Crackling Essence
Construct
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | bludgeoning_weapon, construct, golem, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour, very_slow_movement |
Life
260%
Energy Shield From Life
100%
Ailment Threshold
260%
Resistance
0 0 85 0
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Experience
200%
Model Size
110%
Type
LightningGolemIzaro
Metadata
LightningElementalIzaro
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
16,727
Armour
28,790
Evasion
4,739
Energy Shield
6,127
Damage
747
Spell Damage
747
Accuracy
290
Attack Time
1.755
Experience
20,510
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IzaroAbsorbElemental
Spell
Cast Time: 1 sec
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Positioned { object_size = 2 blocking = true force_placement = true } Life { corpse_usable = false } Transitionable { num_states = 5 // 1: lowered // 2: raising // 3: raised, active // 4: lowering // 5: lowered again on_transition_to_2 = "PlayAnimationByName( elevator_ascending ); MakeCollidable();" on_transition_to_4 = "PlayAnimationByName( elevator_descending );" on_transition_to_5 = "RemoveCollidability();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 } Animated { on_end_elevator_descending = "PlayAnimationByName( elevator_idle );" } Transitionable { create_state_1 = "PlayAnimationByName( elevator_idle ); RemoveCollidability();" create_state_5 = "PlayAnimationByName( elevator_idle ); RemoveCollidability();" } Targetable { display_info_string = "LabyrinthElementalsLightningInfoString" } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning_for_izaro.epk ); " } Life { on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning_for_izaro.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LightningGolem/LightningElementalIzaro"] = { name = "Crackling Essence", life = 2.6, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "IzaroAbsorbElemental", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IzaroAbsorbElemental"] = { name = "IzaroAbsorbElemental", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Crackling Essence
Construct
damage taken +% from spike traps final [-100]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Spectre | N |
---|---|
Tags | aura_bearer, bludgeoning_weapon, caster, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
Life
260%
Energy Shield From Life
100%
Ailment Threshold
260%
Resistance
0 0 85 0
Damage
130%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Experience
200%
Model Size
110%
Type
LightningGolemIzaroPhase2
Metadata
LightningElementalIzaroPhase2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
16,727
Armour
28,790
Evasion
4,739
Energy Shield
6,127
Damage
486
Spell Damage
486
Accuracy
290
Attack Time
1.755
Experience
20,510
Ailment Threshold
16,727
Chill
53
Shock
53
Brittle
299
Scorch
53
Sap
146
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
LightningGolemArcIzaro
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire
Arc
Critical Strike Chance: 5%
Effectiveness of Added Damage: 70%
Cast Time: 0.8 sec
Cooldown Time: 6 sec
An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.
Deals 427.7 to 1283 Lightning Damage
50% reduced Skill Range
Chains +1 Times
10% chance to Shock enemies
50% reduced Skill Range
Chains +1 Times
10% chance to Shock enemies
LightningGolemWrathIzaro
Spell, Area, Buff, Aura, Lightning, Duration, AreaSpell
Cast Time: 0.8 sec
Cooldown Time: 12 sec
Base duration is 4 seconds
64.29 to 578.6 Added Lightning Damage
Adds 38.57 to 347.2 Lightning Damage to Spells
base deal no damage [1]
64.29 to 578.6 Added Lightning Damage
Adds 38.57 to 347.2 Lightning Damage to Spells
base deal no damage [1]
MonsterProjectileSpellLightningGolemIzaro
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 5%
Cast Time: 1 sec
Deals 573.4 to 1720 Lightning Damage
15% less Cast Speed
base is projectile [1]
monster projectile variation [11]
15% less Cast Speed
base is projectile [1]
monster projectile variation [11]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Positioned { object_size = 2 blocking = true force_placement = true } Life { corpse_usable = false } Transitionable { num_states = 2 } NPC { marker_enabled = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LightningGolem/LightningElementalIzaroPhase2"] = { name = "Crackling Essence", life = 2.6, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.3, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "MonsterProjectileSpellLightningGolemIzaro", "LightningGolemWrathIzaro", "LightningGolemArcIzaro", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterProjectileSpellLightningGolemIzaro"] = { name = "MonsterProjectileSpellLightningGolemIzaro", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "active_skill_cast_speed_+%_final", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 11, -15, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningGolemWrathIzaro"] = { name = "LightningGolemWrathIzaro", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Buff] = true, [SkillType.Aura] = true, [SkillType.Lightning] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, duration = true, aura = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_minimum_added_lightning_damage", "attack_maximum_added_lightning_damage", "spell_minimum_added_lightning_damage", "spell_maximum_added_lightning_damage", "base_skill_effect_duration", "base_deal_no_damage", }, levels = { [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 3, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LightningGolemArcIzaro"] = { name = "Arc", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Chains] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "beam_skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_chance_to_shock_%", "number_of_chains", "skill_range_+%", }, levels = { [1] = {0.5, 1.5, 10, 1, -50, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, }
damage taken +% from spike traps final [-100]
Id | LabyrinthSpikeTrapDamageTaken2 |
---|---|
Family | LabyrinthTrapDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
damage taken +% from arrow traps final [-100]
Id | LabyrinthArrowTrapDamageTaken2_ |
---|---|
Family | LabyrinthTrapDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
immune to labyrinth degen effect [1]
Id | LabyrinthDegenTrapImmunity1 |
---|---|
Family | LabyrinthTrapDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
immune to lava damage [1]
Id | ImmuneToLavaDamage |
---|---|
Family | ImmuneToLavaDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |