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Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Herald of Thunder
Spell, AoE, Duration, Lightning, Herald
Level: 1–20
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Cast Time: Instant
Radius: 32
Requires Level 16
Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.
Buff grants (2–19) to (7–76) Added Spell Lightning Damage
Buff grants (2–19) to (7–76) Added Attack Lightning Damage
Deals (1–23) to (31–1108) Lightning Damage
Base duration is 6 seconds
Storm Hits an Enemy every 0.25 Seconds
Cannot inflict Shock
Creates a storm when you Kill a Shocked Enemy


Additional Effects From Quality:
Buff grants (0–15)% increased Lightning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Herald of Thunder

Referencepoe.ninja, Fandom Community Wiki
DropLevel 16
BaseType Herald of Thunder
Class Active Skill Gems
CostCurrencyRerollMagicOrb of Alteration x 1
TargetTypesAny
TypeSpell, Buff, ManaCostReserved, Hit, Area, Duration, LightningSkill, Type27, Herald, Instant, AreaSpell, Type91, Type92, SecondWindSupport
IsActiveSkill1
DefaultTxtbuff_skill_stat_descriptions
MetadataMetadata/Items/Gems/SkillGemHeraldOfThunder
Quality Gem /3

Quality Gem /3

TypeStatsWeight
Superior Buff grants (0–15)% increased Lightning Damage50
Anomalous (0–20)% increased Skill Effect Duration100
Divergent Buff grants (0–30)% increased Damage
Buff grants (0–10)% increased Damage taken
20
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
2Intruders in BlackQuest RewardAll Classes
2The Root of the ProblemYeenaAll Classes
Implicit
base skill show average damage instead of dps [1]
Cannot inflict Shock
display skill deals secondary damage [1]
skill can add multiple charges per action [1]
Creates a storm when you Kill a Shocked Enemy
herald of thunder pvp scaling time uses bolt frequency [1]
Reservation: 25%
Base duration is 6 seconds
Storm Hits an Enemy every 0.25 Seconds
Level Effect /40

Level Effect /40

LevelRequires LevelIntelligenceBuff grants 2 to 7 Added Spell Lightning DamageBuff grants 2 to 7 Added Attack Lightning DamageDeals 1 to 31 Lightning DamageExperience
116412, 72, 71, 3149,725
220502, 92, 91, 4295,714
324583, 113, 111, 58169,595
428673, 143, 142, 78199,345
531734, 164, 162, 96285,815
634795, 185, 183, 120401,344
737855, 215, 213, 147554,379
840926, 246, 244, 179755,049
943987, 277, 274, 2181,016,533
10461048, 318, 315, 2641,898,602
11491119, 359, 357, 3171,964,019
125211710, 3910, 398, 3802,573,731
135512311, 4411, 4410, 4534,676,439
145813012, 4912, 4911, 5393,017,327
156013413, 5313, 5313, 6117,823,001
166213814, 5714, 5715, 69115,264,208
176414215, 6115, 6116, 77926,272,845
186614616, 6616, 6618, 87862,872,274
196815118, 7118, 7120, 986212,023,122
207015519, 7619, 7623, 1108
217220, 8120, 8126, 1230
227422, 8722, 8729, 1364
237623, 9423, 9432, 1512
247825, 10025, 10036, 1675
258027, 10727, 10740, 1854
268229, 11529, 11545, 2050
278431, 12331, 12350, 2264
288633, 13133, 13156, 2500
298835, 14035, 14062, 2758
309037, 15037, 15068, 3041
319139, 15539, 15572, 3194
329240, 16040, 16076, 3347
339341, 16541, 16580, 3511
349443, 17043, 17083, 3675
359544, 17644, 17687, 3850
369645, 18245, 18291, 4025
379747, 18847, 18894, 4212
389848, 19448, 19498, 4398
399950, 20050, 200103, 4595
4010052, 20752, 207107, 4792
Herald of Thunder
Arcade Map

Herald of Thunder

SpectreN
AreaArcade Map
ModCasts Shock Nova
Casts Conductivity
monster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
number of additional curses allowed [1]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [2000]
Tagswb_leader, mud_blood, construct, not_str
Life+350%
Energy Shield From Life100%
Evasion+10%
Resistance
Part 11515157
Part 230303020
Epilogue40404025
Damage+200%
Accuracy+100%
Critical Strike Chance5%
Critical Strike Multiplier130%
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold350%
Experience200%
TypeGuardianCasterLightningMapBoss
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
MonsterConductivity
Conductivity
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 0.5 Second
Cooldown Time: 10 Second
Conductivity
Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
Base duration is 6 seconds
active skill area of effect radius +% final [0]
Cursed enemies have -40% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
GuardianBossLightningBeacon
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
Cooldown Time: 5 Second
Deals 6082 to 9122 Lightning Damage
skill art variation [2]
number of beacons [5]
beacon placement radius [50]
Base duration is 2.1 seconds
active skill area of effect radius +% final [0]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanMine SkillCanTotem Triggerable SpellCanRepeat AreaSpell
MapBossMiniShockNova
ShockNova
Critical Strike Chance: 3%
Effectiveness of Added Damage: 100%
Cast Time: 0.75 Second
Shock Nova
Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
Deals 507.1 to 1521 Lightning Damage
is area damage [1]
active skill area of effect radius +% final [0]

Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
MapBossMaxShockNova
ShockNova
Critical Strike Chance: 3%
Effectiveness of Added Damage: 100%
Cast Time: 0.75 Second
Shock Nova
Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
Deals 507.1 to 1521 Lightning Damage
is area damage [1]
active skill area of effect radius +% final [0]

Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
GuardianArc
iconarc
Critical Strike Chance: 5%
Effectiveness of Added Damage: 70%
Cast Time: 0.8 Second
Arc
An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
Deals 200.4 to 601.1 Lightning Damage
5% chance to Shock enemies
80% less Cast Speed
spell maximum action distance +% [-50]
skill art variation [1]

Spell Hit SkillCanTrap SkillCanTotem SkillCanMine Chaining SpellCanRepeat Triggerable LightningSkill CanRapidFire
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
84Herald of Thunder862584289.41.5342851626594033428540404025
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
MonsterConductivity
Conductivity
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 0.5 Second
Cooldown Time: 10 Second
Conductivity
Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
Base duration is 6 seconds
active skill area of effect radius +% final [0]
Cursed enemies have -40% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
GuardianBossLightningBeacon
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
Cooldown Time: 5 Second
Deals 5353 to 8029 Lightning Damage
skill art variation [2]
number of beacons [5]
beacon placement radius [50]
Base duration is 2.1 seconds
active skill area of effect radius +% final [0]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanMine SkillCanTotem Triggerable SpellCanRepeat AreaSpell
MapBossMiniShockNova
ShockNova
Critical Strike Chance: 3%
Effectiveness of Added Damage: 100%
Cast Time: 0.75 Second
Shock Nova
Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
Deals 467.5 to 1402 Lightning Damage
is area damage [1]
active skill area of effect radius +% final [0]

Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
MapBossMaxShockNova
ShockNova
Critical Strike Chance: 3%
Effectiveness of Added Damage: 100%
Cast Time: 0.75 Second
Shock Nova
Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
Deals 467.5 to 1402 Lightning Damage
is area damage [1]
active skill area of effect radius +% final [0]

Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
GuardianArc
iconarc
Critical Strike Chance: 5%
Effectiveness of Added Damage: 70%
Cast Time: 0.8 Second
Arc
An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
Deals 184.8 to 554.5 Lightning Damage
5% chance to Shock enemies
80% less Cast Speed
spell maximum action distance +% [-50]
skill art variation [1]

Spell Hit SkillCanTrap SkillCanTotem SkillCanMine Chaining SpellCanRepeat Triggerable LightningSkill CanRapidFire
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
82Herald of Thunder772563826.41.5285031442587402850340404025
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
MonsterConductivity
Conductivity
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 0.5 Second
Cooldown Time: 10 Second
Conductivity
Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
Base duration is 6 seconds
active skill area of effect radius +% final [0]
Cursed enemies have -40% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
GuardianBossLightningBeacon
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
Cooldown Time: 5 Second
Deals 4140 to 6210 Lightning Damage
skill art variation [2]
number of beacons [5]
beacon placement radius [50]
Base duration is 2.2 seconds
active skill area of effect radius +% final [0]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanMine SkillCanTotem Triggerable SpellCanRepeat AreaSpell
MapBossMiniShockNova
ShockNova
Critical Strike Chance: 3%
Effectiveness of Added Damage: 100%
Cast Time: 0.75 Second
Shock Nova
Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
Deals 396.6 to 1190 Lightning Damage
is area damage [1]
active skill area of effect radius +% final [0]

Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
MapBossMaxShockNova
ShockNova
Critical Strike Chance: 3%
Effectiveness of Added Damage: 100%
Cast Time: 0.75 Second
Shock Nova
Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
Deals 396.6 to 1190 Lightning Damage
is area damage [1]
active skill area of effect radius +% final [0]

Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
GuardianArc
iconarc
Critical Strike Chance: 5%
Effectiveness of Added Damage: 70%
Cast Time: 0.8 Second
Arc
An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
Deals 157.1 to 471.2 Lightning Damage
5% chance to Shock enemies
80% less Cast Speed
spell maximum action distance +% [-50]
skill art variation [1]

Spell Hit SkillCanTrap SkillCanTotem SkillCanMine Chaining SpellCanRepeat Triggerable LightningSkill CanRapidFire
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
78Herald of Thunder5978130381.5192061132875371920640404025
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
MonsterConductivity
Conductivity
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 0.5 Second
Cooldown Time: 10 Second
Conductivity
Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
Base duration is 6 seconds
active skill area of effect radius +% final [0]
Cursed enemies have -40% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
GuardianBossLightningBeacon
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
Cooldown Time: 5 Second
Deals 2995 to 4492 Lightning Damage
skill art variation [2]
number of beacons [5]
beacon placement radius [50]
Base duration is 2.33 seconds
active skill area of effect radius +% final [0]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanMine SkillCanTotem Triggerable SpellCanRepeat AreaSpell
MapBossMiniShockNova
ShockNova
Critical Strike Chance: 3%
Effectiveness of Added Damage: 100%
Cast Time: 0.75 Second
Shock Nova
Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
Deals 322 to 966.1 Lightning Damage
is area damage [1]
active skill area of effect radius +% final [0]

Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
MapBossMaxShockNova
ShockNova
Critical Strike Chance: 3%
Effectiveness of Added Damage: 100%
Cast Time: 0.75 Second
Shock Nova
Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
Deals 322 to 966.1 Lightning Damage
is area damage [1]
active skill area of effect radius +% final [0]

Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
GuardianArc
iconarc
Critical Strike Chance: 5%
Effectiveness of Added Damage: 70%
Cast Time: 0.8 Second
Arc
An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
Deals 127.8 to 383.3 Lightning Damage
5% chance to Shock enemies
80% less Cast Speed
spell maximum action distance +% [-50]
skill art variation [1]

Spell Hit SkillCanTrap SkillCanTotem SkillCanMine Chaining SpellCanRepeat Triggerable LightningSkill CanRapidFire
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
73Herald of Thunder444132266.21.512221834862441222140404025
Melee
iconbasicattack
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Attack Time: 1.5 Second
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
MonsterConductivity
Conductivity
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 0.5 Second
Cooldown Time: 10 Second
Conductivity
Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
Base duration is 6 seconds
active skill area of effect radius +% final [0]
Cursed enemies have -30% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
GuardianBossLightningBeacon
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 1 Second
Cooldown Time: 5 Second
Deals 2461 to 3692 Lightning Damage
skill art variation [2]
number of beacons [5]
beacon placement radius [50]
Base duration is 2.4 seconds
active skill area of effect radius +% final [0]
monster penalty against minions damage +% final vs player minions [-25]

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanMine SkillCanTotem Triggerable SpellCanRepeat AreaSpell
MapBossMiniShockNova
ShockNova
Critical Strike Chance: 3%
Effectiveness of Added Damage: 100%
Cast Time: 0.75 Second
Shock Nova
Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
Deals 283.7 to 851 Lightning Damage
is area damage [1]
active skill area of effect radius +% final [0]

Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
MapBossMaxShockNova
ShockNova
Critical Strike Chance: 3%
Effectiveness of Added Damage: 100%
Cast Time: 0.75 Second
Shock Nova
Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
Deals 283.7 to 851 Lightning Damage
is area damage [1]
active skill area of effect radius +% final [0]

Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
GuardianArc
iconarc
Critical Strike Chance: 5%
Effectiveness of Added Damage: 70%
Cast Time: 0.8 Second
Arc
An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
Deals 112.7 to 338 Lightning Damage
5% chance to Shock enemies
80% less Cast Speed
spell maximum action distance +% [-50]
skill art variation [1]

Spell Hit SkillCanTrap SkillCanTotem SkillCanMine Chaining SpellCanRepeat Triggerable LightningSkill CanRapidFire
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
70Herald of Thunder363411895.71.5918969375565918940404025
Melee10OnlyLastTarget NoRepeat
LightningWeakness4TargetIsCurseable TargetNotFar NoRepeat
Flee10NoRepeat TargetNear TargetIsEnemy
NewShockNova 50EnemyNotFarFromTarget ForceTargetSelf
Arc50TargetNotNear
Beacon100NoWbEliteInPack

