Fire Trap
Level: (1–20)
Cost: (8–20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 260%
Radius: 15
Requires Level (12–70), (21–98) Dex, (14–68) Int
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts 4 seconds
Deals (32.6–3018.8) Base Fire Damage per second
Base duration is 1.75 seconds
Deals (10–915) to (15–1373) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0–0.8) metres to radius
(3–286) to (5–429) added Fire Damage against Burning Enemies

Additional Effects From Quality:
(0–80)% increased Trap Trigger Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2 ⍟
Level Effect /40
Implicit
Trap lasts 4 seconds
Base duration is 1.75 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
LevelRequires LevelIntDexCostDeals 10 to 15 Fire DamageDeals 32.6 Base Fire Damage per second3 to 5 added Fire Damage against Burning Enemies# metres to radiusExperience
1121421810, 1532.63, 5015,249
2151725813, 2043.84, 6041,517
3192130919, 2963.56, 90.181,983
42324351027, 4190.49, 130.1147,968
52728411038, 58126.812, 180.2250,557
63132461153, 80175.717, 250.2405,086
73536511173, 110241.123, 340.3447,718
83838551292, 13830429, 430.3615,318
941415913116, 174381.936, 540.4834,639
1044446314145, 21747845, 680.41,570,760
1147476714181, 271596.557, 850.41,633,987
1250497115225, 338742.270, 1050.52,151,030
1353527516279, 419921.387, 1310.52,812,189
1456557916346, 5191141108, 1620.65,099,360
1559588317427, 6411410134, 2000.69,400,731
1662608718527, 7911739.3165, 2470.715,273,366
1764629018606, 9091998.5189, 2840.726,286,582
1866649219696, 10432294.6217, 3260.862,890,590
1968669519798, 11972632.8249, 3740.8212,046,017
2070689820915, 13733018.8286, 4290.8
2172201049, 15733459.3328, 4920.9
2274211201, 18013961.6375, 5630.9
2376211375, 20624534.3430, 6441
2478211572, 23595187491, 7371
2580221798, 26975930.6562, 8431.1
2682232055, 30826777.4642, 9631.1
2784232347, 35207741.4733, 11001.1
2886232679, 40198838.6837, 12561.2
2988243058, 458710086.8956, 14331.2
3090243488, 523211506.51090, 16351.3
3191263725, 558812287.71164, 17461.3
3292263978, 596613120.71243, 18651.3
3393274247, 637014008.81327, 19911.3
3494274534, 680114955.71417, 21251.4
3595284840, 7260159651512, 22691.4
3696295166, 774917040.91614, 24221.4
3797295514, 827118187.61723, 25851.4
3898305884, 882619409.81839, 27581.5
3999306279, 941920712.41962, 29431.5
40100316700, 1005022100.62094, 31411.5
Attribute /9

