Talisman Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonDevour
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonDevour
Spell, Trappable, Mineable, SummonsTotem
Devouring Totem
Cast Time: 1 sec
Cooldown Time: 2 sec
Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.
Base duration is 60 seconds
Leeches 10990 Life to you for each corpse Consumed
alternate minion [1]
Leeches 10990 Life to you for each corpse Consumed
alternate minion [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonDevour"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonDevour", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonDevour"] = { name = "Devouring Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "corpse_consumption_life_to_gain", "alternate_minion", "base_skill_effect_duration", }, levels = { [1] = {47, 1, 60000, levelRequirement = 4, statInterpolation = {1}, cost = { }, }, [2] = {58, 1, 60000, levelRequirement = 7, statInterpolation = {1}, cost = { }, }, [3] = {83, 1, 60000, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [4] = {102, 1, 60000, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [5] = {124, 1, 60000, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [6] = {152, 1, 60000, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [7] = {202, 1, 60000, levelRequirement = 27, statInterpolation = {1}, cost = { }, }, [8] = {265, 1, 60000, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [9] = {327, 1, 60000, levelRequirement = 29, statInterpolation = {1}, cost = { }, }, [10] = {379, 1, 60000, levelRequirement = 32, statInterpolation = {1}, cost = { }, }, [11] = {489, 1, 60000, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [12] = {627, 1, 60000, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [13] = {940, 1, 60000, levelRequirement = 45, statInterpolation = {1}, cost = { }, }, [14] = {1395, 1, 60000, levelRequirement = 49, statInterpolation = {1}, cost = { }, }, [15] = {2047, 1, 60000, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [16] = {2982, 1, 60000, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [17] = {3722, 1, 60000, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [18] = {4990, 1, 60000, levelRequirement = 60, statInterpolation = {1}, cost = { }, }, [19] = {6204, 1, 60000, levelRequirement = 64, statInterpolation = {1}, cost = { }, }, [20] = {8882, 1, 60000, levelRequirement = 65, statInterpolation = {1}, cost = { }, }, [21] = {9536, 1, 60000, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [22] = {10238, 1, 60000, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [23] = {10990, 1, 60000, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [24] = {11797, 1, 60000, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [25] = {12659, 1, 60000, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [26] = {13585, 1, 60000, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [27] = {14574, 1, 60000, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [28] = {15632, 1, 60000, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [29] = {16765, 1, 60000, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [30] = {17978, 1, 60000, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [31] = {19277, 1, 60000, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [32] = {20667, 1, 60000, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [33] = {22156, 1, 60000, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [34] = {23745, 1, 60000, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [35] = {25450, 1, 60000, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [36] = {27262, 1, 60000, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [37] = {29198, 1, 60000, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, }
Talisman Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonSummonRagingSpirits
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonSummonRagingSpirit
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Cast Time: 0.8 sec
Deals 22% less Damage
Maximum 50 Summoned Raging Spirits
Base duration is 12 seconds
10% reduced Cast Speed
alternate minion [1]
Maximum 50 Summoned Raging Spirits
Base duration is 12 seconds
10% reduced Cast Speed
alternate minion [1]
TalismanDaemonSummonMultiRagingSpirit
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Cast Time: 0.8 sec
Skills Repeat an additional 8 Times
Deals 61% less Damage
Maximum 50 Summoned Raging Spirits
Base duration is 12 seconds
180% increased Cast Speed
alternate minion [1]
Deals 61% less Damage
Maximum 50 Summoned Raging Spirits
Base duration is 12 seconds
180% increased Cast Speed
alternate minion [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonSummonRagingSpirits"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonSummonRagingSpirit", "TalismanDaemonSummonMultiRagingSpirit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonSummonRagingSpirit"] = { name = "TalismanDaemonSummonRagingSpirit", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_damage_+%_final", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "alternate_minion", }, levels = { [1] = {6000, 0, 50, -10, 1, levelRequirement = 4, statInterpolation = {1, 1}, cost = { }, }, [2] = {6000, -1, 50, -10, 1, levelRequirement = 7, statInterpolation = {1, 1}, cost = { }, }, [3] = {6000, -2, 50, -10, 1, levelRequirement = 9, statInterpolation = {1, 1}, cost = { }, }, [4] = {6000, -3, 50, -10, 1, levelRequirement = 12, statInterpolation = {1, 1}, cost = { }, }, [5] = {6000, -4, 50, -10, 1, levelRequirement = 16, statInterpolation = {1, 1}, cost = { }, }, [6] = {6000, -5, 50, -10, 1, levelRequirement = 20, statInterpolation = {1, 1}, cost = { }, }, [7] = {6000, -6, 50, -10, 1, levelRequirement = 27, statInterpolation = {1, 1}, cost = { }, }, [8] = {6000, -7, 50, -10, 1, levelRequirement = 28, statInterpolation = {1, 1}, cost = { }, }, [9] = {6000, -8, 50, -10, 1, levelRequirement = 29, statInterpolation = {1, 1}, cost = { }, }, [10] = {6000, -9, 50, -10, 1, levelRequirement = 32, statInterpolation = {1, 1}, cost = { }, }, [11] = {6000, -10, 50, -10, 1, levelRequirement = 36, statInterpolation = {1, 1}, cost = { }, }, [12] = {8000, -11, 50, -10, 1, levelRequirement = 40, statInterpolation = {1, 1}, cost = { }, }, [13] = {8000, -12, 50, -10, 1, levelRequirement = 45, statInterpolation = {1, 1}, cost = { }, }, [14] = {8000, -13, 50, -10, 1, levelRequirement = 49, statInterpolation = {1, 1}, cost = { }, }, [15] = {10000, -14, 50, -10, 1, levelRequirement = 50, statInterpolation = {1, 1}, cost = { }, }, [16] = {10000, -15, 50, -10, 1, levelRequirement = 52, statInterpolation = {1, 1}, cost = { }, }, [17] = {10000, -16, 50, -10, 1, levelRequirement = 56, statInterpolation = {1, 1}, cost = { }, }, [18] = {10000, -17, 50, -10, 1, levelRequirement = 60, statInterpolation = {1, 1}, cost = { }, }, [19] = {10000, -18, 50, -10, 1, levelRequirement = 64, statInterpolation = {1, 1}, cost = { }, }, [20] = {10000, -19, 50, -10, 1, levelRequirement = 65, statInterpolation = {1, 1}, cost = { }, }, [21] = {10000, -20, 50, -10, 1, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, [22] = {10000, -21, 50, -10, 1, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, }, [23] = {12000, -22, 50, -10, 1, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, [24] = {12000, -23, 50, -10, 1, levelRequirement = 69, statInterpolation = {1, 1}, cost = { }, }, [25] = {12000, -24, 50, -10, 1, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, }, [26] = {12000, -25, 50, -10, 1, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, }, [27] = {12000, -26, 50, -10, 1, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, }, [28] = {12000, -27, 50, -10, 1, levelRequirement = 73, statInterpolation = {1, 1}, cost = { }, }, [29] = {12000, -28, 50, -10, 1, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, }, [30] = {12000, -29, 50, -10, 1, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, }, [31] = {12000, -30, 50, -10, 1, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, }, [32] = {12000, -31, 50, -10, 1, levelRequirement = 77, statInterpolation = {1, 1}, cost = { }, }, [33] = {12000, -32, 50, -10, 1, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, }, [34] = {12000, -33, 50, -10, 1, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, }, [35] = {12000, -34, 50, -10, 1, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, [36] = {12000, -35, 50, -10, 1, levelRequirement = 81, statInterpolation = {1, 1}, cost = { }, }, [37] = {12000, -36, 50, -10, 1, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonSummonMultiRagingSpirit"] = { name = "TalismanDaemonSummonMultiRagingSpirit", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_cast_speed_+%", "skill_repeat_count", "active_skill_damage_+%_final", "base_number_of_raging_spirits_allowed", "alternate_minion", }, levels = { [1] = {6000, 100, 4, -50, 50, 1, levelRequirement = 4, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {6000, 100, 4, -51, 50, 1, levelRequirement = 9, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {6000, 100, 4, -52, 50, 1, levelRequirement = 16, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {6000, 100, 4, -53, 50, 1, levelRequirement = 27, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {6000, 120, 5, -54, 50, 1, levelRequirement = 29, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {6000, 120, 5, -55, 50, 1, levelRequirement = 36, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {8000, 120, 5, -55, 50, 1, levelRequirement = 40, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {8000, 140, 6, -56, 50, 1, levelRequirement = 45, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {10000, 140, 6, -57, 50, 1, levelRequirement = 50, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {10000, 160, 7, -58, 50, 1, levelRequirement = 56, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {10000, 160, 7, -59, 50, 1, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {10000, 160, 7, -60, 50, 1, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {12000, 180, 8, -61, 50, 1, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {12000, 180, 8, -62, 50, 1, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {12000, 180, 8, -63, 50, 1, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {12000, 180, 8, -64, 50, 1, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {12000, 200, 9, -64, 50, 1, levelRequirement = 75, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {12000, 200, 9, -65, 50, 1, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {12000, 200, 9, -66, 50, 1, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {12000, 200, 9, -67, 50, 1, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {12000, 200, 10, -68, 50, 1, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, }
Talisman Daemon
Spectre | N |
---|---|
Tags | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonLightningBeacons
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonLightningBeacon
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
Cast Time: 1 sec
Cooldown Time: 1.5 sec
Deals 775.8 to 1164 Lightning Damage
Base duration is 2 seconds
active skill area of effect radius +% final [-35]
beacon placement radius [60]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [5]
Base duration is 2 seconds
active skill area of effect radius +% final [-35]
beacon placement radius [60]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [5]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonLightningBeacons"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonLightningBeacon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonLightningBeacon"] = { name = "TalismanDaemonLightningBeacon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_beacons", "beacon_placement_radius", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 50, 2000, -25, -35, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 50, 2000, -25, -35, levelRequirement = 29, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 4, 60, 2000, -25, -35, levelRequirement = 36, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5, 60, 2000, -25, -35, levelRequirement = 52, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6, 65, 2000, -25, -35, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 7, 70, 2000, -25, -35, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Talisman Daemon
