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Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Skill Gem Quality /1

Skill Gem Quality /1

ItemTypeStatsWeight
VengeanceSuperior (0–10)% chance to Trigger this Skill when Hit50
Support Gem Quality /6

Support Gem Quality /6

ItemTypeStatsWeight
Trap SupportDivergent Supported Skills have (0–20)% increased Trap Trigger Area of Effect100
Multiple Traps SupportSuperior Supported Skills have (0–20)% increased Trap Trigger Area of Effect50
Cast when Damage Taken SupportDivergent Supported Skills require (0–20)% reduced amount of Damage taken to Trigger20
Cast when Stunned SupportDivergent (0–20)% chance to Trigger Supported Spells when you are Stunned, or
Block a Stunning Hit
100
Charged Traps SupportAnomalous Supported Skills have (0–10)% chance to gain a Power Charge when your Trap is triggered by an Enemy
Supported Skills have (0–10)% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
100
Charged Traps SupportDivergent Supported Skills have (0–10)% increased Trap Trigger Radius per Power Charge100
Item mods /12

Item mods /12

NameLevelPre/SufDescriptionSpawn Weight
of Shaping75SuffixTrigger Level 8 Assassin's Mark when you Hit a Rare or Unique Enemy caster cursering_shaper 0
default 0
of Shaping80SuffixTrigger Level 12 Assassin's Mark when you Hit a Rare or Unique Enemy caster cursering_shaper 0
default 0
of the Elder75SuffixTrigger Level 8 Poacher's Mark when you Hit a Rare or Unique Enemy caster cursering_elder 0
default 0
of the Elder80SuffixTrigger Level 12 Poacher's Mark when you Hit a Rare or Unique Enemy caster cursering_elder 0
default 0
of the Elder75SuffixTrigger Level 8 Warlords's Mark when you Hit a Rare or Unique Enemy caster cursering_elder 0
default 0
of the Elder80SuffixTrigger Level 12 Warlords's Mark when you Hit a Rare or Unique Enemy caster cursering_elder 0
default 0
of Shaping75SuffixTrigger Level 8 Assassin's Mark when you Hit a Rare or Unique Enemy caster cursering_shaper 200
default 0
of Shaping80SuffixTrigger Level 12 Assassin's Mark when you Hit a Rare or Unique Enemy caster cursering_shaper 200
default 0
of the Elder75SuffixTrigger Level 8 Poacher's Mark when you Hit a Rare or Unique Enemy caster cursering_elder 200
default 0
of the Elder80SuffixTrigger Level 12 Poacher's Mark when you Hit a Rare or Unique Enemy caster cursering_elder 200
default 0
of the Elder75SuffixTrigger Level 8 Warlord's Mark when you Hit a Rare or Unique Enemy caster cursering_elder 200
default 0
of the Elder80SuffixTrigger Level 12 Warlord's Mark when you Hit a Rare or Unique Enemy caster cursering_elder 200
default 0
Enchantment Modifier /61

