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Fire Trap
Level: (120)
Cost: (820) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 260%
Radius: 15
Requires Level (1270), (2198) Dex, (1468) Int
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts 4 seconds
Deals (27.72566) Base Fire Damage per second
Base duration is 1.75 seconds
Deals (10915) to (151373) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(00.8) metres to radius
(3286) to (5429) added Fire Damage against Burning Enemies

Additional Effects From Quality:
(080)% increased Trap Trigger Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Trap lasts 4 seconds
Base duration is 1.75 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
LevelRequires LevelIntDexManaBase DamageDeals 10 to 15 Fire DamageDeals 27.7 Base Fire Damage per second3 to 5 added Fire Damage against Burning Enemies# metres to radiusExperience
11214218100%, 100%, 100%10, 1527.73, 5015,249
21517258100%, 100%, 100%13, 2037.24, 6041,517
31921309100%, 100%, 100%19, 29546, 90.181,983
423253510100%, 100%, 100%27, 4176.99, 130.1147,968
527284110100%, 100%, 100%38, 58107.812, 180.2250,557
631324611100%, 100%, 100%53, 80149.317, 250.2405,086
735365111100%, 100%, 100%73, 110204.923, 340.3447,718
838385512100%, 100%, 100%92, 138258.429, 430.3615,318
941415913100%, 100%, 100%116, 174324.636, 540.4834,639
1044446314100%, 100%, 100%145, 217406.345, 680.41,570,760
1147476714100%, 100%, 100%181, 27150757, 850.41,633,987
1250497115100%, 100%, 100%225, 338630.970, 1050.52,151,030
1353527516100%, 100%, 100%279, 419783.187, 1310.52,812,189
1456557916100%, 100%, 100%346, 519969.8108, 1620.65,099,360
1559588317100%, 100%, 100%427, 6411198.5134, 2000.69,400,731
1662608718100%, 100%, 100%527, 7911478.4165, 2470.715,273,366
1764629018100%, 100%, 100%606, 9091698.7189, 2840.726,286,582
1866649219100%, 100%, 100%696, 10431950.4217, 3260.862,890,590
1968669519100%, 100%, 100%798, 11972237.9249, 3740.8212,046,017
2070689820100%, 100%, 100%915, 13732566286, 4290.8
217220100%, 100%, 100%1049, 15732940.4328, 4920.9
227421100%, 100%, 100%1201, 18013367.4375, 5630.9
237621100%, 100%, 100%1375, 20623854.2430, 6441
247821100%, 100%, 100%1572, 23594409491, 7371
258022100%, 100%, 100%1798, 26975041562, 8431.1
268223100%, 100%, 100%2055, 30825760.8642, 9631.1
278423100%, 100%, 100%2347, 35206580.2733, 11001.1
288623100%, 100%, 100%2679, 40197512.8837, 12561.2
298824100%, 100%, 100%3058, 45878573.8956, 14331.2
309024100%, 100%, 100%3488, 52329780.51090, 16351.3
319126100%, 100%, 100%3725, 558810444.61164, 17461.3
329226100%, 100%, 100%3978, 596611152.61243, 18651.3
339327100%, 100%, 100%4247, 637011907.51327, 19911.3
349427100%, 100%, 100%4534, 680112712.31417, 21251.4
359528100%, 100%, 100%4840, 726013570.21512, 22691.4
369629100%, 100%, 100%5166, 774914484.71614, 24221.4
379729100%, 100%, 100%5514, 827115459.51723, 25851.4
389830100%, 100%, 100%5884, 882616498.41839, 27581.5
399930100%, 100%, 100%6279, 941917605.61962, 29431.5
4010031100%, 100%, 100%6700, 1005018785.52094, 31411.5
Attribute /11

