電極精華
創造物cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Crackling Essence
| 幽魂 | N |
|---|---|
| 標籤 | bludgeoning_weapon, construct, golem, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour, very_slow_movement |
生命
260%
生命轉為護盾
100%
異常狀態臨界值
260%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
200%
Model Size
110%
類型
LightningGolemIzaro
Metadata
LightningElementalIzaro
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
16,727
護甲值
28,790
閃避值
4,739
能量護盾
15,930
傷害
747
法術傷害
747
命中
580
攻擊間隔
1.755
經驗值
20,510
召喚物生命
3,628
Minion Energy Shield
3,455
召喚物傷害
597
異常狀態臨界值
16,727
冰緩
53
感電
53
易碎
299
焦灼
53
殘喘
146
Phys Convert Ele
240%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
IzaroAbsorbElemental
法術
施放時間: 1 秒
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Positioned
{
object_size = 2
blocking = true
force_placement = true
}
Life
{
corpse_usable = false
}
Transitionable
{
num_states = 5
// 1: lowered
// 2: raising
// 3: raised, active
// 4: lowering
// 5: lowered again
on_transition_to_2 = "PlayAnimationByName( elevator_ascending ); MakeCollidable();"
on_transition_to_4 = "PlayAnimationByName( elevator_descending );"
on_transition_to_5 = "RemoveCollidability();"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.5
}
Animated
{
on_end_elevator_descending = "PlayAnimationByName( elevator_idle );"
}
Transitionable
{
create_state_1 = "PlayAnimationByName( elevator_idle ); RemoveCollidability();"
create_state_5 = "PlayAnimationByName( elevator_idle ); RemoveCollidability();"
}
Targetable
{
display_info_string = "LabyrinthElementalsLightningInfoString"
}
BaseEvents
{
on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning_for_izaro.epk ); "
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning_for_izaro.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningGolem/LightningElementalIzaro"] = {
name = "Crackling Essence",
life = 2.6,
energyShield = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 85,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.755,
attackRange = 6,
accuracy = 1,
skillList = {
"IzaroAbsorbElemental",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IzaroAbsorbElemental"] = {
name = "IzaroAbsorbElemental",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
電極精華
創造物damage taken +% from spike traps final [-100]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Crackling Essence
| 幽魂 | N |
|---|---|
| 標籤 | aura_bearer, bludgeoning_weapon, 法術, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
生命
260%
生命轉為護盾
100%
異常狀態臨界值
260%
抗性
傷害
130%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
200%
Model Size
110%
類型
LightningGolemIzaroPhase2
Metadata
LightningElementalIzaroPhase2
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
16,727
護甲值
28,790
閃避值
4,739
能量護盾
15,930
傷害
486
法術傷害
486
命中
580
攻擊間隔
1.755
經驗值
20,510
召喚物生命
3,628
Minion Energy Shield
3,455
召喚物傷害
388
異常狀態臨界值
16,727
冰緩
53
感電
53
易碎
299
焦灼
53
殘喘
146
Phys Convert Ele
240%
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
LightningGolemArcIzaro
法術, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 連鎖, 法術可重複, 可觸發, 閃電, 可齊射
電弧
暴擊率: 5%
附加傷害效用: 70%
施放時間: 0.8 秒
冷卻時間: 6 秒
一道電弧從施放者射向目標,並會彈跳至另其他目標,彈不會立即彈回。每次電弧連鎖,它還會生成一條二段電弧,連鎖到主要電弧尚未擊中的另一個敵人,但這條二段電弧不能再進一步連鎖。
造成 427.7 至 1283 閃電傷害
減少 50% 範圍效果半徑
連鎖 +1 次
10% 機率感電敵人
LightningGolemWrathIzaro
法術, 範圍, 增益, 光環, 閃電, 持續時間, 範圍法術
施放時間: 0.8 秒
冷卻時間: 12 秒
+4 秒基礎持續時間
附加 64.29 至 578.6 閃電傷害
法術附加 38.57 至 347.2 閃電傷害
base deal no damage [1]
MonsterProjectileSpellLightningGolemIzaro
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 573.4 至 1720 閃電傷害
15% 更少施放速度
base is projectile [1]
monster projectile variation [11]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Positioned
{
object_size = 2
blocking = true
force_placement = true
}
Life
{
corpse_usable = false
}
Transitionable
{
num_states = 2
}
NPC
{
marker_enabled = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.5
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningGolem/LightningElementalIzaroPhase2"] = {
name = "Crackling Essence",
life = 2.6,
energyShield = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 85,
chaosResist = 0,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.755,
attackRange = 6,
accuracy = 1,
skillList = {
"MonsterProjectileSpellLightningGolemIzaro",
"LightningGolemWrathIzaro",
"LightningGolemArcIzaro",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterProjectileSpellLightningGolemIzaro"] = {
name = "MonsterProjectileSpellLightningGolemIzaro",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"active_skill_cast_speed_+%_final",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 11, -15, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemWrathIzaro"] = {
name = "LightningGolemWrathIzaro",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.Aura] = true,
[SkillType.Lightning] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
duration = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_minimum_added_lightning_damage",
"attack_maximum_added_lightning_damage",
"spell_minimum_added_lightning_damage",
"spell_maximum_added_lightning_damage",
"base_skill_effect_duration",
"base_deal_no_damage",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 3, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemArcIzaro"] = {
name = "Arc",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Chains] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "beam_skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_chance_to_shock_%",
"number_of_chains",
"skill_range_+%",
},
levels = {
[1] = {0.5, 1.5, 10, 1, -50, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
damage taken +% from spike traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
damage taken +% from arrow traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
immune to labyrinth degen effect [1]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
immune to lava damage [1]
| Family | ImmuneToLavaDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.