Arc
Level: (1–20)
Cost: (8–23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Requires Level (12–70), (33–155) Int
An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.
Deals (6–198) to (32–1122) Lightning Damage
Chains +(4–7) Times
15% more Damage with Hits and Ailments for each remaining Chain
Additional Effects From Quality:
Chains +(0–1) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
1 | The Siren's Cadence | Quest Reward | Witch |
1 | The Siren's Cadence | Nessa | Shadow · Templar · Witch |
Genus
Level Effect /40
Level | Requires Level | Int | Cost | Deals 6 to 32 Lightning Damage | Chains +4 Times | Experience |
---|---|---|---|---|---|---|
1 | 12 | 33 | 8 | 6, 32 | 4 | 15,249 |
2 | 15 | 39 | 9 | 7, 41 | 4 | 41,517 |
3 | 19 | 48 | 10 | 10, 56 | 4 | 81,983 |
4 | 23 | 56 | 11 | 13, 75 | 4 | 147,968 |
5 | 27 | 64 | 12 | 17, 98 | 4 | 250,557 |
6 | 31 | 73 | 13 | 22, 127 | 5 | 405,086 |
7 | 35 | 81 | 14 | 29, 162 | 5 | 447,718 |
8 | 38 | 88 | 15 | 34, 194 | 5 | 615,318 |
9 | 41 | 94 | 16 | 41, 232 | 5 | 834,639 |
10 | 44 | 100 | 16 | 49, 276 | 5 | 1,570,760 |
11 | 47 | 106 | 17 | 58, 327 | 6 | 1,633,987 |
12 | 50 | 113 | 18 | 68, 387 | 6 | 2,151,030 |
13 | 53 | 119 | 19 | 81, 457 | 6 | 2,812,189 |
14 | 56 | 125 | 19 | 95, 538 | 6 | 5,099,360 |
15 | 59 | 132 | 20 | 111, 631 | 6 | 9,400,731 |
16 | 62 | 138 | 21 | 131, 740 | 7 | 15,273,366 |
17 | 64 | 142 | 21 | 145, 822 | 7 | 26,286,582 |
18 | 66 | 146 | 22 | 161, 912 | 7 | 62,890,590 |
19 | 68 | 151 | 22 | 179, 1012 | 7 | 212,046,017 |
20 | 70 | 155 | 23 | 198, 1122 | 7 | |
21 | 72 | 24 | 219, 1242 | 8 | ||
22 | 74 | 24 | 243, 1375 | 8 | ||
23 | 76 | 25 | 269, 1522 | 8 | ||
24 | 78 | 25 | 297, 1683 | 8 | ||
25 | 80 | 26 | 328, 1859 | 8 | ||
26 | 82 | 26 | 362, 2054 | 9 | ||
27 | 84 | 27 | 400, 2268 | 9 | ||
28 | 86 | 27 | 442, 2503 | 9 | ||
29 | 88 | 28 | 487, 2761 | 9 | ||
30 | 90 | 28 | 537, 3044 | 9 | ||
31 | 91 | 28 | 564, 3196 | 10 | ||
32 | 92 | 29 | 592, 3356 | 10 | ||
33 | 93 | 29 | 622, 3522 | 10 | ||
34 | 94 | 29 | 652, 3697 | 10 | ||
35 | 95 | 29 | 685, 3880 | 10 | ||
36 | 96 | 30 | 719, 4072 | 11 | ||
37 | 97 | 30 | 754, 4273 | 11 | ||
38 | 98 | 30 | 791, 4483 | 11 | ||
39 | 99 | 30 | 830, 4703 | 11 | ||
40 | 100 | 31 | 871, 4934 | 11 |
Attribute /9
Arc
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Transmutation |
Acronym | Hit, Chain, Ailment |
DropLevel | 12 |
BaseType | Arc |
Class | Skill Gems |
TargetTypes | Ground, Enemy |
Type | Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire |
ItemType | Metadata/Items/Gems/SkillGemArc |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /28
Weight | Desc |
---|---|
100 (T2) | -3% Chance to Block Allocates Arcane Sanctuary |
300 (T3, T4) | 20% reduced Effect of Arcane Surge on you 10% chance to Gain Arcane Surge when you deal a Critical Strike |
300 (T3, T4) | 20% reduced Effect of Arcane Surge on you 10% chance to Gain Arcane Surge when you deal a Critical Strike |
300 (T3, T4) | 20% reduced Effect of Arcane Surge on you 15% chance to Gain Arcane Surge when you deal a Critical Strike |
300 (T3, T4) | 20% reduced Effect of Arcane Surge on you 15% chance to Gain Arcane Surge when you deal a Critical Strike |
300 (T3, T4) | 20% increased Effect of Arcane Surge on you Buffs on you expire 10% faster |
300 (T3, T4) | 25% increased Effect of Arcane Surge on you Buffs on you expire 10% faster |
300 (T3, T4) | 40% increased Effect of Arcane Surge on you Buffs on you expire 20% faster |
300 (T3, T4) | 50% increased Effect of Arcane Surge on you Buffs on you expire 20% faster |
250 (T3, T4) | 20% increased Warcry Buff Effect Warcry Skills have 20% reduced Area of Effect |
250 (T3, T4) | 30% increased Warcry Buff Effect Warcry Skills have 20% reduced Area of Effect |
250 (T3, T4) | 35% increased Warcry Buff Effect Warcry Skills have 30% reduced Area of Effect |
250 (T3, T4) | 50% increased Warcry Buff Effect Warcry Skills have 30% reduced Area of Effect |
250 (T3, T4) | 30% reduced Damage 25% increased Damage for each time you've Warcried Recently |
250 (T3, T4) | 30% reduced Damage 40% increased Damage for each time you've Warcried Recently |
250 (T3, T4) | 50% reduced Damage 40% increased Damage for each time you've Warcried Recently |
