幽魂Y
地區日耀神殿:第 1 層, 日耀神殿:第 2 層, 聖殿實驗室, 永恆實驗室, 聖地秘室, 聖地秘室, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 崩壞長廊, 遠古之印, InvasionBoss
標籤法術, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement
Packs
  • 日耀神殿:第 1 層, 日耀神殿:第 2 層: 雷電之帶, 火炎哨帶, 突襲者緞帶
  • 永恆實驗室: 雷電之帶, 突襲者緞帶
  • WorldAreas#822, WorldAreas#889, WorldAreas#982, 遠古之印: 古靈實驗者:雷電, 雷電之帶
  • WorldAreas#1336: 雷電之帶, 火炎哨帶
  • WorldAreas#1380: 突襲者緞帶, 雷電之帶
  • WorldAreas#1341: 雷電之帶, 突襲者緞帶
  • InvasionBoss: 猜疑之面, 雷電之帶, 突襲者緞帶
  • 雷電之帶
  • 雷電之帶, 突襲者緞帶
  • 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶碎片, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空, 記憶虛空: 雷電之帶, 突襲者緞帶
  • 生命
    180%
    生命轉為護盾
    100%
    閃避
    +10%
    異常狀態臨界值
    180%
    抗性
    0 85 0 0
    傷害
    180%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    120%
    Model Size
    100%
    類型
    GuardianCasterLightning
    Metadata
    GuardianLightning
    等級
    83
    生命
    57,630
    護甲
    92,477
    閃避
    7,860
    能量護盾
    0
    傷害
    1,621
    法術傷害
    1,621
    命中
    0
    攻擊間隔
    1.5
    經驗值
    15,758
    異常狀態臨界值
    57,630
    冰緩
    182
    感電
    182
    易碎
    1,031
    焦灼
    182
    殘喘
    503
    GuardianArc
    法術, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 連鎖, 法術可重複, 可觸發, 閃電, 可齊射
    電弧
    暴擊率: 5%
    附加傷害效用: 70%
    施放時間: 0.8 秒
    一道電弧從施放者射向目標,並會彈跳至另其他目標,彈不會立即彈回。每次電弧連鎖,它還會生成一條二段電弧,連鎖到主要電弧尚未擊中的另一個敵人,但這條二段電弧不能再進一步連鎖。
    造成 192.4577.3 閃電傷害
    80% 更少施放速度
    5% 機率感電敵人
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( head );"
    	on_spawned_dead = "DetachAllContainingText( head );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/GuardianLightning"] = {
        name = "Galvanic Ribbon",
        life = 1.8,
        energyShield = 1,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GuardianArc",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GuardianArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 5, -80, -50, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.60000002384186, 1.7999999523163, 5, -80, -50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    雷電之帶
    創造物
    Galvanic Ribbon
    幽魂Y
    標籤法術, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement
    生命
    180%
    生命轉為護盾
    100%
    閃避
    +10%
    異常狀態臨界值
    180%
    抗性
    0 85 0 0
    傷害
    180%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    120%
    Model Size
    100%
    類型
    GuardianCasterLightning
    Metadata
    GuardianLightning_RedNewTeam
    等級
    68
    生命
    11,580
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    672
    法術傷害
    672
    命中
    0
    攻擊間隔
    1.5
    經驗值
    12,306
    異常狀態臨界值
    11,580
    冰緩
    37
    感電
    37
    易碎
    207
    焦灼
    37
    殘喘
    101
    GuardianArc
    法術, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 連鎖, 法術可重複, 可觸發, 閃電, 可齊射
    電弧
    暴擊率: 5%
    附加傷害效用: 70%
    施放時間: 0.8 秒
    一道電弧從施放者射向目標,並會彈跳至另其他目標,彈不會立即彈回。每次電弧連鎖,它還會生成一條二段電弧,連鎖到主要電弧尚未擊中的另一個敵人,但這條二段電弧不能再進一步連鎖。
    造成 102.9308.8 閃電傷害
    80% 更少施放速度
    5% 機率感電敵人
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }
    
    Positioned 
    { 
    	team = 126
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( head );"
    	on_spawned_dead = "DetachAllContainingText( head );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/GuardianLightning_RedNewTeam"] = {
        name = "Galvanic Ribbon",
        life = 1.8,
        energyShield = 1,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GuardianArc",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GuardianArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 5, -80, -50, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.60000002384186, 1.7999999523163, 5, -80, -50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    雷電之帶
    創造物
    地區: 激戰廣場
    Galvanic Ribbon
    幽魂Y
    地區激戰廣場
    標籤法術, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement
    Packs
  • 激戰廣場: 火炎哨帶, 雷電之帶, 突襲者緞帶
  • 激戰廣場: 烏旗守衛士兵, 烏旗守衛法師, 突襲者緞帶, 雷電之帶, 火炎哨帶
  • 生命
    180%
    生命轉為護盾
    100%
    閃避
    +10%
    異常狀態臨界值
    180%
    抗性
    0 85 0 0
    傷害
    180%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 6
    攻擊間隔
    1.5 秒
    傷害分佈
    ±20%
    經驗值
    120%
    Model Size
    100%
    類型
    GuardianCasterLightning
    Metadata
    GuardianLightning_Battlefront
    等級
    27
    生命
    666
    護甲
    835
    閃避
    849
    能量護盾
    0
    傷害
    70
    法術傷害
    70
    命中
    0
    攻擊間隔
    1.5
    經驗值
    1,724
    異常狀態臨界值
    666
    冰緩
    2
    感電
    2
    易碎
    12
    焦灼
    2
    殘喘
    6
    GuardianArc
    法術, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 連鎖, 法術可重複, 可觸發, 閃電, 可齊射
    電弧
    暴擊率: 5%
    附加傷害效用: 70%
    施放時間: 0.8 秒
    一道電弧從施放者射向目標,並會彈跳至另其他目標,彈不會立即彈回。每次電弧連鎖,它還會生成一條二段電弧,連鎖到主要電弧尚未擊中的另一個敵人,但這條二段電弧不能再進一步連鎖。
    造成 30.6491.91 閃電傷害
    80% 更少施放速度
    5% 機率感電敵人
    spell maximum action distance +% [-50]

    Object Type

    version 2
    extends "Metadata/Monsters/Guardians/Lightning/LightningGuardianCaster"
    
    Positioned 
    { 
    	team = 127
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Guardians/Lightning/LightningGuardianCaster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/GuardianLightning_Battlefront"] = {
        name = "Galvanic Ribbon",
        life = 1.8,
        energyShield = 1,
        fireResist = 0,
        coldResist = 85,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GuardianArc",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GuardianArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Chains] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {0.5, 1.5, 5, -80, -50, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.60000002384186, 1.7999999523163, 5, -80, -50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Edit

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