Deals (32.6–3018.8) Base Fire Damage per second
Base duration is 1.75 seconds
Deals (10–915) to (15–1373) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0–0.8) metres to radius
(3–286) to (5–429) added Fire Damage against Burning Enemies
Additional Effects From Quality:
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Siren's Cadence | Quest Reward | Shadow |
1 | The Siren's Cadence | Nessa | Ranger · Scion · Shadow · Witch |
Genus
Level Effect /40
Implicit |
---|
Trap lasts 4 seconds Base duration is 1.75 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect |
Level | Requires Level | Int | Dex | Cost | Deals 10 to 15 Fire Damage | Deals 32.6 Base Fire Damage per second | 3 to 5 added Fire Damage against Burning Enemies | # metres to radius | Experience |
---|---|---|---|---|---|---|---|---|---|
1 | 12 | 14 | 21 | 8 | 10, 15 | 32.6 | 3, 5 | 0 | 15,249 |
2 | 15 | 17 | 25 | 8 | 13, 20 | 43.8 | 4, 6 | 0 | 41,517 |
3 | 19 | 21 | 30 | 9 | 19, 29 | 63.5 | 6, 9 | 0.1 | 81,983 |
4 | 23 | 24 | 35 | 10 | 27, 41 | 90.4 | 9, 13 | 0.1 | 147,968 |
5 | 27 | 28 | 41 | 10 | 38, 58 | 126.8 | 12, 18 | 0.2 | 250,557 |
6 | 31 | 32 | 46 | 11 | 53, 80 | 175.7 | 17, 25 | 0.2 | 405,086 |
7 | 35 | 36 | 51 | 11 | 73, 110 | 241.1 | 23, 34 | 0.3 | 447,718 |
8 | 38 | 38 | 55 | 12 | 92, 138 | 304 | 29, 43 | 0.3 | 615,318 |
9 | 41 | 41 | 59 | 13 | 116, 174 | 381.9 | 36, 54 | 0.4 | 834,639 |
10 | 44 | 44 | 63 | 14 | 145, 217 | 478 | 45, 68 | 0.4 | 1,570,760 |
11 | 47 | 47 | 67 | 14 | 181, 271 | 596.5 | 57, 85 | 0.4 | 1,633,987 |
12 | 50 | 49 | 71 | 15 | 225, 338 | 742.2 | 70, 105 | 0.5 | 2,151,030 |
13 | 53 | 52 | 75 | 16 | 279, 419 | 921.3 | 87, 131 | 0.5 | 2,812,189 |
14 | 56 | 55 | 79 | 16 | 346, 519 | 1141 | 108, 162 | 0.6 | 5,099,360 |
15 | 59 | 58 | 83 | 17 | 427, 641 | 1410 | 134, 200 | 0.6 | 9,400,731 |
16 | 62 | 60 | 87 | 18 | 527, 791 | 1739.3 | 165, 247 | 0.7 | 15,273,366 |
17 | 64 | 62 | 90 | 18 | 606, 909 | 1998.5 | 189, 284 | 0.7 | 26,286,582 |
18 | 66 | 64 | 92 | 19 | 696, 1043 | 2294.6 | 217, 326 | 0.8 | 62,890,590 |
19 | 68 | 66 | 95 | 19 | 798, 1197 | 2632.8 | 249, 374 | 0.8 | 212,046,017 |
20 | 70 | 68 | 98 | 20 | 915, 1373 | 3018.8 | 286, 429 | 0.8 | |
21 | 72 | 20 | 1049, 1573 | 3459.3 | 328, 492 | 0.9 | |||
22 | 74 | 21 | 1201, 1801 | 3961.6 | 375, 563 | 0.9 | |||
23 | 76 | 21 | 1375, 2062 | 4534.3 | 430, 644 | 1 | |||
24 | 78 | 21 | 1572, 2359 | 5187 | 491, 737 | 1 | |||
25 | 80 | 22 | 1798, 2697 | 5930.6 | 562, 843 | 1.1 | |||
26 | 82 | 23 | 2055, 3082 | 6777.4 | 642, 963 | 1.1 | |||
27 | 84 | 23 | 2347, 3520 | 7741.4 | 733, 1100 | 1.1 | |||
28 | 86 | 23 | 2679, 4019 | 8838.6 | 837, 1256 | 1.2 | |||
29 | 88 | 24 | 3058, 4587 | 10086.8 | 956, 1433 | 1.2 | |||
30 | 90 | 24 | 3488, 5232 | 11506.5 | 1090, 1635 | 1.3 | |||
31 | 91 | 26 | 3725, 5588 | 12287.7 | 1164, 1746 | 1.3 | |||
32 | 92 | 26 | 3978, 5966 | 13120.7 | 1243, 1865 | 1.3 | |||
33 | 93 | 27 | 4247, 6370 | 14008.8 | 1327, 1991 | 1.3 | |||
34 | 94 | 27 | 4534, 6801 | 14955.7 | 1417, 2125 | 1.4 | |||
35 | 95 | 28 | 4840, 7260 | 15965 | 1512, 2269 | 1.4 | |||
36 | 96 | 29 | 5166, 7749 | 17040.9 | 1614, 2422 | 1.4 | |||
37 | 97 | 29 | 5514, 8271 | 18187.6 | 1723, 2585 | 1.4 | |||
38 | 98 | 30 | 5884, 8826 | 19409.8 | 1839, 2758 | 1.5 | |||
39 | 99 | 30 | 6279, 9419 | 20712.4 | 1962, 2943 | 1.5 | |||
40 | 100 | 31 | 6700, 10050 | 22100.6 | 2094, 3141 | 1.5 |
Attribute /9
Fire Trap
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Transmutation |
Acronym | Burning, Trap, Modifiers |
DropLevel | 12 |
BaseType | Fire Trap |
Class | Skill Gems |
TargetTypes | Enemy, Ground |
Type | Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell |
ItemType | Metadata/Items/Gems/SkillGemFireTrap |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /2
Weight | Desc |
---|---|
1000 (T5) | Fire Trap and Explosive Trap Throw an additional Trap when used by a Mine |
1000 (T5) | Fire Trap and Explosive Trap Throws 2 additional Traps when used by a Mine |
Fire Trap Monster /41 ⍟
Name | Modifiers | Spectre |
---|---|---|
Lasar, the Ambitious | drop additional rare items [3] | Y |
General Gravicius | Gain 25% of Physical Damage as Extra Fire Damage 80% reduced Energy Shield Recharge Rate Gain 50% of Maximum Life as Extra Maximum Energy Shield Monsters grant 20000% increased Experience 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Undying Incinerator | monster explodes on its target text [2] immune to lava damage [1] | Y |
Traitorous Incinerator | Converts on Death | Y |
Undying Shade | monster throws chaos bombs text [1] Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown monster no map drops [1] kill traps mines and totems on death [1] | Y |