250 (T3, T4) | 50% reduced Damage 60% increased Damage for each time you've Warcried Recently |
100 (T3, T4) | Socketed Gems are Supported by Level 10 Arcane Surge |
100 (T4) | Socketed Gems are Supported by Level 10 Arcane Surge |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Arcane Surge |
25 (T4) | Socketed Gems are Supported by Level 10 Arcane Surge |
1000 (T5) | Enemies Branded by Wintertide Brand or Arcanist Brand Explode on Death dealing a quarter of their maximum Life as Chaos damage |
1000 (T5) | Ice Trap and Lightning Trap Damage Penetrates 15% of Enemy Elemental Resistances Ice Traps and Lightning Traps are triggered by your Warcries Ice Traps and Lightning Traps cannot be triggered by Enemies |
1000 (T5) | Ice Trap and Lightning Trap Damage Penetrates 25% of Enemy Elemental Resistances Ice Traps and Lightning Traps are triggered by your Warcries Ice Traps and Lightning Traps cannot be triggered by Enemies |
1000 (T5) | Arc and Crackling Lance gains Added Cold Damage equal to 12% of Mana Cost, if Mana Cost is not higher than the maximum you could spend 15% increased Cost of Arc and Crackling Lance |
1000 (T5) | Arc and Crackling Lance gains Added Cold Damage equal to 20% of Mana Cost, if Mana Cost is not higher than the maximum you could spend 25% increased Cost of Arc and Crackling Lance |
1000 (T1, T2, T3, T4, T5) | Socketed Gems are Supported by Level 30 Arcane Surge |
1000 (T1, T2, T3, T4, T5) | Socketed Gems are Supported by Level 30 Archmage |
Arc
Level: (1–20)
Cost: (8–23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Requires Level (12–70), (33–155) Int
An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.
Deals (6–198) to (32–1122) Lightning Damage
Chains +(4–7) Times
15% more Damage with Hits and Ailments for each remaining Chain
arc chain distance [35]
arc enhanced behaviour [1]
disable visual hit effect [1]
Additional Effects From Quality:
Chains +(0–1) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /4
Purple Arc
Your Arc becomes a Purple Effect.
Automaton Arc Effect
Your Arc becomes an Automaton Effect.
Radiant Arc Effect
Your Arc becomes a Radiant Effect.
Celestial Arc Effect
Your Arc becomes a Celestial Effect.
Supported By /87
Added Fire Damage Support
Supports any skill that hits enemies.
Added Cold Damage Support
Supports any skill that hits enemies.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage Support
Supports any skill that hits enemies.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Trap Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity Support
Supports any skill that can kill enemies.
Faster Casting Support
Supports non-instant spell skills.
Cold to Fire Support
Supports any skill that hits enemies.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Chain Support
Supports projectile skills, and any other skills that chain.
Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Power Charge On Critical Support
Supports any skill that hits enemies.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Cast on Death Support
Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Damage Taken Support
Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned Support
Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Block Chance Reduction Support
Supports any skill that hits enemies.
Physical to Lightning Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Chance to Bleed Support
Supports attack skills.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Vile Toxins Support
Supports any skill that hits enemies.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Brutality Support
Supports any skill that deals damage.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Unleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
High-Impact Mine Support
Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Chain Support
Supports projectile skills, and any other skills that chain.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Spell Echo Support
Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Awakened Unleash Support
Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Archmage Support
Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge Support
Supports any skill that hits enemies.