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Claw"
	off_hand_unarmed_type = "Shield"
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "DetachAllContainingText( head );"
	on_spawned_dead = "DetachAllContainingText( head );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Guardians/MapGuardianBossLightning"] = {
    name = "Herald of Thunder",
    life = 3.5,
    energyShield = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Melee",
        "MapBossMiniShockNova",
        "MapBossMaxShockNova",
        "GuardianArc",
        "MonsterConductivity",
        "GuardianBossLightningBeacon",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MapBossMiniShockNova"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.0304,
    description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.NovaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0.5, 1.5, 1, 0, critChance = 3, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MapBossMaxShockNova"] = {
    name = "Shock Nova",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.0304,
    description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.NovaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "is_area_damage",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {0.5, 1.5, 1, 0, critChance = 3, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GuardianArc"] = {
    name = "Arc",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0.03,
    description = "An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.Chaining] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "beam_skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "number_of_chains",
        "active_skill_cast_speed_+%_final",
        "spell_maximum_action_distance_+%",
        "skill_art_variation",
    },
    levels = {
        [1] = {0.5, 1.5, 5, 0, -80, -50, 1, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  cost = { }, },
        [2] = {0.6, 1.8, 5, 0, -80, -50, 1, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterConductivity"] = {
    name = "Conductivity",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.LightningSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "base_lightning_damage_resistance_%",
        "chance_to_be_shocked_%",
    },
    levels = {
        [1] = {6000, 0, -20, 25, levelRequirement = 10, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [2] = {6000, 0, -25, 25, levelRequirement = 41, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [3] = {6000, 0, -30, 25, levelRequirement = 58, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [4] = {6000, 0, -40, 25, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GuardianBossLightningBeacon"] = {
    name = "GuardianBossLightningBeacon",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.75,
    incrementalEffectiveness = 0.0545,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.Triggerable] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "skill_art_variation",
        "number_of_beacons",
        "beacon_placement_radius",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 2, 5, 50, 3000, 0, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [2] = {0.8, 1.2, 2, 5, 50, 2975, 0, -25, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [3] = {0.8, 1.2, 2, 5, 50, 2950, 0, -25, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [4] = {0.8, 1.2, 2, 5, 50, 2925, 0, -25, levelRequirement = 11, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [5] = {0.8, 1.2, 2, 5, 50, 2900, 0, -25, levelRequirement = 15, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [6] = {0.8, 1.2, 2, 5, 50, 2875, 0, -25, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [7] = {0.8, 1.2, 2, 5, 50, 2850, 0, -25, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [8] = {0.8, 1.2, 2, 5, 50, 2825, 0, -25, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [9] = {0.8, 1.2, 2, 5, 50, 2800, 0, -25, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [10] = {0.8, 1.2, 2, 5, 50, 2775, 0, -25, levelRequirement = 32, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [11] = {0.8, 1.2, 2, 5, 50, 2750, 0, -25, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [12] = {0.8, 1.2, 2, 5, 50, 2725, 0, -25, levelRequirement = 40, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [13] = {0.8, 1.2, 2, 5, 50, 2700, 0, -25, levelRequirement = 45, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [14] = {0.8, 1.2, 2, 5, 50, 2675, 0, -25, levelRequirement = 49, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [15] = {0.8, 1.2, 2, 5, 50, 2650, 0, -25, levelRequirement = 50, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [16] = {0.8, 1.2, 2, 5, 50, 2625, 0, -25, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [17] = {0.8, 1.2, 2, 5, 50, 2600, 0, -25, levelRequirement = 56, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [18] = {0.8, 1.2, 2, 5, 50, 2575, 0, -25, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [19] = {0.8, 1.2, 2, 5, 50, 2550, 0, -25, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [20] = {0.8, 1.2, 2, 5, 50, 2525, 0, -25, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [21] = {0.8, 1.2, 2, 5, 50, 2500, 0, -25, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [22] = {0.8, 1.2, 2, 5, 50, 2475, 0, -25, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [23] = {0.8, 1.2, 2, 5, 50, 2450, 0, -25, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [24] = {0.8, 1.2, 2, 5, 50, 2425, 0, -25, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [25] = {0.8, 1.2, 2, 5, 50, 2400, 0, -25, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [26] = {0.8, 1.2, 2, 5, 50, 2375, 0, -25, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [27] = {0.8, 1.2, 2, 5, 50, 2350, 0, -25, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [28] = {0.8, 1.2, 2, 5, 50, 2325, 0, -25, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [29] = {0.8, 1.2, 2, 5, 50, 2300, 0, -25, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [30] = {0.8, 1.2, 2, 5, 50, 2275, 0, -25, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [31] = {0.8, 1.2, 2, 5, 50, 2250, 0, -25, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [32] = {0.8, 1.2, 2, 5, 50, 2225, 0, -25, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [33] = {0.8, 1.2, 2, 5, 50, 2200, 0, -25, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [34] = {0.8, 1.2, 2, 5, 50, 2175, 0, -25, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [35] = {0.8, 1.2, 2, 5, 50, 2150, 0, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [36] = {0.8, 1.2, 2, 5, 50, 2125, 0, -25, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        [37] = {0.8, 1.2, 2, 5, 50, 2100, 0, -25, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
Casts Shock Nova

