Excellis Aurafix
DemonioÁrea: Residencia, Mapa de Residencia
Permite colocar hasta 12 trampas adicionales a la vez
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | |
|---|---|
| Area | Residencia, Mapa de Residencia |
| Tags | Lanzador de hechizos, demon, dominus_monster_map, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, undying |
Vida
400%
Armadura
+25%
Evasión
+30%
Ailment Threshold
400%
Resistencia
Damage
328%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.425 Second
Damage Spread
±20%
Experiencia
200%
Model Size
132%
Type
CityStalkerMapBoss
Metadata
CityStalkerFemaleMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
79
Vida
4,610,269
Armadura
84,988
Evasión
8,960
Damage
2,673
Daño de hechizos
3,989
Precisión
888
Attack Time
0.95475
Experiencia
138,039
Minion Life
908,954
Minion Damage
2,222
Ailment Threshold
2,212,929
Chill
6,997
Shock
6,997
Brittle
39,587
Scorch
6,997
Sap
19,332
Phys Convert Ele
295%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 4244—6367
Probabilidad de golpe crítico: 5%
Attack Time: 1.425 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLightningTrapMapBoss
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
Trampa de rayo
Probabilidad de golpe crítico: 4%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 1.2 seg
Lanza una trampa que dispara un anillo de proyectiles a través del enemigo que la ha activado y le inflige daño de rayo a él y a los subsiguientes objetivos.
Dispara 11 proyectiles adicionales
Lanza hasta 2 trampas adicionales
Dispara proyectiles en círculo
base is projectile [1]
base skill is trapped [1]
base trap duration [5000]
ignores trap and mine cooldown limit [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum base lightning damage [1542]
spell minimum base lightning damage [513.9]
trap variation [16]
MonsterFireTrapMapBoss
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Trampa de fuego
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Lanza una trampa que explota cuando se activa. La explosión inflige daño de fuego a los enemigos circundantes y deja un área de suelo incendiado que daña a los enemigos que caminen sobre ella.
La duración base es de 8 segundos
Inflige de 853.6 a 1280 de daño de fuego
active skill area of effect radius +% final [100]
base fire damage to deal per minute [53351]
base skill is trapped [1]
base trap duration [30000]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
trap variation [1]
MonsterBearTrapMapBoss
Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Trampa de osos
Probabilidad de golpe crítico: 5%
Efectividad del daño agregado: 150%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Lanza una trampa que daña e inmoviliza a un solo enemigo durante un tiempo que se calcula en función de la cantidad de daño infligido. Cuando finaliza la inmovilización, el enemigo obtiene un efecto nocivo temporal que reduce su velocidad de movimiento en una cantidad que decrece con el paso del tiempo. El enemigo afectado recibirá daño aumentado de las trampas y las minas hasta que expire el efecto nocivo. Los modificadores de daño de hechizos no afectan al daño de esta habilidad.
base skill is trapped [1]
base trap duration [30000]
ignores trap and mine cooldown limit [1]
secondary maximum base physical damage [818.1]
secondary minimum base physical damage [0]
trap variation [12]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
}
Transitionable
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Undying/CityStalkerFemaleMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Excellis Aurafix",
life = 4,
damage = 3.28,
damageSpread = 0.2,
attackTime = 1.425,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"MonsterBearTrapMapBoss",
"MonsterFireTrapMapBoss",
"MonsterLightningTrapMapBoss",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterBearTrapMapBoss"] = {
name = "Bear Trap",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Mineable] = true,
[SkillType.Trapped] = true,
[SkillType.Damage] = true,
[SkillType.Physical] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "debuff_skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"trap_variation",
"base_trap_duration",
"base_skill_is_trapped",
"is_trap",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0, 1, 12, 30000, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterFireTrapMapBoss"] = {
name = "Fire Trap",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"trap_variation",
"base_trap_duration",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"base_skill_is_trapped",
"is_trap",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 1.5, 1, 30000, 8000, -30, 100, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningTrapMapBoss"] = {
name = "Lightning Trap",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Trapped] = true,
[SkillType.Mineable] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_trap_duration",
"number_of_additional_projectiles",
"trap_variation",
"number_of_additional_traps_to_throw",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"projectiles_nova",
"is_trap",
"base_skill_is_trapped",
"base_is_projectile",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.5, 1.5, 5000, 11, 16, 2, -30, critChance = 4, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
Permite colocar hasta 12 trampas adicionales a la vez
| Family | TrapsAllowed |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
| Family | MonsterTrapsInvulnerable |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Excellis Aurafix
DemonioPermite colocar hasta 12 trampas adicionales a la vez
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | |
|---|---|
| Tags | Lanzador de hechizos, demon, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, standalone_map_boss, undying |
Vida
400%
Armadura
+25%
Evasión
+30%
Ailment Threshold
400%
Resistencia
Damage
328%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.425 Second
Damage Spread
±20%
Experiencia
200%
Model Size
132%
Type
CityStalkerMapBoss
Metadata
CityStalkerFemaleMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
557,385
Armadura
35,988
Evasión
6,161
Damage
1,396
Daño de hechizos
2,083
Precisión
580
Attack Time
0.95475
Experiencia
112,805
Minion Life
120,902
Minion Damage
1,114
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 2216—3324
Probabilidad de golpe crítico: 5%
Attack Time: 1.425 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLightningTrapMapBoss
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
Trampa de rayo
Probabilidad de golpe crítico: 4%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 1.2 seg
Lanza una trampa que dispara un anillo de proyectiles a través del enemigo que la ha activado y le inflige daño de rayo a él y a los subsiguientes objetivos.
