メイヴェン ユニーク /13
最大ライフが(12–15)%増加する
火耐性 +(40–60)%
エンデュランスチャージの最低数のモッドは代わりにブルータルチャージの最低数に適用される
ブルータルチャージの最大数はエンデュランスチャージの最大数と同じになる
エンデュランスチャージの最大数 +1
エンデュランスチャージの代わりにブルータルチャージを獲得する
(Brutal Charge: プレイヤーはブルータルチャージごとに3%の確率で3倍のダメージを与え、スタン閾値が10%増加する)
狂気状態の時にクリティカル率が(40–60)%上昇する
狂気状態の時にプレイヤーのヒットにより倒された敵は破壊される
正気状態の時に受ける物理ダメージおよび混沌ダメージが(30–40)%低下する
正気状態の時にヒットを受けるとライフの10%を1秒かけて自動回復する
アタックスピードが(-16–16)%減少する
最大ライフ (-200–200)
混沌ダメージは感電を付与できる
アタックの効果範囲が(-40–40)%減少する
物理および元素ダメージを与えない
(Shock: 感電は、ヒットが与えた雷ダメージに基づいて受けるダメージを最大50%増加させる。持続時間は2秒)
物理ダメージの(10–30)%を追加火ダメージとして獲得する
物理ダメージの(10–30)%を追加冷気ダメージとして獲得する
物理ダメージの(10–30)%を追加雷ダメージとして獲得する
聖なるウィスプの最大召喚数 +1体
聖なるウィスプの召喚数 +1体
最大マナが(16–20)%増加する
雷耐性 +(40–60)%
パワーチャージの最大数 +1
パワーチャージの最低数のモッドは代わりにアブソープションチャージの最低数に適用される
アブソープションチャージの最大数はパワーチャージの最大数と同じになる
パワーチャージの代わりにアブソープションチャージを獲得する
(Absorption Charge: プレイヤーはアブソープションチャージごとに受けた元素ダメージの12%をエナジーシールドとして回収する)
(Recoup: ヒットによるダメージのみが、ヒットのあと4秒間かけて回収できる)
移動スピードが30%増加する
近くの敵は焦げ状態になる
焦げの効果が(30–50)%増加する
プレイヤーが焦げ状態の敵を倒した時に(30–40)%の確率で周囲の敵を4秒間燃焼させ、毎秒倒された敵のライフの8%を火ダメージとして与える
(Scorch: 焦げた敵は元素耐性が-10%される)
冷気耐性 +(40–60)%
移動スピードが(8–12)%増加する
フレンジーチャージの最大数 +1
フレンジーチャージの最低数のモッドは代わりにアフリクションチャージの最低数に適用される
アフリクションチャージの最大数はフレンジーチャージの最大数と同じになる
フレンジーチャージの代わりにアフィリクションチャージを獲得する
(Affliction Charge: プレイヤーはアフリクションチャージごとに、状態異常によるダメージが8%上昇し、非ダメージ性状態異常の効果が8%上昇する)
持続時間が(-35–35)%減少する
効果中にヒットを受けた場合、受けたダメージにより失うライフの25%を4秒間かけて失う
アーマーおよびエナジーシールドが(120–160)%増加する
全ての元素耐性 +(15–25)%
マジックの指輪を装備していればプレイヤーに対する敵のヒットダメージが不運になる
右の指輪スロットにマジックの指輪を装備していれば呪術耐性になる
左の指輪スロットにマジックの指輪を装備していればクリティカルストライクから追加ダメージを受けない
(Unlucky: 不運は2度試行し、悪いほうの結果を用いる)
暗黙モッド(小)の強度が低下した場合、取り除かれる。
Dialog /54
名前 | Detail |
---|---|
EnvoyGreeting | |
MavenBossFightEncounter | |
MavenBossVictory | |
MavenInvitationToFight | |
MavenPassivesWon | |
MavenPostfightPrompt | |
MavenFirstOffAtlassBossEncounter | |
MavenOffAtlasBossEncounter | |
MavenFirstOffAtlasBossVictory | |
MavenOffAtlasBossVictory | |
MavenOffAtlasInvitation | |
MavenKitavaComment | |
MavenElderComment | |
MavenShaperComment | |
MavenSirusComment | |
MavenGroupBossFightComment | |
MavenTrioFightComment | |
MavenMerveilFightComment | |
MavenWitnessPhaseTransition | |
MavenObservingCombatGasp | |
MavenIntroMultiBossArena | |
MavenOutroMultiBossArena | |
MavenReleaseBossIntoArena | |
MavenHealSkill | |
MavenGuardSkill | |
MavenSpaceVines | |
MavenSpaceInfuseWeapons | |
MavenDamageReductionOrbs | |
MavenSpaceFlameWall | |
MavenChasingOrb | |
MavenSpeedZones | |
MavenBossClone | |
MavenSpaceCharges | |
MavenVoidZones | |
MavenAoE | |
MavenProjectiles | |
MavenTangleInfluenceIntro | |
MavenTangleLure | |
MavenCleansingFireInfluenceIntro | |
MavenCleansingFireLure | |
MavenInfiniteHungerEncounter | |
MavenInfiniteHungerDefeated | |
MavenBlackStarEncounter | |
MavenBlackStarDefeated | |
MavenEaterOfWorldsEncounter | |
MavenEaterOfWorldsDefeated | |
MavenSearingExarchEncounter | |
MavenSearingExarchDefeated | |
MavenEldritchLanguageEncounter | |
MavenInteractionWithSearingExarch | |
MavenInteractionWithEaterOfWorlds | |
MavenAllPlayersDead | |
MavenAllBossesDead | |
MavenKeystoneSummonBosses |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
ノックバックを受けることがない
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Area | 慈悲と共感の欠如 |
Tags | キャスター, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
skill cannot be knocked back [1]
skill cannot be stunned [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [176]
projectile uses contact position [1]
use scaled contact offset [1]
skill cannot be stunned [1]
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
毎秒3695.4の基礎火ダメージを与える
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は12秒
毎秒3695.4の基礎冷気ダメージを与える
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
バーストの回数が+3回される
base lightning damage to deal per minute [221726]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
物理ダメージの100%を雷ダメージに変換する
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-60]
投射物は全ての対象を貫通する
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [177]
projectile uses contact position [1]
use scaled contact offset [1]
ヒットは常に敵を発火させる
発火ダメージが100%上昇する
base is projectile [1]
monster projectile variation [178]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
6203から9304の火ダメージを与える
発火ダメージが100%上昇する
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
毎秒3695.4の基礎火ダメージを与える
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は12秒
毎秒3695.4の基礎冷気ダメージを与える
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
