute.
    MavenTier1PassivesWon2
    Joy. Tribute.
    MavenTier1PassivesWon3
    Joy! Tribute.
    MavenTier1PassivesWon4
    Blood. Tribute?
    MavenTier1PassivesWon5
    Blood! Tribute.
    MavenTier1PassivesWon6
    Blood. Tribute!
    MavenTier1PassivesWon7
    Go. More.
    MavenTier1PostfightPromptRandom
    Go! More.
    MavenTier1PostfightPrompt2
    Again!
    MavenTier1PostfightPrompt3
    Again.
    MavenTier1PostfightPrompt4
    Again!
    MavenTier1PostfightPrompt5
    More!
    MavenTier1PostfightPrompt6
    More.
    MavenTier1PostfightPrompt7
    More!
    MavenTier1PostfightPrompt8
    Strange... kill!
    MavenTier1FirstOffAtlassBossEncounterRandom
    Strange. Kill!
    MavenTier1FirstOffAtlassBossEncounter2
    Strange! Kill.
    MavenTier1FirstOffAtlassBossEncounter3
    Power.
    MavenTier1OffAtlasBossEncounterRandom
    Power.
    MavenTier1OffAtlasBossEncounter2
    Power.
    MavenTier1OffAtlasBossEncounter3
    Might.
    MavenTier1OffAtlasBossEncounter4
    Might.
    MavenTier1OffAtlasBossEncounter5
    Might.
    MavenTier1OffAtlasBossEncounter6
    Strange.
    MavenTier1OffAtlasBossEncounter7
    Strange!
    MavenTier1OffAtlasBossEncounter8
    Strange.
    MavenTier1OffAtlasBossEncounter9
    Special. Mine.
    MavenTier1FirstOffAtlasBossVictoryRandom
    Special... mine.
    MavenTier1FirstOffAtlasBossVictory2
    Special! Mine!
    MavenTier1FirstOffAtlasBossVictory3
    Glee!
    MavenTier1OffAtlasBossVictoryRandom
    Glee!
    MavenTier1OffAtlasBossVictory2
    Glee.
    MavenTier1OffAtlasBossVictory3
    Thrill.
    MavenTier1OffAtlasBossVictory4
    Thrill!
    MavenTier1OffAtlasBossVictory5
    Thrill!
    MavenTier1OffAtlasBossVictory6
    Mine now.
    MavenTier1OffAtlasBossVictory7
    Mine now!
    MavenTier1OffAtlasBossVictory8
    Mine now.
    MavenTier1OffAtlasBossVictory9
    Power, conflict.
    MavenTier1OffAtlasInvitationRandom
    Power! Conflict.
    MavenTier1OffAtlasInvitation2
    Power. Conflict?
    MavenTier1OffAtlasInvitation3
    Hungry!
    MavenTier1KitavaCommentRandom
    Hungry.
    MavenTier1KitavaComment2
    Terror!
    MavenTier1ElderCommentRandom
    Terror!
    MavenTier1ElderComment2
    Not real!
    MavenTier1ShaperCommentRandom
    Not real?
    MavenTier1ShaperComment2
    Not real.
    MavenTier1ShaperComment3
    Lost...
    MavenTier1SirusCommentRandom
    Lost...
    MavenTier1SirusComment2
    Lost!
    MavenTier1SirusComment3
    Many!
    MavenTier1GroupBossFightCommentRandom
    Many.
    MavenTier1GroupBossFightComment2
    Three.
    MavenTier1TrioFightCommentRandom
    Three!
    MavenTier1TrioFightComment2
    Three!
    MavenTier1TrioFightComment3
    Song!
    MavenTier1MerveilFightCommentRandom
    Song...
    MavenTier1MerveilFightComment2
    More.
    MavenTier1WitnessPhaseTransitionRandom
    More!
    MavenTier1WitnessPhaseTransition2
    Change.
    MavenTier1WitnessPhaseTransition3
    Change!
    MavenTier1WitnessPhaseTransition4
    Adapt!
    MavenTier1WitnessPhaseTransition5
    Adapt?
    MavenTier1WitnessPhaseTransition6
    Yes!
    MavenTier1WitnessPhaseTransition7
    Yes!
    MavenTier1WitnessPhaseTransition8
    MavenTier1ObservingCombatGaspRandom
    MavenTier1ObservingCombatGaspRandom
    MavenTier1ObservingCombatGasp2
    MavenTier1ObservingCombatGasp2
    MavenTier1ObservingCombatGasp3
    MavenTier1ObservingCombatGasp3
    Battle.
    MavenTier1IntroMultiBossArenaRandom
    Battle!
    MavenTier1IntroMultiBossArena2
    Battle!
    MavenTier1IntroMultiBossArena3
    Survive.
    MavenTier1IntroMultiBossArena4
    Survive!
    MavenTier1IntroMultiBossArena5
    Struggle!
    MavenTier1IntroMultiBossArena6
    Struggle.
    MavenTier1IntroMultiBossArena7
    Struggle!
    MavenTier1IntroMultiBossArena8
    Overcome!
    MavenTier1IntroMultiBossArena9
    Overcome.
    MavenTier1IntroMultiBossArena10
    Joyful blood!
    MavenTier1OutroMultiBossArenaRandom
    Joyful blood.
    MavenTier1OutroMultiBossArena2
    Joyful blood!
    MavenTier1OutroMultiBossArena3
    Win!
    MavenTier1OutroMultiBossArena4
    Win.
    MavenTier1OutroMultiBossArena5
    Win!
    MavenTier1OutroMultiBossArena6
    Predator?
    MavenTier1OutroMultiBossArena7
    Predator.
    MavenTier1OutroMultiBossArena8
    Predator!
    MavenTier1OutroMultiBossArena9
    Champion!
    MavenTier1OutroMultiBossArena10
    Champion!
    MavenTier1OutroMultiBossArena11
    Champion.
    MavenTier1OutroMultiBossArena12
    Hunter.
    MavenTier1OutroMultiBossArena13
    Hunter.
    MavenTier1OutroMultiBossArena14
    Hunter!
    MavenTier1OutroMultiBossArena15
    Kill!
    MavenTier1ReleaseBossIntoArenaRandom
    Kill.
    MavenTier1ReleaseBossIntoArena2
    Kill!
    MavenTier1ReleaseBossIntoArena3
    Massacre.
    MavenTier1ReleaseBossIntoArena4
    Massacre!
    MavenTier1ReleaseBossIntoArena5
    Massacre!
    MavenTier1ReleaseBossIntoArena6
    Slaughter.
    MavenTier1ReleaseBossIntoArena7
    Slaughter!
    MavenTier1ReleaseBossIntoArena8
    Slaughter!
    MavenTier1ReleaseBossIntoArena9
    Slay.
    MavenTier1ReleaseBossIntoArena10
    Slay!
    MavenTier1ReleaseBossIntoArena11
    Slay.
    MavenTier1ReleaseBossIntoArena12
    Strangle.
    MavenTier1ReleaseBossIntoArena13
    Strangle.
    MavenTier1ReleaseBossIntoArena14
    Strangle.
    MavenTier1ReleaseBossIntoArena15
    Obliterate.
    MavenTier1ReleaseBossIntoArena16
    Obliterate.
    MavenTier1ReleaseBossIntoArena17
    Obliterate.
    MavenTier1ReleaseBossIntoArena18
    Flesh.
    MavenTier1HealSkillRandom
    Flesh...
    MavenTier1HealSkill2
    Flesh...
    MavenTier1HealSkill3
    Vigor...
    MavenTier1HealSkill4
    Vigor.
    MavenTier1HealSkill5
    Vigor...
    MavenTier1HealSkill6
    Toughen.
    MavenTier1GuardSkillRandom
    Toughen.
    MavenTier1GuardSkill2
    Toughen!
    MavenTier1GuardSkill3
    Absorb.
    MavenTier1GuardSkill4
    Absorb.
    MavenTier1GuardSkill5
    Absorb!
    MavenTier1GuardSkill6
    Grasp...!
    MavenTier1SpaceVinesRandom
    Grasp...!
    MavenTier1SpaceVines2
    Grasp...!
    MavenTier1SpaceVines3
    Lash!
    MavenTier1SpaceVines4
    Lash!
    MavenTier1SpaceVines5
    Drain.
    MavenTier1SpaceInfuseWeaponsRandom
    Drain!
    MavenTier1SpaceInfuseWeapons2
    Drain!
    MavenTier1SpaceInfuseWeapons3
    Entropy...
    MavenTier1SpaceInfuseWeapons4
    Entropy...
    MavenTier1SpaceInfuseWeapons5
    Guard!
    MavenTier1DamageReductionOrbsRandom
    Guard?
    MavenTier1DamageReductionOrbs2
    Guard!
    MavenTier1DamageReductionOrbs3
    Protect!
    MavenTier1DamageReductionOrbs4
    Protect!
    MavenTier1DamageReductionOrbs5
    Protect.
    MavenTier1DamageReductionOrbs6
    Fire.
    MavenTier1SpaceFlameWallRandom
    Fire!
    MavenTier1SpaceFlameWall2
    Fire!
    MavenTier1SpaceFlameWall3
    Burn!
    MavenTier1SpaceFlameWall4
    Burn...!
    MavenTier1SpaceFlameWall5
    Chase.
    MavenTier1ChasingOrbRandom
    Chase!
    MavenTier1ChasingOrb2
    Chase.
    MavenTier1ChasingOrb3
    Run!
    MavenTier1ChasingOrb4
    Run.
    MavenTier1ChasingOrb5
    Run...!
    MavenTier1ChasingOrb6
    Quicken!
    MavenTier1SpeedZonesRandom
    Quicken!
    MavenTier1SpeedZones2
    Speed.
    MavenTier1SpeedZones3
    Speed...!
    MavenTier1SpeedZones4
    Speed!
    MavenTier1SpeedZones5
    Speed.
    MavenTier1SpeedZones6
    Double!
    MavenTier1BossCloneRandom
    Double!
    MavenTier1BossClone2
    Double?
    MavenTier1BossClone3
    Double.
    MavenTier1BossClone4
    Twin.
    MavenTier1BossClone5
    Twin!
    MavenTier1BossClone6
    Twin...!
    MavenTier1BossClone7
    Power!
    MavenTier1SpaceChargesRandom
    Power.
    MavenTier1SpaceCharges2
    Power.
    MavenTier1SpaceCharges3
    Power...
    MavenTier1SpaceCharges4
    Strength.
    MavenTier1SpaceCharges5
    Strength...!
    MavenTier1SpaceCharges6
    Strength!
    MavenTier1SpaceCharges7
    Drain...
    MavenTier1VoidZonesRandom
    Drain...!
    MavenTier1VoidZones2
    Drain!
    MavenTier1VoidZones3
    Dust!
    MavenTier1VoidZonesUnused1
    Dust!
    MavenTier1VoidZonesUnused2
    Void...!
    MavenTier1VoidZonesUnused3
    Void!
    MavenTier1VoidZonesUnused4
    Void.
    MavenTier1VoidZones4
    Hollow!
    MavenTier1VoidZonesUnused5
    Hollow.
    MavenTier1VoidZones5
    Hollow!
    MavenTier1VoidZonesUnused7
    Crush!
    MavenTier1AoERandom
    Crush!
    MavenTier1AoE2
    Crush!
    MavenTier1AoE3
    Crunch!
    MavenTier1AoE4
    Crunch!
    MavenTier1AoE5
    Crunch!
    MavenTier1AoE6
    Pain!
    MavenTier1AoE7
    Pain.
    MavenTier1AoE8
    Pain.
    MavenTier1AoE9
    Pain...
    MavenTier1AoE10
    Dodge!
    MavenTier1ProjectilesRandom
    Dodge!
    MavenTier1Projectiles2
    Dodge.
    MavenTier1Projectiles3
    Dodge.
    MavenTier1Projectiles4
    Dance!
    MavenTier1Projectiles5
    Dance.
    MavenTier1Projectiles6
    Dance!
    MavenTier1Projectiles7
    Run!
    MavenTier1Projectiles8
    Run!
    MavenTier1Projectiles9
    Run!
    MavenTier1Projectiles10
    Yes, murder.
    MavenTier2BossFightEncounterRandom
    Yes! Murder!
    MavenTier2BossFightEncounter2
    Yes, murder!
    MavenTier2BossFightEncounter3
    Initiate... conflict!
    MavenTier2BossFightEncounter4
    Initiate conflict!
    MavenTier2BossFightEncounter5
    Initiate... conflict...
    MavenTier2BossFightEncounter6
    Initiate. Conflict.
    MavenTier2BossFightEncounter7
    Contest. Now.
    MavenTier2BossFightEncounter8
    Contest. Now!
    MavenTier2BossFightEncounter9
    Contest! Now!
    MavenTier2BossFightEncounter10
    Begin... struggle!
    MavenTier2BossFightEncounter11
    Begin. Struggle!
    MavenTier2BossFightEncounter12
    Begin. Struggle.
    MavenTier2BossFightEncounter13
    Boring. Kill!
    MavenTier2BossFightEncounter14
    Boring! Kill!
    MavenTier2BossFightEncounter15
    Boring! Kill.
    MavenTier2BossFightEncounter16
    Fight again.
    MavenTier2BossFightEncounter17
    Fight again!
    MavenTier2BossFightEncounter18
    Fight again...
    MavenTier2BossFightEncounter19
    Release. Anger.
    MavenTier2BossFightEncounter20
    Release. Anger!
    MavenTier2BossFightEncounter21
    Release anger!
    MavenTier2BossFightEncounter22
    Impress!
    MavenTier2BossFightEncounter23
    Impress.
    MavenTier2BossFightEncounter24
    Impress!
    MavenTier2BossFightEncounter25
    Show might.
    MavenTier2BossFightEncounter26
    Show might!
    MavenTier2BossFightEncounter27
    Show might.
    MavenTier2BossFightEncounter28
    Vanquish.
    MavenTier2BossFightEncounter29
    Vanquish.
    MavenTier2BossFightEncounter30
    Vanquish!
    MavenTier2BossFightEncounter31
    Another. Joy.
    MavenTier2BossVictoryRandom
    Another! Joy.
    MavenTier2BossVictory2
    Another. Joy!
    MavenTier2BossVictory3
    Death... enjoy.
    MavenTier2BossVictory4
    Death... enjoy!
    MavenTier2BossVictory5
    Death! Enjoy!
    MavenTier2BossVictory6
    Carnage...! Pretty.
    MavenTier2BossVictory7
    Carnage... pretty.
    MavenTier2BossVictory8
    Carnage. Pretty!
    MavenTier2BossVictory9
    Mine now...
    MavenTier2BossVictory10
    Mine now!
    MavenTier2BossVictory11
    Mine now.
    MavenTier2BossVictory12
    Great pleasure.
    MavenTier2BossVictory13
    Great... pleasure.
    MavenTier2BossVictory14
    Great pleasure!
    MavenTier2BossVictory15
    Worthy.
    MavenTier2BossVictory16
    Worthy!
    MavenTier2BossVictory17
    Worthy.
    MavenTier2BossVictory18
    Delicious!
    MavenTier2BossVictory19
    Delicious!
    MavenTier2BossVictory20
    Delicious!
    MavenTier2BossVictory21
    Prove, best, fight.
    MavenTier2InvitationToFightRandom
    Prove best. Fight!
    MavenTier2InvitationToFight2
    Prove best? Fight?
    MavenTier2InvitationToFight3
    Crush. Challenge!
    MavenTier2InvitationToFight4
    Crush! Challenge.
    MavenTier2InvitationToFight5
    Crush. Challenge?
    MavenTier2InvitationToFight6
    Game. Play!
    MavenTier2InvitationToFight7
    Game! Play!
    MavenTier2InvitationToFight8
    Game. Play.
    MavenTier2InvitationToFight9
    Come. Again.
    MavenTier2InvitationToFight10
    Come! Again!
    MavenTier2InvitationToFight11
    Come. Again.
    MavenTier2InvitationToFight12
    Test. Come.
    MavenTier2InvitationToFight13
    Test! Come!
    MavenTier2InvitationToFight14
    Test. Come!
    MavenTier2InvitationToFight15
    Gift for survival.
    MavenTier2PassivesWonRandom
    Gift! For survival.
    MavenTier2PassivesWon2
    Gift for joy.
    MavenTier2PassivesWon3
    Gift! For joy.
    MavenTier2PassivesWon4
    Prize for killing!
    MavenTier2PassivesWon5
    Prize. For killing!
    MavenTier2PassivesWon6
    Prize! For killing...
    MavenTier2PassivesWon7
    Get more.
    MavenTier2PostfightPromptRandom
    Get more.
    MavenTier2PostfightPrompt2
    Get more!
    MavenTier2PostfightPrompt3
    Do again!
    MavenTier2PostfightPrompt4
    Do again.
    MavenTier2PostfightPrompt5
    Do again...
    MavenTier2PostfightPrompt6
    Repeat this.
    MavenTier2PostfightPrompt7
    Repeat this!
    MavenTier2PostfightPrompt8
    Repeat this!
    MavenTier2PostfightPrompt9
    Again! Soon.
    MavenTier2PostfightPrompt10
    Again! Soon...
    MavenTier2PostfightPrompt11
    Again! Soon!
    MavenTier2PostfightPrompt12
    Again! Now!
    MavenTier2PostfightPrompt13
    Again. Now!
    MavenTier2PostfightPrompt14
    Destroy rare creature!
    MavenTier2FirstOffAtlassBossEncounterRandom
    Destroy rare creature.
    MavenTier2FirstOffAtlassBossEncounter2
    Destroy rare creature!
    MavenTier2FirstOffAtlassBossEncounter3
    Unusual!
    MavenTier2FirstOffAtlassBossEncounter4
    Unusual...
    MavenTier2FirstOffAtlassBossEncounter5
    Unusual...!
    MavenTier2FirstOffAtlassBossEncounter6
    Ancient power.
    MavenTier2OffAtlasBossEncounterRandom
    Ancient power?
    MavenTier2OffAtlasBossEncounter2
    Strange might!
    MavenTier2OffAtlasBossEncounter3
    Strange might...
    MavenTier2OffAtlasBossEncounter4
    It glows!
    MavenTier2OffAtlasBossEncounter5
    It glows...!
    MavenTier2OffAtlasBossEncounter6
    It glows!
    MavenTier2OffAtlasBossEncounter7
    Ohh, it glows!
    MavenTier2OffAtlasBossEncounter8
    Yes, mine!
    MavenTier2FirstOffAtlasBossVictoryRandom
    Yes mine!
    MavenTier2FirstOffAtlasBossVictory2
    Yes, mine!
    MavenTier2FirstOffAtlasBossVictory3
    Ohh, yes, mine!
    MavenTier2FirstOffAtlasBossVictory4
    Strange! Better...
    MavenTier2FirstOffAtlasBossVictory5
    Strange. Better.
    MavenTier2FirstOffAtlasBossVictory6
    Strange! Better.
    MavenTier2FirstOffAtlasBossVictory7
    Strange... better...
    MavenTier2FirstOffAtlasBossVictory8
    Rare creature!
    MavenTier2OffAtlasBossVictoryRandom
    Rare... creature...
    MavenTier2OffAtlasBossVictory2
    Exultant...
    MavenTier2OffAtlasBossVictory3
    Exultant...!
    MavenTier2OffAtlasBossVictory4
    Exultant!
    MavenTier2OffAtlasBossVictory5
    More. Rare.
    MavenTier2OffAtlasBossVictory6
    More! Rare!
    MavenTier2OffAtlasBossVictory7
    Exotic gifts!
    MavenTier2OffAtlasInvitationRandom
    Exotic gifts?
    MavenTier2OffAtlasInvitation2
    Exotic gifts...!
    MavenTier2OffAtlasInvitation3
    Strange test...
    MavenTier2OffAtlasInvitation4
    Strange test?
    MavenTier2OffAtlasInvitation5
    Strange test.
    MavenTier2OffAtlasInvitation6
    New! Come.
    MavenTier2OffAtlasInvitation7
    New. Come.
    MavenTier2OffAtlasInvitation8
    Such hunger!
    MavenTier2KitavaCommentRandom
    Such hunger...!
    MavenTier2KitavaComment2
    Such hunger!
    MavenTier2KitavaComment3
    Memory... fear...
    MavenTier2ElderCommentRandom
    Memory! Fear...?
    MavenTier2ElderComment2
    Memory. Fear...
    MavenTier2ElderComment3
    Memory. Fear...!
    MavenTier2ElderComment4
    Strange memory.
    MavenTier2ShaperCommentRandom
    Strange memory...
    MavenTier2ShaperComment2
    Strange memory!
    MavenTier2ShaperComment3
    Lost... strange...
    MavenTier2SirusCommentRandom
    Lost! Strange...
    MavenTier2SirusComment2
    Lost! Strange.