Enchantment Modifier /61

NameLevelPre/SufDescriptionSpawn Weight
Enchantment Word of Blades32EnchantmentTrigger Word of Blades on Hitgloves 100
default 0
Enchantment Edict of Blades53EnchantmentTrigger Edict of Blades on Hitgloves 100
default 0
Enchantment Decree of Blades66EnchantmentTrigger Decree of Blades on Hitgloves 100
default 0
Enchantment Commandment of Blades75EnchantmentTrigger Commandment of Blades on Hitgloves 100
default 0
Enchantment Word of Flames32EnchantmentTrigger Word of Flames on Hitgloves 100
default 0
Enchantment Edict of Flames53EnchantmentTrigger Edict of Flames on Hitgloves 100
default 0
Enchantment Decree of Flames66EnchantmentTrigger Decree of Flames on Hitgloves 100
default 0
Enchantment Commandment of Flames75EnchantmentTrigger Commandment of Flames on Hitgloves 100
default 0
Enchantment Word of Frost32EnchantmentTrigger Word of Frost on Killgloves 100
default 0
Enchantment Edict of Frost53EnchantmentTrigger Edict of Frost on Killgloves 100
default 0
Enchantment Decree of Frost66EnchantmentTrigger Decree of Frost on Killgloves 100
default 0
Enchantment Commandment of Frost75EnchantmentTrigger Commandment of Frost on Killgloves 100
default 0
Enchantment Word of the Grave32EnchantmentTrigger Word of the Grave when your Skills or Minions Killgloves 100
default 0
Enchantment Edict of the Grave53EnchantmentTrigger Edict of the Grave when your Skills or Minions Killgloves 100
default 0
Enchantment Decree of the Grave66EnchantmentTrigger Decree of the Grave when your Skills or Minions Killgloves 100
default 0
Enchantment Commandment of the Grave75EnchantmentTrigger Commandment of the Grave when your Skills or Minions Killgloves 100
default 0
Enchantment Word of Reflection32EnchantmentTrigger Word of Reflection when Hitgloves 100
default 0
Enchantment Edict of Reflection53EnchantmentTrigger Edict of Reflection when Hitgloves 100
default 0
Enchantment Decree of Reflection66EnchantmentTrigger Decree of Reflection when Hitgloves 100
default 0
Enchantment Commandment of Reflection75EnchantmentTrigger Commandment of Reflection when Hitgloves 100
default 0
Enchantment Word of Force32EnchantmentTrigger Word of Force on Hitgloves 100
default 0
Enchantment Edict of Force53EnchantmentTrigger Edict of Force on Hitgloves 100
default 0
Enchantment Decree of Force66EnchantmentTrigger Decree of Force on Hitgloves 100
default 0
Enchantment Commandment of Force75EnchantmentTrigger Commandment of Force on Hitgloves 100
default 0
Enchantment Word of Light32EnchantmentTrigger Word of Light when you take a Critical Strike criticalgloves 100
default 0
Enchantment Edict of Light53EnchantmentTrigger Edict of Light when you take a Critical Strike criticalgloves 100
default 0
Enchantment Decree of Light66EnchantmentTrigger Decree of Light when you take a Critical Strike criticalgloves 100
default 0
Enchantment Commandment of Light75EnchantmentTrigger Commandment of Light when you take a Critical Strike criticalgloves 100
default 0
Enchantment Word of Thunder32EnchantmentTrigger Word of Thunder on Killgloves 100
default 0
Enchantment Edict of Thunder53EnchantmentTrigger Edict of Thunder on Killgloves 100
default 0
Enchantment Decree of Thunder66EnchantmentTrigger Decree of Thunder on Killgloves 100
default 0
Enchantment Commandment of Thunder75EnchantmentTrigger Commandment of Thunder on Killgloves 100
default 0
Enchantment Word of War32EnchantmentTrigger Word of War on Killgloves 100
default 0
Enchantment Edict of War53EnchantmentTrigger Edict of War on Killgloves 100
default 0
Enchantment Decree of War66EnchantmentTrigger Decree of War on Killgloves 100
default 0
Enchantment Commandment of War75EnchantmentTrigger Commandment of War on Killgloves 100
default 0
Enchantment Word of Inferno32EnchantmentTrigger Word of Inferno on Killgloves 100
default 0
Enchantment Edict of Inferno53EnchantmentTrigger Edict of Inferno on Killgloves 100
default 0
Enchantment Decree of Inferno66EnchantmentTrigger Decree of Inferno on Killgloves 100
default 0
Enchantment Commandment of Inferno75EnchantmentTrigger Commandment of Inferno on Killgloves 100
default 0
Enchantment Word of Winter32EnchantmentTrigger Word of Winter when Hitgloves 100
default 0
Enchantment Edict of Winter53EnchantmentTrigger Edict of Winter when Hitgloves 100
default 0
Enchantment Decree of Winter66EnchantmentTrigger Decree of Winter when Hitgloves 100
default 0
Enchantment Commandment of Winter75EnchantmentTrigger Commandment of Winter when Hitgloves 100
default 0
Enchantment Word of the Tempest32EnchantmentTrigger Word of the Tempest on Hitgloves 100
default 0
Enchantment Edict of the Tempest53EnchantmentTrigger Edict of the Tempest on Hitgloves 100
default 0
Enchantment Decree of the Tempest66EnchantmentTrigger Decree of the Tempest on Hitgloves 100
default 0
Enchantment Commandment of the Tempest75EnchantmentTrigger Commandment of the Tempest on Hitgloves 100
default 0
Enchantment Word of Fury32EnchantmentTrigger Word of Fury on Hitgloves 100
default 0
Enchantment Edict of Fury53EnchantmentTrigger Edict of Fury on Hitgloves 100
default 0
Enchantment Decree of Fury66EnchantmentTrigger Decree of Fury on Hitgloves 100
default 0
Enchantment Commandment of Fury75EnchantmentTrigger Commandment of Fury on Hitgloves 100
default 0
Enchantment Word of Spite32EnchantmentTrigger Word of Spite when Hitgloves 100
default 0
Enchantment Edict of Spite53EnchantmentTrigger Edict of Spite when Hitgloves 100
default 0
Enchantment Decree of Spite66EnchantmentTrigger Decree of Spite when Hitgloves 100
default 0
Enchantment Commandment of Spite75EnchantmentTrigger Commandment of Spite when Hitgloves 100
default 0
Enchantment Word of Ire32EnchantmentTrigger Word of Ire when Hitgloves 100
default 0
Enchantment Edict of Ire53EnchantmentTrigger Edict of Ire when Hitgloves 100
default 0
Enchantment Decree of Ire66EnchantmentTrigger Decree of Ire when Hitgloves 100
default 0
Enchantment Commandment of Ire75EnchantmentTrigger Commandment of Ire when Hitgloves 100
default 0
Enchantment Arcanist Brand Unnerve 175EnchantmentSpells Triggered by Arcanist Brand Unnerve enemies on Hit for 4 seconds casterhelmet 100
default 0
Veiled mods /5

Veiled mods /5

NameLevelPre/SufDescriptionSpawn Weight
of the Order60SuffixTrigger Socketed Spells when you Focus, with a 0.25 second Cooldown
grant focus skill [1]
Focus has (5–8)% increased Cooldown Recovery Rate caster gem
helmet 1000
default 0
Jorgin's60Suffix10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill minionamulet 2000
default 0
of the Order60Suffix(18–22)% increased Attack Speed
15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy attack speed
ranged 0
weapon 1000
default 0
of the Order60Suffix(12–15)% increased Attack Speed
15% chance to Trigger Level 1 Blood Rage when you Kill an Enemy attack speed
bow 1000
wand 1000
default 0
of the Order60SuffixTrigger a Socketed Spell on Using a Skill, with a 4 second Cooldown and 150% more Cost caster gemweapon 1500
default 0
Crafting Bench /5

Crafting Bench /5

IDModRequireItemClassesUnlock
JunTrigger Socketed Spells when you Focus, with a 0.25 second Cooldown
grant focus skill [1]
3x CurrencyRerollRareChaos OrbHelmetUnveil
Jun10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill3x CurrencyRerollRareChaos OrbAmuletUnveil, Jorgin
Jun(8–10)% increased Attack Speed
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
1x CurrencyModValuesDivine OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Jun(13–16)% increased Attack Speed
10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy
1x CurrencyAddModToRareExalted OrbOne Hand Melee, Two Hand MeleeUnveil
JunTrigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown and 150% more Cost3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand Melee, Two Hand RangedUnveil
Essence /1

Essence /1

Item /7

Item /7

IconName
Flickerflame Blade
Physical Damage: 12-47
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 30, 54 Dex, 54 Int
Trigger Level 10 Flame Dash when you use a Socketed Skill
local skills granted by item are supported by level x unique trigger support [2]
Flashfire Blade
Physical Damage: 18-73
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 50, 86 Dex, 86 Int
Trigger Level 20 Flame Dash when you use a Socketed Skill
local skills granted by item are supported by level x unique trigger support [2]
Infernal Blade
Physical Damage: 21-85
Critical Strike Chance: 6.3%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 70, 121 Dex, 121 Int
Trigger Level 30 Flame Dash when you use a Socketed Skill
local skills granted by item are supported by level x unique trigger support [2]
Flare Mace
Physical Damage: 20-41
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 30, 101 Str
Trigger Level 10 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
Crack Mace
Physical Damage: 31-64
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 50, 161 Str
Trigger Level 15 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
Boom Mace
Physical Damage: 39-81
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 11
Requires Level 70, 218 Str
Trigger Level 20 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
Mechalarm Belt
Requires Level 70
Trigger Level 20 Summon Taunting Contraption when you use a Flask
Unique /80

Unique /80

NameShow Full Descriptions
DiamondRingUniqueGifts from Above Diamond Ring
(20–30)% increased Global Critical Strike Chance
Trigger Level 10 Consecrate when you deal a Critical Strike
(30–35)% increased Global Critical Strike Chance
(10–15)% increased Light Radius
(40–50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
LioneyesPawsLioneye's Paws Bronzescale Boots
Trigger Level 5 Rain of Arrows when you Attack with a Bow
+(40–60) to Strength
+(40–60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
TheGullThe Gull Raven Mask
Trigger Level 1 Create Lesser Shrine when you Kill an Enemy
(Create Lesser Shrine has an initial Cooldown before it can Trigger)
(120–150)% increased Evasion and Energy Shield
+(60–80) to maximum Life
+(30–45) to maximum Energy Shield
+(30–40)% to Cold Resistance
75% increased Effect of Shrine Buffs on you
50% increased Duration of Shrine Effects on you
ShieldInt6uniqueRathpith Globe Titanium Spirit Shield
(10–15)% Chance to Block Spell Damage
(120–160)% increased Energy Shield
10% increased maximum Life
Sacrifice 4% of your Life when you Use or Trigger a Spell Skill
2% increased Critical Strike Chance for Spells per 100 Player Maximum Life
2% increased Spell Damage per 100 Player Maximum Life
MjolnerMjölner Gavel
15% reduced Enemy Stun Threshold
Trigger a Socketed Lightning Spell on Hit, with a 0.15 second Cooldown
Socketed Lightning Spells have no Cost if Triggered
+300 Intelligence Requirement
+200 Strength Requirement
(80–120)% increased Physical Damage
(80–100)% increased Lightning Damage
Skills Chain +1 times
TwoHandAxe_spareLimbsplit Woodsplitter
+1 to Level of Socketed Strength Gems
Trigger Level 1 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15–30) to Strength
(80–100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
NullBowNull's Inclination Ranger Bow
Adds (50–80) to (130–180) Chaos Damage
(7–12)% increased Attack Speed
+(7–11)% to Chaos Resistance
+212 Intelligence Requirement
Trigger Socketed Minion Spells on Kill with this Weapon
Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 Uses
Minions deal 1% increased Damage per 5 Dexterity
MoonbendersWingMoonbender's Wing Tomahawk
Trigger Level 15 Lightning Warp on Hit with this Weapon
local skills granted by item are supported by level x unique trigger support [1]
local use skill on hit % [100]
(30–50)% increased Physical Damage
(30–50)% increased Critical Strike Chance
Hits with this Weapon gain (75–100)% of Physical Damage as Extra Cold or Lightning Damage
JorrhastsBlacksteelJorrhast's Blacksteel Steelhead
45% increased Stun Duration on Enemies
(150–200)% increased Physical Damage
(8–12)% increased Cast Speed
(8–12)% increased Attack Speed
30% less Animate Weapon Duration
Weapons you Animate create an additional copy
25% chance to Trigger Level 20 Animate Weapon on Kill
YlfebanYlfeban's Trickery Hubris Circlet
Trigger Level 10 Shock Ground when Hit
Adds 1 to (60–80) Lightning Damage to Spells and Attacks
(130–170)% increased Energy Shield
+(25–35)% to Lightning Resistance
20% chance to Curse non-Cursed Enemies with a random Hex on Hit
KongmingsStratagemKongming's Stratagem Ivory Spirit Shield
(15–20)% increased Spell Damage
Trigger Level 20 Fog of War when your Trap is triggered
+(20–30) to Intelligence
(250–300)% increased Energy Shield
(30–50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
RigwaldsCrestRigwald's Crest Two-Stone Ring
+(12–16)% to Fire and Cold Resistances
(20–30)% increased Fire Damage
(20–30)% increased Cold Damage
(20–30)% increased Mana Regeneration Rate
10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill
GreenJewel2Hair Trigger Viridian Jewel
(15–25)% increased Trap Damage
(40–60)% increased Trap Trigger Area of Effect
BlueJewel1Unstable Payload Cobalt Jewel
(8–12)% Chance for Traps to Trigger an additional time
RhysbladeThe Dancing Dervish Reaver Sword
60% increased Global Accuracy Rating
(130–160)% increased Physical Damage
(25–30)% increased Attack Speed
5% increased Movement Speed
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
Triggers Level 15 Manifest Dancing Dervish on Rampage
Manifested Dancing Dervish disables both weapon slots
Manifested Dancing Dervish dies when Rampage ends
Corrupted
AshwakerAshcaller Quartz Wand
(18–22)% increased Spell Damage
10% chance to Trigger Level 8 Summon Raging Spirit on Kill
+(15–25)% to Fire Damage over Time Multiplier
Adds (4–6) to (7–9) Fire Damage to Spells
(20–30)% increased Burning Damage
(16–22)% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
TwoHandAxe_spareThe Cauteriser Woodsplitter
+1 to Level of Socketed Strength Gems
Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15–30) to Strength
(80–100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Gain 70% of Physical Damage as Extra Fire Damage
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
LycosidaeLycosidae Rawhide Tower Shield
+(10–20) to maximum Life
+(120–160) to Armour
+(30–40) to maximum Life
Your hits can't be Evaded
+(3–5)% Chance to Block
Adds 250 to 300 Cold Damage to Counterattacks
(Attacks that Trigger when you are Hit are Counterattacks)
TrapperArmourTinkerskin Sadist Garb
(140–170)% increased Evasion and Energy Shield
+(60–90) to maximum Life
(10–15)% increased Cooldown Recovery Rate for throwing Traps
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy
(While you have Phasing, your movement is not blocked by Enemies)