Excellis Aurafix | Can have up to 12 additional Traps placed at a time Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Megaera | Gain 25% of Physical Damage as Extra Fire Damage monster casts firestorm text [1] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Tyrant | Gain 25% of Physical Damage as Extra Fire Damage Gain 35% of Maximum Life as Extra Maximum Energy Shield Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Warmonger | Gain 25% of Physical Damage as Extra Fire Damage Gain 35% of Maximum Life as Extra Maximum Energy Shield 80% reduced Energy Shield Recharge Rate Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Mistress of Flame | Monsters grant 250% increased Experience 5000% increased Rarity of Items Dropped 75% increased Attack Speed 300% increased Movement Speed 50% of Physical Damage Converted to Fire Damage 70% increased Character Size Monsters grant 1000% increased Experience 1500% increased Quantity of Items Dropped 2000% increased Rarity of Items Dropped cannot be taunted when taunted ms [0] 65% reduced Energy Shield Recharge Rate cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Antonio Bravadi | monster base type attack cast speed +% and damage -% final [33] Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown kill traps mines and totems on death [1] | Y |
Magnus Stonethorn | 500% increased Totem Life 35% increased Cast Speed monster penalty against minions damage +% final vs player minions [-20] Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown kill traps mines and totems on death [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Magnus Stonethorn | 500% increased Totem Life 35% increased Cast Speed monster penalty against minions damage +% final vs player minions [-20] Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown kill traps mines and totems on death [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Ash Lessard | monster base type attack cast speed +% and damage -% final [33] Can have up to 12 additional Traps placed at a time Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown kill traps mines and totems on death [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Ash Lessard | monster base type attack cast speed +% and damage -% final [33] Can have up to 12 additional Traps placed at a time Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown kill traps mines and totems on death [1] 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Jarek Irontrap | monster base type attack cast speed +% and damage -% final [33] Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown | Y |
Shade of a Shadow | Can have up to 16 additional Traps placed at a time 15% increased Trap Throwing Speed Traps cannot be Damaged for +5 seconds after being Thrown Mines cannot be Damaged for +5 seconds after being thrown kill traps mines and totems on death [1] | Y |
Daemon | Y | |
Daemon | Can have up to 12 additional Traps placed at a time Traps cannot be Damaged for +30 seconds after being Thrown Mines cannot be Damaged for +30 seconds after being thrown kill traps mines and totems on death [1] | Y |
Curator Miem | % increased Rarity of Items Dropped monster throws fire bombs text [1] monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] Can have up to 50 additional Traps placed at a time monster no map drops [1] | Y |
Curator Miem | % increased Rarity of Items Dropped monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] Can have up to 50 additional Traps placed at a time monster no map drops [1] monster is invasion boss [1] | Y |
Corrector Draconides | Gain 25% of Physical Damage as Extra Fire Damage 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped 40% increased Attack Speed 50% increased Movement Speed monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
The Bolt Juggler | Can have up to 12 additional Traps placed at a time 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown monster is invasion boss [1] | Y |
Alpha Paradisae | 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped 4% of Maximum Life taken per second as Chaos Damage monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster penalty against minions damage +% final vs player minions [-30] monster no map drops [1] monster is invasion boss [1] 5000% increased Maximum total Mana Recovery per second from Leech | Y |
The Firestarter | 300% increased Quantity of Items Dropped 800% increased Rarity of Items Dropped grant actor scale +% to aura owner on death [2] grant attack speed +% to aura owner on death [5] grant cast speed +% to aura owner on death [5] grant damage reduction % to aura owner on death [-2] soul is consumed on death [1] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
Vagan's Companion | Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown kill traps mines and totems on death [1] | Y |
Corrupted Incinerator | monster explodes on its target text [2] monster no map drops [1] | Y |
Twisted Chimeral | 4% of Maximum Life taken per second as Chaos Damage monster penalty against minions damage +% final vs player minions [-30] monster no map drops [1] 5000% increased Maximum total Mana Recovery per second from Leech | Y |
Fire Trap | Y | |