    MavenTier2SirusComment3
    Many fight...
    MavenTier2GroupBossFightCommentRandom
    Many fight!
    MavenTier2GroupBossFightComment2
    Many fight...
    MavenTier2GroupBossFightComment3
    Outnumbered...
    MavenTier2GroupBossFightComment4
    Outnumbered!
    MavenTier2GroupBossFightComment5
    Outnumbered...
    MavenTier2GroupBossFightComment6
    Murder three.
    MavenTier2TrioFightCommentRandom
    Murder three!
    MavenTier2TrioFightComment2
    Murder three!
    MavenTier2TrioFightComment3
    Dark siblings?
    MavenTier2TrioFightComment4
    Dark siblings...
    MavenTier2TrioFightComment5
    Dark siblings...!
    MavenTier2TrioFightComment6
    Joy. Song!
    MavenTier2MerveilFightCommentRandom
    Joy. Song...
    MavenTier2MerveilFightComment2
    Joy! Song.
    MavenTier2MerveilFightComment3
    More battle.
    MavenTier2WitnessPhaseTransitionRandom
    More battle!
    MavenTier2WitnessPhaseTransition2
    More battle!
    MavenTier2WitnessPhaseTransition3
    It shifts!
    MavenTier2WitnessPhaseTransition4
    It shifts!
    MavenTier2WitnessPhaseTransition5
    It shifts...!
    MavenTier2WitnessPhaseTransition6
    Changing!
    MavenTier2WitnessPhaseTransition7
    Changing.
    MavenTier2WitnessPhaseTransition8
    Changing!
    MavenTier2WitnessPhaseTransition9
    Suspense...!
    MavenTier2WitnessPhaseTransition10
    Suspense...!
    MavenTier2WitnessPhaseTransition11
    Suspense...!
    MavenTier2WitnessPhaseTransition12
    Ooh!
    MavenReactsToPlayerEntranceRandom
    Ooh!
    MavenReactsToPlayerEntrance2
    Ooh!
    MavenReactsToPlayerEntrance3
    Ah!
    MavenReactsToPlayerEntrance4
    Ah!
    MavenReactsToPlayerEntrance5
    Hahaha!
    MavenReactsToPlayerEntrance6
    Hah hah hah hahaha!
    MavenReactsToPlayerEntrance7
    Ah hahaha!
    MavenReactsToPlayerEntrance8
    Huh?
    MavenReactsToPlayerEntrance9
    Oh?
    MavenReactsToPlayerEntrance10
    Oh!
    MavenReactsToPlayerEntrance11
    Ah!
    MavenReactsToPlayerEntrance12
    Ah!
    MavenReactsToPlayerEntrance13
    Ah!
    MavenReactsToPlayerEntrance14
    Yes!
    MavenReactsToPlayerEntrance15
    Yes!
    MavenReactsToPlayerEntrance16
    Yes!
    MavenReactsToPlayerEntrance17
    Yes!
    MavenReactsToPlayerEntrance18
    Good!
    MavenReactsToPlayerEntrance19
    Good!
    MavenReactsToPlayerEntrance20
    Good.
    MavenReactsToPlayerEntrance21
    Good!
    MavenReactsToPlayerEntrance22
    Good!
    MavenReactsToPlayerEntrance23
    Not good...
    MavenLaughsAtPlayerDeath5
    Not good!
    MavenLaughsAtPlayerDeath6
    Not. Good.
    MavenLaughsAtPlayerDeath7
    Not good.
    MavenLaughsAtPlayerDeath8
    Battles, now.
    MavenTier2IntroMultiBossArenaRandom
    Battles now!
    MavenTier2IntroMultiBossArena2
    Battles now!
    MavenTier2IntroMultiBossArena3
    Battles. Now.
    MavenTier2IntroMultiBossArena4
    Test. Begins.
    MavenTier2IntroMultiBossArena5
    Test begins!
    MavenTier2IntroMultiBossArena6
    Test begins.
    MavenTier2IntroMultiBossArena7
    Prove worth.
    MavenTier2IntroMultiBossArena8
    Prove worth!
    MavenTier2IntroMultiBossArena9
    Prove worth!
    MavenTier2IntroMultiBossArena10
    Prove. Worth.
    MavenTier2IntroMultiBossArena11
    Entertain.
    MavenTier2IntroMultiBossArena12
    Entertain!
    MavenTier2IntroMultiBossArena13
    En-ter-tain!
    MavenTier2IntroMultiBossArena14
    Entertain...
    MavenTier2IntroMultiBossArena15
    Such death!
    MavenTier2OutroMultiBossArenaRandom
    Mmm, such death!
    MavenTier2OutroMultiBossArena2
    Mm, such death!
    MavenTier2OutroMultiBossArena3
    Glorious!
    MavenTier2OutroMultiBossArena4
    Mm, glorious.
    MavenTier2OutroMultiBossArena5
    Glorious.
    MavenTier2OutroMultiBossArena6
    Vibrant!
    MavenTier2OutroMultiBossArena7
    Mm, vibrant.
    MavenTier2OutroMultiBossArena8
    Vibrant!
    MavenTier2OutroMultiBossArena9
    Champion!
    MavenTier2OutroMultiBossArena10
    Champion!
    MavenTier2OutroMultiBossArena11
    Champion...
    MavenTier2OutroMultiBossArena12
    Defiant!
    MavenTier2OutroMultiBossArena13
    Defiant!
    MavenTier2OutroMultiBossArena14
    Defiant...!
    MavenTier2OutroMultiBossArena15
    Go.
    MavenTier2ReleaseBossIntoArenaRandom
    Go!
    MavenTier2ReleaseBossIntoArena2
    Go!
    MavenTier2ReleaseBossIntoArena3
    Go!
    MavenTier2ReleaseBossIntoArena4
    More fighters.
    MavenTier2ReleaseBossIntoArena5
    More fighters.
    MavenTier2ReleaseBossIntoArena6
    More fighters!
    MavenTier2ReleaseBossIntoArena7
    More fighters!
    MavenTier2ReleaseBossIntoArena8
    Hahaha!
    MavenTier2ReleaseBossIntoArena9
    Hahaha!
    MavenTier2ReleaseBossIntoArena10
    Ah, hah, hah, haaa!
    MavenTier2ReleaseBossIntoArena11
    Another!
    MavenTier2ReleaseBossIntoArena12
    Another! Another!
    MavenTier2ReleaseBossIntoArena13
    Another!
    MavenTier2ReleaseBossIntoArena14
    Flood!
    MavenTier2ReleaseBossIntoArena15
    Flood!
    MavenTier2ReleaseBossIntoArena16
    Flood.
    MavenTier2ReleaseBossIntoArena17
    Flood...!
    MavenTier2ReleaseBossIntoArena18
    Released!
    MavenTier2ReleaseBossIntoArena19
    Released.
    MavenTier2ReleaseBossIntoArena20
    Released!
    MavenTier2ReleaseBossIntoArena21
    Released!
    MavenTier2ReleaseBossIntoArena22
    Fight more!
    MavenTier2ReleaseBossIntoArena23
    Fight more!
    MavenTier2ReleaseBossIntoArena24
    Fight more!
    MavenTier2ReleaseBossIntoArena25
    Not over...!
    MavenTier2ReleaseBossIntoArena26
    Not over!
    MavenTier2ReleaseBossIntoArena27
    Not over.
    MavenTier2ReleaseBossIntoArena28
    Live. Longer!
    MavenTier2HealSkillRandom
    Live. Longer.
    MavenTier2HealSkill2
    Live. Longer...
    MavenTier2HealSkill3
    Health. More!
    MavenTier2HealSkill4
    Health. More.
    MavenTier2HealSkill5
    Health. More...
    MavenTier2HealSkill6
    Not yet!
    MavenTier2HealSkill7
    Not yet.
    MavenTier2HealSkill8
    Not yet...
    MavenTier2HealSkill9
    Not yet!
    MavenTier2HealSkill10
    Struggle longer!
    MavenTier2HealSkill11
    Struggle longer...
    MavenTier2HealSkill12
    Struggle longer...
    MavenTier2HealSkill13
    Toughen!
    MavenTier2GuardSkillRandom
    Toughen.
    MavenTier2GuardSkill2
    Toughen...
    MavenTier2GuardSkill3
    Absorb.
    MavenTier2GuardSkill4
    Absorb.
    MavenTier2GuardSkill5
    Absorb!
    MavenTier2GuardSkill6
    Absorb...!
    MavenTier2GuardSkill7
    Grasping!
    MavenTier2SpaceVinesRandom
    Grasping!
    MavenTier2SpaceVines2
    Grasping!
    MavenTier2SpaceVines3
    Lashing!
    MavenTier2SpaceVines4
    Lashing!
    MavenTier2SpaceVines5
    Lashing...!
    MavenTier2SpaceVines6
    Void. Open.
    MavenTier2SpaceInfuseWeaponsRandom
    Void. Open!
    MavenTier2SpaceInfuseWeapons2
    Void. Open!
    MavenTier2SpaceInfuseWeapons3
    Atrophy!
    MavenTier2SpaceInfuseWeapons4
    Atrophy!
    MavenTier2SpaceInfuseWeapons5
    Atrophy!
    MavenTier2SpaceInfuseWeapons6
    Be guarded!
    MavenTier2DamageReductionOrbsRandom
    Be guarded.
    MavenTier2DamageReductionOrbs2
    ...be guarded.
    MavenTier2DamageReductionOrbs3
    Be guarded.
    MavenTier2DamageReductionOrbs4
    Be protected.
    MavenTier2DamageReductionOrbs5
    Mm. Be protected.
    MavenTier2DamageReductionOrbs6
    Be protected!
    MavenTier2DamageReductionOrbs7
    Be! Protected!
    MavenTier2DamageReductionOrbs8
    Flames!
    MavenTier2SpaceFlameWallRandom
    Flames!
    MavenTier2SpaceFlameWall2
    Flames!
    MavenTier2SpaceFlameWall3
    Rising fires!
    MavenTier2SpaceFlameWall4
    Rising fires!
    MavenTier2SpaceFlameWall5
    Rising fires!
    MavenTier2SpaceFlameWall6
    Rising fires...!
    MavenTier2SpaceFlameWall7
    Begin chase!
    MavenTier2ChasingOrbRandom
    Begin chase!
    MavenTier2ChasingOrb2
    Begin chase!
    MavenTier2ChasingOrb3
    Outrun!
    MavenTier2ChasingOrb4
    Outrun!
    MavenTier2ChasingOrb5
    Outrun!
    MavenTier2ChasingOrb6
    Move quicker!
    MavenTier2SpeedZonesRandom
    Move quicker!
    MavenTier2SpeedZones2
    Move quicker!
    MavenTier2SpeedZones3
    Speed up!
    MavenTier2SpeedZones4
    Speed up!
    MavenTier2SpeedZones5
    Speed up!
    MavenTier2SpeedZones6
    Speed up!
    MavenTier2SpeedZones7
    Doubled!
    MavenTier2BossCloneRandom
    Doubled.
    MavenTier2BossClone2
    Doubled!
    MavenTier2BossClone3
    Doubled...!
    MavenTier2BossClone4
    Twinned!
    MavenTier2BossClone5
    Twinned!
    MavenTier2BossClone6
    Twinned!
    MavenTier2BossClone7
    Twinned!
    MavenTier2BossClone8
    Powered up!
    MavenTier2SpaceChargesRandom
    Powered up...!
    MavenTier2SpaceCharges2
    Powered up.
    MavenTier2SpaceCharges3
    Strengthen!
    MavenTier2SpaceCharges4
    Strengthen!
    MavenTier2SpaceCharges5
    Strengthen!
    MavenTier2SpaceCharges6
    Strengthen...
    MavenTier2SpaceCharges7
    Waste away.
    MavenTier2VoidZonesRandom
    Waste away!
    MavenTier2VoidZones2
    Waste away...
    MavenTier2VoidZones3
    Waste away!
    MavenTier2VoidZones4
    Crushed!
    MavenTier2AoERandom
    Mm, crushed!
    MavenTier2AoE2
    Crunched!
    MavenTier2AoE3
    Crunched!
    MavenTier2AoE4
    Crunched!
    MavenTier2AoE5
    Smother!
    MavenTier2AoE6
    Smother...!
    MavenTier2AoE7
    Smother!
    MavenTier2AoE8
    Destroy!
    MavenTier2AoE9
    Destroy!
    MavenTier2AoE10
    Destroy.
    MavenTier2AoE11
    Break.
    MavenTier2AoE12
    Break.
    MavenTier2AoE13
    Break!
    MavenTier2AoE14
    Dodge. Quick!
    MavenTier2ProjectilesRandom
    Dodge. Quick.
    MavenTier2Projectiles2
    Dodge. Quick!
    MavenTier2Projectiles3
    Dodge! Quick!
    MavenTier2Projectiles4
    Dance. Pain.
    MavenTier2Projectiles5
    Dance. Pain!
    MavenTier2Projectiles6
    Dance. Pain.
    MavenTier2Projectiles7
    Dance. Pain.
    MavenTier2Projectiles8
    Evade.
    MavenTier2Projectiles9
    Evade.
    MavenTier2Projectiles10
    Evade.
    MavenTier2Projectiles11
    Evade.
    MavenTier2Projectiles12
    More power!
    MavenTier2BuffsRandom
    More power!
    MavenTier2Buffs2
    More power!
    MavenTier2Buffs3
    Strength. Rise!
    MavenTier2Buffs4
    Strength. Rise!
    MavenTier2Buffs5
    Strength. Rise!
    MavenTier2Buffs6
    Imbued!
    MavenTier2Buffs7
    Imbued!
    MavenTier2Buffs8
    Imbued!
    MavenTier2Buffs9
    Mightier!
    MavenTier2Buffs10
    Mightier!
    MavenTier2Buffs11
    Mightier!
    MavenTier2Buffs12
    Murder each other!
    MavenTier3BossFightEncounterRandom
    Murder each other!
    MavenTier3BossFightEncounter2
    Murder each other!
    MavenTier3BossFightEncounter3
    A joyous conflict!
    MavenTier3BossFightEncounter4
    A joyous conflict!
    MavenTier3BossFightEncounter5
    A joyous conflict!
    MavenTier3BossFightEncounter6
    Contest until death!
    MavenTier3BossFightEncounter7
    Contest until death!
    MavenTier3BossFightEncounter8
    Contest until death!
    MavenTier3BossFightEncounter9
    Struggle. Prove strongest.
    MavenTier3BossFightEncounter10
    Struggle. Prove strongest.
    MavenTier3BossFightEncounter11
    Struggle. Prove strongest.
    MavenTier3BossFightEncounter12
    Remove boredom. Kill.
    MavenTier3BossFightEncounter13
    Remove boredom. Kill.
    MavenTier3BossFightEncounter14
    Remove boredom. Kill.
    MavenTier3BossFightEncounter15
    More fights!
    MavenTier3BossFightEncounter16
    More fights!
    MavenTier3BossFightEncounter17
    More fights!
    MavenTier3BossFightEncounter18
    More fights!
    MavenTier3BossFightEncounter19
    Take out anger until dead.
    MavenTier3BossFightEncounter20
    Take out anger until dead.
    MavenTier3BossFightEncounter21
    Take out anger until dead.
    MavenTier3BossFightEncounter22
    Fight for survival!
    MavenTier3BossFightEncounter23
    Fight for survival!
    MavenTier3BossFightEncounter24
    Fight for survival!
    MavenTier3BossFightEncounter25
    Hold my attention.
    MavenTier3BossFightEncounter26
    Hold my attention!
    MavenTier3BossFightEncounter27
    Hold my attention...
    MavenTier3BossFightEncounter28
    Collect another!
    MavenTier3BossVictoryRandom
    Collect another.
    MavenTier3BossVictory2
    Collect another...
    MavenTier3BossVictory3
    Death. Brings. Joy.
    MavenTier3BossVictory4
    Death brings joy.
    MavenTier3BossVictory5
    Death brings joy...
    MavenTier3BossVictory6
    Sprayed blood floats.
    MavenTier3BossVictory7
    Sprayed blood floats...
    MavenTier3BossVictory8
    Sprayed blood floats.
    MavenTier3BossVictory9
    One more new toy.
    MavenTier3BossVictory10
    One more new toy.
    MavenTier3BossVictory11
    One more new toy.
    MavenTier3BossVictory12
    Must improve!
    MavenTier3BossVictory13
    Must improve.
    MavenTier3BossVictory14
    Must improve?
    MavenTier3BossVictory15
    No challenge.
    MavenTier3BossVictory16
    No challenge...
    MavenTier3BossVictory17
    No challenge...
    MavenTier3BossVictory18
    Delightful violence.
    MavenTier3BossVictory19
    Delightful violence.
    MavenTier3BossVictory20
    Delightful violence!
    MavenTier3BossVictory21
    Fight to prove best!
    MavenTier3InvitationToFightRandom
    Fight to prove best!
    MavenTier3InvitationToFight2
    Crush challengers to dust!
    MavenTier3InvitationToFight3
    Crush challengers to dust!
    MavenTier3InvitationToFight4
    Crush challengers to dust!
    MavenTier3InvitationToFight5
    Play game for gift.
    MavenTier3InvitationToFight6
    Play game for gift?
    MavenTier3InvitationToFight7
    Play game for gift!
    MavenTier3InvitationToFight8
    Prove worth again!
    MavenTier3InvitationToFight9
    Prove worth again.
    MavenTier3InvitationToFight10
    Prove worth again.
    MavenTier3InvitationToFight11
    Greater challenge waits.
    MavenTier3InvitationToFight12
    Greater challenge waits!
    MavenTier3InvitationToFight13
    Greater challenge waits.
    MavenTier3InvitationToFight14
    A new challenge. Come.
    MavenTier3InvitationToFight15
    A new challenge! Come.
    MavenTier3InvitationToFight16
    A new challenge. Come...
    MavenTier3InvitationToFight17
    Victory gift.
    MavenTier3PassivesWonRandom
    Victory gift.
    MavenTier3PassivesWon2
    Victory gift.
    MavenTier3PassivesWon3
    Entertained gift.
    MavenTier3PassivesWon4
    Entertained gift.
    MavenTier3PassivesWon5
    Entertained gift?
    MavenTier3PassivesWon6
    Murdered gift.
    MavenTier3PassivesWon7
    Murdered gift.
    MavenTier3PassivesWon8
    Murdered gift?
    MavenTier3PassivesWon9
    Victory. New possession. Seize it.
    MavenTier3PassivesWon10
    Victory. New possession. Seize it.
    MavenTier3PassivesWon11
    Held attention. Worthy.
    MavenTier3PassivesWon12
    Held attention. Worthy!
    MavenTier3PassivesWon13
    Held attention. Worthy.
    MavenTier3PassivesWon14
    Go get more.
    MavenTier3PostfightPromptRandom
    Go get more.
    MavenTier3PostfightPrompt8
    Go get more.
    MavenTier3PostfightPrompt9
    Do it again.
    MavenTier3PostfightPrompt10
    Do it again.
    MavenTier3PostfightPrompt11
    Do it again.
    MavenTier3PostfightPrompt12
    Do it again.
    MavenTier3PostfightPrompt13
    Fight and repeat.
    MavenTier3PostfightPrompt14
    Fight and repeat.
    MavenTier3PostfightPrompt15
    Fight and repeat.
    MavenTier3PostfightPrompt16
    Fight and repeat.
    MavenTier3PostfightPrompt17
    More. Go. Now!
    MavenTier3PostfightPrompt18
    More. Go. Now!
    MavenTier3PostfightPrompt19
    More. Go... now!
    MavenTier3PostfightPrompt20
    Bored again. Go!
    MavenTier3PostfightPrompt21
    Bored again. Go!
    MavenTier3PostfightPrompt22
    Bored again. Go!
    MavenTier3PostfightPrompt23
    Test over. New test?
    MavenTier3PostfightPrompt24
    Test over. New test?
    MavenTier3PostfightPrompt25
    Test over. New test?
    MavenTier3PostfightPrompt26
    Quickly, again!
    MavenTier3PostfightPrompt27
    Quickly, again!
    MavenTier3PostfightPrompt28
