贤主 传奇 /13
晕眩回复和格挡回复提高 (15–25)%
+(600–700) 护甲
生命上限提高 (12–15)%
+(40–60)% 火焰抗性
调整耐力球数量下限的词缀改为调整残暴球数量下限
残暴球数量上限等于耐力球数量上限
耐力球数量上限 +1
获得残暴球替代耐力球
(每个残暴球使玩家有 3% 几率造成三倍伤害,眩晕门槛提高 10%)
生命上限提高 (12–15)%
+(40–60)% 火焰抗性
调整耐力球数量下限的词缀改为调整残暴球数量下限
残暴球数量上限等于耐力球数量上限
耐力球数量上限 +1
获得残暴球替代耐力球
(每个残暴球使玩家有 3% 几率造成三倍伤害,眩晕门槛提高 10%)
提供 20 级精神失常
疯狂状态下,总暴击率总增 (40–60)%
疯狂状态下,被你的击中击败的敌人会被毁灭
理智状态下,受到的物理和混沌伤害总降 (30–40)%
理智状态下,被击中时在一秒内回复 10% 生命
疯狂状态下,总暴击率总增 (40–60)%
疯狂状态下,被你的击中击败的敌人会被毁灭
理智状态下,受到的物理和混沌伤害总降 (30–40)%
理智状态下,被击中时在一秒内回复 10% 生命
混沌伤害提高 30%
该装备附加 (600–650) - (750–800) 基础混沌伤害
攻击速度减慢 (-16–16)%
(-200–200) 最大生命
混沌伤害可以造成感电
攻击技能的效果区域缩小 (-40–40)%
不能造成物理或元素伤害
(感电能额外提高至多50%的伤害,取决于击中的闪电伤害量, 持续2秒)
攻击速度减慢 (-16–16)%
(-200–200) 最大生命
混沌伤害可以造成感电
攻击技能的效果区域缩小 (-40–40)%
不能造成物理或元素伤害
(感电能额外提高至多50%的伤害,取决于击中的闪电伤害量, 持续2秒)
法术伤害提高 (36–40)%
物理伤害提高 (300–350)%
获得额外火焰伤害, 其数值等同于物理伤害的 (10–30)%
获得额外冰霜伤害, 其数值等同于物理伤害的 (10–30)%
获得额外闪电伤害, 其数值等同于物理伤害的 (10–30)%
圣洁鬼灵的数量上限 +1
召唤鬼灵的数量 +1
获得额外火焰伤害, 其数值等同于物理伤害的 (10–30)%
获得额外冰霜伤害, 其数值等同于物理伤害的 (10–30)%
获得额外闪电伤害, 其数值等同于物理伤害的 (10–30)%
圣洁鬼灵的数量上限 +1
召唤鬼灵的数量 +1
晕眩回复和格挡回复提高 (15–25)%
+(60–70) 最大能量护盾
魔力上限提高 (16–20)%
+(40–60)% 闪电抗性
暴击球数量上限 +1
调整暴击球数量下限的词缀改为调整榨取球数量下限
榨取球数量上限等于暴击球数量上限
获得榨取球替代暴击球
(每个榨取球使玩家将受到元素伤害的 14% 回收为能量护盾。)
(仅能回收击中伤害,它在击中 4 秒内回收)
魔力上限提高 (16–20)%
+(40–60)% 闪电抗性
暴击球数量上限 +1
调整暴击球数量下限的词缀改为调整榨取球数量下限
榨取球数量上限等于暴击球数量上限
获得榨取球替代暴击球
(每个榨取球使玩家将受到元素伤害的 14% 回收为能量护盾。)
(仅能回收击中伤害,它在击中 4 秒内回收)
该装备的护甲与闪避提高 (200–300)%
移动速度加快 30%
周围敌人被烧灼
烧灼效果提高 (30–50)%
你击败烧灼的敌人时有 (30–40)% 的几率使周围所有敌人燃烧 4 秒,
每秒造成被击败敌人 8% 生命的火焰伤害
(敌人被灼烧时元素抗性 -10%)
移动速度加快 30%
周围敌人被烧灼
烧灼效果提高 (30–50)%
你击败烧灼的敌人时有 (30–40)% 的几率使周围所有敌人燃烧 4 秒,
每秒造成被击败敌人 8% 生命的火焰伤害
(敌人被灼烧时元素抗性 -10%)
晕眩回复和格挡回复提高 (15–25)%
+(600–700) 点闪避值
+(40–60)% 冰霜抗性
移动速度加快 (8–12)%
狂怒球数量上限 +1
调整狂怒球数量下限词缀改为调整痛苦球数量下限
痛苦球数量上限等于狂怒球数量上限
获得痛苦球替代狂怒球
(每个痛苦球使玩家异常状态总伤害额外提高 8%,非伤害型异常状态总效果额外提高 8%)
+(40–60)% 冰霜抗性
移动速度加快 (8–12)%
狂怒球数量上限 +1
调整狂怒球数量下限词缀改为调整痛苦球数量下限
痛苦球数量上限等于狂怒球数量上限
获得痛苦球替代狂怒球
(每个痛苦球使玩家异常状态总伤害额外提高 8%,非伤害型异常状态总效果额外提高 8%)
每次使用消耗的充能次数降低 (10–20)%
生效时间缩短 (-35–35)%
效果持续期间受到击中伤害,则生命损失的 25% 会改为在 4 秒内逐渐丧失
生效时间缩短 (-35–35)%
效果持续期间受到击中伤害,则生命损失的 25% 会改为在 4 秒内逐渐丧失
此物品上装备的技能石等级 +(1–2)
该装备的护甲与能量护盾提高 (120–160)%
+(15–25)% 所有元素抗性
你装备魔法戒指时,敌人击中你的伤害会特别不幸
若你的右戒指栏装备有魔法戒指,则你具有无咒效果
左戒指栏里有魔法戒指时,不会承受暴击的额外伤害
(重复判断2次数值,取其中不好的结果生效)
该装备的护甲与能量护盾提高 (120–160)%
+(15–25)% 所有元素抗性
你装备魔法戒指时,敌人击中你的伤害会特别不幸
若你的右戒指栏装备有魔法戒指,则你具有无咒效果
左戒指栏里有魔法戒指时,不会承受暴击的额外伤害
(重复判断2次数值,取其中不好的结果生效)
冲突石
堆叠数量: 1 / 10
随机提高一件物品上焚界者或灭界者词缀的强度,同时降低另外一个
被降低的次级词缀会被移除
被降低的次级词缀会被移除
Dialog /54
名字 | Detail |
---|---|
EnvoyGreeting | |
MavenBossFightEncounter | |
MavenBossVictory | |
MavenInvitationToFight | |
MavenPassivesWon | |
MavenPostfightPrompt | |
MavenFirstOffAtlassBossEncounter | |
MavenOffAtlasBossEncounter | |
MavenFirstOffAtlasBossVictory | |
MavenOffAtlasBossVictory | |
MavenOffAtlasInvitation | |
MavenKitavaComment | |
MavenElderComment | |
MavenShaperComment | |
MavenSirusComment | |
MavenGroupBossFightComment | |
MavenTrioFightComment | |
MavenMerveilFightComment | |
MavenWitnessPhaseTransition | |
MavenObservingCombatGasp | |
MavenIntroMultiBossArena | |
MavenOutroMultiBossArena | |
MavenReleaseBossIntoArena | |
MavenHealSkill | |
MavenGuardSkill | |
MavenSpaceVines | |
MavenSpaceInfuseWeapons | |
MavenDamageReductionOrbs | |
MavenSpaceFlameWall | |
MavenChasingOrb | |
MavenSpeedZones | |
MavenBossClone | |
MavenSpaceCharges | |
MavenVoidZones | |
MavenAoE | |
MavenProjectiles | |
MavenTangleInfluenceIntro | |
MavenTangleLure | |
MavenCleansingFireInfluenceIntro | |
MavenCleansingFireLure | |
MavenInfiniteHungerEncounter | |
MavenInfiniteHungerDefeated | |
MavenBlackStarEncounter | |
MavenBlackStarDefeated | |
MavenEaterOfWorldsEncounter | |
MavenEaterOfWorldsDefeated | |
MavenSearingExarchEncounter | |
MavenSearingExarchDefeated | |
MavenEldritchLanguageEncounter | |
MavenInteractionWithSearingExarch | |
MavenInteractionWithEaterOfWorlds | |
MavenAllPlayersDead | |
MavenAllBossesDead | |
MavenKeystoneSummonBosses |
贤主
古灵
区域: 断情绝境
异界图鉴最终首领
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
The Maven
幽魂 | N |
---|---|
地区 | 断情绝境 |
标签 | 施法, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
生命
1755%
生命转为护盾
100%
护甲
+25%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
120%
类型
TheMaven
Metadata
TheMaven
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
84
生命
51,548,809
护甲
124,793
闪避值
8,120
能量护盾
16,265
伤害
1,629
法术伤害
2,431
命中
538
攻击间隔
1.005
经验值
145,750
异常状态临界值
6,957,767
冰缓
22,000
Shock
22,000
Brittle
124,467
Scorch
22,000
Sap
60,783
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TeleportMaven
法术, 位移
施放间隔: 1.5 秒
冷却时间: 6 秒
TeleportMavenToCentre
法术, 位移
施放间隔: 2.5 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 1938 - 5815 闪电伤害
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [176]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [176]
projectile uses contact position [1]
use scaled contact offset [1]
MavenLaserBarrageMoveDaemon1
法术可重复, 可触发
MavenLaserBarrageMoveDaemon2
法术可重复, 可触发
MavenLaserBarrageMoveDaemon3
法术可重复, 可触发
MavenLaserBarrageMoveDaemon4
法术可重复, 可触发
MavenLaserBarrageMoveDaemon5
法术可重复, 可触发
MavenLaserBarrageMoveDaemon6
法术可重复, 可触发
MavenEASLaserBarrage
法术
施放间隔: 5 秒
冷却时间: 12 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MavenMemoryGame
法术
暴击几率: 5%
施放间隔: 7.5 秒
冷却时间: 60 秒
造成 42571 - 63857 物理伤害
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 3695.4 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 3695.4 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +3 次爆发
base lightning damage to deal per minute [221726]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 3695.4 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 3695.4 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +3 次爆发
base lightning damage to deal per minute [221726]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
MavenEASCannon
法术