Fire Trap

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
AcronymBurning, Trap, Modifiers
IdFireTrap
DropLevel 12
BaseType Fire Trap
Class Skill Gems
TargetTypesEnemy, Ground
TypeSpell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
ItemTypeMetadata/Items/Gems/SkillGemFireTrap
ActiveSkillsCodefire_trap
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)Fire Trap and Explosive Trap Throws 1 additional Traps when used by a Mine
1000 (T5)Fire Trap and Explosive Trap Throws 2 additional Traps when used by a Mine
Version history /13
VersionChanges
3.26.0
  • Fire Trap: Now deals 27.7-2566 Base Fire Damage per second at gem levels 1-20 (previously 32.5-3018.8).
  • 3.23.0
    Fire Trap:
    3.19.0

    Fire Trap

    • Problem: When Fire Trap's hit damage was buffed in 3.17.0, the damage over time of its burning ground was also unintentionally buffed.
  • Solution: Reduce the damage of Fire Trap's burning ground to pre-3.17.0 levels.
    • Fire Trap now deals 32.5 Base Fire Damage per second at gem level 1 (previously 30.9), up to 3018.8 Base Fire Damage per second at gem level 20 (previously 4170.7).
    3.17.0
  • Lower the damage from Totem, Trap, Mine and Trigger effects to balance out the buff to these spells. The intention is that in general, these builds should deal the same damage at high levels as they did previously. While at face value these changes will look like nerfs, for the most part they shouldn't be due to the buffs to spells. However, we do acknowledge there will be a small number of builds that will be negatively affected by these changes. Additionally, because we've adjusted some support gems that multiply the number of traps thrown, we've provided some compensation for this on non-cooldown trap skills like Fire Trap and Lightning Trap.
  • Fire Trap: Now deals 10 to 15 Fire Damage at gem level 1 (previously 11 to 17), up to 915 to 1373 at gem level 20 (previously 644 to 966). Now deals 30.9 Base Fire Damage per Second at gem level 1 (previously 35.7), up to 4170.7 at gem level 20 (previously 2934.9). Now has 3 to 5 added Fire Damage against Burning Enemies at gem level 1 (previously 4 to 5), up to 286 to 429 at gem level 20 (previously 201 to 302). Now has 260% Effectiveness of Added Damage at all gem levels (previously 200%).
  • 3.16.0
  • Fire Trap now deals 35.7 Base Fire Damage per second at gem level 1 (previously 32.5), up to 2934.9 at gem level 20 (previously 1833.6). Its Hit Damage remains unchanged.
  • 3.8.0
    Fire Trap
    3.4.0
  • Fire Trap and Explosive Trap now ignite the vegetation.
  • Fire Trap
      3.3.0
    • As a result of this change to trap cooldowns, the following trap skills no longer have a cooldown: Fire Trap, Lightning Trap, Ice Trap.
    • Fire Trap
        3.2.0
      • The following Trap skills have had their base duration lowered to 4 seconds (from 16): Fire Trap, Ice Trap, Lightning Trap, Vaal Lightning Trap, Trap Support. Each of these traps will now trigger at the end of its duration.
      • 3.0.0
      • Fire Trap's damage over time grows more quickly as it levels, up to 701.2 base Fire damage per second at gem level 20 (up from 518.8).
      • 2.6.0
      • Fire Trap gains 1 additional unit of radius every 3 levels.
      • 2.1.0
      • Many spells have had their base damage increased at higher levels, to bring their power in line with attacks and to reward the risks of spellcasting. The following spells have had their damage increased by around 20% higher at level 20: Arc, Ball Lightning, Ethereal Knives, Fire Trap, Firestorm, Flame Surge, Flameblast, Freezing Pulse, Glacial Cascade, Lightning Tendrils, Lightning Warp, Magma Orb and Storm Call.
      • 2.0.0
      • Fire Trap: Burn Duration increased by 30% at all Levels. Critical Strike Chance increased from 5% to 6%.
      • Fire Trap
        Level: (120)
        Cost: (820) Mana
        Cast Time: 1.00 sec
        Critical Strike Chance: 6.00%
        Effectiveness of Added Damage: 260%
        Radius: 15
        Requires Level (1270), (2198) Dex, (1468) Int
        Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
        Trap lasts 4 seconds
        Deals (27.72566) Base Fire Damage per second
        Base duration is 1.75 seconds
        Deals (10915) to (151373) Fire Damage
        Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
        +(00.8) metres to radius
        (3286) to (5429) added Fire Damage against Burning Enemies
        base skill is trapped [1]
        base skill show average damage instead of dps [1]
        is area damage [1]
        trap variation [22]

