Absolution
Spell, Minion, Duration, AoE, Physical, Lightning
Level: 1–20
Cost: 9–26 Mana
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 200%
Requires Level 12
Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
Deals (21–873) to (31–1310) Physical Damage
Base duration is 1 seconds
Base secondary duration is 10 seconds
+(0–4) to radius
25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy
Maximum 3 Summoned Sentinels of Absolution
This Spell and Minions Convert 50% of Physical Damage to Lightning Damage


Additional Effects From Quality:
Minions deal (0–20)% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3

Unusual Gems /3

TypeStatsWeight
Superior Minions deal (0–20)% increased Damage100
Anomalous (0–20)% increased Minion Movement Speed50
Divergent Summoned Sentinels have (0–20)% increased Cooldown Recovery Rate50
Quest /2

Quest /2

Level Effect /40

Level Effect /40

Implicit
is area damage [1]
This Spell and Minions Convert 50% of Physical Damage to Lightning Damage
Maximum 3 Summoned Sentinels of Absolution
Base secondary duration is 10 seconds
25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy
Base duration is 1 seconds
LevelRequires LevelStrengthIntelligenceCostDeals 21 to 31 Physical Damage# to radiusExperience
1122114921, 31015,249
21525171026, 40041,517
31930211236, 55081,983
42335241349, 740147,968
52741281465, 981250,557
63146321586, 1291405,086
735513616112, 1671447,718
838553817135, 2031615,318
941594118163, 2452834,639
1044634419196, 29421,570,760
1147674720235, 35221,633,987
1250714920281, 42122,151,030
1353755221335, 50232,812,189
1456795522398, 59735,099,360
1559835823473, 70939,400,731
1662876024560, 840315,273,366
1764906225627, 940426,286,582
1866926425700, 1050462,890,590
1968956626782, 11734212,046,017
2070986826873, 13104
217227974, 14615
2274271086, 16295
2376281210, 18155
2478291347, 20215
2580291500, 22506
2682301669, 25036
2784301855, 27836
2886312062, 30936
2988322291, 34377
3090322544, 38177
3191322681, 40217
3292332824, 42377
3393332975, 44637
3494333134, 47017
3595343301, 49528
3696343477, 52158
3797343661, 54928
3898343855, 57828
3999354059, 60888
40100354273, 64108

Absolution

Referencepoe.ninja, Community Wiki
AcronymHit, Minion, Sentinel
DropLevel 12
BaseType Absolution
Class Active Skill Gems
TargetTypesROTATE_TO_TARGET, ,
TypeSpell, Minion, Duration, MinionsCanExplode, CreatesMinion, Damage, Area, Multicastable, Cascadable, Physical, Lightning, Triggerable, Totemable, Trappable, Mineable, CanRapidFire
MetadataMetadata/Items/Gems/SkillGemAbsolution
Absolution Monster /1 ⍟

Absolution Monster /1 ⍟

NameModifiersSpectre
Sentinel of AbsolutionY
Sentinel of Absolution
SpectreN
Tagsbludgeoning_weapon, caster, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, melee, not_dex, physical_affinity, red_blood, templar, very_slow_movement
400%Life
50%Energy Shield From Life
+50%Armour
400%Ailment Threshold
40 40 40 20Resistance
280%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 9Attack Distance
1.17 SecondAttack Time
±20%Damage Spread
200%Experience
100%Model Size
AbsolutionTemplarJudgeType
YIsSummoned
141,180Life
24,398Armour
8,120Evasion
8,133Energy Shield
2,669Damage
538Accuracy
1.17Attack Time
26,500Experience
141,180Ailment Threshold
446Chill
446Shock
2,526Brittle
446Scorch
1,233Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2135–3203
Critical Strike Chance: 5%
Attack Time: 1.17 Second
Strike your foes down with a powerful blow.
skill can fire arrows
skill can fire wand projectiles

iconbasicattack
AbsolutionMinion
Spell, Minion, Duration, MinionsCanExplode, CreatesMinion, Damage, Area, Multicastable, Cascadable, Physical, Lightning, Triggerable, Totemable, Trappable, Mineable, CanRapidFire
Absolution
Critical Strike Chance: 5%
Cast Time: 0.75 Second
Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
Deals 2689 to 4034 Physical Damage
active skill area of effect radius +% final [-25]
is area damage
spell maximum action distance +% [-50]

AbsolutionBlast
AbsolutionMinionEmpowered
Spell, Minion, Duration, MinionsCanExplode, CreatesMinion, Damage, Area, Multicastable, Cascadable, Physical, Lightning, Triggerable, Totemable, Trappable, Mineable, CanRapidFire
Absolution
Critical Strike Chance: 5%
Cast Time: 0.75 Second
Cooldown Time: 6 Second
Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
Deals 2017 to 3025 Physical Damage
absolution blast shockwave every x beams [1]
active skill area of effect radius +% final [-25]
is area damage
spell maximum action distance +% [-50]