Recover 100 Life when your Trap is triggered by an Enemy
Recover 50 Energy Shield when your Trap is triggered by an Enemy
KitavasThirstKitava's Thirst Zealot Helmet
15% reduced Cast Speed
(70–80)% increased Armour and Energy Shield
+(30–50) to maximum Mana
50% chance to Trigger Socketed Spells when
you Spend at least 100 Mana to Use a Skill, with a 0.1 second Cooldown
CosprisMaliceCospri's Malice Jewelled Foil
+25% to Global Critical Strike Multiplier
No Physical Damage
Adds (80–100) to (160–200) Cold Damage
Adds (40–60) to (90–110) Cold Damage to Spells
(8–14)% increased Attack Speed
+257 Intelligence Requirement
60% increased Critical Strike Chance against Chilled Enemies
Trigger a Socketed Cold Spell on Melee Critical Strike, with a 0.15 second Cooldown
RiriTeNgamahuNgamahu's Flame Abyssal Axe
(170–190)% increased Physical Damage
(8–12)% increased Attack Speed
60% of Physical Damage Converted to Fire Damage
Damage Penetrates 20% Fire Resistance
20% chance to Trigger Level 16 Molten Burst on Melee Hit
VoiceOfTheStormVoice of the Storm Lapis Amulet
+(20–30) to Intelligence
+(10–15) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
(10–20)% increased maximum Mana
Critical Strike Chance is increased by Lightning Resistance
Trigger Level 12 Lightning Bolt when you deal a Critical Strike
VoiceOfTheStormUpgradeChoir of the Storm Lapis Amulet
+(20–30) to Intelligence
(10–20)% increased maximum Mana
Critical Strike Chance is increased by Lightning Resistance
50% increased Lightning Damage
Trigger Level 20 Lightning Bolt when you deal a Critical Strike
UulNetolsKissUpgradedUul-Netol's Embrace Vaal Axe
25% chance to Maim on Hit
(280–320)% increased Physical Damage
(25–30)% reduced Attack Speed
Attacks have 25% chance to inflict Bleeding when Hitting Cursed Enemies
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is higher while moving)
Trigger Level 20 Bone Nova when you Hit a Bleeding Enemy
FangUniqueArakaali's Fang Fiend Dagger
40% increased Global Critical Strike Chance
(170–200)% increased Physical Damage
Adds (8–13) to (20–30) Physical Damage
Adds 1 to 59 Chaos Damage
100% chance to Trigger Level 1 Raise Spiders on Kill
15% chance to Poison on Hit
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
AbberathsHoovesAbberath's Hooves Goathide Boots
+(20–30) to Strength
15% increased Movement Speed
(6–10)% chance to Ignite
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
(Ignite deals Fire Damage over time)
Triggers Level 7 Abberath's Fury when Equipped
1% increased Fire Damage per 20 Strength
Burning Hoofprints
PaleCouncilHelmetEber's Unification Hubris Circlet
Trigger Level 10 Void Gaze when you use a Skill
+(50–80) to maximum Mana
(150–180)% increased Energy Shield
50% increased Stun and Block Recovery
Gain (5–8)% of Elemental Damage as Extra Chaos Damage
HarbingerLeagueSwordThe Rippling Thoughts Legion Sword
40% increased Global Accuracy Rating
Grants Summon Harbinger of the Arcane Skill
Trigger Level 20 Storm Cascade when you Attack
(75–90)% increased Spell Damage
(140–160)% increased Physical Damage
Adds 1 to (60–70) Lightning Damage
Adds 1 to (60–70) Lightning Damage to Spells
10% increased Area of Effect
ShieldStrDexUnique4Vix Lunaris Cardinal Round Shield
+2 to Level of Socketed Gems
Triggers Level 20 Cold Aegis when Equipped
(200–250)% increased Armour and Evasion
+(60–80) to maximum Life
Cannot be Frozen
InvictusInvictus Solaris Archon Kite Shield
+12% to all Elemental Resistances
+2 to Level of Socketed Gems
Triggers Level 20 Fire Aegis when Equipped
(200–250)% increased Armour and Energy Shield
+(60–80) to maximum Life
Cannot be Ignited
PoetsPenThe Poet's Pen Carved Wand
(11–15)% increased Spell Damage
+1 to Level of Socketed Active Skill Gems per 25 Player Levels
Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels
(8–12)% increased Attack Speed
Trigger a Socketed Spell when you Attack with this Weapon, with a 0.15 second Cooldown
DoedresSkinDoedre's Skin Widowsilk Robe
Socketed Gems are Supported by Level 20 Blasphemy
Grants Level 20 Summon Doedre's Effigy Skill
Socketed Hex Curse Skills are Triggered by Doedre's Effigy when Summoned
Hexes from Socketed Skills ignore Curse Limit
+(30–40) to Intelligence
(130–150)% increased Energy Shield
AbyssBootsBubonic Trail Murder Boots
Has 1 Abyssal Socket
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Triggers Level 20 Death Walk when Equipped
(4–6)% increased maximum Life
30% increased Movement Speed
10% increased Damage for each type of Abyss Jewel affecting you
ZenoGlovesOskarm Nubuck Gloves
(30–40)% increased Global Accuracy Rating
+(40–50) to maximum Life
(-20–-10)% to Chaos Resistance
(7–8)% chance to Dodge Spell Hits
Trigger Level 10 Assassin's Mark when you Hit a Rare or Unique Enemy
2% increased Attack Critical Strike Chance per 200 Accuracy Rating
MagnisEclipsisMagna Eclipsis Pinnacle Tower Shield
+(20–30) to maximum Life
+2 to Level of Socketed Gems
Triggers Level 20 Elemental Aegis when Equipped
(200–250)% increased Armour
+(60–80) to maximum Life
+(80–100) to Evasion Rating and Energy Shield
AbyssHelmetLightpoacher Great Crown
Has 1 Abyssal Socket
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge
+(10–15)% to all Elemental Resistances
Recover (4–5)% of Life when you lose a Spirit Charge
(15–20)% chance to gain a Spirit Charge on Kill
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
AbyssBodyShroud of the Lightless Carnal Armour
+(20–25) to maximum Mana
Has 1 Abyssal Socket
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Socketed Gems are Supported by Level 25 Elemental Penetration
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160–180)% increased Evasion and Energy Shield
(6–10)% increased maximum Life
(9–15)% increased maximum Mana
1% increased Maximum Life per Abyss Jewel affecting you
1% increased Maximum Mana per Abyss Jewel affecting you
AbyssHelmetLightpoacher Great Crown
Has 2 Abyssal Sockets
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge
+(10–15)% to all Elemental Resistances
Recover (4–5)% of Life when you lose a Spirit Charge
(15–20)% chance to gain a Spirit Charge on Kill
+1 to Maximum Spirit Charges per Abyss Jewel affecting you
AbyssBodyShroud of the Lightless Carnal Armour
+(20–25) to maximum Mana
Has 2 Abyssal Sockets
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Socketed Gems are Supported by Level 25 Elemental Penetration
20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill
(160–180)% increased Evasion and Energy Shield
(6–10)% increased maximum Life
(9–15)% increased maximum Mana
1% increased Maximum Life per Abyss Jewel affecting you
1% increased Maximum Mana per Abyss Jewel affecting you
AbyssBootsBubonic Trail Murder Boots
Has 2 Abyssal Sockets
(Only Abyss Jewels can be Socketed in Abyssal Sockets)
Triggers Level 20 Death Walk when Equipped