    Quickly, again!
    MavenTier3PostfightPrompt29
    Murder this anomaly!
    MavenTier3FirstOffAtlassBossEncounterRandom
    Murder this anomaly!
    MavenTier3FirstOffAtlassBossEncounter2
    Murder this anomaly!
    MavenTier3FirstOffAtlassBossEncounter3
    Collect ancient power.
    MavenTier3OffAtlasBossEncounterRandom
    Collect ancient power.
    MavenTier3OffAtlasBossEncounter2
    Defeat strange might!
    MavenTier3OffAtlasBossEncounter3
    Defeat strange might!
    MavenTier3OffAtlasBossEncounter4
    Accumulation of the scarce.
    MavenTier3OffAtlasBossEncounter5
    Accumulation of the scarce!
    MavenTier3OffAtlasBossEncounter6
    Mm, accumulation of the scarce...
    MavenTier3OffAtlasBossEncounter7
    Vanquish strange entity!
    MavenTier3OffAtlasBossEncounter8
    Vanquish strange entity!
    MavenTier3OffAtlasBossEncounter9
    Unusual. Kill it. Now.
    MavenTier3OffAtlasBossEncounter10
    Hmm. Unusual. Kill it. Now.
    MavenTier3OffAtlasBossEncounter11
    Find more anomalies.
    MavenTier3FirstOffAtlasBossVictoryRandom
    Find more anomalies.
    MavenTier3FirstOffAtlasBossVictory2
    Find more anomalies.
    MavenTier3FirstOffAtlasBossVictory3
    Rare toy for collection!
    MavenTier3OffAtlasBossVictoryRandom
    Rare toy for collection!
    MavenTier3OffAtlasBossVictory2
    Rare toy for collection!
    MavenTier3OffAtlasBossVictory3
    This brings exultation.
    MavenTier3OffAtlasBossVictory4
    This brings exultation.
    MavenTier3OffAtlasBossVictory5
    This brings exultation.
    MavenTier3OffAtlasBossVictory6
    Get more special ones!
    MavenTier3OffAtlasBossVictory7
    Get more special ones!
    MavenTier3OffAtlasBossVictory8
    Get more special ones!
    MavenTier3OffAtlasBossVictory9
    Such strange pleasure! More!
    MavenTier3OffAtlasBossVictory10
    Such strange pleasure! More!
    MavenTier3OffAtlasBossVictory11
    Such strange pleasure! More!
    MavenTier3OffAtlasBossVictory12
    A rare treat.
    MavenTier3OffAtlasBossVictory13
    A rare treat.
    MavenTier3OffAtlasBossVictory14
    Savoured delight.
    MavenTier3OffAtlasBossVictory15
    Savoured delight.
    MavenTier3OffAtlasBossVictory16
    Conflict for exotic gifts!
    MavenTier3OffAtlasInvitationRandom
    Conflict for exotic gifts.
    MavenTier3OffAtlasInvitation2
    Conflict... for exotic gifts.
    MavenTier3OffAtlasInvitation3
    A special test. Visit.
    MavenTier3OffAtlasInvitation4
    A special test. Visit.
    MavenTier3OffAtlasInvitation5
    A special test. Visit.
    MavenTier3OffAtlasInvitation6
    Such unusual entities. All together. Come.
    MavenTier3OffAtlasInvitation7
    Such unusual entities. All together. Come.
    MavenTier3OffAtlasInvitation8
    Such unusual entities. All together. Come.
    MavenTier3OffAtlasInvitation9
    Grand battle.
    MavenTier3OffAtlasInvitation10
    Grand battle.
    MavenTier3OffAtlasInvitation11
    Grand battle?
    MavenTier3OffAtlasInvitation12
    The plaything hungers!
    MavenTier3KitavaCommentRandom
    The plaything hungers!
    MavenTier3KitavaComment2
    Mmm, the plaything hungers...
    MavenTier3KitavaComment3
    Fearful memory.
    MavenTier3ElderCommentRandom
    Fearful memory.
    MavenTier3ElderComment2
    Fearful memory!
    MavenTier3ElderComment3
    Memory of... loss...
    MavenTier3ShaperCommentRandom
    Memory of... loss...
    MavenTier3ShaperComment2
    Memory of... loss...
    MavenTier3ShaperComment3
    Strange realm...
    MavenTier3SirusCommentRandom
    Strange realm...
    MavenTier3SirusComment2
    Hmm, strange realm...
    MavenTier3SirusComment3
    Many challengers!
    MavenTier3GroupBossFightCommentRandom
    Many challengers!
    MavenTier3GroupBossFightComment2
    Murder three murderers!
    MavenTier3TrioFightCommentRandom
    Murder three murderers!
    MavenTier3TrioFightComment2
    Murder three murderers!
    MavenTier3TrioFightComment3
    Sad song...
    MavenTier3MerveilFightCommentRandom
    Sad song...
    MavenTier3MerveilFightComment2
    Sad song...
    MavenTier3MerveilFightComment3
    Fight must continue!
    MavenTier3WitnessPhaseTransitionRandom
    Fight must continue!
    MavenTier3WitnessPhaseTransition2
    Fight must continue!
    MavenTier3WitnessPhaseTransition3
    Must keep going.
    MavenTier3WitnessPhaseTransition4
    Must keep going.
    MavenTier3WitnessPhaseTransition5
    Must keep going.
    MavenTier3WitnessPhaseTransition6
    New tactic!
    MavenTier3WitnessPhaseTransition7
    New tactic!
    MavenTier3WitnessPhaseTransition8
    New tactic!
    MavenTier3WitnessPhaseTransition9
    What's next?
    MavenTier3WitnessPhaseTransition10
    Ooh, what's next?
    MavenTier3WitnessPhaseTransition11
    What's next?
    MavenTier3WitnessPhaseTransition12
    Grand game!
    MavenTier3IntroMultiBossArenaRandom
    Grand game.
    MavenTier3IntroMultiBossArena2
    Grand game!
    MavenTier3IntroMultiBossArena3
    A show for me.
    MavenTier3IntroMultiBossArena4
    A show for me.
    MavenTier3IntroMultiBossArena5
    A show for me.
    MavenTier3IntroMultiBossArena6
    Another challenge?
    MavenTier3IntroMultiBossArena7
    Another challenge.
    MavenTier3IntroMultiBossArena8
    Another challenge!
    MavenTier3IntroMultiBossArena9
    Survive and be rewarded.
    MavenTier3IntroMultiBossArena10
    Survive and be rewarded.
    MavenTier3IntroMultiBossArena11
    Survive and be rewarded.
    MavenTier3IntroMultiBossArena12
    Struggle, survive, overcome.
    MavenTier3IntroMultiBossArena13
    Struggle, survive, overcome.
    MavenTier3IntroMultiBossArena14
    Glorious.
    MavenTier3OutroMultiBossArenaRandom
    Glorious!
    MavenTier3OutroMultiBossArena2
    Glorious, ahh!
    MavenTier3OutroMultiBossArena3
    Captivating!
    MavenTier3OutroMultiBossArena4
    Captivating!
    MavenTier3OutroMultiBossArena5
    Captivating!
    MavenTier3OutroMultiBossArena6
    Too brief!
    MavenTier3OutroMultiBossArena7
    Too brief!
    MavenTier3OutroMultiBossArena8
    Too brief.
    MavenTier3OutroMultiBossArena9
    Not challenge enough...
    MavenTier3OutroMultiBossArena10
    Not challenge enough...
    MavenTier3OutroMultiBossArena11
    Not challenge enough!
    MavenTier3OutroMultiBossArena12
    Fight now!
    MavenTier3ReleaseBossIntoArenaRandom
    Fight now!
    MavenTier3ReleaseBossIntoArena2
    Fight now!
    MavenTier3ReleaseBossIntoArena3
    More enemies.
    MavenTier3ReleaseBossIntoArena4
    More enemies.
    MavenTier3ReleaseBossIntoArena5
    More enemies.
    MavenTier3ReleaseBossIntoArena6
    Another round!
    MavenTier3ReleaseBossIntoArena7
    Another round!
    MavenTier3ReleaseBossIntoArena8
    Another round!
    MavenTier3ReleaseBossIntoArena9
    Keep fighting!
    MavenTier3ReleaseBossIntoArena10
    Keep fighting!
    MavenTier3ReleaseBossIntoArena11
    Keep fighting!
    MavenTier3ReleaseBossIntoArena12
    It continues!
    MavenTier3ReleaseBossIntoArena13
    It continues!
    MavenTier3ReleaseBossIntoArena14
    It continues!
    MavenTier3ReleaseBossIntoArena15
    No end!
    MavenTier3ReleaseBossIntoArena16
    No end!
    MavenTier3ReleaseBossIntoArena17
    No end!
    MavenTier3ReleaseBossIntoArena18
    Struggle on!
    MavenTier3ReleaseBossIntoArena19
    Struggle on!
    MavenTier3ReleaseBossIntoArena20
    Struggle on!
    MavenTier3ReleaseBossIntoArena21
    Fight longer!
    MavenTier3HealSkillRandom
    Fight longer!
    MavenTier3HealSkill2
    Fight longer!
    MavenTier3HealSkill3
    Take vitality.
    MavenTier3HealSkill4
    Take vitality.
    MavenTier3HealSkill5
    Take vitality.
    MavenTier3HealSkill6
    Not over yet!
    MavenTier3HealSkill7
    Not over yet!
    MavenTier3HealSkill8
    Not over yet!
    MavenTier3HealSkill9
    More fighting! More!
    MavenTier3HealSkill10
    More fighting! More!
    MavenTier3HealSkill11
    Life prolonged!
    MavenTier3HealSkill12
    Life prolonged!
    MavenTier3HealSkill13
    Life prolonged!
    MavenTier3HealSkill14
    Grow tougher!
    MavenTier3GuardSkillRandom
    Grow tougher.
    MavenTier3GuardSkill2
    Grow tougher!
    MavenTier3GuardSkill3
    Absorb pain!
    MavenTier3GuardSkill4
    Absorb pain.
    MavenTier3GuardSkill5
    Absorb pain.
    MavenTier3GuardSkill6
    Grasping coils!
    MavenTier3SpaceVinesRandom
    Grasping coils!
    MavenTier3SpaceVines2
    Grasping coils!
    MavenTier3SpaceVines3
    Lashing space!
    MavenTier3SpaceVines4
    Lashing space!
    MavenTier3SpaceVines5
    Lashing space!
    MavenTier3SpaceVines6
    Open the void!
    MavenTier3SpaceInfuseWeaponsRandom
    Open the void!
    MavenTier3SpaceInfuseWeapons2
    Open the void!
    MavenTier3SpaceInfuseWeapons3
    Atrophy flesh!
    MavenTier3SpaceInfuseWeapons4
    Atrophy flesh!
    MavenTier3SpaceInfuseWeapons5
    Atrophy flesh!
    MavenTier3SpaceInfuseWeapons6
    Heavy guard.
    MavenTier3DamageReductionOrbsRandom
    Heavy guard.
    MavenTier3DamageReductionOrbs2
    Heavy guard.
    MavenTier3DamageReductionOrbs3
    Become bastion.
    MavenTier3DamageReductionOrbs4
    Become bastion.
    MavenTier3DamageReductionOrbs5
    Become bastion.
    MavenTier3DamageReductionOrbs6
    Release the flames!
    MavenTier3SpaceFlameWallRandom
    Release the flames!
    MavenTier3SpaceFlameWall2
    Release the flames!
    MavenTier3SpaceFlameWall3
    Burn in the fires!
    MavenTier3SpaceFlameWall4
    Burn in the fires!
    MavenTier3SpaceFlameWall5
    Burn in the fires!
    MavenTier3SpaceFlameWall6
    Burn in the fires!
    MavenTier3SpaceFlameWall7
    The chase begins!
    MavenTier3ChasingOrbRandom
    The chase begins!
    MavenTier3ChasingOrb2
    The chase begins!
    MavenTier3ChasingOrb3
    Outrun this!
    MavenTier3ChasingOrb4
    Outrun this!
    MavenTier3ChasingOrb5
    Outrun this!
    MavenTier3ChasingOrb6
    Begin the quickening!
    MavenTier3SpeedZonesRandom
    Begin the quickening!
    MavenTier3SpeedZones2
    Begin the quickening!
    MavenTier3SpeedZones3
    Fight faster!
    MavenTier3SpeedZones4
    Fight faster!
    MavenTier3SpeedZones5
    Twice as hard!
    MavenTier3BossCloneRandom
    Twice as hard!
    MavenTier3BossClone2
    Twice as hard!
    MavenTier3BossClone3
    Double attack!
    MavenTier3BossClone4
    Double attack!
    MavenTier3BossClone5
    Double attack!
    MavenTier3BossClone6
    Enigmatic power!
    MavenTier3SpaceChargesRandom
    Enigmatic power!
    MavenTier3SpaceCharges2
    Enigmatic power!
    MavenTier3SpaceCharges3
    Strength of the void!
    MavenTier3SpaceCharges4
    Strength of the void!
    MavenTier3SpaceCharges5
    Resist entropy...
    MavenTier3VoidZonesRandom
    Resist entropy...
    MavenTier3VoidZones2
    Resist entropy...
    MavenTier3VoidZones3
    Hungering void...
    MavenTier3VoidZones4
    Hungering void...
    MavenTier3VoidZones5
    Hungering void...
    MavenTier3VoidZones6
    Wither away...
    MavenTier3VoidZones7
    Wither away...
    MavenTier3VoidZones8
    Wither away...
    MavenTier3VoidZones9
    Waste away...
    MavenTier3VoidZones10
    Waste away...
    MavenTier3VoidZones11
    Waste away...
    MavenTier3VoidZones12
    Darkness calls.
    MavenTier3VoidZones13
    Darkness calls.
    MavenTier3VoidZones14
    Darkness calls.
    MavenTier3VoidZones15
    Be crushed!
    MavenTier3AoERandom
    Be crushed!
    MavenTier3AoE2
    Be crushed!
    MavenTier3AoE3
    Be crunched!
    MavenTier3AoE4
    Be crunched!
    MavenTier3AoE5
    Be crunched!
    MavenTier3AoE6
    Squirm!
    MavenTier3AoE7
    Squirm!
    MavenTier3AoE8
    Dodge this!
    MavenTier3ProjectilesRandom
    Dodge this!
    MavenTier3Projectiles2
    Dodge this!
    MavenTier3Projectiles3
    Dance or die.
    MavenTier3Projectiles4
    Dance or die.
    MavenTier3Projectiles5
    Dance or die.
    MavenTier3Projectiles6
    Move or perish!
    MavenTier3Projectiles7
    Move or perish!
    MavenTier3Projectiles8
    Move or perish!
    MavenTier3Projectiles9
    Weave and dance!
    MavenTier3Projectiles10
    Weave and dance!
    MavenTier3Projectiles11
    Weave and dance!
    MavenTier3Projectiles12
    Face more power!
    MavenTier3BuffsRandom
    Face more power!
    MavenTier3Buffs2
    Face more power!
    MavenTier3Buffs3
    Take strength and rise!
    MavenTier3Buffs4
    Take strength and rise!
    MavenTier3Buffs5
    My blessing!
    MavenTier3Buffs6
    My blessing!
    MavenTier3Buffs7
    Be empowered!
    MavenTier3Buffs8
    Be empowered!
    MavenTier3Buffs9
    Be empowered!
    MavenTier3Buffs10
    Feel might!
    MavenTier3Buffs11
    Feel might!
    MavenTier3Buffs12
    Feel might.
    MavenTier3Buffs13
    May the best murderer win!
    MavenTier4BossFightEncounterRandom
    May the best murderer win!
    MavenTier4BossFightEncounter2
    Conflict for my entertainment!
    MavenTier4BossFightEncounter3
    Conflict for my entertainment!
    MavenTier4BossFightEncounter4
    I want a death contest!
    MavenTier4BossFightEncounter5
    I want a death contest!
    MavenTier4BossFightEncounter6
    Only the strongest leaves this struggle.
    MavenTier4BossFightEncounter7
    Only the strongest leaves this struggle.
    MavenTier4BossFightEncounter8
    Relieve my boredom. Kill for me.
    MavenTier4BossFightEncounter9
    Relieve my boredom. Kill for me.
    MavenTier4BossFightEncounter10
    I want more fights. Always more!
    MavenTier4BossFightEncounter11
    I want more fights. Always more!
    MavenTier4BossFightEncounter12
    I become less angry when I see conflicts.
    MavenTier4BossFightEncounter13
    I become less angry when I see conflicts.
    MavenTier4BossFightEncounter14
    I become less angry when I see conflicts.
    MavenTier4BossFightEncounter15
    I want more. I want them all.
    MavenTier4BossVictoryRandom
    I want more. I want them all.
    MavenTier4BossVictory2
    I want more. I want them all.
    MavenTier4BossVictory3
    It feels good when playthings die.
    MavenTier4BossVictory4
    It feels good when playthings die.
    MavenTier4BossVictory5
    It feels good when playthings die.
    MavenTier4BossVictory6
    I like when the red water sprays.
    MavenTier4BossVictory7
    I like when the red water sprays.
    MavenTier4BossVictory8
    I like when the red water sprays.
    MavenTier4BossVictory9
    My collection grows.
    MavenTier4BossVictory10
    My collection grows.
    MavenTier4BossVictory11
    My collection grows.
    MavenTier4BossVictory12
    I... need... more!
    MavenTier4BossVictory13
    I... need... more!
    MavenTier4BossVictory14
    I need more.
    MavenTier4BossVictory15
    Such pleasure, so brief.
    MavenTier4BossVictory16
    Such pleasure, so brief.
    MavenTier4BossVictory17
    Such pleasure, so brief.
    MavenTier4BossVictory18
    Fleeting joy.
    MavenTier4BossVictory19
    Fleeting joy.
    MavenTier4BossVictory20
    Fleeting joy.
    MavenTier4BossVictory21
    Over too quickly. Another!
    MavenTier4BossVictory22
    Over too quickly. Another!
    MavenTier4BossVictory23
    Fight to become champion.
    MavenTier4InvitationToFightRandom
    Fight to become champion.
    MavenTier4InvitationToFight2
    I want to see challengers crush each other!
    MavenTier4InvitationToFight3
    I want to see challengers crush each other!
    MavenTier4InvitationToFight4
    The winner of the game receives gift.
    MavenTier4InvitationToFight5
    The winner of the game receives gift.
    MavenTier4InvitationToFight6
    The test is ready.
    MavenTier4InvitationToFight7
    The test is ready.
    MavenTier4InvitationToFight8
    A new game. Don't make me wait.
    MavenTier4InvitationToFight9
    A new game. Don't make me wait.
    MavenTier4InvitationToFight10
    A trial of my making.
    MavenTier4InvitationToFight11
    A trial of my making.
    MavenTier4InvitationToFight12
    Come entertain me. Try not to die.
    MavenTier4InvitationToFight13
    Come entertain me. Try not to die.
    MavenTier4InvitationToFight14
    Come entertain me. Try not to die.
    MavenTier4InvitationToFight15
    Gift because of victory.
    MavenTier4PassivesWonRandom
    Gift because of victory.
    MavenTier4PassivesWon2
    Gift because of victory.
    MavenTier4PassivesWon3
    Gift because entertaining.
    MavenTier4PassivesWon4
    Gift because entertaining.
    MavenTier4PassivesWon5
    Gift for murdering all.
    MavenTier4PassivesWon6
    Gift for murdering all.
    MavenTier4PassivesWon7
    Deserving entertainment.
    MavenTier4PassivesWon8
    Deserving entertainment.
    MavenTier4PassivesWon9
    I was not bored!
    MavenTier4PassivesWon10
    I was not bored!
    MavenTier4PassivesWon11
    Surprising. A gift.
    MavenTier4PassivesWon12
    Surprising. A gift.
    MavenTier4PassivesWon13
    Go retrieve more for me.
    MavenTier4PostfightPromptRandom
    Go retrieve more for me.
    MavenTier4PostfightPrompt2
    Go retrieve more for me.
    MavenTier4PostfightPrompt3
    Another round, soon.
    MavenTier4PostfightPrompt4
    Another round, soon.
    MavenTier4PostfightPrompt5
    Another round, soon.
    MavenTier4PostfightPrompt6
    Repeat my challenge.
    MavenTier4PostfightPrompt7
    Repeat my challenge.
    MavenTier4PostfightPrompt8
    Repeat my challenge.
    MavenTier4PostfightPrompt9
    Bored again. Don't make me wait.
    MavenTier4PostfightPrompt10
    Bored again. Don't make me wait.
    MavenTier4PostfightPrompt11
    Bored again. Don't make me wait.
    MavenTier4PostfightPrompt12
    Hurry. I want to watch another!
    MavenTier4PostfightPrompt13
    Hurry. I want to watch another!
    MavenTier4PostfightPrompt14
    Hurry. I want to watch another!
    MavenTier4PostfightPrompt15
    Curious... murder it!
    MavenTier4FirstOffAtlassBossEncounterRandom
    Curious... murder it!
    MavenTier4FirstOffAtlassBossEncounter2
    A strange one. Kill it. Now.
    MavenTier4FirstOffAtlassBossEncounter3
    A strange one. Kill it. Now.
    MavenTier4FirstOffAtlassBossEncounter4
    Collect this ancient power for me.
    MavenTier4OffAtlasBossEncounterRandom
    Collect this ancient power for me.
    MavenTier4OffAtlasBossEncounter2
    This one has uncommon might.
    MavenTier4OffAtlasBossEncounter3
    This one has uncommon might.
    MavenTier4OffAtlasBossEncounter4
    How unusual.
    MavenTier4OffAtlasBossEncounter5
    How unusual.
    MavenTier4OffAtlasBossEncounter6
    How exciting. Go, fight!
    MavenTier4OffAtlasBossEncounter7
    How exciting. Go, fight!
    MavenTier4OffAtlasBossEncounter8
    I wonder if there are more like this?
    MavenTier4FirstOffAtlasBossVictoryRandom
    I wonder if there are more like this?
    MavenTier4FirstOffAtlasBossVictory2
    I wonder if there are more like this?
    MavenTier4FirstOffAtlasBossVictory3
    I must get all rare playthings!
    MavenTier4OffAtlasBossVictoryRandom
    I must get all rare playthings!
    MavenTier4OffAtlasBossVictory2
    This is exquisite!
    MavenTier4OffAtlasBossVictory3
    This is exquisite!
    MavenTier4OffAtlasBossVictory4
    I want all of the special ones...
    MavenTier4OffAtlasBossVictory5
    I want all of the special ones...
    MavenTier4OffAtlasBossVictory6
    Delectable. Another!
    MavenTier4OffAtlasBossVictory7
    Delectable. Another!
    MavenTier4OffAtlasBossVictory8
    Truly riveting!
    MavenTier4OffAtlasBossVictory9
    Truly riveting!
    MavenTier4OffAtlasBossVictory10
    Defeat special playthings for exotic gifts.
    MavenTier4OffAtlasInvitationRandom
    Defeat special playthings for exotic gifts.
    MavenTier4OffAtlasInvitation2
    Defeat special playthings for exotic gifts.
    MavenTier4OffAtlasInvitation3
    A true spectacle awaits.
    MavenTier4OffAtlasInvitation4
    A true spectacle awaits.
    MavenTier4OffAtlasInvitation5
    A true spectacle awaits.
    MavenTier4OffAtlasInvitation6
    A challenge like none other.
    MavenTier4OffAtlasInvitation7
    A challenge like none other.
    MavenTier4OffAtlasInvitation8
    A challenge like none other.
    MavenTier4OffAtlasInvitation9
    Rip its heart out!
    MavenTier4KitavaCommentRandom
    Rip its heart out!
    MavenTier4KitavaComment2
    Fear! Kill! End memory!
    MavenTier4ElderCommentRandom
    Fear! Kill! End memory!
    MavenTier4ElderComment2
    This memory... so much loss...
    MavenTier4ShaperCommentRandom
    This memory... so much loss...
    MavenTier4ShaperComment2
    Where is this?
    MavenTier4SirusCommentRandom
    Where is this?
    MavenTier4SirusComment2
    Where is this?
    MavenTier4SirusComment3
    Multiple challengers at once!
    MavenTier4GroupBossFightCommentRandom
    Multiple challengers at once!
    MavenTier4GroupBossFightComment2
    Blades, blood, and death!
    MavenTier4TrioFightCommentRandom
    Blades, blood, and death!
    MavenTier4TrioFightComment2
    Blades, blood, and death!
    MavenTier4TrioFightComment3
    Beautiful song...
    MavenTier4MerveilFightCommentRandom
    Beautiful song...
    MavenTier4MerveilFightComment2
    Beautiful song...
    MavenTier4MerveilFightComment3
    The battle turns...
    MavenTier4WitnessPhaseTransitionRandom
    The battle turns...
    MavenTier4WitnessPhaseTransition2
    The battle turns...
    MavenTier4WitnessPhaseTransition3
    Dynamic!
    MavenTier4WitnessPhaseTransition4
    Dynamic!
    MavenTier4WitnessPhaseTransition5
    Dynamic!
    MavenTier4WitnessPhaseTransition6
    The tides may turn.
    MavenTier4WitnessPhaseTransition7
    The tides may turn.
    MavenTier4WitnessPhaseTransition8
    The tides may turn.
    MavenTier4WitnessPhaseTransition9
    A shift in tactics.
    MavenTier4WitnessPhaseTransition10
    A shift in tactics.
    MavenTier4WitnessPhaseTransition11
    A shift in tactics.
    MavenTier4WitnessPhaseTransition12
    Beautiful.
    MavenTier4ObservingCombatGaspRandom
    Beautiful.
    MavenTier4ObservingCombatGasp2
    Beautiful.
    MavenTier4ObservingCombatGasp3
    Fascinating.
    MavenTier4ObservingCombatGasp4
    Fascinating.
    MavenTier4ObservingCombatGasp5
    Fascinating.
    MavenTier4ObservingCombatGasp6
    Amazing!
    MavenTier4ObservingCombatGasp7
    Amazing!
    MavenTier4ObservingCombatGasp8
    Amazing!
    MavenTier4ObservingCombatGasp9
    Brutal!
    MavenTier4ObservingCombatGasp10
    Brutal!
    MavenTier4ObservingCombatGasp11
    Brutal!
    MavenTier4ObservingCombatGasp12
    A special battle, just for me.
    MavenTier4IntroMultiBossArenaRandom
    A special battle, just for me.
    MavenTier4IntroMultiBossArena2
    A special battle, just for me.
    MavenTier4IntroMultiBossArena3
    I grow impatient.
    MavenTier4IntroMultiBossArena4
    I grow impatient.
    MavenTier4IntroMultiBossArena5
    I grow impatient.
    MavenTier4IntroMultiBossArena6
    Hurry. Same as always.
    MavenTier4IntroMultiBossArena7
    Hurry. Same as always.
    MavenTier4IntroMultiBossArena8
    Hurry. Same as always.
    MavenTier4IntroMultiBossArena9
    That was glorious!
    MavenTier4OutroMultiBossArenaRandom
    That was glorious!
    MavenTier4OutroMultiBossArena2
    Worth the wait!
    MavenTier4OutroMultiBossArena3
    Worth the wait!
    MavenTier4OutroMultiBossArena4
    A feast of conflict!
    MavenTier4OutroMultiBossArena5
    A feast of conflict!
    MavenTier4OutroMultiBossArena6
    The stink of battle fills the air!
    MavenTier4OutroMultiBossArena7
    The stink of battle fills the air!
    MavenTier4OutroMultiBossArena8
    Harder fight, now.
    MavenTier4ReleaseBossIntoArenaRandom
    Harder fight, now.
    MavenTier4ReleaseBossIntoArena2
    Harder fight, now.
    MavenTier4ReleaseBossIntoArena3
    Another enemy!
    MavenTier4ReleaseBossIntoArena4
    Another enemy.
    MavenTier4ReleaseBossIntoArena5
    Another enemy!
    MavenTier4ReleaseBossIntoArena6
    Next round!
    MavenTier4ReleaseBossIntoArena7
    Next round!
    MavenTier4ReleaseBossIntoArena8
    Next round!
    MavenTier4ReleaseBossIntoArena9
    Another challenger!
    MavenTier4ReleaseBossIntoArena10
    Another challenger...
    MavenTier4ReleaseBossIntoArena11
    Another challenger!
    MavenTier4ReleaseBossIntoArena12
    Now this one!
    MavenTier4ReleaseBossIntoArena13
    Now this one.
    MavenTier4ReleaseBossIntoArena14
    Now this one!
    MavenTier4ReleaseBossIntoArena15
    No rest!
    MavenTier4ReleaseBossIntoArena16
    No rest!
    MavenTier4ReleaseBossIntoArena17
    Longer is better.
    MavenTier4HealSkillRandom
    Longer is better.
    MavenTier4HealSkill2
    Longer is better.
    MavenTier4HealSkill3
    A vitality boon.
    MavenTier4HealSkill4
    A vitality boon!
    MavenTier4HealSkill5
    A vitality boon.
    MavenTier4HealSkill6
    Be renewed!
    MavenTier4HealSkill7
    Be renewed!
    MavenTier4HealSkill8
    Live on! Live on!
    MavenTier4HealSkill9
    Live on! Live on!
    MavenTier4HealSkill10
    Shielded.
    MavenTier4GuardSkillRandom
    Shielded.
    MavenTier4GuardSkill2
    Shielded.
    MavenTier4GuardSkill3
    Defended.
    MavenTier4GuardSkill4
    Defended.
    MavenTier4GuardSkill5
    Defended.
    MavenTier4GuardSkill6
    Gravity.
    MavenTier4SpaceVinesRandom
    Gravity.
    MavenTier4SpaceVines2
    Gravity.
    MavenTier4SpaceVines3
    Inescapable!
    MavenTier4SpaceVines4
    Inescapable!
    MavenTier4SpaceVines5
    Inescapable!
    MavenTier4SpaceVines6
    The void, imbued!
    MavenTier4SpaceInfuseWeaponsRandom
    The void, imbued!
    MavenTier4SpaceInfuseWeapons2
    Time's atrophy!
    MavenTier4SpaceInfuseWeapons3
    Time's atrophy!
    MavenTier4SpaceInfuseWeapons4
    Time's atrophy.
    MavenTier4SpaceInfuseWeapons5
    A game of guards!
    MavenTier4DamageReductionOrbsRandom
    A game of guards!
    MavenTier4DamageReductionOrbs2
    A game of guards.
    MavenTier4DamageReductionOrbs3
    A private citadel.
    MavenTier4DamageReductionOrbs4
    A private citadel.
    MavenTier4DamageReductionOrbs5
    A private citadel.
    MavenTier4DamageReductionOrbs6
    Conflagration!
    MavenTier4SpaceFlameWallRandom
    Conflagration!
    MavenTier4SpaceFlameWall2
    Conflagration!
    MavenTier4SpaceFlameWall3
    Starflame!
    MavenTier4SpaceFlameWall4
    Starflame!
    MavenTier4SpaceFlameWall5
    Starflame!
    MavenTier4SpaceFlameWall6
    Chasing death.
    MavenTier4ChasingOrbRandom
    Chasing death.
    MavenTier4ChasingOrb2
    Chasing death.
    MavenTier4ChasingOrb3
    Hilarious!
    MavenTier4ChasingOrb4
    Hilarious!
    MavenTier4ChasingOrb5
    Hilarious!
    MavenTier4ChasingOrb6
    Seek the quickening!
    MavenTier4SpeedZonesRandom
    Seek the quickening!
    MavenTier4SpeedZones2
    I'm speeding this up.
    MavenTier4SpeedZones3
    I'm speeding this up.
    MavenTier4SpeedZones4
    I'm speeding this up.
    MavenTier4SpeedZones5
    Duplicate attack!
    MavenTier4BossCloneRandom
    Duplicate attack!
    MavenTier4BossClone2
    Duplicate attack!
    MavenTier4BossClone3
    Reconstructing early...
    MavenTier4BossClone4
    Reconstructing early...
    MavenTier4BossClone5
    The void empowers!
    MavenTier4SpaceChargesRandom
    The void empowers!
    MavenTier4SpaceCharges2
    The void empowers.
    MavenTier4SpaceCharges3
    Enigmatic strength!
    MavenTier4SpaceCharges4
    Enigmatic strength!
    MavenTier4SpaceCharges5
    Resist my entropy...
    MavenTier4VoidZonesRandom
    Resist my entropy!
    MavenTier4VoidZones2
    The void hungers.
    MavenTier4VoidZones3
    The void hungers.
    MavenTier4VoidZones4
    The void hungers.
    MavenTier4VoidZones5
    Feel death's pull.
    MavenTier4VoidZones6
    Feel death's pull.
    MavenTier4VoidZones7
    Feel death's pull.
    MavenTier4VoidZones8
    Crushing smash!
    MavenTier4AoERandom
    Crushing smash!
    MavenTier4AoE2
    Vast pain!
    MavenTier4AoE3
    Vast pain!
    MavenTier4AoE4
    No escaping the struggle!
    MavenTier4AoE5
    No escaping the struggle!
    MavenTier4AoE6
    Do try to dodge.
    MavenTier4ProjectilesRandom
    Do try to dodge.
    MavenTier4Projectiles2
    Do try to dodge.
    MavenTier4Projectiles3
    Dance and die.
    MavenTier4Projectiles4
    Dance and die.
    MavenTier4Projectiles5
    Dance and die.
    MavenTier4Projectiles6
    Fly, little bird.
    MavenTier4Projectiles7
    Fly, little bird.
    MavenTier4Projectiles8
    Fly, little bird.
    MavenTier4Projectiles9
    Don't stand still.
    MavenTier4Projectiles10
    Don't stand still.
    MavenTier4Projectiles11
    Don't stand still.
    MavenTier4Projectiles12
    A cascade of pain!
    MavenFinalFightDualIceBarrage
    A cascade of pain.
    MavenTier4Projectiles14
    A cascade of pain!
    MavenTier4Projectiles15
    More power, more fun.
    MavenTier4BuffsRandom
    More power, more fun.
    MavenTier4Buffs2
    Let's make this even.
    MavenTier4Buffs3
    Let's make this even.
    MavenTier4Buffs4
    Now it is a fair fight.
    MavenTier4Buffs5
    Now it is a fair fight.
    MavenTier4Buffs6
    Still too easy.
    MavenTier4Buffs7
    Still too easy.
    MavenTier4Buffs8
    I do so enjoy a good murder.
    MavenTier5BossFightEncounterRandom
    I do so enjoy a good murder.
    MavenTier5BossFightEncounter2
    This will be a most enjoyable conflict.
    MavenTier5BossFightEncounter3
    This will be a most enjoyable conflict.
    MavenTier5BossFightEncounter4
    A contest of wills and power. Wonderful.
    MavenTier5BossFightEncounter5
    A contest of wills and power. Wonderful.
    MavenTier5BossFightEncounter6
    A contest of wills and power. Wonderful.
    MavenTier5BossFightEncounter7
    I find the struggle for supremacy fascinating.
    MavenTier5BossFightEncounter8
    I find the struggle for supremacy fascinating.
    MavenTier5BossFightEncounter9
    I find the struggle for supremacy fascinating.
    MavenTier5BossFightEncounter10
    Witnessing a good kill is the only cure for boredom I've found.
    MavenTier5BossFightEncounter11
    Witnessing a good kill is the only cure for boredom I've found.
    MavenTier5BossFightEncounter12
    Witnessing a good kill is the only cure for boredom I've found.
    MavenTier5BossFightEncounter13
    The fights must never end.
    MavenTier5BossFightEncounter14
    The fights must never end.
    MavenTier5BossFightEncounter15
    The fights must never end.
    MavenTier5BossFightEncounter16
    My intermittent rage only knows relief when I witness a good battle.
    MavenTier5BossFightEncounter17
    My intermittent rage only knows relief when I witness a good battle.
    MavenTier5BossFightEncounter18
    At least try to hold my attention.
    MavenTier5BossFightEncounter19
    At least try to hold my attention.
    MavenTier5BossFightEncounter20
    Make this worth my time!
    MavenTier5BossFightEncounter21
    Make this worth my time!
    MavenTier5BossFightEncounter22
    Make this worth my time!
    MavenTier5BossFightEncounter23
    Do not leave me unsatisfied.
    MavenTier5BossFightEncounter24
    Do not leave me unsatisfied.
    MavenTier5BossFightEncounter25
    Do not leave me unsatisfied.
    MavenTier5BossFightEncounter26
    This will be a pleasing battle.
    MavenTier5BossFightEncounter27
    This will be a pleasing battle.
    MavenTier5BossFightEncounter28
    This will be a pleasing battle.
    MavenTier5BossFightEncounter29
    This one will soon belong to me.
    MavenTier5BossFightEncounter30
    This one will soon belong to me.
    MavenTier5BossFightEncounter31
    This one will soon belong to me.
    MavenTier5BossFightEncounter32
    The puppets dance on strings unseen.
    MavenTier5BossFightEncounter33
    The puppets dance on strings unseen.
    MavenTier5BossFightEncounter34
    Two playthings enter...
    MavenTier5BossFightEncounter35
    Two playthings enter...
    MavenTier5BossFightEncounter36
    One shall murder the other.
    MavenTier5BossFightEncounter37
    One shall murder the other.
    MavenTier5BossFightEncounter38
    One shall murder the other.
    MavenTier5BossFightEncounter39
    My collection is about to grow...
    MavenTier5BossFightEncounter40
    My collection is about to grow...
    MavenTier5BossFightEncounter41
    I already know the winner.