施放间隔: 3.5 秒
冷却时间: 12 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MavenEASCircleSlam
法术
施放间隔: 3 秒
冷却时间: 16 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
MavenCircleSlam
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 8741 - 13111 物理伤害
你的击中始终具有点燃效果
你的击中始终具有感电效果
100% 物理伤害转换为闪电伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-60]
你的击中始终具有点燃效果
你的击中始终具有感电效果
100% 物理伤害转换为闪电伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-60]
MavenCannonColdProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 3722 - 5583 冰霜伤害
投射物贯穿所有目标
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [177]
projectile uses contact position [1]
use scaled contact offset [1]
投射物贯穿所有目标
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [177]
projectile uses contact position [1]
use scaled contact offset [1]
MavenSuperFireProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 3 秒
冷却时间: 16 秒
造成 - 火焰伤害
你的击中始终具有点燃效果
点燃伤害总增 100%
base is projectile [1]
monster projectile variation [178]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
你的击中始终具有点燃效果
点燃伤害总增 100%
base is projectile [1]
monster projectile variation [178]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
MavenSuperFireProjectileImpact
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
你的击中始终具有点燃效果
造成 6203 - 9304 火焰伤害
点燃伤害总增 100%
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
造成 6203 - 9304 火焰伤害
点燃伤害总增 100%
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
MavenCollapseVolatiles
可触发, 法术
施放间隔: 2.5 秒
冷却时间: 30 秒
MavenMemoryGame2
法术
暴击几率: 5%
施放间隔: 7.5 秒
冷却时间: 60 秒
造成 42571 - 63857 物理伤害
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 3695.4 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 3695.4 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +5 次爆发
base lightning damage to deal per minute [221726]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 3695.4 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 3695.4 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +5 次爆发
base lightning damage to deal per minute [221726]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
MavenMemoryGame3
法术
暴击几率: 5%
施放间隔: 7.5 秒
冷却时间: 60 秒
造成 42571 - 63857 物理伤害
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 3695.4 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 3695.4 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +6 次爆发
base lightning damage to deal per minute [221726]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 3695.4 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 3695.4 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +6 次爆发
base lightning damage to deal per minute [221726]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
Object Type Codes
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMaven"] = { name = "The Maven", life = 17.55, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportMaven", "TeleportMavenToCentre", "MavenCircleSlam", "MavenMemoryGame", "MavenMemoryGame2", "MavenMemoryGame3", "MavenEASLaserBarrage", "MavenEASCannon", "MavenEASCircleSlam", "MavenLaserBarrageMoveDaemon1", "MavenLaserBarrageMoveDaemon2", "MavenLaserBarrageMoveDaemon3", "MavenLaserBarrageMoveDaemon4", "MavenLaserBarrageMoveDaemon5", "MavenLaserBarrageMoveDaemon6", "MavenProjectile", "MavenCannonColdProjectile", "MavenSuperFireProjectile", "MavenSuperFireProjectileImpact", "MavenCollapseVolatiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportMaven"] = { name = "TeleportMaven", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMavenToCentre"] = { name = "TeleportMavenToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCircleSlam"] = { name = "MavenCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "always_shock", "always_ignite", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, -60, 100, 100, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame"] = { name = "MavenMemoryGame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 3, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame2"] = { name = "MavenMemoryGame2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 5, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame3"] = { name = "MavenMemoryGame3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 6, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASLaserBarrage"] = { name = "MavenEASLaserBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCannon"] = { name = "MavenEASCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCircleSlam"] = { name = "MavenEASCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {100, -50, levelRequirement = 85, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon1"] = { name = "MavenLaserBarrageMoveDaemon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon2"] = { name = "MavenLaserBarrageMoveDaemon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon3"] = { name = "MavenLaserBarrageMoveDaemon3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon4"] = { name = "MavenLaserBarrageMoveDaemon4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon5"] = { name = "MavenLaserBarrageMoveDaemon5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon6"] = { name = "MavenLaserBarrageMoveDaemon6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenProjectile"] = { name = "MavenProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 176, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.75, 2.25, 176, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCannonColdProjectile"] = { name = "MavenCannonColdProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 177, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 15, -30, 177, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectile"] = { name = "MavenSuperFireProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "active_skill_ignite_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 178, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 178, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectileImpact"] = { name = "MavenSuperFireProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -40, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, 30, 100, -40, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCollapseVolatiles"] = { name = "MavenCollapseVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
