부적 다이몬
Talisman Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonDevour
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonDevour
Spell, Trappable, Mineable, SummonsTotem
포식 토템
시전 속도: 1 초
재사용 대기시간: 2 초
시전자가 피해를 받을 경우 주변의 시신을 파괴하여 흡수한 생명력으로 시전자를 회복시켜주는 토템을 소환합니다.
기본 지속시간 60초
소모한 시신 하나당 10990 생명력 흡수
alternate minion [1]
소모한 시신 하나당 10990 생명력 흡수
alternate minion [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonDevour"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonDevour", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonDevour"] = { name = "Devouring Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "corpse_consumption_life_to_gain", "alternate_minion", "base_skill_effect_duration", }, levels = { [1] = {47, 1, 60000, levelRequirement = 4, statInterpolation = {1}, cost = { }, }, [2] = {58, 1, 60000, levelRequirement = 7, statInterpolation = {1}, cost = { }, }, [3] = {83, 1, 60000, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [4] = {102, 1, 60000, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [5] = {124, 1, 60000, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [6] = {152, 1, 60000, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [7] = {202, 1, 60000, levelRequirement = 27, statInterpolation = {1}, cost = { }, }, [8] = {265, 1, 60000, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [9] = {327, 1, 60000, levelRequirement = 29, statInterpolation = {1}, cost = { }, }, [10] = {379, 1, 60000, levelRequirement = 32, statInterpolation = {1}, cost = { }, }, [11] = {489, 1, 60000, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [12] = {627, 1, 60000, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [13] = {940, 1, 60000, levelRequirement = 45, statInterpolation = {1}, cost = { }, }, [14] = {1395, 1, 60000, levelRequirement = 49, statInterpolation = {1}, cost = { }, }, [15] = {2047, 1, 60000, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [16] = {2982, 1, 60000, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [17] = {3722, 1, 60000, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [18] = {4990, 1, 60000, levelRequirement = 60, statInterpolation = {1}, cost = { }, }, [19] = {6204, 1, 60000, levelRequirement = 64, statInterpolation = {1}, cost = { }, }, [20] = {8882, 1, 60000, levelRequirement = 65, statInterpolation = {1}, cost = { }, }, [21] = {9536, 1, 60000, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [22] = {10238, 1, 60000, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [23] = {10990, 1, 60000, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [24] = {11797, 1, 60000, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [25] = {12659, 1, 60000, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [26] = {13585, 1, 60000, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [27] = {14574, 1, 60000, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [28] = {15632, 1, 60000, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [29] = {16765, 1, 60000, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [30] = {17978, 1, 60000, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [31] = {19277, 1, 60000, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [32] = {20667, 1, 60000, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [33] = {22156, 1, 60000, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [34] = {23745, 1, 60000, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [35] = {25450, 1, 60000, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [36] = {27262, 1, 60000, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [37] = {29198, 1, 60000, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, }
부적 다이몬
Talisman Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonSummonRagingSpirits
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonSummonRagingSpirit
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
시전 속도: 0.8 초
주는 피해 22% 감폭
소환된 격노의 유령 최대치 50
기본 지속시간 12초
시전 속도 10% 감소
alternate minion [1]
소환된 격노의 유령 최대치 50
기본 지속시간 12초
시전 속도 10% 감소
alternate minion [1]
TalismanDaemonSummonMultiRagingSpirit
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