(4–6)% increased maximum Life
30% increased Movement Speed
10% increased Damage for each type of Abyss Jewel affecting you
EldarQuiverVoidfletcher Penetrating Arrow Quiver
Arrows Pierce an additional Target
Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30–40) to (80–100) Cold Damage to Attacks
+(80–120) to maximum Energy Shield
+(20–30)% to Cold Resistance
+(20–40) Mana gained on Kill
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every 0.5 seconds
AmericsMaulCameria's Avarice Gavel
15% reduced Enemy Stun Threshold
Trigger Level 20 Icicle Burst when you Hit a Frozen Enemy
(140–180)% increased Physical Damage
Adds (11–14) to (17–21) Physical Damage
(15–40)% increased Critical Strike Chance
40% increased Rarity of Items Dropped by Frozen Enemies
(30–40)% increased Cold Damage with Attack Skills
RhysbladeThe Dancing Duo Reaver Sword
60% increased Global Accuracy Rating
(130–160)% increased Physical Damage
(25–30)% increased Attack Speed
5% increased Movement Speed
Rampage
(You gain Rampage bonuses for Killing multiple Enemies in quick succession)
Triggers Level 15 Manifest Dancing Dervish on Rampage
Manifested Dancing Dervish disables both weapon slots
Manifested Dancing Dervish dies when Rampage ends
Manifest Dancing Dervish also manifests a copy of Dancing Dervish
TigerBootsFarrul's Chase Slink Boots
Trigger Level 20 Intimidating Cry when you lose Cat's Stealth
(110–150)% increased Evasion Rating
+(50–70) to maximum Life
20% increased Movement Speed
(40–50)% chance to avoid Bleeding
20% increased Movement Speed while you have Cat's Stealth
AvianHelmetSaqawal's Flock Silken Hood
Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight
(60–80)% increased Evasion Rating
+(40–60) to maximum Life
+(30–40)% to Lightning Resistance
(10–15)% increased Movement Speed
UberElderRingMark of the Elder Steel Ring
Adds (3–4) to (10–14) Physical Damage to Attacks
Adds (26–32) to (42–48) Cold Damage to Attacks
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
(60–80)% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
20% chance to Trigger Level 20 Tentacle Whip on Kill
UberShaperRingMark of the Shaper Opal Ring
(15–25)% increased Elemental Damage
Adds (13–18) to (50–56) Lightning Damage to Spells
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
(60–80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
ChainsOfCommandChains of Command Saintly Chainmail
(150–190)% increased Armour and Energy Shield
+(60–90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets
animate guardian and weapon track on kill [1]
Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
animate guardian and weapon track on kill [1]
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
You cannot have non-Animated Minions
TwoHandMace7UniqueGeofri's Devotion Brass Maul
30% increased Stun Duration on Enemies
Trigger Level 20 Elemental Warding on Melee Hit while Cursed
200% increased Physical Damage
Adds (42–47) to (66–71) Physical Damage
Adds 11 to 23 Cold Damage
(10–20)% increased Stun Duration on Enemies
Never deal Critical Strikes
BootsStrDexUnique3Duskblight Ironscale Boots
Trigger Level 1 Stalking Pustule on Kill
(120–150)% increased Armour and Evasion
+(50–60) to maximum Life
20% increased Movement Speed
50% increased Stun and Block Recovery
20% reduced Light Radius
+50% to Chaos Resistance during any Flask Effect
Adds (30–40) to (50–60) Chaos Damage to Spells and Attacks during any Flask Effect
HyrrisMarkAsenath's Chant Iron Circlet
Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown
(10–15)% increased Attack Speed
(10–15)% increased Cast Speed
+(100–120) to maximum Energy Shield
(30–40)% increased Stun and Block Recovery
30% increased Mana Regeneration Rate
5% increased Movement Speed
WandUnique1Corona Solaris Crystal Wand
(29–33)% increased Spell Damage
Triggers Level 20 Blinding Aura when Equipped
Adds (30–45) to (60–80) Fire Damage
(6–10)% increased Attack Speed
+(27–33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120–140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145–157) to (196–210) Fire Damage to Hits with this Weapon against Blinded Enemies
SlavedriversHandSlavedriver's Hand Ambush Mitts
+(30–40) to Dexterity
(200–250)% increased Evasion and Energy Shield
(20–30)% reduced Trap Throwing Speed
Skills which throw Traps Cost Life instead of Mana
Skills used by Traps have (10–20)% increased Area of Effect
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
10% chance to gain an Endurance, Frenzy or Power Charge when any
of your Traps are Triggered by an Enemy
DamnatioAeternaUnyielding Flame Archon Kite Shield
+12% to all Elemental Resistances
Trigger Commandment of Inferno on Critical Strike
(50–70)% increased Global Critical Strike Chance
+(60–80) to maximum Life
+(20–30)% to Fire Resistance
(8–12)% increased Attack Speed if you've dealt a Critical Strike Recently
(Recently refers to the past 4 seconds)
(8–12)% increased Cast Speed if you've dealt a Critical Strike Recently
TopDownStaveIconSoulwrest Ezomyte Staff
+20% Chance to Block Attack Damage while wielding a Staff
Trigger Level 20 Summon Phantasm Skill when you Consume a corpse
(100–140)% increased Spell Damage
(25–30)% increased Cast Speed
(80–100)% increased Mana Regeneration Rate
Minions deal (45–51) to (66–78) additional Physical Damage
If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per second
(Recently refers to the past 4 seconds)
TheEternalAppleThe Eternal Apple Chiming Spirit Shield
(10–15)% increased Spell Damage
You lose all Endurance Charges on reaching maximum Endurance Charges
Trigger a Socketed Warcry Skill on losing Endurance Charges, with a 0.25 second Cooldown
+(60–80) to maximum Life
+(17–23)% to Chaos Resistance
50% increased Warcry Cooldown Recovery Rate
Cannot Block
ExplorersGauntlet2Worldcarver Dragonscale Gauntlets
Trigger Level 20 Arcane Wake after Spending a total of 200 Mana
+(200–300) to Accuracy Rating
(120–150)% increased Armour and Evasion
+(60–80) to maximum Life
3% increased Attack Speed for each Map Item Modifier affecting the Area
6% increased Attack Damage for each Map Item Modifier affecting the Area
TheDevouringDiademThe Devouring Diadem Necromancer Circlet
+1 to Level of Socketed Gems
Socketed Gems have 20% reduced Reservation
Trigger Level 15 Feast of Flesh every 5 seconds
buff impl stat [0]
(180–220)% increased Energy Shield
10% chance for Energy Shield Recharge to start when you use a Skill
Eldritch Battery
(Spend Energy Shield before Mana for Skill Mana Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)
TheQueensHungerThe Queen's Hunger Vaal Regalia
Trigger Level 20 Bone Offering, Flesh Offering or Spirit Offering every 5 seconds
Offering Skills Triggered this way also affect you
buff impl stat [0]
(5–10)% increased Cast Speed
(100–130)% increased Energy Shield
(6–10)% increased maximum Life


MantleOfDismantlingThe Eternity Shroud Blood Raiment
Trigger Level 20 Glimpse of Eternity when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items
VixensEntrapmentVixen's Entrapment Embroidered Gloves
Trigger Socketed Curse Skill when you cast a Curse Skill, with a 0.25 second Cooldown
+(50–90) to maximum Energy Shield
0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy
(Leeched Energy Shield is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
You can apply an additional Curse
Curse Skills have (10–20)% increased Cast Speed
LightningShieldPerepiteia Ezomyte Spiked Shield
[One to three random synthesis implicit modifiers]
+(1–3) to Level of Socketed Lightning Gems
Triggers Level 20 Lightning Aegis when Equipped
(1–20)% increased Attack Speed
(1–20)% increased Cast Speed
(300–400)% increased Evasion and Energy Shield
+(1–75) to maximum Mana
(1–20)% increased Movement Speed
TriggerQuiverBaseMaloney's Mechanism Ornate Quiver
Has 1 Socket
Has 2 Sockets
Trigger a Socketed Bow Skill when you Attack with a Bow, with a 1 second Cooldown
(7–12)% increased Attack Speed
+(50–70) to maximum Life
5% chance to Blind Enemies on Hit with Attacks
(Blinded enemies have their Chance to Hit halved)
Supporter1bodyASporeguard Saint's Hauberk
Trigger Level 10 Contaminate when you Kill an Enemy
(200–250)% increased Armour and Energy Shield
(7–10)% increased maximum Life
+(17–23)% to Chaos Resistance
Enemies on Fungal Ground you Kill Explode, dealing 5% of their Life as Chaos Damage
(Allies on your Fungal Ground gain 10% of Non-Chaos Damage as extra Chaos Damage. Enemies on your Fungal Ground deal 10% less Damage.)
You have Fungal Ground around you while stationary
MirageBladeThe Saviour Legion Sword
40% increased Global Accuracy Rating
summon mirage warrior on crit [100]
Triggers Level 20 Reflection when Equipped
(40–50)% increased Physical Damage
Adds (16–22) to (40–45) Physical Damage
(8–12)% increased Attack Speed
(8–12)% increased Critical Strike Chance
TangmazuarmourhelmetAssailum Sinner Tricorne
Grants Level 20 Snipe Skill
Socketed Non-Channelling Bow Skills are Triggered by Snipe
Socketed Triggered Bow Skills gain a 0.05 second Cooldown
Socketed Triggered Bow Skills deal 40% less Damage
+(350–500) to Accuracy Rating
+(350–500) to Evasion Rating
(7–10)% chance to Dodge Attack Hits while Channelling
(7–10)% chance to Dodge Spell Hits while Channelling
HarbingerSwordUpgradedThe Surging Thoughts Legion Sword
40% increased Global Accuracy Rating
Grants Summon Greater Harbinger of the Arcane Skill
Trigger Level 20 Storm Cascade when you Attack
(75–90)% increased Spell Damage
(140–160)% increased Physical Damage
Adds 1 to (60–70) Lightning Damage
Adds 1 to (60–70) Lightning Damage to Spells
10% increased Area of Effect
WolfClawLaw of the Wilds Hellion's Paw
1.6% of Physical Attack Damage Leeched as Life
20% chance to Trigger Level 25 Summon Spectral Wolf on Critical Strike with this Weapon
local use skill on crit % [20]
(15–20)% increased Attack Speed
(22–28)% increased Critical Strike Chance
+(15–25)% to Global Critical Strike Multiplier
DisturbTheDeadCorpsewalker Carnal Boots
Triggers Level 20 Corpse Walk when Equipped
(80–120)% increased Evasion and Energy Shield
25% increased Movement Speed
(20–40)% increased Damage if you have Consumed a corpse Recently
(Recently refers to the past 4 seconds)
For each nearby corpse, Regenerate 0.25% Life per second, up to 3%
LioneyesPawsReplica Lioneye's Paws Bronzescale Boots
Trigger Level 5 Toxic Rain when you Attack with a Bow
+(40–60) to Strength
+(40–60) to Dexterity
Adds 12 to 24 Chaos Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
TukohamasFortressReplica Tukohama's Fortress Ebony Tower Shield
+(20–30) to maximum Life
+(80–100) to maximum Life
You can Cast an additional Brand
20% increased Critical Strike Chance per Brand
40% increased Brand Damage
(Brand Damage is any Damage dealt by Brand Skills or by Skills Triggered by a Brand)
Blood Magic
(Removes all mana. Skills Cost Life instead of Mana. Skills Reserve Life instead of Mana. Spend Life instead of Mana for effects of Skills)
Mortal Conviction
(You can only have one Permanent Non-Banner Aura on you from your Skills. Your Non-Banner Skills that create Permanent Auras on you do not Reserve Life.)
TriggerQuiverBaseReplica Maloney's Mechanism Ornate Quiver
Has 1 Socket
Has 2 Sockets
Trigger a Socketed Bow Skill when you Cast a Spell while
wielding a Bow, with a 1 second Cooldown
(7–12)% increased Cast Speed
+(50–70) to maximum Life
5% chance to Blind Enemies on Hit with Attacks
(Blinded enemies have their Chance to Hit halved)
MantleOfDismantlingReplica Eternity Shroud Blood Raiment
Trigger Level 20 Shade Form when Hit
(100–150)% increased Evasion and Energy Shield
+(70–100) to maximum Life
+(17–23)% to Chaos Resistance
Gain (3–5)% of Physical Damage as Extra Chaos Damage per Elder Item Equipped
Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Elder Items
BlueJewel1Replica Unstable Payload Cobalt Jewel
Recover (20–30) Life when your Trap is triggered by an Enemy
EverglassBarrierShattershard Crimson Round Shield
Trigger Level 20 Shield Shatter when you Block
(120–150)% increased Armour and Evasion
+(80–100) to maximum Life
+(8–12)% Chance to Block
SecretBladeThe Hidden Blade Ambusher
30% increased Global Critical Strike Chance
Trigger Level 20 Unseen Strike every 0.5 seconds while Phasing
+(20–40) to Dexterity
(230–260)% increased Physical Damage
30% reduced Attack Speed while Phasing
(While you have Phasing, your movement is not blocked by Enemies)
SmokeAndMirrorsThe Ghastly Theatre Teak Round Shield
180% increased Block Recovery
+2 to Level of Socketed Support Gems
Triggers Level 20 Physical Aegis when Equipped
(300–400)% increased Armour and Evasion
(30–50)% chance to avoid Bleeding
(8–15)% increased Attack and Cast Speed while Physical Aegis is depleted
(50–70)% increased Critical Strike Chance while Physical Aegis is depleted
Nearby Enemies are Blinded while Physical Aegis is not depleted
(Blinded enemies have their Chance to Hit halved)
PortentOfAFalseGodAtziri's Rule Judgement Staff
+20% Chance to Block Spell Damage while wielding a Staff
Grants Level 20 Queen's Demand Skill
Queen's Demand can Trigger Level 20 Flames of Judgement
Queen's Demand can Trigger Level 20 Storm of Judgement
Cannot be Stunned
Damage cannot be Reflected
SpiritBootsUniqueVorana's March Runic Sabatons
Has no Sockets
Triggers Level 20 Summon Arbalists when Equipped
25% increased Movement Speed
Summoned Arbalists have (10–20)% chance to inflict Cold Exposure on Hit
(Cold Exposure applies -10% to Cold Resistance for 4 seconds)
Summoned Arbalists have (10–20)% chance to Intimidate for 4 seconds on Hit
(Intimidated enemies take 10% increased Attack Damage)
Summoned Arbalists Convert (30–50)% of Physical Damage to Fire Damage
passives /7