        Additional Effects From Quality:
        (080)% increased Trap Trigger Area of Effect
        Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
        Supported By /94
      • Active Type: Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
      • AddedFireDamage
        Added Fire Damage Support
        Supports any skill that hits enemies.
        ReducedManaCost
        Inspiration Support
        Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.
        Knockback
        Knockback Support
        Supports any skill that hits enemies.
        LifeLeech
        Life Leech Support
        Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
        Stun
        Stun Support
        Supports any skill that hits enemies, making it easier to stun enemies with those skills.
        IncreasedDuration
        More Duration Support
        Supports any skill with a duration.
        ColdtoFire
        Cold to Fire Support
        Supports any skill that hits enemies.
        IronWill
        Iron Will Support
        Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
        FirePenetration
        Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        IncreasedBurnDuration
        Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        Empower
        Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        ReduceDuration
        Less Duration Support
        Supports any skill that has a duration.
        Brutality
        Brutality Support
        Supports any skill that deals damage.
        AddedFireDamagePlus
        Awakened Added Fire Damage Support
        Supports any skill that hits enemies.
        BrutalityPlus
        Awakened Brutality Support
        Supports any skill that deals damage.
        IncreasedBurnDurationPlus
        Awakened Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        FirePenetrationPlus
        Awakened Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        EmpowerPlus
        Awakened Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        Fragility
        Cruelty Support
        Supports any skill that hits enemies. Minions cannot gain Cruelty.
        LifeTap
        Lifetap Support
        Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
        ObliterationSupport
        Annihilation Support
        Supports any skill that hits enemies.
        TransfusionSupport
        Transfusion Support
        Supports non-blessing spells.
        AddedColdDamage
        Added Cold Damage Support
        Supports any skill that hits enemies.
        CullingStrike
        Culling Strike Support
        Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
        ChancetoFlee
        Chance to Flee Support
        Supports any skill that hits enemies.
        Blind
        Blind Support
        Supports any skill that hits enemies.
        ColdPenetration
        Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        MultiTrap
        Multiple Traps Support
        Supports traps skills, making them throw extra traps in a line.
        enhance
        Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        BreakBlock
        Block Chance Reduction Support
        Supports any skill that hits enemies.
        DamageAgainstChilled
        Hypothermia Support
        Supports any skill that deals damage.
        TrapAndMineDamage
        Trap and Mine Damage Support
        Supports skills which throw Traps or Mines.
        Poison
        Critical Strike Affliction Support
        Supports any skill that hits enemies.
        VoidManipulation
        Void Manipulation Support
        Supports any skill that deals damage.
        SupportRapidDecayGem
        Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        ClusterTrap
        Cluster Traps Support
        Supports traps skills, making them throw extra traps randomly around the targeted location.
        TrapCooldownRecovery
        Advanced Traps Support
        Supports skills which throw traps.
        LesserPoison
        Chance to Poison Support
        Supports any skill that hits enemies.
        DeadlyAilments
        Deadly Ailments Support
        Supports any skill that hits enemies.
        VileToxins
        Vile Toxins Support
        Supports any skill that hits enemies.
        PowerFrenzyCharge
        Charged Traps Support
        Supports skills which throw traps.
        TrapMineSupportGem
        Swift Assembly Support
        Supports skills which throw Traps or Mines.
        AddedColdDamagePlus
        Awakened Added Cold Damage Support
        Supports any skill that hits enemies.
        ColdPenetrationPlus
        Awakened Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        DeadlyAilmentsPlus
        Awakened Deadly Ailments Support
        Supports any skill that hits enemies.
        SupportRapidDecayPlus
        Awakened Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        VoidManipulationPlus
        Awakened Void Manipulation Support
        Supports any skill that deals damage.
        enhanceplus
        Awakened Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        Sadism
        Sadism Support
        Supports any skill that hits enemies.
        Machinations
        Machinations Support
        Supports skills that hit enemies. Cannot modify the skills of minions.
        CullingStrike
        Cull the Weak Support
        Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
        LethalDoseSupport
        Lethal Dose Support
        Supports any skill that hits enemies.
        InventionSupport
        Invention Support
        Supports skills which throw Traps or Mines.
        IncreasedAOE
        Increased Area of Effect Support
        Supports any skill with an area of effect.
        AddedLightningDamage
        Added Lightning Damage Support
        Supports any skill that hits enemies.
        IncreasedCriticalStrikes
        Increased Critical Strikes Support
        Supports any skill that hits enemies.
        IncreasedCriticalDamage
        Increased Critical Damage Support
        Supports any skill that hits enemies.
        AddedChaosDamage
        Added Chaos Damage Support
        Supports any skill that hits enemies.
        IncreasedQuality
        Item Rarity Support
        Supports any skill that can kill enemies.
        FasterCast
        Faster Casting Support
        Supports non-instant spell skills.
        ConcentratedAOE
        Concentrated Effect Support
        Supports any skill with an area of effect, regardless of whether that skill deals damage.
        ChancetoIgnite
        Combustion Support
        Supports any skill that hits enemies.
        ElementalProliferation
        Elemental Proliferation Support
        Supports any skill that hits enemies, or could otherwise apply elemental ailments.
        RemoteMine
        Blastchain Mine Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
        LightningPenetration
        Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        ElementalPenetration
        Elemental Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
        PowerCharges
        Power Charge On Critical Support
        Supports any skill that hits enemies.
        Enlighten
        Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        PhysicalToLightning
        Physical to Lightning Support
        Supports any skill that hits enemies.
        ControlledDestructionGem
        Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        ElementalFocus
        Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        IgniteProliferation
        Ignite Proliferation Support
        Supports any skill that hits enemies.
        Decay
        Decay Support
        Supports any skill that hits enemies.
        Efficacy
        Efficacy Support
        Supports any skill that deals damage or has a duration.
        Immolate
        Immolate Support
        Supports any skill that hits enemies.
        UnboundAilments
        Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        SummonPhantasm
        Summon Phantasm Support
        Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
        BoneChillSupport
        Bonechill Support
        Supports any skill that can chill enemies or create chilling areas.
        EnergyShieldLeechsupport
        Energy Leech Support
        Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
        AltRemoteMineSupportGem
        High-Impact Mine Support
        Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
        AddedChaosDamagePlus
        Awakened Added Chaos Damage Support
        Supports any skill that hits enemies.
        AddedLightningDamagePlus
        Awakened Added Lightning Damage Support
        Supports any skill that hits enemies.
        ControlledDestructionPlus
        Awakened Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        ElementalFocusPlus
        Awakened Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        IncreasedAOEPlus
        Awakened Increased Area of Effect Support
        Supports any skill with an area of effect.
        LightningPenetrationPlus
        Awakened Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        UnboundAilmentPlus
        Awakened Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        Enlightenplus
        Awakened Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        PureShockSupportGem
        Overcharge Support
        Supports any skill that hits enemies.
        SpellBlade
        Spellblade Support
        Supports spells that hit enemies. Cannot modify the skills of minions.
        Devour
        Devour Support
        Supports any skill that hits enemies.
        InverttheRules
        Invert the Rules Support
        Supports any skill that hits enemies.
        Devour
        Greater Devour Support
        Supports any skill that hits enemies.
        Eclipse
        Eclipse Support
        Supports any skill gem. Cannot support skills that don't come from gems.
        Microtransactions /1
        OblivionFireTrapEffect
        Cost: 130
        Your Fire Trap becomes an Oblivion Effect.
        Fire Trap Unique /1
        FireTrapThreshhold
        Requires Level 20
        (1015)% increased Fire Damage
        Can have up to 1 additional Trap placed at a time
        With at least 40 Dexterity in Radius, Fire Trap throws up to 1 additional Traps
        Fire Trap
        Construct
        Spectre
        TagsCaster, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon
        Life
        100%
        Ailment Threshold
        100%
        Resistance
        MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
        Damage
        100%
        Accuracy
        100%
        Critical Strike Chance
        +5%
        Critical Strike Multiplier
        +130%
        Attack Distance
        6 ~ 120
        Attack Time
        1.5 Second
        Damage Spread
        ±0%
        Experience
        100%
        Model Size
        100%
        Type
        MonsterTrap
        Metadata
        MonsterFireTrap
        Spectre Reservation
        50%
        Companion Reservation
        30%
        Level
        68
        Life
        6,433
        Armour
        28,790
        Evasion Rating
        4,739
        Damage
        374
        Spell Damage
        374
        Accuracy
        580
        Attack Time
        1.5
        Experience
        10,255
        Minion Life
        1,395
        Minion Damage
        298
        Ailment Threshold
        6,433
        Chill
        20
        Shock
        20
        Brittle
        115
        Scorch
        20
        Sap
        56
        Phys Convert Ele
        240%
        AutonomousFireTrap
        Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
        Fire Trap
        Cast Time: 1 sec
        Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
        Deals 620.2 Base Fire Damage per second
        Base duration is 12 seconds
        Deals 446.5 to 558.2 Fire Damage
        active skill area of effect radius +% final [-20]
        is area damage [1]
        groundfire