贤主
古灵
异界图鉴最终首领
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
The Maven
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
生命
3240%
生命转为护盾
100%
护甲
+25%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
120%
类型
TheMavenEnraged
Metadata
TheMavenEnraged_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,514,822
护甲
35,988
闪避值
4,739
能量护盾
6,127
伤害
638
法术伤害
953
命中
290
攻击间隔
1.005
经验值
112,805
异常状态临界值
442,453
冰缓
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TeleportMaven
法术, 位移
施放间隔: 1.5 秒
冷却时间: 6 秒
TeleportMavenToCentre
法术, 位移
施放间隔: 2.5 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 888 - 2664 闪电伤害
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [176]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [176]
projectile uses contact position [1]
use scaled contact offset [1]
MavenLaserBarrageMoveDaemon1
法术可重复, 可触发
MavenLaserBarrageMoveDaemon2
法术可重复, 可触发
MavenLaserBarrageMoveDaemon3
法术可重复, 可触发
MavenLaserBarrageMoveDaemon4
法术可重复, 可触发
MavenLaserBarrageMoveDaemon5
法术可重复, 可触发
MavenLaserBarrageMoveDaemon6
法术可重复, 可触发
MavenEASLaserBarrage
法术
施放间隔: 5 秒
冷却时间: 12 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MavenMemoryGame
法术
暴击几率: 5%
施放间隔: 7.5 秒
冷却时间: 60 秒
造成 16758 - 25137 物理伤害
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 1454.7 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 1454.7 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +3 次爆发
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 1454.7 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 1454.7 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +3 次爆发
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
MavenEASCannon
法术
施放间隔: 3.5 秒
冷却时间: 12 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MavenEASCircleSlam
法术
施放间隔: 3 秒
冷却时间: 16 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
MavenCircleSlam
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 3711 - 5567 物理伤害
你的击中始终具有点燃效果
你的击中始终具有感电效果
100% 物理伤害转换为闪电伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-60]
你的击中始终具有点燃效果
你的击中始终具有感电效果
100% 物理伤害转换为闪电伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-60]
MavenCannonColdProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1705 - 2557 冰霜伤害
投射物贯穿所有目标
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [177]
projectile uses contact position [1]
use scaled contact offset [1]
投射物贯穿所有目标
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [177]
projectile uses contact position [1]
use scaled contact offset [1]
MavenSuperFireProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 3 秒
冷却时间: 16 秒
造成 - 火焰伤害
你的击中始终具有点燃效果
点燃伤害总增 100%
base is projectile [1]
monster projectile variation [178]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
你的击中始终具有点燃效果
点燃伤害总增 100%
base is projectile [1]
monster projectile variation [178]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
MavenSuperFireProjectileImpact
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
你的击中始终具有点燃效果
造成 2842 - 4262 火焰伤害
点燃伤害总增 100%
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
造成 2842 - 4262 火焰伤害
点燃伤害总增 100%
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
MavenCollapseVolatiles
可触发, 法术
施放间隔: 2.5 秒
冷却时间: 30 秒
MavenRotatingBeams
法术
施放间隔: 1 秒
冷却时间: 10 秒
造成 170.5 - 255.7 物理伤害
-10% 元素抗性上限
无法点燃、冰缓、冻结、感电
100% 物理伤害转换为闪电伤害
基础持续时间为 10 秒
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
cannot be blocked or dodged or suppressed [1]
maven rotating beams speed [16]
monster penalty against minions damage +% final vs player minions [-90]
-10% 元素抗性上限
无法点燃、冰缓、冻结、感电
100% 物理伤害转换为闪电伤害
基础持续时间为 10 秒
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
cannot be blocked or dodged or suppressed [1]
maven rotating beams speed [16]
monster penalty against minions damage +% final vs player minions [-90]
MavenMemoryGame2
法术
暴击几率: 5%
施放间隔: 7.5 秒
冷却时间: 60 秒
造成 16758 - 25137 物理伤害
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 1454.7 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 1454.7 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +5 次爆发
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 1454.7 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 1454.7 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +5 次爆发
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
MavenMemoryGame3
法术
暴击几率: 5%
施放间隔: 7.5 秒
冷却时间: 60 秒
造成 16758 - 25137 物理伤害
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 1454.7 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 1454.7 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +6 次爆发
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 1454.7 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 1454.7 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +6 次爆发
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
Object Type Codes