Casts Shock Nova

Mod IdMonsterCastsShockNovaText
GroupMonsterCastsShockNovaText
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster casts shock nova text Min: 1 Max: 1 Global
  • Casts Conductivity

    Casts Conductivity

    Mod IdMonsterCastsConductivityText
    GroupMonsterCastsConductivityText
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts conductivity text Min: 1 Max: 1 Global
  • monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    Mod IdMonsterMapBoss
    GroupMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • number of additional curses allowed [1]

    number of additional curses allowed [1]

    Mod IdAdditionalCurseOnEnemies_
    GroupAdditionalCurseOnEnemies
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • number of additional curses allowed Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    ModType Tagscaster curse
    unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMapMonsterReducedCurseEffect
    GroupCurseEffect
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft Tagscaster curse
    ModType Tagscaster curse
    cannot be taunted when taunted ms [0]

    cannot be taunted when taunted ms [0]

    Mod IdTauntImmunityDurationMapBoss
    GroupTauntImmunityDuration
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be taunted when taunted ms Min: 0 Max: 0 Global
  • cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    Mod IdStunRepeatImmunityMapBoss_
    GroupNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Herald of Thunder

    Herald of Thunder

    SpectreN
    ModCasts Shock Nova
    Casts Conductivity
    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]
    number of additional curses allowed [1]
    unique boss curse effect on self +% final [-33]
    cannot be taunted when taunted ms [0]
    cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]
    Tagswb_leader, mud_blood, construct, not_str
    Life+350%
    Energy Shield From Life100%
    Evasion+10%
    Resistance
    Part 11515157
    Part 230303020
    Epilogue40404025
    Damage+200%
    Accuracy+100%
    Critical Strike Chance5%
    Critical Strike Multiplier130%
    Attack Distance6 ~ 6
    Attack Time1.5 Second
    Damage Spread20%
    Ailment Threshold350%
    Experience200%
    TypeGuardianCasterLightningMapBoss
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.5 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterConductivity
    Conductivity
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.5 Second
    Cooldown Time: 10 Second
    Conductivity
    Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
    Base duration is 6 seconds
    active skill area of effect radius +% final [0]
    Cursed enemies have -40% to Lightning Resistance
    Hits against Cursed Enemies have +25% chance to Shock

    Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
    GuardianBossLightningBeacon
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Cooldown Time: 5 Second
    Deals 6082 to 9122 Lightning Damage
    skill art variation [2]
    number of beacons [5]
    beacon placement radius [50]
    Base duration is 2.1 seconds
    active skill area of effect radius +% final [0]
    monster penalty against minions damage +% final vs player minions [-25]

    is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanMine SkillCanTotem Triggerable SpellCanRepeat AreaSpell
    MapBossMiniShockNova
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
    Deals 507.1 to 1521 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    MapBossMaxShockNova
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
    Deals 507.1 to 1521 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    GuardianArc
    iconarc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 70%
    Cast Time: 0.8 Second
    Arc
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 200.4 to 601.1 Lightning Damage
    5% chance to Shock enemies
    80% less Cast Speed
    spell maximum action distance +% [-50]
    skill art variation [1]

    Spell Hit SkillCanTrap SkillCanTotem SkillCanMine Chaining SpellCanRepeat Triggerable LightningSkill CanRapidFire
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    84Herald of Thunder862584289.41.5342851626594033428540404025
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.5 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterConductivity
    Conductivity
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.5 Second
    Cooldown Time: 10 Second
    Conductivity
    Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
    Base duration is 6 seconds
    active skill area of effect radius +% final [0]
    Cursed enemies have -40% to Lightning Resistance
    Hits against Cursed Enemies have +25% chance to Shock

    Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
    GuardianBossLightningBeacon
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Cooldown Time: 5 Second
    Deals 5353 to 8029 Lightning Damage
    skill art variation [2]
    number of beacons [5]
    beacon placement radius [50]
    Base duration is 2.1 seconds
    active skill area of effect radius +% final [0]
    monster penalty against minions damage +% final vs player minions [-25]

    is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanMine SkillCanTotem Triggerable SpellCanRepeat AreaSpell
    MapBossMiniShockNova
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
    Deals 467.5 to 1402 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    MapBossMaxShockNova
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
    Deals 467.5 to 1402 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    GuardianArc
    iconarc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 70%
    Cast Time: 0.8 Second
    Arc
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 184.8 to 554.5 Lightning Damage
    5% chance to Shock enemies
    80% less Cast Speed
    spell maximum action distance +% [-50]
    skill art variation [1]

    Spell Hit SkillCanTrap SkillCanTotem SkillCanMine Chaining SpellCanRepeat Triggerable LightningSkill CanRapidFire
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    82Herald of Thunder772563826.41.5285031442587402850340404025
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.5 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterConductivity
    Conductivity
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.5 Second
    Cooldown Time: 10 Second
    Conductivity
    Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
    Base duration is 6 seconds
    active skill area of effect radius +% final [0]
    Cursed enemies have -40% to Lightning Resistance
    Hits against Cursed Enemies have +25% chance to Shock

    Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
    GuardianBossLightningBeacon
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Cooldown Time: 5 Second
    Deals 4140 to 6210 Lightning Damage
    skill art variation [2]
    number of beacons [5]
    beacon placement radius [50]
    Base duration is 2.2 seconds
    active skill area of effect radius +% final [0]
    monster penalty against minions damage +% final vs player minions [-25]

    is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanMine SkillCanTotem Triggerable SpellCanRepeat AreaSpell
    MapBossMiniShockNova
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
    Deals 396.6 to 1190 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    MapBossMaxShockNova
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
    Deals 396.6 to 1190 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    GuardianArc
    iconarc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 70%
    Cast Time: 0.8 Second
    Arc
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 157.1 to 471.2 Lightning Damage
    5% chance to Shock enemies
    80% less Cast Speed
    spell maximum action distance +% [-50]
    skill art variation [1]

    Spell Hit SkillCanTrap SkillCanTotem SkillCanMine Chaining SpellCanRepeat Triggerable LightningSkill CanRapidFire
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    78Herald of Thunder5978130381.5192061132875371920640404025
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.5 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterConductivity
    Conductivity
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.5 Second
    Cooldown Time: 10 Second
    Conductivity
    Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
    Base duration is 6 seconds
    active skill area of effect radius +% final [0]
    Cursed enemies have -40% to Lightning Resistance
    Hits against Cursed Enemies have +25% chance to Shock

    Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
    GuardianBossLightningBeacon
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Cooldown Time: 5 Second
    Deals 2995 to 4492 Lightning Damage
    skill art variation [2]
    number of beacons [5]
    beacon placement radius [50]
    Base duration is 2.33 seconds
    active skill area of effect radius +% final [0]
    monster penalty against minions damage +% final vs player minions [-25]

    is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanMine SkillCanTotem Triggerable SpellCanRepeat AreaSpell
    MapBossMiniShockNova
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
    Deals 322 to 966.1 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    MapBossMaxShockNova
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
    Deals 322 to 966.1 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    GuardianArc
    iconarc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 70%
    Cast Time: 0.8 Second
    Arc
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 127.8 to 383.3 Lightning Damage
    5% chance to Shock enemies
    80% less Cast Speed
    spell maximum action distance +% [-50]
    skill art variation [1]

    Spell Hit SkillCanTrap SkillCanTotem SkillCanMine Chaining SpellCanRepeat Triggerable LightningSkill CanRapidFire
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    73Herald of Thunder444132266.21.512221834862441222140404025
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.5 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterConductivity
    Conductivity
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.5 Second
    Cooldown Time: 10 Second
    Conductivity
    Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
    Base duration is 6 seconds
    active skill area of effect radius +% final [0]
    Cursed enemies have -30% to Lightning Resistance
    Hits against Cursed Enemies have +25% chance to Shock

    Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
    GuardianBossLightningBeacon
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 1 Second
    Cooldown Time: 5 Second
    Deals 2158 to 3237 Lightning Damage
    skill art variation [2]
    number of beacons [5]
    beacon placement radius [50]
    Base duration is 2.45 seconds
    active skill area of effect radius +% final [0]
    monster penalty against minions damage +% final vs player minions [-25]

    is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanMine SkillCanTotem Triggerable SpellCanRepeat AreaSpell
    MapBossMiniShockNova
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
    Deals 260.5 to 781.5 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    MapBossMaxShockNova
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.
    Deals 260.5 to 781.5 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    GuardianArc
    iconarc
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 70%
    Cast Time: 0.8 Second
    Arc
    An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.
    Deals 86.29 to 258.9 Lightning Damage
    5% chance to Shock enemies
    80% less Cast Speed
    spell maximum action distance +% [-50]
    skill art variation [1]