시전 속도: 0.8 초
스킬 8회 추가 반복
주는 피해 61% 감폭
소환된 격노의 유령 최대치 50
기본 지속시간 12초
시전 속도 180% 증가
alternate minion [1]
주는 피해 61% 감폭
소환된 격노의 유령 최대치 50
기본 지속시간 12초
시전 속도 180% 증가
alternate minion [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonSummonRagingSpirits"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonSummonRagingSpirit", "TalismanDaemonSummonMultiRagingSpirit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonSummonRagingSpirit"] = { name = "TalismanDaemonSummonRagingSpirit", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_damage_+%_final", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "alternate_minion", }, levels = { [1] = {6000, 0, 50, -10, 1, levelRequirement = 4, statInterpolation = {1, 1}, cost = { }, }, [2] = {6000, -1, 50, -10, 1, levelRequirement = 7, statInterpolation = {1, 1}, cost = { }, }, [3] = {6000, -2, 50, -10, 1, levelRequirement = 9, statInterpolation = {1, 1}, cost = { }, }, [4] = {6000, -3, 50, -10, 1, levelRequirement = 12, statInterpolation = {1, 1}, cost = { }, }, [5] = {6000, -4, 50, -10, 1, levelRequirement = 16, statInterpolation = {1, 1}, cost = { }, }, [6] = {6000, -5, 50, -10, 1, levelRequirement = 20, statInterpolation = {1, 1}, cost = { }, }, [7] = {6000, -6, 50, -10, 1, levelRequirement = 27, statInterpolation = {1, 1}, cost = { }, }, [8] = {6000, -7, 50, -10, 1, levelRequirement = 28, statInterpolation = {1, 1}, cost = { }, }, [9] = {6000, -8, 50, -10, 1, levelRequirement = 29, statInterpolation = {1, 1}, cost = { }, }, [10] = {6000, -9, 50, -10, 1, levelRequirement = 32, statInterpolation = {1, 1}, cost = { }, }, [11] = {6000, -10, 50, -10, 1, levelRequirement = 36, statInterpolation = {1, 1}, cost = { }, }, [12] = {8000, -11, 50, -10, 1, levelRequirement = 40, statInterpolation = {1, 1}, cost = { }, }, [13] = {8000, -12, 50, -10, 1, levelRequirement = 45, statInterpolation = {1, 1}, cost = { }, }, [14] = {8000, -13, 50, -10, 1, levelRequirement = 49, statInterpolation = {1, 1}, cost = { }, }, [15] = {10000, -14, 50, -10, 1, levelRequirement = 50, statInterpolation = {1, 1}, cost = { }, }, [16] = {10000, -15, 50, -10, 1, levelRequirement = 52, statInterpolation = {1, 1}, cost = { }, }, [17] = {10000, -16, 50, -10, 1, levelRequirement = 56, statInterpolation = {1, 1}, cost = { }, }, [18] = {10000, -17, 50, -10, 1, levelRequirement = 60, statInterpolation = {1, 1}, cost = { }, }, [19] = {10000, -18, 50, -10, 1, levelRequirement = 64, statInterpolation = {1, 1}, cost = { }, }, [20] = {10000, -19, 50, -10, 1, levelRequirement = 65, statInterpolation = {1, 1}, cost = { }, }, [21] = {10000, -20, 50, -10, 1, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, [22] = {10000, -21, 50, -10, 1, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, }, [23] = {12000, -22, 50, -10, 1, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, [24] = {12000, -23, 50, -10, 1, levelRequirement = 69, statInterpolation = {1, 1}, cost = { }, }, [25] = {12000, -24, 50, -10, 1, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, }, [26] = {12000, -25, 50, -10, 1, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, }, [27] = {12000, -26, 50, -10, 1, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, }, [28] = {12000, -27, 50, -10, 1, levelRequirement = 73, statInterpolation = {1, 1}, cost = { }, }, [29] = {12000, -28, 50, -10, 1, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, }, [30] = {12000, -29, 50, -10, 1, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, }, [31] = {12000, -30, 50, -10, 1, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, }, [32] = {12000, -31, 50, -10, 1, levelRequirement = 77, statInterpolation = {1, 1}, cost = { }, }, [33] = {12000, -32, 50, -10, 1, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, }, [34] = {12000, -33, 50, -10, 1, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, }, [35] = {12000, -34, 50, -10, 1, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, [36] = {12000, -35, 50, -10, 1, levelRequirement = 81, statInterpolation = {1, 1}, cost = { }, }, [37] = {12000, -36, 50, -10, 1, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonSummonMultiRagingSpirit"] = { name = "TalismanDaemonSummonMultiRagingSpirit", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_cast_speed_+%", "skill_repeat_count", "active_skill_damage_+%_final", "base_number_of_raging_spirits_allowed", "alternate_minion", }, levels = { [1] = {6000, 100, 4, -50, 50, 1, levelRequirement = 4, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {6000, 100, 4, -51, 50, 1, levelRequirement = 9, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {6000, 100, 4, -52, 50, 1, levelRequirement = 16, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {6000, 100, 4, -53, 50, 1, levelRequirement = 27, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {6000, 120, 5, -54, 50, 1, levelRequirement = 29, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {6000, 120, 5, -55, 50, 1, levelRequirement = 36, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {8000, 120, 5, -55, 50, 1, levelRequirement = 40, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {8000, 140, 6, -56, 50, 1, levelRequirement = 45, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {10000, 140, 6, -57, 50, 1, levelRequirement = 50, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {10000, 160, 7, -58, 50, 1, levelRequirement = 56, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {10000, 160, 7, -59, 50, 1, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {10000, 160, 7, -60, 50, 1, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {12000, 180, 8, -61, 50, 1, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {12000, 180, 8, -62, 50, 1, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {12000, 180, 8, -63, 50, 1, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {12000, 180, 8, -64, 50, 1, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {12000, 200, 9, -64, 50, 1, levelRequirement = 75, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {12000, 200, 9, -65, 50, 1, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {12000, 200, 9, -66, 50, 1, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {12000, 200, 9, -67, 50, 1, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {12000, 200, 10, -68, 50, 1, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, }
부적 다이몬
Talisman Daemon
Spectre | N |
---|---|
Tags | 시전, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonLightningBeacons
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonLightningBeacon
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
시전 속도: 1 초
재사용 대기시간: 1.5 초
775.8~1164 번개 피해
기본 지속시간 2초
active skill area of effect radius +% final [-35]
beacon placement radius [60]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [5]
기본 지속시간 2초
active skill area of effect radius +% final [-35]
beacon placement radius [60]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [5]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonLightningBeacons"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonLightningBeacon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonLightningBeacon"] = { name = "TalismanDaemonLightningBeacon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_beacons", "beacon_placement_radius", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 50, 2000, -25, -35, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 50, 2000, -25, -35, levelRequirement = 29, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 4, 60, 2000, -25, -35, levelRequirement = 36, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5, 60, 2000, -25, -35, levelRequirement = 52, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6, 65, 2000, -25, -35, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 7, 70, 2000, -25, -35, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
부적 다이몬
Talisman Daemon
Spectre | N |
---|---|
Tags | 시전, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonShockwave
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonShockwave
Spell, Damage, Area, Trappable, Mineable, SummonsTotem, Multicastable, AreaSpell, Physical, Nova
충격파 토템
추가 피해 효율: 50%
시전 속도: 0.6 초
주변 지역을 뒤흔드는 토템을 소환하여 주변의 적들을 밀어내고 피해를 줍니다.
380.1~706 물리 피해
명중 시 100%의 확률로 적을 밀어냄
시전 속도 40% 감소
밀어내기 거리 100% 증가
기본 반경 2.4미터
active skill area of effect radius +% final [33]
is area damage [1]
명중 시 100%의 확률로 적을 밀어냄
시전 속도 40% 감소
밀어내기 거리 100% 증가
기본 반경 2.4미터
active skill area of effect radius +% final [33]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonShockwave"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonShockwave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonShockwave"] = { name = "Shockwave Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_global_chance_to_knockback_%", "knockback_distance_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {1, 1.6000000238419, -50, 25, 100, 100, 24, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.89999997615814, 1.5, -49, 25, 100, 100, 24, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.89999997615814, 1.5, -48, 26, 100, 100, 24, levelRequirement = 15, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.3999999761581, -48, 26, 100, 100, 24, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.3999999761581, -47, 27, 100, 100, 24, levelRequirement = 20, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.3999999761581, -46, 28, 100, 100, 24, levelRequirement = 26, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.69999998807907, 1.2999999523163, -46, 28, 100, 100, 24, levelRequirement = 30, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.69999998807907, 1.2999999523163, -45, 29, 100, 100, 24, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.69999998807907, 1.2999999523163, -44, 30, 100, 100, 24, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.69999998807907, 1.2999999523163, -43, 30, 100, 100, 24, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.69999998807907, 1.2999999523163, -42, 31, 100, 100, 24, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.69999998807907, 1.2999999523163, -41, 32, 100, 100, 24, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.69999998807907, 1.2999999523163, -40, 33, 100, 100, 24, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.69999998807907, 1.2999999523163, -39, 34, 100, 100, 24, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.69999998807907, 1.2999999523163, -38, 35, 100, 100, 24, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.69999998807907, 1.2999999523163, -37, 35, 100, 100, 24, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.69999998807907, 1.2999999523163, -36, 36, 100, 100, 24, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.69999998807907, 1.2999999523163, -35, 37, 100, 100, 24, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.69999998807907, 1.2999999523163, -34, 38, 100, 100, 24, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.69999998807907, 1.2999999523163, -33, 39, 100, 100, 24, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
부적 다이몬
한 번에 덫 최대 12개 추가 설치
투척 후 덫이 피해 면역인 시간 +10초
투척 후 지뢰가 피해 면역인 시간 +10초
kill traps mines and totems on death [1]
투척 후 덫이 피해 면역인 시간 +10초
투척 후 지뢰가 피해 면역인 시간 +10초
kill traps mines and totems on death [1]
Talisman Daemon
Spectre | N |
---|---|
Tags | 시전, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonIceRuneTrap
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonTrapIceRune
Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
얼음 덫
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 6 초
발동될 경우 잇달아 얼음 룬 폭발을 일으키는 덫을 투척하여, 폭발에 휩쓸린 모든 적에게 냉기 피해를 줍니다.
1027~1540 냉기 피해
+8초간 덫 지속
덫 최대 5개 추가 투척
덫이 목표 지점 주위에 무작위로 투척됨
기본 반경 1.8미터
기본 2차 반경 0.9미터
기본 3차 반경 0.6미터
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]
+8초간 덫 지속
덫 최대 5개 추가 투척
덫이 목표 지점 주위에 무작위로 투척됨
기본 반경 1.8미터
기본 2차 반경 0.9미터
기본 3차 반경 0.6미터
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonIceRuneTrap"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonTrapIceRune", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonTrapIceRune"] = { name = "Ice Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_traps_to_throw", "base_trap_duration", "throw_traps_in_circle_radius", "trap_variation", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "active_skill_base_tertiary_area_of_effect_radius", "is_area_damage", "base_skill_is_trapped", "is_trap", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 4, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
한 번에 덫 최대 12개 추가 설치
Id | MonsterIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
투척 후 덫이 피해 면역인 시간 +10초
투척 후 지뢰가 피해 면역인 시간 +10초
Id | MonsterImplicitTrapsInvulnerable10Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
부적 다이몬
Talisman Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonZombieMinion
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonRaiseZombie
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
좀비 소환
시전 속도: 0.85 초
시신에서 좀비 하나를 소환합니다. 좀비는 시전자를 따라다니며 근접 타격으로 적을 공격합니다.
캐릭터 크기 21% 증가
소환 가능한 좀비 최대치 +6
소환수의 최대 생명력 40% 증폭
소환수가 주는 피해 50% 증폭
소환 가능한 좀비 최대치 +6
소환수의 최대 생명력 40% 증폭
소환수가 주는 피해 50% 증폭
TalismanDaemonDesecrate
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
모독
시전 속도: 1 초
재사용 대기시간: 5 초
지면을 훼손하고 현재 지역 내 몬스터에 기반한 시신을 소환하여 적에게 지속 카오스 피해를 줍니다. 망령 소환 스킬을 사용 중인 경우, 일정 확률로 가장 최근에 소환한 망령과 일치하는 망령 시신을 소환합니다. 망령 시신은 소환수 스킬로만 상호작용할 수 있습니다.