        Object Type

        version 2
        extends "Metadata/MiscellaneousObjects/TrapNormal"
        
        Stats
        {
        	set_cannot_be_dominated = 1
        	set_monster_no_drops_or_experience = 1
        	set_max_frenzy_charges = 0
        	set_max_power_charges = 0
        	set_max_endurance_charges = 0
        }
        
        ObjectMagicProperties
        {
        	stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt"
        }
        
        Actor
        {
        	main_hand_unarmed_type = "Bow"
        }
        
        Inventories { }
        
        Monster { }
        
        -- src\Data\Spectres.lua
        minions["Metadata/Monsters/traps/MonsterFireTrap"] = {
            fireResist = 0,
            coldResist = 0,
            lightningResist = 0,
            chaosResist = 0,
            name = "Fire Trap",
            life = 1,
            damage = 1,
            damageSpread = 0,
            attackTime = 1.5,
            attackRange = 120,
            accuracy = 1,
            skillList = {
                "AutonomousFireTrap",
            },
            modList = {
            },
        }
        -- src\Data\Skills\spectre.lua
        skills["AutonomousFireTrap"] = {
            name = "Fire Trap",
            hidden = true,
            color = "4",
            baseEffectiveness = 0,
            incrementalEffectiveness = 0,
            description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
            skillTypes = {
                [SkillType.Spell] = true,
                [SkillType.Duration] = true,
                [SkillType.Damage] = true,
                [SkillType.Mineable] = true,
                [SkillType.Area] = true,
                [SkillType.CausesBurning] = true,
                [SkillType.Trapped] = true,
                [SkillType.DamageOverTime] = true,
                [SkillType.Fire] = true,
                [SkillType.AreaSpell] = true,
            },
            statDescriptionScope = "skill_stat_descriptions",
            castTime = 1,
            baseFlags = {
                area = true,
                spell = true,
                duration = true,
            },
            baseMods = {
            },
            qualityStats = {
            },
            stats = {
                "spell_minimum_base_fire_damage",
                "spell_maximum_base_fire_damage",
                "base_fire_damage_to_deal_per_minute",
                "base_skill_effect_duration",
                "active_skill_area_of_effect_radius_+%_final",
                "is_area_damage",
            },
            levels = {
                [1] = {0.40000000596046, 0.5, 2, 12000, -20, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
            },
        }
        