Spectre | N |
---|---|
Tags | caster, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonShockwave
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonShockwave
Spell, Damage, Area, Trappable, Mineable, SummonsTotem, Multicastable, AreaSpell, Physical, Nova
Shockwave Totem
Effectiveness of Added Damage: 50%
Cast Time: 0.6 sec
Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies
Deals 380.1 to 706 Physical Damage
100% chance to Knock Enemies Back on hit
40% reduced Cast Speed
100% increased Knockback Distance
Base radius is 2.4 metres
active skill area of effect radius +% final [33]
is area damage [1]
100% chance to Knock Enemies Back on hit
40% reduced Cast Speed
100% increased Knockback Distance
Base radius is 2.4 metres
active skill area of effect radius +% final [33]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonShockwave"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonShockwave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonShockwave"] = { name = "Shockwave Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_global_chance_to_knockback_%", "knockback_distance_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {1, 1.6000000238419, -50, 25, 100, 100, 24, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.89999997615814, 1.5, -49, 25, 100, 100, 24, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.89999997615814, 1.5, -48, 26, 100, 100, 24, levelRequirement = 15, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.3999999761581, -48, 26, 100, 100, 24, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.3999999761581, -47, 27, 100, 100, 24, levelRequirement = 20, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.3999999761581, -46, 28, 100, 100, 24, levelRequirement = 26, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.69999998807907, 1.2999999523163, -46, 28, 100, 100, 24, levelRequirement = 30, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.69999998807907, 1.2999999523163, -45, 29, 100, 100, 24, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.69999998807907, 1.2999999523163, -44, 30, 100, 100, 24, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.69999998807907, 1.2999999523163, -43, 30, 100, 100, 24, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.69999998807907, 1.2999999523163, -42, 31, 100, 100, 24, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.69999998807907, 1.2999999523163, -41, 32, 100, 100, 24, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.69999998807907, 1.2999999523163, -40, 33, 100, 100, 24, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.69999998807907, 1.2999999523163, -39, 34, 100, 100, 24, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.69999998807907, 1.2999999523163, -38, 35, 100, 100, 24, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.69999998807907, 1.2999999523163, -37, 35, 100, 100, 24, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.69999998807907, 1.2999999523163, -36, 36, 100, 100, 24, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.69999998807907, 1.2999999523163, -35, 37, 100, 100, 24, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.69999998807907, 1.2999999523163, -34, 38, 100, 100, 24, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.69999998807907, 1.2999999523163, -33, 39, 100, 100, 24, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Talisman Daemon
Can have up to 12 additional Traps placed at a time
Traps cannot be Damaged for +10 seconds after being Thrown
Mines cannot be Damaged for +10 seconds after being thrown
kill traps mines and totems on death [1]
Traps cannot be Damaged for +10 seconds after being Thrown
Mines cannot be Damaged for +10 seconds after being thrown
kill traps mines and totems on death [1]
Spectre | N |
---|---|
Tags | caster, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonIceRuneTrap
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonTrapIceRune
Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
Ice Trap
Critical Strike Chance: 5%
Cast Time: 1 sec
Cooldown Time: 6 sec
Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.
Deals 1027 to 1540 Cold Damage
Trap lasts +8 seconds
Throw up to 5 additional Traps
Traps are thrown randomly around targeted location
Base radius is 1.8 metres
Base secondary radius is 0.9 metres
Base tertiary radius is 0.6 metres
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]
Trap lasts +8 seconds
Throw up to 5 additional Traps
Traps are thrown randomly around targeted location
Base radius is 1.8 metres
Base secondary radius is 0.9 metres
Base tertiary radius is 0.6 metres
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonIceRuneTrap"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonTrapIceRune", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonTrapIceRune"] = { name = "Ice Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_traps_to_throw", "base_trap_duration", "throw_traps_in_circle_radius", "trap_variation", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "active_skill_base_tertiary_area_of_effect_radius", "is_area_damage", "base_skill_is_trapped", "is_trap", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 4, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
Can have up to 12 additional Traps placed at a time
Id | MonsterIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Traps cannot be Damaged for +10 seconds after being Thrown
Mines cannot be Damaged for +10 seconds after being thrown
Id | MonsterImplicitTrapsInvulnerable10Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Talisman Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
Life
100%
Ailment Threshold
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonZombieMinion
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,433
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
290
Attack Time
1
Experience
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonRaiseZombie
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Raise Zombie
Cast Time: 0.85 sec
Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.
