La Prodige Unique /13
+1 au nombre de Flammeroles sacrées Invoquées
proximité pendant 4 secondes en infligeant 8% de sa Vie maximale sous forme de Dégâts de feu par seconde
Les modificateurs mineurs dont la puissance est ainsi réduite sont retirés
Dialog /54
Nom | Detail |
---|---|
EnvoyGreeting | |
MavenBossFightEncounter | |
MavenBossVictory | |
MavenInvitationToFight | |
MavenPassivesWon | |
MavenPostfightPrompt | |
MavenFirstOffAtlassBossEncounter | |
MavenOffAtlasBossEncounter | |
MavenFirstOffAtlasBossVictory | |
MavenOffAtlasBossVictory | |
MavenOffAtlasInvitation | |
MavenKitavaComment | |
MavenElderComment | |
MavenShaperComment | |
MavenSirusComment | |
MavenGroupBossFightComment | |
MavenTrioFightComment | |
MavenMerveilFightComment | |
MavenWitnessPhaseTransition | |
MavenObservingCombatGasp | |
MavenIntroMultiBossArena | |
MavenOutroMultiBossArena | |
MavenReleaseBossIntoArena | |
MavenHealSkill | |
MavenGuardSkill | |
MavenSpaceVines | |
MavenSpaceInfuseWeapons | |
MavenDamageReductionOrbs | |
MavenSpaceFlameWall | |
MavenChasingOrb | |
MavenSpeedZones | |
MavenBossClone | |
MavenSpaceCharges | |
MavenVoidZones | |
MavenAoE | |
MavenProjectiles | |
MavenTangleInfluenceIntro | |
MavenTangleLure | |
MavenCleansingFireInfluenceIntro | |
MavenCleansingFireLure | |
MavenInfiniteHungerEncounter | |
MavenInfiniteHungerDefeated | |
MavenBlackStarEncounter | |
MavenBlackStarDefeated | |
MavenEaterOfWorldsEncounter | |
MavenEaterOfWorldsDefeated | |
MavenSearingExarchEncounter | |
MavenSearingExarchDefeated | |
MavenEldritchLanguageEncounter | |
MavenInteractionWithSearingExarch | |
MavenInteractionWithEaterOfWorlds | |
MavenAllPlayersDead | |
MavenAllBossesDead | |
MavenKeystoneSummonBosses |
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Area | L'Absence de Pitié et d'Empathie |
Tags | Lanceur de sorts, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
skill cannot be knocked back [1]
skill cannot be stunned [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [176]
projectile uses contact position [1]
use scaled contact offset [1]
skill cannot be stunned [1]
Vous infligez toujours l'Embrasement en Touchant
Vous infligez toujours l'Électrocution en Touchant
Inflige 3695.4 Dégâts de feu de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de foudre
La Durée de base est de 12 secondes
Inflige 3695.4 Dégâts de froid de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de feu
Gèle toujours les Ennemis
Génère +3 Éruptions
base lightning damage to deal per minute [221726]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
Vous infligez toujours l'Embrasement en Touchant
Vous infligez toujours l'Électrocution en Touchant
100% des Dégâts physiques sont Convertis en Dégâts de foudre
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de feu
Gèle toujours les Ennemis
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-60]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [177]
projectile uses contact position [1]
use scaled contact offset [1]
Vous infligez toujours l'Embrasement en Touchant
100% Davantage de Dégâts avec l'Embrasement
base is projectile [1]
monster projectile variation [178]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Inflige 6203 à 9304 Dégâts de feu
100% Davantage de Dégâts avec l'Embrasement
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
Vous infligez toujours l'Embrasement en Touchant
Vous infligez toujours l'Électrocution en Touchant
Inflige 3695.4 Dégâts de feu de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de foudre
La Durée de base est de 12 secondes
Inflige 3695.4 Dégâts de froid de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de feu
Gèle toujours les Ennemis
Génère +5 Éruptions
base lightning damage to deal per minute [221726]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Vous infligez toujours l'Embrasement en Touchant
Vous infligez toujours l'Électrocution en Touchant
Inflige 3695.4 Dégâts de feu de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de foudre
La Durée de base est de 12 secondes
Inflige 3695.4 Dégâts de froid de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de feu
Gèle toujours les Ennemis
Génère +6 Éruptions
base lightning damage to deal per minute [221726]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
Object Type Codes
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMaven"] = { name = "The Maven", life = 17.55, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportMaven", "TeleportMavenToCentre", "MavenCircleSlam", "MavenMemoryGame", "MavenMemoryGame2", "MavenMemoryGame3", "MavenEASLaserBarrage", "MavenEASCannon", "MavenEASCircleSlam", "MavenLaserBarrageMoveDaemon1", "MavenLaserBarrageMoveDaemon2", "MavenLaserBarrageMoveDaemon3", "MavenLaserBarrageMoveDaemon4", "MavenLaserBarrageMoveDaemon5", "MavenLaserBarrageMoveDaemon6", "MavenProjectile", "MavenCannonColdProjectile", "MavenSuperFireProjectile", "MavenSuperFireProjectileImpact", "MavenCollapseVolatiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportMaven"] = { name = "TeleportMaven", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMavenToCentre"] = { name = "TeleportMavenToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCircleSlam"] = { name = "MavenCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "always_shock", "always_ignite", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, -60, 100, 100, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame"] = { name = "MavenMemoryGame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 3, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame2"] = { name = "MavenMemoryGame2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 5, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame3"] = { name = "MavenMemoryGame3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 6, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASLaserBarrage"] = { name = "MavenEASLaserBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCannon"] = { name = "MavenEASCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCircleSlam"] = { name = "MavenEASCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {100, -50, levelRequirement = 85, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon1"] = { name = "MavenLaserBarrageMoveDaemon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon2"] = { name = "MavenLaserBarrageMoveDaemon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon3"] = { name = "MavenLaserBarrageMoveDaemon3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon4"] = { name = "MavenLaserBarrageMoveDaemon4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon5"] = { name = "MavenLaserBarrageMoveDaemon5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon6"] = { name = "MavenLaserBarrageMoveDaemon6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenProjectile"] = { name = "MavenProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 176, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.75, 2.25, 176, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCannonColdProjectile"] = { name = "MavenCannonColdProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 177, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 15, -30, 177, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectile"] = { name = "MavenSuperFireProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "active_skill_ignite_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 178, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 178, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectileImpact"] = { name = "MavenSuperFireProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -40, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, 30, 100, -40, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCollapseVolatiles"] = { name = "MavenCollapseVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | Lanceur de sorts, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
skill cannot be knocked back [1]
skill cannot be stunned [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [176]
projectile uses contact position [1]
use scaled contact offset [1]
skill cannot be stunned [1]
Vous infligez toujours l'Embrasement en Touchant
Vous infligez toujours l'Électrocution en Touchant
Inflige 1454.7 Dégâts de feu de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de foudre
La Durée de base est de 12 secondes
Inflige 1454.7 Dégâts de froid de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de feu
Gèle toujours les Ennemis
Génère +3 Éruptions
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
Vous infligez toujours l'Embrasement en Touchant
Vous infligez toujours l'Électrocution en Touchant
100% des Dégâts physiques sont Convertis en Dégâts de foudre
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de feu
Gèle toujours les Ennemis
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-60]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [177]
projectile uses contact position [1]
use scaled contact offset [1]
Vous infligez toujours l'Embrasement en Touchant
100% Davantage de Dégâts avec l'Embrasement
base is projectile [1]
monster projectile variation [178]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Inflige 2842 à 4262 Dégâts de feu
100% Davantage de Dégâts avec l'Embrasement
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
-10% à toutes les Résistances élémentaires maximales
Vous ne pouvez pas Embraser, Frigorifier, Geler ou Électrocuter
100% des Dégâts physiques sont Convertis en Dégâts de foudre
La Durée de base est de 10 secondes
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de feu
cannot be blocked or dodged or suppressed [1]
maven rotating beams speed [16]
monster penalty against minions damage +% final vs player minions [-90]
Vous infligez toujours l'Embrasement en Touchant
Vous infligez toujours l'Électrocution en Touchant
Inflige 1454.7 Dégâts de feu de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de foudre
La Durée de base est de 12 secondes
Inflige 1454.7 Dégâts de froid de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de feu
Gèle toujours les Ennemis
Génère +5 Éruptions
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Vous infligez toujours l'Embrasement en Touchant
Vous infligez toujours l'Électrocution en Touchant
Inflige 1454.7 Dégâts de feu de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de foudre
La Durée de base est de 12 secondes
Inflige 1454.7 Dégâts de froid de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de feu
Gèle toujours les Ennemis
Génère +6 Éruptions
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
Object Type Codes
version 2 extends "Metadata/Monsters/TheCollector/TheCollectorBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenEnraged_"] = { name = "The Maven", life = 32.4, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportMaven", "TeleportMavenToCentre", "MavenCircleSlam", "MavenRotatingBeams", "MavenMemoryGame", "MavenMemoryGame2", "MavenMemoryGame3", "MavenEASLaserBarrage", "MavenEASCannon", "MavenEASCircleSlam", "MavenLaserBarrageMoveDaemon1", "MavenLaserBarrageMoveDaemon2", "MavenLaserBarrageMoveDaemon3", "MavenLaserBarrageMoveDaemon4", "MavenLaserBarrageMoveDaemon5", "MavenLaserBarrageMoveDaemon6", "MavenProjectile", "MavenCannonColdProjectile", "MavenSuperFireProjectile", "MavenSuperFireProjectileImpact", "MavenCollapseVolatiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportMaven"] = { name = "TeleportMaven", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMavenToCentre"] = { name = "TeleportMavenToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCircleSlam"] = { name = "MavenCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "always_shock", "always_ignite", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, -60, 100, 100, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenRotatingBeams"] = { name = "MavenRotatingBeams", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "maven_rotating_beams_speed", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, 16, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame"] = { name = "MavenMemoryGame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 3, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame2"] = { name = "MavenMemoryGame2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 5, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame3"] = { name = "MavenMemoryGame3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 6, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASLaserBarrage"] = { name = "MavenEASLaserBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCannon"] = { name = "MavenEASCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCircleSlam"] = { name = "MavenEASCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {100, -50, levelRequirement = 85, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon1"] = { name = "MavenLaserBarrageMoveDaemon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon2"] = { name = "MavenLaserBarrageMoveDaemon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon3"] = { name = "MavenLaserBarrageMoveDaemon3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon4"] = { name = "MavenLaserBarrageMoveDaemon4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon5"] = { name = "MavenLaserBarrageMoveDaemon5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon6"] = { name = "MavenLaserBarrageMoveDaemon6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenProjectile"] = { name = "MavenProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 176, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.75, 2.25, 176, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCannonColdProjectile"] = { name = "MavenCannonColdProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 177, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 15, -30, 177, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectile"] = { name = "MavenSuperFireProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "active_skill_ignite_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 178, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 178, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectileImpact"] = { name = "MavenSuperFireProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -40, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, 30, 100, -40, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCollapseVolatiles"] = { name = "MavenCollapseVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | Lanceur de sorts, cold_affinity, eldritch, fast_movement, fire_affinity, human, humanoid, is_unarmed, large_model, light_armour, lightning_affinity, not_dex, ranged, red_blood |
skill cannot be knocked back [1]
skill cannot be stunned [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [176]
projectile uses contact position [1]
use scaled contact offset [1]
skill cannot be stunned [1]
Vous infligez toujours l'Embrasement en Touchant
Vous infligez toujours l'Électrocution en Touchant
Inflige 1454.7 Dégâts de feu de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de foudre
La Durée de base est de 12 secondes
Inflige 1454.7 Dégâts de froid de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de feu
Gèle toujours les Ennemis
Génère +3 Éruptions
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
spell maximum action distance +% [-50]
Vous infligez toujours l'Embrasement en Touchant
Vous infligez toujours l'Électrocution en Touchant
100% des Dégâts physiques sont Convertis en Dégâts de foudre
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de feu
Gèle toujours les Ennemis
cannot be blocked or dodged or suppressed [1]
is area damage [1]
spell maximum action distance +% [-60]
Les Projectiles Transpercent toutes les cibles
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [177]
projectile uses contact position [1]
use scaled contact offset [1]
Vous infligez toujours l'Embrasement en Touchant
100% Davantage de Dégâts avec l'Embrasement
base is projectile [1]
monster projectile variation [178]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Inflige 2842 à 4262 Dégâts de feu
100% Davantage de Dégâts avec l'Embrasement
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
-10% à toutes les Résistances élémentaires maximales
Vous ne pouvez pas Embraser, Frigorifier, Geler ou Électrocuter
100% des Dégâts physiques sont Convertis en Dégâts de foudre
La Durée de base est de 10 secondes
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de feu
cannot be blocked or dodged or suppressed [1]
maven rotating beams speed [16]
monster penalty against minions damage +% final vs player minions [-90]
Vous infligez toujours l'Embrasement en Touchant
Vous infligez toujours l'Électrocution en Touchant
Inflige 1454.7 Dégâts de feu de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de foudre
La Durée de base est de 12 secondes
Inflige 1454.7 Dégâts de froid de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de feu
Gèle toujours les Ennemis
Génère +5 Éruptions
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
Vous infligez toujours l'Embrasement en Touchant
Vous infligez toujours l'Électrocution en Touchant
Inflige 1454.7 Dégâts de feu de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de foudre
La Durée de base est de 12 secondes
Inflige 1454.7 Dégâts de froid de base par seconde
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de feu
Gèle toujours les Ennemis
Génère +6 Éruptions
base lightning damage to deal per minute [87282]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
-10% à toutes les Résistances élémentaires maximales
Vous ne pouvez pas Embraser, Frigorifier, Geler ou Électrocuter
100% des Dégâts physiques sont Convertis en Dégâts de foudre
La Durée de base est de 10 secondes
