Демон талисмана
Talisman Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonDevour
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonDevour
Spell, Trappable, Mineable, SummonsTotem
Поглощающий тотем
Время применения: 1 сек.
Перезарядка: 2 сек.
Герой устанавливает тотем, который способен поглощать оказавшиеся рядом трупы. Если герой ранен, тотем уничтожит труп и вылечит героя.
Базовая длительность - 60 секунд(-ы)
Похищает 10990 здоровья для вас за каждый поглощённый труп
alternate minion [1]
Похищает 10990 здоровья для вас за каждый поглощённый труп
alternate minion [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonDevour"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonDevour", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonDevour"] = { name = "Devouring Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "corpse_consumption_life_to_gain", "alternate_minion", "base_skill_effect_duration", }, levels = { [1] = {47, 1, 60000, levelRequirement = 4, statInterpolation = {1}, cost = { }, }, [2] = {58, 1, 60000, levelRequirement = 7, statInterpolation = {1}, cost = { }, }, [3] = {83, 1, 60000, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [4] = {102, 1, 60000, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [5] = {124, 1, 60000, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [6] = {152, 1, 60000, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [7] = {202, 1, 60000, levelRequirement = 27, statInterpolation = {1}, cost = { }, }, [8] = {265, 1, 60000, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [9] = {327, 1, 60000, levelRequirement = 29, statInterpolation = {1}, cost = { }, }, [10] = {379, 1, 60000, levelRequirement = 32, statInterpolation = {1}, cost = { }, }, [11] = {489, 1, 60000, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [12] = {627, 1, 60000, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [13] = {940, 1, 60000, levelRequirement = 45, statInterpolation = {1}, cost = { }, }, [14] = {1395, 1, 60000, levelRequirement = 49, statInterpolation = {1}, cost = { }, }, [15] = {2047, 1, 60000, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [16] = {2982, 1, 60000, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [17] = {3722, 1, 60000, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [18] = {4990, 1, 60000, levelRequirement = 60, statInterpolation = {1}, cost = { }, }, [19] = {6204, 1, 60000, levelRequirement = 64, statInterpolation = {1}, cost = { }, }, [20] = {8882, 1, 60000, levelRequirement = 65, statInterpolation = {1}, cost = { }, }, [21] = {9536, 1, 60000, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [22] = {10238, 1, 60000, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [23] = {10990, 1, 60000, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [24] = {11797, 1, 60000, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [25] = {12659, 1, 60000, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [26] = {13585, 1, 60000, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [27] = {14574, 1, 60000, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [28] = {15632, 1, 60000, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [29] = {16765, 1, 60000, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [30] = {17978, 1, 60000, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [31] = {19277, 1, 60000, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [32] = {20667, 1, 60000, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [33] = {22156, 1, 60000, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [34] = {23745, 1, 60000, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [35] = {25450, 1, 60000, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [36] = {27262, 1, 60000, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [37] = {29198, 1, 60000, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, }
Демон талисмана
Talisman Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonSummonRagingSpirits
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonSummonRagingSpirit
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Время применения: 0.8 сек.
Наносит на 22% меньше урона
Максимум 50 призванных неистовых духов
Базовая длительность - 12 секунд(-ы)
10% снижение скорости сотворения чар
alternate minion [1]
Максимум 50 призванных неистовых духов
Базовая длительность - 12 секунд(-ы)
10% снижение скорости сотворения чар
alternate minion [1]
TalismanDaemonSummonMultiRagingSpirit
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Время применения: 0.8 сек.
Умения повторяются ещё 8 раз(-а)
Наносит на 61% меньше урона
Максимум 50 призванных неистовых духов
Базовая длительность - 12 секунд(-ы)
180% повышение скорости сотворения чар
alternate minion [1]
Наносит на 61% меньше урона
Максимум 50 призванных неистовых духов
Базовая длительность - 12 секунд(-ы)
180% повышение скорости сотворения чар
alternate minion [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonSummonRagingSpirits"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonSummonRagingSpirit", "TalismanDaemonSummonMultiRagingSpirit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonSummonRagingSpirit"] = { name = "TalismanDaemonSummonRagingSpirit", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_damage_+%_final", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "alternate_minion", }, levels = { [1] = {6000, 0, 50, -10, 1, levelRequirement = 4, statInterpolation = {1, 1}, cost = { }, }, [2] = {6000, -1, 50, -10, 1, levelRequirement = 7, statInterpolation = {1, 1}, cost = { }, }, [3] = {6000, -2, 50, -10, 1, levelRequirement = 9, statInterpolation = {1, 1}, cost = { }, }, [4] = {6000, -3, 50, -10, 1, levelRequirement = 12, statInterpolation = {1, 1}, cost = { }, }, [5] = {6000, -4, 50, -10, 1, levelRequirement = 16, statInterpolation = {1, 1}, cost = { }, }, [6] = {6000, -5, 50, -10, 1, levelRequirement = 20, statInterpolation = {1, 1}, cost = { }, }, [7] = {6000, -6, 50, -10, 1, levelRequirement = 27, statInterpolation = {1, 1}, cost = { }, }, [8] = {6000, -7, 50, -10, 1, levelRequirement = 28, statInterpolation = {1, 1}, cost = { }, }, [9] = {6000, -8, 50, -10, 1, levelRequirement = 29, statInterpolation = {1, 1}, cost = { }, }, [10] = {6000, -9, 50, -10, 1, levelRequirement = 32, statInterpolation = {1, 1}, cost = { }, }, [11] = {6000, -10, 50, -10, 1, levelRequirement = 36, statInterpolation = {1, 1}, cost = { }, }, [12] = {8000, -11, 50, -10, 1, levelRequirement = 40, statInterpolation = {1, 1}, cost = { }, }, [13] = {8000, -12, 50, -10, 1, levelRequirement = 45, statInterpolation = {1, 1}, cost = { }, }, [14] = {8000, -13, 50, -10, 1, levelRequirement = 49, statInterpolation = {1, 1}, cost = { }, }, [15] = {10000, -14, 50, -10, 1, levelRequirement = 50, statInterpolation = {1, 1}, cost = { }, }, [16] = {10000, -15, 50, -10, 1, levelRequirement = 52, statInterpolation = {1, 1}, cost = { }, }, [17] = {10000, -16, 50, -10, 1, levelRequirement = 56, statInterpolation = {1, 1}, cost = { }, }, [18] = {10000, -17, 50, -10, 1, levelRequirement = 60, statInterpolation = {1, 1}, cost = { }, }, [19] = {10000, -18, 50, -10, 1, levelRequirement = 64, statInterpolation = {1, 1}, cost = { }, }, [20] = {10000, -19, 50, -10, 1, levelRequirement = 65, statInterpolation = {1, 1}, cost = { }, }, [21] = {10000, -20, 50, -10, 1, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, [22] = {10000, -21, 50, -10, 1, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, }, [23] = {12000, -22, 50, -10, 1, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, [24] = {12000, -23, 50, -10, 1, levelRequirement = 69, statInterpolation = {1, 1}, cost = { }, }, [25] = {12000, -24, 50, -10, 1, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, }, [26] = {12000, -25, 50, -10, 1, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, }, [27] = {12000, -26, 50, -10, 1, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, }, [28] = {12000, -27, 50, -10, 1, levelRequirement = 73, statInterpolation = {1, 1}, cost = { }, }, [29] = {12000, -28, 50, -10, 1, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, }, [30] = {12000, -29, 50, -10, 1, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, }, [31] = {12000, -30, 50, -10, 1, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, }, [32] = {12000, -31, 50, -10, 1, levelRequirement = 77, statInterpolation = {1, 1}, cost = { }, }, [33] = {12000, -32, 50, -10, 1, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, }, [34] = {12000, -33, 50, -10, 1, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, }, [35] = {12000, -34, 50, -10, 1, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, [36] = {12000, -35, 50, -10, 1, levelRequirement = 81, statInterpolation = {1, 1}, cost = { }, }, [37] = {12000, -36, 50, -10, 1, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonSummonMultiRagingSpirit"] = { name = "TalismanDaemonSummonMultiRagingSpirit", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_cast_speed_+%", "skill_repeat_count", "active_skill_damage_+%_final", "base_number_of_raging_spirits_allowed", "alternate_minion", }, levels = { [1] = {6000, 100, 4, -50, 50, 1, levelRequirement = 4, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {6000, 100, 4, -51, 50, 1, levelRequirement = 9, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {6000, 100, 4, -52, 50, 1, levelRequirement = 16, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {6000, 100, 4, -53, 50, 1, levelRequirement = 27, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {6000, 120, 5, -54, 50, 1, levelRequirement = 29, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {6000, 120, 5, -55, 50, 1, levelRequirement = 36, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {8000, 120, 5, -55, 50, 1, levelRequirement = 40, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {8000, 140, 6, -56, 50, 1, levelRequirement = 45, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {10000, 140, 6, -57, 50, 1, levelRequirement = 50, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {10000, 160, 7, -58, 50, 1, levelRequirement = 56, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {10000, 160, 7, -59, 50, 1, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {10000, 160, 7, -60, 50, 1, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {12000, 180, 8, -61, 50, 1, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {12000, 180, 8, -62, 50, 1, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {12000, 180, 8, -63, 50, 1, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {12000, 180, 8, -64, 50, 1, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {12000, 200, 9, -64, 50, 1, levelRequirement = 75, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {12000, 200, 9, -65, 50, 1, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {12000, 200, 9, -66, 50, 1, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {12000, 200, 9, -67, 50, 1, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {12000, 200, 10, -68, 50, 1, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, }
Демон талисмана
Talisman Daemon
Spectre | N |
---|---|
Tags | Чародейский, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonLightningBeacons
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonLightningBeacon
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
Время применения: 1 сек.
Перезарядка: 1.5 сек.
Наносит от 775.8 до 1164 урона от молнии
Базовая длительность - 2 секунд(-ы)
active skill area of effect radius +% final [-35]
beacon placement radius [60]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [5]
Базовая длительность - 2 секунд(-ы)
active skill area of effect radius +% final [-35]
beacon placement radius [60]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [5]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonLightningBeacons"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonLightningBeacon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonLightningBeacon"] = { name = "TalismanDaemonLightningBeacon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_beacons", "beacon_placement_radius", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 50, 2000, -25, -35, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 50, 2000, -25, -35, levelRequirement = 29, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 4, 60, 2000, -25, -35, levelRequirement = 36, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5, 60, 2000, -25, -35, levelRequirement = 52, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6, 65, 2000, -25, -35, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 7, 70, 2000, -25, -35, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Демон талисмана
Talisman Daemon
Spectre | N |
---|---|
Tags | Чародейский, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonShockwave
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonShockwave
Spell, Damage, Area, Trappable, Mineable, SummonsTotem, Multicastable, AreaSpell, Physical, Nova
Сотрясающий тотем
Эффективность добавленного урона: 50%
Время применения: 0.6 сек.
Герой устанавливает тотем, который сотрясает землю вокруг себя, раня и отбрасывая оказавшихся рядом врагов.
Наносит от 380.1 до 706 физического урона
100% шанс отбросить врагов при нанесении удара
40% снижение скорости сотворения чар
100% увеличение дистанции отбрасывания
Базовый радиус равен 2.4 м
active skill area of effect radius +% final [33]
is area damage [1]
100% шанс отбросить врагов при нанесении удара
40% снижение скорости сотворения чар
100% увеличение дистанции отбрасывания
Базовый радиус равен 2.4 м
active skill area of effect radius +% final [33]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonShockwave"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonShockwave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonShockwave"] = { name = "Shockwave Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_global_chance_to_knockback_%", "knockback_distance_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {1, 1.6000000238419, -50, 25, 100, 100, 24, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.89999997615814, 1.5, -49, 25, 100, 100, 24, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.89999997615814, 1.5, -48, 26, 100, 100, 24, levelRequirement = 15, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.3999999761581, -48, 26, 100, 100, 24, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.3999999761581, -47, 27, 100, 100, 24, levelRequirement = 20, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.3999999761581, -46, 28, 100, 100, 24, levelRequirement = 26, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.69999998807907, 1.2999999523163, -46, 28, 100, 100, 24, levelRequirement = 30, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.69999998807907, 1.2999999523163, -45, 29, 100, 100, 24, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.69999998807907, 1.2999999523163, -44, 30, 100, 100, 24, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.69999998807907, 1.2999999523163, -43, 30, 100, 100, 24, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.69999998807907, 1.2999999523163, -42, 31, 100, 100, 24, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.69999998807907, 1.2999999523163, -41, 32, 100, 100, 24, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.69999998807907, 1.2999999523163, -40, 33, 100, 100, 24, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.69999998807907, 1.2999999523163, -39, 34, 100, 100, 24, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.69999998807907, 1.2999999523163, -38, 35, 100, 100, 24, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.69999998807907, 1.2999999523163, -37, 35, 100, 100, 24, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.69999998807907, 1.2999999523163, -36, 36, 100, 100, 24, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.69999998807907, 1.2999999523163, -35, 37, 100, 100, 24, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.69999998807907, 1.2999999523163, -34, 38, 100, 100, 24, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.69999998807907, 1.2999999523163, -33, 39, 100, 100, 24, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Демон талисмана
Можно установить дополнительных ловушек: 12
После броска ловушки не могут получать урон в течение +10 секунд
После броска мины не могут получать урон в течение +10 секунд
kill traps mines and totems on death [1]
После броска ловушки не могут получать урон в течение +10 секунд
После броска мины не могут получать урон в течение +10 секунд
kill traps mines and totems on death [1]
Talisman Daemon
Spectre | N |
---|---|
Tags | Чародейский, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonIceRuneTrap
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonTrapIceRune
Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
Ледяная ловушка
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 6 сек.
Герой бросает ловушку в указанное место, которая при срабатывании создаёт ледяные взрывы, наносящие урон от холода по области.
Наносит от 1027 до 1540 урона от холода
Ловушка длится +8 секунд(-ы)
Бросает дополнительных ловушек: 5
Ловушки выбрасываются случайным образом вокруг указанного места
Базовый радиус равен 1.8 м
Базовый вторичный радиус равен 0.9 м
Базовый третичный радиус - 0.6 м
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]
Ловушка длится +8 секунд(-ы)
Бросает дополнительных ловушек: 5
Ловушки выбрасываются случайным образом вокруг указанного места
Базовый радиус равен 1.8 м
Базовый вторичный радиус равен 0.9 м
Базовый третичный радиус - 0.6 м
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonIceRuneTrap"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonTrapIceRune", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonTrapIceRune"] = { name = "Ice Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_traps_to_throw", "base_trap_duration", "throw_traps_in_circle_radius", "trap_variation", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "active_skill_base_tertiary_area_of_effect_radius", "is_area_damage", "base_skill_is_trapped", "is_trap", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 4, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
Можно установить дополнительных ловушек: 12
Id | MonsterIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
После броска ловушки не могут получать урон в течение +10 секунд
После броска мины не могут получать урон в течение +10 секунд
Id | MonsterImplicitTrapsInvulnerable10Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Демон талисмана
Talisman Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonZombieMinion
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonRaiseZombie
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Поднятие зомби
Время применения: 0.85 сек.
Герой создаёт ходячего мертвеца из трупа. Мертвец будет следовать за героем и атаковать врагов в ближнем бою.
21% увеличение размера персонажа
+6 к максимуму поднятых зомби
Приспешники имеют на 40% больше максимума здоровья
Приспешники наносят на 50% больше урона
+6 к максимуму поднятых зомби
Приспешники имеют на 40% больше максимума здоровья
Приспешники наносят на 50% больше урона
TalismanDaemonDesecrate
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Осквернение
Время применения: 1 сек.
Перезарядка: 5 сек.
Герой оскверняет землю, создавая трупы и нанося урон хаосом всем врагам в области действия умения. Если герой использует Сотворение призрака, умение с определенным шансом может создать призрачные трупы, соответствующие недавно сотворенным призракам. Призрачные трупы могуть быть использованы толь умениями приспешников.
Наносит 76.6 базового урона хаосом в секунду
Базовая длительность - 5 секунд(-ы)
65% повышение скорости сотворения чар
Создает трупов: 7
Уровень созданных трупов равеь уровню области, вплоть до максимума в 100
Максимальное количество трупов: 10
active skill area of effect radius +% final [35]
is area damage [1]
Базовая длительность - 5 секунд(-ы)
65% повышение скорости сотворения чар
Создает трупов: 7
Уровень созданных трупов равеь уровню области, вплоть до максимума в 100
Максимальное количество трупов: 10
active skill area of effect radius +% final [35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonZombieMinion"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonRaiseZombie", "TalismanDaemonDesecrate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonRaiseZombie"] = { name = "Raise Zombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_zombies_allowed", "active_skill_minion_damage_+%_final", "active_skill_minion_life_+%_final", "base_actor_scale_+%", }, levels = { [1] = {4, 10, 0, 1, levelRequirement = 3, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {4, 10, 0, 2, levelRequirement = 5, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {4, 10, 0, 3, levelRequirement = 6, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {4, 10, 0, 4, levelRequirement = 8, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {4, 10, 0, 5, levelRequirement = 10, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {4, 10, 0, 6, levelRequirement = 13, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {4, 10, 0, 7, levelRequirement = 17, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {4, 50, 0, 8, levelRequirement = 20, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {4, 50, 0, 9, levelRequirement = 24, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {4, 50, 0, 10, levelRequirement = 27, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {4, 50, 0, 11, levelRequirement = 29, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {4, 50, 0, 12, levelRequirement = 35, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {6, 50, 0, 13, levelRequirement = 42, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {6, 50, 0, 14, levelRequirement = 49, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {6, 50, 0, 15, levelRequirement = 51, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {6, 50, 0, 16, levelRequirement = 58, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {6, 50, 40, 17, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {6, 50, 40, 18, levelRequirement = 65, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {6, 50, 40, 19, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {6, 50, 40, 20, levelRequirement = 67, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {6, 50, 40, 21, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [22] = {8, 50, 40, 22, levelRequirement = 69, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [23] = {8, 50, 40, 23, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [24] = {8, 50, 40, 24, levelRequirement = 71, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [25] = {8, 50, 40, 25, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [26] = {8, 50, 40, 26, levelRequirement = 73, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [27] = {8, 50, 40, 27, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [28] = {8, 50, 40, 28, levelRequirement = 75, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [29] = {8, 50, 40, 29, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [30] = {10, 50, 40, 30, levelRequirement = 77, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [31] = {10, 50, 40, 31, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [32] = {10, 50, 40, 32, levelRequirement = 79, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [33] = {10, 50, 40, 33, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [34] = {10, 50, 40, 34, levelRequirement = 81, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [35] = {10, 50, 40, 35, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonDesecrate"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "desecrate_number_of_corpses_to_create", "base_skill_effect_duration", "desecrate_corpse_level", "base_cast_speed_+%", "desecrate_maximum_number_of_corpses", "is_area_damage", }, levels = { [1] = {1, 4, 5000, 100, 65, 10, levelRequirement = 3, statInterpolation = {3, 1}, cost = { }, }, [2] = {1, 5, 15, 5000, 100, 65, 10, levelRequirement = 13, statInterpolation = {3, 1, 1}, cost = { }, }, [3] = {1, 6, 25, 5000, 100, 65, 10, levelRequirement = 29, statInterpolation = {3, 1, 1}, cost = { }, }, [4] = {1, 7, 35, 5000, 100, 65, 10, levelRequirement = 58, statInterpolation = {3, 1, 1}, cost = { }, }, [5] = {1, 8, 50, 5000, 100, 65, 10, levelRequirement = 69, statInterpolation = {3, 1, 1}, cost = { }, }, [6] = {1, 9, 50, 5000, 100, 65, 10, levelRequirement = 74, statInterpolation = {3, 1, 1}, cost = { }, }, [7] = {1, 10, 50, 5000, 100, 65, 10, levelRequirement = 79, statInterpolation = {3, 1, 1}, cost = { }, }, }, }