電極精華
創造物cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Crackling Essence
| 幽魂 | N |
|---|---|
| 標籤 | bludgeoning_weapon, construct, golem, is_unarmed, large_model, mud_blood, non_attacking, not_dex, not_str, small_height, stone_armour, very_slow_movement |
生命
260%
生命轉為護盾
100%
異常狀態臨界值
260%
抗性
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
200%
Model Size
110%
類型
LightningGolemIzaro
Metadata
LightningElementalIzaro
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
0
護甲值
28,790
閃避值
4,739
能量護盾
15,930
傷害
747
法術傷害
747
命中
580
攻擊間隔
1.755
經驗值
20,510
召喚物生命
0
Minion Energy Shield
3,455
召喚物傷害
597
異常狀態臨界值
16,727
冰緩
53
感電
53
易碎
299
焦灼
53
殘喘
146
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
IzaroAbsorbElemental
法術
施放時間: 1 秒
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Positioned
{
object_size = 2
blocking = true
force_placement = true
}
Life
{
corpse_usable = false
}
Transitionable
{
num_states = 5
// 1: lowered
// 2: raising
// 3: raised, active
// 4: lowering
// 5: lowered again
on_transition_to_2 = "PlayAnimationByName( elevator_ascending ); MakeCollidable();"
on_transition_to_4 = "PlayAnimationByName( elevator_descending );"
on_transition_to_5 = "RemoveCollidability();"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.5
}
Animated
{
on_end_elevator_descending = "PlayAnimationByName( elevator_idle );"
}
Transitionable
{
create_state_1 = "PlayAnimationByName( elevator_idle ); RemoveCollidability();"
create_state_5 = "PlayAnimationByName( elevator_idle ); RemoveCollidability();"
}
Targetable
{
display_info_string = "LabyrinthElementalsLightningInfoString"
}
BaseEvents
{
on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning_for_izaro.epk ); "
}
Life
{
on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning_for_izaro.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningGolem/LightningElementalIzaro"] = {
name = "Crackling Essence",
life = 2.6,
energyShield = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 85,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.755,
attackRange = 6,
accuracy = 1,
skillList = {
"IzaroAbsorbElemental",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["IzaroAbsorbElemental"] = {
name = "IzaroAbsorbElemental",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
電極精華
創造物damage taken +% from spike traps final [-100]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Crackling Essence
| 幽魂 | N |
|---|---|
| 標籤 | aura_bearer, bludgeoning_weapon, 法術, construct, fast_movement, golem, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour |
生命
260%
生命轉為護盾
100%
異常狀態臨界值
260%
抗性
傷害
130%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.755 秒
傷害分佈
±20%
經驗值
200%
Model Size
110%
類型
LightningGolemIzaroPhase2
Metadata
LightningElementalIzaroPhase2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
0
護甲值
28,790
閃避值
4,739
能量護盾
15,930
傷害
486
法術傷害
486
命中
580
攻擊間隔
1.755
經驗值
20,510
召喚物生命
0
Minion Energy Shield
3,455
召喚物傷害
388
異常狀態臨界值
16,727
冰緩
53
感電
53
易碎
299
焦灼
53
殘喘
146
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
LightningGolemArcIzaro
法術, 傷害, 陷阱技能, 圖騰技能, 地雷技能, 連鎖, 法術可重複, 可觸發, 閃電, 可齊射
電弧
暴擊率: 5%
附加傷害效用: 70%
施放時間: 0.8 秒
冷卻時間: 6 秒
一道電弧從施放者射向目標,並會彈跳至另其他目標,彈不會立即彈回。每次電弧連鎖,它還會生成一條二段電弧,連鎖到主要電弧尚未擊中的另一個敵人,但這條二段電弧不能再進一步連鎖。
造成 427.7 至 1283 閃電傷害
減少 50% 範圍效果半徑
連鎖 +1 次
10% 機率感電敵人
LightningGolemWrathIzaro
法術, 範圍, 增益, 光環, 閃電, 持續時間, 範圍法術
施放時間: 0.8 秒
冷卻時間: 12 秒
+4 秒基礎持續時間
附加 64.29 至 578.6 閃電傷害
法術附加 38.57 至 347.2 閃電傷害
base deal no damage [1]
MonsterProjectileSpellLightningGolemIzaro
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 573.4 至 1720 閃電傷害
15% 更少施放速度
base is projectile [1]
monster projectile variation [11]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Positioned
{
object_size = 2
blocking = true
force_placement = true
}
Life
{
corpse_usable = false
}
Transitionable
{
num_states = 2
}
NPC
{
marker_enabled = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
//turn_duration = 0.5
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LightningGolem/LightningElementalIzaroPhase2"] = {
name = "Crackling Essence",
life = 2.6,
energyShield = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 85,
chaosResist = 0,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.755,
attackRange = 6,
accuracy = 1,
skillList = {
"MonsterProjectileSpellLightningGolemIzaro",
"LightningGolemWrathIzaro",
"LightningGolemArcIzaro",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterProjectileSpellLightningGolemIzaro"] = {
name = "MonsterProjectileSpellLightningGolemIzaro",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"active_skill_cast_speed_+%_final",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 11, -15, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemWrathIzaro"] = {
name = "LightningGolemWrathIzaro",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Buff] = true,
[SkillType.Aura] = true,
[SkillType.Lightning] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
area = true,
spell = true,
duration = true,
aura = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_minimum_added_lightning_damage",
"attack_maximum_added_lightning_damage",
"spell_minimum_added_lightning_damage",
"spell_maximum_added_lightning_damage",
"base_skill_effect_duration",
"base_deal_no_damage",
},
levels = {
[1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 3, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningGolemArcIzaro"] = {
name = "Arc",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Chains] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "beam_skill_stat_descriptions",
castTime = 0.8,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_chance_to_shock_%",
"number_of_chains",
"skill_range_+%",
},
levels = {
[1] = {0.5, 1.5, 10, 1, -50, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
damage taken +% from spike traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
damage taken +% from arrow traps final [-100]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
immune to labyrinth degen effect [1]
| Family | LabyrinthTrapDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
immune to lava damage [1]
| Family | ImmuneToLavaDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.