La Especialista Único /13
+1 a la cantidad de fuegos fatuos sagrados invocados
sin que estén conectadas a tu árbol
circundante durante 4 segundos, e infligirle el 8% de la vida del enemigo matado como daño de fuego por segundo
Los modificadores menores que reciban una disminución de poder se eliminarán
Dialog /54
Nombre | Detail |
---|---|
EnvoyGreeting | |
MavenBossFightEncounter | |
MavenBossVictory | |
MavenInvitationToFight | |
MavenPassivesWon | |
MavenPostfightPrompt | |
MavenFirstOffAtlassBossEncounter | |
MavenOffAtlasBossEncounter | |
MavenFirstOffAtlasBossVictory | |
MavenOffAtlasBossVictory | |
MavenOffAtlasInvitation | |
MavenKitavaComment | |
MavenElderComment | |
MavenShaperComment | |
MavenSirusComment | |
MavenGroupBossFightComment | |
MavenTrioFightComment | |
MavenMerveilFightComment | |
MavenWitnessPhaseTransition | |
MavenObservingCombatGasp | |
MavenIntroMultiBossArena | |
MavenOutroMultiBossArena | |
MavenReleaseBossIntoArena | |
MavenHealSkill | |
MavenGuardSkill | |
MavenSpaceVines | |
MavenSpaceInfuseWeapons | |
MavenDamageReductionOrbs | |
MavenSpaceFlameWall | |
MavenChasingOrb | |
MavenSpeedZones | |
MavenBossClone | |
MavenSpaceCharges | |
MavenVoidZones | |
MavenAoE | |
MavenProjectiles | |
MavenTangleInfluenceIntro | |
MavenTangleLure | |
MavenCleansingFireInfluenceIntro | |
MavenCleansingFireLure | |
MavenInfiniteHungerEncounter | |
MavenInfiniteHungerDefeated | |
MavenBlackStarEncounter | |
MavenBlackStarDefeated | |
MavenEaterOfWorldsEncounter | |
MavenEaterOfWorldsDefeated | |
MavenSearingExarchEncounter | |
MavenSearingExarchDefeated | |
MavenEldritchLanguageEncounter | |
MavenInteractionWithSearingExarch | |
MavenInteractionWithEaterOfWorlds | |
MavenAllPlayersDead | |
MavenAllBossesDead | |
MavenKeystoneSummonBosses |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
No puede ser empujado
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Area | Ausencia de misericordia y empatía |
Tags | Lanzador de hechizos, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
skill cannot be knocked back [1]
skill cannot be stunned [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [176]
projectile uses contact position [1]
use scaled contact offset [1]
skill cannot be stunned [1]
Tus golpes siempre queman
Tus golpes siempre electrocutan
Inflige 3695.4 de daño de fuego base por segundo
El 100% del daño físico se convierte en daño de rayo
La duración base es de 12 segundos
Inflige 3695.4 de daño de hielo base por segundo
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
Siempre congela a los enemigos
Provoca +3 estallidos
base lightning damage to deal per minute [221726]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
Tus golpes siempre queman
Tus golpes siempre electrocutan
El 100% del daño físico se convierte en daño de rayo
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
Siempre congela a los enemigos
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-60]
Los proyectiles perforan a todos los objetivos
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [177]
projectile uses contact position [1]
use scaled contact offset [1]
Tus golpes siempre queman
100% más de daño con quemadura
base is projectile [1]
monster projectile variation [178]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Inflige de 6203 a 9304 de daño de fuego
100% más de daño con quemadura
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Tus golpes siempre queman
Tus golpes siempre electrocutan
Inflige 3695.4 de daño de fuego base por segundo
El 100% del daño físico se convierte en daño de rayo
La duración base es de 12 segundos
Inflige 3695.4 de daño de hielo base por segundo
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
Siempre congela a los enemigos
Provoca +5 estallidos
base lightning damage to deal per minute [221726]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Tus golpes siempre queman
Tus golpes siempre electrocutan
Inflige 3695.4 de daño de fuego base por segundo
El 100% del daño físico se convierte en daño de rayo
La duración base es de 12 segundos
Inflige 3695.4 de daño de hielo base por segundo
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
Siempre congela a los enemigos
Provoca +6 estallidos
base lightning damage to deal per minute [221726]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
Object Type Codes
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMaven"] = { name = "The Maven", life = 17.55, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportMaven", "TeleportMavenToCentre", "MavenCircleSlam", "MavenMemoryGame", "MavenMemoryGame2", "MavenMemoryGame3", "MavenEASLaserBarrage", "MavenEASCannon", "MavenEASCircleSlam", "MavenLaserBarrageMoveDaemon1", "MavenLaserBarrageMoveDaemon2", "MavenLaserBarrageMoveDaemon3", "MavenLaserBarrageMoveDaemon4", "MavenLaserBarrageMoveDaemon5", "MavenLaserBarrageMoveDaemon6", "MavenProjectile", "MavenCannonColdProjectile", "MavenSuperFireProjectile", "MavenSuperFireProjectileImpact", "MavenCollapseVolatiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportMaven"] = { name = "TeleportMaven", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMavenToCentre"] = { name = "TeleportMavenToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCircleSlam"] = { name = "MavenCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "always_shock", "always_ignite", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, -60, 100, 100, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame"] = { name = "MavenMemoryGame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 3, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame2"] = { name = "MavenMemoryGame2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 5, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame3"] = { name = "MavenMemoryGame3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 6, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASLaserBarrage"] = { name = "MavenEASLaserBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCannon"] = { name = "MavenEASCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCircleSlam"] = { name = "MavenEASCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {100, -50, levelRequirement = 85, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon1"] = { name = "MavenLaserBarrageMoveDaemon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon2"] = { name = "MavenLaserBarrageMoveDaemon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon3"] = { name = "MavenLaserBarrageMoveDaemon3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon4"] = { name = "MavenLaserBarrageMoveDaemon4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon5"] = { name = "MavenLaserBarrageMoveDaemon5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon6"] = { name = "MavenLaserBarrageMoveDaemon6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenProjectile"] = { name = "MavenProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 176, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.75, 2.25, 176, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCannonColdProjectile"] = { name = "MavenCannonColdProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 177, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 15, -30, 177, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectile"] = { name = "MavenSuperFireProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "active_skill_ignite_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 178, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 178, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectileImpact"] = { name = "MavenSuperFireProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -40, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, 30, 100, -40, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCollapseVolatiles"] = { name = "MavenCollapseVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
No puede ser empujado
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | Lanzador de hechizos, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
skill cannot be knocked back [1]
skill cannot be stunned [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [176]
projectile uses contact position [1]
use scaled contact offset [1]
skill cannot be stunned [1]
Tus golpes siempre queman
Tus golpes siempre electrocutan
Inflige 1454.7 de daño de fuego base por segundo
El 100% del daño físico se convierte en daño de rayo
La duración base es de 12 segundos
Inflige 1454.7 de daño de hielo base por segundo
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
Siempre congela a los enemigos
Provoca +3 estallidos
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
Tus golpes siempre queman
Tus golpes siempre electrocutan
El 100% del daño físico se convierte en daño de rayo
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
Siempre congela a los enemigos
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-60]
Los proyectiles perforan a todos los objetivos
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [177]
projectile uses contact position [1]
use scaled contact offset [1]
Tus golpes siempre queman
100% más de daño con quemadura
base is projectile [1]
monster projectile variation [178]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Inflige de 2842 a 4262 de daño de fuego
100% más de daño con quemadura
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
-10% a todas las resistencias elementales máximas
No puedes quemar, escarchar, congelar ni electrocutar
El 100% del daño físico se convierte en daño de rayo
La duración base es de 10 segundos
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
cannot be blocked or dodged or suppressed [1]
maven rotating beams speed [16]
monster penalty against minions damage +% final vs player minions [-90]
Tus golpes siempre queman
Tus golpes siempre electrocutan
Inflige 1454.7 de daño de fuego base por segundo
El 100% del daño físico se convierte en daño de rayo
La duración base es de 12 segundos
Inflige 1454.7 de daño de hielo base por segundo
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
Siempre congela a los enemigos
Provoca +5 estallidos
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Tus golpes siempre queman
Tus golpes siempre electrocutan
Inflige 1454.7 de daño de fuego base por segundo
El 100% del daño físico se convierte en daño de rayo