1초마다 76.6의 기본 카오스 피해를 줌
기본 지속시간 5초
시전 속도 65% 증가
시신 7구 생성
생성된 시신의 레벨이 지역 레벨과 동일, 최대 100레벨
시신 최대 10구 가능
active skill area of effect radius +% final [35]
is area damage [1]
기본 지속시간 5초
시전 속도 65% 증가
시신 7구 생성
생성된 시신의 레벨이 지역 레벨과 동일, 최대 100레벨
시신 최대 10구 가능
active skill area of effect radius +% final [35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonZombieMinion"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonRaiseZombie", "TalismanDaemonDesecrate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonRaiseZombie"] = { name = "Raise Zombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_zombies_allowed", "active_skill_minion_damage_+%_final", "active_skill_minion_life_+%_final", "base_actor_scale_+%", }, levels = { [1] = {4, 10, 0, 1, levelRequirement = 3, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {4, 10, 0, 2, levelRequirement = 5, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {4, 10, 0, 3, levelRequirement = 6, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {4, 10, 0, 4, levelRequirement = 8, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {4, 10, 0, 5, levelRequirement = 10, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {4, 10, 0, 6, levelRequirement = 13, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {4, 10, 0, 7, levelRequirement = 17, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {4, 50, 0, 8, levelRequirement = 20, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {4, 50, 0, 9, levelRequirement = 24, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {4, 50, 0, 10, levelRequirement = 27, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {4, 50, 0, 11, levelRequirement = 29, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {4, 50, 0, 12, levelRequirement = 35, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {6, 50, 0, 13, levelRequirement = 42, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {6, 50, 0, 14, levelRequirement = 49, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {6, 50, 0, 15, levelRequirement = 51, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {6, 50, 0, 16, levelRequirement = 58, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {6, 50, 40, 17, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {6, 50, 40, 18, levelRequirement = 65, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {6, 50, 40, 19, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {6, 50, 40, 20, levelRequirement = 67, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {6, 50, 40, 21, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [22] = {8, 50, 40, 22, levelRequirement = 69, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [23] = {8, 50, 40, 23, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [24] = {8, 50, 40, 24, levelRequirement = 71, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [25] = {8, 50, 40, 25, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [26] = {8, 50, 40, 26, levelRequirement = 73, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [27] = {8, 50, 40, 27, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [28] = {8, 50, 40, 28, levelRequirement = 75, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [29] = {8, 50, 40, 29, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [30] = {10, 50, 40, 30, levelRequirement = 77, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [31] = {10, 50, 40, 31, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [32] = {10, 50, 40, 32, levelRequirement = 79, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [33] = {10, 50, 40, 33, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [34] = {10, 50, 40, 34, levelRequirement = 81, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [35] = {10, 50, 40, 35, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonDesecrate"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "desecrate_number_of_corpses_to_create", "base_skill_effect_duration", "desecrate_corpse_level", "base_cast_speed_+%", "desecrate_maximum_number_of_corpses", "is_area_damage", }, levels = { [1] = {1, 4, 5000, 100, 65, 10, levelRequirement = 3, statInterpolation = {3, 1}, cost = { }, }, [2] = {1, 5, 15, 5000, 100, 65, 10, levelRequirement = 13, statInterpolation = {3, 1, 1}, cost = { }, }, [3] = {1, 6, 25, 5000, 100, 65, 10, levelRequirement = 29, statInterpolation = {3, 1, 1}, cost = { }, }, [4] = {1, 7, 35, 5000, 100, 65, 10, levelRequirement = 58, statInterpolation = {3, 1, 1}, cost = { }, }, [5] = {1, 8, 50, 5000, 100, 65, 10, levelRequirement = 69, statInterpolation = {3, 1, 1}, cost = { }, }, [6] = {1, 9, 50, 5000, 100, 65, 10, levelRequirement = 74, statInterpolation = {3, 1, 1}, cost = { }, }, [7] = {1, 10, 50, 5000, 100, 65, 10, levelRequirement = 79, statInterpolation = {3, 1, 1}, cost = { }, }, }, }