AbsolutionBlast
114,246Life
21,638Armour
7,608Evasion
7,213Energy Shield
2,381Damage
499Accuracy
1.17Attack Time
26,012Experience
114,246Ailment Threshold
361Chill
361Shock
2,044Brittle
361Scorch
998Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1905–2857
Critical Strike Chance: 5%
Attack Time: 1.17 Second
Strike your foes down with a powerful blow.
skill can fire arrows
skill can fire wand projectiles

iconbasicattack
AbsolutionMinion
Spell, Minion, Duration, MinionsCanExplode, CreatesMinion, Damage, Area, Multicastable, Cascadable, Physical, Lightning, Triggerable, Totemable, Trappable, Mineable, CanRapidFire
Absolution
Critical Strike Chance: 5%
Cast Time: 0.75 Second
Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
Deals 2427 to 3641 Physical Damage
active skill area of effect radius +% final [-25]
is area damage
spell maximum action distance +% [-50]

AbsolutionBlast
AbsolutionMinionEmpowered
Spell, Minion, Duration, MinionsCanExplode, CreatesMinion, Damage, Area, Multicastable, Cascadable, Physical, Lightning, Triggerable, Totemable, Trappable, Mineable, CanRapidFire
Absolution
Critical Strike Chance: 5%
Cast Time: 0.75 Second
Cooldown Time: 6 Second
Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
Deals 1820 to 2731 Physical Damage
absolution blast shockwave every x beams [1]
active skill area of effect radius +% final [-25]
is area damage
spell maximum action distance +% [-50]

AbsolutionBlast
72,952Life
16,992Armour
6,667Evasion
5,664Energy Shield
1,890Damage
428Accuracy
1.17Attack Time
24,754Experience
72,952Ailment Threshold
231Chill
231Shock
1,305Brittle
231Scorch
637Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1512–2268
Critical Strike Chance: 5%
Attack Time: 1.17 Second
Strike your foes down with a powerful blow.
skill can fire arrows
skill can fire wand projectiles

iconbasicattack
AbsolutionMinion
Spell, Minion, Duration, MinionsCanExplode, CreatesMinion, Damage, Area, Multicastable, Cascadable, Physical, Lightning, Triggerable, Totemable, Trappable, Mineable, CanRapidFire
Absolution
Critical Strike Chance: 5%
Cast Time: 0.75 Second
Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
Deals 1975 to 2962 Physical Damage
active skill area of effect radius +% final [-25]
is area damage
spell maximum action distance +% [-50]

AbsolutionBlast
AbsolutionMinionEmpowered
Spell, Minion, Duration, MinionsCanExplode, CreatesMinion, Damage, Area, Multicastable, Cascadable, Physical, Lightning, Triggerable, Totemable, Trappable, Mineable, CanRapidFire
Absolution
Critical Strike Chance: 5%
Cast Time: 0.75 Second
Cooldown Time: 6 Second
Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
Deals 1481 to 2221 Physical Damage
absolution blast shockwave every x beams [1]
active skill area of effect radius +% final [-25]
is area damage
spell maximum action distance +% [-50]

AbsolutionBlast
43,410Life
12,522Armour
5,633Evasion
4,174Energy Shield
1,410Damage
352Accuracy
1.17Attack Time
22,776Experience
43,410Ailment Threshold
137Chill
137Shock
777Brittle
137Scorch
379Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1128–1692
Critical Strike Chance: 5%
Attack Time: 1.17 Second
Strike your foes down with a powerful blow.
skill can fire arrows
skill can fire wand projectiles

iconbasicattack
AbsolutionMinion
Spell, Minion, Duration, MinionsCanExplode, CreatesMinion, Damage, Area, Multicastable, Cascadable, Physical, Lightning, Triggerable, Totemable, Trappable, Mineable, CanRapidFire
Absolution
Critical Strike Chance: 5%
Cast Time: 0.75 Second
Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
Deals 1521 to 2281 Physical Damage
active skill area of effect radius +% final [-25]
is area damage
spell maximum action distance +% [-50]

AbsolutionBlast
AbsolutionMinionEmpowered
Spell, Minion, Duration, MinionsCanExplode, CreatesMinion, Damage, Area, Multicastable, Cascadable, Physical, Lightning, Triggerable, Totemable, Trappable, Mineable, CanRapidFire
Absolution
Critical Strike Chance: 5%
Cast Time: 0.75 Second
Cooldown Time: 6 Second
Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
Deals 1141 to 1711 Physical Damage
absolution blast shockwave every x beams [1]
active skill area of effect radius +% final [-25]
is area damage
spell maximum action distance +% [-50]