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenEnraged_"] = { name = "The Maven", life = 32.4, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportMaven", "TeleportMavenToCentre", "MavenCircleSlam", "MavenRotatingBeams", "MavenMemoryGame", "MavenMemoryGame2", "MavenMemoryGame3", "MavenEASLaserBarrage", "MavenEASCannon", "MavenEASCircleSlam", "MavenLaserBarrageMoveDaemon1", "MavenLaserBarrageMoveDaemon2", "MavenLaserBarrageMoveDaemon3", "MavenLaserBarrageMoveDaemon4", "MavenLaserBarrageMoveDaemon5", "MavenLaserBarrageMoveDaemon6", "MavenProjectile", "MavenCannonColdProjectile", "MavenSuperFireProjectile", "MavenSuperFireProjectileImpact", "MavenCollapseVolatiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportMaven"] = { name = "TeleportMaven", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMavenToCentre"] = { name = "TeleportMavenToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCircleSlam"] = { name = "MavenCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "always_shock", "always_ignite", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, -60, 100, 100, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenRotatingBeams"] = { name = "MavenRotatingBeams", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "maven_rotating_beams_speed", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, 16, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame"] = { name = "MavenMemoryGame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 3, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame2"] = { name = "MavenMemoryGame2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 5, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame3"] = { name = "MavenMemoryGame3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 6, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASLaserBarrage"] = { name = "MavenEASLaserBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCannon"] = { name = "MavenEASCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCircleSlam"] = { name = "MavenEASCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {100, -50, levelRequirement = 85, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon1"] = { name = "MavenLaserBarrageMoveDaemon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon2"] = { name = "MavenLaserBarrageMoveDaemon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon3"] = { name = "MavenLaserBarrageMoveDaemon3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon4"] = { name = "MavenLaserBarrageMoveDaemon4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon5"] = { name = "MavenLaserBarrageMoveDaemon5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon6"] = { name = "MavenLaserBarrageMoveDaemon6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenProjectile"] = { name = "MavenProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 176, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.75, 2.25, 176, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCannonColdProjectile"] = { name = "MavenCannonColdProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 177, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 15, -30, 177, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectile"] = { name = "MavenSuperFireProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "active_skill_ignite_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 178, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 178, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectileImpact"] = { name = "MavenSuperFireProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -40, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, 30, 100, -40, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCollapseVolatiles"] = { name = "MavenCollapseVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
The Maven
古灵
异界图鉴最终首领
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
标签 | 施法, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
生命
3240%
生命转为护盾
100%
护甲
+25%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
120%
类型
TheMavenEnraged
Metadata
TheMavenEnragedGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,514,822
护甲
35,988
闪避值
4,739
能量护盾
6,127
伤害
638
法术伤害
953
命中
290
攻击间隔
1.005
经验值
112,805
异常状态临界值
442,453
冰缓
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TeleportMaven
法术, 位移
施放间隔: 1.5 秒
冷却时间: 6 秒
TeleportMavenToCentre
法术, 位移
施放间隔: 2.5 秒
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MavenProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1.5 秒
造成 888 - 2664 闪电伤害
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [176]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [176]
projectile uses contact position [1]
use scaled contact offset [1]
MavenLaserBarrageMoveDaemon1
法术可重复, 可触发
MavenLaserBarrageMoveDaemon2
法术可重复, 可触发
MavenLaserBarrageMoveDaemon3
法术可重复, 可触发
MavenLaserBarrageMoveDaemon4
法术可重复, 可触发
MavenLaserBarrageMoveDaemon5
法术可重复, 可触发
MavenLaserBarrageMoveDaemon6
法术可重复, 可触发
MavenEASLaserBarrage
法术
施放间隔: 5 秒
冷却时间: 12 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MavenMemoryGame
法术
暴击几率: 5%
施放间隔: 7.5 秒
冷却时间: 60 秒
造成 16758 - 25137 物理伤害
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 1454.7 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 1454.7 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +3 次爆发
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 1454.7 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 1454.7 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +3 次爆发
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
MavenEASCannon
法术
施放间隔: 3.5 秒
冷却时间: 12 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
MavenEASCircleSlam
法术
施放间隔: 3 秒
冷却时间: 16 秒
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
MavenCircleSlam
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 3711 - 5567 物理伤害
你的击中始终具有点燃效果
你的击中始终具有感电效果
100% 物理伤害转换为闪电伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-60]
你的击中始终具有点燃效果
你的击中始终具有感电效果
100% 物理伤害转换为闪电伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-60]
MavenCannonColdProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1705 - 2557 冰霜伤害
投射物贯穿所有目标
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [177]
projectile uses contact position [1]
use scaled contact offset [1]
投射物贯穿所有目标
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [177]
projectile uses contact position [1]
