Trap Tags /20 ⍟
Skill Gem /13
Skill Gem Quality /5
Item | Stats |
---|---|
Fire Trap | (0–80)% increased Trap Trigger Area of Effect |
Lightning Trap | (0–15)% Chance for Trap to Trigger an additional time |
Ice Trap | (0–15)% Chance for Trap to Trigger an additional time |
Lightning Spire Trap | (0–15)% Chance for Trap to Trigger an additional time |
Blade Trap | Trap lasts +(0–1) second Rotates +(0–1) time |
Support Gem /8
Support Gem Quality /6
Item | Stats |
---|---|
Trap Support | Supported Skills deal (0–10)% increased Trap Damage |
Multiple Traps Support | Supported Skills have (0–20)% increased Trap Trigger Area of Effect |
Cluster Traps Support | Supported Skills have (0–20)% increased Trap Trigger Area of Effect |
Advanced Traps Support | Supported Skills deal (0–10)% increased Trap Damage |
Charged Traps Support | Supported Skills deal (0–10)% increased Trap Damage |
Swift Assembly Support | Supported Skills have (0–5)% increased Mine Throwing Speed Supported Skills have (0–5)% increased Trap Throwing Speed |
Item mods /54
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
20 | Corrupted | +2 to Level of Socketed Trap or Mine Gems gem | armour 1000 default 0 | |
of Shaping | 68 | Suffix | Socketed Gems are Supported by Level 18 Trap (20–25)% increased Trap Damage damage gem | gloves_shaper 250 default 0 |
of Shaping | 75 | Suffix | Socketed Gems are Supported by Level 20 Trap (26–30)% increased Trap Damage damage gem | gloves_shaper 250 default 0 |
of Shaping | 80 | Suffix | Socketed Gems are Supported by Level 22 Trap (31–35)% increased Trap Damage damage gem | gloves_shaper 250 default 0 |
of Shaping | 68 | Suffix | Socketed Gems are Supported by Level 16 Advanced Traps (20–25)% increased Trap Damage damage gem | gloves_shaper 250 default 0 |
of Shaping | 75 | Suffix | Socketed Gems are Supported by Level 18 Advanced Traps (26–30)% increased Trap Damage damage gem | gloves_shaper 250 default 0 |
of Shaping | 80 | Suffix | Socketed Gems are Supported by Level 20 Advanced Traps (31–35)% increased Trap Damage damage gem | gloves_shaper 250 default 0 |
of Shaping | 68 | Suffix | Socketed Gems are Supported by Level 16 Advanced Traps (8–12)% increased Trap Throwing Speed gem | gloves_shaper 250 default 0 |
of Shaping | 75 | Suffix | Socketed Gems are Supported by Level 18 Advanced Traps (13–16)% increased Trap Throwing Speed gem | gloves_shaper 250 default 0 |
of Shaping | 80 | Suffix | Socketed Gems are Supported by Level 20 Advanced Traps (17–20)% increased Trap Throwing Speed gem | gloves_shaper 250 default 0 |
of Shaping | 68 | Suffix | Socketed Gems are Supported by Level 16 Trap And Mine Damage (20–25)% increased Trap Damage damage gem | gloves_shaper 250 default 0 |
of Shaping | 75 | Suffix | Socketed Gems are Supported by Level 18 Trap And Mine Damage (26–30)% increased Trap Damage damage gem | gloves_shaper 250 default 0 |
of Shaping | 80 | Suffix | Socketed Gems are Supported by Level 20 Trap And Mine Damage (31–35)% increased Trap Damage damage gem | gloves_shaper 250 default 0 |
of Shaping | 68 | Suffix | Socketed Gems are Supported by Level 16 Trap And Mine Damage (20–25)% increased Mine Damage damage gem | helmet_shaper 250 default 0 |
of Shaping | 75 | Suffix | Socketed Gems are Supported by Level 18 Trap And Mine Damage (26–30)% increased Mine Damage damage gem | helmet_shaper 250 default 0 |
of Shaping | 80 | Suffix | Socketed Gems are Supported by Level 20 Trap And Mine Damage (31–35)% increased Mine Damage damage gem | helmet_shaper 250 default 0 |
68 | ScourgeUpside | +1 to Level of Socketed Trap or Mine Gems gem | body_armour 25 default 0 | |
45 | ScourgeUpside | (7–9)% increased Trap Throwing Speed speed | gloves 500 default 0 | |
68 | ScourgeUpside | (10–12)% increased Trap Throwing Speed speed | gloves 500 default 0 | |
68 | ScourgeUpside | (13–15)% increased Trap Throwing Speed speed | gloves 500 default 0 | |
45 | ScourgeDownside | Can have 5 fewer Traps placed at a time | boots 250 default 0 | |
75 | RedImplicit | 8% increased Trap Throwing Speed speed | no_tier_6_eldritch_implicit 0 gloves 700 default 0 | |
75 | RedImplicit | 9% increased Trap Throwing Speed speed | no_tier_5_eldritch_implicit 0 gloves 700 default 0 | |
75 | RedImplicit | 10% increased Trap Throwing Speed speed | no_tier_4_eldritch_implicit 0 gloves 700 default 0 | |
75 | RedImplicit | 11% increased Trap Throwing Speed speed | no_tier_3_eldritch_implicit 0 gloves 700 default 0 | |
75 | RedImplicit | 12% increased Trap Throwing Speed speed | no_tier_2_eldritch_implicit 0 gloves 700 default 0 | |
75 | RedImplicit | 13% increased Trap Throwing Speed speed | no_tier_1_eldritch_implicit 0 gloves 700 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 13% increased Trap Throwing Speed speed | no_tier_5_eldritch_implicit 0 gloves 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 14% increased Trap Throwing Speed speed | no_tier_4_eldritch_implicit 0 gloves 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 15% increased Trap Throwing Speed speed | no_tier_3_eldritch_implicit 0 gloves 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 16% increased Trap Throwing Speed speed | no_tier_2_eldritch_implicit 0 gloves 350 default 0 | |