    MavenTier5BossFightEncounter42
    I already know the winner.
    MavenTier5BossFightEncounter43
    Fight! Fight! Fight!
    MavenTier5BossFightEncounter44
    Fight! Fight! Fight!
    MavenTier5BossFightEncounter45
    Fight! Fight! Fight!
    MavenTier5BossFightEncounter46
    Show me mortality.
    MavenTier5BossFightEncounter47
    Show me mortality.
    MavenTier5BossFightEncounter48
    To fight is to exist.
    MavenTier5BossFightEncounter49
    To fight is to exist.
    MavenTier5BossFightEncounter50
    To fight is to exist.
    MavenTier5BossFightEncounter51
    My collection grows, and I smile.
    MavenTier5BossVictoryRandom
    My collection grows, and I smile.
    MavenTier5BossVictory2
    My collection grows, and I smile.
    MavenTier5BossVictory3
    Ahh, death is such a beautiful caress across my senses.
    MavenTier5BossVictory4
    Ahh, death is such a beautiful caress across my senses.
    MavenTier5BossVictory5
    Ahh, death is such a beautiful caress across my senses.
    MavenTier5BossVictory6
    A delightful show. A timeless dance written in blood.
    MavenTier5BossVictory7
    A delightful show. A timeless dance written in blood.
    MavenTier5BossVictory8
    That's one more for my collection.
    MavenTier5BossVictory9
    That's one more for my collection.
    MavenTier5BossVictory10
    That's one more for my collection.
    MavenTier5BossVictory11
    It will not be so simple next time.
    MavenTier5BossVictory12
    It will not be so simple next time.
    MavenTier5BossVictory13
    It will not be so simple next time.
    MavenTier5BossVictory14
    That was... satisfactory.
    MavenTier5BossVictory15
    That was... satisfactory.
    MavenTier5BossVictory16
    That was... satisfactory.
    MavenTier5BossVictory17
    A flash of pleasure, over all too quickly.
    MavenTier5BossVictory18
    A flash of pleasure, over all too quickly.
    MavenTier5BossVictory19
    A flash of pleasure, over all too quickly.
    MavenTier5BossVictory20
    Only one leaves... with me.
    MavenTier5BossVictory21
    Only one leaves... with me.
    MavenTier5BossVictory22
    Mmm.
    MavenTier5BossVictory23
    Mmm.
    MavenTier5BossVictory24
    Mmm.
    MavenTier5BossVictory25
    Mmm.
    MavenTier5BossVictory26
    Quite the rush.
    MavenTier5BossVictory27
    Quite the rush.
    MavenTier5BossVictory28
    Quite the rush.
    MavenTier5BossVictory29
    That was worth the wait.
    MavenTier5BossVictory30
    That was worth the wait.
    MavenTier5BossVictory31
    That was worth the wait.
    MavenTier5BossVictory32
    Sweet, sweet treat.
    MavenTier5BossVictory33
    Sweet, sweet treat.
    MavenTier5BossVictory34
    Sweet, sweet treat.
    MavenTier5BossVictory35
    I will never tire of this.
    MavenTier5BossVictory36
    I will never tire of this.
    MavenTier5BossVictory37
    I will never tire of this.
    MavenTier5BossVictory38
    One more to gather up.
    MavenTier5BossVictory39
    One more to gather up.
    MavenTier5BossVictory40
    One more to gather up.
    MavenTier5BossVictory41
    This Atlas has its delights.
    MavenTier5BossVictory42
    This Atlas has its delights.
    MavenTier5BossVictory43
    This Atlas has its delights.
    MavenTier5BossVictory44
    On to the next fight!
    MavenTier5BossVictory45
    On to the next fight!
    MavenTier5BossVictory46
    On to the next fight!
    MavenTier5BossVictory47
    It was never in doubt.
    MavenTier5BossVictory48
    It was never in doubt.
    MavenTier5BossVictory49
    My favorite outcome.
    MavenTier5BossVictory50
    My favorite outcome.
    MavenTier5BossVictory51
    My favorite outcome.
    MavenTier5BossVictory52
    Flashy.
    MavenTier5BossVictory53
    Flashy.
    MavenTier5BossVictory54
    Flashy.
    MavenTier5BossVictory55
    A mismatched contest.
    MavenTier5BossVictory56
    A mismatched contest.
    MavenTier5BossVictory57
    A mismatched contest.
    MavenTier5BossVictory58
    A real fight will allow a true champion to emerge...
    MavenTier5InvitationToFightRandom
    A real fight will allow a true champion to emerge...
    MavenTier5InvitationToFight2
    A real fight will allow a true champion to emerge...
    MavenTier5InvitationToFight3
    Single challengers can be crushed easily, but what about many at once?
    MavenTier5InvitationToFight4
    Single challengers can be crushed easily, but what about many at once?
    MavenTier5InvitationToFight5
    Single challengers can be crushed easily, but what about many at once?
    MavenTier5InvitationToFight6
    Entertain me with a game. The victor will receive a gift.
    MavenTier5InvitationToFight7
    Entertain me with a game. The victor will receive a gift.
    MavenTier5InvitationToFight8
    Entertain me with a game. The victor will receive a gift.
    MavenTier5InvitationToFight9
    A cavalcade of violence awaits.
    MavenTier5InvitationToFight10
    A cavalcade of violence awaits.
    MavenTier5InvitationToFight11
    A cavalcade of violence awaits.
    MavenTier5InvitationToFight12
    Show me true combat.
    MavenTier5InvitationToFight13
    Show me true combat.
    MavenTier5InvitationToFight14
    Show me true combat.
    MavenTier5InvitationToFight15
    An invitation to a vibrant display of mortal peril. Come.
    MavenTier5InvitationToFight16
    An invitation to a vibrant display of mortal peril. Come.
    MavenTier5InvitationToFight17
    An invitation to a vibrant display of mortal peril. Come.
    MavenTier5InvitationToFight18
    The victorious plaything receives a reward.
    MavenTier5PassivesWonRandom
    The victorious plaything receives a reward.
    MavenTier5PassivesWon2
    The victorious plaything receives a reward.
    MavenTier5PassivesWon3
    This has been most entertaining. Take the prize.
    MavenTier5PassivesWon4
    This has been most entertaining. Take the prize.
    MavenTier5PassivesWon5
    This has been most entertaining. Take the prize.
    MavenTier5PassivesWon6
    An impressive display of mass murder. Reap this bounty.
    MavenTier5PassivesWon7
    An impressive display of mass murder. Reap this bounty.
    MavenTier5PassivesWon8
    An impressive display of mass murder. Reap this bounty.
    MavenTier5PassivesWon9
    Worthy of my attention, and my prize.
    MavenTier5PassivesWon10
    Worthy of my attention, and my prize.
    MavenTier5PassivesWon11
    Worthy of my attention, and my prize.
    MavenTier5PassivesWon12
    Unexpected, but not unwelcome.
    MavenTier5PassivesWon13
    Unexpected, but not unwelcome.
    MavenTier5PassivesWon14
    Unexpected, but not unwelcome.
    MavenTier5PassivesWon15
    Now go retrieve more challengers for the next round!
    MavenTier5PostfightPromptRandom
    Now go retrieve more challengers for the next round!
    MavenTier5PostfightPrompt2
    Now go retrieve more challengers for the next round!
    MavenTier5PostfightPrompt3
    Another round will commence as soon as I have more combatants.
    MavenTier5PostfightPrompt4
    Another round will commence as soon as I have more combatants.
    MavenTier5PostfightPrompt5
    Another round will commence as soon as I have more combatants.
    MavenTier5PostfightPrompt6
    Repeat my challenge. Gather more combatants.
    MavenTier5PostfightPrompt7
    Repeat my challenge. Gather more combatants.
    MavenTier5PostfightPrompt8
    Repeat my challenge. Gather more combatants.
    MavenTier5PostfightPrompt9
    I grow bored already. Go now.
    MavenTier5PostfightPrompt10
    I grow bored already. Go now.
    MavenTier5PostfightPrompt11
    I grow bored already. Go now.
    MavenTier5PostfightPrompt12
    How long will I be kept waiting?
    MavenFinalFightWaitingOnMapOwnerRandom
    How long will I be kept waiting?
    MavenFinalFightWaitingOnMapOwner2
    How long will I be kept waiting?
    MavenFinalFightWaitingOnMapOwner3
    I've never seen anything like this... defeat it for me!
    MavenTier5FirstOffAtlassBossEncounterRandom
    I've never seen anything like this... defeat it for me!
    MavenTier5FirstOffAtlassBossEncounter2
    I've never seen anything like this... defeat it for me!
    MavenTier5FirstOffAtlassBossEncounter3
    I want this ancient power as part of my collection!
    MavenTier5OffAtlasBossEncounterRandom
    I want this ancient power as part of my collection!
    MavenTier5OffAtlasBossEncounter2
    This one's uncommon might will make for a fantastic show.
    MavenTier5OffAtlasBossEncounter3
    This one's uncommon might will make for a fantastic show.
    MavenTier5OffAtlasBossEncounter4
    Such a dark glow. I cannot look away.
    MavenTier5OffAtlasBossEncounter5
    Such a dark glow. I cannot look away.
    MavenTier5OffAtlasBossEncounter6
    What a mysterious presence...
    MavenTier5OffAtlasBossEncounter7
    What a mysterious presence...
    MavenTier5OffAtlasBossEncounter8
    What a mysterious presence...
    MavenTier5OffAtlasBossEncounter9
    Dissect it. Smear it across the ground.
    MavenTier5OffAtlasBossEncounter10
    Dissect it. Smear it across the ground.
    MavenTier5OffAtlasBossEncounter11
    A contest for the ages!
    MavenTier5OffAtlasBossEncounter12
    A contest for the ages!
    MavenTier5OffAtlasBossEncounter13
    A contest for the ages!
    MavenTier5OffAtlasBossEncounter14
    There will be death...
    MavenTier5OffAtlasBossEncounter15
    There will be death...
    MavenTier5OffAtlasBossEncounter16
    There will be death...
    MavenTier5OffAtlasBossEncounter17
    Less real, and more real...
    MavenTier5OffAtlasBossEncounter18
    Less real, and more real...
    MavenTier5OffAtlasBossEncounter19
    Less real, and more real...
    MavenTier5OffAtlasBossEncounter20
    My excitement is immeasurable.
    MavenTier5OffAtlasBossEncounter21
    My excitement is immeasurable.
    MavenTier5OffAtlasBossEncounter22
    My excitement is immeasurable.
    MavenTier5OffAtlasBossEncounter23
    I hope there are more ancient powers like this to collect.
    MavenTier5FirstOffAtlasBossVictoryRandom
    I hope there are more ancient powers like this to collect.
    MavenTier5FirstOffAtlasBossVictory2
    Such a rare sight to behold. There must be more. Find them!
    MavenTier5FirstOffAtlasBossVictory3
    Such a rare sight to behold. There must be more. Find them!
    MavenTier5FirstOffAtlasBossVictory4
    Such a rare sight to behold. There must be more. Find them!
    MavenTier5FirstOffAtlasBossVictory5
    This one is quite special, and quite rarely seen...
    MavenTier5OffAtlasBossVictoryRandom
    This one is quite special, and quite rarely seen...
    MavenTier5OffAtlasBossVictory2
    This makes me exquisitely happy.
    MavenTier5OffAtlasBossVictory3
    This makes me exquisitely happy.
    MavenTier5OffAtlasBossVictory4
    I really must have all of the special combatants...
    MavenTier5OffAtlasBossVictory5
    I really must have all of the special combatants...
    MavenTier5OffAtlasBossVictory6
    What a delightfully unusual struggle.
    MavenTier5OffAtlasBossVictory7
    What a delightfully unusual struggle.
    MavenTier5OffAtlasBossVictory8
    Where has such a thing been hiding? I simply must see more.
    MavenTier5OffAtlasBossVictory9
    Where has such a thing been hiding? I simply must see more.
    MavenTier5OffAtlasBossVictory10
    Mine! Mine!
    MavenTier5OffAtlasBossVictory11
    Mine! Mine!
    MavenTier5OffAtlasBossVictory12
    Mine! Mine!
    MavenTier5OffAtlasBossVictory13
    Yes! It's mine!
    MavenTier5OffAtlasBossVictory14
    Yes! It's mine!
    MavenTier5OffAtlasBossVictory15
    A riveting battle.
    MavenTier5OffAtlasBossVictory16
    A riveting battle.
    MavenTier5OffAtlasBossVictory17
    A riveting battle.
    MavenTier5OffAtlasBossVictory18
    I want more like this one.
    MavenTier5OffAtlasBossVictory19
    I want more like this one.
    MavenTier5OffAtlasBossVictory20
    I want more like this one.
    MavenTier5OffAtlasBossVictory21
    A battle for the ages, with exotic rewards to match...
    MavenTier5OffAtlasInvitationRandom
    A battle for the ages, with exotic rewards to match...
    MavenTier5OffAtlasInvitation2
    A battle for the ages, with exotic rewards to match...
    MavenTier5OffAtlasInvitation3
    An invitation to a true display of ferocious survivalism!
    MavenTier5OffAtlasInvitation4
    An invitation to a true display of ferocious survivalism!
    MavenTier5OffAtlasInvitation5
    An invitation to a true display of ferocious survivalism!
    MavenTier5OffAtlasInvitation6
    I've assembled a challenge unlike any other!
    MavenTier5OffAtlasInvitation7
    I've assembled a challenge unlike any other!
    MavenTier5OffAtlasInvitation8
    I've assembled a challenge unlike any other!
    MavenTier5OffAtlasInvitation9
    A hunger to consume the world, but the world is a mote on my eyelash.
    MavenTier5KitavaCommentRandom
    A hunger to consume the world, but the world is a mote on my eyelash.
    MavenTier5KitavaComment2
    A hunger to consume the world, but the world is a mote on my eyelash.
    MavenTier5KitavaComment3
    This would terrify me... if it was more than just a memory. Fear the interloper Decay.
    MavenTier5ElderCommentRandom
    This would terrify me... if it was more than just a memory. Fear the interloper Decay.
    MavenTier5ElderComment2
    Loss is not something I have experience with. It makes me feel... unhappy.
    MavenTier5ShaperCommentRandom
    Loss is not something I have experience with. It makes me feel... unhappy?
    MavenTier5ShaperComment2
    Loss is not something I have experience with. It makes me feel... unhappy!
    MavenTier5ShaperComment3
    I have no idea where I am, and I don't like it.
    MavenTier5SirusCommentRandom
    I have no idea where I am, and I don't like it.
    MavenTier5SirusComment2
    I have no idea where I am, and I don't like it.
    MavenTier5SirusComment3
    I quite like fights with multiple challengers.
    MavenTier5GroupBossFightCommentRandom
    I quite like fights with multiple challengers.
    MavenTier5GroupBossFightComment2
    I quite like fights with multiple challengers.
    MavenTier5GroupBossFightComment3
    These three are positively vicious!
    MavenTier5TrioFightCommentRandom
    These three are positively vicious!
    MavenTier5TrioFightComment2
    These three are positively vicious!
    MavenTier5TrioFightComment3
    Her song makes me feel strange...
    MavenTier5MerveilFightCommentRandom
    Her song makes me feel strange...
    MavenTier5MerveilFightComment2
    Her song makes me feel strange...
    MavenTier5MerveilFightComment3
    The turn of the tide...
    MavenTier5WitnessPhaseTransitionRandom
    The turn of the tide...
    MavenTier5WitnessPhaseTransition2
    The turn of the tide...
    MavenTier5WitnessPhaseTransition3
    Twists and turns and tangles.
    MavenTier5WitnessPhaseTransition4
    Twists and turns and tangles.
    MavenTier5WitnessPhaseTransition5
    Twists and turns and tangles.
    MavenTier5WitnessPhaseTransition6
    Peril forces new ideas.
    MavenTier5WitnessPhaseTransition7
    Peril forces new ideas.
    MavenTier5WitnessPhaseTransition8
    Peril forces new ideas.
    MavenTier5WitnessPhaseTransition9
    Spectacular!
    MavenTier5ObservingCombatGaspRandom
    Spectacular!
    MavenTier5ObservingCombatGasp2
    Spectacular!
    MavenTier5ObservingCombatGasp3
    Magnificent!
    MavenTier5ObservingCombatGasp4
    Magnificent!
    MavenTier5ObservingCombatGasp5
    Magnificent!
    MavenTier5ObservingCombatGasp6
    Ferocious!
    MavenTier5ObservingCombatGasp7
    Ferocious!
    MavenTier5ObservingCombatGasp8
    Ferocious!
    MavenTier5ObservingCombatGasp9
    Savage!
    MavenTier5ObservingCombatGasp10
    Savage!
    MavenTier5ObservingCombatGasp11
    Savage!
    MavenTier5ObservingCombatGasp12
    Entertain me.
    MavenTier5IntroMultiBossArenaRandom
    Entertain me.
    MavenTier5IntroMultiBossArena2
    Entertain me.
    MavenTier5IntroMultiBossArena3
    Let the blood dance begin.
    MavenTier5IntroMultiBossArena4
    Let the blood dance begin.
    MavenTier5IntroMultiBossArena5
