Demônio Talismã
Talisman Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonDevour
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonDevour
Spell, Trappable, Mineable, SummonsTotem
Totem Devorador
Tempo de Conjuração: 1 seg
Recarga: 2 seg
Convoca um totem que pode consumir cadáveres próximos. Se você for ferido, ele destruirá o cadáver e furtará vida para você.
Duração base é de 60 segundos
Drena 10990 de Vida para si a cada cadáver consumido
alternate minion [1]
Drena 10990 de Vida para si a cada cadáver consumido
alternate minion [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonDevour"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonDevour", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonDevour"] = { name = "Devouring Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.", skillTypes = { [SkillType.Spell] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "corpse_consumption_life_to_gain", "alternate_minion", "base_skill_effect_duration", }, levels = { [1] = {47, 1, 60000, levelRequirement = 4, statInterpolation = {1}, cost = { }, }, [2] = {58, 1, 60000, levelRequirement = 7, statInterpolation = {1}, cost = { }, }, [3] = {83, 1, 60000, levelRequirement = 9, statInterpolation = {1}, cost = { }, }, [4] = {102, 1, 60000, levelRequirement = 12, statInterpolation = {1}, cost = { }, }, [5] = {124, 1, 60000, levelRequirement = 16, statInterpolation = {1}, cost = { }, }, [6] = {152, 1, 60000, levelRequirement = 20, statInterpolation = {1}, cost = { }, }, [7] = {202, 1, 60000, levelRequirement = 27, statInterpolation = {1}, cost = { }, }, [8] = {265, 1, 60000, levelRequirement = 28, statInterpolation = {1}, cost = { }, }, [9] = {327, 1, 60000, levelRequirement = 29, statInterpolation = {1}, cost = { }, }, [10] = {379, 1, 60000, levelRequirement = 32, statInterpolation = {1}, cost = { }, }, [11] = {489, 1, 60000, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [12] = {627, 1, 60000, levelRequirement = 40, statInterpolation = {1}, cost = { }, }, [13] = {940, 1, 60000, levelRequirement = 45, statInterpolation = {1}, cost = { }, }, [14] = {1395, 1, 60000, levelRequirement = 49, statInterpolation = {1}, cost = { }, }, [15] = {2047, 1, 60000, levelRequirement = 50, statInterpolation = {1}, cost = { }, }, [16] = {2982, 1, 60000, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, [17] = {3722, 1, 60000, levelRequirement = 56, statInterpolation = {1}, cost = { }, }, [18] = {4990, 1, 60000, levelRequirement = 60, statInterpolation = {1}, cost = { }, }, [19] = {6204, 1, 60000, levelRequirement = 64, statInterpolation = {1}, cost = { }, }, [20] = {8882, 1, 60000, levelRequirement = 65, statInterpolation = {1}, cost = { }, }, [21] = {9536, 1, 60000, levelRequirement = 66, statInterpolation = {1}, cost = { }, }, [22] = {10238, 1, 60000, levelRequirement = 67, statInterpolation = {1}, cost = { }, }, [23] = {10990, 1, 60000, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, [24] = {11797, 1, 60000, levelRequirement = 69, statInterpolation = {1}, cost = { }, }, [25] = {12659, 1, 60000, levelRequirement = 70, statInterpolation = {1}, cost = { }, }, [26] = {13585, 1, 60000, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, [27] = {14574, 1, 60000, levelRequirement = 72, statInterpolation = {1}, cost = { }, }, [28] = {15632, 1, 60000, levelRequirement = 73, statInterpolation = {1}, cost = { }, }, [29] = {16765, 1, 60000, levelRequirement = 74, statInterpolation = {1}, cost = { }, }, [30] = {17978, 1, 60000, levelRequirement = 75, statInterpolation = {1}, cost = { }, }, [31] = {19277, 1, 60000, levelRequirement = 76, statInterpolation = {1}, cost = { }, }, [32] = {20667, 1, 60000, levelRequirement = 77, statInterpolation = {1}, cost = { }, }, [33] = {22156, 1, 60000, levelRequirement = 78, statInterpolation = {1}, cost = { }, }, [34] = {23745, 1, 60000, levelRequirement = 79, statInterpolation = {1}, cost = { }, }, [35] = {25450, 1, 60000, levelRequirement = 80, statInterpolation = {1}, cost = { }, }, [36] = {27262, 1, 60000, levelRequirement = 81, statInterpolation = {1}, cost = { }, }, [37] = {29198, 1, 60000, levelRequirement = 82, statInterpolation = {1}, cost = { }, }, }, }
Demônio Talismã
Talisman Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, non_attacking, summoner, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonSummonRagingSpirits
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonSummonRagingSpirit
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Tempo de Conjuração: 0.8 seg
Causa 22% menos Dano
Máximo de Espíritos Furiosos Convocados: 50