Fire Trap

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymBurning, Trap, Modifiers
DropLevel 12
BaseType Fire Trap
Class Skill Gems
TargetTypesEnemy, Ground
TypeSpell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
ItemTypeMetadata/Items/Gems/SkillGemFireTrap
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)Fire Trap and Explosive Trap Throw an additional Trap when used by a Mine
1000 (T5)Fire Trap and Explosive Trap Throws 2 additional Traps when used by a Mine
Fire Trap Monster /41 ⍟
NameModifiersSpectre
Lasar, the Ambitiousdrop additional rare items [3]Y
General GraviciusGain 25% of Physical Damage as Extra Fire Damage
80% reduced Energy Shield Recharge Rate
Gain 50% of Maximum Life as Extra Maximum Energy Shield
Monsters grant 20000% increased Experience
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Undying Incineratormonster explodes on its target text [2]
immune to lava damage [1]
Y
Traitorous Incineratormonster converts on death [1]Y
Undying Shademonster throws chaos bombs text [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Excellis AurafixCan have up to 12 additional Traps placed at a time
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
MegaeraGain 25% of Physical Damage as Extra Fire Damage
monster casts firestorm text [1]
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
TyrantGain 25% of Physical Damage as Extra Fire Damage
Gain 35% of Maximum Life as Extra Maximum Energy Shield
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
WarmongerGain 25% of Physical Damage as Extra Fire Damage
Gain 35% of Maximum Life as Extra Maximum Energy Shield
80% reduced Energy Shield Recharge Rate
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Mistress of FlameMonsters grant 250% increased Experience
monster dropped item rarity +% [5000]
75% increased Attack Speed
300% increased Movement Speed
50% of Physical Damage Converted to Fire Damage
70% increased Character Size
Monsters grant 1000% increased Experience
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
cannot be taunted when taunted ms [0]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Antonio Bravadimonster base type attack cast speed +% and damage -% final [33]
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
Y
Magnus Stonethorn500% increased Totem Life
35% increased Cast Speed
monster penalty against minions damage +% final vs player minions [-20]
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Magnus Stonethorn500% increased Totem Life
35% increased Cast Speed
monster penalty against minions damage +% final vs player minions [-20]
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
100% increased maximum Life
100% increased Area of Effect
80% increased Character Size
Y
Ash Lessardmonster base type attack cast speed +% and damage -% final [33]
Can have up to 12 additional Traps placed at a time
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Ash Lessardmonster base type attack cast speed +% and damage -% final [33]
Can have up to 12 additional Traps placed at a time
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
100% increased maximum Life
100% increased Area of Effect
80% increased Character Size
Y
Jarek Irontrapmonster base type attack cast speed +% and damage -% final [33]
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
Y
Shade of a ShadowCan have up to 16 additional Traps placed at a time
15% increased Trap Throwing Speed
Traps cannot be Damaged for +5 seconds after being Thrown
Mines cannot be Damaged for +5 seconds after being thrown
kill traps mines and totems on death [1]
Y
DaemonY
DaemonCan have up to 12 additional Traps placed at a time
Traps cannot be Damaged for +30 seconds after being Thrown
Mines cannot be Damaged for +30 seconds after being thrown
kill traps mines and totems on death [1]
Y
Curator Miemmonster dropped item rarity +% [0]
monster throws fire bombs text [1]
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
Can have up to 50 additional Traps placed at a time
monster no map drops [1]
Y
Curator Miemmonster dropped item rarity +% [0]
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
Can have up to 50 additional Traps placed at a time
monster no map drops [1]
monster is invasion boss [1]
Y
Corrector DraconidesGain 25% of Physical Damage as Extra Fire Damage
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
40% increased Attack Speed
50% increased Movement Speed
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
The Bolt JugglerCan have up to 12 additional Traps placed at a time
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
monster is invasion boss [1]
Y
Alpha Paradisaemonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
4% of Maximum Life taken per second as Chaos Damage
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
monster is invasion boss [1]
5000% increased Maximum total Mana Recovery per second from Leech
Y
The Firestartermonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
grant actor scale +% to aura owner on death [1]
grant attack speed +% to aura owner on death [1]
grant cast speed +% to aura owner on death [1]
grant damage reduction % to aura owner on death [1]
soul is consumed on death [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
Vagan's CompanionTraps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
Y
Corrupted Incineratormonster explodes on its target text [2]
monster no map drops [1]
Y
Twisted Chimeral4% of Maximum Life taken per second as Chaos Damage
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
5000% increased Maximum total Mana Recovery per second from Leech
Y
Fire TrapY
Embers of the Pastmonster throws fire bombs text [1]
monster casts puncture text [1]
monster summons skeletons text [1]
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
Burns Ground on Death
monster ground effect on death base duration ms [12000]
monster ground fire on death base area of effect radius [32]
Can have up to 9 additional Traps placed at a time
50% reduced Trap Throwing Speed
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
drop additional rare items [3]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Malachai, The Nightmaremonster base type attack cast speed +% and damage -% final [33]
cannot be taunted when taunted ms [0]
Cannot be Knocked Back
Traps cannot be Damaged for +40 seconds after being Thrown
Mines cannot be Damaged for +40 seconds after being thrown
Can have up to 6 additional Traps placed at a time
monster penalty against minions damage +% final vs player minions [-20]
level 1 to 40 life +% final [-43]
level 41 to 57 life +% final [-29]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
heal aura owner % max life on death [0]
Y
Malachai, The Nightmaremonster base type attack cast speed +% and damage -% final [33]
cannot be taunted when taunted ms [0]
Cannot be Knocked Back
Traps cannot be Damaged for +40 seconds after being Thrown
Mines cannot be Damaged for +40 seconds after being thrown
Can have up to 6 additional Traps placed at a time
monster penalty against minions damage +% final vs player minions [-20]
Monsters grant 250% increased Experience
monster dropped item rarity +% [13000]
level 1 to 40 life +% final [-43]
level 41 to 57 life +% final [-29]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Y
Malachai, The Nightmaremonster base type attack cast speed +% and damage -% final [33]
cannot be taunted when taunted ms [0]
Cannot be Knocked Back
Traps cannot be Damaged for +40 seconds after being Thrown
Mines cannot be Damaged for +40 seconds after being thrown
Can have up to 6 additional Traps placed at a time
monster penalty against minions damage +% final vs player minions [-20]
Monsters grant 250% increased Experience
monster dropped item rarity +% [13000]
level 1 to 40 life +% final [-43]
level 41 to 57 life +% final [-29]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Eater of Soulsmonster base type attack cast speed +% and damage -% final [33]
Cannot be Knocked Back
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
Traps cannot be Damaged for +40 seconds after being Thrown
Mines cannot be Damaged for +40 seconds after being thrown
Can have up to 6 additional Traps placed at a time
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
Y
Nightmare's Omenmonster base type attack cast speed +% and damage -% final [33]
Cannot be Knocked Back
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
Traps cannot be Damaged for +40 seconds after being Thrown
Mines cannot be Damaged for +40 seconds after being thrown
Can have up to 6 additional Traps placed at a time
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Eater of Soulsmonster base type attack cast speed +% and damage -% final [33]
Cannot be Knocked Back
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
Traps cannot be Damaged for +40 seconds after being Thrown
Mines cannot be Damaged for +40 seconds after being thrown
Can have up to 6 additional Traps placed at a time
monster penalty against minions damage +% final vs player minions [-20]
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
WarmongerGain 25% of Physical Damage as Extra Fire Damage
Gain 35% of Maximum Life as Extra Maximum Energy Shield
Monsters grant 1000% increased Experience
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
80% reduced Energy Shield Recharge Rate
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Redblade Flamelordmonster no map drops [1]
kill traps mines and totems on death [1]
cannot have affliction mods [1]
Y
Marchak, The BetrayerCan have up to 6 additional Traps placed at a time
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
Monsters grant 100% increased Experience
monster dropped item rarity +% [15000]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Tempest DaemonY
AuriotMonsters grant 100% increased Experience
monster dropped item rarity +% [15000]
Can have up to 9 additional Traps placed at a time
Traps cannot be Damaged for +30 seconds after being Thrown
Mines cannot be Damaged for +30 seconds after being thrown
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Microtransactions /1 ⍟
Oblivion Fire Trap Effect
Your Fire Trap becomes an Oblivion Effect.
Labyrinth Enchantment helmet /8 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Fire Trap Damage 125% increased Fire Trap Damage100
The Eternal LabyrinthEnchantment Fire Trap Damage 240% increased Fire Trap Damage100
The Merciless LabyrinthEnchantment Fire Trap Burning Damage 140% increased Fire Trap Burning Damage100
The Eternal LabyrinthEnchantment Fire Trap Burning Damage 260% increased Fire Trap Burning Damage100
The Merciless Labyrinth20% increased Fire Trap Damage
The Eternal Labyrinth30% increased Fire Trap Damage
The Merciless LabyrinthEnchantment Fire Trap Burning Ground Duration 130% increased Fire Trap Burning Ground Duration100
The Eternal LabyrinthEnchantment Fire Trap Burning Ground Duration 245% increased Fire Trap Burning Ground Duration100
Supported By /77 ⍟
  • Active Type: Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
  • IconName
    Added Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Increased Duration Support
    Supports any skill with a duration.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Multiple Traps Support
    Supports traps skills, making them throw extra traps in a line.
    Less Duration Support
    Supports any skill that has a duration.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Hypothermia Support
    Supports any skill that deals damage.
    Trap and Mine Damage Support
    Supports skills which throw Traps or Mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Cluster Traps Support
    Supports traps skills, making them throw extra traps randomly around the targeted location.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Advanced Traps Support
    Supports skills which throw traps.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Charged Traps Support
    Supports skills which throw traps.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Swift Assembly Support
    Supports skills which throw Traps or Mines.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Fire Trap Unique /1 ⍟
    (10–15)% increased Fire Damage
    Can have up to 1 additional Trap placed at a time
    With at least 40 Dexterity in Radius, Fire Trap throws up to 1 additional Trap
    Fire Trap
    Construct
    SpectreN
    Tagscaster, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon
    Life
    100%
    Ailment Threshold
    100%
    Resistance
    0 0 0 0
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 120
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experience
    100%
    Model Size
    100%
    Type
    MonsterTrap
    Metadata
    MonsterFireTrap
    Level
    68
    Life
    6,433
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    374
    Spell Damage
    374
    Accuracy
    290
    Attack Time
    1.5
    Experience
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    AutonomousFireTrap
    Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
    Fire Trap
    Cast Time: 1 sec
    Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
    Deals 620.2 Base Fire Damage per second
    Base duration is 12 seconds
    Deals 446.5 to 558.2 Fire Damage
    active skill area of effect radius +% final [-20]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/MiscellaneousObjects/TrapNormal"
    
