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Maîtresse des Flammes
Humanoïde
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [5000]
monster slain experience +% [250]
75% d'Augmentation de la Vitesse d'attaque
300% d'Augmentation de la Vitesse de déplacement
50% des Dégâts physiques sont Convertis en Dégâts de feu
70% d'Augmentation de la taille du personnage
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
cannot be taunted when taunted ms [0]
65% de Réduction du Taux de recharge du Bouclier d'énergie
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Mistress of Flame
Spectre
TagsLanceur de sorts, fire_affinity, flesh_armour, has_claw, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, melee, not_dex, physical_affinity, red_blood, slashing_weapon, slow_movement
Vie
480%
Energy Shield From Life
100%
Armure
+25%
Ailment Threshold
480%
Résistance
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
192%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 11
Attack Time
1.305 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
PietyFireBoss
Metadata
PietyFireBoss
Niveau
68
Vie
30,880
Armure
35,988
Score d'Évasion
4,739
Bouclier d'énergie
29,410
Damage
717
Dégâts des sorts
717
Précision
580
Attack Time
1.305
Expérience
20,510
Minion Life
6,698
Minion Energy Shield
6,379
Minion Damage
573
Ailment Threshold
30,880
Chill
98
Shock
98
Brittle
552
Scorch
98
Sap
270
Phys Convert Ele
240%
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 574861
Chances de coup critique: 5%
Attack Time: 1.305 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
iconbasicattack
MonsterGroundFire
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Piège incendiaire
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
La Durée de base est de 8 secondes
Inflige 205.2 à 307.7 Dégâts de feu
base fire damage to deal per minute [8548]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
groundfire

Object Type

version 2
extends "Metadata/Monsters/Axis/AxisCaster"

Stats
{
	mana_regeneration_rate_per_minute_% = 700
}

-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/PietyFireBoss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Mistress of Flame",
    life = 4.8,
    energyShield = 1,
    damage = 1.92,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 11,
    accuracy = 1,
    weaponType1 = "Claw",
    weaponType2 = "Claw",
    skillList = {
        "Melee",
        "MonsterGroundFire",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterGroundFire"] = {
    name = "Fire Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 1, 8000, -25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [5000]
monster slain experience +% [250]
FamilyMonsterActBoss
Domainsmonstre (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% 250 250 Global
  • monster dropped item rarity +% 5000 5000 Global
  • 75% d'Augmentation de la Vitesse d'attaque
    300% d'Augmentation de la Vitesse de déplacement
    50% des Dégâts physiques sont Convertis en Dégâts de feu
    70% d'Augmentation de la taille du personnage
    FamilyPietyFireFormMod
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack speed +% 75 75 Global
  • base actor scale +% 70 70 Global
  • base movement velocity +% 300 300 Global
  • base physical damage % to convert to fire 50 50 Global
  • Spawn Tagsdefault: 0
    Craft Tagsphysical_damage elemental_damage Dégâts Physique Élémentaire Feu Attaque Vitesse
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]
    monster slain experience +% [1000]
    FamilyMonsterDescentBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% 1000 1000 Global
  • monster dropped item rarity +% 2000 2000 Global
  • monster dropped item quantity +% 1500 1500 Global
  • cannot be taunted when taunted ms [0]
    FamilyTauntImmunityDuration
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be taunted when taunted ms 0 0 Global
  • 65% de Réduction du Taux de recharge du Bouclier d'énergie
    FamilyEnergyShieldRegeneration
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • energy shield recharge rate +% -65 -65 Global
  • Craft TagsDéfenses Bouclier d'énergie
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valeur fixe
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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