La duración base es de 12 segundos
Inflige 1454.7 de daño de hielo base por segundo
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
Siempre congela a los enemigos
Provoca +6 estallidos
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
Object Type Codes
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenEnraged_"] = { name = "The Maven", life = 32.4, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportMaven", "TeleportMavenToCentre", "MavenCircleSlam", "MavenRotatingBeams", "MavenMemoryGame", "MavenMemoryGame2", "MavenMemoryGame3", "MavenEASLaserBarrage", "MavenEASCannon", "MavenEASCircleSlam", "MavenLaserBarrageMoveDaemon1", "MavenLaserBarrageMoveDaemon2", "MavenLaserBarrageMoveDaemon3", "MavenLaserBarrageMoveDaemon4", "MavenLaserBarrageMoveDaemon5", "MavenLaserBarrageMoveDaemon6", "MavenProjectile", "MavenCannonColdProjectile", "MavenSuperFireProjectile", "MavenSuperFireProjectileImpact", "MavenCollapseVolatiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportMaven"] = { name = "TeleportMaven", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMavenToCentre"] = { name = "TeleportMavenToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCircleSlam"] = { name = "MavenCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "always_shock", "always_ignite", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, -60, 100, 100, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenRotatingBeams"] = { name = "MavenRotatingBeams", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "maven_rotating_beams_speed", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, 16, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame"] = { name = "MavenMemoryGame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 3, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame2"] = { name = "MavenMemoryGame2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 5, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame3"] = { name = "MavenMemoryGame3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 6, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASLaserBarrage"] = { name = "MavenEASLaserBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCannon"] = { name = "MavenEASCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCircleSlam"] = { name = "MavenEASCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {100, -50, levelRequirement = 85, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon1"] = { name = "MavenLaserBarrageMoveDaemon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon2"] = { name = "MavenLaserBarrageMoveDaemon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon3"] = { name = "MavenLaserBarrageMoveDaemon3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon4"] = { name = "MavenLaserBarrageMoveDaemon4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon5"] = { name = "MavenLaserBarrageMoveDaemon5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon6"] = { name = "MavenLaserBarrageMoveDaemon6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenProjectile"] = { name = "MavenProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 176, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.75, 2.25, 176, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCannonColdProjectile"] = { name = "MavenCannonColdProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 177, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 15, -30, 177, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectile"] = { name = "MavenSuperFireProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "active_skill_ignite_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 178, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 178, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectileImpact"] = { name = "MavenSuperFireProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -40, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, 30, 100, -40, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCollapseVolatiles"] = { name = "MavenCollapseVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
No puede ser empujado
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | Lanzador de hechizos, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
skill cannot be knocked back [1]
skill cannot be stunned [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [176]
projectile uses contact position [1]
use scaled contact offset [1]
skill cannot be stunned [1]
Tus golpes siempre queman
Tus golpes siempre electrocutan
Inflige 1454.7 de daño de fuego base por segundo
El 100% del daño físico se convierte en daño de rayo
La duración base es de 12 segundos
Inflige 1454.7 de daño de hielo base por segundo
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
Siempre congela a los enemigos
Provoca +3 estallidos
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
Tus golpes siempre queman
Tus golpes siempre electrocutan
El 100% del daño físico se convierte en daño de rayo
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
Siempre congela a los enemigos
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-60]
Los proyectiles perforan a todos los objetivos
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [177]