    Stats
    {
    	set_cannot_be_dominated = 1
    	set_monster_no_drops_or_experience = 1
    	set_max_frenzy_charges = 0
    	set_max_power_charges = 0
    	set_max_endurance_charges = 0
    }
    
    ObjectMagicProperties
    {
    	stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt"
    }
    
    Actor
    {
    	main_hand_unarmed_type = "Bow"
    }
    
    Inventories { }
    
    Monster { }
    

    Object Type Codes

    version 2
    extends "Metadata/MiscellaneousObjects/TrapNormal"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/traps/MonsterFireTrap"] = {
        name = "Fire Trap",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 120,
        accuracy = 1,
        skillList = {
            "AutonomousFireTrap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AutonomousFireTrap"] = {
        name = "Fire Trap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.40000000596046, 0.5, 2, 12000, -20, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
    Fire Trap
    Construct
    SpectreN
    AreaThe Crossroads
    Tagscaster, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon
    Packs
  • The Crossroads: Fire Trap, Blast Rain Trap
  • Life
    100%
    Ailment Threshold
    100%
    Resistance
    0 0 0 0
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 120
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experience
    100%
    Model Size
    100%
    Type
    MonsterTrapVisible
    Metadata
    MonsterFireTrap2
    Level
    51
    Life
    2,059
    Armour
    7,238
    Evasion
    2,524
    Energy Shield
    0
    Damage
    155
    Spell Damage
    155
    Accuracy
    146
    Attack Time
    1.5
    Experience
    5,808
    Ailment Threshold
    2,059
    Chill
    7
    Shock
    7
    Brittle
    37
    Scorch
    7
    Sap
    18
    AutonomousFireTrap
    Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
    Fire Trap
    Cast Time: 1 sec
    Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
    Deals 279.5 Base Fire Damage per second
    Base duration is 12 seconds
    Deals 201.2 to 251.5 Fire Damage
    active skill area of effect radius +% final [-20]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/traps/MonsterTrap"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/traps/MonsterTrap"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/traps/MonsterFireTrap2"] = {
        name = "Fire Trap",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 120,
        accuracy = 1,
        skillList = {
            "AutonomousFireTrap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AutonomousFireTrap"] = {
        name = "Fire Trap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {0.40000000596046, 0.5, 2, 12000, -20, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    

    Community Wiki

    Edit

    Fire Trap


    Fire Trap throws a trap that explodes when triggered, leaving an area of burning ground that damages enemies who walk through it.



    Skill Functions and Interactions

    Burning Ground Effect: The burning area left behind after a Fire Trap explosion does not act like other burning damage. It will do fire-based health degeneration damage simultaneously with other burning damage for as long as an enemy is within the radius of the Fire Trap. Once an enemy leaves the area, they will stop taking damage from Fire Trap. Trap, fire, area, spell and elemental damage passives will increase the damage of both the initial explosion and the damage over time. Burning damage passives will only increase the DoT.

    Duration: Skill duration passives and the Increased Duration Support gem will increase the duration of the burning ground effect, but not the duration before the trap expires.


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