100% des Dégâts physiques sont Convertis en Dégâts de froid
100% des Dégâts physiques sont Convertis en Dégâts de feu
cannot be blocked or dodged or suppressed [1]
maven rotating beams speed [-16]
monster penalty against minions damage +% final vs player minions [-90]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenEnragedGauntlet"] = { name = "The Maven", life = 32.4, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "TeleportMaven", "TeleportMavenToCentre", "MavenCircleSlam", "MavenRotatingBeams", "MavenRotatingBeamsBackwards", "MavenMemoryGame", "MavenMemoryGame2", "MavenMemoryGame3", "MavenEASLaserBarrage", "MavenEASCannon", "MavenEASCircleSlam", "MavenLaserBarrageMoveDaemon1", "MavenLaserBarrageMoveDaemon2", "MavenLaserBarrageMoveDaemon3", "MavenLaserBarrageMoveDaemon4", "MavenLaserBarrageMoveDaemon5", "MavenLaserBarrageMoveDaemon6", "MavenProjectile", "MavenCannonColdProjectile", "MavenSuperFireProjectile", "MavenSuperFireProjectileImpact", "MavenCollapseVolatiles", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TeleportMaven"] = { name = "TeleportMaven", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TeleportMavenToCentre"] = { name = "TeleportMavenToCentre", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCircleSlam"] = { name = "MavenCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "is_area_damage", "always_shock", "always_ignite", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, 100, 100, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, -60, 100, 100, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenRotatingBeams"] = { name = "MavenRotatingBeams", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "maven_rotating_beams_speed", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, 16, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenRotatingBeamsBackwards"] = { name = "MavenRotatingBeamsBackwards", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "additional_maximum_all_elemental_resistances_%", "base_skill_effect_duration", "maven_rotating_beams_speed", "never_ignite_chill_freeze_shock", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 100, 100, -90, -10, 10000, -16, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame"] = { name = "MavenMemoryGame", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 3, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame2"] = { name = "MavenMemoryGame2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 5, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMemoryGame3"] = { name = "MavenMemoryGame3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 7.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_fire_damage_to_deal_per_minute", "base_lightning_damage_to_deal_per_minute", "base_cold_damage_to_deal_per_minute", "skill_physical_damage_%_to_convert_to_fire", "skill_physical_damage_%_to_convert_to_cold", "skill_physical_damage_%_to_convert_to_lightning", "upheaval_number_of_spikes", "base_skill_effect_duration", "is_area_damage", "always_ignite", "always_shock", "always_freeze", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 0.25, 0.25, 0.25, 100, 100, 100, 6, 12000, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASLaserBarrage"] = { name = "MavenEASLaserBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCannon"] = { name = "MavenEASCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenEASCircleSlam"] = { name = "MavenEASCircleSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, [2] = {100, -50, levelRequirement = 85, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon1"] = { name = "MavenLaserBarrageMoveDaemon1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon2"] = { name = "MavenLaserBarrageMoveDaemon2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon3"] = { name = "MavenLaserBarrageMoveDaemon3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon4"] = { name = "MavenLaserBarrageMoveDaemon4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon5"] = { name = "MavenLaserBarrageMoveDaemon5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenLaserBarrageMoveDaemon6"] = { name = "MavenLaserBarrageMoveDaemon6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenProjectile"] = { name = "MavenProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 176, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.75, 2.25, 176, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCannonColdProjectile"] = { name = "MavenCannonColdProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 177, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2, 15, -30, 177, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectile"] = { name = "MavenSuperFireProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "active_skill_ignite_damage_+%_final", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "projectile_uses_contact_direction", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 178, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 178, 100, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenSuperFireProjectileImpact"] = { name = "MavenSuperFireProjectileImpact", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "always_ignite", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -40, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.6000000238419, 2.4000000953674, 30, 100, -40, 50, critChance = 5, levelRequirement = 85, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenCollapseVolatiles"] = { name = "MavenCollapseVolatiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | PinnacleAtlasBoss |
---|---|
Family | PinnacleAtlasBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Adds Tags | pinnacle_boss |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot have affliction mods [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
75% des Dégâts au Toucher sont absorbés par l'Effet bénéfique avant de retirer votre Vie ou Bouclier d'énergie