Duração base é de 12 segundos
Velocidade de Conjuração reduzida em 10%
alternate minion [1]
Máximo de Espíritos Furiosos Convocados: 50
Duração base é de 12 segundos
Velocidade de Conjuração reduzida em 10%
alternate minion [1]
TalismanDaemonSummonMultiRagingSpirit
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Tempo de Conjuração: 0.8 seg
Habilidades se Repetem 8 Vezes mais
Causa 61% menos Dano
Máximo de Espíritos Furiosos Convocados: 50
Duração base é de 12 segundos
Velocidade de Conjuração aumentada em 180%
alternate minion [1]
Causa 61% menos Dano
Máximo de Espíritos Furiosos Convocados: 50
Duração base é de 12 segundos
Velocidade de Conjuração aumentada em 180%
alternate minion [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonSummonRagingSpirits"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonSummonRagingSpirit", "TalismanDaemonSummonMultiRagingSpirit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonSummonRagingSpirit"] = { name = "TalismanDaemonSummonRagingSpirit", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_damage_+%_final", "base_number_of_raging_spirits_allowed", "base_cast_speed_+%", "alternate_minion", }, levels = { [1] = {6000, 0, 50, -10, 1, levelRequirement = 4, statInterpolation = {1, 1}, cost = { }, }, [2] = {6000, -1, 50, -10, 1, levelRequirement = 7, statInterpolation = {1, 1}, cost = { }, }, [3] = {6000, -2, 50, -10, 1, levelRequirement = 9, statInterpolation = {1, 1}, cost = { }, }, [4] = {6000, -3, 50, -10, 1, levelRequirement = 12, statInterpolation = {1, 1}, cost = { }, }, [5] = {6000, -4, 50, -10, 1, levelRequirement = 16, statInterpolation = {1, 1}, cost = { }, }, [6] = {6000, -5, 50, -10, 1, levelRequirement = 20, statInterpolation = {1, 1}, cost = { }, }, [7] = {6000, -6, 50, -10, 1, levelRequirement = 27, statInterpolation = {1, 1}, cost = { }, }, [8] = {6000, -7, 50, -10, 1, levelRequirement = 28, statInterpolation = {1, 1}, cost = { }, }, [9] = {6000, -8, 50, -10, 1, levelRequirement = 29, statInterpolation = {1, 1}, cost = { }, }, [10] = {6000, -9, 50, -10, 1, levelRequirement = 32, statInterpolation = {1, 1}, cost = { }, }, [11] = {6000, -10, 50, -10, 1, levelRequirement = 36, statInterpolation = {1, 1}, cost = { }, }, [12] = {8000, -11, 50, -10, 1, levelRequirement = 40, statInterpolation = {1, 1}, cost = { }, }, [13] = {8000, -12, 50, -10, 1, levelRequirement = 45, statInterpolation = {1, 1}, cost = { }, }, [14] = {8000, -13, 50, -10, 1, levelRequirement = 49, statInterpolation = {1, 1}, cost = { }, }, [15] = {10000, -14, 50, -10, 1, levelRequirement = 50, statInterpolation = {1, 1}, cost = { }, }, [16] = {10000, -15, 50, -10, 1, levelRequirement = 52, statInterpolation = {1, 1}, cost = { }, }, [17] = {10000, -16, 50, -10, 1, levelRequirement = 56, statInterpolation = {1, 1}, cost = { }, }, [18] = {10000, -17, 50, -10, 1, levelRequirement = 60, statInterpolation = {1, 1}, cost = { }, }, [19] = {10000, -18, 50, -10, 1, levelRequirement = 64, statInterpolation = {1, 1}, cost = { }, }, [20] = {10000, -19, 50, -10, 1, levelRequirement = 65, statInterpolation = {1, 1}, cost = { }, }, [21] = {10000, -20, 50, -10, 1, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, }, [22] = {10000, -21, 50, -10, 1, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, }, [23] = {12000, -22, 50, -10, 1, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, }, [24] = {12000, -23, 50, -10, 1, levelRequirement = 69, statInterpolation = {1, 1}, cost = { }, }, [25] = {12000, -24, 50, -10, 1, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, }, [26] = {12000, -25, 50, -10, 1, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, }, [27] = {12000, -26, 50, -10, 1, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, }, [28] = {12000, -27, 50, -10, 1, levelRequirement = 73, statInterpolation = {1, 1}, cost = { }, }, [29] = {12000, -28, 50, -10, 1, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, }, [30] = {12000, -29, 50, -10, 1, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, }, [31] = {12000, -30, 50, -10, 1, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, }, [32] = {12000, -31, 50, -10, 1, levelRequirement = 77, statInterpolation = {1, 1}, cost = { }, }, [33] = {12000, -32, 50, -10, 1, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, }, [34] = {12000, -33, 50, -10, 1, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, }, [35] = {12000, -34, 50, -10, 1, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, }, [36] = {12000, -35, 50, -10, 1, levelRequirement = 81, statInterpolation = {1, 1}, cost = { }, }, [37] = {12000, -36, 