Excellis Aurafix
Demonio
Área: Mapa de Residencia
Permite colocar hasta 12 trampas adicionales a la vez
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Area | Mapa de Residencia |
Tags | Lanzador de hechizos, demon, dominus_monster_map, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, non_unique_map_boss, not_int, physical_affinity, red_blood, undying |
Vida
400%
Armadura
+25%
Evasión
+30%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
328%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.425 Second
Damage Spread
±20%
Experiencia
200%
Model Size
132%
Type
CityStalkerMapBoss
Metadata
CityStalkerFemaleMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
81
Vida
7,066,660
Armadura
99,146
Evasión
9,571
Escudo de energía
0
Damage
3,000
Daño de hechizos
4,477
Precisión
480
Attack Time
0.95475
Experiencia
141,493
Ailment Threshold
3,321,330
Chill
10,502
Shock
10,502
Brittle
59,415
Scorch
10,502
Sap
29,015
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 4763–7145
Probabilidad de golpe crítico: 5%
Attack Time: 1.425 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLightningTrapMapBoss
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
Trampa de rayo
Probabilidad de golpe crítico: 4%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 1.2 seg
Lanza una trampa que dispara un anillo de proyectiles a través del enemigo que la ha activado y le inflige daño de rayo a él y a los subsiguientes objetivos.
Inflige de 566.7 a 1700 de daño de rayo
La trampa dura +5 segundos
Dispara 11 proyectiles adicionales
Lanza hasta 2 trampas adicionales
Dispara proyectiles en círculo
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
monster penalty against minions damage +% final vs player minions [-30]
trap variation [16]
La trampa dura +5 segundos
Dispara 11 proyectiles adicionales
Lanza hasta 2 trampas adicionales
Dispara proyectiles en círculo
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
monster penalty against minions damage +% final vs player minions [-30]
trap variation [16]
MonsterFireTrapMapBoss
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Trampa de fuego
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Lanza una trampa que explota cuando se activa. La explosión inflige daño de fuego a los enemigos circundantes y deja un área de suelo incendiado que daña a los enemigos que caminen sobre ella.
La trampa dura +30 segundos
Inflige 998.6 de daño de fuego base por segundo
La duración base es de 8 segundos
Inflige de 958.6 a 1438 de daño de fuego
active skill area of effect radius +% final [100]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
trap variation [1]
Inflige 998.6 de daño de fuego base por segundo
La duración base es de 8 segundos
Inflige de 958.6 a 1438 de daño de fuego
active skill area of effect radius +% final [100]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
trap variation [1]
MonsterBearTrapMapBoss
Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Trampa de osos
Probabilidad de golpe crítico: 5%
Efectividad del daño agregado: 150%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Lanza una trampa que daña e inmoviliza a un solo enemigo durante un tiempo que se calcula en función de la cantidad de daño infligido. Cuando finaliza la inmovilización, el enemigo obtiene una penalidad temporal que reduce su velocidad de movimiento en una cantidad que decrece con el paso del tiempo. El enemigo afectado recibirá daño aumentado de las trampas y las minas hasta que expire la penalidad. Los modificadores de daño de hechizos no afectan al daño de esta habilidad.
Inflige de a 887.4 de daño físico
La trampa dura +30 segundos
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
La trampa dura +30 segundos
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkerFemaleMapBoss"] = { name = "Excellis Aurafix", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.28, damageSpread = 0.2, attackTime = 1.425, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MonsterBearTrapMapBoss", "MonsterFireTrapMapBoss", "MonsterLightningTrapMapBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterBearTrapMapBoss"] = { name = "Bear Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Mineable] = true, [SkillType.Trapped] = true, [SkillType.Damage] = true, [SkillType.Physical] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "trap_variation", "base_trap_duration", "base_skill_is_trapped", "is_trap", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0, 1, 12, 30000, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFireTrapMapBoss"] = { name = "Fire Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "trap_variation", "base_trap_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_is_trapped", "is_trap", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.5, 1, 30000, 8000, -30, 100, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningTrapMapBoss"] = { name = "Lightning Trap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trapped] = true, [SkillType.Mineable] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_trap_duration", "number_of_additional_projectiles", "trap_variation", "number_of_additional_traps_to_throw", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "projectiles_nova", "is_trap", "base_skill_is_trapped", "base_is_projectile", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.5, 1.5, 5000, 11, 16, 2, -30, critChance = 4, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
Permite colocar hasta 12 trampas adicionales a la vez
Id | MonsterIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Excellis Aurafix
Demonio
Permite colocar hasta 12 trampas adicionales a la vez
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | Lanzador de hechizos, demon, fast_movement, fire_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, standalone_map_boss, undying |
Vida
400%
Armadura
+25%
Evasión
+30%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
328%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.425 Second
Damage Spread
±20%
Experiencia
200%
Model Size
132%
Type
CityStalkerMapBoss
Metadata
CityStalkerFemaleMapBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
557,385
Armadura
35,988
Evasión
6,161
Escudo de energía
0
Damage
1,396
Daño de hechizos
2,083
Precisión
290
Attack Time
0.95475
Experiencia
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 2216–3324
Probabilidad de golpe crítico: 5%
Attack Time: 1.425 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLightningTrapMapBoss
Spell, Damage, Projectile, ProjectilesFromUser, Trapped, Mineable, Lightning
Trampa de rayo
Probabilidad de golpe crítico: 4%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 1.2 seg
Lanza una trampa que dispara un anillo de proyectiles a través del enemigo que la ha activado y le inflige daño de rayo a él y a los subsiguientes objetivos.