projectile uses contact position [1]
use scaled contact offset [1]
Tus golpes siempre queman
100% más de daño con quemadura
base is projectile [1]
monster projectile variation [178]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Inflige de 2842 a 4262 de daño de fuego
100% más de daño con quemadura
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
-10% a todas las resistencias elementales máximas
No puedes quemar, escarchar, congelar ni electrocutar
El 100% del daño físico se convierte en daño de rayo
La duración base es de 10 segundos
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
cannot be blocked or dodged or suppressed [1]
maven rotating beams speed [16]
monster penalty against minions damage +% final vs player minions [-90]
Tus golpes siempre queman
Tus golpes siempre electrocutan
Inflige 1454.7 de daño de fuego base por segundo
El 100% del daño físico se convierte en daño de rayo
La duración base es de 12 segundos
Inflige 1454.7 de daño de hielo base por segundo
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
Siempre congela a los enemigos
Provoca +5 estallidos
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Tus golpes siempre queman
Tus golpes siempre electrocutan
Inflige 1454.7 de daño de fuego base por segundo
El 100% del daño físico se convierte en daño de rayo
La duración base es de 12 segundos
Inflige 1454.7 de daño de hielo base por segundo
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
Siempre congela a los enemigos
Provoca +6 estallidos
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
-10% a todas las resistencias elementales máximas
No puedes quemar, escarchar, congelar ni electrocutar
El 100% del daño físico se convierte en daño de rayo
La duración base es de 10 segundos
El 100% del daño físico se convierte en daño de hielo
El 100% del daño físico se convierte en daño de fuego
cannot be blocked or dodged or suppressed [1]
maven rotating beams speed [-16]
monster penalty against minions damage +% final vs player minions [-90]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenEnragedGauntlet"] = { name = "The Maven", life = 32.4, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportMaven", "TeleportMavenToCentre", "MavenCircleSlam", "MavenRotatingBeams", "MavenRotatingBeamsBackwards", "MavenMemoryGame", "MavenMemoryGame2", "MavenMemoryGame3", "MavenEASLaserBarrage", "MavenEASCannon", "MavenEASCircleSlam", "MavenLaserBarrageMoveDaemon1", "MavenLaserBarrageMoveDaemon2", "MavenLaserBarrageMoveDaemon3", "MavenLaserBarrageMoveDaemon4", "MavenLaserBarrageMoveDaemon5", "MavenLaserBarrageMoveDaemon6", "MavenProjectile", "MavenCannonColdProjectile", "MavenSuperFireProjectile", "MavenSuperFireProjectileImpact", "MavenCollapseVolatiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportMaven"] = { name = "TeleportMaven", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMavenToCentre"] = { name = "TeleportMavenToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCircleSlam"] = { name = "MavenCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "always_shock", "always_ignite", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, -60, 100, 100, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenRotatingBeams"] = { name = "MavenRotatingBeams", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "maven_rotating_beams_speed", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, 16, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenRotatingBeamsBackwards"] = { name = "MavenRotatingBeamsBackwards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "maven_rotating_beams_speed", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, -16, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame"] = { name = "MavenMemoryGame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 3, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame2"] = { name = "MavenMemoryGame2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 5, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame3"] = { name = "MavenMemoryGame3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 6, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASLaserBarrage"] = { name = "MavenEASLaserBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCannon"] = { name = "MavenEASCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCircleSlam"] = { name = "MavenEASCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {100, -50, levelRequirement = 85, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon1"] = { name = "MavenLaserBarrageMoveDaemon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon2"] = { name = "MavenLaserBarrageMoveDaemon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon3"] = { name = "MavenLaserBarrageMoveDaemon3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon4"] = { name = "MavenLaserBarrageMoveDaemon4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon5"] = { name = "MavenLaserBarrageMoveDaemon5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon6"] = { name = "MavenLaserBarrageMoveDaemon6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenProjectile"] = { name = "MavenProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 176, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.75, 2.25, 176, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCannonColdProjectile"] = { name = "MavenCannonColdProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 177, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 15, -30, 177, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectile"] = { name = "MavenSuperFireProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "active_skill_ignite_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 178, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 178, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectileImpact"] = { name = "MavenSuperFireProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -40, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, 30, 100, -40, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCollapseVolatiles"] = { name = "MavenCollapseVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot have affliction mods [1]
No puede ser empujado
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
El 75% del daño de los golpes lo recibe la bonificación antes que la vida o el escudo de energía
La bonificación puede recibir 127284 de daño
base deal no damage [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_immune_to_cheats = 1 } Actor { basic_action = "ChangeToStance2" } Pathfinding { immobile = true } Positioned { blocking = true } StateMachine { define_shared_state = " addepk; removeepk; collision = 1; " on_state_collision_0 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor {} StateMachine { on_state_addepk_1 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_removeepk_1 = "clone.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_addepk_2 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk );" create_state_collision_0 = "RemoveCollidability();" } Preload { preload_buff_visual = "maven_clone_visual" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/power_up.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/heal/beam/heal.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/player_debuff.epk" preload_misc_beam = "MavenMapGuardBeam" preload_misc_beam = "MavenMapSpaceVines" preload_misc_beam = "MavenMapHealBeam" preload_misc_beam = "MavenMapInfusedWeaponBeam" } Animated { on_event_teleport_out_for_flying_exit_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/memory_game/teleport/tele_out.epk );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bodyfx/alive.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenMap"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EASMavenSpawnKeystoneBoss", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenSpawnKeystoneBoss"] = { name = "EASMavenSpawnKeystoneBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot have affliction mods [1]
No puede ser empujado
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
El 75% del daño de los golpes lo recibe la bonificación antes que la vida o el escudo de energía
La bonificación puede recibir 127284 de daño
base deal no damage [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenMapSupporterGauntlet"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EASMavenSpawnKeystoneBoss", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenSpawnKeystoneBoss"] = { name = "EASMavenSpawnKeystoneBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot have affliction mods [1]
monster immune to union of souls effect [1]
No puede ser empujado
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | eldritch, fast_movement, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
El 75% del daño de los golpes lo recibe la bonificación antes que la vida o el escudo de energía
La bonificación puede recibir 127284 de daño
base deal no damage [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_immune_to_cheats = 1 base_phasing_without_visual = 1 } Actor { basic_action = "ChangeToStance2" } Positioned { blocking = false } StateMachine { define_shared_state = " addepk; removeepk; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor {} StateMachine { on_state_addepk_1 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_removeepk_1 = "clone.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_addepk_2 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk );" } Preload { preload_buff_visual = "maven_clone_visual" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/power_up.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/heal/beam/heal.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/player_debuff.epk" preload_misc_beam = "MavenMapGuardBeam" preload_misc_beam = "MavenMapSpaceVines" preload_misc_beam = "MavenMapHealBeam" preload_misc_beam = "MavenMapInfusedWeaponBeam" } Animated { on_event_teleport_out_for_flying_exit_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/memory_game/teleport/tele_out.epk );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bodyfx/alive.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenMapSupporter"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EASMavenSpawnKeystoneBoss", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenSpawnKeystoneBoss"] = { name = "EASMavenSpawnKeystoneBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster immune to union of souls effect [1]