    Let the blood dance begin.
    MavenTier5IntroMultiBossArena6
    The long-awaited event is finally here!
    MavenTier5IntroMultiBossArena7
    The long-awaited event is finally here!
    MavenTier5IntroMultiBossArena8
    The long-awaited event is finally here!
    MavenTier5IntroMultiBossArena9
    Put on a good show.
    MavenTier5IntroMultiBossArena10
    Put on a good show.
    MavenTier5IntroMultiBossArena11
    Put on a good show.
    MavenTier5IntroMultiBossArena12
    At least die with some flair.
    MavenTier5IntroMultiBossArena13
    At least die with some flair.
    MavenTier5IntroMultiBossArena14
    At least die with some flair.
    MavenTier5IntroMultiBossArena15
    A glorious spectacle!
    MavenTier5OutroMultiBossArenaRandom
    A glorious spectacle!
    MavenTier5OutroMultiBossArena2
    A glorious spectacle!
    MavenTier5OutroMultiBossArena3
    Worth the effort.
    MavenTier5OutroMultiBossArena4
    Worth the effort.
    MavenTier5OutroMultiBossArena5
    Worth the effort.
    MavenTier5OutroMultiBossArena6
    Until next time...
    MavenTier5OutroMultiBossArena7
    Until next time...
    MavenTier5OutroMultiBossArena8
    Until next time...
    MavenTier5OutroMultiBossArena9
    Such wildly delightful desperation.
    MavenTier5OutroMultiBossArena10
    Such wildly delightful desperation.
    MavenTier5OutroMultiBossArena11
    Such wildly delightful desperation.
    MavenTier5OutroMultiBossArena12
    A dazzling display of survival.
    MavenTier5OutroMultiBossArena13
    A dazzling display of survival.
    MavenTier5OutroMultiBossArena14
    A dazzling display of survival.
    MavenTier5OutroMultiBossArena15
    Handle this.
    MavenTier5ReleaseBossIntoArenaRandom
    Handle this.
    MavenTier5ReleaseBossIntoArena2
    Handle this.
    MavenTier5ReleaseBossIntoArena3
    Another challenger!
    MavenTier5ReleaseBossIntoArena4
    Another challenger!
    MavenTier5ReleaseBossIntoArena5
    Another challenger!
    MavenTier5ReleaseBossIntoArena6
    Time to up the stakes.
    MavenKeystoneSummonBossesRandom
    Time to up the stakes.
    MavenKeystoneSummonBosses2
    Time to up the stakes.
    MavenKeystoneSummonBosses3
    None resist my entropy!
    MavenTier5VoidZonesRandom
    None resist my entropy!
    MavenTier5VoidZones2
    None resist my entropy!
    MavenTier5VoidZones3
    Feel your life drain away.
    MavenTier5VoidZones4
    Feel your life drain away.
    MavenTier5VoidZones5
    Feel your life drain away.
    MavenTier5VoidZones6
    Give yourself to the void.
    MavenTier5VoidZones7
    Give yourself to the void.
    MavenTier5VoidZones8
    Give yourself to the void.
    MavenTier5VoidZones9
    Feel death's pull.
    MavenTier5VoidZones10
    Feel death's pull.
    MavenTier5VoidZones11
    Feel death's pull.
    MavenTier5VoidZones12
    Avoid the crush!
    MavenTier5AoERandom
    Avoid the crush!
    MavenTier5AoE2
    Sudden impact!
    MavenTier5AoE3
    Sudden impact!
    MavenTier5AoE4
    Break and splinter!
    MavenTier5AoE5
    Break and splinter!
    MavenTier5AoE6
    Smash and splatter!
    MavenTier5AoE7
    Smash and splatter!
    MavenTier5AoE8
    Smash and splatter!
    MavenTier5AoE9
    Just try to dodge!
    MavenTier5ProjectilesRandom
    Just try to dodge!
    MavenTier5Projectiles2
    Just try to dodge!
    MavenTier5Projectiles3
    Just try to dodge!
    MavenTier5Projectiles4
    Do the dance of death.
    MavenTier5Projectiles5
    Do the dance of death.
    MavenTier5Projectiles6
    Do the dance of death.
    MavenTier5Projectiles7
    Utmost power, utmost fun.
    MavenTier5BuffsRandom
    Utmost power, utmost fun.
    MavenTier5Buffs2
    Utmost power, utmost fun.
    MavenTier5Buffs3
    A gift of strength.
    MavenTier5Buffs4
    A gift of strength.
    MavenTier5Buffs5
    A gift of strength.
    MavenTier5Buffs6
    A gift of strength.
    MavenTier5Buffs7
    Be healed, and fight on.
    MavenTier5HealSkillRandom
    Be healed, and fight on.
    MavenTier5HealSkill2
    Be healed, and fight on.
    MavenTier5HealSkill3
    Take this vitality boon!
    MavenTier5HealSkill4
    Take this vitality boon!
    MavenTier5HealSkill5
    Take this vitality boon!
    MavenTier5HealSkill6
    Take this vitality boon!
    MavenTier5HealSkill7
    Grasp your mortality tightly.
    MavenTier5GuardSkillRandom
    Grasp your mortality tightly.
    MavenTier5GuardSkill2
    Resist the assault!
    MavenTier5GuardSkill3
    Resist the assault!
    MavenTier5GuardSkill4
    Struggle, or strangle!
    MavenTier5SpaceVinesRandom
    Struggle, or strangle!
    MavenTier5SpaceVines2
    Struggle, or strangle!
    MavenTier5SpaceVines3
    Struggle, or strangle!
    MavenTier5SpaceVines4
    Tight tethers!
    MavenTier5SpaceVines5
    Tight tethers!
    MavenTier5SpaceVines6
    Tight tethers!
    MavenTier5SpaceVines7
    Grip of the infinite!
    MavenTier5SpaceVines8
    Grip of the infinite!
    MavenTier5SpaceVines9
    Grip of the infinite!
    MavenTier5SpaceVines10
    Mortal flesh is so fallible...
    MavenTier5SpaceInfuseWeaponsRandom
    Mortal flesh is so fallible...
    MavenTier5SpaceInfuseWeapons2
    Mortal flesh is so fallible...
    MavenTier5SpaceInfuseWeapons3
    Mortal flesh is so fallible...
    MavenTier5SpaceInfuseWeapons4
    Life is so brittle...
    MavenTier5SpaceInfuseWeapons5
    Life is so brittle...
    MavenTier5SpaceInfuseWeapons6
    Life is so brittle...
    MavenTier5SpaceInfuseWeapons7
    Life is so brittle...
    MavenTier5SpaceInfuseWeapons8
    The void protects its children.
    MavenTier5DamageReductionOrbsRandom
    The void protects its children.
    MavenTier5DamageReductionOrbs2
    The void protects its children.
    MavenTier5DamageReductionOrbs3
    A veil of safety and security.
    MavenTier5DamageReductionOrbs4
    A veil of safety and security.
    MavenTier5DamageReductionOrbs5
    A veil of safety and security.
    MavenTier5DamageReductionOrbs6
    A veil of safety and security.
    MavenTier5DamageReductionOrbs7
    Flames of the stars!
    MavenTier5SpaceFlameWallRandom
    Flames of the stars!
    MavenTier5SpaceFlameWall2
    Flames of the stars!
    MavenTier5SpaceFlameWall3
    Burn and smolder!
    MavenTier5SpaceFlameWall4
    Burn and smolder!
    MavenTier5SpaceFlameWall5
    Burn and smolder!
    MavenTier5SpaceFlameWall6
    Stalk and hunt!
    MavenTier5ChasingOrbRandom
    Stalk and hunt!
    MavenTier5ChasingOrb2
    Stalk and hunt!
    MavenTier5ChasingOrb3
    A mote of my might.
    MavenTier5ChasingOrb4
    A mote of my might.
    MavenTier5ChasingOrb5
    A mote of my might.
    MavenTier5ChasingOrb6
    Temporal tears!
    MavenTier5SpeedZonesRandom
    Temporal tears!
    MavenTier5SpeedZones2
    Temporal tears!
    MavenTier5SpeedZones3
    Time bends to my will!
    MavenTier5SpeedZones4
    Time bends to my will!
    MavenTier5SpeedZones5
    Time bends to my will!
    MavenTier5SpeedZones6
    Twin terrors!
    MavenTier5BossCloneRandom
    Twin terrors!
    MavenTier5BossClone2
    Twin terrors!
    MavenTier5BossClone3
    Twin terrors!
    MavenTier5BossClone4
    Shadow, rise and fight!
    MavenTier5BossClone5
    Shadow, rise and fight!
    MavenTier5BossClone6
    Shadow, rise and fight!
    MavenTier5BossClone7
    Be emboldened!
    MavenTier5SpaceChargesRandom
    Be emboldened!
    MavenTier5SpaceCharges2
    Be emboldened!
    MavenTier5SpaceCharges3
    Imbue and improve!
    MavenTier5SpaceCharges4
    Imbue and improve!
    MavenTier5SpaceCharges5
    Imbue and improve!
    MavenTier5SpaceCharges6
    Scurry, scurry!
    MavenFinalFightCombatLine13
    Scurry, scurry!
    MavenFinalFightCombatLine14
    Scurry, scurry!
    MavenFinalFightCombatLine15
    Entertaining!
    MavenFinalFightCombatLine10
    Entertaining!
    MavenFinalFightCombatLine11
    Entertaining!
    MavenFinalFightCombatLine12
    Stand still!
    MavenFinalFightCombatLine19
    Stand still!
    MavenFinalFightCombatLine20
    Stand still!
    MavenFinalFightCombatLine21
    Take this!
    MavenFinalFightCombatLineRandom
    Take this!
    MavenFinalFightCombatLine2
    Take this!
    MavenFinalFightCombatLine3
    Do what I say!
    MavenFinalFightCombatLine4
    Do what I say!
    MavenFinalFightCombatLine5
    Do what I say!
    MavenFinalFightCombatLine6
    Mine!
    MavenFinalFightCombatLine7
    Mine!
    MavenFinalFightCombatLine8
    Mine!
    MavenFinalFightCombatLine9
    Stop resisting!
    MavenFinalFightCombatLine16
    Stop resisting!
    MavenFinalFightCombatLine17
    Stop resisting!
    MavenFinalFightCombatLine18
    Ugh!
    MavenFinalFightHumanoidDiesRandom
    Ugh!
    MavenFinalFightHumanoidDies2
    Ugh!
    MavenFinalFightHumanoidDies3
    Ugh!
    MavenFinalFightHumanoidDies4
    It hurts me!
    MavenFinalFightHumanoidDiesFourthRandom
    It hurts me!
    MavenFinalFightHumanoidDiesFourth2
    It hurts me!
    MavenFinalFightHumanoidDiesFourth3
    Why?!
    MavenFinalFightHumanoidDiesSecondRandom
    Why?!
    MavenFinalFightHumanoidDiesSecond2
    Why?!
    MavenFinalFightHumanoidDiesSecond3
    How?!
    MavenFinalFightHumanoidDiesThirdRandom
    How?!
    MavenFinalFightHumanoidDiesThird2
    Pain will be returned tenfold.
    MavenFinalFightBrainMovesCenterRandom
    Pain will be returned tenfold.
    MavenFinalFightBrainMovesCenter2
    Pain will be returned tenfold.
    MavenFinalFightBrainMovesCenter3
    Resistance will be punished.
    MavenFinalFightBrainResistancePunishedRandom
    Resistance will be punished.
    MavenFinalFightBrainResistancePunished2
    Resistance will be punished.
    MavenFinalFightBrainResistancePunished3
    Stop resisting.
    MavenFinalFightBrainStopResistingRandom
    Stop resisting.
    MavenFinalFightBrainStopResisting2
    Time contorts.
    MavenFinalFightBrainTimeContortsRandom
    Time contorts.
    MavenFinalFightBrainTimeContorts2
    Time contorts.
    MavenFinalFightBrainTimeContorts3
    Space aligns.
    MavenFinalFightBrainSpaceAlignsRandom
    Space aligns.
    MavenFinalFightBrainSpaceAligns2
    Space aligns.
    MavenFinalFightBrainSpaceAligns3
    Reality bends.
    MavenFinalFightBrainRealityBendsRandom
    Reality bends.
    MavenFinalFightBrainRealityBends2
    Death made real.
    MavenFinalFightBrainDeathMadeRealRandom
    Death made real.
    MavenFinalFightBrainDeathMadeReal2
    Death made real.
    MavenFinalFightBrainDeathMadeReal3
    Punishment inescapable.
    MavenFinalFightBrainPunishmentInescapableRandom
    Punishment inescapable.
    MavenFinalFightBrainPunishmentInescapable2
    Punishment inescapable.
    MavenFinalFightBrainPunishmentInescapable3
    Scurry, scurry...
    MavenFinalFightBrainScurryScurryRandom
    Scurry, scurry...
    MavenFinalFightBrainScurryScurry2
    Scurry, scurry...
    MavenFinalFightBrainScurryScurry3
    My collection...
    MavenFinalFightBrainBossesSpawningNotUsed
    My collection...
    MavenFinalFightBrainBossesSpawningNotUsed2
    Behold, my collection...
    MavenFinalFightBrainBossesSpawningRandom
    Behold, my collection...
    MavenFinalFightBrainBossesSpawning2
    My irritation is growing.
    MavenFinalFightHumanoidRecreatedSecondRandom
    My irritation is growing.
    MavenFinalFightHumanoidRecreatedSecond2
    My irritation is growing.
    MavenFinalFightHumanoidRecreatedSecond3
    I will have what I want!
    MavenFinalFightHumanoidRecreatedFirstRandom
    I will have what I want!
    MavenFinalFightHumanoidRecreatedFirst2
    I will have what I want!
    MavenFinalFightHumanoidRecreatedFirst3
    Arrogant toy!
    MavenFinalFightHumanoidRecreatedThirdRandom
    Arrogant toy!
    MavenFinalFightHumanoidRecreatedThird2
    Arrogant toy!
    MavenFinalFightHumanoidRecreatedThird3
    Caretaker! To me!
    MavenFinalFightCallsEnvoyRandom
    Caretaker! To me!
    MavenFinalFightCallsEnvoy2
    Caretaker! To me!
    MavenFinalFightCallsEnvoy3
    I require aid!
    MavenFinalFightCallsEnvoy4
    I require aid!
    MavenFinalFightCallsEnvoy5
    I require aid!
    MavenFinalFightCallsEnvoy6
    I am being hurt!
    MavenFinalFightCallsEnvoy7
    I am being hurt!
    MavenFinalFightCallsEnvoy8
    I am being hurt!
    MavenFinalFightCallsEnvoy9
    The toy refuses. The toy causes me pain. Is the toy... alive...?
    MavenFinalFightRealisesRandom
    The toy refuses. The toy causes me pain. Is the toy... alive...?
    MavenFinalFightRealises2
    I apologize to the toy. I did not realise... {you}... were like me...
    MavenFinalFightApologizesRandom
    I apologize to the toy. I did not realise... {you}... were like me...
    MavenFinalFightApologizes2
    I hope we can continue to play together.
    MavenFinalFightInvitesRandom
    I hope we can continue to play together.
    MavenFinalFightInvites2
    The living toy must enjoy our contests, for it continues to play.
    MavenFinalFightRepeatedRealisesRandom
    The living toy must enjoy our contests, for it continues to play.
    MavenFinalFightRepeatedRealises2
    ...{you}... and I should do this again soon.
    MavenFinalFightRepeatedInvitesRandom
    ...{you}... and I should do this again soon.
    MavenFinalFightRepeatedInvites2
    Does the toy wish to play... with me?
    MavenFinalFightInvitationRandom
    Does the toy wish to play... with me?
    MavenFinalFightInvitation2
    Does the toy wish to play... with me?
    MavenFinalFightInvitation3
    The best toy must be made mine!
    MavenFinalFightDeclarationOfIntentRandom
    The best toy must be made mine!
    MavenFinalFightDeclarationOfIntent2
    The best toy must be made mine!
    MavenFinalFightDeclarationOfIntent3
    The prize piece comes to join...
    MavenFinalFightHumanoidIntroRandom
    The prize piece comes to join...
    MavenFinalFightHumanoidIntro2
    The prize piece comes to join...
    MavenFinalFightHumanoidIntro3
    ...my collection.
    MavenFinalFightBrainIntroRandom
    My collection... is complete.
    MavenFinalFightPlayerCapturedNotUsed1
    My collection... is complete.
    MavenFinalFightPlayerCapturedNotUsed2
    My collection... is complete.
    MavenFinalFightPlayerCapturedRandom
    The prettiest piece makes the whole complete.
    MavenFinalFightPlayerCaptured2
    The prettiest piece makes the whole complete.
    MavenFinalFightPlayerCapturedNotUsed3
    The most beloved toy.
    MavenFinalFightPlayerCapturedBrainRandom
    The most beloved toy.
    MavenFinalFightPlayerCapturedBrain2
    Punish this one.
    MavenConquerorEncounterRandom
    Punish this one.
    MavenConquerorEncounter2
    Punish this one.
    MavenConquerorEncounter3
    Escaping is futile.
    MavenConquerorEncounter4
    Escaping is futile.
    MavenConquerorEncounter5
    Escaping is futile.
    MavenConquerorEncounter6
    My collection must be complete.
    MavenConquerorEncounter7
    My collection must be complete.
    MavenConquerorEncounter8
    My collection must be complete.
    MavenConquerorEncounter9
    I want this one to hurt.
    MavenConquerorEncounter10
    I want this one to hurt.
    MavenConquerorEncounter11
    I want this one to hurt.
    MavenConquerorEncounter12
    This one screams for its kin...
    MavenBaranEncounterRandom
    This one screams for its kin...
    MavenBaranEncounter2
    This one screams for its kin...
    MavenBaranEncounter3
    Mine once more.
    MavenConquerorVictory1
    Mine once more.
    MavenConquerorVictory2
    Mine once more.
    MavenConquerorVictory3
    No death, only combat.
    MavenPlayerDiedInFinalFightRandom
    No death, only combat.
    MavenConquerorVictory5
    No death, only combat.
    MavenConquerorVictory6
    Death will not be an escape.
    MavenDeathWillNotBeAnEscapeRandom
    Death will not be an escape.
    MavenDeathWillNotBeAnEscape2
    Death will not be an escape.
    MavenDeathWillNotBeAnEscape3
    Keep screaming.
    MavenConquerorVictory10
    Keep screaming.
    MavenConquerorVictory11
    Keep screaming.
    MavenConquerorVictory12
    I will never let this one go.
    MavenBaranBadEndingRandom
    I will never let this one go.
    MavenBaranBadEnding2
    I will never let this one go.