50, -10, 1, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonSummonMultiRagingSpirit"] = { name = "TalismanDaemonSummonMultiRagingSpirit", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_cast_speed_+%", "skill_repeat_count", "active_skill_damage_+%_final", "base_number_of_raging_spirits_allowed", "alternate_minion", }, levels = { [1] = {6000, 100, 4, -50, 50, 1, levelRequirement = 4, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {6000, 100, 4, -51, 50, 1, levelRequirement = 9, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {6000, 100, 4, -52, 50, 1, levelRequirement = 16, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {6000, 100, 4, -53, 50, 1, levelRequirement = 27, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {6000, 120, 5, -54, 50, 1, levelRequirement = 29, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {6000, 120, 5, -55, 50, 1, levelRequirement = 36, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {8000, 120, 5, -55, 50, 1, levelRequirement = 40, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {8000, 140, 6, -56, 50, 1, levelRequirement = 45, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {10000, 140, 6, -57, 50, 1, levelRequirement = 50, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {10000, 160, 7, -58, 50, 1, levelRequirement = 56, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {10000, 160, 7, -59, 50, 1, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {10000, 160, 7, -60, 50, 1, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {12000, 180, 8, -61, 50, 1, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {12000, 180, 8, -62, 50, 1, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {12000, 180, 8, -63, 50, 1, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {12000, 180, 8, -64, 50, 1, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {12000, 200, 9, -64, 50, 1, levelRequirement = 75, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {12000, 200, 9, -65, 50, 1, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {12000, 200, 9, -66, 50, 1, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {12000, 200, 9, -67, 50, 1, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {12000, 200, 10, -68, 50, 1, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, }
Demônio Talismã
Talisman Daemon
Spectre | N |
---|---|
Tags | Conjurador, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, lightning_affinity, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonLightningBeacons
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonLightningBeacon
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
Tempo de Conjuração: 1 seg
Recarga: 1.5 seg
Causa 775.8 a 1164 de Dano de Raio
Duração base é de 2 segundos
active skill area of effect radius +% final [-35]
beacon placement radius [60]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [5]
Duração base é de 2 segundos
active skill area of effect radius +% final [-35]
beacon placement radius [60]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [5]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonLightningBeacons"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonLightningBeacon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonLightningBeacon"] = { name = "TalismanDaemonLightningBeacon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_beacons", "beacon_placement_radius", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "firestorm_avoid_unwalkable_terrain", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 50, 2000, -25, -35, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 4, 50, 2000, -25, -35, levelRequirement = 29, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 4, 60, 2000, -25, -35, levelRequirement = 36, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5, 60, 2000, -25, -35, levelRequirement = 52, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6, 65, 2000, -25, -35, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 7, 70, 2000, -25, -35, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Demônio Talismã
Talisman Daemon
Spectre | N |
---|---|
Tags | Conjurador, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, physical_affinity, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonShockwave
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonShockwave
Spell, Damage, Area, Trappable, Mineable, SummonsTotem, Multicastable, AreaSpell, Physical, Nova
Totem Sísmico
Eficácia do Dano Adicionado: 50%
Tempo de Conjuração: 0.6 seg
Convoca um totem que balança a terra ao seu redor, empurrando e causando dano a inimigos.