L'Effet bénéfique peut absorber 127284 Dégâts
base deal no damage [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_immune_to_cheats = 1 } Actor { basic_action = "ChangeToStance2" } Pathfinding { immobile = true } Positioned { blocking = true } StateMachine { define_shared_state = " addepk; removeepk; collision = 1; " on_state_collision_0 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor {} StateMachine { on_state_addepk_1 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_removeepk_1 = "clone.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_addepk_2 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk );" create_state_collision_0 = "RemoveCollidability();" } Preload { preload_buff_visual = "maven_clone_visual" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/power_up.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/heal/beam/heal.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/player_debuff.epk" preload_misc_beam = "MavenMapGuardBeam" preload_misc_beam = "MavenMapSpaceVines" preload_misc_beam = "MavenMapHealBeam" preload_misc_beam = "MavenMapInfusedWeaponBeam" } Animated { on_event_teleport_out_for_flying_exit_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/memory_game/teleport/tele_out.epk );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bodyfx/alive.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenMap"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EASMavenSpawnKeystoneBoss", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenSpawnKeystoneBoss"] = { name = "EASMavenSpawnKeystoneBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot have affliction mods [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
75% des Dégâts au Toucher sont absorbés par l'Effet bénéfique avant de retirer votre Vie ou Bouclier d'énergie
L'Effet bénéfique peut absorber 127284 Dégâts
base deal no damage [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenMapSupporterGauntlet"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EASMavenSpawnKeystoneBoss", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenSpawnKeystoneBoss"] = { name = "EASMavenSpawnKeystoneBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
cannot have affliction mods [1]
monster immune to union of souls effect [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | eldritch, fast_movement, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
75% des Dégâts au Toucher sont absorbés par l'Effet bénéfique avant de retirer votre Vie ou Bouclier d'énergie
L'Effet bénéfique peut absorber 127284 Dégâts
base deal no damage [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_immune_to_cheats = 1 base_phasing_without_visual = 1 } Actor { basic_action = "ChangeToStance2" } Positioned { blocking = false } StateMachine { define_shared_state = " addepk; removeepk; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor {} StateMachine { on_state_addepk_1 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_removeepk_1 = "clone.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_addepk_2 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk );" } Preload { preload_buff_visual = "maven_clone_visual" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/power_up.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/heal/beam/heal.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/player_debuff.epk" preload_misc_beam = "MavenMapGuardBeam" preload_misc_beam = "MavenMapSpaceVines" preload_misc_beam = "MavenMapHealBeam" preload_misc_beam = "MavenMapInfusedWeaponBeam" } Animated { on_event_teleport_out_for_flying_exit_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/memory_game/teleport/tele_out.epk );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bodyfx/alive.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenMapSupporter"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EASMavenSpawnKeystoneBoss", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenSpawnKeystoneBoss"] = { name = "EASMavenSpawnKeystoneBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot have affliction mods [1]
Id | CannotGainAfflictedMods |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster immune to union of souls effect [1]
Id | NecropolisImmuneToUnionOfSouls |
---|---|
Family | NecropolisLeague |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
15000% d'Augmentation de la Rareté des Objets cédés
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | eldritch, immobile, is_unarmed, large_model, light_armour, non_attacking, not_dex, red_blood |
75% des Dégâts au Toucher sont absorbés par l'Effet bénéfique avant de retirer votre Vie ou Bouclier d'énergie
L'Effet bénéfique peut absorber 127284 Dégâts
base deal no damage [1]
minion dies when parent dies [1]
number of monsters to summon [4]
summon specific monsters radius +% [25]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
minion dies when parent dies [1]
number of monsters to summon [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_immune_to_cheats = 1 } Actor { basic_action = "ChangeToStance2" } Pathfinding { immobile = true } Positioned { blocking = true } StateMachine { define_shared_state = " addepk; removeepk; collision = 1; " on_state_collision_0 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor {} StateMachine { on_state_addepk_1 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_removeepk_1 = "clone.RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk );" on_state_addepk_2 = "clone.AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk );" create_state_collision_0 = "RemoveCollidability();" } Preload { preload_buff_visual = "maven_clone_visual" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadein.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/cosmic_double/EPKs/cosmic_double_fadeout.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/power_up.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/heal/beam/heal.