passives /7

CategoryNameShow Full Descriptions
NotableMaster Sapper
mastersapper
30% increased Trap Damage
Can have up to 2 additional Traps placed at a time
20% increased Trap Trigger Area of Effect
15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy
NotableHigh Explosives
highexplosives
Trap Damage Penetrates 10% Elemental Resistances
Mine Damage Penetrates 10% Elemental Resistances
30% increased Trap Trigger Area of Effect
30% increased Mine Duration
NotableBlast Cascade
trapsradius
+30% to Critical Strike Multiplier with Traps
+30% to Critical Strike Multiplier with Mines
15% chance to gain a Power Charge when your Trap is triggered by an Enemy
10% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy
NotableUnstable Munitions
Trap2
30% increased Trap Damage
12% increased Area of Effect
50% increased Trap Trigger Area of Effect
NotableExpeditious Munitions
expeditiousmunitions
10% increased Trap Throwing Speed
30% increased Trap Trigger Area of Effect
20% increased Trap Damage
NotableUnstable Mechanisms
mastersapper
50% increased Trap Trigger Area of Effect
20% increased Trap Throwing Speed
When your Traps Trigger, your nearby Traps also Trigger
NotableWell-travelled Warrior
TawhoaForestsStrength
Trigger Level 1 Tawhoa's Chosen when you Attack with a Non-Vaal Slam Skill near an Enemy
Ascendancy passives /5

Ascendancy passives /5

CategoryNameShow Full Descriptions
NotableTawhoa, Forest's Strength
TawhoaForestsStrength
Trigger Level 20 Tawhoa's Chosen when you Attack with a Non-Vaal Slam Skill near an Enemy
NotableBastion of Elements
IridescentFlesh
Triggers Level 20 Primal Aegis when Allocated
Primal Aegis can take 75 Elemental Damage per Allocated Notable Passive Skill
Other Aegis Skills are Disabled
Cannot take Reflected Elemental Damage
NotablePyromaniac
BlindedAssult
Regenerate 2% of Life per Second for each Trap Triggered Recently, up to 10% per second
Regenerate 2% of Life per second for each Mine Detonated Recently, up to 10% per second
Immune to Ignite and Shock
NotablePerfect Crime
PerfectCrime
You gain 10% increased Damage for each Trap
25% Chance for Traps to Trigger an additional time
25% reduced Cost of Skills that throw Traps
NotableChain Reaction
ChainReaction
50% increased Cooldown Recovery Rate for throwing Traps
When your Traps Trigger, your nearby Traps also Trigger
Skills used by Traps have 50% increased Area of Effect
Cluster Jewel passives /2

Cluster Jewel passives /2

CategoryNameShow Full Descriptions
NotableArcane Pyrotechnics
TrapAndMineDmgNotable
20% increased Trap Damage
20% increased Mine Damage
Gain Arcane Surge when your Trap is Triggered by an Enemy
Gain Arcane Surge when your Mine is Detonated targeting an Enemy
NotableSet and Forget
TrapAndMineDmgNotable
25% increased Trap Damage
40% increased Trap Trigger Area of Effect
12% increased Area of Effect
25% reduced Trap Duration

Community Wiki

Wiki Edit

Trigger

Trigger effects cause a skill to activate instantly when a specified condition is met, without requiring an animation. They have slightly different behaviour depending on whether they are an active gem or linked to a trigger gem or item. Modifiers on items and support gems that trigger a skill have a percentage-based Cost and Reservation Multiplier. This essentially means that triggered skills still require sufficient resources to activate, unless stated otherwise.

Mechanics

Trigger effects can come in different forms:

  • Active trigger skills will, when their condition is met, trigger an automatic skill to occur. This skill does not interrupt the player's other actions. They do not require any supports to function, but any supports linked will apply to the skill. Active trigger skills can be supported by trigger support skills which require another skill as part of their triggering condition.

  • Support trigger skills must be supporting a skill, and when their condition is met, they trigger the skill without requiring an animation. When a triggerable active skill is linked to a trigger effect, it cannot be used by the player manually. Some support trigger skills must also be supporting a second active skill as the basis for their trigger condition. For example, CastOnCritCast On Critical Strike Support must be linked to both an attack gem and a spell gem to function.

Interactions

Multiple trigger supports: A single skill cannot have multiple triggers. Having more than one trigger condition will cause those skills to be disabled.

Multiple triggered skills: Only one supported skill will be cast per trigger. The spell that is triggered is determined based on the order in which it is socketed, and will cast supported spells in sequence, even across multiple attacks. For example, a MjolnerMjölner that has ArcArc, SparkSpark, and DischargeDischarge socketed in that order will cast Arc on the first hit, Spark on the second, Discharge on the third, then back to Arc on the fourth, and so on. Some unique items have an exception to this rule:

  • NullBowNull's Inclination casts all socketed minion skills at the same time when triggered, but is limited by charge count, which replenish over time.
  • KitavasThirstKitava's Thirst will cast all socketed spells on trigger, but will only cast one of each unique spell.

Traps/Mines: Traps and mines cannot be triggered by any trigger effect, but will still be disabled when linked to an applicable triggers. However, DetonateMinesDetonate Mines skill gem can be linked to a trigger gem.

Totems: Totems cannot be summoned using triggers. Totems can not trigger any further effects themselves as well.

Vaal skills: Vaal skills cannot be triggered, even if the player has the required amount of souls.

Cooldowns: The trigger cooldown duration for a skill from triggering the skill varies for each trigger condition but they can be modified by cooldown affixes such as those found on boots and belts but not by SecondWindSupportSecond Wind Support. Skills in the same trigger setup can be triggered while other skills in the same setup are on cooldown. Trigger effects cannot bypass inherent cooldowns such as the 3 second cooldown of ColdSnapCold Snap.

Targeting: Directional spells will cast towards the triggering enemy. If the enemy was killed by the triggering attack, it will cast towards the cursor or in a random direction.

Using: Triggering a skill does not count as you using a skill. Therefore, effects that specify "when you Use a Skill", "when you Cast a Spell", "when you Attack", etc. will not work with triggers.

The linked sockets also follow a specific order, as follows:

1 ⇒ 2
4 ⇐ 3
5 ⇒ 6

If multiple trigger gems are socketed in several equipped items the order will be:

  • Main hand ⇒ Amulet ⇒ Helmet ⇒ Off hand ⇒ Body armour ⇒ Gloves ⇒ Boots

This second order still follows the first rule of order. It will trigger Main Hand 1 to Amulet (1) to Helm 1 etc. before triggering the second socket on each piece of gear.

Due to this you should put gems, that have priority in the first or second socket and gems that rely on the priority gems to be triggered in socket numbers higher than those.


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