雷电之带
幽魂 | Y |
---|---|
地区 | 日耀神殿 1 层, 日耀神殿 2 层, 圣堂教团实验室, 永恒的实验室, 圣地秘室, 圣地秘室, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆虚空, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 回忆碎片, 崩坏长廊, 远古之印, InvasionBoss |
标签 | 施法, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement |
Packs |
生命
180%
生命转为护盾
100%
闪避值
+10%
异常状态临界值
180%
抗性
0 85 0 0
伤害
180%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
120%
Model Size
100%
类型
GuardianCasterLightning
Metadata
GuardianLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
83
生命
57,630
护甲
92,477
闪避值
8,646
能量护盾
15,319
伤害
1,621
法术伤害
1,621
命中
518
攻击间隔
1.5
经验值
15,758
异常状态临界值
57,630
冰缓
182
Shock
182
Brittle
1,031
Scorch
182
Sap
503
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GuardianArc
法术, 伤害, 陷阱技能, 图腾技能, 地雷技能, 连锁, 法术可重复, 可触发, 闪电, 可齐射
电弧
暴击几率: 5%
伤害效用: 70%
施放间隔: 0.8 秒
一道电弧从施放者射向目标,并会弹射至其他敌人,但不会立刻向原目标弹射。每次主电弧弹射时,也会向另一个主电弧尚未击中的敌人发射次电弧,次电弧不能再连锁弹射。
造成 192.4 - 577.3 闪电伤害
施法速度总降 80%
5% 的几率使敌人感电
spell maximum action distance +% [-50]
施法速度总降 80%
5% 的几率使敌人感电
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( head );" on_spawned_dead = "DetachAllContainingText( head );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Guardians/GuardianLightning"] = { name = "Galvanic Ribbon", life = 1.8, energyShield = 1, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GuardianArc", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GuardianArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", }, levels = { [1] = {0.5, 1.5, 5, -80, -50, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.60000002384186, 1.7999999523163, 5, -80, -50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, }, }
雷电之带
构造体
Galvanic Ribbon
幽魂 | Y |
---|---|
标签 | 施法, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement |
生命
180%
生命转为护盾
100%
闪避值
+10%
异常状态临界值
180%
抗性
0 85 0 0
伤害
180%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
120%
Model Size
100%
类型
GuardianCasterLightning
Metadata
GuardianLightning_RedNewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
11,580
护甲
28,790
闪避值
5,213
能量护盾
6,127
伤害
672
法术伤害
672
命中
290
攻击间隔
1.5
经验值
12,306
异常状态临界值
11,580
冰缓
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GuardianArc
法术, 伤害, 陷阱技能, 图腾技能, 地雷技能, 连锁, 法术可重复, 可触发, 闪电, 可齐射
电弧
暴击几率: 5%
伤害效用: 70%
施放间隔: 0.8 秒
一道电弧从施放者射向目标,并会弹射至其他敌人,但不会立刻向原目标弹射。每次主电弧弹射时,也会向另一个主电弧尚未击中的敌人发射次电弧,次电弧不能再连锁弹射。
造成 102.9 - 308.8 闪电伤害
施法速度总降 80%
5% 的几率使敌人感电
spell maximum action distance +% [-50]
施法速度总降 80%
5% 的几率使敌人感电
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" } Positioned { team = 126 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( head );" on_spawned_dead = "DetachAllContainingText( head );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Guardians/GuardianLightning_RedNewTeam"] = { name = "Galvanic Ribbon", life = 1.8, energyShield = 1, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GuardianArc", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GuardianArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", }, levels = { [1] = {0.5, 1.5, 5, -80, -50, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.60000002384186, 1.7999999523163, 5, -80, -50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, }, }
雷电之带
构造体
区域: 激战广场
Galvanic Ribbon
幽魂 | Y |
---|---|
地区 | 激战广场 |
标签 | 施法, construct, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, lightning_affinity, mud_blood, not_str, slow_movement |
Packs |
生命
180%
生命转为护盾
100%
闪避值
+10%
异常状态临界值
180%
抗性
0 85 0 0
伤害
180%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±20%
经验值
120%
Model Size
100%
类型
GuardianCasterLightning
Metadata
GuardianLightning_Battlefront
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
27
生命
666
护甲
835
闪避值
934
能量护盾
370
伤害
70
法术伤害
70
命中
52
攻击间隔
1.5
经验值
1,724
异常状态临界值
666
冰缓
2
Shock
2
Brittle
12
Scorch
2
Sap
6
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GuardianArc
法术, 伤害, 陷阱技能, 图腾技能, 地雷技能, 连锁, 法术可重复, 可触发, 闪电, 可齐射
电弧
暴击几率: 5%
伤害效用: 70%
施放间隔: 0.8 秒
一道电弧从施放者射向目标,并会弹射至其他敌人,但不会立刻向原目标弹射。每次主电弧弹射时,也会向另一个主电弧尚未击中的敌人发射次电弧,次电弧不能再连锁弹射。
造成 30.64 - 91.91 闪电伤害
施法速度总降 80%
5% 的几率使敌人感电
spell maximum action distance +% [-50]
施法速度总降 80%
5% 的几率使敌人感电
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Guardians/Lightning/LightningGuardianCaster" Positioned { team = 127 }
Object Type Codes
version 2 extends "Metadata/Monsters/Guardians/Lightning/LightningGuardianCaster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Guardians/GuardianLightning_Battlefront"] = { name = "Galvanic Ribbon", life = 1.8, energyShield = 1, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GuardianArc", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GuardianArc"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "active_skill_cast_speed_+%_final", "spell_maximum_action_distance_+%", }, levels = { [1] = {0.5, 1.5, 5, -80, -50, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.60000002384186, 1.7999999523163, 5, -80, -50, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, }, }