MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Gebieterin der Flammen
Humanoid
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [5000]
monster slain experience +% [250]
75% erhöhte Angriffsgeschwindigkeit
300% erhöhte Bewegungsgeschwindigkeit
50% des physischen Schadens werden in Feuerschaden umgewandelt
70% vergrößerte Charaktergröße
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
cannot be taunted when taunted ms [0]
65% verringerte Energieschild-Wiederaufladungsrate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Mistress of Flame
Spectre
TagsZauberer, fire_affinity, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, red_blood, slashing_weapon, slow_movement
Leben
480%
Energy Shield From Life
100%
Rüstung
+25%
Ailment Threshold
480%
Widerstand
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
192%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.305 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
PietyFireBoss
Metadata
PietyFireBoss
Stufe
68
Leben
30,880
Rüstung
35,988
Ausweichwert
4,739
Energieschild
29,410
Damage
717
Zauberschaden
717
Genauigkeit
580
Attack Time
1.305
Erfahrung
20,510
Minion Life
6,698
Minion Energy Shield
6,379
Minion Damage
573
Ailment Threshold
30,880
Chill
98
Shock
98
Brittle
552
Scorch
98
Sap
270
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 574861
Kritische Trefferchance: 5%
Attack Time: 1.305 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
MonsterGroundFire
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Brandfalle
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Wirft eine Falle, die explodiert, wenn sie ausgelöst wird, und bei Gegnern im Umkreis Feuerschaden verursacht. Sie hinterlässt einen Bereich aus brennendem Boden, der durchlaufenden Gegnern Schaden zufügt.
Basisdauer beträgt 8 Sekunden
Verursacht 205.2 bis 307.7 Feuerschaden
base fire damage to deal per minute [8548]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
groundfire

Object Type

version 2
extends "Metadata/Monsters/Axis/AxisCaster"

Stats
{
	mana_regeneration_rate_per_minute_% = 700
}

-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyFireBoss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Mistress of Flame",
    life = 4.8,
    energyShield = 1,
    damage = 1.92,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "Claw",
    weaponType2 = "Claw",
    skillList = {
        "Melee",
        "MonsterGroundFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterGroundFire"] = {
    name = "Fire Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 1, 8000, -25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [5000]
monster slain experience +% [250]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 5000 5000 Global
  • 75% erhöhte Angriffsgeschwindigkeit
    300% erhöhte Bewegungsgeschwindigkeit
    50% des physischen Schadens werden in Feuerschaden umgewandelt
    70% vergrößerte Charaktergröße
    FamilyPietyFireFormMod
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • attack speed +% 75 75 Global
  • base actor scale +% 70 70 Global
  • base movement velocity +% 300 300 Global
  • base physical damage % to convert to fire 50 50 Global
  • Spawn Tagsdefault: 0
    Craft Tagsphysical_damage elemental_damage Schaden Physisch Elementar Feuer Angriff Geschwindigkeit
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]
    monster slain experience +% [1000]
    FamilyMonsterDescentBoss
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster slain experience +% 1000 1000 Global
  • monster dropped item rarity +% 2000 2000 Global
  • monster dropped item quantity +% 1500 1500 Global
  • cannot be taunted when taunted ms [0]
    FamilyTauntImmunityDuration
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be taunted when taunted ms 0 0 Global
  • 65% verringerte Energieschild-Wiederaufladungsrate
    FamilyEnergyShieldRegeneration
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft TagsDefensiven Energieschild
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Nicht skalierbarer Wert
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.