Causa 380.1 a 706 de Dano Físico
100% de chance de Empurrar Inimigos ao acertar
Velocidade de Conjuração reduzida em 40%
Distância do Empurrão aumentada em 100%
O raio Base é de 2.4 metros
active skill area of effect radius +% final [33]
is area damage [1]
100% de chance de Empurrar Inimigos ao acertar
Velocidade de Conjuração reduzida em 40%
Distância do Empurrão aumentada em 100%
O raio Base é de 2.4 metros
active skill area of effect radius +% final [33]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonShockwave"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonShockwave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonShockwave"] = { name = "Shockwave Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_cast_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_global_chance_to_knockback_%", "knockback_distance_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {1, 1.6000000238419, -50, 25, 100, 100, 24, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.89999997615814, 1.5, -49, 25, 100, 100, 24, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.89999997615814, 1.5, -48, 26, 100, 100, 24, levelRequirement = 15, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.3999999761581, -48, 26, 100, 100, 24, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.3999999761581, -47, 27, 100, 100, 24, levelRequirement = 20, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.3999999761581, -46, 28, 100, 100, 24, levelRequirement = 26, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.69999998807907, 1.2999999523163, -46, 28, 100, 100, 24, levelRequirement = 30, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.69999998807907, 1.2999999523163, -45, 29, 100, 100, 24, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.69999998807907, 1.2999999523163, -44, 30, 100, 100, 24, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.69999998807907, 1.2999999523163, -43, 30, 100, 100, 24, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.69999998807907, 1.2999999523163, -42, 31, 100, 100, 24, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.69999998807907, 1.2999999523163, -41, 32, 100, 100, 24, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.69999998807907, 1.2999999523163, -40, 33, 100, 100, 24, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.69999998807907, 1.2999999523163, -39, 34, 100, 100, 24, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.69999998807907, 1.2999999523163, -38, 35, 100, 100, 24, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.69999998807907, 1.2999999523163, -37, 35, 100, 100, 24, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.69999998807907, 1.2999999523163, -36, 36, 100, 100, 24, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.69999998807907, 1.2999999523163, -35, 37, 100, 100, 24, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.69999998807907, 1.2999999523163, -34, 38, 100, 100, 24, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.69999998807907, 1.2999999523163, -33, 39, 100, 100, 24, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, }
Demônio Talismã
Pode ter até 12 Armadilhas adicionais plantadas por vez
Armadilhas não podem ser Danificadas por +10 segundos após serem Arremessadas
Minas não podem ser Danificadas por +10 segundos após serem arremessadas
kill traps mines and totems on death [1]
Armadilhas não podem ser Danificadas por +10 segundos após serem Arremessadas
Minas não podem ser Danificadas por +10 segundos após serem arremessadas
kill traps mines and totems on death [1]
Talisman Daemon
Spectre | N |
---|---|
Tags | Conjurador, cold_affinity, extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonIceRuneTrap
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonTrapIceRune
Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
Armadilha Glacial
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 6 seg
Lança uma armadilha que cria uma série de explosões rúnicas gélidas quando ativada, causando dano de gelo em todos os inimigos atingidos pelas explosões.
Causa 1027 a 1540 de Dano de Gelo
Armadilha dura +8 segundos
Arremessa até 5 Armadilhas adicionais
Armadilhas são arremessadas aleatoriamente ao redor do local alvo
O raio Base é de 1.8 metros
Raio secundário Base é de 0.9 metros
Raio Base terciário igual a 0.6 metros
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]
Armadilha dura +8 segundos
Arremessa até 5 Armadilhas adicionais
Armadilhas são arremessadas aleatoriamente ao redor do local alvo
O raio Base é de 1.8 metros
Raio secundário Base é de 0.9 metros
Raio Base terciário igual a 0.6 metros
base skill is trapped [1]
create trap at target location [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [9]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonIceRuneTrap"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonTrapIceRune", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonTrapIceRune"] = { name = "Ice Trap", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_additional_traps_to_throw", "base_trap_duration", "throw_traps_in_circle_radius", "trap_variation", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "active_skill_base_tertiary_area_of_effect_radius", "is_area_damage", "base_skill_is_trapped", "is_trap", "create_trap_at_target_location", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 3, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 4, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 56, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 5, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 6, 8000, 40, 9, 18, 9, 6, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
Pode ter até 12 Armadilhas adicionais plantadas por vez
Id | MonsterIncreasedTrapsAllowed |
---|---|
Family | TrapsAllowed |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Armadilhas não podem ser Danificadas por +10 segundos após serem Arremessadas
Minas não podem ser Danificadas por +10 segundos após serem arremessadas
Id | MonsterImplicitTrapsInvulnerable10Sec |
---|---|
Family | MonsterTrapsInvulnerable |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Demônio Talismã
Talisman Daemon
Spectre | N |
---|---|
Tags | extra_extra_small_height, ghost_armour, is_daemon, is_unarmed, summoner, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistência
0 0 0 0
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
TalismanDaemonZombieMinion
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
6,433
Armadura
28,790
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TalismanDaemonRaiseZombie
Spell, Minion, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion
Evocar Zumbi
Tempo de Conjuração: 0.85 seg
Evoca um lacaio zumbi de um cadáver, que te seguirá e atacará inimigos com um ataque corpo a corpo.
Tamanho do Personagem aumentado em 21%
+6 ao Máximo de Zumbis Evocados
Lacaios têm 40% mais Vida Máxima
Lacaios causam 50% mais Dano
+6 ao Máximo de Zumbis Evocados
Lacaios têm 40% mais Vida Máxima
Lacaios causam 50% mais Dano
TalismanDaemonDesecrate
Spell, Area, Duration, Trappable, Totemable, Mineable, Triggerable, DamageOverTime, Multicastable, Chaos, Cascadable, AreaSpell
Profanar
Tempo de Conjuração: 1 seg
Recarga: 5 seg
Profana o solo, criando cadáveres baseados nos monstros da área atual e causando dano de caos degenerativo aos inimigos. Se você utilizar uma habilidade Evocar Espectro, há uma chance de criar cadáveres espectrais iguais aos seus Espectros evocados mais recentes. Somente habilidades de Lacaios podem interagir com cadáveres espectrais.