Embers of the Past | monster throws fire bombs text [1] monster casts puncture text [1] monster summons skeletons text [1] Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown Burns Ground on Death monster ground effect on death base duration ms [12000] monster ground fire on death base area of effect radius [32] Can have up to 9 additional Traps placed at a time 50% reduced Trap Throwing Speed Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped drop additional rare items [3] kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Malachai, The Nightmare | monster base type attack cast speed +% and damage -% final [33] cannot be taunted when taunted ms [0] Cannot be Knocked Back Traps cannot be Damaged for +40 seconds after being Thrown Mines cannot be Damaged for +40 seconds after being thrown Can have up to 6 additional Traps placed at a time monster penalty against minions damage +% final vs player minions [-20] level 1 to 40 life +% final [-43] level 41 to 57 life +% final [-29] kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] monster no drops or experience [1] heal aura owner % max life on death [0] | Y |
Malachai, The Nightmare | monster base type attack cast speed +% and damage -% final [33] cannot be taunted when taunted ms [0] Cannot be Knocked Back Traps cannot be Damaged for +40 seconds after being Thrown Mines cannot be Damaged for +40 seconds after being thrown Can have up to 6 additional Traps placed at a time monster penalty against minions damage +% final vs player minions [-20] Monsters grant 250% increased Experience 13000% increased Rarity of Items Dropped level 1 to 40 life +% final [-43] level 41 to 57 life +% final [-29] kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] heal aura owner % max life on death [0] | Y |
Malachai, The Nightmare | monster base type attack cast speed +% and damage -% final [33] cannot be taunted when taunted ms [0] Cannot be Knocked Back Traps cannot be Damaged for +40 seconds after being Thrown Mines cannot be Damaged for +40 seconds after being thrown Can have up to 6 additional Traps placed at a time monster penalty against minions damage +% final vs player minions [-20] Monsters grant 250% increased Experience 13000% increased Rarity of Items Dropped level 1 to 40 life +% final [-43] level 41 to 57 life +% final [-29] kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Eater of Souls | monster base type attack cast speed +% and damage -% final [33] Cannot be Knocked Back Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped Traps cannot be Damaged for +40 seconds after being Thrown Mines cannot be Damaged for +40 seconds after being thrown Can have up to 6 additional Traps placed at a time monster penalty against minions damage +% final vs player minions [-20] kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] monster no drops or experience [1] | Y |
Nightmare's Omen | monster base type attack cast speed +% and damage -% final [33] Cannot be Knocked Back Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped Traps cannot be Damaged for +40 seconds after being Thrown Mines cannot be Damaged for +40 seconds after being thrown Can have up to 6 additional Traps placed at a time monster penalty against minions damage +% final vs player minions [-20] kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Eater of Souls | monster base type attack cast speed +% and damage -% final [33] Cannot be Knocked Back Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped Traps cannot be Damaged for +40 seconds after being Thrown Mines cannot be Damaged for +40 seconds after being thrown Can have up to 6 additional Traps placed at a time monster penalty against minions damage +% final vs player minions [-20] kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Warmonger | Gain 25% of Physical Damage as Extra Fire Damage Gain 35% of Maximum Life as Extra Maximum Energy Shield Monsters grant 1000% increased Experience 1500% increased Quantity of Items Dropped 2000% increased Rarity of Items Dropped 80% reduced Energy Shield Recharge Rate 20% Chance to Block Attack Damage You take 10% of Damage from Blocked Hits | Y |
Redblade Flamelord | monster no map drops [1] kill traps mines and totems on death [1] cannot have affliction mods [1] | Y |
Marchak, The Betrayer | Can have up to 6 additional Traps placed at a time Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown kill traps mines and totems on death [1] Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Tempest Daemon | Y | |
Auriot | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped Can have up to 9 additional Traps placed at a time Traps cannot be Damaged for +30 seconds after being Thrown Mines cannot be Damaged for +30 seconds after being thrown kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Microtransactions /1 ⍟
Supported By /79 ⍟
Icon | Name |
---|---|
Added Fire Damage Support | Added Fire Damage Support Supports any skill that hits enemies. |