Spellblade Support
Supports spells that hit enemies. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sacrifice Support
Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
Sadism Support
Supports any skill that hits enemies.
Rupture Support
Supports attack skills.
Arc Monster /34
Name | Modifiers | Spectre |
---|---|---|
Rukuku, the Pagan God | 4000% increased Quantity of Items Dropped 1000% increased Rarity of Items Dropped | Y |
Crackling Essence | damage taken +% from spike traps final [-100] damage taken +% from arrow traps final [-100] immune to labyrinth degen effect [1] immune to lava damage [1] | Y |
Blackguard Arcmage | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | Y |
Elder-Blessed Arcmage | visual attached elder tentacles [1] 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | Y |
Piety | Monsters grant 250% increased Experience 5000% increased Rarity of Items Dropped cannot be taunted when taunted ms [0] 65% reduced Energy Shield Recharge Rate cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] heal aura owner % max life on death [0] | Y |
Piety | Monsters grant 250% increased Experience 5000% increased Rarity of Items Dropped cannot be taunted when taunted ms [0] 65% reduced Energy Shield Recharge Rate cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Piety | 65% reduced Energy Shield Recharge Rate cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] monster no drops or experience [1] heal aura owner % max life on death [0] | Y |
Galvanic Ribbon | Y | |
Totem | Y | |
Herald of Thunder | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped You can apply an additional Curse cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
The Wicked One | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped 65% reduced Energy Shield Recharge Rate cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Piety the Empyrean | Monsters grant 100% increased Experience 15000% increased Rarity of Items Dropped 65% reduced Energy Shield Recharge Rate cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Minara Anemina | monster base type attack cast speed +% and damage -% final [33] 30% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits | Y |
Minara Anemina | monster base type attack cast speed +% and damage -% final [33] 30% Chance to Block Spell Damage You take 15% of Damage from Blocked Hits 100% increased maximum Life 100% increased Area of Effect 80% increased Character Size | Y |
Shrine Daemon | Y | |
The All-seeing Eye | % increased Rarity of Items Dropped monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] | Y |
The All-seeing Eye | % increased Rarity of Items Dropped monster no map drops [1] | Y |
The All-seeing Eye | % increased Rarity of Items Dropped monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
Scale of Esh | grant actor scale +% to aura owner on death [2] grant attack speed +% to aura owner on death [5] grant cast speed +% to aura owner on death [5] grant damage reduction % to aura owner on death [-2] soul is consumed on death [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Scale of Esh | grant actor scale +% to aura owner on death [2] grant attack speed +% to aura owner on death [5] grant cast speed +% to aura owner on death [5] grant damage reduction % to aura owner on death [-2] soul is consumed on death [1] | Y |
Scale of Esh | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
Scale of Esh | Y | |
Scale of Esh | monster no drops or experience [1] cannot be used as minion [1] | N |
Tome of Thunder | Y | |
Scale of Esh | grant actor scale +% to aura owner on death [2] grant attack speed +% to aura owner on death [5] grant cast speed +% to aura owner on death [5] grant damage reduction % to aura owner on death [-2] soul is consumed on death [1] cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | N |
Scale of Esh | cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | N |
Refinery Construct | display monster mod nemesis test [0] | Y |
Refinery Shocker | display monster mod nemesis test [0] | Y |
Mine Construct | display monster mod nemesis test [0] | Y |
Syndicate Conduit | monster do not fracture [1] | Y |
Arc Tower | blight tower damage +% final vs lightning monster [-99] | Y |
Blighted Arcmage | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits | Y |
Eden, Blightspeaker | 20% Chance to Block Spell Damage You take 10% of Damage from Blocked Hits Monsters grant 100% increased Experience % increased Rarity of Items Dropped Cannot be Knocked Back | Y |
Ravenous Misshapen | Y |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Arc
Arc is a lightning spell that creates a chaining pulse of electricity.
Skill functions and interactions
Chain: Arc deals 15% more damage per remaining chain. Arc gains base chains from gem level, and additional sources of chain such as Chain Support are also taken into account for this bonus.
Every time Arc chains, a secondary Arc is created that hits an additional nearby enemy. This secondary Arc cannot chain further.
Arc remembers the last two enemies hit by the main Arc, and will not hit these enemies again. This means at least 3 enemies are required before the main Arc can hit the same enemy twice.
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.11.0 |
|
3.9.0 |
|
3.6.2 |
|
3.6.0 |
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3.3.0 |
|
3.0.0 |
|
2.1.0 |
|
2.0.0 |
|
1.3.1 |
|
1.2.0 |
|
1.1.2 |
|
1.0.0 |
|
0.11.1 |
Damage values on these skills have been updated to reflect this. |
0.9.13 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.