ปีศาจสร้อยเครื่องราง
Talisman Daemon
SpectreN
Tagsextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement
พลังชีวิต
100%
Ailment Threshold
100%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
ค่าประสบการณ์
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonDevour
IsSummoned
Y
เลเวล
68
พลังชีวิต
6,433
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
580
Attack Time
1
ค่าประสบการณ์
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
TalismanDaemonDevour
Spell, Trappable, Mineable, SummonsTotem
โทเทมกินศพ (Devouring Totem)
เวลาร่าย: 1 วินาที
คูลดาวน์: 2 วินาที
อัญเชิญ โทเทม ที่สามารถกลืนกินศพที่อยู่ใกล้ หากคุณบาดเจ็บ มันจะทำลายศพเพื่อดูด พลังชีวิต ให้กับคุณ
ระยะเวลาพื้นฐาน 60 วินาที
ดูดพลังชีวิต 10990 ต่อจำนวนศพที่กลืนกิน
alternate minion [1]

Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/TalismanDaemonDevour"] = {
    name = "Talisman Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "TalismanDaemonDevour",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TalismanDaemonDevour"] = {
    name = "Devouring Totem",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.SummonsTotem] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "corpse_consumption_life_to_gain",
        "alternate_minion",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {47, 1, 60000, levelRequirement = 4, statInterpolation = {1},  cost = { }, },
        [2] = {58, 1, 60000, levelRequirement = 7, statInterpolation = {1},  cost = { }, },
        [3] = {83, 1, 60000, levelRequirement = 9, statInterpolation = {1},  cost = { }, },
        [4] = {102, 1, 60000, levelRequirement = 12, statInterpolation = {1},  cost = { }, },
        [5] = {124, 1, 60000, levelRequirement = 16, statInterpolation = {1},  cost = { }, },
        [6] = {152, 1, 60000, levelRequirement = 20, statInterpolation = {1},  cost = { }, },
        [7] = {202, 1, 60000, levelRequirement = 27, statInterpolation = {1},  cost = { }, },
        [8] = {265, 1, 60000, levelRequirement = 28, statInterpolation = {1},  cost = { }, },
        [9] = {327, 1, 60000, levelRequirement = 29, statInterpolation = {1},  cost = { }, },
        [10] = {379, 1, 60000, levelRequirement = 32, statInterpolation = {1},  cost = { }, },
        [11] = {489, 1, 60000, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
        [12] = {627, 1, 60000, levelRequirement = 40, statInterpolation = {1},  cost = { }, },
        [13] = {940, 1, 60000, levelRequirement = 45, statInterpolation = {1},  cost = { }, },
        [14] = {1395, 1, 60000, levelRequirement = 49, statInterpolation = {1},  cost = { }, },
        [15] = {2047, 1, 60000, levelRequirement = 50, statInterpolation = {1},  cost = { }, },
        [16] = {2982, 1, 60000, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
        [17] = {3722, 1, 60000, levelRequirement = 56, statInterpolation = {1},  cost = { }, },
        [18] = {4990, 1, 60000, levelRequirement = 60, statInterpolation = {1},  cost = { }, },
        [19] = {6204, 1, 60000, levelRequirement = 64, statInterpolation = {1},  cost = { }, },
        [20] = {8882, 1, 60000, levelRequirement = 65, statInterpolation = {1},  cost = { }, },
        [21] = {9536, 1, 60000, levelRequirement = 66, statInterpolation = {1},  cost = { }, },
        [22] = {10238, 1, 60000, levelRequirement = 67, statInterpolation = {1},  cost = { }, },
        [23] = {10990, 1, 60000, levelRequirement = 68, statInterpolation = {1},  cost = { }, },
        [24] = {11797, 1, 60000, levelRequirement = 69, statInterpolation = {1},  cost = { }, },
        [25] = {12659, 1, 60000, levelRequirement = 70, statInterpolation = {1},  cost = { }, },
        [26] = {13585, 1, 60000, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
        [27] = {14574, 1, 60000, levelRequirement = 72, statInterpolation = {1},  cost = { }, },
        [28] = {15632, 1, 60000, levelRequirement = 73, statInterpolation = {1},  cost = { }, },
        [29] = {16765, 1, 60000, levelRequirement = 74, statInterpolation = {1},  cost = { }, },
        [30] = {17978, 1, 60000, levelRequirement = 75, statInterpolation = {1},  cost = { }, },
        [31] = {19277, 1, 60000, levelRequirement = 76, statInterpolation = {1},  cost = { }, },
        [32] = {20667, 1, 60000, levelRequirement = 77, statInterpolation = {1},  cost = { }, },