AbsolutionBlast
25,733Life
9,191Armour
4,739Evasion
3,064Energy Shield
1,046Damage
290Accuracy
1.17Attack Time
20,510Experience
25,733Ailment Threshold
81Chill
81Shock
460Brittle
81Scorch
225Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 837–1255
Critical Strike Chance: 5%
Attack Time: 1.17 Second
Strike your foes down with a powerful blow.
skill can fire arrows
skill can fire wand projectiles

iconbasicattack
AbsolutionMinion
Spell, Minion, Duration, MinionsCanExplode, CreatesMinion, Damage, Area, Multicastable, Cascadable, Physical, Lightning, Triggerable, Totemable, Trappable, Mineable, CanRapidFire
Absolution
Critical Strike Chance: 5%
Cast Time: 0.75 Second
Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
Deals 1167 to 1751 Physical Damage
active skill area of effect radius +% final [-25]
is area damage
spell maximum action distance +% [-50]

AbsolutionBlast
AbsolutionMinionEmpowered
Spell, Minion, Duration, MinionsCanExplode, CreatesMinion, Damage, Area, Multicastable, Cascadable, Physical, Lightning, Triggerable, Totemable, Trappable, Mineable, CanRapidFire
Absolution
Critical Strike Chance: 5%
Cast Time: 0.75 Second
Cooldown Time: 6 Second
Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
Deals 875.5 to 1313 Physical Damage
absolution blast shockwave every x beams [1]
active skill area of effect radius +% final [-25]
is area damage
spell maximum action distance +% [-50]

AbsolutionBlast
AbsolutionBlast AbsolutionMinionEmpowered60 HaveLineOfSightToEnemy
AbsolutionBlastAbsolutionMinion9 HaveLineOfSightToEnemy OnlyLastTarget
AbsolutionBlastAbsolutionMinion3 HaveLineOfSightToEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"

Stats
{
	set_item_drop_slots = 0
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/TemplarJudge/AbsolutionTemplarJudge.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/absolution_blast/minion_fadein.epk );"
}

Render
{
	//turn_duration = 0.35
	
}

Monster {}

Life
{
	on_death =
	"
		RemoveEffectPack( Metadata/Effects/Spells/absolution_blast/minion_fadein.epk );
		AddEffectPack( Metadata/Effects/Spells/absolution_blast/minion_fadeout.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TemplarJudge/AbsolutionTemplarJudge"] = {
    name = "Sentinel of Absolution",
    life = 4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 2.8,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "Melee",
        "AbsolutionMinion",
        "AbsolutionMinionEmpowered",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbsolutionMinion"] = {
    name = "Absolution",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.MinionsCanExplode] = true,
        [SkillType.CreatesMinion] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Physical] = true,
        [SkillType.Lightning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "minion_spell_damage_skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 12, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AbsolutionMinionEmpowered"] = {
    name = "Absolution",
    hidden = true,
    color = "1",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.MinionsCanExplode] = true,
        [SkillType.CreatesMinion] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Physical] = true,
        [SkillType.Lightning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "minion_spell_damage_skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
Labyrinth Enchantment helmet /6 ⍟

Labyrinth Enchantment helmet /6 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Absolution Duration 120% increased Absolution Duration100
The Eternal LabyrinthEnchantment Absolution Duration 230% increased Absolution Duration100
The Merciless LabyrinthEnchantment Absolution Cast Speed 18% increased Absolution Cast Speed100
The Eternal LabyrinthEnchantment Absolution Cast Speed 212% increased Absolution Cast Speed100
The Merciless LabyrinthEnchantment Absolution Minion Area of Effect 1Summoned Sentinels of Absolution have 16% increased Area of Effect100
The Eternal LabyrinthEnchantment Absolution Minion Area of Effect 2Summoned Sentinels of Absolution have 24% increased Area of Effect100
Supported By /93 ⍟

Supported By /93 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Added Cold Damage SupportSupports any skill that hits enemies.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity SupportSupports any skill that can kill enemies.
Faster Casting SupportSupports non-instant spell skills.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Minion Damage SupportSupports skills which create Minions.
Increased Duration SupportSupports any skill with a duration.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Minion Speed SupportSupports skills which create Minions.
Minion Life SupportSupports skills which create Minions.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will SupportSupports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem SupportSupports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Elemental Army SupportSupports skills which create Minions.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Less Duration SupportSupports any skill that has a duration.
Cast when Damage Taken SupportEach supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned SupportEach supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Arcane Surge SupportEach supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Spell Cascade SupportSupports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Feeding Frenzy SupportSupports skills which create Minions.
Predator SupportSupports skills which create Minions.
Meat Shield SupportSupports skills which create Minions.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Minion Damage SupportSupports skills which create Minions.
Awakened Spell Cascade SupportSupports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Awakened Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Infernal Legion SupportSupports skills which create Minions.
Archmage SupportSupports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Cruelty SupportSupports any skill that hits enemies.
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