    MavenBaranBadEnding3
    I suppose I can give you one plaything.
    MavenBaranGoodEndingRandom
    I suppose I can give you one plaything.
    MavenBaranGoodEnding2
    Exalted!
    MavenLootFilterExalt1
    Exalted!
    MavenLootFilterExalt2
    Exalted!
    MavenLootFilterExalt3
    Exalted!
    MavenLootFilterExalt4
    Chaos!
    MavenLootFilterChaos1
    Chaos!
    MavenLootFilterChaos2
    Chaos!
    MavenLootFilterChaos3
    Chaos!
    MavenLootFilterChaos4
    Chaos!
    MavenLootFilterChaos5
    Immeasurably beautiful.
    MavenLootFilterBeautiful1
    Immeasurably beautiful.
    MavenLootFilterBeautiful2
    Immeasurably beautiful.
    MavenLootFilterBeautiful3
    Without compare.
    MavenLootFilterWithoutCompare1
    Without compare.
    MavenLootFilterWithoutCompare2
    Without compare.
    MavenLootFilterWithoutCompare3
    Divine!
    MavenLootFilterDivine1
    Divine!
    MavenLootFilterDivine2
    Divine!
    MavenLootFilterDivine3
    Divine!
    MavenLootFilterDivine4
    Enemy...
    MavenTangleInfluenceTier1_Random
    Enemy...
    MavenTangleInfluenceTier1_2
    Angry. Invader!
    MavenTangleInfluenceTier2_Random
    Angry. Invader!
    MavenTangleInfluenceTier2_2
    Destroy the enemy!
    MavenTangleInfluenceTier3_Random
    Destroy the enemy!
    MavenTangleInfluenceTier3_2
    The Tangle cannot have the Atlas.
    MavenTangleInfluenceTier4_Random
    The Tangle cannot have the Atlas.
    MavenTangleInfluenceTier4_2
    The Atlas is mine now. The Tangle cannot be allowed to infest it!
    MavenTangleInfluenceTier5_Random
    The Atlas is mine now. The Tangle cannot be allowed to infest it!
    MavenTangleInfluenceTier5_2
    Take.
    MavenTangleLureTier1_Random
    Take.
    MavenTangleLureTier1_2
    Take. Defend.
    MavenTangleLureTier2_Random
    Take. Defend.
    MavenTangleLureTier2_2
    Hunt The Tangle.
    MavenTangleLureTier3_Random
    Hunt The Tangle.
    MavenTangleLureTier3_2
    Take this device and hunt the enemy.
    MavenTangleLureTier4_Random
    Take this device and hunt the enemy.
    MavenTangleLureTier4_2
    Use this device to rid me of my opposition!
    MavenTangleLureTier5_Random
    Use this device to rid me of my opposition!
    MavenTangleLureTier5_2
    Danger...
    MavenCleansingFireInfluence_Tier1_Random
    Danger...
    MavenCleansingFireInfluence_Tier1_2
    Mine. Invader!
    MavenCleansingFireInfluence_Tier2_Random
    Mine. Invader!
    MavenCleansingFireInfluence_Tier2_2
    Destroy the danger.
    MavenCleansingFireInfluence_Tier3_Random
    Destroy the danger.
    MavenCleansingFireInfluence_Tier3_2
    The Atlas is mine.
    MavenCleansingFireInfluence_Tier4_Random
    The Atlas is mine. The Cleansing Fire cannot have it!
    MavenCleansingFireInfluence_Tier4_2
    This simply will not do! The Atlas is mine.
    MavenCleansingFireInfluence_Tier5_Random
    This simply will not do! The Atlas is mine.
    MavenCleansingFireInfluence_Tier5_2
    Take.
    MavenCleansingFireLureTier1_Random
    Take.
    MavenCleansingFireLureTier1_2
    Take. Fight.
    MavenCleansingFireLureTier2_Random
    Take. Fight.
    MavenCleansingFireLureTier2_2
    Take this. Hunt The Cleansing Fire.
    MavenCleansingFireLureTier3_Random
    Take this. Hunt The Cleansing Fire.
    MavenCleansingFireLureTier3_2
    Take this device and hunt the flames for me.
    MavenCleansingFireLureTier4_Random
    Take this device and hunt the flames for me.
    MavenCleansingFireLureTier4_2
    Take this device and use it to extinguish The Cleansing Fire!
    MavenCleansingFireLureTier5_Random
    Take this device and use it to extinguish The Cleansing Fire!
    MavenCleansingFireLureTier5_2
    Mine.
    MavenInfiniteHungerTier1_Random
    Mine.
    MavenInfiniteHungerTier1_2
    Atlas. Mine.
    MavenInfiniteHungerTier2_Random
    Atlas. Mine.
    MavenInfiniteHungerTier2_2
    Duel for my Atlas.
    MavenInfiniteHungerTier3_Random
    Duel for my Atlas.
    MavenInfiniteHungerTier3_2
    Win this duel for me.
    MavenInfiniteHungerTier4_Random
    Win this duel for me.
    MavenInfiniteHungerTier4_2
    It is champion against champion. Mine will be victorious.
    MavenInfiniteHungerTier5_Random
    It is champion against champion. Mine will be victorious.
    MavenInfiniteHungerTier5_2
    You must win this one for me, my champion.
    MavenInfiniteHungerTier6_Random
    You must win this one for me, my champion.
    MavenInfiniteHungerTier6_2
    Slaughtered!
    MavenInfiniteHungerDefeatedTier1_Random
    Slaughtered!
    MavenInfiniteHungerDefeatedTier1_2
    Glorious bloodshed.
    MavenInfiniteHungerDefeatedTier2_Random
    Glorious bloodshed.
    MavenInfiniteHungerDefeatedTier2_2
    This carnage pleases me.
    MavenInfiniteHungerDefeatedTier3_Random
    This carnage pleases me.
    MavenInfiniteHungerDefeatedTier3_2
    My champion bests theirs!
    MavenInfiniteHungerDefeatedTier4_Random
    My champion bests theirs!
    MavenInfiniteHungerDefeatedTier4_2
    I knew their champion was no match for mine.
    MavenInfiniteHungerDefeatedTier5_Random
    I knew their champion was no match for mine.
    MavenInfiniteHungerDefeatedTier5_2
    I never doubted the result.
    MavenInfiniteHungerDefeatedTier5_3
    I never doubted the result.
    MavenInfiniteHungerDefeatedTier5_4
    I'll never give up the Atlas.
    MavenInfiniteHungerDefeatedTier5_5
    I'll never give up the Atlas.
    MavenInfiniteHungerDefeatedTier5_6
    You did well, my champion. I am pleased.
    MavenInfiniteHungerDefeatedTier6_Random
    You did well, my champion. I am pleased.
    MavenInfiniteHungerDefeatedTier6_2
    My darling champion, you were fantastic.
    MavenInfiniteHungerDefeatedTier6_3
    My darling champion, you were fantastic.
    MavenInfiniteHungerDefeatedTier6_4
    Oh, you were spectacular!
    MavenInfiniteHungerDefeatedTier6_5
    Oh, you were spectacular!
    MavenInfiniteHungerDefeatedTier6_6
    Mine.
    MavenBlackStarTier1_Random
    Mine.
    MavenBlackStarTier1_2
    Mine.
    MavenBlackStarTier1_3
    Atlas. Mine.
    MavenBlackStarTier2_Random
    Atlas. Mine.
    MavenBlackStarTier2_2
    Destroy The Black Star!
    MavenBlackStarTier3_Random
    Destroy The Black Star!
    MavenBlackStarTier3_2
    Defeat The Cleansing Fire's champion.
    MavenBlackStarTier4_Random
    Defeat The Cleansing Fire's champion.
    MavenBlackStarTier4_2
    Champion against champion. So it must be.
    MavenBlackStarTier5_Random
    Champion against champion. So it must be.
    MavenBlackStarTier5_2
    Ready yourself, my champion. I cannot aid you in this battle.
    MavenBlackStarTier6_Random
    Ready yourself, my champion. I cannot aid you in this battle.
    MavenBlackStarTier6_2
    Slain!
    MavenBlackStarDefeatedTier1_Random
    Slain!
    MavenBlackStarDefeatedTier1_2
    Shining violence.
    MavenBlackStarDefeatedTier2_Random
    Shining violence.
    MavenBlackStarDefeatedTier2_2
    Destruction... and ownership.
    MavenBlackStarDefeatedTier3_Random
    Destruction... and ownership.
    MavenBlackStarDefeatedTier3_2
    I am triumphant!
    MavenBlackStarDefeatedTier4_Random
    I am triumphant!
    MavenBlackStarDefeatedTier4_2
    The Cleansing Fire will think twice before challenging me again!
    MavenBlackStarDefeatedTier5_Random
    The Cleansing Fire will think twice before challenging me again!
    MavenBlackStarDefeatedTier5_2
    The Cleansing Fire is going to need a better champion than that.
    MavenBlackStarDefeatedTier5_3
    The Cleansing Fire is going to need a better champion than that.
    MavenBlackStarDefeatedTier5_4
    My victory was never in question.
    MavenBlackStarDefeatedTier5_5
    My victory was never in question.
    MavenBlackStarDefeatedTier5_6
    The Cleansing Fire will think twice before challenging us again!
    MavenBlackStarDefeatedTier6_Random
    The Cleansing Fire will think twice before challenging us again!
    MavenBlackStarDefeatedTier6_2
    I have the best champion in existence!
    MavenBlackStarDefeatedTier6_3
    I have the best champion in existence!
    MavenBlackStarDefeatedTier6_4
    You bested The Black Star. I am pleased.
    MavenBlackStarDefeatedTier6_5
    You bested The Black Star. I am pleased.
    MavenBlackStarDefeatedTier6_6
    Danger!
    MavenEaterOfWorldsTier1_Random
    Danger!
    MavenEaterOfWorldsTier1_2
    Duel!
    MavenEaterOfWorldsTier2_Random
    Duel!
    MavenEaterOfWorldsTier2_2
    Battle for control.
    MavenEaterOfWorldsTier3_Random
    Battle for control.
    MavenEaterOfWorldsTier3_2
    I want to win this.
    MavenEaterOfWorldsTier4_Random
    I want to win this.
    MavenEaterOfWorldsTier4_2
    I will not let The Tangle's champion claim the Atlas!
    MavenEaterOfWorldsTier5_Random
    I will not let The Tangle's champion claim the Atlas!
    MavenEaterOfWorldsTier5_2
    The Tangle has empowered their champion. I shall do the same.
    MavenEaterOfWorldsTier5_3
    The Tangle has empowered their champion. I shall do the same.
    MavenEaterOfWorldsTier5_4
    This shall be The Tangle's final challenge for the Atlas.
    MavenEaterOfWorldsTier5_5
    This shall be The Tangle's final challenge for the Atlas.
    MavenEaterOfWorldsTier5_6
    You and I shall claim victory, my champion.
    MavenEaterOfWorldsTier6_Random
    You and I shall claim victory, my champion.
    MavenEaterOfWorldsTier6_3
    We will fight side by side!
    MavenEaterOfWorldsTier6_5
    We will fight side by side!
    MavenEaterOfWorldsTier6_6
    Relief.
    MavenEaterOfWorldsDefeatTier1_Random
    Relief.
    MavenEaterOfWorldsDefeatTier1_2
    Relieved joy.
    MavenEaterOfWorldsDefeatTier2_Random
    Relieved joy.
    MavenEaterOfWorldsDefeatTier2_2
    Still mine. For now.
    MavenEaterOfWorldsDefeatTier3_Random
    Still mine. For now.
    MavenEaterOfWorldsDefeatTier3_2
    Satisfaction. The Tangle roars. How impotent.
    MavenEaterOfWorldsDefeatTier4_Random
    Satisfaction. The Tangle roars. How impotent.
    MavenEaterOfWorldsDefeatTier4_2
    I own this realm, now and forever!
    MavenEaterOfWorldsDefeatTier5_Random
    I own this realm, now and forever!
    MavenEaterOfWorldsDefeatTier5_2
    It is done. This realm remains mine.
    MavenEaterOfWorldsDefeatTier5_3
    It is done. This realm remains mine.
    MavenEaterOfWorldsDefeatTier5_4
    May The Tangle challenge me no more.
    MavenEaterOfWorldsDefeatTier5_5
    May The Tangle challenge me no more.
    MavenEaterOfWorldsDefeatTier5_6
    We emerge victorious!
    MavenEaterOfWorldsDefeatTier6_Random
    We emerge victorious!
    MavenEaterOfWorldsDefeatTier6_2
    The Atlas is ours!
    MavenEaterOfWorldsDefeatTier6_3
    The Atlas is ours!
    MavenEaterOfWorldsDefeatTier6_4
    We are an unbeatable team!
    MavenEaterOfWorldsDefeatTier6_5
    We are an unbeatable team!
    MavenEaterOfWorldsDefeatTier6_6
    Fear!
    MavenSearingExarchTier1_Random
    Fear!
    MavenSearingExarchTier1_2
    Challenge!
    MavenSearingExarchTier2_Random
    Challenge!
    MavenSearingExarchTier2_2
    Duel for control.
    MavenSearingExarchTier3_Random
    Duel for control.
    MavenSearingExarchTier3_2
    The Atlas must remain mine.
    MavenSearingExarchTier4_Random
    The Atlas must remain mine.
    MavenSearingExarchTier4_2
    The Cleansing Fire's champion must fall.
    MavenSearingExarchTier5_Random
    The Cleansing Fire's champion must fall.
    MavenSearingExarchTier5_2
    I shall aid my champion in this battle, if needed.
    MavenSearingExarchTier5_3
    I shall aid my champion in this battle, if needed.
    MavenSearingExarchTier5_4
    I will not allow The Cleansing Fire to emerge victorious.
    MavenSearingExarchTier5_5
    I will not allow The Cleansing Fire to emerge victorious.
    MavenSearingExarchTier5_6
    The appointed time is here. Victory will be ours.
    MavenSearingExarchTier6_Random
    The appointed time is here. Victory will be ours.
    MavenSearingExarchTier6_2
    Are you ready, my champion?
    MavenSearingExarchTier6_3
    Are you ready, my champion?
    MavenSearingExarchTier6_4
    We will win this, together.
    MavenSearingExarchTier6_5
    We will win this, together.
    MavenSearingExarchTier6_6
    Conquered!
    MavenSearingExarchDefeatTier1_Random
    Conquered!
    MavenSearingExarchDefeatTier1_2
    Extinguished!
    MavenSearingExarchDefeatTier2_Random
    Extinguished!
    MavenSearingExarchDefeatTier2_2
    This is my playground!
    MavenSearingExarchDefeatTier3_Random
    This is my playground!
    MavenSearingExarchDefeatTier3_2
    That's what it gets for trying to invade my Atlas!
    MavenSearingExarchDefeatTier4_Random
    That's what it gets for trying to invade my Atlas!
    MavenSearingExarchDefeatTier4_2
    The Cleansing Fire recoils! The Atlas is mine!
    MavenSearingExarchDefeatTier5_Random
    The Cleansing Fire recoils! The Atlas is mine!
    MavenSearingExarchDefeatTier5_2
    None shall take the Atlas from me.
    MavenSearingExarchDefeatTier5_3
    None shall take the Atlas from me.
    MavenSearingExarchDefeatTier5_4
    May The Cleansing Fire challenge me no more.
    MavenSearingExarchDefeatTier5_5
    May The Cleansing Fire challenge me no more.
    MavenSearingExarchDefeatTier5_6
    What a delight! We won!
    MavenSearingExarchDefeatTier6_Random
    What a delight! We won!
    MavenSearingExarchDefeatTier6_2
    Our Atlas remains pristine!
    MavenSearingExarchDefeatTier6_3
    Our Atlas remains pristine!
    MavenSearingExarchDefeatTier6_4
    None can defeat us!
    MavenSearingExarchDefeatTier6_5
    None can defeat us!
    MavenSearingExarchDefeatTier6_6
    Hear...
    MavenEldritchLanguageTier1_Random
    Hear...
    MavenEldritchLanguageTier1_2
    Listen.
    MavenEldritchLanguageTier2_Random
    Listen.
    MavenEldritchLanguageTier2_2
    Understand!
    MavenEldritchLanguageTier3_Random
    Understand!
    MavenEldritchLanguageTier3_2
    This will give understanding.
    MavenEldritchLanguageTier4_Random
    This will give understanding.
    MavenEldritchLanguageTier4_2
    This will help the champion understand what is being said.
    MavenEldritchLanguageTier5_Random
    This will help the champion understand what is being said.
    MavenEldritchLanguageTier5_2
    I will give you the ability to understand our language.
    MavenEldritchLanguageTier6_Random
    I will give you the ability to understand our language.
    MavenEldritchLanguageTier6_2
    I shall extinguish them all!
    MavenInteractionWithSearingExarch_1_Random
    I shall extinguish them all!
    MavenInteractionWithSearingExarch_1_2
    That may be, but I am not alone!
    MavenInteractionWithSearingExarch_2_Random
    The Tangle is granting it power!
    MavenInteractionWithEaterOfWorlds_1A_Random
    The Tangle is granting it power!
    MavenInteractionWithEaterOfWorlds_1A_2
    Scurry, scurry!
    MavenInteractionWithEaterOfWorlds_1B_Random
    Scurry, scurry!
    MavenInteractionWithEaterOfWorlds_1B_2
    My champion! Energise the spheres!
    MavenInteractionWithEaterOfWorlds_2_Random
    My champion! Energise the spheres!
    MavenInteractionWithEaterOfWorlds_2_2
    Begone!
    MavenInteractionWithEaterOfWorlds_3_Random
    Begone!
    MavenInteractionWithEaterOfWorlds_3_2
    Did I just... lose?
    MavenAllPlayersDead_1A_Random
    Did I just... lose?
    MavenAllPlayersDead_1A_2
    No! I want the Atlas! It's mine!
    MavenAllPlayersDead_1B_Random
    No! I want the Atlas! It's mine!
    MavenAllPlayersDead_1B_2
    Oh, what a delight! We've won! The Atlas is ours.
    MavenAllBossesDead_1A_Random
    Oh, what a delight! We've won! The Atlas is ours.
    MavenAllBossesDead_1A_2
    Now I can play with my best friend, forever.
    MavenAllBossesDead_1B_Random
    Now I can play with my best friend, forever.
    MavenAllBossesDead_1B_2
    Or at least... until the others arrive to challenge me for this realm...
    MavenAllBossesDead_1C_Random
    Or at least... until the others arrive to challenge me for this realm...
    MavenAllBossesDead_1C_2
    But we won't give it to them, now will we?
    MavenAllBossesDead_1D