use scaled contact offset [1]
MavenSuperFireProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 5%
施放间隔: 3 秒
冷却时间: 16 秒
造成 - 火焰伤害
你的击中始终具有点燃效果
点燃伤害总增 100%
base is projectile [1]
monster projectile variation [178]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
你的击中始终具有点燃效果
点燃伤害总增 100%
base is projectile [1]
monster projectile variation [178]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
MavenSuperFireProjectileImpact
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
你的击中始终具有点燃效果
造成 2842 - 4262 火焰伤害
点燃伤害总增 100%
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
造成 2842 - 4262 火焰伤害
点燃伤害总增 100%
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
MavenCollapseVolatiles
可触发, 法术
施放间隔: 2.5 秒
冷却时间: 30 秒
MavenRotatingBeams
法术
施放间隔: 1 秒
冷却时间: 10 秒
造成 170.5 - 255.7 物理伤害
-10% 元素抗性上限
无法点燃、冰缓、冻结、感电
100% 物理伤害转换为闪电伤害
基础持续时间为 10 秒
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
cannot be blocked or dodged or suppressed [1]
maven rotating beams speed [16]
monster penalty against minions damage +% final vs player minions [-90]
-10% 元素抗性上限
无法点燃、冰缓、冻结、感电
100% 物理伤害转换为闪电伤害
基础持续时间为 10 秒
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
cannot be blocked or dodged or suppressed [1]
maven rotating beams speed [16]
monster penalty against minions damage +% final vs player minions [-90]
MavenMemoryGame2
法术
暴击几率: 5%
施放间隔: 7.5 秒
冷却时间: 60 秒
造成 16758 - 25137 物理伤害
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 1454.7 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 1454.7 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +5 次爆发
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 1454.7 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 1454.7 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +5 次爆发
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
MavenMemoryGame3
法术
暴击几率: 5%
施放间隔: 7.5 秒
冷却时间: 60 秒
造成 16758 - 25137 物理伤害
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 1454.7 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 1454.7 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +6 次爆发
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
你的击中始终具有点燃效果
你的击中始终具有感电效果
每秒造成 1454.7 基础火焰伤害
100% 物理伤害转换为闪电伤害
基础持续时间为 12 秒
每秒造成 1454.7 基础冰霜伤害
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
对敌人始终造成冻结状态
导致 +6 次爆发
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
MavenRotatingBeamsBackwards
法术
施放间隔: 1 秒
冷却时间: 10 秒
造成 170.5 - 255.7 物理伤害
-10% 元素抗性上限
无法点燃、冰缓、冻结、感电
100% 物理伤害转换为闪电伤害
基础持续时间为 10 秒
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
cannot be blocked or dodged or suppressed [1]
maven rotating beams speed [-16]
monster penalty against minions damage +% final vs player minions [-90]
-10% 元素抗性上限
无法点燃、冰缓、冻结、感电
100% 物理伤害转换为闪电伤害
基础持续时间为 10 秒
物理伤害的 100% 转化为冰霜伤害
将物理伤害的 100% 转化为火焰伤害
cannot be blocked or dodged or suppressed [1]
maven rotating beams speed [-16]
monster penalty against minions damage +% final vs player minions [-90]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenEnragedGauntlet"] = { name = "The Maven", life = 32.4, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportMaven", "TeleportMavenToCentre", "MavenCircleSlam", "MavenRotatingBeams", "MavenRotatingBeamsBackwards", "MavenMemoryGame", "MavenMemoryGame2", "MavenMemoryGame3", "MavenEASLaserBarrage", "MavenEASCannon", "MavenEASCircleSlam", "MavenLaserBarrageMoveDaemon1", "MavenLaserBarrageMoveDaemon2", "MavenLaserBarrageMoveDaemon3", "MavenLaserBarrageMoveDaemon4", "MavenLaserBarrageMoveDaemon5", "MavenLaserBarrageMoveDaemon6", "MavenProjectile", "MavenCannonColdProjectile", "MavenSuperFireProjectile", "MavenSuperFireProjectileImpact", "MavenCollapseVolatiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportMaven"] = { name = "TeleportMaven", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMavenToCentre"] = { name = "TeleportMavenToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCircleSlam"] = { name = "MavenCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "always_shock", "always_ignite", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, -60, 100, 100, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenRotatingBeams"] = { name = "MavenRotatingBeams", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "maven_rotating_beams_speed", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, 16, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenRotatingBeamsBackwards"] = { name = "MavenRotatingBeamsBackwards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "maven_rotating_beams_speed", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, -16, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame"] = { name = "MavenMemoryGame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 3, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame2"] = { name = "MavenMemoryGame2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 5, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame3"] = { name = "MavenMemoryGame3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 6, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASLaserBarrage"] = { name = "MavenEASLaserBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCannon"] = { name = "MavenEASCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCircleSlam"] = { name = "MavenEASCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {100, -50, levelRequirement = 85, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon1"] = { name = "MavenLaserBarrageMoveDaemon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon2"] = { name = "MavenLaserBarrageMoveDaemon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon3"] = { name = "MavenLaserBarrageMoveDaemon3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon4"] = { name = "MavenLaserBarrageMoveDaemon4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon5"] = { name = "MavenLaserBarrageMoveDaemon5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon6"] = { name = "MavenLaserBarrageMoveDaemon6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenProjectile"] = { name = "MavenProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 176, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.75, 2.25, 176, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCannonColdProjectile"] = { name = "MavenCannonColdProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 177, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 15, -30, 177, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectile"] = { name = "MavenSuperFireProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "active_skill_ignite_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 178, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 178, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectileImpact"] = { name = "MavenSuperFireProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -40, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, 30, 100, -40, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCollapseVolatiles"] = { name = "MavenCollapseVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
贤主
古灵
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot have affliction mods [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot have affliction mods [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
The Maven
幽魂 | N |
---|---|
标签 | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
生命
1200%
生命转为护盾
100%
护甲
+25%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
120%
类型
TheMavenMap
Metadata
TheMavenMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
1,672,156
护甲
35,988
闪避值
4,739
能量护盾
6,127
伤害
638
法术伤害
953
命中
290
攻击间隔
1.005
经验值
112,805
异常状态临界值
442,453
冰缓
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASMavenBossNewMonsterWave
法术
施放间隔: 2.5 秒
EASMavenBossHeal
法术
施放间隔: 2.5 秒
spell maximum action distance +% [200]
MavenMapQuickGuardAlly
法术, 增益, 立即, 持续时间, 可触发, 守护, 冷却
钢铁之肤
施放间隔: 2.5 秒
冷却时间: 10 秒
施加一个增益效果,在其耗尽之前替你承受部分伤害。和其它防卫技能共用冷却时间。
基础持续时间为 3 秒
击中受到的伤害在生命和能量护盾承受之前,有 75% 优先由该增益效果承受
该增益效果能承受 127284 点伤害
base deal no damage [1]
击中受到的伤害在生命和能量护盾承受之前,有 75% 优先由该增益效果承受
该增益效果能承受 127284 点伤害
base deal no damage [1]
EGMavenMapSpaceVines
可触发, 法术
施放间隔: 2.5 秒
冷却时间: 12 秒
EASMavenMapBossDecayBuff
法术
施放间隔: 2.5 秒
冷却时间: 20 秒
SSMMavenMapChillOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 15 秒
alternate minion [544]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMMavenMapDegenOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 20 秒
alternate minion [545]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMMavenMapVolatileOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 20 秒
alternate minion [546]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMMavenMapBeamOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 15 秒
alternate minion [547]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
FaceLastTarget
面对最后目标
EASMavenMapSpawnClone
法术
施放间隔: 2.5 秒
冷却时间: 30 秒
minion dies when parent dies [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EASMavenSpawnKeystoneBoss
法术
施放间隔: 2.5 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_immune_to_cheats = 1 } Actor { basic_action = "ChangeToStance2" } Pathfinding { immobile = true } Positioned { blocking = true } StateMachine { define_shared_state = " addepk; removeepk; collision = 1; " on_state_collision_0 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor {} StateMachine { on_state_addepk_1 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_removeepk_1 = "clone.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_addepk_2 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk );" create_state_collision_0 = "RemoveCollidability();" } Preload { preload_buff_visual = "maven_clone_visual" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/power_up.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/heal/beam/heal.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/player_debuff.epk" preload_misc_beam = "MavenMapGuardBeam" preload_misc_beam = "MavenMapSpaceVines" preload_misc_beam = "MavenMapHealBeam" preload_misc_beam = "MavenMapInfusedWeaponBeam" } Animated { on_event_teleport_out_for_flying_exit_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/memory_game/teleport/tele_out.epk );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bodyfx/alive.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenMap"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EASMavenSpawnKeystoneBoss", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenSpawnKeystoneBoss"] = { name = "EASMavenSpawnKeystoneBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
The Maven
古灵
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot have affliction mods [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot have affliction mods [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
幽魂 | N |
---|---|
标签 | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
生命
1200%
生命转为护盾
100%
护甲
+25%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
120%
类型
TheMavenMap
Metadata
TheMavenMapSupporterGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
1,672,156
护甲
35,988
闪避值
4,739
能量护盾
6,127
伤害
638
法术伤害
953
命中
290
攻击间隔
1.005
经验值
112,805
异常状态临界值
442,453
冰缓
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASMavenBossNewMonsterWave
法术
施放间隔: 2.5 秒
EASMavenBossHeal
法术
施放间隔: 2.5 秒
spell maximum action distance +% [200]
MavenMapQuickGuardAlly
法术, 增益, 立即, 持续时间, 可触发, 守护, 冷却
钢铁之肤
施放间隔: 2.5 秒
冷却时间: 10 秒
施加一个增益效果,在其耗尽之前替你承受部分伤害。和其它防卫技能共用冷却时间。
基础持续时间为 3 秒
击中受到的伤害在生命和能量护盾承受之前,有 75% 优先由该增益效果承受
该增益效果能承受 127284 点伤害
base deal no damage [1]
击中受到的伤害在生命和能量护盾承受之前,有 75% 优先由该增益效果承受
该增益效果能承受 127284 点伤害
