The Siren's Cadence
Normal
Act 1
Reward: Skill Gems
Merveil, the Siren, is luring sailors and exiles alike to their doom. Find her and kill her.
# | Name |
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1 | Kill Merveil Merveil, the Siren, is luring sailors and exiles alike to their doom. Find her and kill her. Area: Merveil's Caverns NPC: Those butchering buccaneers sailed off that way, the ones that plundered my poor Merry Gull. T'would be poetic justice if they'd stopped off for a sing-a-long with Merveil's lovely daughters on their way home. But please, know that you don't have to do this. Tarkleigh and I are getting used to having you around. But please, know that you don't have to do this. Tarkleigh and I are getting used to having you around. |
2 | Talk to Nessa You have discovered the cavernous lair of Merveil, the Siren. Return to town for help preparing for the coming battle. Area: Lioneye's Watch |
3 | Kill Merveil Kill Merveil, the Siren, in her lair. You can also talk to Nessa in town for help with the battle. Area: Merveil's Caverns |
4 | Kill Merveil Kill Merveil, the Siren, in her lair. Area: Merveil's Caverns |
5 | The lair's exit is now unlocked You have killed Merveil, the Siren. Find the exit to her lair and enter the forest. You can also talk to Nessa in town for a reward. Area: Act 2 NPC: Pirates notwithstanding, I thank you on behalf of all the fallen brethren of the waves. Now that the final cadence has been played, no one need remember Merveil's song. Still, you've delivered this coast from the terrors that long held sway here. We may now find some respite and that's more than any of us could have hoped for. But please... consider this. What have you become when even nightmares fear you? |
6 | The lair's exit is now unlocked You have killed Merveil, the Siren. Find the exit to her lair and enter the forest. Area: Act 2 |
7 | Talk to Nessa for your reward Quest Complete - You have slain Merveil and reached Act 2. Talk to Nessa for a reward. Area: Lioneye's Watch |
8 | Quest Complete Quest Complete - You have slain Merveil. You are now able to travel to Act 2. |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.