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/buffs/infused_weapons/player_debuff.epk" preload_misc_beam = "MavenMapGuardBeam" preload_misc_beam = "MavenMapSpaceVines" preload_misc_beam = "MavenMapHealBeam" preload_misc_beam = "MavenMapInfusedWeaponBeam" } Animated { on_event_teleport_out_for_flying_exit_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/memory_game/teleport/tele_out.epk );" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Maven/bodyfx/alive.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MavenBoss/TheMavenProvingGrounds"] = { name = "The Maven", life = 12, energyShield = 1, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "SSMMavenMapChillOrbs", "SSMMavenMapDegenOrbs", "SSMMavenMapVolatileOrbs", "SSMMavenMapBeamOrbs", "FaceLastTarget", "EASMavenBossHeal", "EASMavenMapBossDecayBuff", "EASMavenBossNewMonsterWave", "EGMavenMapSpaceVines", "MavenMapQuickGuardAlly", "EASMavenMapSpawnClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapChillOrbs"] = { name = "SSMMavenMapChillOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {4, 544, 25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapDegenOrbs"] = { name = "SSMMavenMapDegenOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 545, -50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapVolatileOrbs"] = { name = "SSMMavenMapVolatileOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {3, 546, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMavenMapBeamOrbs"] = { name = "SSMMavenMapBeamOrbs", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {1, 547, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossHeal"] = { name = "EASMavenBossHeal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {200, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapBossDecayBuff"] = { name = "EASMavenMapBossDecayBuff", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenBossNewMonsterWave"] = { name = "EASMavenBossNewMonsterWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMavenMapSpaceVines"] = { name = "EGMavenMapSpaceVines", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MavenMapQuickGuardAlly"] = { name = "Steelskin", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Applies a buff which can take some of the damage from hits for you before being depleted. Shares a cooldown with other Guard skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Instant] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.Guard] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "quick_guard_damage_absorb_limit", "quick_guard_damage_absorbed_%", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {180, 75, 3000, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {120000, 75, 3000, levelRequirement = 67, statInterpolation = {2}, cost = { }, }, [3] = {127284, 75, 3000, levelRequirement = 68, statInterpolation = {2}, cost = { }, }, [4] = {2895236, 75, 3000, levelRequirement = 84, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMavenMapSpawnClone"] = { name = "EASMavenMapSpawnClone", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "minion_dies_when_parent_dies", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBossSuper |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
# | Nom |
---|---|
1 | Terminez la Carte alors que la Prodige vous observe La Prodige souhaite vous observer pendant que vous triomphez du combat de boss de cette Carte. |
2 | Prenez la Balise de la Prodige. Vous avez reçu la Balise de la Prodige. Servez-vous en dans votre Dispositif cartographique. |
3 | Améliorez votre Dispositif cartographique en vous servant de la Balise de la Prodige. Apparemment, la Balise de la Prodige semble s'associer à votre Dispositif cartographique. Ouvrez-le pour l'essayer. |
4 | Acquérez plus de boss de Carte pour la Prodige Appelez la Prodige dans des Cartes de palier {0} ou plus, et tuez-en le boss alors qu'elle vous observe. (Boss tués : {1}/{2}) |
5 | Acceptez l'Invitation de la Prodige La Prodige vous a invité à répondre à un Défi plus important. Pour le relever, servez-vous de son Invitation dans votre Dispositif cartographique. |
6 | Appelez la Prodige dans des Cartes de palier {0} ou plus, et tuez-en le boss alors qu'elle vous observe. (Boss tués : {1}/{2}) |
7 | Acceptez l'Invitation de la Prodige La Prodige vous a invité à répondre à un Défi plus important. Pour le relever, servez-vous de son Invitation dans votre Dispositif cartographique. |
8 | Appelez la Prodige dans des Cartes de palier {0} ou plus, et tuez-en le boss alors qu'elle vous observe. (Boss tués : {1}/{2}) |
9 | Acceptez l'Invitation de la Prodige La Prodige vous a invité à répondre à un Défi plus important. Pour le relever, servez-vous de son Invitation dans votre Dispositif cartographique. |
10 | Appelez la Prodige dans des Cartes de palier {0} ou plus, et tuez-en le boss alors qu'elle vous observe. (Boss tués : {1}/{2}) |
11 | Acceptez l'Invitation de la Prodige La Prodige vous a invité à répondre à un Défi plus important. Pour le relever, servez-vous de son Invitation dans votre Dispositif cartographique. |
12 | Appelez la Prodige dans des Cartes de palier {0} ou plus, et tuez-en le boss alors qu'elle vous observe. (Boss tués : {1}/{2}) |
13 | Acceptez l'Invitation de la Prodige La Prodige vous a invité à répondre à un Défi plus important. Pour le relever, servez-vous de son Invitation dans votre Dispositif cartographique. |
14 | Appelez la Prodige dans des Cartes de palier {0} ou plus, et tuez-en le boss alors qu'elle vous observe. |
15 | Prenez l'Invitation de la Prodige. La Prodige vous a invité à défier sa propre création. Mettez son Invitation dans votre Dispositif cartographique afin d'accepter son Défi. |
16 | Rendez-vous au Creuset de la Prodige. Rendez-vous dans le Creuset de la Prodige afin d'accepter son Défi. |
17 | Acceptez le Défi de la Prodige. Acceptez le Défi de la Prodige en utilisant le dispositif. |