Inflige de 346.8 a 1040 de daño de rayo
La trampa dura +5 segundos
Dispara 11 proyectiles adicionales
Lanza hasta 2 trampas adicionales
Dispara proyectiles en círculo
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
monster penalty against minions damage +% final vs player minions [-30]
trap variation [16]
La trampa dura +5 segundos
Dispara 11 proyectiles adicionales
Lanza hasta 2 trampas adicionales
Dispara proyectiles en círculo
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
monster penalty against minions damage +% final vs player minions [-30]
trap variation [16]
MonsterFireTrapMapBoss
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Trampa de fuego
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Lanza una trampa que explota cuando se activa. La explosión inflige daño de fuego a los enemigos circundantes y deja un área de suelo incendiado que daña a los enemigos que caminen sobre ella.
La trampa dura +30 segundos
Inflige 542.9 de daño de fuego base por segundo
La duración base es de 8 segundos
Inflige de 521.1 a 781.7 de daño de fuego
active skill area of effect radius +% final [100]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
trap variation [1]
Inflige 542.9 de daño de fuego base por segundo
La duración base es de 8 segundos
Inflige de 521.1 a 781.7 de daño de fuego
active skill area of effect radius +% final [100]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
trap variation [1]
MonsterBearTrapMapBoss
Spell, Duration, Mineable, Trapped, Damage, Physical, Cooldown
Trampa de osos
Probabilidad de golpe crítico: 5%
Efectividad del daño agregado: 150%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 8 seg
Lanza una trampa que daña e inmoviliza a un solo enemigo durante un tiempo que se calcula en función de la cantidad de daño infligido. Cuando finaliza la inmovilización, el enemigo obtiene una penalidad temporal que reduce su velocidad de movimiento en una cantidad que decrece con el paso del tiempo. El enemigo afectado recibirá daño aumentado de las trampas y las minas hasta que expire la penalidad. Los modificadores de daño de hechizos no afectan al daño de esta habilidad.
Inflige de a 604.3 de daño físico
La trampa dura +30 segundos
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
La trampa dura +30 segundos
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [12]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkerFemaleMapBossStandalone"] = { name = "Excellis Aurafix", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.28, damageSpread = 0.2, attackTime = 1.425, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MonsterBearTrapMapBoss", "MonsterFireTrapMapBoss", "MonsterLightningTrapMapBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterBearTrapMapBoss"] = { name = "Bear Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Mineable] = true, [SkillType.Trapped] = true, [SkillType.Damage] = true, [SkillType.Physical] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "debuff_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "secondary_minimum_base_physical_damage", "secondary_maximum_base_physical_damage", "trap_variation", "base_trap_duration", "base_skill_is_trapped", "is_trap", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0, 1, 12, 30000, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFireTrapMapBoss"] = { name = "Fire Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "trap_variation", "base_trap_duration", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_is_trapped", "is_trap", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.5, 1, 30000, 8000, -30, 100, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningTrapMapBoss"] = { name = "Lightning Trap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Trapped] = true, [SkillType.Mineable] = true, [SkillType.Lightning] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_trap_duration", "number_of_additional_projectiles", "trap_variation", "number_of_additional_traps_to_throw", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "projectiles_nova", "is_trap", "base_skill_is_trapped", "base_is_projectile", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.5, 1.5, 5000, 11, 16, 2, -30, critChance = 4, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
Permite colocar hasta 12 trampas adicionales a la vez
Id | MonsterIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Excellis Aurafix
Demonio
Permite colocar hasta 12 trampas adicionales a la vez
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | demon, elder_map_boss, fast_movement, flesh_armour, humanoid, is_unarmed, medium_height, non_attacking, not_int, red_blood, undying |
Vida
400%
Armadura
+25%
Evasión
+30%
Ailment Threshold
400%
Resistencia
40 40 40 25
Damage
328%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.425 Second
Damage Spread
±20%
Experiencia
200%
Model Size
132%
Type
CityStalkerMapBoss
Metadata
CityStalkerFemaleMapBossElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Undying/CityStalkerFemaleMapBossElder"] = { name = "Excellis Aurafix", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.28, damageSpread = 0.2, attackTime = 1.425, attackRange = 12, accuracy = 1, skillList = { }, modList = { }, }
Permite colocar hasta 12 trampas adicionales a la vez
Id | MonsterIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Los monstruos otorgan la experiencia aumentada un 100%
La rareza de los objetos arrojados está aumentada un 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Las trampas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +4 segundos después de ser lanzadas
Id | MonsterImplicitTrapsInvulnerable4Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |