獄炎之使
人形怪物增加 250% 經驗值
增加 5000% 物品掉落稀有度
增加 75% 攻擊速度
增加 300% 移動速度
50% 物理傷害轉換為火焰傷害
增加 70% 角色體型
怪物增加 1000% 經驗值
增加 1500% 物品掉落數量
增加 2000% 物品掉落稀有度
cannot be taunted when taunted ms [0]
減少 65% 能量護盾充能率
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 5000% 物品掉落稀有度
增加 75% 攻擊速度
增加 300% 移動速度
50% 物理傷害轉換為火焰傷害
增加 70% 角色體型
怪物增加 1000% 經驗值
增加 1500% 物品掉落數量
增加 2000% 物品掉落稀有度
cannot be taunted when taunted ms [0]
減少 65% 能量護盾充能率
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Mistress of Flame
| 幽魂 | N |
|---|---|
| 標籤 | 法術, fire_affinity, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, red_blood, slashing_weapon, slow_movement |
生命
480%
生命轉為護盾
100%
護甲值
+25%
異常狀態臨界值
480%
抗性
傷害
192%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 11
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
PietyFireBoss
Metadata
PietyFireBoss
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
30,880
護甲值
35,988
閃避值
4,739
能量護盾
29,410
傷害
717
法術傷害
717
命中
580
攻擊間隔
1.305
經驗值
20,510
召喚物生命
6,698
Minion Energy Shield
6,379
召喚物傷害
573
異常狀態臨界值
30,880
冰緩
98
感電
98
易碎
552
焦灼
98
殘喘
270
Phys Convert Ele
240%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 574–861
暴擊率: 5%
攻擊間隔: 1.305 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
MonsterGroundFire
法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
火焰陷阱
暴擊率: 5%
施放時間: 1 秒
投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
每秒造成 142.5 基本火焰傷害
+8 秒基礎持續時間
造成 205.2 至 307.7 火焰傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2
extends "Metadata/Monsters/Axis/AxisCaster"
Stats
{
mana_regeneration_rate_per_minute_% = 700
}
Object Type Codes
version 2
extends "Metadata/Monsters/Axis/AxisCaster"
Life
{
on_death = "ShowChatMessage(FinishedDescent);"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyFireBoss"] = {
name = "Mistress of Flame",
life = 4.8,
energyShield = 1,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 1.92,
damageSpread = 0.2,
attackTime = 1.305,
attackRange = 11,
accuracy = 1,
weaponType1 = "Claw",
weaponType2 = "Claw",
skillList = {
"Melee",
"MonsterGroundFire",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterGroundFire"] = {
name = "Fire Trap",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 1, 8000, -25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
怪物增加 250% 經驗值
增加 5000% 物品掉落稀有度
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
增加 75% 攻擊速度
增加 300% 移動速度
50% 物理傷害轉換為火焰傷害
增加 70% 角色體型
| Family | PietyFireFormMod |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Spawn Tags | default: 0 |
| Craft Tags | physical_damage elemental_damage 傷害 物理 元素 火焰 攻擊 速度 |
怪物增加 1000% 經驗值
增加 1500% 物品掉落數量
增加 2000% 物品掉落稀有度
| Family | MonsterDescentBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be taunted when taunted ms [0]
| Family | TauntImmunityDuration |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
減少 65% 能量護盾充能率
| Family | EnergyShieldRegeneration |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 防禦 能量護盾 |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.