18 | Réussissez le Défi de la Prodige. Éliminez toutes les créations de la Prodige. |
19 | Quête terminée. Quête terminée — Vous avez triomphé des Défis de la Prodige et avez été récompensé. |
La Prodige Topic /32
NPC | Nom |
---|---|
L'Émissaire | Pendant une éternité entière, les ténèbres enflèrent au sein du grondement incessant de sa sustentation, et puis soudain vint… le silence. Un tel silence étant assourdissant pour ceux qui l'écoutent, l'abîme jeta son regard sur sa source. Le premier mouvement vacillant de frontières dessinées bien avant la création de l'aube. Une prétendante est arrivée. Vous savez peut-être de qui il s'agit. Vous souhaiteriez connaître le pourquoi de sa présence. La Prodige cherche un nouveau conflit. Elle se languit d'ennui avec le royaume qu'elle a octroyé. Elle n'est pas la seule. Le silence nous assourdit tous. Vous craignez la Prodige. Vous craignez qu'elle soit l'Ancien, de retour et enhardi. C'est le cas, et ça ne l'est pas. La Prodige n'est pas au service du Déclin. Elle n'est qu'au service de son propre amusement, traversant l'éternité en suivant un chapelet de luttes dénuées de sens. Elle n'est pas l'Ancien, mais vous avez raison de la craindre. |
L'Émissaire | Nous sommes de la même chair, mais possédons deux esprits distincts, dans deux corps différents. Nous sommes apparentés, tous deux nés de l'anarchie enchevêtrée du vide, mais nous ne partageons pas le même créateur. Elle est ma gardienne ainsi que ma prison. Je suis son protecteur ainsi que son serviteur. |
Commandant Kirac | Vous avez trouvé la Prodige ! Peut-être nous reste-t-il alors encore une chance. Tâchez de gagner sa confiance. Elle est attirée par la violence. Plus celle-ci est sanglante, mieux c'est. Essayez de vous aventurer encore plus profondément dans l'Atlas. Divertissez-la en vous battant. Qui sait, peut-être sera-t-elle tentée d'aider son « jouet favori » une fois le moment venu. |
Commandant Kirac | Un autre exilé avait réussi à travailler avec elle en notre nom car il était parvenu à capter son attention. Ça n'a pas duré longtemps. De grâce, ne la laissez pas vous intégrer à sa collection.} Une autre exilée avait réussi à travailler avec elle en notre nom car elle était parvenue à capter son attention. Ça n'a pas duré longtemps. De grâce, ne la laissez pas vous intégrer à sa collection.} |
L'Émissaire | Le sillage du Silence assourdissant l'a conduite jusqu'ici. Que vous soyez vous aussi en ces lieux lui plaît. Vous êtes sur son terrain de jeu, parmi ses jouets épars, pour son divertissement. Vous n'avez de cesse de semer la destruction et cela la réjouit. Rien ne l'enchante davantage que le choc des lames, les effusions de sang et les massacres impitoyables. Se découpant dans la lumière des étoiles, elle apprend et elle joue éternellement, ignorant tout des conséquences de ses actes. Sur ses ordres, j'ai été le témoin de destructions démesurées. Ce n'est qu'une enfant irascible assujettie aux caprices de ses désirs et inconsciente de sa propre puissance. Je prends soin d'elle, même s'il s'agit d'une tâche ingrate et sans joie. Lié à elle, prisonnier de la servitude, je suis son protecteur, son gardien. |
Balise de la Prodige | |
Le Décret de la Prodige | Obéir aux exigences de la Prodige serait pure folie. Ne pas le faire le serait tout autant. |
Pierre du néant cérémonielle | La Prodige ignorait tout de la miséricorde jusqu'à ce qu'elle en eût elle-même besoin. |
Pierre de veille en chrome du Hameau d'Haewark | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en chrome de la Lisière de Tirn | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en chrome de Lex Proxima | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en chrome de Lex Ejoris | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en chrome du Nouveau-Vastir | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en chrome des Cairns de Glennach | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en chrome du Repos de Valdo | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en chrome de Lira Arthain | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en platine du Hameau d'Haewark | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en platine de la Lisière de Tirn | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en platine de Lex Proxima | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en platine de Lex Ejoris | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en platine du Nouveau-Vastir | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en platine des Cairns de Glennach | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en platine du Repos de Valdo | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en platine de Lira Arthain | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en titane du Hameau d'Haewark | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en titane de la Lisière de Tirn | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en titane de Lex Proxima | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en titane de Lex Ejoris | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en titane du Nouveau-Vastir | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en titane des Cairns de Glennach | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en titane du Repos de Valdo | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
Pierre de veille en titane de Lira Arthain | Seules les âmes emprisonnées en son sein peuvent témoigner des sombres propensions de la Prodige, et aucune n'ose élever la voix. |
La Prodige Text Audio /2036
Community Wiki
The Maven
For an eternity, the darkness swelled within a ceaseless churn of its feeding, and then... silence. Such silence is deafening to those who listen for it. The abyss cast its gaze upon its source. The first lurching movement of boundaries drawn long before the dawn. A claimant has arrived. You may know who. You wish to know why.