Dispara 11 proyectiles adicionales
Lanza hasta 2 trampas adicionales
Dispara proyectiles en círculo
base is projectile [1]
base skill is trapped [1]
base trap duration [5000]
ignores trap and mine cooldown limit [1]
monster penalty against minions damage +% final vs player minions [-30]
spell maximum base lightning damage [891.4]
spell minimum base lightning damage [297.1]
trap variation [16]
MonsterFireTrapMapBoss
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Trampa de fuego
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Lanza una trampa que explota cuando se activa. La explosión inflige daño de fuego a los enemigos circundantes y deja un área de suelo incendiado que daña a los enemigos que caminen sobre ella.
La duración base es de 8 segundos
Inflige de 446.5 a 669.8 de daño de fuego
active skill area of effect radius +% final [100]
base fire damage to deal per minute [27908]
base skill is trapped [1]
base trap duration [30000]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
trap variation [1]
MonsterBearTrapMapBoss
Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Trampa de osos
Probabilidad de golpe crítico: 5%
Efectividad del daño agregado: 150%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Lanza una trampa que daña e inmoviliza a un solo enemigo durante un tiempo que se calcula en función de la cantidad de daño infligido. Cuando finaliza la inmovilización, el enemigo obtiene un efecto nocivo temporal que reduce su velocidad de movimiento en una cantidad que decrece con el paso del tiempo. El enemigo afectado recibirá daño aumentado de las trampas y las minas hasta que expire el efecto nocivo. Los modificadores de daño de hechizos no afectan al daño de esta habilidad.
base skill is trapped [1]
base trap duration [30000]
ignores trap and mine cooldown limit [1]
secondary maximum base physical damage [517.8]
secondary minimum base physical damage [0]
trap variation [12]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Undying/CityStalkerFemaleMapBossStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Excellis Aurafix",
life = 4,
damage = 3.28,
damageSpread = 0.2,
attackTime = 1.425,
attackRange = 12,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"MonsterBearTrapMapBoss",
"MonsterFireTrapMapBoss",
"MonsterLightningTrapMapBoss",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterBearTrapMapBoss"] = {
name = "Bear Trap",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Mineable] = true,
[SkillType.Trapped] = true,
[SkillType.Damage] = true,
[SkillType.Physical] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "debuff_skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"secondary_minimum_base_physical_damage",
"secondary_maximum_base_physical_damage",
"trap_variation",
"base_trap_duration",
"base_skill_is_trapped",
"is_trap",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0, 1, 12, 30000, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterFireTrapMapBoss"] = {
name = "Fire Trap",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"trap_variation",
"base_trap_duration",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"base_skill_is_trapped",
"is_trap",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 1.5, 1, 30000, 8000, -30, 100, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningTrapMapBoss"] = {
name = "Lightning Trap",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Trapped] = true,
[SkillType.Mineable] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_trap_duration",
"number_of_additional_projectiles",
"trap_variation",
"number_of_additional_traps_to_throw",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"projectiles_nova",
"is_trap",
"base_skill_is_trapped",
"base_is_projectile",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.5, 1.5, 5000, 11, 16, 2, -30, critChance = 4, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
Permite colocar hasta 12 trampas adicionales a la vez
| Family | TrapsAllowed |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
| Family | MonsterTrapsInvulnerable |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Excellis Aurafix
DemonioPermite colocar hasta 12 trampas adicionales a la vez
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | |
|---|---|
| Tags | demon, elder_map_boss, fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, non_attacking, not_int, red_blood, undying |
Vida
400%
Armadura
+25%
Evasión
+30%
Ailment Threshold
400%
Resistencia
Damage
328%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.425 Second
Damage Spread
±20%
Experiencia
200%
Model Size
132%
Type
CityStalkerMapBoss
Metadata
CityStalkerFemaleMapBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Undying/CityStalkerFemaleMapBossElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Excellis Aurafix",
life = 4,
damage = 3.28,
damageSpread = 0.2,
attackTime = 1.425,
attackRange = 12,
accuracy = 1,
skillList = {
},
modList = {
},
}
Permite colocar hasta 12 trampas adicionales a la vez
| Family | TrapsAllowed |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
| Family | MonsterTrapsInvulnerable |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstruo (3) |
| GenerationType | Únicos (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















