Mistress of Flame
Humanoid
Monsters grant 250% increased Experience
5000% increased Rarity of Items Dropped
75% increased Attack Speed
300% increased Movement Speed
50% of Physical Damage Converted to Fire Damage
70% increased Character Size
Monsters grant 1000% increased Experience
1500% increased Quantity of Items Dropped
2000% increased Rarity of Items Dropped
cannot be taunted when taunted ms [0]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
5000% increased Rarity of Items Dropped
75% increased Attack Speed
300% increased Movement Speed
50% of Physical Damage Converted to Fire Damage
70% increased Character Size
Monsters grant 1000% increased Experience
1500% increased Quantity of Items Dropped
2000% increased Rarity of Items Dropped
cannot be taunted when taunted ms [0]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | caster, fire_affinity, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, red_blood, slashing_weapon, slow_movement |
Life
480%
Energy Shield From Life
100%
Armour
+25%
Ailment Threshold
480%
Resistance
40 40 40 25
Damage
192%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.305 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
PietyFireBoss
Metadata
PietyFireBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
30,880
Armour
35,988
Evasion
4,739
Energy Shield
6,127
Damage
717
Spell Damage
717
Accuracy
290
Attack Time
1.305
Experience
20,510
Ailment Threshold
30,880
Chill
98
Shock
98
Brittle
552
Scorch
98
Sap
270
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 574–861
Critical Strike Chance: 5%
Attack Time: 1.305 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterGroundFire
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Critical Strike Chance: 5%
Cast Time: 1 sec
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Deals 142.5 Base Fire Damage per second
Base duration is 8 seconds
Deals 205.2 to 307.7 Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Base duration is 8 seconds
Deals 205.2 to 307.7 Fire Damage
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Stats { mana_regeneration_rate_per_minute_% = 700 }
Object Type Codes
version 2 extends "Metadata/Monsters/Axis/AxisCaster" Life { on_death = "ShowChatMessage(FinishedDescent);" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/PietyFireBoss"] = { name = "Mistress of Flame", life = 4.8, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.92, damageSpread = 0.2, attackTime = 1.305, attackRange = 11, accuracy = 1, weaponType1 = "Claw", weaponType2 = "Claw", skillList = { "Melee", "MonsterGroundFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterGroundFire"] = { name = "Fire Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1, 8000, -25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
Monsters grant 250% increased Experience
5000% increased Rarity of Items Dropped
Id | MonsterQuestBossAct3 |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
75% increased Attack Speed
300% increased Movement Speed
50% of Physical Damage Converted to Fire Damage
70% increased Character Size
Id | PietyFireFormMod |
---|---|
Family | PietyFireFormMod |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Spawn Tags | default: 0 |
Craft Tags | physical_damage elemental_damage damage physical elemental fire attack speed |
Monsters grant 1000% increased Experience
1500% increased Quantity of Items Dropped
2000% increased Rarity of Items Dropped
Id | MonsterBossDescent |
---|---|
Family | MonsterDescentBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
65% reduced Energy Shield Recharge Rate
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |