Ice Trap
Level: 1–20
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 290%
AoE Radius: 18/9/6
Requires Level 28
Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.
Deals (88–1275) to (132–1912) Cold Damage
Trap lasts 4 seconds
Trap lasts 4 seconds
Additional Effects From Quality:
(0–10)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.


Unusual Gems /3
Type | Stats | Weight |
---|---|---|
Superior | (0–10)% increased Area of Effect | 50 |
Anomalous | Penetrates (0–5)% Cold Resistance | 100 |
Divergent | Freezes enemies as though dealing (0–100)% more Damage | 100 |
Quest /1
Act | Quest | NPC | Character |
---|---|---|---|
3 | Sever the Right Hand | Clarissa | Scion · Shadow · Witch |
Weapon /2
Weight | Desc |
---|---|
1000 (T5) | Ice Trap and Lightning Trap Damage Penetrates 15% of Enemy Elemental Resistances Ice Traps and Lightning Traps are triggered by your Warcries Ice Traps and Lightning Traps cannot be triggered by Enemies |
1000 (T5) | Ice Trap and Lightning Trap Damage Penetrates 25% of Enemy Elemental Resistances Ice Traps and Lightning Traps are triggered by your Warcries Ice Traps and Lightning Traps cannot be triggered by Enemies |
Level Effect /40
Implicit |
---|
Trap lasts 4 seconds |
Level | Requires Level | Dexterity | Intelligence | Cost | Deals 88 to 132 Cold Damage | Experience |
---|---|---|---|---|---|---|
1 | 28 | 42 | 29 | 13 | 88, 132 | 199,345 |
2 | 31 | 46 | 32 | 13 | 109, 163 | 285,815 |
3 | 34 | 50 | 35 | 14 | 134, 201 | 401,344 |
4 | 37 | 54 | 37 | 14 | 164, 246 | 554,379 |
5 | 40 | 58 | 40 | 15 | 201, 301 | 477,437 |
6 | 42 | 60 | 42 | 15 | 229, 343 | 583,786 |
7 | 44 | 63 | 44 | 16 | 260, 391 | 710,359 |
8 | 46 | 66 | 46 | 16 | 296, 444 | 1,355,511 |
9 | 48 | 68 | 48 | 17 | 336, 504 | 1,138,877 |
10 | 50 | 71 | 49 | 17 | 381, 572 | 1,368,233 |
11 | 52 | 74 | 51 | 18 | 432, 648 | 1,638,338 |
12 | 54 | 76 | 53 | 18 | 489, 733 | 1,956,648 |
13 | 56 | 79 | 55 | 19 | 553, 829 | 3,655,184 |
14 | 58 | 82 | 57 | 19 | 624, 936 | 3,017,327 |
15 | 60 | 84 | 59 | 20 | 704, 1057 | 7,759,995 |
16 | 62 | 87 | 60 | 20 | 794, 1192 | 15,138,193 |
17 | 64 | 90 | 62 | 21 | 895, 1343 | 26,083,825 |
18 | 66 | 92 | 64 | 21 | 1008, 1512 | 62,620,247 |
19 | 68 | 95 | 66 | 22 | 1134, 1701 | 211,708,088 |
20 | 70 | 98 | 68 | 22 | 1275, 1912 | |
21 | 72 | 23 | 1433, 2149 | |||
22 | 74 | 23 | 1609, 2413 | |||
23 | 76 | 24 | 1806, 2709 | |||
24 | 78 | 24 | 2026, 3038 | |||
25 | 80 | 25 | 2271, 3407 | |||
26 | 82 | 25 | 2545, 3817 | |||
27 | 84 | 26 | 2851, 4276 | |||
28 | 86 | 26 | 3192, 4787 | |||
29 | 88 | 27 | 3572, 5357 | |||
30 | 90 | 27 | 3995, 5993 | |||
31 | 91 | 28 | 4225, 6338 | |||
32 | 92 | 28 | 4467, 6701 | |||
33 | 93 | 29 | 4723, 7085 | |||
34 | 94 | 29 | 4994, 7490 | |||
35 | 95 | 30 | 5279, 7918 | |||
36 | 96 | 30 | 5579, 8369 | |||
37 | 97 | 31 | 5897, 8845 | |||
38 | 98 | 31 | 6232, 9348 | |||
39 | 99 | 32 | 6585, 9878 | |||
40 | 100 | 32 | 6958, 10437 |
Ice Trap
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Trap |
DropLevel | 28 |
BaseType | Ice Trap |
Class | Skill Gems |
TargetTypes | Ground, Enemy, |
Type | Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell |
Metadata | Metadata/Items/Gems/SkillGemIceTrap |
Reference | ![]() |
Ice Trap Monster /5 ⍟
Name | Modifiers | Spectre |
---|---|---|
Moontouched Zealot | Y | |
Harbinger Worshipper | Y | |
Daemon | Y | |