Id | NecropolisImmuneToUnionOfSouls |
---|---|
Family | NecropolisLeague |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La rareza de los objetos arrojados está aumentada un 15000%
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
No puede ser empujado
Spectre | N |
---|---|
Tags | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
El 75% del daño de los golpes lo recibe la bonificación antes que la vida o el escudo de energía
La bonificación puede recibir 127284 de daño
base deal no damage [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_immune_to_cheats = 1 } Actor { basic_action = "ChangeToStance2" } Pathfinding { immobile = true } Positioned { blocking = true } StateMachine { define_shared_state = " addepk; removeepk; collision = 1; " on_state_collision_0 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor {} StateMachine { on_state_addepk_1 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_removeepk_1 = "clone.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_addepk_2 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk );" create_state_collision_0 = "RemoveCollidability();" } Preload { preload_buff_visual = "maven_clone_visual" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/power_up.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/heal/beam/heal.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/player_debuff.epk" preload_misc_beam = "MavenMapGuardBeam" preload_misc_beam = "MavenMapSpaceVines" preload_misc_beam = "MavenMapHealBeam" preload_misc_beam = "MavenMapInfusedWeaponBeam" } Animated { on_event_teleport_out_for_flying_exit_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/memory_game/teleport/tele_out.epk );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bodyfx/alive.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenProvingGrounds"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
La velocidad de acción no se puede modificar por debajo del 50% de su valor base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
# | Nombre |
---|---|
1 | Completa el mapa mientras la Especialista observa La Especialista quiere observar tu intento de derrotar al jefe de este mapa. |
2 | Recoge el Faro de la Especialista La Especialista te ha regalado su Faro. Llévalo al Artefacto de mapas. |
3 | Usa el Faro de la Especialista para mejorar tu Artefacto de mapas Parece que el Faro de la Especialista es compatible con el Artefacto de mapas. Abre el Artefacto de mapas para colocarlo. |
4 | Recolecta más jefes de mapa para la Especialista Llama a la Especialista en los mapas de grado {0}+ y complétalos mientras ella observa. Has derrotado a {1} de {2}. |
5 | Acepta la Invitación de la Especialista La Especialista te ha invitado a que intentes superar un desafío mayor. Coloca la invitación en tu artefacto de mapas para intentarlo. |
6 | Llama a la Especialista en los mapas de grado {0}+ y complétalos mientras ella observa. Has derrotado a {1} de {2}. |
7 | Acepta la Invitación de la Especialista La Especialista te ha invitado a que intentes superar un desafío mayor. Coloca la invitación en tu artefacto de mapas para intentarlo. |
8 | Llama a la Especialista en los mapas de grado {0}+ y complétalos mientras ella observa. Has derrotado a {1} de {2}. |
9 | Acepta la Invitación de la Especialista La Especialista te ha invitado a que intentes superar un desafío mayor. Coloca la invitación en tu artefacto de mapas para intentarlo. |
10 | Llama a la Especialista en los mapas de grado {0}+ y complétalos mientras ella observa. Has derrotado a {1} de {2}. |
11 | Acepta la Invitación de la Especialista La Especialista te ha invitado a que intentes superar un desafío mayor. Coloca la invitación en tu artefacto de mapas para intentarlo. |
12 | Llama a la Especialista en los mapas de grado {0}+ y complétalos mientras ella observa. Has derrotado a {1} de {2}. |
13 | Acepta la Invitación de la Especialista La Especialista te ha invitado a que intentes superar un desafío mayor. Coloca la invitación en tu artefacto de mapas para intentarlo. |
14 | Llama a la Especialista en los mapas de grado {0}+ y complétalos mientras ella observa. |
15 | Recoge la Invitación de la Especialista La Especialista te ha ofrecido una invitación para un desafío que ella ha creado. Intenta superarlo colocándola en el Artefacto de mapas. |
16 | Entra en La prueba de la Especialista Entra en La prueba de la Especialista para intentar superar su desafío. |
17 | Inicia el desafío de la Especialista Usa el artefacto para iniciar el desafío de la Especialista. |
18 | Completa el desafío de la Especialista Derrota a todas las creaciones de la Especialista. |
19 | Misión completa Misión completa - Has superado los desafíos de la Especialista y has recibido recompensas por ello. |
La Especialista Topic /32
NPC | Nombre |
---|---|