21% increased Character Size
+6 to Maximum Raised Zombies
Minions have 40% more Maximum Life
Minions deal 50% more Damage
+6 to Maximum Raised Zombies
Minions have 40% more Maximum Life
Minions deal 50% more Damage
TalismanDaemonDesecrate
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Desecrate
Cast Time: 1 sec
Cooldown Time: 5 sec
Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.
Deals 76.6 Base Chaos Damage per second
Base duration is 5 seconds
65% increased Cast Speed
Spawns 7 corpses
Spawned corpses' level matches the area level, up to a maximum of Level 100
Maximum of 10 corpses allowed
active skill area of effect radius +% final [35]
is area damage [1]
Base duration is 5 seconds
65% increased Cast Speed
Spawns 7 corpses
Spawned corpses' level matches the area level, up to a maximum of Level 100
Maximum of 10 corpses allowed
active skill area of effect radius +% final [35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonZombieMinion"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonRaiseZombie", "TalismanDaemonDesecrate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonRaiseZombie"] = { name = "Raise Zombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_zombies_allowed", "active_skill_minion_damage_+%_final", "active_skill_minion_life_+%_final", "base_actor_scale_+%", }, levels = { [1] = {4, 10, 0, 1, levelRequirement = 3, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {4, 10, 0, 2, levelRequirement = 5, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {4, 10, 0, 3, levelRequirement = 6, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {4, 10, 0, 4, levelRequirement = 8, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {4, 10, 0, 5, levelRequirement = 10, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {4, 10, 0, 6, levelRequirement = 13, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {4, 10, 0, 7, levelRequirement = 17, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {4, 50, 0, 8, levelRequirement = 20, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {4, 50, 0, 9, levelRequirement = 24, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {4, 50, 0, 10, levelRequirement = 27, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {4, 50, 0, 11, levelRequirement = 29, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {4, 50, 0, 12, levelRequirement = 35, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {6, 50, 0, 13, levelRequirement = 42, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {6, 50, 0, 14, levelRequirement = 49, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {6, 50, 0, 15, levelRequirement = 51, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {6, 50, 0, 16, levelRequirement = 58, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {6, 50, 40, 17, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {6, 50, 40, 18, levelRequirement = 65, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {6, 50, 40, 19, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {6, 50, 40, 20, levelRequirement = 67, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {6, 50, 40, 21, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [22] = {8, 50, 40, 22, levelRequirement = 69, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [23] = {8, 50, 40, 23, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [24] = {8, 50, 40, 24, levelRequirement = 71, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [25] = {8, 50, 40, 25, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [26] = {8, 50, 40, 26, levelRequirement = 73, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [27] = {8, 50, 40, 27, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [28] = {8, 50, 40, 28, levelRequirement = 75, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [29] = {8, 50, 40, 29, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [30] = {10, 50, 40, 30, levelRequirement = 77, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [31] = {10, 50, 40, 31, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [32] = {10, 50, 40, 32, levelRequirement = 79, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [33] = {10, 50, 40, 33, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [34] = {10, 50, 40, 34, levelRequirement = 81, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [35] = {10, 50, 40, 35, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonDesecrate"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "desecrate_number_of_corpses_to_create", "base_skill_effect_duration", "desecrate_corpse_level", "base_cast_speed_+%", "desecrate_maximum_number_of_corpses", "is_area_damage", }, levels = { [1] = {1, 4, 5000, 100, 65, 10, levelRequirement = 3, statInterpolation = {3, 1}, cost = { }, }, [2] = {1, 5, 15, 5000, 100, 65, 10, levelRequirement = 13, statInterpolation = {3, 1, 1}, cost = { }, }, [3] = {1, 6, 25, 5000, 100, 65, 10, levelRequirement = 29, statInterpolation = {3, 1, 1}, cost = { }, }, [4] = {1, 7, 35, 5000, 100, 65, 10, levelRequirement = 58, statInterpolation = {3, 1, 1}, cost = { }, }, [5] = {1, 8, 50, 5000, 100, 65, 10, levelRequirement = 69, statInterpolation = {3, 1, 1}, cost = { }, }, [6] = {1, 9, 50, 5000, 100, 65, 10, levelRequirement = 74, statInterpolation = {3, 1, 1}, cost = { }, }, [7] = {1, 10, 50, 5000, 100, 65, 10, levelRequirement = 79, statInterpolation = {3, 1, 1}, cost = { }, }, }, }