Excellis Aurafix
Demon
Can have up to 12 additional Traps placed at a time
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Traps cannot be Damaged for +4 seconds after being Thrown
Mines cannot be Damaged for +4 seconds after being thrown
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
SpectreN
AreaResidence Map
Tagscaster, demon, dominus_monster_map, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, undying
Life
400%
Armour
+25%
Evasion
+30%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
328%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 12
Attack Time
1.425 Second
Damage Spread
±20%
Experience
200%
Model Size
132%
Type
CityStalkerMapBoss
Metadata
CityStalkerFemaleMapBoss
Level
81
Life
7,066,660
Armour
99,146
Evasion
9,571
Energy Shield
0
Damage
3,000
Spell Damage
4,477
Accuracy
480
Attack Time
0.95475
Experience
141,493
Ailment Threshold
3,321,330
Chill
10,502
Shock
10,502
Brittle
59,415
Scorch
10,502
Sap
29,015
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 4763–7145
Critical Strike Chance: 5%
Attack Time: 1.425 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLightningTrapMapBoss
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
Lightning Trap
Critical Strike Chance: 4%
Cast Time: 1 sec
Cooldown Time: 1.2 sec
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Deals 566.7 to 1700 Lightning Damage
Trap lasts +5 seconds
Fires 11 additional Projectiles
Throw up to 2 additional Traps
Fires Projectiles in a circle
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
monster penalty against minions damage +% final vs player minions [-30]
trap variation [16]
MonsterFireTrapMapBoss
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Critical Strike Chance: 5%
Cast Time: 1 sec
Cooldown Time: 3 sec
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts +30 seconds
Deals 998.6 Base Fire Damage per second
Base duration is 8 seconds
Deals 958.6 to 1438 Fire Damage
active skill area of effect radius +% final [100]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
trap variation [1]
MonsterBearTrapMapBoss
Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Bear Trap
Critical Strike Chance: 5%
Effectiveness of Added Damage: 150%
Cast Time: 1 sec
Cooldown Time: 8 sec
Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.
Deals to 887.4 Physical Damage
Trap lasts +30 seconds
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
}

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Undying/CityStalkerFemaleMapBoss"] = {
    name = "Excellis Aurafix",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 3.28,
    damageSpread = 0.2,
    attackTime = 1.425,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MonsterBearTrapMapBoss",
        "MonsterFireTrapMapBoss",
        "MonsterLightningTrapMapBoss",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterBearTrapMapBoss"] = {
    name = "Bear Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Mineable] = true,
        [SkillType.Trapped] = true,
        [SkillType.Damage] = true,
        [SkillType.Physical] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "debuff_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_physical_damage",
        "secondary_maximum_base_physical_damage",
        "trap_variation",
        "base_trap_duration",
        "base_skill_is_trapped",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0, 1, 12, 30000, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFireTrapMapBoss"] = {
    name = "Fire Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "trap_variation",
        "base_trap_duration",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 1.5, 1, 30000, 8000, -30, 100, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningTrapMapBoss"] = {
    name = "Lightning Trap",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Trapped] = true,
        [SkillType.Mineable] = true,
        [SkillType.Lightning] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_trap_duration",
        "number_of_additional_projectiles",
        "trap_variation",
        "number_of_additional_traps_to_throw",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "projectiles_nova",
        "is_trap",
        "base_skill_is_trapped",
        "base_is_projectile",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.5, 1.5, 5000, 11, 16, 2, -30, critChance = 4, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
Can have up to 12 additional Traps placed at a time
IdMonsterIncreasedTrapsAllowed
FamilyTrapsAllowed
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • number of additional traps allowed Min: 12 Max: 12 Global
  • Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Traps cannot be Damaged for +4 seconds after being Thrown
    Mines cannot be Damaged for +4 seconds after being thrown
    IdMonsterImplicitTrapsInvulnerable4Sec
    FamilyMonsterTrapsInvulnerable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 4000 Max: 4000 Global
  • traps invulnerable for duration ms Min: 4000 Max: 4000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Excellis Aurafix
    Demon
    Can have up to 12 additional Traps placed at a time
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Traps cannot be Damaged for +4 seconds after being Thrown
    Mines cannot be Damaged for +4 seconds after being thrown
    kill traps mines and totems on death [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    Tagscaster, demon, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, standalone_map_boss, undying
    Life
    400%
    Armour
    +25%
    Evasion
    +30%
    Ailment Threshold
    400%
    Resistance
    40 40 40 25
    Damage
    328%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.425 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    132%
    Type
    CityStalkerMapBoss
    Metadata
    CityStalkerFemaleMapBossStandalone
    Level
    68
    Life
    557,385
    Armour
    35,988
    Evasion
    6,161
    Energy Shield
    0
    Damage
    1,396
    Spell Damage
    2,083
    Accuracy
    290
    Attack Time
    0.95475
    Experience
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 2216–3324
    Critical Strike Chance: 5%
    Attack Time: 1.425 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MonsterLightningTrapMapBoss
    Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
    Lightning Trap
    Critical Strike Chance: 4%
    Cast Time: 1 sec
    Cooldown Time: 1.2 sec
    Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
    Deals 346.8 to 1040 Lightning Damage
    Trap lasts +5 seconds
    Fires 11 additional Projectiles
    Throw up to 2 additional Traps
    Fires Projectiles in a circle
    base is projectile [1]
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    monster penalty against minions damage +% final vs player minions [-30]
    trap variation [16]
    MonsterFireTrapMapBoss
    Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
    Fire Trap
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Cooldown Time: 3 sec
    Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
    Trap lasts +30 seconds
    Deals 542.9 Base Fire Damage per second
    Base duration is 8 seconds
    Deals 521.1 to 781.7 Fire Damage
    active skill area of effect radius +% final [100]
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]
    trap variation [1]
    MonsterBearTrapMapBoss
    Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
    Bear Trap
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 150%
    Cast Time: 1 sec
    Cooldown Time: 8 sec
    Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.
    Deals to 604.3 Physical Damage
    Trap lasts +30 seconds
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    trap variation [12]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Undying/CityStalkerFemaleMapBossStandalone"] = {
        name = "Excellis Aurafix",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 3.28,
        damageSpread = 0.2,
        attackTime = 1.425,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "MonsterBearTrapMapBoss",
            "MonsterFireTrapMapBoss",
            "MonsterLightningTrapMapBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterBearTrapMapBoss"] = {
        name = "Bear Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Mineable] = true,
            [SkillType.Trapped] = true,
            [SkillType.Damage] = true,
            [SkillType.Physical] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "debuff_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "secondary_minimum_base_physical_damage",
            "secondary_maximum_base_physical_damage",
            "trap_variation",
            "base_trap_duration",
            "base_skill_is_trapped",
            "is_trap",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0, 1, 12, 30000, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFireTrapMapBoss"] = {
        name = "Fire Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "trap_variation",
            "base_trap_duration",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_skill_is_trapped",
            "is_trap",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 1.5, 1, 30000, 8000, -30, 100, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterLightningTrapMapBoss"] = {
        name = "Lightning Trap",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Trapped] = true,
            [SkillType.Mineable] = true,
            [SkillType.Lightning] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_trap_duration",
            "number_of_additional_projectiles",
            "trap_variation",
            "number_of_additional_traps_to_throw",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "projectiles_nova",
            "is_trap",
            "base_skill_is_trapped",
            "base_is_projectile",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.5, 1.5, 5000, 11, 16, 2, -30, critChance = 4, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Can have up to 12 additional Traps placed at a time
    IdMonsterIncreasedTrapsAllowed
    FamilyTrapsAllowed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 12 Max: 12 Global
  • Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Traps cannot be Damaged for +4 seconds after being Thrown
    Mines cannot be Damaged for +4 seconds after being thrown
    IdMonsterImplicitTrapsInvulnerable4Sec
    FamilyMonsterTrapsInvulnerable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 4000 Max: 4000 Global
  • traps invulnerable for duration ms Min: 4000 Max: 4000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Excellis Aurafix
    Demon
    Can have up to 12 additional Traps placed at a time
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Traps cannot be Damaged for +4 seconds after being Thrown
    Mines cannot be Damaged for +4 seconds after being thrown
    kill traps mines and totems on death [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    Tagsdemon, elder_map_boss, fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, non_attacking, not_int, red_blood, undying
    Life
    400%
    Armour
    +25%
    Evasion
    +30%
    Ailment Threshold
    400%
    Resistance
    40 40 40 25
    Damage
    328%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.425 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    132%
    Type
    CityStalkerMapBoss
    Metadata
    CityStalkerFemaleMapBossElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Undying/CityStalkerFemaleMapBossElder"] = {
        name = "Excellis Aurafix",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 3.28,
        damageSpread = 0.2,
        attackTime = 1.425,
        attackRange = 12,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Can have up to 12 additional Traps placed at a time
    IdMonsterIncreasedTrapsAllowed
    FamilyTrapsAllowed
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 12 Max: 12 Global
  • Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Traps cannot be Damaged for +4 seconds after being Thrown
    Mines cannot be Damaged for +4 seconds after being thrown
    IdMonsterImplicitTrapsInvulnerable4Sec
    FamilyMonsterTrapsInvulnerable
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 4000 Max: 4000 Global
  • traps invulnerable for duration ms Min: 4000 Max: 4000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global