Cluster Traps Support
Level: (1–20)
Cost & Reservation Multiplier: 140%
Requires Level (38–70), (40–70) Dex, (27–48) Int
Supports traps skills, making them throw extra traps randomly around the targeted location.
Supported Skills throw up to 2 additional Traps
Supported Skills throw Traps randomly around targeted location
Supported Skills can have up to 5 additional Traps placed at a time
Supported Skills deal (55–61)% less Damage

Additional Effects From Quality:
Supported Skills have (0–20)% increased Trap Trigger Area of Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Cluster Traps Support /1
NameShow Full Descriptions
Explosive Trap
Throws a trap that when triggered creates several small explosions that deal physical and fire damage to nearby enemies.
Allows you to throw 2 additional Explosive Traps at once.
Level Effect /40
Implicit
Cost & Reservation Multiplier: 140%
Supported Skills throw up to 2 additional Traps
Supported Skills can have up to 5 additional Traps placed at a time
Supported Skills throw Traps randomly around targeted location
LevelRequires LevelIntDexSupported Skills deal 61% less DamageExperience
138274061388,734
240294161477,437
342304361583,786
444314560710,359
5463347601,355,511
6483449601,138,877
7503551591,368,233
8523753591,638,338
9543855591,956,648
10563957583,655,184
11584058583,017,327
12604260583,576,232
13624362574,231,667
14644464572,395,078
15654565578,421,063
166646665616,159,983
176746675641,170,367
186847685686,794,448
1969486955157,405,063
2070487055
217255
227454
237654
247854
258053
268253
278453
288652
298852
309052
319151
329251
339351
349450
359550
369650
379749
389849
399949
4010048
Attribute /8

Cluster Traps Support

KeyValue
CostiLvl 1: Normal: 1xOrb of Alchemy
AcronymTrap
DropLevel 38
BaseType Cluster Traps Support
Class Support Gems
IconL
ItemTypeMetadata/Items/Gems/SupportGemClusterTrap
Referencepoe.ninja, Community Wiki
Supported Gem /23 ⍟
  • Allow Type: Trapped
  • IconName
    Conversion Trap
    Throws a trap that, when triggered by an enemy, converts that enemy to your side for a short duration. Does not affect unique monsters or players.
    Bear Trap
    Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.
    Bear Trap of Skewers
    Throws a trap that damages and impales a single enemy, and immobilises them for a duration based on how much damage was dealt. Modifiers to spell damage do not affect this skill's damage.
    Fire Trap
    Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
    Fire Trap of Blasting
    Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies.
    Lightning Trap
    Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
    Lightning Trap of Sparking
    Throws a trap that launches projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
    Vaal Lightning Trap
    Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.
    Ice Trap
    Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.
    Ice Trap of Hollowness
    Throws a trap that creates a series of icy runic explosions in a circle around itself when triggered, dealing cold damage to all enemies caught in the blasts.
    Explosive Trap
    Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.
    Explosive Trap of Shrapnel
    Throws a trap that creates an explosion when triggered, dealing spell damage in an area around it. A number of smaller explosions occur within a secondary area around the trap in quick succession after the first.
    Explosive Trap of Magnitude
    Throws a trap that creates a large explosion when triggered, dealing spell damage in an area around it.
    Siphoning Trap
    Throws a trap that applies debuff beams to a number of nearby enemies for a duration. The beams chill enemies and deal cold damage over time. A beam is also applied to you, granting life and mana regeneration based on the number of debuff beams affecting enemies.
    Flamethrower Trap
    Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.
    Lightning Spire Trap
    Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.
    Lightning Spire Trap of Zapping
    Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.
    Lightning Spire Trap of Overloading
    Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.
    Seismic Trap
    Throws a trap which, once triggered, repeatedly releases a number of waves for a duration. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.
    Seismic Trap of Swells
    Throws a trap which, once triggered, releases a number of waves. Each wave deals damage in a series of small bursts in a line, ending with a larger burst.
    Blade Trap
    Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in circles, each repeatedly damaging enemies it spins through.
    Blade Trap of Greatswords
    Throws a trap which, once triggered, swings two copies of your equipped Two Handed Sword around it in circles for a duration, each repeatedly damaging enemies it spins through
    Blade Trap of Laceration
    Throws a trap which, once triggered, swings two copies of your equipped Dagger, Claw or One Handed Sword around it in a circle, each damaging enemies it spins through.
    Cluster Traps Support Unique /1 ⍟
    +20% Chance to Block Spell Damage while wielding a Staff
    Socketed Gems are Supported by Level 16 Trap
    Socketed Gems are Supported by Level 16 Cluster Trap
    Socketed Gems are Supported by Level 16 Trap And Mine Damage
    (40–50)% increased Global Damage
    (10–20)% increased maximum Life
    (10–20)% increased maximum Mana

    Community Wiki

    Edit

    Cluster Traps Support

    Cluster Traps Support is a Support gem that changes the laying behavior of any supported trap. Instead of throwing a single trap, three traps are thrown at once, but these traps will be placed randomly in a radius around the targeted location and do less damage than normal. The maximum number of traps of the linked skill is also increased by five.

    Skill Functions and Interactions

    • Multiple traps - When a trap skill is supported by Multiple Traps Support and Cluster Traps, the resulting trap spread will throw a total of 5 traps in the same random spread as Cluster Trap alone.

    • Throwing function - Cluster Trap skills can be thrown to locations of different heights, across gaps, and, unlike Multiple Traps Support, do not have a minimum throwing range. When paired with Multiple Traps, the rules for trap placement follow Cluster Trap's throwing patterns.

    • Cluster radius - Traps thrown with Cluster Trap will always land within 20 units of the targeted enemy or location. Notably, this means with enough % increased Trap Trigger Area of Effect it is possible to increase your traps' trigger radius enough that they will always trigger against a stationary target. For standard sized enemies (radius of 2 units), this is achieved with a trap trigger radius of 18, a total of 224% increased Trap Trigger Area of Effect. The unique jewel Hair Trigger may be useful or even necessary to achieve this much trigger area.

    Version history

    VersionChanges
    3.17.0
  • Cluster Traps Support now deal 61% less Damage at gem level 1 (previously 55%), and 55% less at gem level 20 (previously 36%).
  • 3.15.0d
  • Cluster Traps Support now has a Cost and Reservation Multiplier of 140% (previously 150%).
  • 3.4.0
  • Now causes supported skills to throw up to 2 additional traps at all levels (down from 3).
  • 2.2.0
  • Added to the game

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