75 | RedImplicit | While a Unique Enemy is in your Presence, 17% increased Trap Throwing Speed speed | no_tier_1_eldritch_implicit 0 gloves 350 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 18% increased Trap Throwing Speed speed | no_tier_4_eldritch_implicit 0 gloves 140 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 19% increased Trap Throwing Speed speed | no_tier_3_eldritch_implicit 0 gloves 140 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 20% increased Trap Throwing Speed speed | no_tier_2_eldritch_implicit 0 gloves 140 default 0 | |
75 | RedImplicit | While a Pinnacle Atlas Boss is in your Presence, 21% increased Trap Throwing Speed speed | no_tier_1_eldritch_implicit 0 gloves 140 default 0 | |
1 | WeaponTree | 40% reduced Trap Trigger Area of Effect 12% increased Trap Throwing Speed | one_hand_weapon 250 default 0 | |
60 | WeaponTree | 40% reduced Trap Trigger Area of Effect 16% increased Trap Throwing Speed | one_hand_weapon 250 default 0 | |
1 | WeaponTree | 60% reduced Trap Trigger Area of Effect 18% increased Trap Throwing Speed | two_hand_weapon 250 default 0 | |
60 | WeaponTree | 60% reduced Trap Trigger Area of Effect 25% increased Trap Throwing Speed | two_hand_weapon 250 default 0 | |
1 | WeaponTree | 25% reduced Trap Spread Traps from Skills are thrown randomly around targeted location | one_hand_weapon 250 default 0 | |
60 | WeaponTree | 25% reduced Trap Spread Traps from Skills are thrown randomly around targeted location | two_hand_weapon 250 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Advanced Traps | one_hand_weapon 100 shield 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Advanced Traps | two_hand_weapon 100 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Advanced Traps | one_hand_weapon 25 shield 25 default 0 | |
38 | WeaponTree | Socketed Gems are Supported by Level 10 Advanced Traps | two_hand_weapon 25 default 0 | |
1 | WeaponTree | Fire Trap and Explosive Trap Throw an additional Trap when used by a Mine | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 default 0 | |
1 | WeaponTree | Fire Trap and Explosive Trap Throws 2 additional Traps when used by a Mine | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 default 0 | |
1 | WeaponTree | Ice Trap and Lightning Trap Damage Penetrates 15% of Enemy Elemental Resistances Ice Traps and Lightning Traps are triggered by your Warcries Ice Traps and Lightning Traps cannot be triggered by Enemies | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 default 0 | |
1 | WeaponTree | Ice Trap and Lightning Trap Damage Penetrates 25% of Enemy Elemental Resistances Ice Traps and Lightning Traps are triggered by your Warcries Ice Traps and Lightning Traps cannot be triggered by Enemies | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 default 0 | |
1 | WeaponTree | Flamethrower, Seismic and Lightning Spire Trap have 30% increased Cooldown Recovery Rate Flamethrower, Seismic and Lightning Spire Trap have -1 Cooldown Use | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 default 0 | |
1 | WeaponTree | Flamethrower, Seismic and Lightning Spire Trap have 50% increased Cooldown Recovery Rate Flamethrower, Seismic and Lightning Spire Trap have -2 Cooldown Uses | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 default 0 | |
1 | WeaponTree | Bear Trap and Siphoning Trap Debuffs also apply 15% reduced Cooldown Recovery Rate to affected Enemies | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 default 0 | |
1 | WeaponTree | Bear Trap and Siphoning Trap Debuffs also apply 25% reduced Cooldown Recovery Rate to affected Enemies | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 default 0 |
Enchantment Modifier /80
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
66 | Enchantment | 20% increased Lightning Trap Damage damage caster | helmet 0 default 0 | |
75 | Enchantment | 30% increased Lightning Trap Damage damage caster | helmet 0 default 0 | |
Enchantment Bear Trap Damage 1 | 66 | Enchantment | 25% increased Bear Trap Damage damage | helmet 100 default 0 |
Enchantment Bear Trap Damage 2 | 75 | Enchantment | 40% increased Bear Trap Damage damage | helmet 100 default 0 |
Enchantment Blade Trap Damage 1 | 66 | Enchantment | 25% increased Blade Trap Damage damage attack | helmet 100 default 0 |
Enchantment Blade Trap Damage 2 | 75 | Enchantment | 40% increased Blade Trap Damage damage attack | helmet 100 default 0 |
Enchantment Fire Trap Damage 1 | 66 | Enchantment | 25% increased Fire Trap Damage damage caster | helmet 100 default 0 |
Enchantment Fire Trap Damage 2 | 75 | Enchantment | 40% increased Fire Trap Damage damage caster | helmet 100 default 0 |
Enchantment Flamethrower Trap Damage 1 | 66 | Enchantment | Flamethrower Trap deals 25% increased Damage damage caster | helmet 80 default 0 |
Enchantment Flamethrower Trap Damage 2 | 75 | Enchantment | Flamethrower Trap deals 40% increased Damage damage caster | helmet 80 default 0 |
Enchantment Ice Siphon Trap Damage 1 | 66 | Enchantment | Siphoning Trap deals 25% increased Damage damage caster | helmet 67 default 0 |
Enchantment Ice Siphon Trap Damage 2 | 75 | Enchantment | Siphoning Trap deals 40% increased Damage damage caster | helmet 67 default 0 |
Enchantment Ice Trap Damage 1 | 66 | Enchantment | 25% increased Ice Trap Damage damage caster | helmet 100 default 0 |
Enchantment Ice Trap Damage 2 | 75 | Enchantment | 40% increased Ice Trap Damage damage caster | helmet 100 default 0 |
Enchantment Lightning Tower Trap Damage 1 | 66 | Enchantment | Lightning Spire Trap deals 25% increased Damage damage caster | helmet 60 default 0 |
Enchantment Lightning Tower Trap Damage 2 | 75 | Enchantment | Lightning Spire Trap deals 40% increased Damage damage caster | helmet 60 default 0 |
Enchantment Lightning Trap Damage 1 | 66 | Enchantment | 25% increased Lightning Trap Damage damage caster | helmet 100 default 0 |
Enchantment Lightning Trap Damage 2 | 75 | Enchantment | 40% increased Lightning Trap Damage damage caster | helmet 100 default 0 |
Enchantment Physical Cascade Trap Damage 1 | 66 | Enchantment | Seismic Trap deals 25% increased Damage damage caster | helmet 75 default 0 |
Enchantment Physical Cascade Trap Damage 2 | 75 | Enchantment | Seismic Trap deals 40% increased Damage damage caster | helmet 75 default 0 |
Enchantment Shrapnel Trap Damage 1 | 66 | Enchantment | Explosive Trap deals 25% increased Damage damage caster | helmet 100 default 0 |
Enchantment Shrapnel Trap Damage 2 | 75 | Enchantment | Explosive Trap deals 40% increased Damage damage caster | helmet 100 default 0 |
Enchantment Bear Trap Cooldown Speed 1 | 66 | Enchantment | Bear Trap has 10% increased Cooldown Recovery Rate | helmet 100 default 0 |
Enchantment Bear Trap Cooldown Speed 2 | 75 | Enchantment | Bear Trap has 15% increased Cooldown Recovery Rate | helmet 100 default 0 |
Enchantment Bear Trap Damage Taken 1 | 66 | Enchantment | Enemies affected by Bear Trap take 5% increased Damage from Trap or Mine Hits damage | helmet 100 default 0 |
Enchantment Bear Trap Damage Taken 2 | 75 | Enchantment | Enemies affected by Bear Trap take 10% increased Damage from Trap or Mine Hits damage | helmet 100 default 0 |
Enchantment Blade Trap Area Of Effect 1 | 66 | Enchantment | 16% increased Blade Trap Area of Effect attack | helmet 100 default 0 |
Enchantment Blade Trap Area Of Effect 2 | 75 | Enchantment | 24% increased Blade Trap Area of Effect attack | helmet 100 default 0 |
Enchantment Blade Trap Additional Rotation | 75 | Enchantment | Blade Trap rotates +1 times attack | helmet 100 default 0 |
Enchantment Conversion Trap Cooldown Speed 1 | 66 | Enchantment | Conversion Trap 20% increased Cooldown Recovery Rate | helmet 100 default 0 |
Enchantment Conversion Trap Cooldown Speed 2 | 75 | Enchantment | Conversion Trap 30% increased Cooldown Recovery Rate | helmet 100 default 0 |
Enchantment Fire Trap Burning Damage 1 | 66 | Enchantment | 40% increased Fire Trap Burning Damage damage elemental fire caster | helmet 100 default 0 |
Enchantment Fire Trap Burning Damage 2 | 75 | Enchantment | 60% increased Fire Trap Burning Damage damage elemental fire caster | helmet 100 default 0 |
66 | Enchantment | 20% increased Fire Trap Damage damage caster | helmet 0 default 0 | |
75 | Enchantment | 30% increased Fire Trap Damage damage caster | helmet 0 default 0 | |
Enchantment Fire Trap Burning Ground Duration 1 | 66 | Enchantment | 30% increased Fire Trap Burning Ground Duration caster | helmet 100 default 0 |
Enchantment Fire Trap Burning Ground Duration 2 | 75 | Enchantment | 45% increased Fire Trap Burning Ground Duration caster | helmet 100 default 0 |
Enchantment Flamethrower Trap Throwing Speed 1 | 66 | Enchantment | 8% increased Flamethrower Trap Throwing Speed caster speed | helmet 0 default 0 |
Enchantment Flamethrower Trap Throwing Speed 2 | 75 | Enchantment | 12% increased Flamethrower Trap Throwing Speed caster speed | helmet 0 default 0 |
Enchantment Flamethrower Trap Cooldown Speed 1 | 66 | Enchantment | Flamethrower Trap has 10% increased Cooldown Recovery Rate caster | helmet 80 default 0 |
Enchantment Flamethrower Trap Cooldown Speed 2 | 75 | Enchantment | Flamethrower Trap has 15% increased Cooldown Recovery Rate caster | helmet 80 default 0 |
Enchantment Flamethrower Trap Duration 1 | 66 | Enchantment | Flamethrower Trap has 20% increased Skill Effect Duration caster | helmet 80 default 0 |
Enchantment Flamethrower Trap Duration 2 | 75 | Enchantment | Flamethrower Trap has 30% increased Skill Effect Duration caster | helmet 80 default 0 |
Enchantment Flamethrower Additional Flamethrowers 1 | 66 | Enchantment | Flamethrower Trap has an additional Flame caster | helmet 60 default 0 |
Enchantment Flamethrower Additional Flamethrowers 2 | 75 | Enchantment | Flamethrower Trap has 2 additional Flames caster | helmet 60 default 0 |
Enchantment Ice Siphon Trap Duration 1 | 66 | Enchantment | Siphoning Trap has 30% increased Skill Effect Duration caster | helmet 67 default 0 |
Enchantment Ice Siphon Trap Duration 2 | 75 | Enchantment | Siphoning Trap has 45% increased Skill Effect Duration caster | helmet 67 default 0 |
Enchantment Ice Siphon Trap Damage Taken 1 | 75 | Enchantment | Siphoning Trap's beam to you grants 1% reduced Damage taken for each other beam damage caster | helmet 67 default 0 |
Enchantment Ice Siphon Trap Chill Effect 1 | 66 | Enchantment | Siphoning Trap has 25% increased Chill Effect elemental cold caster ailment | helmet 67 default 0 |
Enchantment Ice Siphon Trap Chill Effect 2 | 75 | Enchantment | Siphoning Trap has 40% increased Chill Effect elemental cold caster ailment | helmet 67 default 0 |
Enchantment Ice Trap Cooldown Speed 1 | 66 | Enchantment | 20% increased Ice Trap Damage damage caster | helmet 0 default 0 |
Enchantment Ice Trap Cooldown Speed 2 | 75 | Enchantment | 30% increased Ice Trap Damage damage caster | helmet 0 default 0 |
Enchantment Ice Trap Area Of Effect 1 | 66 | Enchantment | 16% increased Ice Trap Area of Effect caster | helmet 100 default 0 |
Enchantment Ice Trap Area Of Effect 2 | 75 | Enchantment | 24% increased Ice Trap Area of Effect caster | helmet 100 default 0 |
Enchantment Ice Trap Cold Penetration 1 | 66 | Enchantment | Ice Trap Damage Penetrates 6% Cold Resistance damage elemental cold caster | helmet 100 default 0 |
Enchantment Ice Trap Cold Penetration 2 | 75 | Enchantment | Ice Trap Damage Penetrates 10% Cold Resistance damage elemental cold caster | helmet 100 default 0 |
Enchantment Lightning Tower Trap Throwing Speed 1 | 66 | Enchantment | 8% increased Lightning Spire Trap Throwing Speed caster speed | helmet 60 default 0 |
Enchantment Lightning Tower Trap Throwing Speed 2 | 75 | Enchantment | 12% increased Lightning Spire Trap Throwing Speed caster speed | helmet 60 default 0 |
Enchantment Lightning Tower Trap Duration 1 | 66 | Enchantment | Lightning Spire Trap has 20% increased Skill Effect Duration caster | helmet 60 default 0 |
Enchantment Lightning Tower Trap Duration 2 | 75 | Enchantment | Lightning Spire Trap has 30% increased Skill Effect Duration caster | helmet 60 default 0 |
Enchantment Lightning Tower Trap Cooldown Speed 1 | 66 | Enchantment | Lightning Spire Trap has 10% increased Cooldown Recovery Rate caster | helmet 60 default 0 |
Enchantment Lightning Tower Trap Cooldown Speed 2 | 75 | Enchantment | Lightning Spire Trap has 15% increased Cooldown Recovery Rate caster | helmet 60 default 0 |
Enchantment Lightning Tower Trap Additional Beams 1 | 75 | Enchantment | Lightning Spire Trap strikes an additional area caster | helmet 60 default 0 |
66 | Enchantment | lightning trap additional pierce per 10 old [20] caster | helmet 0 default 0 | |
75 | Enchantment | lightning trap additional pierce per 10 old [30] caster | helmet 0 default 0 | |
Enchantment Lightning Trap Additional Pierce 1 | 66 | Enchantment | Lightning Trap pierces 2 additional Targets caster | helmet 100 default 0 |
Enchantment Lightning Trap Additional Pierce 2 | 75 | Enchantment | Lightning Trap pierces 3 additional Targets caster | helmet 100 default 0 |
Enchantment Lightning Trap Penetration 1 | 66 | Enchantment | Lightning Trap Damage Penetrates 6% Lightning Resistance damage elemental lightning caster | helmet 100 default 0 |
Enchantment Lightning Trap Penetration 2 | 75 | Enchantment | Lightning Trap Damage Penetrates 10% Lightning Resistance damage elemental lightning caster | helmet 100 default 0 |
Enchantment Lightning Trap Shock Effect 1 | 66 | Enchantment | 25% increased Lightning Trap Lightning Ailment Effect damage elemental lightning caster ailment | helmet 100 default 0 |
Enchantment Lightning Trap Shock Effect 2 | 75 | Enchantment | 40% increased Lightning Trap Lightning Ailment Effect damage elemental lightning caster ailment | helmet 100 default 0 |
Enchantment Physical Cascade Trap Duration 1 | 66 | Enchantment | Seismic Trap has 20% increased Skill Effect Duration caster | helmet 75 default 0 |
Enchantment Physical Cascade Trap Duration 2 | 75 | Enchantment | Seismic Trap has 30% increased Skill Effect Duration caster | helmet 75 default 0 |
Enchantment Physical Cascade Cooldown Speed 1 | 66 | Enchantment | Seismic Trap has 10% increased Cooldown Recovery Rate caster | helmet 75 default 0 |
Enchantment Physical Cascade Cooldown Speed 2 | 75 | Enchantment | Seismic Trap has 15% increased Cooldown Recovery Rate caster | helmet 75 default 0 |
Enchantment Physical Cascade Additional Cascades 1 | 75 | Enchantment | Seismic Trap releases an additional Wave caster | helmet 75 default 0 |
Enchantment Shrapnel Trap Radius 1 | 66 | Enchantment | Explosive Trap has 16% increased Area of Effect caster | helmet 100 default 0 |
Enchantment Shrapnel Trap Radius 2 | 75 | Enchantment | Explosive Trap has 24% increased Area of Effect caster | helmet 100 default 0 |
Enchantment Shrapnel Trap Secondary Explosions 1 | 66 | Enchantment | Explosive Trap causes an additional smaller explosion caster | helmet 100 default 0 |
Enchantment Shrapnel Trap Secondary Explosions 2 | 75 | Enchantment | Explosive Trap causes 2 additional smaller explosions caster | helmet 100 default 0 |
Monsters mods /35
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | monster throws beartraps text [1] | ||
1 | Unique | 10% increased Trap Throwing Speed speed | ||
1 | Unique | 40% increased Trap Throwing Speed speed | ||
1 | Unique | 15% increased Trap Throwing Speed speed | ||
1 | Unique | 50% reduced Trap Throwing Speed speed | ||
1 | Unique | 75% reduced Trap Throwing Speed speed | ||
1 | Unique | base trap duration [4000] | ||
1 | Unique | trap variation [3] | ||
1 | Unique | trap variation [2] | ||
1 | Unique | trap variation [1] | ||
1 | Unique | Can have up to 12 additional Traps placed at a time | ||
1 | Unique | Can have up to 24 additional Traps placed at a time | ||
1 | Unique | Can have up to 50 additional Traps placed at a time | ||
1 | Unique | Can have up to 6 additional Traps placed at a time | ||
1 | Unique | Can have up to 10 additional Traps placed at a time | ||
1 | Unique | Can have up to 16 additional Traps placed at a time | ||
1 | Unique | Can have up to 9 additional Traps placed at a time | ||
1 | Unique | Can have up to 60 additional Traps placed at a time | ||
1 | Unique | Traps cannot be Damaged for +5 seconds after being Thrown Mines cannot be Damaged for +5 seconds after being thrown | ||
1 | Unique | Traps cannot be Damaged for +7 seconds after being Thrown Mines cannot be Damaged for +7 seconds after being thrown | ||
1 | Unique | Traps cannot be Damaged for +10 seconds after being Thrown Mines cannot be Damaged for +10 seconds after being thrown | ||
1 | Unique | Traps cannot be Damaged for +2 seconds after being Thrown Mines cannot be Damaged for +2 seconds after being thrown | ||
1 | Unique | Traps cannot be Damaged for +4 seconds after being Thrown Mines cannot be Damaged for +4 seconds after being thrown | ||
1 | Unique | Traps cannot be Damaged for +30 seconds after being Thrown Mines cannot be Damaged for +30 seconds after being thrown | ||
1 | Unique | Traps cannot be Damaged for +40 seconds after being Thrown Mines cannot be Damaged for +40 seconds after being thrown | ||
1 | Unique | damage taken +% from spike traps final [-80] | ||
1 | Unique | damage taken +% from spike traps final [-100] | ||
1 | Unique | damage taken +% from arrow traps final [-80] | ||
1 | Unique | damage taken +% from arrow traps final [-100] | ||
1 | Unique | damage taken +% from arrow traps final [-90] | ||
1 | Unique | labyrinth trap degen effect on self +% [-80] | ||
1 | Unique | damage taken +% from guillotine traps final [-90] | ||
1 | Unique | damage taken +% from guillotine traps final [-100] | ||
1 | Unique | Traps from Skills are thrown randomly around targeted location | ||
1 | Unique | kill traps mines and totems on death [1] |
Cluster Jewel mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Tinkering | 1 | Suffix | Added Small Passive Skills also grant: 1% increased Trap and Mine Throwing Speed speed | affliction_trap_and_mine_damage 350 default 0 |
of Assembly | 68 | Suffix | Added Small Passive Skills also grant: 2% increased Trap and Mine Throwing Speed speed | affliction_trap_and_mine_damage 350 default 0 |
of Deployment | 84 | Suffix | Added Small Passive Skills also grant: 3% increased Trap and Mine Throwing Speed speed | affliction_trap_and_mine_damage 250 default 0 |
Heist Equipment mods /21
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Unique | (4–6)% increased Trap Disarmament speed speed | ||
1 | Unique | (7–9)% increased Trap Disarmament speed speed | ||
1 | Unique | (10–12)% increased Trap Disarmament speed speed | ||
1 | Unique | (13–15)% increased Trap Disarmament speed speed | ||
Dismantling | 83 | Prefix | +1 to Trap Disarmament Level for Heists | heist_equipment_trapdisarmament 100 default 0 |
Simple | 1 | Prefix | (3–4)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 1000 default 0 |
Complicated | 45 | Prefix | (5–6)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 800 default 0 |
Complex | 75 | Prefix | (7–8)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 600 default 0 |
Specialised | 82 | Prefix | (9–10)% increased Trap Disarmament Experience gained | heist_equipment_trapdisarmament 400 default 0 |
Novice's | 1 | Prefix | (9–11)% increased Trap Disarmament speed speed | heist_equipment_trapdisarmament 1000 default 0 |
Apprentice's | 45 | Prefix | (12–14)% increased Trap Disarmament speed speed | heist_equipment_trapdisarmament 800 default 0 |
Expert's | 75 | Prefix | (15–17)% increased Trap Disarmament speed speed | heist_equipment_trapdisarmament 600 default 0 |
Master's | 83 | Prefix | (18–20)% increased Trap Disarmament speed speed | heist_equipment_trapdisarmament 400 default 0 |
of Gentleness | 1 | Suffix | (3–4)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 600 default 0 |
of Subtlety | 45 | Suffix | (5–6)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 500 default 0 |
of Cunning | 75 | Suffix | (7–8)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 400 default 0 |
of Ingenuity | 83 | Suffix | (9–10)% chance to not generate Alert Level on opening a Chest using Trap Disarmament | heist_equipment_trapdisarmament 300 default 0 |
of Discount | 1 | Suffix | (6–7)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 1000 default 0 |
of Reduction | 45 | Suffix | (8–9)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 800 default 0 |
of Concession | 75 | Suffix | (10–12)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 600 default 0 |
of Markdown | 82 | Suffix | (13–15)% reduced Hiring Fee for Trap Disarmament Jobs | heist_equipment_trapdisarmament 400 default 0 |
Veiled mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Order | 60 | Suffix | (14–16)% increased Trap Throwing Speed speed | amulet 1000 belt 1000 default 0 |
Crafting Bench /11
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
(52–66)% increased Trap Damage | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 |
(67–81)% increased Trap Damage | 4x Chaos Orb | Two Hand Melee · Two Hand Ranged | Fields Map |
(35–44)% increased Trap Damage | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
(45–54)% increased Trap Damage | 4x Chaos Orb | One Hand Melee · One Hand Ranged | Fields Map |
(17–20)% increased Trap Throwing Speed | 6x Orb of Augmentation | Two Hand Melee · Two Hand Ranged | The Solaris Temple Level 2 |
(21–23)% increased Trap Throwing Speed | 2x Orb of Alchemy | Two Hand Melee · Two Hand Ranged | Fields Map |
(9–12)% increased Trap Throwing Speed | 6x Orb of Augmentation | One Hand Melee · One Hand Ranged | The Solaris Temple Level 2 |
(13–15)% increased Trap Throwing Speed | 2x Orb of Alchemy | One Hand Melee · One Hand Ranged | Fields Map |
(7–8)% increased Trap Throwing Speed | 6x Orb of Augmentation | Amulet · Belt | Betrayal Unveil |
(9–10)% increased Trap Throwing Speed | 3x Orb of Alchemy | Amulet · Belt | Betrayal Unveil |
(11–12)% increased Trap Throwing Speed | 4x Chaos Orb | Amulet · Belt | Betrayal Unveil |
Misc mods /16
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Jewel | Unique | 10% reduced Trap Duration | ||
1 | Jewel | Unique | (15–25)% increased Trap Damage damage | ||
1 | Jewel | Unique | Can have up to 1 additional Trap placed at a time | ||
1 | Jewel | Unique | Can have 5 fewer Traps placed at a time | ||
Trapping | 1 | Jewel | Prefix | (14–16)% increased Trap Damage damage | not_str 500 default 0 |
Honed | 1 | Jewel | Prefix | (6–8)% increased Trap Throwing Speed speed | not_str 250 default 0 |
1 | Jewel | Unique | (100–120)% increased Critical Strike Chance with Traps critical | ||
1 | Jewel | Unique | With at least 40 Dexterity in Radius, Fire Trap throws up to 1 additional Trap local jewel effect base radius [1200] caster | ||
1 | Jewel | Unique | (40–60)% increased Trap Trigger Area of Effect | ||
1 | Jewel | Unique | (8–12)% Chance for Traps to Trigger an additional time | ||
1 | Jewel | Unique | Traps and Mines deal (3–5) to (10–15) additional Physical Damage damage physical | ||
1 | Jewel | Unique | Traps and Mines have a 25% chance to Poison on Hit poison chaos ailment | ||
of Sabotage | 75 | SanctumSpecial | Suffix | (10–15)% increased Trap Throwing Speed speed | dex_special_relic 600 default 150 |
Saboteur's | 1 | Charm | Prefix | (2–3)% chance to throw up to 4 additional Traps | int_animal_charm 500 dex_animal_charm 500 default 0 |
Saboteur's | 60 | Charm | Prefix | (4–5)% chance to throw up to 4 additional Traps | int_animal_charm 250 dex_animal_charm 250 default 0 |
Sabotaging | 1 | UberMap | Prefix | Player Skills which Throw Mines throw 1 fewer Mine Player Skills which Throw Traps throw 1 fewer Trap 21% increased Quantity of Items found in this Area 13% increased Rarity of Items found in this Area 6% increased Pack size 53% more Scarabs found in Area | uber_tier_map 30 default 0 |
Essence /4
Item /10
Quality: +23%
Corrupted
Trap Skills have (10–15)% increased Skill Effect Duration
Trap Skills have (15–20)% increased Skill Effect Duration
Trap Skills have (20–25)% increased Skill Effect Duration
Unique /17
(50–75)% reduced Trap Duration
25% increased Light Radius
Skills which Throw Traps throw up to 2 additional Traps
Traps cannot be triggered by Enemies
Traps from Skills are thrown randomly around targeted location
(160–200)% increased Evasion Rating
15% increased Movement Speed
(14–18)% increased Trap Throwing Speed
15% increased Movement Speed for 9 seconds on Throwing a Trap
(40–50)% increased Global Damage
(10–20)% increased maximum Life
(10–20)% increased maximum Mana
(18–28)% increased Trap Damage
(15–25)% increased Global Physical Damage
+(60–80) to maximum Life
(-18–-14) Physical Damage taken from Attack Hits
25% chance to gain a Power Charge when you Throw a Trap
+(20–30) to Intelligence
(250–300)% increased Energy Shield
(30–50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Can have up to 1 additional Trap placed at a time
(40–60)% increased Trap Trigger Area of Effect
Passive Skills in Radius also grant: Traps and Mines deal (2–3) to (4–6) added Physical Damage
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
+(60–90) to maximum Life
(10–15)% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
(While you have Phasing, your movement is not blocked by Enemies)
Socketed Gems are Supported by Level 16 Cluster Trap
Socketed Gems are Supported by Level 16 Trap And Mine Damage
(40–50)% increased Global Damage
(10–20)% increased maximum Life
(10–20)% increased maximum Mana
(200–250)% increased Evasion and Energy Shield
(20–30)% reduced Trap Throwing Speed
Skills used by Traps have (10–20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
10% chance to gain an Endurance, Frenzy or Power Charge when any
of your Traps are Triggered by an Enemy
Skills which throw Traps Cost Life instead of Mana
(200–250)% increased Evasion and Energy Shield
(20–30)% reduced Trap Throwing Speed
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
(4–6)% chance to throw up to 4 additional Traps
Can have 5 fewer Traps placed at a time
(18–28)% increased Trap Damage
(15–25)% increased Global Physical Damage
+(10–20) to maximum Life
(-3–-2) Physical Damage taken from Attack Hits
25% chance to gain a Power Charge when you Throw a Trap
(50–100)% increased Evasion Rating
+(10–20) to maximum Life
10% increased Movement Speed
(14–18)% increased Trap Throwing Speed
15% increased Movement Speed for 9 seconds on Throwing a Trap
Passive /9
Can have up to 2 additional Traps placed at a time
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
+20% to Critical Strike Multiplier with Traps
15% chance to gain a Power Charge when your Trap is triggered by an Enemy
30% increased Mine Damage
Can have up to 2 additional Traps placed at a time
Can have up to 2 additional Remote Mines placed at a time
12% increased Area of Effect
50% increased Trap Trigger Area of Effect
12% increased Trap Throwing Speed
(Recently refers to the past 4 seconds)
Ascendancy Passive /2
Cluster Jewel Passive /6
20% increased Mine Damage
Gain Arcane Surge when your Mine is Detonated targeting an Enemy
Gain Arcane Surge when your Trap is Triggered by an Enemy
(Arcane Surge grants 10% increased Cast Speed and 30% increased Mana Regeneration rate, for 4 seconds)
15% increased Mine Damage
4% increased maximum Life
6% increased maximum Mana
(Throwing Mines takes 10% more time for each additional Mine thrown)
20% increased Mine Damage
10% increased Trap Throwing Speed
10% increased Mine Throwing Speed
5% increased Movement Speed if you've thrown a Trap or Mine Recently
(Recently refers to the past 4 seconds)
40% increased Trap Trigger Area of Effect
Skills used by Traps have 15% increased Area of Effect
+8% to Critical Strike Multiplier with Mines
Trap Damage Penetrates 4% Elemental Resistances
Mine Damage Penetrates 4% Elemental Resistances
Elevated modifier List /15
Name | Lv | Mods | Elevated Mods |
---|---|---|---|
of Shaping | 68 | Socketed Gems are Supported by Level 16 Trap And Mine Damage (20–25)% increased Mine Damage Group: 2724 | Socketed Gems are Supported by Level 18 Trap And Mine Damage (26–30)% increased Mine Damage |
of Shaping | 75 | Socketed Gems are Supported by Level 18 Trap And Mine Damage (26–30)% increased Mine Damage Group: 2724 | Socketed Gems are Supported by Level 20 Trap And Mine Damage (31–35)% increased Mine Damage |
of Shaping | 80 | Socketed Gems are Supported by Level 20 Trap And Mine Damage (31–35)% increased Mine Damage Group: 2724 | Socketed Gems are Supported by Level 25 Trap And Mine Damage (31–35)% increased Mine Damage |
of Shaping | 68 | Socketed Gems are Supported by Level 18 Trap (20–25)% increased Trap Damage Group: 2723 | Socketed Gems are Supported by Level 20 Trap (26–30)% increased Trap Damage |
of Shaping | 75 | Socketed Gems are Supported by Level 20 Trap (26–30)% increased Trap Damage Group: 2723 | Socketed Gems are Supported by Level 22 Trap (31–35)% increased Trap Damage |
of Shaping | 80 | Socketed Gems are Supported by Level 22 Trap (31–35)% increased Trap Damage Group: 2723 | Socketed Gems are Supported by Level 25 Trap (31–35)% increased Trap Damage |
of Shaping | 68 | Socketed Gems are Supported by Level 16 Advanced Traps (20–25)% increased Trap Damage Group: 2723 | Socketed Gems are Supported by Level 18 Advanced Traps (26–30)% increased Trap Damage |
of Shaping | 75 | Socketed Gems are Supported by Level 18 Advanced Traps (26–30)% increased Trap Damage Group: 2723 | Socketed Gems are Supported by Level 20 Advanced Traps (31–35)% increased Trap Damage |
of Shaping | 80 | Socketed Gems are Supported by Level 20 Advanced Traps (31–35)% increased Trap Damage Group: 2723 | Socketed Gems are Supported by Level 25 Advanced Traps (31–35)% increased Trap Damage |
of Shaping | 68 | Socketed Gems are Supported by Level 16 Advanced Traps (8–12)% increased Trap Throwing Speed Group: 2723 | Socketed Gems are Supported by Level 18 Advanced Traps (13–16)% increased Trap Throwing Speed |
of Shaping | 75 | Socketed Gems are Supported by Level 18 Advanced Traps (13–16)% increased Trap Throwing Speed Group: 2723 | Socketed Gems are Supported by Level 20 Advanced Traps (17–20)% increased Trap Throwing Speed |
of Shaping | 80 | Socketed Gems are Supported by Level 20 Advanced Traps (17–20)% increased Trap Throwing Speed Group: 2723 | Socketed Gems are Supported by Level 25 Advanced Traps (17–20)% increased Trap Throwing Speed |
of Shaping | 68 | Socketed Gems are Supported by Level 16 Trap And Mine Damage (20–25)% increased Trap Damage Group: 2723 | Socketed Gems are Supported by Level 18 Trap And Mine Damage (26–30)% increased Trap Damage |
of Shaping | 75 | Socketed Gems are Supported by Level 18 Trap And Mine Damage (26–30)% increased Trap Damage Group: 2723 | Socketed Gems are Supported by Level 20 Trap And Mine Damage (31–35)% increased Trap Damage |
of Shaping | 80 | Socketed Gems are Supported by Level 20 Trap And Mine Damage (31–35)% increased Trap Damage Group: 2723 | Socketed Gems are Supported by Level 25 Trap And Mine Damage (31–35)% increased Trap Damage |
Community Wiki
Trap
A trap is a type of active skill that throws a device that is triggered by proximity to produce an effect such as immobilizing the enemy, delivering a spell payload, or launching a volley of arrows.
Mechanics
When a character uses a trap skill, he throws the trap to the target location. Characters have a base trap throwing speed of 0.5 seconds.
Once a thrown trap lands on the ground it must arm itself before it can be triggered.
While armed, a trap can be triggered by an enemy entering its trigger radius. Characters have a base trap trigger radius of 10. Trap trigger radius is affected by trap trigger area of effect modifiers. Trap trigger radius is not affected by skill area of effect modifiers.
Traps remain armed for a limited duration, after which they expire. Trap duration is specific to each trap skill. Most traps are triggered automatically when they expire, regardless of whether there are any enemies nearby. Exceptions include Bear Trap and Conversion Trap, which are simply destroyed when they expire. Trap duration is not affected by skill effect duration modifiers. Likewise, trap duration modifiers do not affect the duration of skill effects created by traps.
Armed traps are invisible to enemies.
Traps will be destroyed if they take any damage. Traps cannot be targeted directly, but they are vulnerable to area of effect damage. Traps cannot be damaged while they are travelling through the air, while they are arming, or while they are triggering. The passive skill, Clever Construction can also prevent traps from being damaged for a number of seconds after being thrown.
There is a limit on the number of traps a character can have out at one time. By default, a character can have 15 traps. Throwing an additional trap that would exceed the trap limit will cause the oldest trap to be destroyed. There are passive skills that can increase the limit.
Some traps store limited uses and replenish one use after a cooldown period. A counter is shown on the skill icon which indicates how many uses are currently stored. Trap stocks are stored per skill and not per gem, so equipping multiple of the same skill gem will not allow you to bypass its maximum stored usage limit or cooldown time. Modifiers to cooldown recovery time such as Advanced Traps Support will change how fast you replenish a stock.
When throwing multiple traps at a time with limited stock, it will only throw up to the amount of traps you have stocked. For example, using a Flamethrower Trap with Cluster Traps Support with 3 uses stored will cause you to throw three Flamethrower Traps and consume all three stocks.
Targeting
When a trap is triggered by an enemy, it will use the skill at the enemy that triggered it. If a trap is not triggered by an enemy (either the trap duration expires or triggered by other means, such as Chain Reaction) or there are no enemies within the mine trigger radius, it will target its current location. If the skill is a forward-firing projectile, it will fire it in a random direction.
Interaction with player stats and support gems
Traps and mines act much like totems in that when they cast their payload, it is the trap/mine that casts the skill, not the player. This means:
- Leeching: Players cannot leech health or mana via traps. The trap/mine is actually doing the leeching, but they self-destruct after they're triggered, so leeching has no practical effect.
- Damage reflection: Damage is reflected back to the traps/mines and not the player, so they are safe to use on damage reflecting monsters, Mapss, or PvP targets.
- Trigger gems: Traps and mines (and totems) will not work with "Cast on..." trigger gems, even if the trap/mine has a "Spell" type gem tag/keyword; the player places or throws the trap/mine, but the trap/mine is doing the actual spell-casting.
- Spell Echo Support only works for self-cast spells, so it has no effect when supporting traps or mines.
However, trap and mine skills will still get the benefits of any modifiers that would normally apply if it were the player casting the skill. This includes any modifiers from passive skills and equipment, buffs affecting the player, etc. For example, Ice Trap has the gem tags "Cold" and "Spell," so it will benefit from any equipment or passives that boost cold, spell, or trap damage.
When the Trap Support, Blastchain Mine Support or High-Impact Mine Support, and Spell Totem Support or Ballista Totem Support gems are all linked in combination with a skill, the result is a skill that lays a mine. When the mine is detonated, it lays a trap. When the trap is sprung, it casts a totem, which then can cast the linked skill.
Skill restrictions
Triggering a trap also causes a trap/mine to be destroyed. Therefore auras and other skills that require being turned on for a duration (such as Tempest Shield) cannot be put on traps/mines, although doing so would be pointless anyway.
When the Trap Support, Blastchain Mine Support, or High-Impact Mine Support support gems are linked to an attack skill, the trap/mine is considered to be using whatever weapon you are wielding. Only ranged weapons can be used with Trap or Remote Mine attack skills, not melee weapons.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.