SpectreY
AreaThe Solaris Temple Level 1, The Solaris Temple Level 2, The Templar Laboratory, The Eternal Laboratory, Sacred Chambers, Sacred Chambers, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Arcade Map, Olmec's Sanctum, InvasionBoss
Tagscaster, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement
Packs
  • The Solaris Temple Level 1, The Solaris Temple Level 2: Galvanic Ribbon, Flame Sentinel, Assault Ribbon
  • The Eternal Laboratory: Galvanic Ribbon, Assault Ribbon
  • WorldAreas#822, WorldAreas#889, WorldAreas#982, Olmec's Sanctum: Shocked Miscreation, Galvanic Ribbon
  • WorldAreas#1336: Galvanic Ribbon, Flame Sentinel
  • WorldAreas#1380: Assault Ribbon, Galvanic Ribbon
  • WorldAreas#1341: Galvanic Ribbon, Assault Ribbon
  • InvasionBoss: The Teetering Mask, Galvanic Ribbon, Assault Ribbon
  • Galvanic Ribbon
  • Galvanic Ribbon, Assault Ribbon
  • Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Fragmented Memory, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void, Memory Void: Galvanic Ribbon, Assault Ribbon
  • Life
    180%
    Energy Shield From Life
    100%
    Evasion
    +10%
    Ailment Threshold
    180%
    Resistance
    0 85 0 0
    Damage
    180%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    100%
    Type
    GuardianCasterLightning
    Metadata
    GuardianLightning
    Level
    83
    Life
    57,630
    Armour
    92,477
    Evasion
    7,860
    Energy Shield
    0
    Damage
    1,621
    Spell Damage
    1,621
    Accuracy
    0
    Attack Time
    1.5
    Experience
    15,758
    Ailment Threshold
    57,630
    Chill
    182
    Shock
    182
    Brittle
    1,031
    Scorch
    182
    Sap
    503
    GuardianArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    Arc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 70%
    Cast Time: 0.8 sec
    An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.
    Deals 192.4 to 577.3 Lightning Damage
    80% less Cast Speed
    5% chance to Shock enemies
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( head );"
    	on_spawned_dead = "DetachAllContainingText( head );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/GuardianLightning"] = {
        name = "Galvanic Ribbon",
        life = 1.8,
        energyShield = 1,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GuardianArc",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GuardianArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 5, -80, -50, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.60000002384186, 1.7999999523163, 5, -80, -50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Galvanic Ribbon
    Construct
    SpectreY
    Tagscaster, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement
    Life
    180%
    Energy Shield From Life
    100%
    Evasion
    +10%
    Ailment Threshold
    180%
    Resistance
    0 85 0 0
    Damage
    180%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    100%
    Type
    GuardianCasterLightning
    Metadata
    GuardianLightning_RedNewTeam
    Level
    68
    Life
    11,580
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    672
    Spell Damage
    672
    Accuracy
    0
    Attack Time
    1.5
    Experience
    12,306
    Ailment Threshold
    11,580
    Chill
    37
    Shock
    37
    Brittle
    207
    Scorch
    37
    Sap
    101
    GuardianArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    Arc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 70%
    Cast Time: 0.8 sec
    An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.
    Deals 102.9 to 308.8 Lightning Damage
    80% less Cast Speed
    5% chance to Shock enemies
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }
    
    Positioned 
    { 
    	team = 126
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( head );"
    	on_spawned_dead = "DetachAllContainingText( head );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/GuardianLightning_RedNewTeam"] = {
        name = "Galvanic Ribbon",
        life = 1.8,
        energyShield = 1,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GuardianArc",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GuardianArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 5, -80, -50, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.60000002384186, 1.7999999523163, 5, -80, -50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Galvanic Ribbon
    Construct
    SpectreY
    AreaThe Battlefront
    Tagscaster, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement
    Packs
  • The Battlefront: Flame Sentinel, Galvanic Ribbon, Assault Ribbon
  • The Battlefront: Blackguard Soldier, Blackguard Mage, Assault Ribbon, Galvanic Ribbon, Flame Sentinel
  • Life
    180%
    Energy Shield From Life
    100%
    Evasion
    +10%
    Ailment Threshold
    180%
    Resistance
    0 85 0 0
    Damage
    180%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    100%
    Type
    GuardianCasterLightning
    Metadata
    GuardianLightning_Battlefront
    Level
    27
    Life
    666
    Armour
    835
    Evasion
    849
    Energy Shield
    0
    Damage
    70
    Spell Damage
    70
    Accuracy
    0
    Attack Time
    1.5
    Experience
    1,724
    Ailment Threshold
    666
    Chill
    2
    Shock
    2
    Brittle
    12
    Scorch
    2
    Sap
    6
    GuardianArc
    Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
    Arc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 70%
    Cast Time: 0.8 sec
    An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.
    Deals 30.64 to 91.91 Lightning Damage
    80% less Cast Speed
    5% chance to Shock enemies
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Guardians/Lightning/LightningGuardianCaster"
    
    Positioned 
    { 
    	team = 127
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Guardians/Lightning/LightningGuardianCaster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/GuardianLightning_Battlefront"] = {
        name = "Galvanic Ribbon",
        life = 1.8,
        energyShield = 1,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GuardianArc",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GuardianArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 5, -80, -50, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.60000002384186, 1.7999999523163, 5, -80, -50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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