バーストの回数が+5回される
base lightning damage to deal per minute [221726]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
毎秒3695.4の基礎火ダメージを与える
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は12秒
毎秒3695.4の基礎冷気ダメージを与える
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
バーストの回数が+6回される
base lightning damage to deal per minute [221726]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
Object Type Codes
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMaven"] = { name = "The Maven", life = 17.55, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportMaven", "TeleportMavenToCentre", "MavenCircleSlam", "MavenMemoryGame", "MavenMemoryGame2", "MavenMemoryGame3", "MavenEASLaserBarrage", "MavenEASCannon", "MavenEASCircleSlam", "MavenLaserBarrageMoveDaemon1", "MavenLaserBarrageMoveDaemon2", "MavenLaserBarrageMoveDaemon3", "MavenLaserBarrageMoveDaemon4", "MavenLaserBarrageMoveDaemon5", "MavenLaserBarrageMoveDaemon6", "MavenProjectile", "MavenCannonColdProjectile", "MavenSuperFireProjectile", "MavenSuperFireProjectileImpact", "MavenCollapseVolatiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportMaven"] = { name = "TeleportMaven", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMavenToCentre"] = { name = "TeleportMavenToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCircleSlam"] = { name = "MavenCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "always_shock", "always_ignite", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, -60, 100, 100, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame"] = { name = "MavenMemoryGame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 3, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame2"] = { name = "MavenMemoryGame2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 5, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame3"] = { name = "MavenMemoryGame3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 6, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASLaserBarrage"] = { name = "MavenEASLaserBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCannon"] = { name = "MavenEASCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCircleSlam"] = { name = "MavenEASCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {100, -50, levelRequirement = 85, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon1"] = { name = "MavenLaserBarrageMoveDaemon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon2"] = { name = "MavenLaserBarrageMoveDaemon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon3"] = { name = "MavenLaserBarrageMoveDaemon3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon4"] = { name = "MavenLaserBarrageMoveDaemon4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon5"] = { name = "MavenLaserBarrageMoveDaemon5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon6"] = { name = "MavenLaserBarrageMoveDaemon6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenProjectile"] = { name = "MavenProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 176, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.75, 2.25, 176, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCannonColdProjectile"] = { name = "MavenCannonColdProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 177, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 15, -30, 177, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectile"] = { name = "MavenSuperFireProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "active_skill_ignite_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 178, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 178, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectileImpact"] = { name = "MavenSuperFireProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -40, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, 30, 100, -40, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCollapseVolatiles"] = { name = "MavenCollapseVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
ノックバックを受けることがない
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | キャスター, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
skill cannot be knocked back [1]
skill cannot be stunned [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [176]
projectile uses contact position [1]
use scaled contact offset [1]
skill cannot be stunned [1]
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
毎秒1454.7の基礎火ダメージを与える
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は12秒