El Emisario | Durante una eternidad, la oscuridad se expandió con la incesante agitación de su voracidad, y luego… silencio. Un silencio así es ensordecedor para quienes lo oyen. El abismo posó su mirada en la fuente. El primer tambaleante movimiento de los límites creados mucho antes del amanecer. Ha aparecido un demandante. Deberías saber quién. Deseas saber por qué. La Especialista busca conflictos nuevos. Aburrida, está siempre, en el reino que se le entregó. No es la única. El silencio es ensordecedor para todos. Temes a la Especialista. Temes que sea el Antiguo, retornado y envalentonado. Ella es, y a su vez no es. La Especialista no sirve al Decaimiento. Sirve solamente a su propio entretenimiento, viviendo en la eternidad con una serie eterna de conflictos triviales. Ella no es el Antiguo. Pero haces bien en temerle. |
El Emisario | Compartimos una misma carne, pero tenemos dos mentes, dos cuerpos. Somos hermanos, ambos nacidos de la enredada anarquía del vacío, pero no compartimos un mismo creador. Ella es mi guardiana, y es mi prisión. Soy su protector, y su sirviente. |
Comandante Kirac | ¡Has encontrado a la Especialista! En ese caso puede que tengamos una oportunidad después de todo. Da lo mejor de ti para ganártela. Le atrae el conflicto, cuanto más sangriento mejor. Trata de seguir avanzando en el Atlas. Entretenla con tus combates. Puede que así ayude a su "juguete favorito" cuando llegue el momento. |
Comandante Kirac | La Especialista es una entidad poderosa con una tendencia a forzar a combatientes habilidosos a luchar hasta la muerte. Después los revive para que lo hagan una y otra vez. Ha torturado a más de uno de mis hombres y los ha agregado a su colección… incluido mi propio hermano. Otro exiliado trabajó con ella por nosotros, y durante un tiempo captó su interés. No duró mucho. No dejes que te agregue a su colección. |
El Emisario | Después del ensordecedor silencio, ella fue atraída hacia aquí. La complace que tú, también, estés aquí. Te encuentras en su zona de juegos, junto con otros juguetes para su divertimento. Invocas incesantemente a la destrucción y, al hacerlo, la complaces. Se deleita con el choque de espadas, el incesante derramamiento de sangre, y las matanzas despiadadas. Con su silueta hecha de estrellas, aprende y juega eternamente, ajena a las consecuencias de sus acciones. He sido testigo de una excesiva destrucción en su nombre. Es solo una niña petulante, atada a los caprichos de sus deseos sin ser consciente de su propia fuerza. La cuido, aunque es una tarea sin alegrías ni agradecimientos. Estoy atado a ella, aprisionado en su servicio, actuando como su protector y guarda. |
El faro de la Especialista | |
Orden de la Especialista | Sería una imprudencia someterse a las exigencias de la Especialista. También sería una imprudencia no hacerlo. |
Roca del vacío ceremonial | La Especialista no conocía la piedad hasta que la necesitó. |
Roca del vigilante de cromo de la Aldea de Haewark | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de cromo de El final de Tirn | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de cromo de Lex Proxima | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de cromo de Lex Ejoris | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de cromo de Nuevo Vastir | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de cromo de Túmulos de Glennach | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de cromo del Descanso de Valdo | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de cromo de Lira Arthain | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de platino de la Aldea de Haewark | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de platino de El final de Tirn | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de platino de Lex Proxima | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de platino de Lex Ejoris | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de platino de Nuevo Vastir | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de platino de Túmulos de Glennach | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de platino del Descanso de Valdo | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de platino de Lira Arthain | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de titanio de la Aldea de Haewark | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de titanio de El final de Tirn | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de titanio de Lex Proxima | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de titanio de Lex Ejoris | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de titanio de Nuevo Vastir | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de titanio de Túmulos de Glennach | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de titanio del Descanso de Valdo | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
Roca del vigilante de titanio de Lira Arthain | Solo las almas atrapadas en su interior pueden ser testigo de las tendencias oscuras de la Especialista y no se atreven a hablar. |
La Especialista Text Audio /2036
Community Wiki
The Maven
For an eternity, the darkness swelled within a ceaseless churn of its feeding, and then... silence. Such silence is deafening to those who listen for it. The abyss cast its gaze upon its source. The first lurching movement of boundaries drawn long before the dawn. A claimant has arrived. You may know who. You wish to know why.
The Maven seeks new conflict. Bored, she is, with the realm she has given. She is not the only one. The silence is deafening to all.
The Envoy
The Maven is an NPC and boss encountered within maps. Progressing the Maven's questline allows the player to unlock powerful atlas passive skills that enhance the rewards and fights of maps within the Atlas of Worlds.
Entry
Maven's Crucible
By slaying 3 map bosses in the Maven's presence, you'll earn an invitation to The Maven's Crucible where she will request that you defeat these bosses simultaneously. Having demonstrated your strength, she challenges you to defeat four bosses, then five, then six and finally ten at the same time. Only then can you take on the new pinnacle boss of the Atlas: the Maven herself. The Atlas Quick Guide takes the player through all the steps required to find The Maven and to unlock The Maven's Crucible.
To know if the map is eligible to have Maven's presence, you can check if her symbol is highlighted before activating your map device.
Maven will boost the boss in one of the following ways:
- Create a clone of the boss
- Increase the boss's damage mitigation
- Increase the boss's speed
- Recover the boss's life
- Cast Spatial Decay on the player
- Cast Ethereal Tendrils on the player
- Cast an orb that follows the player and deals fire damage over time from the debuff Orb Fire
- Cast an orb that, when triggered, drops Frozen Ground which deals cold damage over time
- Cast an orb that chases the player and explodes, dealing lightning damage
Maven boss
Players can fight The Maven by collecting Crescent Splinters from fights within The Maven's Crucible and combining them to form The Maven's Writ. Using the Maven's Writ with the map device will allow the player to fight the Maven. Defeating the Maven for the first time will reward the player with two passive points for The Uncharted Realms. Additionally, she will drop exclusive unique items as listed below, as well as the Maven's Orb and Elevated Sextant. Usually the latter two worth way more than the unique items.
Items found from this monster
- Legacy of Fury 69
- Viridi's Veil 68
- Arn's Anguish 68
- Olesya's Delight 68
- Graven's Secret 68
- Doppelgänger Guise 68
- Elevated Sextant 1
- Maven's Orb 1
Other item drops
Permanent upgrades:
Crucible Invitations (drop when Maven witnessing boss fight):
- Maven's Invitation: Glennach Cairns (1) (3/4.5/6 bosses)
- Maven's Invitation: Haewark Hamlet (1) (3/4.5/6 bosses)
- Maven's Invitation: Lex Ejoris (1) (3/4.5/6 bosses)
- Maven's Invitation: Lex Proxima (1) (3/4.5/6 bosses)
- Maven's Invitation: Lira Arthain (1) (3/4.5/6 bosses)
- Maven's Invitation: New Vastir (1) (3/4.5/6 bosses)
- Maven's Invitation: Tirn's End (1) (3/4.5/6 bosses)
- Maven's Invitation: Valdo's Rest (1) (3/4.5/6 bosses)
Craftable
- Maven's Invitation: Glennach Cairns (10 bosses)
- Maven's Invitation: Haewark Hamlet (10 bosses)
- Maven's Invitation: Lex Ejoris (10 bosses)
- Maven's Invitation: Lex Proxima (10 bosses)
- Maven's Invitation: Lira Arthain (10 bosses)
- Maven's Invitation: New Vastir (10 bosses)
- Maven's Invitation: Tirn's End (10 bosses)
- Maven's Invitation: Valdo's Rest (10 bosses)
- Maven's Invitation: The Feared
- Maven's Invitation: The Forgotten
- Maven's Invitation: The Formed
- Maven's Invitation: The Hidden
- Maven's Invitation: The Twisted
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