        [33] = {22156, 1, 60000, levelRequirement = 78, statInterpolation = {1},  cost = { }, },
        [34] = {23745, 1, 60000, levelRequirement = 79, statInterpolation = {1},  cost = { }, },
        [35] = {25450, 1, 60000, levelRequirement = 80, statInterpolation = {1},  cost = { }, },
        [36] = {27262, 1, 60000, levelRequirement = 81, statInterpolation = {1},  cost = { }, },
        [37] = {29198, 1, 60000, levelRequirement = 82, statInterpolation = {1},  cost = { }, },
    },
}
ปีศาจสร้อยเครื่องราง
Talisman Daemon
SpectreN
Tagsextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement
พลังชีวิต
100%
Ailment Threshold
100%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
ค่าประสบการณ์
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonSummonRagingSpirits
IsSummoned
Y
เลเวล
68
พลังชีวิต
6,433
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
580
Attack Time
1
ค่าประสบการณ์
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
TalismanDaemonSummonRagingSpirit
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
เวลาร่าย: 0.8 วินาที
สร้างความเสียหาย ลดลง อีก 22%
อัญเชิญ วิญญาณเกรี้ยวกราด ได้สูงสุด 50 ตน
ระยะเวลาพื้นฐาน 12 วินาที
ลดความเร็วในการร่าย 10%
alternate minion [1]
TalismanDaemonSummonMultiRagingSpirit
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
เวลาร่าย: 0.8 วินาที
สกิล เกิดซ้ำ เพิ่มเติม 8 ครั้ง
สร้างความเสียหาย ลดลง อีก 61%
อัญเชิญ วิญญาณเกรี้ยวกราด ได้สูงสุด 50 ตน
ระยะเวลาพื้นฐาน 12 วินาที
เพิ่มความเร็วในการร่าย 180%
alternate minion [1]

Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/TalismanDaemonSummonRagingSpirits"] = {
    name = "Talisman Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "TalismanDaemonSummonRagingSpirit",
        "TalismanDaemonSummonMultiRagingSpirit",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TalismanDaemonSummonRagingSpirit"] = {
    name = "TalismanDaemonSummonRagingSpirit",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.MinionsCanExplode] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_damage_+%_final",
        "base_number_of_raging_spirits_allowed",
        "base_cast_speed_+%",
        "alternate_minion",
    },
    levels = {
        [1] = {6000, 0, 50, -10, 1, levelRequirement = 4, statInterpolation = {1, 1},  cost = { }, },
        [2] = {6000, -1, 50, -10, 1, levelRequirement = 7, statInterpolation = {1, 1},  cost = { }, },
        [3] = {6000, -2, 50, -10, 1, levelRequirement = 9, statInterpolation = {1, 1},  cost = { }, },
        [4] = {6000, -3, 50, -10, 1, levelRequirement = 12, statInterpolation = {1, 1},  cost = { }, },
        [5] = {6000, -4, 50, -10, 1, levelRequirement = 16, statInterpolation = {1, 1},  cost = { }, },
        [6] = {6000, -5, 50, -10, 1, levelRequirement = 20, statInterpolation = {1, 1},  cost = { }, },
        [7] = {6000, -6, 50, -10, 1, levelRequirement = 27, statInterpolation = {1, 1},  cost = { }, },
        [8] = {6000, -7, 50, -10, 1, levelRequirement = 28, statInterpolation = {1, 1},  cost = { }, },
        [9] = {6000, -8, 50, -10, 1, levelRequirement = 29, statInterpolation = {1, 1},  cost = { }, },
        [10] = {6000, -9, 50, -10, 1, levelRequirement = 32, statInterpolation = {1, 1},  cost = { }, },
        [11] = {6000, -10, 50, -10, 1, levelRequirement = 36, statInterpolation = {1, 1},  cost = { }, },
        [12] = {8000, -11, 50, -10, 1, levelRequirement = 40, statInterpolation = {1, 1},  cost = { }, },
        [13] = {8000, -12, 50, -10, 1, levelRequirement = 45, statInterpolation = {1, 1},  cost = { }, },
        [14] = {8000, -13, 50, -10, 1, levelRequirement = 49, statInterpolation = {1, 1},  cost = { }, },
        [15] = {10000, -14, 50, -10, 1, levelRequirement = 50, statInterpolation = {1, 1},  cost = { }, },
        [16] = {10000, -15, 50, -10, 1, levelRequirement = 52, statInterpolation = {1, 1},  cost = { }, },
        [17] = {10000, -16, 50, -10, 1, levelRequirement = 56, statInterpolation = {1, 1},  cost = { }, },
        [18] = {10000, -17, 50, -10, 1, levelRequirement = 60, statInterpolation = {1, 1},  cost = { }, },
        [19] = {10000, -18, 50, -10, 1, levelRequirement = 64, statInterpolation = {1, 1},  cost = { }, },
        [20] = {10000, -19, 50, -10, 1, levelRequirement = 65, statInterpolation = {1, 1},  cost = { }, },
        [21] = {10000, -20, 50, -10, 1, levelRequirement = 66, statInterpolation = {1, 1},  cost = { }, },
        [22] = {10000, -21, 50, -10, 1, levelRequirement = 67, statInterpolation = {1, 1},  cost = { }, },
        [23] = {12000, -22, 50, -10, 1, levelRequirement = 68, statInterpolation = {1, 1},  cost = { }, },
        [24] = {12000, -23, 50, -10, 1, levelRequirement = 69, statInterpolation = {1, 1},  cost = { }, },
        [25] = {12000, -24, 50, -10, 1, levelRequirement = 70, statInterpolation = {1, 1},  cost = { }, },
        [26] = {12000, -25, 50, -10, 1, levelRequirement = 71, statInterpolation = {1, 1},  cost = { }, },
        [27] = {12000, -26, 50, -10, 1, levelRequirement = 72, statInterpolation = {1, 1},  cost = { }, },
        [28] = {12000, -27, 50, -10, 1, levelRequirement = 73, statInterpolation = {1, 1},  cost = { }, },
        [29] = {12000, -28, 50, -10, 1, levelRequirement = 74, statInterpolation = {1, 1},  cost = { }, },
        [30] = {12000, -29, 50, -10, 1, levelRequirement = 75, statInterpolation = {1, 1},  cost = { }, },
        [31] = {12000, -30, 50, -10, 1, levelRequirement = 76, statInterpolation = {1, 1},  cost = { }, },
        [32] = {12000, -31, 50, -10, 1, levelRequirement = 77, statInterpolation = {1, 1},  cost = { }, },
        [33] = {12000, -32, 50, -10, 1, levelRequirement = 78, statInterpolation = {1, 1},  cost = { }, },
        [34] = {12000, -33, 50, -10, 1, levelRequirement = 79, statInterpolation = {1, 1},  cost = { }, },
        [35] = {12000, -34, 50, -10, 1, levelRequirement = 80, statInterpolation = {1, 1},  cost = { }, },
        [36] = {12000, -35, 50, -10, 1, levelRequirement = 81, statInterpolation = {1, 1},  cost = { }, },
        [37] = {12000, -36, 50, -10, 1, levelRequirement = 82, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TalismanDaemonSummonMultiRagingSpirit"] = {
    name = "TalismanDaemonSummonMultiRagingSpirit",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.MinionsCanExplode] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CreatesMinion] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "base_cast_speed_+%",
        "skill_repeat_count",
        "active_skill_damage_+%_final",
        "base_number_of_raging_spirits_allowed",
        "alternate_minion",
    },
    levels = {
        [1] = {6000, 100, 4, -50, 50, 1, levelRequirement = 4, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [2] = {6000, 100, 4, -51, 50, 1, levelRequirement = 9, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [3] = {6000, 100, 4, -52, 50, 1, levelRequirement = 16, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [4] = {6000, 100, 4, -53, 50, 1, levelRequirement = 27, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [5] = {6000, 120, 5, -54, 50, 1, levelRequirement = 29, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [6] = {6000, 120, 5, -55, 50, 1, levelRequirement = 36, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [7] = {8000, 120, 5, -55, 50, 1, levelRequirement = 40, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [8] = {8000, 140, 6, -56, 50, 1, levelRequirement = 45, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [9] = {10000, 140, 6, -57, 50, 1, levelRequirement = 50, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [10] = {10000, 160, 7, -58, 50, 1, levelRequirement = 56, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [11] = {10000, 160, 7, -59, 50, 1, levelRequirement = 64, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [12] = {10000, 160, 7, -60, 50, 1, levelRequirement = 66, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [13] = {12000, 180, 8, -61, 50, 1, levelRequirement = 68, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [14] = {12000, 180, 8, -62, 50, 1, levelRequirement = 70, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [15] = {12000, 180, 8, -63, 50, 1, levelRequirement = 72, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [16] = {12000, 180, 8, -64, 50, 1, levelRequirement = 74, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [17] = {12000, 200, 9, -64, 50, 1, levelRequirement = 75, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [18] = {12000, 200, 9, -65, 50, 1, levelRequirement = 76, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [19] = {12000, 200, 9, -66, 50, 1, levelRequirement = 78, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [20] = {12000, 200, 9, -67, 50, 1, levelRequirement = 80, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [21] = {12000, 200, 10, -68, 50, 1, levelRequirement = 82, statInterpolation = {1, 1, 1, 1},  cost = { }, },
    },
}
ปีศาจสร้อยเครื่องราง
Talisman Daemon
SpectreN
Tagsนักเวท, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement
พลังชีวิต
100%
Ailment Threshold
100%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
ค่าประสบการณ์
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonLightningBeacons
IsSummoned
Y
เลเวล
68
พลังชีวิต
6,433
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
580
Attack Time
1
ค่าประสบการณ์
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
TalismanDaemonLightningBeacon
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 1.5 วินาที
สร้างความเสียหาย สายฟ้า 775.8 ถึง 1164
ระยะเวลาพื้นฐาน 2 วินาที
active skill area of effect radius +% final [-35]
beacon placement radius [60]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [5]

Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/TalismanDaemonLightningBeacons"] = {
    name = "Talisman Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "TalismanDaemonLightningBeacon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TalismanDaemonLightningBeacon"] = {
    name = "TalismanDaemonLightningBeacon",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "number_of_beacons",
        "beacon_placement_radius",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "firestorm_avoid_unwalkable_terrain",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3, 50, 2000, -25, -35, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 4, 50, 2000, -25, -35, levelRequirement = 29, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 4, 60, 2000, -25, -35, levelRequirement = 36, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 5, 60, 2000, -25, -35, levelRequirement = 52, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 6, 65, 2000, -25, -35, levelRequirement = 69, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [6] = {0.80000001192093, 1.2000000476837, 7, 70, 2000, -25, -35, levelRequirement = 77, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
ปีศาจสร้อยเครื่องราง
Talisman Daemon
SpectreN
Tagsนักเวท, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement
พลังชีวิต
100%
Ailment Threshold
100%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
ค่าประสบการณ์
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonShockwave
IsSummoned
Y
เลเวล
68
พลังชีวิต
6,433
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
580
Attack Time
1
ค่าประสบการณ์
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
TalismanDaemonShockwave
Spell, Damage, Area, Trappable, Mineable, SummonsTotem, Multicastable, AreaSpell, Physical, Nova
โทเทมคลื่นสะท้อน (Shockwave Totem)
ประสิทธิภาพการเสริมความเสียหาย: 50%
เวลาร่าย: 0.6 วินาที
อัญเชิญ โทเทม ที่สั่นพื้นรอบๆ ตัวมัน ผลักศัตรูที่อยู่ใกล้ออกไปและสร้างความเสียหายต่อมัน
สร้างความเสียหาย กายภาพ 380.1 ถึง 706
มีโอกาส ผลักศัตรูออกไป 100% เมื่อปะทะ
ลดความเร็วในการร่าย 40%
เพิ่มระยะทางของการ ผลักออกไป 100%
รัศมีพื้นฐาน 2.4 เมตร
active skill area of effect radius +% final [33]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/TalismanDaemonShockwave"] = {
    name = "Talisman Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "TalismanDaemonShockwave",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TalismanDaemonShockwave"] = {
    name = "Shockwave Totem",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.SummonsTotem] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Physical] = true,
        [SkillType.Nova] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_cast_speed_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_global_chance_to_knockback_%",
        "knockback_distance_+%",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
    },
    levels = {
        [1] = {1, 1.6000000238419, -50, 25, 100, 100, 24, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [2] = {0.89999997615814, 1.5, -49, 25, 100, 100, 24, levelRequirement = 8, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [3] = {0.89999997615814, 1.5, -48, 26, 100, 100, 24, levelRequirement = 15, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.3999999761581, -48, 26, 100, 100, 24, levelRequirement = 19, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [5] = {0.80000001192093, 1.3999999761581, -47, 27, 100, 100, 24, levelRequirement = 20, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [6] = {0.80000001192093, 1.3999999761581, -46, 28, 100, 100, 24, levelRequirement = 26, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [7] = {0.69999998807907, 1.2999999523163, -46, 28, 100, 100, 24, levelRequirement = 30, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [8] = {0.69999998807907, 1.2999999523163, -45, 29, 100, 100, 24, levelRequirement = 34, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [9] = {0.69999998807907, 1.2999999523163, -44, 30, 100, 100, 24, levelRequirement = 43, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [10] = {0.69999998807907, 1.2999999523163, -43, 30, 100, 100, 24, levelRequirement = 53, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [11] = {0.69999998807907, 1.2999999523163, -42, 31, 100, 100, 24, levelRequirement = 62, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [12] = {0.69999998807907, 1.2999999523163, -41, 32, 100, 100, 24, levelRequirement = 66, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [13] = {0.69999998807907, 1.2999999523163, -40, 33, 100, 100, 24, levelRequirement = 68, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [14] = {0.69999998807907, 1.2999999523163, -39, 34, 100, 100, 24, levelRequirement = 70, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [15] = {0.69999998807907, 1.2999999523163, -38, 35, 100, 100, 24, levelRequirement = 72, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [16] = {0.69999998807907, 1.2999999523163, -37, 35, 100, 100, 24, levelRequirement = 74, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [17] = {0.69999998807907, 1.2999999523163, -36, 36, 100, 100, 24, levelRequirement = 76, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [18] = {0.69999998807907, 1.2999999523163, -35, 37, 100, 100, 24, levelRequirement = 78, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [19] = {0.69999998807907, 1.2999999523163, -34, 38, 100, 100, 24, levelRequirement = 80, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        [20] = {0.69999998807907, 1.2999999523163, -33, 39, 100, 100, 24, levelRequirement = 82, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
ปีศาจสร้อยเครื่องราง
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 12 อัน
กับดัก ไม่ได้รับความเสียหาย +10 วินาที หลังจากที่ถูกโยน
ทุ่นระเบิด ไม่ได้รับความเสียหาย +10 วินาที หลังจากที่ถูกโยน
kill traps mines and totems on death [1]
Talisman Daemon
SpectreN
Tagsนักเวท, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement
พลังชีวิต
100%
Ailment Threshold
100%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
ค่าประสบการณ์
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonIceRuneTrap
IsSummoned
Y
เลเวล
68
พลังชีวิต
6,433
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
580
Attack Time
1
ค่าประสบการณ์
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
TalismanDaemonTrapIceRune
Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
กับดักน้ำแข็ง (Ice Trap)
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
คูลดาวน์: 6 วินาที
โยนกับดักที่จะสร้างระเบิดอักขระน้ำแข็งชุดหนึ่งเมื่อถูกทริกเกอร์ สร้างความเสียหาย น้ำแข็ง ต่อศัตรูที่อยู่ในระเบิด
สร้างความเสียหาย น้ำแข็ง 1027 ถึง 1540
กับดัก คงอยู่ +8 วินาที
โยนกับดัก เพิ่มเติมสูงสุด 5 อัน
กับดัก ถูกโยนแบบสุ่มรอบตำแหน่งเป้าหมาย
รัศมีพื้นฐาน 1.8 เมตร
รัศมีรองพื้นฐาน 0.9 เมตร
รัศมีที่สามพื้นฐาน 0.6 เมตร
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]

Object Type

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Daemon/TalismanDaemonIceRuneTrap"] = {
    name = "Talisman Daemon",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "TalismanDaemonTrapIceRune",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["TalismanDaemonTrapIceRune"] = {
    name = "Ice Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.Trapped] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_additional_traps_to_throw",
        "base_trap_duration",
        "throw_traps_in_circle_radius",
        "trap_variation",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "active_skill_base_tertiary_area_of_effect_radius",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "create_trap_at_target_location",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 3, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 4, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 5, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {0.80000001192093, 1.2000000476837, 6, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
วาง กับดัก ได้พร้อมกันสูงสุด เพิ่มเติม 12 อัน
IdMonsterIncreasedTrapsAllowed
FamilyTrapsAllowed
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • number of additional traps allowed Min: 12 Max: 12 Global
  • กับดัก ไม่ได้รับความเสียหาย +10 วินาที หลังจากที่ถูกโยน
    ทุ่นระเบิด ไม่ได้รับความเสียหาย +10 วินาที หลังจากที่ถูกโยน
    IdMonsterImplicitTrapsInvulnerable10Sec
    FamilyMonsterTrapsInvulnerable
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 10000 Max: 10000 Global
  • traps invulnerable for duration ms Min: 10000 Max: 10000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • ปีศาจสร้อยเครื่องราง
    Talisman Daemon
    SpectreN
    Tagsextra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement
    พลังชีวิต
    100%
    Ailment Threshold
    100%
    ค่าต้านทาน
    0 0 0 0
    Damage
    100%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1 Second
    Damage Spread
    ±0%
    ค่าประสบการณ์
    100%
    Model Size
    100%
    Type
    Daemon
    Metadata
    TalismanDaemonZombieMinion
    IsSummoned
    Y
    เลเวล
    68
    พลังชีวิต
    6,433
    ค่าเกราะ
    28,790
    อัตราการหลบหลีก
    4,739
    Damage
    374
    ความเสียหายเวท
    374
    ความแม่นยำ
    580
    Attack Time
    1
    ค่าประสบการณ์
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    TalismanDaemonRaiseZombie
    Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
    ปลุกซอมบี้ (Raise Zombie)
    เวลาร่าย: 0.85 วินาที
    ปลุกมิเนียน ซอมบี้ จากศพหนึ่ง ซึ่งจะติดตามคุณและโจมตีศัตรูด้วย การฟาดประชิด
    เพิ่มขนาดของตัวละคร 21%
    จำนวน ซอมบี้ที่ปลุก สูงสุด +6 ตัว
    มิเนียน มีพลังชีวิตสูงสุด เพิ่มขึ้น อีก 40%
    มิเนียน สร้างความเสียหาย เพิ่มขึ้น อีก 50%
    TalismanDaemonDesecrate
    Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
    วิชาผิดผี (Desecrate)
    เวลาร่าย: 1 วินาที
    คูลดาวน์: 5 วินาที
    นำความเสื่อมมาแก่พื้นดินให้เป็น พื้นเสื่อมทราม พร้อมกับอัญเชิญ ศพ ตามมอนสเตอร์ที่อยู่ในด้านนี้แล้วสร้างความเสียหาย เคออส ต่อศัตรูทั้งหมดที่อยู่ในพื้นที่ หากคุณใช้ สกิลปลุกสเปคเตอร์ (Raise Spectre) คุณมีโอกาสเรียกศพสเปคเตอร์ที่ตรงกับสเปคเตอร์ที่ถูกปลุกครั้งล่าสุด โดยศพสเปคเตอร์นี้จะไม่ทำงานร่วมกับอะไรนอกจาก สกิลมิเนียน เท่านั้น
    สร้างความเสียหาย เคออส พื้นฐาน 76.6 ต่อวินาที
    ระยะเวลาพื้นฐาน 5 วินาที
    เพิ่มความเร็วในการร่าย 65%
    เรียก 7 ศพ
    ศพที่เรียก มีเลเวลเท่ากับเลเวลของด่าน สูงสุดเลเวล 100
    มีจำนวน ศพ ได้สูงสุด 10 ศพ
    active skill area of effect radius +% final [35]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Daemon/AbstractDaemon"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Daemon/AbstractDaemon"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Daemon/TalismanDaemonZombieMinion"] = {
        name = "Talisman Daemon",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "TalismanDaemonRaiseZombie",
            "TalismanDaemonDesecrate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TalismanDaemonRaiseZombie"] = {
        name = "Raise Zombie",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.MinionsCanExplode] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.CreatesMinion] = true,
        },
        statDescriptionScope = "minion_spell_skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_number_of_zombies_allowed",
            "active_skill_minion_damage_+%_final",
            "active_skill_minion_life_+%_final",
            "base_actor_scale_+%",
        },
        levels = {
            [1] = {4, 10, 0, 1, levelRequirement = 3, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [2] = {4, 10, 0, 2, levelRequirement = 5, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [3] = {4, 10, 0, 3, levelRequirement = 6, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [4] = {4, 10, 0, 4, levelRequirement = 8, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [5] = {4, 10, 0, 5, levelRequirement = 10, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [6] = {4, 10, 0, 6, levelRequirement = 13, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [7] = {4, 10, 0, 7, levelRequirement = 17, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [8] = {4, 50, 0, 8, levelRequirement = 20, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [9] = {4, 50, 0, 9, levelRequirement = 24, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [10] = {4, 50, 0, 10, levelRequirement = 27, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [11] = {4, 50, 0, 11, levelRequirement = 29, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [12] = {4, 50, 0, 12, levelRequirement = 35, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [13] = {6, 50, 0, 13, levelRequirement = 42, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [14] = {6, 50, 0, 14, levelRequirement = 49, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [15] = {6, 50, 0, 15, levelRequirement = 51, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [16] = {6, 50, 0, 16, levelRequirement = 58, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [17] = {6, 50, 40, 17, levelRequirement = 64, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [18] = {6, 50, 40, 18, levelRequirement = 65, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [19] = {6, 50, 40, 19, levelRequirement = 66, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [20] = {6, 50, 40, 20, levelRequirement = 67, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [21] = {6, 50, 40, 21, levelRequirement = 68, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [22] = {8, 50, 40, 22, levelRequirement = 69, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [23] = {8, 50, 40, 23, levelRequirement = 70, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [24] = {8, 50, 40, 24, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [25] = {8, 50, 40, 25, levelRequirement = 72, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [26] = {8, 50, 40, 26, levelRequirement = 73, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [27] = {8, 50, 40, 27, levelRequirement = 74, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [28] = {8, 50, 40, 28, levelRequirement = 75, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [29] = {8, 50, 40, 29, levelRequirement = 76, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [30] = {10, 50, 40, 30, levelRequirement = 77, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [31] = {10, 50, 40, 31, levelRequirement = 78, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [32] = {10, 50, 40, 32, levelRequirement = 79, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [33] = {10, 50, 40, 33, levelRequirement = 80, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [34] = {10, 50, 40, 34, levelRequirement = 81, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [35] = {10, 50, 40, 35, levelRequirement = 82, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TalismanDaemonDesecrate"] = {
        name = "Desecrate",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Chaos] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_chaos_damage_to_deal_per_minute",
            "desecrate_number_of_corpses_to_create",
            "base_skill_effect_duration",
            "desecrate_corpse_level",
            "base_cast_speed_+%",
            "desecrate_maximum_number_of_corpses",
            "is_area_damage",
        },
        levels = {
            [1] = {1, 4, 5000, 100, 65, 10, levelRequirement = 3, statInterpolation = {3, 1},  cost = { }, },
            [2] = {1, 5, 15, 5000, 100, 65, 10, levelRequirement = 13, statInterpolation = {3, 1, 1},  cost = { }, },
            [3] = {1, 6, 25, 5000, 100, 65, 10, levelRequirement = 29, statInterpolation = {3, 1, 1},  cost = { }, },
            [4] = {1, 7, 35, 5000, 100, 65, 10, levelRequirement = 58, statInterpolation = {3, 1, 1},  cost = { }, },
            [5] = {1, 8, 50, 5000, 100, 65, 10, levelRequirement = 69, statInterpolation = {3, 1, 1},  cost = { }, },
            [6] = {1, 9, 50, 5000, 100, 65, 10, levelRequirement = 74, statInterpolation = {3, 1, 1},  cost = { }, },
            [7] = {1, 10, 50, 5000, 100, 65, 10, levelRequirement = 79, statInterpolation = {3, 1, 1},  cost = { }, },
        },
    }
    
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