The Maven seeks new conflict. Bored, she is, with the realm she has given. She is not the only one. The silence is deafening to all.
The Envoy
The Maven is an NPC and boss encountered within maps. Progressing the Maven's questline allows the player to unlock powerful atlas passive skills that enhance the rewards and fights of maps within the Atlas of Worlds.
Entry
Maven's Crucible
By slaying 3 map bosses in the Maven's presence, you'll earn an invitation to The Maven's Crucible where she will request that you defeat these bosses simultaneously. Having demonstrated your strength, she challenges you to defeat four bosses, then five, then six and finally ten at the same time. Only then can you take on the new pinnacle boss of the Atlas: the Maven herself. The Atlas Quick Guide takes the player through all the steps required to find The Maven and to unlock The Maven's Crucible.
To know if the map is eligible to have Maven's presence, you can check if her symbol is highlighted before activating your map device.
Maven will boost the boss in one of the following ways:
- Create a clone of the boss
- Increase the boss's damage mitigation
- Increase the boss's speed
- Recover the boss's life
- Cast Spatial Decay on the player
- Cast Ethereal Tendrils on the player
- Cast an orb that follows the player and deals fire damage over time from the debuff Orb Fire
- Cast an orb that, when triggered, drops Frozen Ground which deals cold damage over time
- Cast an orb that chases the player and explodes, dealing lightning damage
Maven boss
Players can fight The Maven by collecting Crescent Splinters from fights within The Maven's Crucible and combining them to form The Maven's Writ. Using the Maven's Writ with the map device will allow the player to fight the Maven. Defeating the Maven for the first time will reward the player with two passive points for The Uncharted Realms. Additionally, she will drop exclusive unique items as listed below, as well as the Maven's Orb and Elevated Sextant. Usually the latter two worth way more than the unique items.
Items found from this monster
- Legacy of Fury 69
- Viridi's Veil 68
- Arn's Anguish 68
- Olesya's Delight 68
- Graven's Secret 68
- Doppelgänger Guise 68
- Elevated Sextant 1
- Maven's Orb 1
Other item drops
Permanent upgrades:
Crucible Invitations (drop when Maven witnessing boss fight):
- Maven's Invitation: Glennach Cairns (1) (3/4.5/6 bosses)
- Maven's Invitation: Haewark Hamlet (1) (3/4.5/6 bosses)
- Maven's Invitation: Lex Ejoris (1) (3/4.5/6 bosses)
- Maven's Invitation: Lex Proxima (1) (3/4.5/6 bosses)
- Maven's Invitation: Lira Arthain (1) (3/4.5/6 bosses)
- Maven's Invitation: New Vastir (1) (3/4.5/6 bosses)
- Maven's Invitation: Tirn's End (1) (3/4.5/6 bosses)
- Maven's Invitation: Valdo's Rest (1) (3/4.5/6 bosses)
Craftable
- Maven's Invitation: Glennach Cairns (10 bosses)
- Maven's Invitation: Haewark Hamlet (10 bosses)
- Maven's Invitation: Lex Ejoris (10 bosses)
- Maven's Invitation: Lex Proxima (10 bosses)
- Maven's Invitation: Lira Arthain (10 bosses)
- Maven's Invitation: New Vastir (10 bosses)
- Maven's Invitation: Tirn's End (10 bosses)
- Maven's Invitation: Valdo's Rest (10 bosses)
- Maven's Invitation: The Feared
- Maven's Invitation: The Forgotten
- Maven's Invitation: The Formed
- Maven's Invitation: The Hidden
- Maven's Invitation: The Twisted
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.