    Community Wiki

    Edit

    The Maven

    For an eternity, the darkness swelled within a ceaseless churn of its feeding, and then... silence. Such silence is deafening to those who listen for it. The abyss cast its gaze upon its source. The first lurching movement of boundaries drawn long before the dawn. A claimant has arrived. You may know who. You wish to know why.

    The Maven seeks new conflict. Bored, she is, with the realm she has given. She is not the only one. The silence is deafening to all.

    The Envoy

    The Maven is an NPC and boss encountered within maps. Progressing the Maven's questline allows the player to unlock powerful atlas passive skills that enhance the rewards and fights of maps within the Atlas of Worlds.

    Entry

    Maven's Crucible

    By slaying 3 map bosses in the Maven's presence, you'll earn an invitation to The Maven's Crucible where she will request that you defeat these bosses simultaneously. Having demonstrated your strength, she challenges you to defeat four bosses, then five, then six and finally ten at the same time. Only then can you take on the new pinnacle boss of the Atlas: the Maven herself. The Atlas Quick Guide takes the player through all the steps required to find The Maven and to unlock The Maven's Crucible.

    To know if the map is eligible to have Maven's presence, you can check if her symbol is highlighted before activating your map device.

    Maven will boost the boss in one of the following ways:

    • Create a clone of the boss
    • Increase the boss's damage mitigation
    • Increase the boss's speed
    • Recover the boss's life
    • Cast Spatial Decay on the player
    • Cast Ethereal Tendrils on the player
    • Cast an orb that follows the player and deals fire damage over time from the debuff Orb Fire
    • Cast an orb that, when triggered, drops Frozen Ground which deals cold damage over time
    • Cast an orb that chases the player and explodes, dealing lightning damage

    Maven boss

    Players can fight The Maven by collecting Crescent Splinters from fights within The Maven's Crucible and combining them to form The Maven's Writ. Using the Maven's Writ with the map device will allow the player to fight the Maven. Defeating the Maven for the first time will reward the player with two passive points for The Uncharted Realms. Additionally, she will drop exclusive unique items as listed below, as well as the Maven's Orb and Elevated Sextant. Usually the latter two worth way more than the unique items.

    Items found from this monster

    Other item drops

    Permanent upgrades:

    Crucible Invitations (drop when Maven witnessing boss fight):

    Craftable


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.