Ice Trap
Level: (1–20)
Cost: (13–22) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (230–290)%
AoE Radius: 18/9/6
Requires Level (28–70), (42–98) Dex, (29–68) Int
Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.
Deals (88–1275) to (132–1912) Cold Damage
Trap lasts 4 seconds
Base radius is 1.8 metres
Base secondary radius is 0.9 metres
Base tertiary radius is 0.6 metres
Additional Effects From Quality:
(0–15)% Chance for Trap to Trigger an additional time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /1
Act | Quest | NPC | Character |
---|---|---|---|
3 | Sever the Right Hand | Clarissa | Scion · Shadow · Witch |
Genus
Level Effect /40
Level | Requires Level | Int | Dex | Cost | Deals 88 to 132 Cold Damage | Experience |
---|---|---|---|---|---|---|
1 | 28 | 29 | 42 | 13 | 88, 132 | 199,345 |
2 | 31 | 32 | 46 | 13 | 109, 163 | 285,815 |
3 | 34 | 35 | 50 | 14 | 134, 201 | 401,344 |
4 | 37 | 37 | 54 | 14 | 164, 246 | 554,379 |
5 | 40 | 40 | 58 | 15 | 201, 301 | 477,437 |
6 | 42 | 42 | 60 | 15 | 229, 343 | 583,786 |
7 | 44 | 44 | 63 | 16 | 260, 391 | 710,359 |
8 | 46 | 46 | 66 | 16 | 296, 444 | 1,355,511 |
9 | 48 | 48 | 68 | 17 | 336, 504 | 1,138,877 |
10 | 50 | 49 | 71 | 17 | 381, 572 | 1,368,233 |
11 | 52 | 51 | 74 | 18 | 432, 648 | 1,638,338 |
12 | 54 | 53 | 76 | 18 | 489, 733 | 1,956,648 |
13 | 56 | 55 | 79 | 19 | 553, 829 | 3,655,184 |
14 | 58 | 57 | 82 | 19 | 624, 936 | 3,017,327 |
15 | 60 | 59 | 84 | 20 | 704, 1057 | 7,759,995 |
16 | 62 | 60 | 87 | 20 | 794, 1192 | 15,138,193 |
17 | 64 | 62 | 90 | 21 | 895, 1343 | 26,083,825 |
18 | 66 | 64 | 92 | 21 | 1008, 1512 | 62,620,247 |
19 | 68 | 66 | 95 | 22 | 1134, 1701 | 211,708,088 |
20 | 70 | 68 | 98 | 22 | 1275, 1912 | |
21 | 72 | 23 | 1433, 2149 | |||
22 | 74 | 23 | 1609, 2413 | |||
23 | 76 | 24 | 1806, 2709 | |||
24 | 78 | 24 | 2026, 3038 | |||
25 | 80 | 25 | 2271, 3407 | |||
26 | 82 | 25 | 2545, 3817 | |||
27 | 84 | 26 | 2851, 4276 | |||
28 | 86 | 26 | 3192, 4787 | |||
29 | 88 | 27 | 3572, 5357 | |||
30 | 90 | 27 | 3995, 5993 | |||
31 | 91 | 28 | 4225, 6338 | |||
32 | 92 | 28 | 4467, 6701 | |||
33 | 93 | 29 | 4723, 7085 | |||
34 | 94 | 29 | 4994, 7490 | |||
35 | 95 | 30 | 5279, 7918 | |||
36 | 96 | 30 | 5579, 8369 | |||
37 | 97 | 31 | 5897, 8845 | |||
38 | 98 | 31 | 6232, 9348 | |||
39 | 99 | 32 | 6585, 9878 | |||
40 | 100 | 32 | 6958, 10437 |
Attribute /9
Ice Trap
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Chance |
Acronym | Trap |
DropLevel | 28 |
BaseType | Ice Trap |
Class | Skill Gems |
TargetTypes | Ground, Enemy, |
Type | Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell |
ItemType | Metadata/Items/Gems/SkillGemIceTrap |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /2
Weight | Desc |
---|---|
1000 (T5) | Ice Trap and Lightning Trap Damage Penetrates 15% of Enemy Elemental Resistances Ice Traps and Lightning Traps are triggered by your Warcries Ice Traps and Lightning Traps cannot be triggered by Enemies |
1000 (T5) | Ice Trap and Lightning Trap Damage Penetrates 25% of Enemy Elemental Resistances Ice Traps and Lightning Traps are triggered by your Warcries Ice Traps and Lightning Traps cannot be triggered by Enemies |
Ice Trap
Level: (1–20)
Cost: (13–22) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (230–290)%
AoE Radius: 18/9/6
Requires Level (28–70), (42–98) Dex, (29–68) Int
Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.
Deals (88–1275) to (132–1912) Cold Damage
Trap lasts 4 seconds
Base radius is 1.8 metres
Base secondary radius is 0.9 metres
Base tertiary radius is 0.6 metres
base skill is trapped [1]
base skill show average damage instead of dps [1]
is area damage [1]
Additional Effects From Quality:
(0–15)% Chance for Trap to Trigger an additional time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /1
Frostflower Ice Trap Effect
Your Ice Trap becomes a frostflower effect.
Supported By /77
Added Fire Damage Support
Supports any skill that hits enemies.
Added Cold Damage Support
Supports any skill that hits enemies.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage Support
Supports any skill that hits enemies.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Item Rarity Support
Supports any skill that can kill enemies.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire Support
Supports any skill that hits enemies.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Multiple Traps Support
Supports traps skills, making them throw extra traps in a line.
Block Chance Reduction Support
Supports any skill that hits enemies.
Physical to Lightning Support
Supports any skill that hits enemies.
Hypothermia Support
Supports any skill that deals damage.
Trap and Mine Damage Support
Supports skills which throw Traps or Mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Cluster Traps Support
Supports traps skills, making them throw extra traps randomly around the targeted location.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Advanced Traps Support
Supports skills which throw traps.
Ignite Proliferation Support
Supports any skill that hits enemies.
Chance to Bleed Support
Supports attack skills.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Vile Toxins Support
Supports any skill that hits enemies.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Brutality Support
Supports any skill that deals damage.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Charged Traps Support
Supports skills which throw traps.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Swift Assembly Support
Supports skills which throw Traps or Mines.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge Support
Supports any skill that hits enemies.
Spellblade Support
Supports spells that hit enemies. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sadism Support
Supports any skill that hits enemies.
Rupture Support
Supports attack skills.
Ice Trap Monster /5
Name | Modifiers | Spectre |
---|---|---|
Moontouched Zealot | Y | |
Harbinger Worshipper | Y | |
Daemon | Y | |
Talisman Daemon | Can have up to 12 additional Traps placed at a time Traps cannot be Damaged for +10 seconds after being Thrown Mines cannot be Damaged for +10 seconds after being thrown kill traps mines and totems on death [1] | Y |
Auriot | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped Can have up to 9 additional Traps placed at a time Traps cannot be Damaged for +30 seconds after being Thrown Mines cannot be Damaged for +30 seconds after being thrown kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Ice Trap
Ice Trap is a spell which throws a trap to a targeted location, creating a series of cold damage explosions when triggered.
Skill functions and interactions
For general trap mechanics, see trap.
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.11.0 |
|
3.6.0 |
|
3.4.0 |
|
3.3.0 |
|
3.2.0 |
|
2.2.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.