毎秒1454.7の基礎冷気ダメージを与える
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
バーストの回数が+3回される
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
物理ダメージの100%を雷ダメージに変換する
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-60]
投射物は全ての対象を貫通する
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [177]
projectile uses contact position [1]
use scaled contact offset [1]
ヒットは常に敵を発火させる
発火ダメージが100%上昇する
base is projectile [1]
monster projectile variation [178]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
2842から4262の火ダメージを与える
発火ダメージが100%上昇する
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
全ての元素耐性の最大値 -10%
発火、冷却、凍結または感電を付与することができない
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は10秒
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
cannot be blocked or dodged or suppressed [1]
maven rotating beams speed [16]
monster penalty against minions damage +% final vs player minions [-90]
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
毎秒1454.7の基礎火ダメージを与える
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は12秒
毎秒1454.7の基礎冷気ダメージを与える
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
バーストの回数が+5回される
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
毎秒1454.7の基礎火ダメージを与える
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は12秒
毎秒1454.7の基礎冷気ダメージを与える
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
バーストの回数が+6回される
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
Object Type Codes
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenEnraged_"] = { name = "The Maven", life = 32.4, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportMaven", "TeleportMavenToCentre", "MavenCircleSlam", "MavenRotatingBeams", "MavenMemoryGame", "MavenMemoryGame2", "MavenMemoryGame3", "MavenEASLaserBarrage", "MavenEASCannon", "MavenEASCircleSlam", "MavenLaserBarrageMoveDaemon1", "MavenLaserBarrageMoveDaemon2", "MavenLaserBarrageMoveDaemon3", "MavenLaserBarrageMoveDaemon4", "MavenLaserBarrageMoveDaemon5", "MavenLaserBarrageMoveDaemon6", "MavenProjectile", "MavenCannonColdProjectile", "MavenSuperFireProjectile", "MavenSuperFireProjectileImpact", "MavenCollapseVolatiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportMaven"] = { name = "TeleportMaven", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMavenToCentre"] = { name = "TeleportMavenToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCircleSlam"] = { name = "MavenCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "always_shock", "always_ignite", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, -60, 100, 100, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenRotatingBeams"] = { name = "MavenRotatingBeams", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "maven_rotating_beams_speed", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, 16, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame"] = { name = "MavenMemoryGame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 3, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame2"] = { name = "MavenMemoryGame2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 5, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame3"] = { name = "MavenMemoryGame3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 6, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASLaserBarrage"] = { name = "MavenEASLaserBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCannon"] = { name = "MavenEASCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCircleSlam"] = { name = "MavenEASCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {100, -50, levelRequirement = 85, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon1"] = { name = "MavenLaserBarrageMoveDaemon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon2"] = { name = "MavenLaserBarrageMoveDaemon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon3"] = { name = "MavenLaserBarrageMoveDaemon3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon4"] = { name = "MavenLaserBarrageMoveDaemon4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon5"] = { name = "MavenLaserBarrageMoveDaemon5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon6"] = { name = "MavenLaserBarrageMoveDaemon6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenProjectile"] = { name = "MavenProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 176, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.75, 2.25, 176, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCannonColdProjectile"] = { name = "MavenCannonColdProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 177, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 15, -30, 177, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectile"] = { name = "MavenSuperFireProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "active_skill_ignite_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 178, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 178, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectileImpact"] = { name = "MavenSuperFireProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -40, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, 30, 100, -40, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCollapseVolatiles"] = { name = "MavenCollapseVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
ノックバックを受けることがない
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | キャスター, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
skill cannot be knocked back [1]
skill cannot be stunned [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [176]
projectile uses contact position [1]
use scaled contact offset [1]
skill cannot be stunned [1]
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
毎秒1454.7の基礎火ダメージを与える
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は12秒
毎秒1454.7の基礎冷気ダメージを与える
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
バーストの回数が+3回される
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
物理ダメージの100%を雷ダメージに変換する
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-60]
投射物は全ての対象を貫通する
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [177]
projectile uses contact position [1]
use scaled contact offset [1]
ヒットは常に敵を発火させる
発火ダメージが100%上昇する
base is projectile [1]
monster projectile variation [178]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
2842から4262の火ダメージを与える
発火ダメージが100%上昇する
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
全ての元素耐性の最大値 -10%
発火、冷却、凍結または感電を付与することができない
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は10秒
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
cannot be blocked or dodged or suppressed [1]
maven rotating beams speed [16]
monster penalty against minions damage +% final vs player minions [-90]
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
毎秒1454.7の基礎火ダメージを与える
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は12秒
毎秒1454.7の基礎冷気ダメージを与える
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
バーストの回数が+5回される
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
ヒットは常に敵を発火させる
ヒットは常に敵を感電させる
毎秒1454.7の基礎火ダメージを与える
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は12秒
毎秒1454.7の基礎冷気ダメージを与える
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
常に敵を凍結させる
バーストの回数が+6回される
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
全ての元素耐性の最大値 -10%
発火、冷却、凍結または感電を付与することができない
物理ダメージの100%を雷ダメージに変換する
基礎持続時間は10秒
物理ダメージの100%を冷気ダメージに変換する
物理ダメージの100%を火ダメージに変換する
cannot be blocked or dodged or suppressed [1]
maven rotating beams speed [-16]
monster penalty against minions damage +% final vs player minions [-90]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenEnragedGauntlet"] = { name = "The Maven", life = 32.4, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportMaven", "TeleportMavenToCentre", "MavenCircleSlam", "MavenRotatingBeams", "MavenRotatingBeamsBackwards", "MavenMemoryGame", "MavenMemoryGame2", "MavenMemoryGame3", "MavenEASLaserBarrage", "MavenEASCannon", "MavenEASCircleSlam", "MavenLaserBarrageMoveDaemon1", "MavenLaserBarrageMoveDaemon2", "MavenLaserBarrageMoveDaemon3", "MavenLaserBarrageMoveDaemon4", "MavenLaserBarrageMoveDaemon5", "MavenLaserBarrageMoveDaemon6", "MavenProjectile", "MavenCannonColdProjectile", "MavenSuperFireProjectile", "MavenSuperFireProjectileImpact", "MavenCollapseVolatiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportMaven"] = { name = "TeleportMaven", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMavenToCentre"] = { name = "TeleportMavenToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCircleSlam"] = { name = "MavenCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "always_shock", "always_ignite", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, -60, 100, 100, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenRotatingBeams"] = { name = "MavenRotatingBeams", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "maven_rotating_beams_speed", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, 16, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenRotatingBeamsBackwards"] = { name = "MavenRotatingBeamsBackwards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "maven_rotating_beams_speed", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, -16, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame"] = { name = "MavenMemoryGame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 3, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame2"] = { name = "MavenMemoryGame2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 5, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame3"] = { name = "MavenMemoryGame3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 6, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASLaserBarrage"] = { name = "MavenEASLaserBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCannon"] = { name = "MavenEASCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCircleSlam"] = { name = "MavenEASCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {100, -50, levelRequirement = 85, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon1"] = { name = "MavenLaserBarrageMoveDaemon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon2"] = { name = "MavenLaserBarrageMoveDaemon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon3"] = { name = "MavenLaserBarrageMoveDaemon3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon4"] = { name = "MavenLaserBarrageMoveDaemon4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon5"] = { name = "MavenLaserBarrageMoveDaemon5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon6"] = { name = "MavenLaserBarrageMoveDaemon6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenProjectile"] = { name = "MavenProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 176, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.75, 2.25, 176, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCannonColdProjectile"] = { name = "MavenCannonColdProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 177, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 15, -30, 177, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectile"] = { name = "MavenSuperFireProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "active_skill_ignite_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 178, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 178, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectileImpact"] = { name = "MavenSuperFireProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -40, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, 30, 100, -40, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCollapseVolatiles"] = { name = "MavenCollapseVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot have affliction mods [1]
ノックバックを受けることがない
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
ヒットによるダメージの75%をライフやエナジーシールドの前にバフが受ける
バフは127284のダメージを受けることができる
base deal no damage [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_immune_to_cheats = 1 } Actor { basic_action = "ChangeToStance2" } Pathfinding { immobile = true } Positioned { blocking = true } StateMachine { define_shared_state = " addepk; removeepk; collision = 1; " on_state_collision_0 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor {} StateMachine { on_state_addepk_1 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_removeepk_1 = "clone.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_addepk_2 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk );" create_state_collision_0 = "RemoveCollidability();" } Preload { preload_buff_visual = "maven_clone_visual" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/power_up.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/heal/beam/heal.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/player_debuff.epk" preload_misc_beam = "MavenMapGuardBeam" preload_misc_beam = "MavenMapSpaceVines" preload_misc_beam = "MavenMapHealBeam" preload_misc_beam = "MavenMapInfusedWeaponBeam" } Animated { on_event_teleport_out_for_flying_exit_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/memory_game/teleport/tele_out.epk );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bodyfx/alive.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenMap"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EASMavenSpawnKeystoneBoss", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenSpawnKeystoneBoss"] = { name = "EASMavenSpawnKeystoneBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot have affliction mods [1]
ノックバックを受けることがない
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
ヒットによるダメージの75%をライフやエナジーシールドの前にバフが受ける
バフは127284のダメージを受けることができる
base deal no damage [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenMapSupporterGauntlet"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EASMavenSpawnKeystoneBoss", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenSpawnKeystoneBoss"] = { name = "EASMavenSpawnKeystoneBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot have affliction mods [1]
monster immune to union of souls effect [1]
ノックバックを受けることがない
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | eldritch, fast_movement, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
ヒットによるダメージの75%をライフやエナジーシールドの前にバフが受ける
バフは127284のダメージを受けることができる
base deal no damage [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_immune_to_cheats = 1 base_phasing_without_visual = 1 } Actor { basic_action = "ChangeToStance2" } Positioned { blocking = false } StateMachine { define_shared_state = " addepk; removeepk; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor {} StateMachine { on_state_addepk_1 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_removeepk_1 = "clone.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_addepk_2 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk );" } Preload { preload_buff_visual = "maven_clone_visual" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/power_up.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/heal/beam/heal.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/player_debuff.epk" preload_misc_beam = "MavenMapGuardBeam" preload_misc_beam = "MavenMapSpaceVines" preload_misc_beam = "MavenMapHealBeam" preload_misc_beam = "MavenMapInfusedWeaponBeam" } Animated { on_event_teleport_out_for_flying_exit_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/memory_game/teleport/tele_out.epk );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bodyfx/alive.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenMapSupporter"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EASMavenSpawnKeystoneBoss", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenSpawnKeystoneBoss"] = { name = "EASMavenSpawnKeystoneBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
monster immune to union of souls effect [1]
Id | NecropolisImmuneToUnionOfSouls |
---|---|
Family | NecropolisLeague |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ドロップするアイテムのレアリティが15000%増加する
アクションスピードは基礎値の50%よりも低く修正されることがない
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
Spectre | N |
---|---|
Tags | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
ヒットによるダメージの75%をライフやエナジーシールドの前にバフが受ける
バフは127284のダメージを受けることができる
base deal no damage [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_immune_to_cheats = 1 } Actor { basic_action = "ChangeToStance2" } Pathfinding { immobile = true } Positioned { blocking = true } StateMachine { define_shared_state = " addepk; removeepk; collision = 1; " on_state_collision_0 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor {} StateMachine { on_state_addepk_1 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_removeepk_1 = "clone.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_addepk_2 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk );" create_state_collision_0 = "RemoveCollidability();" } Preload { preload_buff_visual = "maven_clone_visual" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/power_up.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/heal/beam/heal.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/player_debuff.epk" preload_misc_beam = "MavenMapGuardBeam" preload_misc_beam = "MavenMapSpaceVines" preload_misc_beam = "MavenMapHealBeam" preload_misc_beam = "MavenMapInfusedWeaponBeam" } Animated { on_event_teleport_out_for_flying_exit_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/memory_game/teleport/tele_out.epk );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bodyfx/alive.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenProvingGrounds"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
アクションスピードは基礎値の50%よりも低く修正されることがない
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
ノックバックを受けることがない
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
# | 名前 |
---|---|
1 | メイヴェンの監視下でマップをクリアしろ メイヴェンが、マップボスとの遭遇戦に立ち会うことを望んでいる。 |
2 | メイヴェンのビーコンを受け取れ メイヴェンから、ビーコンを渡された。マップデバイスに持って行こう。 |
3 | メイヴェンのビーコンを使ってマップデバイスを増強しろ メイヴェンのビーコンは、マップデバイスと互換性があるようだ。マップデバイスを開いて、ビーコンを取り付けよう。 |
4 | メイヴェンのために更に多くのマップボスを集めろ ティア{0}以上のマップにメイヴェンを呼び、彼女の監視下でマップをクリアしよう。{2}体の内{1}体を倒した。 |
5 | メイヴェンの招待に応じろ メイヴェンから、更なる挑戦へ招待された。招待状をマップデバイスで使用し、挑戦に臨もう。 |
6 | ティア{0}以上のマップにメイヴェンを呼び、彼女の監視下でマップをクリアしよう。{2}体の内{1}体を倒した。 |
7 | メイヴェンの招待に応じろ メイヴェンから、更なる挑戦へ招待された。招待状をマップデバイスで使用し、挑戦に臨もう。 |
8 | ティア{0}以上のマップにメイヴェンを呼び、彼女の監視下でマップをクリアしよう。{2}体の内{1}体を倒した。 |
9 | メイヴェンの招待に応じろ メイヴェンから、更なる挑戦へ招待された。招待状をマップデバイスで使用し、挑戦に臨もう。 |
10 | ティア{0}以上のマップにメイヴェンを呼び、彼女の監視下でマップをクリアしよう。{2}体の内{1}体を倒した。 |
11 | メイヴェンの招待に応じろ メイヴェンから、更なる挑戦へ招待された。招待状をマップデバイスで使用し、挑戦に臨もう。 |
12 | ティア{0}以上のマップにメイヴェンを呼び、彼女の監視下でマップをクリアしよう。{2}体の内{1}体を倒した。 |
13 | メイヴェンの招待に応じろ メイヴェンから、更なる挑戦へ招待された。招待状をマップデバイスで使用し、挑戦に臨もう。 |
14 | ティア{0}以上のマップにメイヴェンを呼び、彼女の監視下でマップをクリアしよう。 |
15 | メイヴェンの招待状を受け取れ メイヴェンが、彼女の創造物による挑戦の招待状を差し出した。マップデバイスに配置し、挑戦に臨もう。 |
16 | メイヴェンの試練に入れ メイヴェンの試練に入り、彼女からの挑戦に臨もう。 |
17 | メイヴェンの挑戦を開始しろ デバイスを使用し、メイヴェンからの挑戦を開始しよう。 |
18 | メイヴェンの挑戦をクリアしろ メイヴェンの創造物を全て倒そう。 |
19 | クエスト完了 クエスト完了-メイヴェンからの挑戦に打ち勝ち、報酬を受け取った。 |
メイヴェン Topic /32
NPC | 名前 |
---|---|
エンヴォイ | 永遠の間、闇はその餌の絶え間ない撹拌の中で膨張し、そして沈黙した。その沈黙は耳を傾ける者の耳をつんざく。深淵はその源に視線を投げかけた。夜明けのずっと前に引かれた境界の、最初の奔流。要求する者が訪れた。誰かは知っているはずだ。何故か知りたいだろう。 メイヴェンは新たな争いを求めている。自分に与えられた領域に飽きたのだろう。彼女だけではない。沈黙は皆の耳をつんざく。 お前はメイヴェンが恐ろしいのだろう。彼女がエルダーで、強化されて戻ってきたと思うから恐れるのだ。彼女はそうであり、そうではない。 メイヴェンはディケイには仕えていない。彼女は自らの娯楽にのみ仕え、終わることのない無意味な闘争と共に永遠を過ごすのだ。 彼女はエルダーではない。だがお前が彼女を恐れるのは正しいことだ。 |
エンヴォイ | 我らは一つの肉からなり、二つの心、二つの身体を持っている。我々は血族であり、共に虚空のもつれた無秩序から生まれたが、我らの創造者は異なる。彼女は私の被後見人であり、彼女は私の牢獄である。私は彼女の庇護者である、私は彼女の召使いである。 |
司令官キラック | メイヴェンを見つけたんだな!それなら、我らにもチャンスがあるかもしれない。彼女の関心を勝ち取れるよう最善を尽くすんだ。彼女は争いに惹かれている--血の気の多いほうがいい。アトラスの深くにまで進むんだ。戦いで彼女を楽しませるんだ。時が来た時に、彼女が「お気に入りのおもちゃ」を助けてくれるかもしれない。 |
司令官キラック | メイヴェンとは、戦士に死ぬまで戦わせる趣味のある、強力な存在だ。その後、彼女は戦士を蘇らせ、同じことを何度も何度もやらせるんだ。彼女は複数の私の部下を拷問し、自分のコレクションに加えた... 私の実の弟も含まれる。 以前、我々のために彼女を担当させたエグザイルは、一度は彼女の関心を引いたが、長続きはしなかった。お前を彼女のコレクションの一部にさせるんじゃないぞ。 |
エンヴォイ | 耳をつんざく静寂の後、彼女はここに引き寄せられただ。お前がここにいることが彼女を喜ばせているだ。お前は、彼女の楽しみのためのおもちゃが散らばっている遊び場にいるのだ。あなたは絶え間なく破壊を呼び起こし、そうすることで彼女を喜ばせている。彼女は、刃の衝突、容赦ない血の搾取、慈悲のない殺戮を楽しむのだ。 星明かりの中でシルエットとなり、彼女は永遠に学び、遊び、自分の行動の結果には気づかない。私は彼女の命令で破壊される様を目撃した 彼女は幼児にすぎず、欲望のおもむくままに行動し、自分の強さに気づいていない。私は彼女の面倒を見るが、それは喜びも感謝されることもない仕事である。私は彼女に縛られ、彼女に隷属し、彼女の保護者として、管理者として行動しているのだ。 |
メイヴェンのビーコン | |
メイヴェンの召喚状 | 「メイヴンの要求に従うのは愚かなことだ。 従わないのもまた愚かなことである。」 |
礼典のヴォイドストーン | メイヴンは自分に必要になるまで 慈悲というものを知らなかった。 |
クロム製ヘイウォークの集落のウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
クロム製ティアーンの果てのウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
クロム製レックス・プロキシマのウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
クロム製レックス・イジョリスのウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
クロム製ニューヴァスティアのウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
クロム製グレナックの石塚のウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
クロム製ヴァルドの安息のウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
クロム製リラ・アルテインのウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
プラチナ製ヘイウォークの集落のウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
プラチナ製ティアーンの果てのウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
プラチナ製レックス・プロキシマのウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
プラチナ製レックス・イジョリスのウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
プラチナ製ニューヴァスティアのウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
プラチナ製グレナックの石塚のウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
プラチナ製ヴァルドの安息のウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
プラチナ製リラ・アルテインのウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
チタン製ヘイウォークの集落のウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
チタン製ティアーンの果てのウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
チタン製レックス・プロキシマのウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
チタン製レックス・イジョリスのウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
チタン製ニューヴァスティアのウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
チタン製グレナックの石塚のウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
チタン製ヴァルドの安息のウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
チタン製リラ・アルテインのウォッチストーン | 内に囚われし魂だけがメイヴンのメイヴンの昏き嗜好を目撃することができ、彼らはそれを語ることを憚る。 |
メイヴェン Text Audio /2036
Community Wiki
The Maven
For an eternity, the darkness swelled within a ceaseless churn of its feeding, and then... silence. Such silence is deafening to those who listen for it. The abyss cast its gaze upon its source. The first lurching movement of boundaries drawn long before the dawn. A claimant has arrived. You may know who. You wish to know why.