Causa 76.6 de Dano de Caos Base por segundo
Duração base é de 5 segundos
Velocidade de Conjuração aumentada em 65%
Cria 7 cadáveres
Nível dos Corpos Criados é igual ao nível da área, máximo de Nível 100
Máximo de 10 Cadáveres permitidos
active skill area of effect radius +% final [35]
is area damage [1]
Duração base é de 5 segundos
Velocidade de Conjuração aumentada em 65%
Cria 7 cadáveres
Nível dos Corpos Criados é igual ao nível da área, máximo de Nível 100
Máximo de 10 Cadáveres permitidos
active skill area of effect radius +% final [35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Daemon/TalismanDaemonZombieMinion"] = { name = "Talisman Daemon", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "TalismanDaemonRaiseZombie", "TalismanDaemonDesecrate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonRaiseZombie"] = { name = "Raise Zombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Raises a zombie minion from a corpse, which will follow you and attack enemies with a melee strike.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_number_of_zombies_allowed", "active_skill_minion_damage_+%_final", "active_skill_minion_life_+%_final", "base_actor_scale_+%", }, levels = { [1] = {4, 10, 0, 1, levelRequirement = 3, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {4, 10, 0, 2, levelRequirement = 5, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {4, 10, 0, 3, levelRequirement = 6, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {4, 10, 0, 4, levelRequirement = 8, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [5] = {4, 10, 0, 5, levelRequirement = 10, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [6] = {4, 10, 0, 6, levelRequirement = 13, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [7] = {4, 10, 0, 7, levelRequirement = 17, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [8] = {4, 50, 0, 8, levelRequirement = 20, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [9] = {4, 50, 0, 9, levelRequirement = 24, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [10] = {4, 50, 0, 10, levelRequirement = 27, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [11] = {4, 50, 0, 11, levelRequirement = 29, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [12] = {4, 50, 0, 12, levelRequirement = 35, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [13] = {6, 50, 0, 13, levelRequirement = 42, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [14] = {6, 50, 0, 14, levelRequirement = 49, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [15] = {6, 50, 0, 15, levelRequirement = 51, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [16] = {6, 50, 0, 16, levelRequirement = 58, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [17] = {6, 50, 40, 17, levelRequirement = 64, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [18] = {6, 50, 40, 18, levelRequirement = 65, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [19] = {6, 50, 40, 19, levelRequirement = 66, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [20] = {6, 50, 40, 20, levelRequirement = 67, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [21] = {6, 50, 40, 21, levelRequirement = 68, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [22] = {8, 50, 40, 22, levelRequirement = 69, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [23] = {8, 50, 40, 23, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [24] = {8, 50, 40, 24, levelRequirement = 71, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [25] = {8, 50, 40, 25, levelRequirement = 72, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [26] = {8, 50, 40, 26, levelRequirement = 73, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [27] = {8, 50, 40, 27, levelRequirement = 74, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [28] = {8, 50, 40, 28, levelRequirement = 75, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [29] = {8, 50, 40, 29, levelRequirement = 76, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [30] = {10, 50, 40, 30, levelRequirement = 77, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [31] = {10, 50, 40, 31, levelRequirement = 78, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [32] = {10, 50, 40, 32, levelRequirement = 79, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [33] = {10, 50, 40, 33, levelRequirement = 80, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [34] = {10, 50, 40, 34, levelRequirement = 81, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [35] = {10, 50, 40, 35, levelRequirement = 82, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TalismanDaemonDesecrate"] = { name = "Desecrate", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Desecrates the ground, spawning corpses based on monsters in the current area and dealing chaos damage over time to enemies. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.DamageOverTime] = true, [SkillType.Multicastable] = true, [SkillType.Chaos] = true, [SkillType.Cascadable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "desecrate_number_of_corpses_to_create", "base_skill_effect_duration", "desecrate_corpse_level", "base_cast_speed_+%", "desecrate_maximum_number_of_corpses", "is_area_damage", }, levels = { [1] = {1, 4, 5000, 100, 65, 10, levelRequirement = 3, statInterpolation = {3, 1}, cost = { }, }, [2] = {1, 5, 15, 5000, 100, 65, 10, levelRequirement = 13, statInterpolation = {3, 1, 1}, cost = { }, }, [3] = {1, 6, 25, 5000, 100, 65, 10, levelRequirement = 29, statInterpolation = {3, 1, 1}, cost = { }, }, [4] = {1, 7, 35, 5000, 100, 65, 10, levelRequirement = 58, statInterpolation = {3, 1, 1}, cost = { }, }, [5] = {1, 8, 50, 5000, 100, 65, 10, levelRequirement = 69, statInterpolation = {3, 1, 1}, cost = { }, }, [6] = {1, 9, 50, 5000, 100, 65, 10, levelRequirement = 74, statInterpolation = {3, 1, 1}, cost = { }, }, [7] = {1, 10, 50, 5000, 100, 65, 10, levelRequirement = 79, statInterpolation = {3, 1, 1}, cost = { }, }, }, }