        Fire Trap
        Construct
        Spectre
        AreaThe Crossroads
        TagsCaster, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon
        Packs
      • The Crossroads: Fire Trap, Blast Rain Trap
      • Life
        100%
        Ailment Threshold
        100%
        Resistance
        MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
        Damage
        100%
        Accuracy
        100%
        Critical Strike Chance
        +5%
        Critical Strike Multiplier
        +130%
        Attack Distance
        6 ~ 120
        Attack Time
        1.5 Second
        Damage Spread
        ±0%
        Experience
        100%
        Model Size
        100%
        Type
        MonsterTrapVisible
        Metadata
        MonsterFireTrap2
        Spectre Reservation
        50%
        Companion Reservation
        30%
        Level
        51
        Life
        2,059
        Armour
        7,238
        Evasion Rating
        2,524
        Damage
        155
        Spell Damage
        155
        Accuracy
        292
        Attack Time
        1.5
        Experience
        5,808
        Minion Life
        522
        Minion Damage
        118
        Ailment Threshold
        2,059
        Chill
        7
        Shock
        7
        Brittle
        37
        Scorch
        7
        Sap
        18
        Phys Convert Ele
        155%
        AutonomousFireTrap
        Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
        Fire Trap
        Cast Time: 1 sec
        Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
        Deals 218.4 Base Fire Damage per second
        Base duration is 12 seconds
        Deals 157.3 to 196.6 Fire Damage
        active skill area of effect radius +% final [-20]
        is area damage [1]
        groundfire

        Object Type

        version 2
        extends "Metadata/Monsters/traps/MonsterTrap"
        -- src\Data\Spectres.lua
        minions["Metadata/Monsters/traps/MonsterFireTrap2"] = {
            fireResist = 0,
            coldResist = 0,
            lightningResist = 0,
            chaosResist = 0,
            name = "Fire Trap",
            life = 1,
            damage = 1,
            damageSpread = 0,
            attackTime = 1.5,
            attackRange = 120,
            accuracy = 1,
            skillList = {
                "AutonomousFireTrap",
            },
            modList = {
            },
        }
        -- src\Data\Skills\spectre.lua
        skills["AutonomousFireTrap"] = {
            name = "Fire Trap",
            hidden = true,
            color = "4",
            baseEffectiveness = 0,
            incrementalEffectiveness = 0,
            description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
            skillTypes = {
                [SkillType.Spell] = true,
                [SkillType.Duration] = true,
                [SkillType.Damage] = true,
                [SkillType.Mineable] = true,
                [SkillType.Area] = true,
                [SkillType.CausesBurning] = true,
                [SkillType.Trapped] = true,
                [SkillType.DamageOverTime] = true,
                [SkillType.Fire] = true,
                [SkillType.AreaSpell] = true,
            },
            statDescriptionScope = "skill_stat_descriptions",
            castTime = 1,
            baseFlags = {
                area = true,
                spell = true,
                duration = true,
            },
            baseMods = {
            },
            qualityStats = {
            },
            stats = {
                "spell_minimum_base_fire_damage",
                "spell_maximum_base_fire_damage",
                "base_fire_damage_to_deal_per_minute",
                "base_skill_effect_duration",
                "active_skill_area_of_effect_radius_+%_final",
                "is_area_damage",
            },
            levels = {
                [1] = {0.40000000596046, 0.5, 2, 12000, -20, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
            },
        }
        

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        Fire Trap


        Fire Trap throws a trap that explodes when triggered, leaving an area of burning ground that damages enemies who walk through it.



        Skill Functions and Interactions

        Burning Ground Effect: The burning area left behind after a Fire Trap explosion does not act like other burning damage. It will do fire-based health degeneration damage simultaneously with other burning damage for as long as an enemy is within the radius of the Fire Trap. Once an enemy leaves the area, they will stop taking damage from Fire Trap. Trap, fire, area, spell and elemental damage passives will increase the damage of both the initial explosion and the damage over time. Burning damage passives will only increase the DoT.

        Duration: Skill duration passives and the Increased Duration Support gem will increase the duration of the burning ground effect, but not the duration before the trap expires.


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