The Maven seeks new conflict. Bored, she is, with the realm she has given. She is not the only one. The silence is deafening to all.
The Envoy
The Maven is an NPC and boss encountered within maps. Progressing the Maven's questline allows the player to unlock powerful atlas passive skills that enhance the rewards and fights of maps within the Atlas of Worlds.
Entry
Maven's Crucible
By slaying 3 map bosses in the Maven's presence, you'll earn an invitation to The Maven's Crucible where she will request that you defeat these bosses simultaneously. Having demonstrated your strength, she challenges you to defeat four bosses, then five, then six and finally ten at the same time. Only then can you take on the new pinnacle boss of the Atlas: the Maven herself. The Atlas Quick Guide takes the player through all the steps required to find The Maven and to unlock The Maven's Crucible.
To know if the map is eligible to have Maven's presence, you can check if her symbol is highlighted before activating your map device.
Maven will boost the boss in one of the following ways:
- Create a clone of the boss
- Increase the boss's damage mitigation
- Increase the boss's speed
- Recover the boss's life
- Cast Spatial Decay on the player
- Cast Ethereal Tendrils on the player
- Cast an orb that follows the player and deals fire damage over time from the debuff Orb Fire
- Cast an orb that, when triggered, drops Frozen Ground which deals cold damage over time
- Cast an orb that chases the player and explodes, dealing lightning damage
Maven boss
Players can fight The Maven by collecting Crescent Splinters from fights within The Maven's Crucible and combining them to form The Maven's Writ. Using the Maven's Writ with the map device will allow the player to fight the Maven. Defeating the Maven for the first time will reward the player with two passive points for The Uncharted Realms. Additionally, she will drop exclusive unique items as listed below, as well as the Maven's Orb and Elevated Sextant. Usually the latter two worth way more than the unique items.
Items found from this monster
- Legacy of Fury 69
- Viridi's Veil 68
- Arn's Anguish 68
- Olesya's Delight 68
- Graven's Secret 68
- Doppelgänger Guise 68
- Elevated Sextant 1
- Maven's Orb 1
Other item drops
Permanent upgrades:
Crucible Invitations (drop when Maven witnessing boss fight):
- Maven's Invitation: Glennach Cairns (1) (3/4.5/6 bosses)
- Maven's Invitation: Haewark Hamlet (1) (3/4.5/6 bosses)
- Maven's Invitation: Lex Ejoris (1) (3/4.5/6 bosses)
- Maven's Invitation: Lex Proxima (1) (3/4.5/6 bosses)
- Maven's Invitation: Lira Arthain (1) (3/4.5/6 bosses)
- Maven's Invitation: New Vastir (1) (3/4.5/6 bosses)
- Maven's Invitation: Tirn's End (1) (3/4.5/6 bosses)
- Maven's Invitation: Valdo's Rest (1) (3/4.5/6 bosses)
Craftable
- Maven's Invitation: Glennach Cairns (10 bosses)
- Maven's Invitation: Haewark Hamlet (10 bosses)
- Maven's Invitation: Lex Ejoris (10 bosses)
- Maven's Invitation: Lex Proxima (10 bosses)
- Maven's Invitation: Lira Arthain (10 bosses)
- Maven's Invitation: New Vastir (10 bosses)
- Maven's Invitation: Tirn's End (10 bosses)
- Maven's Invitation: Valdo's Rest (10 bosses)
- Maven's Invitation: The Feared
- Maven's Invitation: The Forgotten
- Maven's Invitation: The Formed
- Maven's Invitation: The Hidden
- Maven's Invitation: The Twisted
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