base deal no damage [1]
EGMavenMapSpaceVines
可触发, 法术
施放间隔: 2.5 秒
冷却时间: 12 秒
EASMavenMapBossDecayBuff
法术
施放间隔: 2.5 秒
冷却时间: 20 秒
SSMMavenMapChillOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 15 秒
alternate minion [544]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMMavenMapDegenOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 20 秒
alternate minion [545]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMMavenMapVolatileOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 20 秒
alternate minion [546]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMMavenMapBeamOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 15 秒
alternate minion [547]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
FaceLastTarget
面对最后目标
EASMavenMapSpawnClone
法术
施放间隔: 2.5 秒
冷却时间: 30 秒
minion dies when parent dies [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EASMavenSpawnKeystoneBoss
法术
施放间隔: 2.5 秒
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenMapSupporterGauntlet"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EASMavenSpawnKeystoneBoss", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenSpawnKeystoneBoss"] = { name = "EASMavenSpawnKeystoneBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
贤主
古灵
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot have affliction mods [1]
monster immune to union of souls effect [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot have affliction mods [1]
monster immune to union of souls effect [1]
无法被击退
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
The Maven
幽魂 | N |
---|---|
标签 | eldritch, fast_movement, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
生命
1200%
生命转为护盾
100%
护甲
+25%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
120%
类型
TheMavenMapSupporter
Metadata
TheMavenMapSupporter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
1,672,156
护甲
35,988
闪避值
4,739
能量护盾
6,127
伤害
638
法术伤害
953
命中
290
攻击间隔
1.005
经验值
112,805
异常状态临界值
442,453
冰缓
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASMavenBossNewMonsterWave
法术
施放间隔: 2.5 秒
EASMavenBossHeal
法术
施放间隔: 2.5 秒
spell maximum action distance +% [200]
MavenMapQuickGuardAlly
法术, 增益, 立即, 持续时间, 可触发, 守护, 冷却
钢铁之肤
施放间隔: 2.5 秒
冷却时间: 10 秒
施加一个增益效果,在其耗尽之前替你承受部分伤害。和其它防卫技能共用冷却时间。
基础持续时间为 3 秒
击中受到的伤害在生命和能量护盾承受之前,有 75% 优先由该增益效果承受
该增益效果能承受 127284 点伤害
base deal no damage [1]
击中受到的伤害在生命和能量护盾承受之前,有 75% 优先由该增益效果承受
该增益效果能承受 127284 点伤害
base deal no damage [1]
EGMavenMapSpaceVines
可触发, 法术
施放间隔: 2.5 秒
冷却时间: 12 秒
EASMavenMapBossDecayBuff
法术
施放间隔: 2.5 秒
冷却时间: 20 秒
SSMMavenMapChillOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 15 秒
alternate minion [544]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMMavenMapDegenOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 20 秒
alternate minion [545]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMMavenMapVolatileOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 20 秒
alternate minion [546]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMMavenMapBeamOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 15 秒
alternate minion [547]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
FaceLastTarget
面对最后目标
EASMavenMapSpawnClone
法术
施放间隔: 2.5 秒
冷却时间: 30 秒
minion dies when parent dies [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
EASMavenSpawnKeystoneBoss
法术
施放间隔: 2.5 秒
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_immune_to_cheats = 1 base_phasing_without_visual = 1 } Actor { basic_action = "ChangeToStance2" } Positioned { blocking = false } StateMachine { define_shared_state = " addepk; removeepk; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor {} StateMachine { on_state_addepk_1 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_removeepk_1 = "clone.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_addepk_2 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk );" } Preload { preload_buff_visual = "maven_clone_visual" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/power_up.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/heal/beam/heal.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/player_debuff.epk" preload_misc_beam = "MavenMapGuardBeam" preload_misc_beam = "MavenMapSpaceVines" preload_misc_beam = "MavenMapHealBeam" preload_misc_beam = "MavenMapInfusedWeaponBeam" } Animated { on_event_teleport_out_for_flying_exit_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/memory_game/teleport/tele_out.epk );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bodyfx/alive.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenMapSupporter"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EASMavenSpawnKeystoneBoss", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenSpawnKeystoneBoss"] = { name = "EASMavenSpawnKeystoneBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster immune to union of souls effect [1]
Id | NecropolisImmuneToUnionOfSouls |
---|---|
Family | NecropolisLeague |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
贤主
古灵
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
无法被击退
掉落的物品稀有度提高 15000%
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
无法被击退
The Maven
幽魂 | N |
---|---|
标签 | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
生命
1200%
生命转为护盾
100%
护甲
+25%
异常状态临界值
504%
抗性
50 50 50 30
伤害
150%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
120%
类型
TheMavenMap
Metadata
TheMavenProvingGrounds
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
1,672,156
护甲
35,988
闪避值
4,739
能量护盾
6,127
伤害
638
法术伤害
953
命中
290
攻击间隔
1.005
经验值
112,805
异常状态临界值
442,453
冰缓
1,399
Shock
1,399
Brittle
7,915
Scorch
1,399
Sap
3,865
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASMavenBossNewMonsterWave
法术
施放间隔: 2.5 秒
EASMavenBossHeal
法术
施放间隔: 2.5 秒
spell maximum action distance +% [200]
MavenMapQuickGuardAlly
法术, 增益, 立即, 持续时间, 可触发, 守护, 冷却
钢铁之肤
施放间隔: 2.5 秒
冷却时间: 10 秒
施加一个增益效果,在其耗尽之前替你承受部分伤害。和其它防卫技能共用冷却时间。
基础持续时间为 3 秒
击中受到的伤害在生命和能量护盾承受之前,有 75% 优先由该增益效果承受
该增益效果能承受 127284 点伤害
base deal no damage [1]
击中受到的伤害在生命和能量护盾承受之前,有 75% 优先由该增益效果承受
该增益效果能承受 127284 点伤害
base deal no damage [1]
EGMavenMapSpaceVines
可触发, 法术
施放间隔: 2.5 秒
冷却时间: 12 秒
EASMavenMapBossDecayBuff
法术
施放间隔: 2.5 秒
冷却时间: 20 秒
SSMMavenMapChillOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 15 秒
alternate minion [544]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMMavenMapDegenOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 20 秒
alternate minion [545]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMMavenMapVolatileOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 20 秒
alternate minion [546]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
SSMMavenMapBeamOrbs
法术, 法术可重复, 可触发
施放间隔: 2.5 秒
冷却时间: 15 秒
alternate minion [547]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
FaceLastTarget
面对最后目标
EASMavenMapSpawnClone
法术
施放间隔: 2.5 秒
冷却时间: 30 秒
minion dies when parent dies [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_immune_to_cheats = 1 } Actor { basic_action = "ChangeToStance2" } Pathfinding { immobile = true } Positioned { blocking = true } StateMachine { define_shared_state = " addepk; removeepk; collision = 1; " on_state_collision_0 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor {} StateMachine { on_state_addepk_1 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_removeepk_1 = "clone.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_addepk_2 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk );" create_state_collision_0 = "RemoveCollidability();" } Preload { preload_buff_visual = "maven_clone_visual" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/power_up.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/heal/beam/heal.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/player_debuff.epk" preload_misc_beam = "MavenMapGuardBeam" preload_misc_beam = "MavenMapSpaceVines" preload_misc_beam = "MavenMapHealBeam" preload_misc_beam = "MavenMapInfusedWeaponBeam" } Animated { on_event_teleport_out_for_flying_exit_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/memory_game/teleport/tele_out.epk );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bodyfx/alive.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenProvingGrounds"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
行动速度不能调整至低于基础值的 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
无法被击退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
贤主
主线
章节: 12
贤主希望能亲眼目睹你打赢这张地图的首领战。
The Maven
# | 名字 |
---|---|
1 | 在贤主注视下完成地图 贤主希望能亲眼目睹你打赢这张地图的首领战。 |
2 | 拾取贤主信标 贤主把她的信标送给你了。把它装进地图装置吧。 |
3 | 用贤主信标强化你的地图装置 地图装置可以兼容贤主信标。请打开地图装置装上它。 |
4 | 为贤主收集更多地图首领 在 {0}+ 地图中召唤贤主,在她观察下完成地图。你已经打败了{2}中的{1}。 |
5 | 接受贤主之邀 贤主邀请你参加艰巨的挑战。请把贤主之邀放进地图装置来接受邀请。 |
6 | 在 {0}+ 地图中召唤贤主,在她观察下完成地图。你已经打败了{2}中的{1}。 |
7 | 接受贤主之邀 贤主邀请你参加艰巨的挑战。请把贤主之邀放进地图装置来接受邀请。 |
8 | 在 {0}+ 地图中召唤贤主,在她观察下完成地图。你已经打败了{2}中的{1}。 |
9 | 接受贤主之邀 贤主邀请你参加艰巨的挑战。请把贤主之邀放进地图装置来接受邀请。 |
10 | 在 {0}+ 地图中召唤贤主,在她观察下完成地图。你已经打败了{2}中的{1}。 |
11 | 接受贤主之邀 贤主邀请你参加艰巨的挑战。请把贤主之邀放进地图装置来接受邀请。 |
12 | 在 {0}+ 地图中召唤贤主,在她观察下完成地图。你已经打败了{2}中的{1}。 |
13 | 接受贤主之邀 贤主邀请你参加艰巨的挑战。请把贤主之邀放进地图装置来接受邀请。 |
14 | 在 {0}+ 地图中召唤贤主,在她观察下完成地图。 |
15 | 拾取贤主之邀 贤主请你去挑战她的造物。请把贤主之邀放进地图装置来接受邀请。 |
16 | 进入贤主熔炉 进入贤主熔炉接受挑战。 |
17 | 加入贤主之试 使用装置,开始贤主之试。 |
18 | 完成贤主之试 击败贤主的所有造物。 |
19 | 任务完成 任务完成。你击败了贤主之试,并取得了奖励。 |
贤主 Topic /32
NPC | 名字 |
---|---|
观察者 | 亘古以来,黑暗随着它不停进食而膨胀,现在... 却只剩下了大寂静。这样的沉寂对依赖它的存在来说震耳欲聋。深渊已经在寻找死寂的源头。首次越界的碰撞早在黎明前很久就发生了。一位索求者早已到来。你大概知道是谁,也许你想知道原因。 贤主渴望新的纷争。她早已厌倦了自己手上的国度。她不是唯一的一个。这片死寂惊扰了他们全体。 你害怕贤主。你害怕她就是裂界者。裂界者不但回来了,还有恃无恐。她的确如此,但又并非如此。 贤主并不为腐坏服务,她只屈从于自己的愉悦,用一个又一个毫无意义的挣扎来打发自己的永恒。 她不是裂界者。但你的确应该害怕她。 |
观察者 | 我们是同胞而生,但分属两个魂灵,两个身躯。我们是至亲,都生于混沌无序的虚空。但我们并不共有一个造物主。她是我的看守,也是我的监狱。而我是她的护卫,也是她的侍从。 |
指挥官奇拉克 | 你找到贤主了!那咱们可算有点希望了。尽全力把她争取过来。她喜欢看争斗,越血腥越好。去深入异界吧,用战斗让她开心。只要时候一到,她肯定会选择帮助自己“最喜欢的玩具”的。 |
指挥官奇拉克 | 贤主很强大,她很喜欢看武艺超群的战士战斗到死,接着再把他们复活再战,不断重复。她折磨过我的好几个手下,甚至还包括我兄弟。 以前有个流放者为我们给她干过,让她沉迷了好一阵。不过那没持续太久,别让她把你也变成藏品。 |
观察者 | 她是被震耳欲聋的大寂静吸引至此的。你也在这里,令她欢欣。你发现自己进入了她的游乐场,四处散落的都是她的玩物。你不停引发毁灭,这让她更开心了。她喜欢刀光剑影、血流成河与无情的杀戮。 星光映出她的侧影,永远在学习和玩耍,对自己行动的后果一无所知。我曾见证过她引发的混乱与破坏。她就像难以取悦的婴孩,任凭欲望肆虐,毫不在意自己的力量。我照看着她,但这是一项无趣的工作,也不会收获丝毫感激。我和她一体,永远服务于她,永远是她的守护者和监护人。 |
贤主信标 | |
贤主敕令 | 只有蠢货才会服从贤主的命令。 不服从一样愚蠢。 |
仪庆虚空石 | 贤主从不知慈悲, 直到她自己也需要慈悲。 |
铬金海沃克村守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
铬金提恩止境守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
铬金未来之律守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
铬金恩约利斯之律守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
铬金新瓦斯蒂尔守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
铬金格伦纳赫石冢守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
铬金瓦尔多之息守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
铬金利拉亚森守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
铂金海沃克村守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
铂金提恩止境守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
铂金未来之律守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
铂金恩约利斯之律守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
铂金新瓦斯蒂尔守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
铂金格伦纳赫石冢守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
铂金瓦尔多之息守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
铂金利拉亚森守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
钛金海沃克村守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
钛金提恩止境守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
钛金未来之律守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
钛金恩约利斯之律守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
钛金新瓦斯蒂尔守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
钛金格伦纳赫石冢守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
钛金瓦尔多之息守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |
钛金利拉亚森守望石 | 只有受困于此的魂灵能见证贤主的黑暗癖好,但它们绝不敢声张。 |