Added Cold Damage Support | Added Cold Damage Support Supports any skill that hits enemies. |
Increased Area of Effect Support | Increased Area of Effect Support Supports any skill with an area of effect. |
Added Lightning Damage Support | Added Lightning Damage Support Supports any skill that hits enemies. |
Increased Critical Strikes Support | Increased Critical Strikes Support Supports any skill that hits enemies. |
Increased Critical Damage Support | Increased Critical Damage Support Supports any skill that hits enemies. |
Knockback Support | Knockback Support Supports any skill that hits enemies. |
Life Leech Support | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
Added Chaos Damage Support | Added Chaos Damage Support Supports any skill that hits enemies. |
Stun Support | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
Item Rarity Support | Item Rarity Support Supports any skill that can kill enemies. |
Faster Casting Support | Faster Casting Support Supports non-instant spell skills. |
Concentrated Effect Support | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
More Duration Support | More Duration Support Supports any skill with a duration. |
Cold to Fire Support | Cold to Fire Support Supports any skill that hits enemies. |
Combustion Support | Combustion Support Supports any skill that hits enemies. |
Elemental Proliferation Support | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
Culling Strike Support | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
Iron Will Support | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
Blastchain Mine Support | Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
Chance to Flee Support | Chance to Flee Support Supports any skill that hits enemies. |
Blind Support | Blind Support Supports any skill that hits enemies. |
Fire Penetration Support | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Cold Penetration Support | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Lightning Penetration Support | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Elemental Penetration Support | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
Power Charge On Critical Support | Power Charge On Critical Support Supports any skill that hits enemies. |
Burning Damage Support | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Multiple Traps Support | Multiple Traps Support Supports traps skills, making them throw extra traps in a line. |
Less Duration Support | Less Duration Support Supports any skill that has a duration. |
Block Chance Reduction Support | Block Chance Reduction Support Supports any skill that hits enemies. |
Physical to Lightning Support | Physical to Lightning Support Supports any skill that hits enemies. |
Hypothermia Support | Hypothermia Support Supports any skill that deals damage. |
Trap and Mine Damage Support | Trap and Mine Damage Support Supports skills which throw Traps or Mines. |
Critical Strike Affliction Support | Critical Strike Affliction Support Supports any skill that hits enemies. |
Void Manipulation Support | Void Manipulation Support Supports any skill that deals damage. |
Controlled Destruction Support | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Swift Affliction Support | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Cluster Traps Support | Cluster Traps Support Supports traps skills, making them throw extra traps randomly around the targeted location. |
Elemental Focus Support | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Advanced Traps Support | Advanced Traps Support Supports skills which throw traps. |
Ignite Proliferation Support | Ignite Proliferation Support Supports any skill that hits enemies. |
Chance to Bleed Support | Chance to Bleed Support Supports attack skills. |
Chance to Poison Support | Chance to Poison Support Supports any skill that hits enemies. |
Deadly Ailments Support | Deadly Ailments Support Supports any skill that hits enemies. |
Decay Support | Decay Support Supports any skill that hits enemies. |
Efficacy Support | Efficacy Support Supports any skill that deals damage or has a duration. |
Vile Toxins Support | Vile Toxins Support Supports any skill that hits enemies. |
Immolate Support | Immolate Support Supports any skill that hits enemies. |
Unbound Ailments Support | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Brutality Support | Brutality Support Supports any skill that deals damage. |
Summon Phantasm Support | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
Charged Traps Support | Charged Traps Support Supports skills which throw traps. |
Bonechill Support | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
Energy Leech Support | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
High-Impact Mine Support | High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
Swift Assembly Support | Swift Assembly Support Supports skills which throw Traps or Mines. |
Awakened Added Fire Damage Support | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
Awakened Brutality Support | Awakened Brutality Support Supports any skill that deals damage. |
Awakened Burning Damage Support | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
Awakened Fire Penetration Support | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
Awakened Added Cold Damage Support | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
Awakened Cold Penetration Support | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
Awakened Deadly Ailments Support | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
Awakened Swift Affliction Support | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
Awakened Void Manipulation Support | Awakened Void Manipulation Support Supports any skill that deals damage. |
Awakened Added Chaos Damage Support | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
Awakened Added Lightning Damage Support | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
Awakened Controlled Destruction Support | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
Awakened Elemental Focus Support | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
Awakened Increased Area of Effect Support | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
Awakened Lightning Penetration Support | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
Awakened Unbound Ailments Support | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
Cruelty Support | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
Overcharge Support | Overcharge Support Supports any skill that hits enemies. |
Spellblade Support | Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. |
Devour Support | Devour Support Supports any skill that hits enemies. |
Sadism Support | Sadism Support Supports any skill that hits enemies. |
Rupture Support | Rupture Support Supports attack skills. |
Fire Trap Unique /1 ⍟
Can have up to 1 additional Trap placed at a time
With at least 40 Dexterity in Radius, Fire Trap throws up to 1 additional Trap
Spectre | N |
---|---|
Tags | caster, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon |
Base duration is 12 seconds
Deals 446.5 to 558.2 Fire Damage
active skill area of effect radius +% final [-20]
is area damage [1]
Object Type
version 2 extends "Metadata/MiscellaneousObjects/TrapNormal" Stats { set_cannot_be_dominated = 1 set_monster_no_drops_or_experience = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 } ObjectMagicProperties { stat_description_list = "Metadata/StatDescriptions/monster_stat_descriptions.txt" } Actor { main_hand_unarmed_type = "Bow" } Inventories { } Monster { }
Object Type Codes
version 2 extends "Metadata/MiscellaneousObjects/TrapNormal"
-- src\Data\Spectres.lua minions["Metadata/Monsters/traps/MonsterFireTrap"] = { name = "Fire Trap", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, skillList = { "AutonomousFireTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AutonomousFireTrap"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.5, 2, 12000, -20, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
Spectre | N |
---|---|
Area | The Crossroads |
Tags | caster, construct, extra_small_height, fire_affinity, has_bow, immobile, plate_armour, puncturing_weapon |
Packs |
Base duration is 12 seconds
Deals 201.2 to 251.5 Fire Damage
active skill area of effect radius +% final [-20]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/traps/MonsterTrap"
Object Type Codes
version 2 extends "Metadata/Monsters/traps/MonsterTrap"
-- src\Data\Spectres.lua minions["Metadata/Monsters/traps/MonsterFireTrap2"] = { name = "Fire Trap", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 120, accuracy = 1, skillList = { "AutonomousFireTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AutonomousFireTrap"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.5, 2, 12000, -20, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
Community Wiki
Fire Trap
Fire Trap throws a trap that explodes when triggered, leaving an area of burning ground that damages enemies who walk through it.
Skill Functions and Interactions
Burning Ground Effect: The burning area left behind after a Fire Trap explosion does not act like other burning damage. It will do fire-based health degeneration damage simultaneously with other burning damage for as long as an enemy is within the radius of the Fire Trap. Once an enemy leaves the area, they will stop taking damage from Fire Trap. Trap, fire, area, spell and elemental damage passives will increase the damage of both the initial explosion and the damage over time. Burning damage passives will only increase the DoT.
Duration: Skill duration passives and the Increased Duration Support gem will increase the duration of the burning ground effect, but not the duration before the trap expires.
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