Talisman Daemon | Can have up to 12 additional Traps placed at a time Traps cannot be Damaged for +10 seconds after being Thrown Mines cannot be Damaged for +10 seconds after being thrown kill traps mines and totems on death [1] | Y |
Auriot | monster dropped item rarity +% [15000] monster slain experience +% [100] Can have up to 9 additional Traps placed at a time Traps cannot be Damaged for +30 seconds after being Thrown Mines cannot be Damaged for +30 seconds after being thrown kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Microtransactions /1 ⍟
Icon | Name |
---|---|
![]() | Frostflower Ice Trap Effect Your Ice Trap becomes a frostflower effect. |
Labyrinth Enchantment helmet /8 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Ice Trap Damage 1 | 25% increased Ice Trap Damage | 100 |
The Eternal Labyrinth | Enchantment Ice Trap Damage 2 | 40% increased Ice Trap Damage | 100 |
The Merciless Labyrinth | Enchantment Ice Trap Cooldown Speed 1 | 20% increased Ice Trap Damage | |
The Eternal Labyrinth | Enchantment Ice Trap Cooldown Speed 2 | 30% increased Ice Trap Damage | |
The Merciless Labyrinth | Enchantment Ice Trap Area Of Effect 1 | 16% increased Ice Trap Area of Effect | 100 |
The Eternal Labyrinth | Enchantment Ice Trap Area Of Effect 2 | 24% increased Ice Trap Area of Effect | 100 |
The Merciless Labyrinth | Enchantment Ice Trap Cold Penetration 1 | Ice Trap Damage Penetrates 6% Cold Resistance | 100 |
The Eternal Labyrinth | Enchantment Ice Trap Cold Penetration 2 | Ice Trap Damage Penetrates 10% Cold Resistance | 100 |
Supported By /75 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Faster Casting Support Supports non-instant spell skills. |
![]() | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
![]() | Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Multiple Traps Support Supports traps skills, making them throw extra traps in a line. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Trap and Mine Damage Support Supports skills which throw Traps or Mines. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Cluster Traps Support Supports traps skills, making them throw extra traps randomly around the targeted location. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Advanced Traps Support Supports skills which throw traps. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Charged Traps Support Supports skills which throw traps. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Swift Assembly Support Supports skills which throw Traps or Mines. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Overcharge Support Supports any skill that hits enemies. |
![]() | Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. |
![]() | Devour Support Supports any skill that hits enemies. |
![]() | Sadism Support Supports any skill that hits enemies. |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Ice Trap
Ice Trap is a spell which throws a trap to a targeted location, creating a series of cold damage explosions when triggered.
Skill functions and interactions
For general trap mechanics, see trap.
Version history
Version | Changes |
---|---|
3.17.0 |
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3.11.0 |
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3.6.0 |
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3.4.0 |
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3.3.0 |
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3.2.0 |
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2.2.0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.