Absolution
Level: 1–20
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Requires Level 12
Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.
Deals (21–873) to (31–1310) Physical Damage
Base duration is 1 seconds
Base secondary duration is 10 seconds
+(0–0.6) metres to radius
25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy
Maximum 3 Summoned Sentinels of Absolution
This Spell and Minions Convert 50% of Physical Damage to Lightning Damage
Base duration is 1 seconds
Base secondary duration is 10 seconds
+(0–0.6) metres to radius
25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy
Maximum 3 Summoned Sentinels of Absolution
This Spell and Minions Convert 50% of Physical Damage to Lightning Damage
Additional Effects From Quality:
Minions deal (0–20)% increased Damage


Unusual Gems /3 ⍟
Type | Stats | Weight |
---|---|---|
Superior | Minions deal (0–20)% increased Damage | 100 |
Anomalous | (0–20)% increased Minion Movement Speed | 50 |
Divergent | Summoned Sentinels have (0–20)% increased Cooldown Recovery Rate | 50 |
Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Siren's Cadence | Quest Reward | Templar · Templar |
1 | The Siren's Cadence | Nessa | Marauder · Scion · Witch |
Weapon /1
Weight | Desc |
---|---|
500 (T5) | Increases and Reductions to Minion Damage also affect Dominating Blow and Absolution at 150% of their value |
Level Effect /40
Implicit |
---|
This Spell and Minions Convert 50% of Physical Damage to Lightning Damage Maximum 3 Summoned Sentinels of Absolution Base secondary duration is 10 seconds 25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy Base duration is 1 seconds |
Level | Requires Level | Strength | Intelligence | Cost | Deals 21 to 31 Physical Damage | # metres to radius | Experience |
---|---|---|---|---|---|---|---|
1 | 12 | 21 | 14 | 9 | 21, 31 | 0 | 15,249 |
2 | 15 | 25 | 17 | 10 | 26, 40 | 0 | 41,517 |
3 | 19 | 30 | 21 | 12 | 36, 55 | 0.1 | 81,983 |
4 | 23 | 35 | 24 | 13 | 49, 74 | 0.1 | 147,968 |
5 | 27 | 41 | 28 | 14 | 65, 98 | 0.1 | 250,557 |
6 | 31 | 46 | 32 | 15 | 86, 129 | 0.2 | 405,086 |
7 | 35 | 51 | 36 | 16 | 112, 167 | 0.2 | 447,718 |
8 | 38 | 55 | 38 | 17 | 135, 203 | 0.2 | 615,318 |
9 | 41 | 59 | 41 | 18 | 163, 245 | 0.3 | 834,639 |
10 | 44 | 63 | 44 | 19 | 196, 294 | 0.3 | 1,570,760 |
11 | 47 | 67 | 47 | 20 | 235, 352 | 0.3 | 1,633,987 |
12 | 50 | 71 | 49 | 20 | 281, 421 | 0.4 | 2,151,030 |
13 | 53 | 75 | 52 | 21 | 335, 502 | 0.4 | 2,812,189 |
14 | 56 | 79 | 55 | 22 | 398, 597 | 0.4 | 5,099,360 |
15 | 59 | 83 | 58 | 23 | 473, 709 | 0.5 | 9,400,731 |
16 | 62 | 87 | 60 | 24 | 560, 840 | 0.5 | 15,273,366 |
17 | 64 | 90 | 62 | 25 | 627, 940 | 0.5 | 26,286,582 |
18 | 66 | 92 | 64 | 25 | 700, 1050 | 0.6 | 62,890,590 |
19 | 68 | 95 | 66 | 26 | 782, 1173 | 0.6 | 212,046,017 |
20 | 70 | 98 | 68 | 26 | 873, 1310 | 0.6 | |
21 | 72 | 27 | 974, 1461 | 0.7 | |||
22 | 74 | 27 | 1086, 1629 | 0.7 | |||
23 | 76 | 28 | 1210, 1815 | 0.7 | |||
24 | 78 | 29 | 1347, 2021 | 0.8 | |||
25 | 80 | 29 | 1500, 2250 | 0.8 | |||
26 | 82 | 30 | 1669, 2503 | 0.8 | |||
27 | 84 | 30 | 1855, 2783 | 0.9 | |||
28 | 86 | 31 | 2062, 3093 | 0.9 | |||
29 | 88 | 32 | 2291, 3437 | 0.9 | |||
30 | 90 | 32 | 2544, 3817 | 1 | |||
31 | 91 | 32 | 2681, 4021 | 1 | |||
32 | 92 | 33 | 2824, 4237 | 1 | |||
33 | 93 | 33 | 2975, 4463 | 1 | |||
34 | 94 | 33 | 3134, 4701 | 1 | |||
35 | 95 | 34 | 3301, 4952 | 1 | |||
36 | 96 | 34 | 3477, 5215 | 1.1 | |||
37 | 97 | 34 | 3661, 5492 | 1.1 | |||
38 | 98 | 34 | 3855, 5782 | 1.1 | |||
39 | 99 | 35 | 4059, 6088 | 1.1 | |||
40 | 100 | 35 | 4273, 6410 | 1.1 |
Absolution
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Hit, Minion, Sentinel |
DropLevel | 12 |
BaseType | Absolution |
Class | Skill Gems |
Vaal | Vaal Absolution |
TargetTypes | ROTATE_TO_TARGET, , |
Type | Spell, Minion, Duration, Physical, Lightning, MinionsCanExplode, CreatesMinion, Damage, Area, Multicastable, Cascadable, Triggerable, Totemable, Trappable, Mineable, CanRapidFire |
Metadata | Metadata/Items/Gems/SkillGemAbsolution |
Reference | ![]() |
Absolution Monster /2 ⍟
Name | Modifiers | Spectre |
---|---|---|
Sentinel of Absolution | Y | |
Ascended Sentinel of Absolution | Y |
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Absolution Duration 1 | 20% increased Sentinel of Absolution Duration | 100 |
The Eternal Labyrinth | Enchantment Absolution Duration 2 | 30% increased Sentinel of Absolution Duration | 100 |
The Merciless Labyrinth | Enchantment Absolution Cast Speed 1 | 8% increased Absolution Cast Speed | 100 |
The Eternal Labyrinth | Enchantment Absolution Cast Speed 2 | 12% increased Absolution Cast Speed | 100 |
The Merciless Labyrinth | Enchantment Absolution Minion Area of Effect 1 | Summoned Sentinels of Absolution have 16% increased Area of Effect | 100 |
The Eternal Labyrinth | Enchantment Absolution Minion Area of Effect 2 | Summoned Sentinels of Absolution have 24% increased Area of Effect | 100 |
Supported By /98 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Trap Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Faster Casting Support Supports non-instant spell skills. |
![]() | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
![]() | Minion Damage Support Supports skills which create Minions. |
![]() | Increased Duration Support Supports any skill with a duration. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Minion Speed Support Supports skills which create Minions. |
![]() | Minion Life Support Supports skills which create Minions. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
![]() | Spell Totem Support Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you. |
![]() | Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Spell Echo Support Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Elemental Army Support Supports skills which create Minions. |
![]() | Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Less Duration Support Supports any skill that has a duration. |
![]() | Cast when Damage Taken Support Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Cast when Stunned Support Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Arcane Surge Support Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation. |
![]() | Spell Cascade Support Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | Unleash Support Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
![]() | Feeding Frenzy Support Supports skills which create Minions. |
![]() | Predator Support Supports skills which create Minions. |
![]() | Meat Shield Support Supports skills which create Minions. |
![]() | High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Minion Damage Support Supports skills which create Minions. |
![]() | Awakened Spell Cascade Support Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Awakened Unleash Support Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
![]() | Infernal Legion Support Supports skills which create Minions. |
![]() | Archmage Support Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions. |
![]() | Trinity Support Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Overcharge Support Supports any skill that hits enemies. |
![]() | Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. |
![]() | Devour Support Supports any skill that hits enemies. |
![]() | Fresh Meat Support Supports skills that create minions. |
![]() | Sacrifice Support Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions. |
![]() | Sadism Support Supports any skill that hits enemies. |
Sentinel of Absolution




Spectre | N |
---|---|
Tags | bludgeoning_weapon, caster, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, human, melee, not_dex, physical_affinity, templar |
400%Life
50%Energy Shield From Life
+50%Armour
400%Ailment Threshold




280%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 9Attack Distance
1.17 SecondAttack Time
±20%Damage Spread
200%Experience
100%Model Size
AbsolutionTemplarJudgeType
AbsolutionTemplarJudgeMetadata
YIsSummoned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
141,180Life
24,398Armour
8,120Evasion
8,133Energy Shield
2,669Damage
2,669Spell Damage
538Accuracy
1.17Attack Time
26,500Experience
141,180Ailment Threshold
446Chill
446Shock
2,526Brittle
446Scorch
1,233Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 2135–3203
Critical Strike Chance: 5%
Attack Time: 1.17 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

AbsolutionMinion
Absolution
Critical Strike Chance: 6%
Effectiveness of Added Damage: 180%
Cast Time: 0.75 SecondDamages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals 2118 to 3177 Physical Damage
active skill area of effect radius +% final [-25]
is area damage [1]
spell maximum action distance +% [-50]

AbsolutionMinionEmpowered
Absolution
Critical Strike Chance: 6%
Effectiveness of Added Damage: 130%
Cast Time: 0.75 Second
Cooldown Time: 6 SecondDamages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals 1588 to 2383 Physical Damage
absolution blast shockwave every x beams [1]
active skill area of effect radius +% final [-25]
is area damage [1]
spell maximum action distance +% [-50]

114,246Life
21,638Armour
7,608Evasion
7,213Energy Shield
2,381Damage
2,381Spell Damage
499Accuracy
1.17Attack Time
26,012Experience
114,246Ailment Threshold
361Chill
361Shock
2,044Brittle
361Scorch
998Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 1905–2857
Critical Strike Chance: 5%
Attack Time: 1.17 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

AbsolutionMinion
Absolution
Critical Strike Chance: 6%
Effectiveness of Added Damage: 180%
Cast Time: 0.75 SecondDamages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals 1897 to 2846 Physical Damage
active skill area of effect radius +% final [-25]
is area damage [1]
spell maximum action distance +% [-50]

AbsolutionMinionEmpowered
Absolution
Critical Strike Chance: 6%
Effectiveness of Added Damage: 130%
Cast Time: 0.75 Second
Cooldown Time: 6 SecondDamages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals 1423 to 2134 Physical Damage
absolution blast shockwave every x beams [1]
active skill area of effect radius +% final [-25]
is area damage [1]
spell maximum action distance +% [-50]

72,952Life
16,992Armour
6,667Evasion
5,664Energy Shield
1,890Damage
1,890Spell Damage
428Accuracy
1.17Attack Time
24,754Experience
72,952Ailment Threshold
231Chill
231Shock
1,305Brittle
231Scorch
637Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 1512–2268
Critical Strike Chance: 5%
Attack Time: 1.17 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

AbsolutionMinion
Absolution
Critical Strike Chance: 6%
Effectiveness of Added Damage: 180%
Cast Time: 0.75 SecondDamages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals 1520 to 2280 Physical Damage
active skill area of effect radius +% final [-25]
is area damage [1]
spell maximum action distance +% [-50]

AbsolutionMinionEmpowered
Absolution
Critical Strike Chance: 6%
Effectiveness of Added Damage: 130%
Cast Time: 0.75 Second
Cooldown Time: 6 SecondDamages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals 1140 to 1710 Physical Damage
absolution blast shockwave every x beams [1]
active skill area of effect radius +% final [-25]
is area damage [1]
spell maximum action distance +% [-50]

43,410Life
12,522Armour
5,633Evasion
4,174Energy Shield
1,410Damage
1,410Spell Damage
352Accuracy
1.17Attack Time
22,776Experience
43,410Ailment Threshold
137Chill
137Shock
777Brittle
137Scorch
379Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 1128–1692
Critical Strike Chance: 5%
Attack Time: 1.17 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

AbsolutionMinion
Absolution
Critical Strike Chance: 6%
Effectiveness of Added Damage: 180%
Cast Time: 0.75 SecondDamages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals 1148 to 1723 Physical Damage
active skill area of effect radius +% final [-25]
is area damage [1]
spell maximum action distance +% [-50]

AbsolutionMinionEmpowered
Absolution
Critical Strike Chance: 6%
Effectiveness of Added Damage: 130%
Cast Time: 0.75 Second
Cooldown Time: 6 SecondDamages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals 861.3 to 1292 Physical Damage
absolution blast shockwave every x beams [1]
active skill area of effect radius +% final [-25]
is area damage [1]
spell maximum action distance +% [-50]

25,733Life
9,191Armour
4,739Evasion
3,064Energy Shield
1,046Damage
1,046Spell Damage
290Accuracy
1.17Attack Time
20,510Experience
25,733Ailment Threshold
81Chill
81Shock
460Brittle
81Scorch
225Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 837–1255
Critical Strike Chance: 5%
Attack Time: 1.17 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

AbsolutionMinion
Absolution
Critical Strike Chance: 6%
Effectiveness of Added Damage: 180%
Cast Time: 0.75 SecondDamages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals 864.6 to 1297 Physical Damage
active skill area of effect radius +% final [-25]
is area damage [1]
spell maximum action distance +% [-50]

AbsolutionMinionEmpowered
Absolution
Critical Strike Chance: 6%
Effectiveness of Added Damage: 130%
Cast Time: 0.75 Second
Cooldown Time: 6 SecondDamages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals 648.5 to 972.7 Physical Damage
absolution blast shockwave every x beams [1]
active skill area of effect radius +% final [-25]
is area damage [1]
spell maximum action distance +% [-50]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/TemplarJudge/AbsolutionTemplarJudge"] = { name = "Sentinel of Absolution", life = 4, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 2.8, damageSpread = 0.2, attackTime = 1.17, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "AbsolutionMinion", "AbsolutionMinionEmpowered", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbsolutionMinion"] = { name = "Absolution", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.Physical] = true, [SkillType.Lightning] = true, [SkillType.MinionsCanExplode] = true, [SkillType.CreatesMinion] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Multicastable] = true, [SkillType.Cascadable] = true, [SkillType.Triggerable] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "minion_spell_damage_skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 12, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AbsolutionMinionEmpowered"] = { name = "Absolution", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.Physical] = true, [SkillType.Lightning] = true, [SkillType.MinionsCanExplode] = true, [SkillType.CreatesMinion] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Multicastable] = true, [SkillType.Cascadable] = true, [SkillType.Triggerable] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "minion_spell_damage_skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, }
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Absolution
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.17.0 |
|
3.16.0 |
|
3.15.0d |
|
3.15.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.