    Spell Hit SkillCanTrap SkillCanTotem SkillCanMine Chaining SpellCanRepeat Triggerable LightningSkill CanRapidFire
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    68Herald of Thunder3230316811.5774961275149774940404025
    Melee10OnlyLastTarget NoRepeat
    LightningWeakness4TargetIsCurseable TargetNotFar NoRepeat
    Flee10NoRepeat TargetNear TargetIsEnemy
    NewShockNova 50EnemyNotFarFromTarget ForceTargetSelf
    Arc50TargetNotNear
    Beacon100NoWbEliteInPack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Life
    {
    	on_death = "DetachAllContainingText( head );"
    	on_spawned_dead = "DetachAllContainingText( head );"
    }
    Path of Building
    Spectre
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/MapGuardianBossLightningStandalone"] = {
        name = "Herald of Thunder",
        life = 3.5,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "MapBossMiniShockNova",
            "MapBossMaxShockNova",
            "GuardianArc",
            "MonsterConductivity",
            "GuardianBossLightningBeacon",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.ProjectileAttack] = true,
            [SkillType.SkillCanMirageArcher] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.AttackCanRepeat] = true,
            [SkillType.Melee] = true,
            [SkillType.SkillCanVolley] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MapBossMiniShockNova"] = {
        name = "Shock Nova",
        hidden = true,
        color = "3",
        baseEffectiveness = 2.5,
        incrementalEffectiveness = 0.0304,
        description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Hit] = true,
            [SkillType.Area] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.Triggerable] = true,
            [SkillType.LightningSkill] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.NovaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 0, critChance = 3, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MapBossMaxShockNova"] = {
        name = "Shock Nova",
        hidden = true,
        color = "3",
        baseEffectiveness = 2.5,
        incrementalEffectiveness = 0.0304,
        description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Hit] = true,
            [SkillType.Area] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.Triggerable] = true,
            [SkillType.LightningSkill] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.NovaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 0, critChance = 3, levelRequirement = 3, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GuardianArc"] = {
        name = "Arc",
        hidden = true,
        color = "3",
        baseEffectiveness = 0.85,
        incrementalEffectiveness = 0.03,
        description = "An arc of lightning stretches from the caster to a targeted enemy and chains on to other nearby enemies. Each time the main beam chains it will also chain to a second enemy, but that secondary arc cannot chain further.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Hit] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.Chaining] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.Triggerable] = true,
            [SkillType.LightningSkill] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "beam_skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_chance_to_shock_%",
            "number_of_chains",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
            "skill_art_variation",
        },
        levels = {
            [1] = {0.5, 1.5, 5, 0, -80, -50, 1, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  cost = { }, },
            [2] = {0.6, 1.8, 5, 0, -80, -50, 1, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterConductivity"] = {
        name = "Conductivity",
        hidden = true,
        color = "3",
        baseEffectiveness = 0.85,
        incrementalEffectiveness = 0,
        description = "Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.Triggerable] = true,
            [SkillType.LightningSkill] = true,
            [SkillType.SpellCanCascade] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Type91] = true,
            [SkillType.Type92] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "base_lightning_damage_resistance_%",
            "chance_to_be_shocked_%",
        },
        levels = {
            [1] = {6000, 0, -20, 25, levelRequirement = 10, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [2] = {6000, 0, -25, 25, levelRequirement = 41, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [3] = {6000, 0, -30, 25, levelRequirement = 58, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [4] = {6000, 0, -40, 25, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GuardianBossLightningBeacon"] = {
        name = "GuardianBossLightningBeacon",
        hidden = true,
        color = 4,
        baseEffectiveness = 2.75,
        incrementalEffectiveness = 0.0545,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Hit] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.Triggerable] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "skill_art_variation",
            "number_of_beacons",
            "beacon_placement_radius",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {0.8, 1.2, 2, 5, 50, 3000, 0, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [2] = {0.8, 1.2, 2, 5, 50, 2975, 0, -25, levelRequirement = 5, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [3] = {0.8, 1.2, 2, 5, 50, 2950, 0, -25, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [4] = {0.8, 1.2, 2, 5, 50, 2925, 0, -25, levelRequirement = 11, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [5] = {0.8, 1.2, 2, 5, 50, 2900, 0, -25, levelRequirement = 15, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [6] = {0.8, 1.2, 2, 5, 50, 2875, 0, -25, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [7] = {0.8, 1.2, 2, 5, 50, 2850, 0, -25, levelRequirement = 24, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [8] = {0.8, 1.2, 2, 5, 50, 2825, 0, -25, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [9] = {0.8, 1.2, 2, 5, 50, 2800, 0, -25, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [10] = {0.8, 1.2, 2, 5, 50, 2775, 0, -25, levelRequirement = 32, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [11] = {0.8, 1.2, 2, 5, 50, 2750, 0, -25, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [12] = {0.8, 1.2, 2, 5, 50, 2725, 0, -25, levelRequirement = 40, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [13] = {0.8, 1.2, 2, 5, 50, 2700, 0, -25, levelRequirement = 45, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [14] = {0.8, 1.2, 2, 5, 50, 2675, 0, -25, levelRequirement = 49, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [15] = {0.8, 1.2, 2, 5, 50, 2650, 0, -25, levelRequirement = 50, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [16] = {0.8, 1.2, 2, 5, 50, 2625, 0, -25, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [17] = {0.8, 1.2, 2, 5, 50, 2600, 0, -25, levelRequirement = 56, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [18] = {0.8, 1.2, 2, 5, 50, 2575, 0, -25, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [19] = {0.8, 1.2, 2, 5, 50, 2550, 0, -25, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [20] = {0.8, 1.2, 2, 5, 50, 2525, 0, -25, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [21] = {0.8, 1.2, 2, 5, 50, 2500, 0, -25, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [22] = {0.8, 1.2, 2, 5, 50, 2475, 0, -25, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [23] = {0.8, 1.2, 2, 5, 50, 2450, 0, -25, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [24] = {0.8, 1.2, 2, 5, 50, 2425, 0, -25, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [25] = {0.8, 1.2, 2, 5, 50, 2400, 0, -25, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [26] = {0.8, 1.2, 2, 5, 50, 2375, 0, -25, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [27] = {0.8, 1.2, 2, 5, 50, 2350, 0, -25, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [28] = {0.8, 1.2, 2, 5, 50, 2325, 0, -25, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [29] = {0.8, 1.2, 2, 5, 50, 2300, 0, -25, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [30] = {0.8, 1.2, 2, 5, 50, 2275, 0, -25, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [31] = {0.8, 1.2, 2, 5, 50, 2250, 0, -25, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [32] = {0.8, 1.2, 2, 5, 50, 2225, 0, -25, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [33] = {0.8, 1.2, 2, 5, 50, 2200, 0, -25, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [34] = {0.8, 1.2, 2, 5, 50, 2175, 0, -25, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [35] = {0.8, 1.2, 2, 5, 50, 2150, 0, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [36] = {0.8, 1.2, 2, 5, 50, 2125, 0, -25, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
            [37] = {0.8, 1.2, 2, 5, 50, 2100, 0, -25, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
        },
    }
    
    Casts Shock Nova

    Casts Shock Nova

    Mod IdMonsterCastsShockNovaText
    GroupMonsterCastsShockNovaText
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts shock nova text Min: 1 Max: 1 Global
  • Casts Conductivity

    Casts Conductivity

    Mod IdMonsterCastsConductivityText
    GroupMonsterCastsConductivityText
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts conductivity text Min: 1 Max: 1 Global
  • monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    Mod IdMonsterMapBoss
    GroupMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • number of additional curses allowed [1]

    number of additional curses allowed [1]

    Mod IdAdditionalCurseOnEnemies_
    GroupAdditionalCurseOnEnemies
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • number of additional curses allowed Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    ModType Tagscaster curse
    unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMapMonsterReducedCurseEffect
    GroupCurseEffect
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft Tagscaster curse
    ModType Tagscaster curse
    cannot be taunted when taunted ms [0]

    cannot be taunted when taunted ms [0]

    Mod IdTauntImmunityDurationMapBoss
    GroupTauntImmunityDuration
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be taunted when taunted ms Min: 0 Max: 0 Global
  • cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    Mod IdStunRepeatImmunityMapBoss_
    GroupNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Herald of Thunder

    Herald of Thunder

    SpectreN
    ModCasts Shock Nova
    Casts Conductivity
    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]
    number of additional curses allowed [1]
    unique boss curse effect on self +% final [-33]
    cannot be taunted when taunted ms [0]
    cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]
    Tagswb_leader, mud_blood, construct, not_str
    Life+350%
    Energy Shield From Life100%
    Evasion+10%
    Resistance
    Part 11515157
    Part 230303020
    Epilogue40404025
    Damage+200%
    Accuracy+100%
    Critical Strike Chance5%
    Critical Strike Multiplier130%
    Attack Distance6 ~ 6
    Attack Time1.5 Second
    Damage Spread20%
    Ailment Threshold350%
    Experience200%
    TypeGuardianCasterLightningMapBoss
    

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    Path of Building
    Spectre
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/MapGuardianBossLightningElder"] = {
        name = "Herald of Thunder",
        life = 3.5,
        energyShield = 1,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Casts Shock Nova

    Casts Shock Nova

    Mod IdMonsterCastsShockNovaText
    GroupMonsterCastsShockNovaText
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts shock nova text Min: 1 Max: 1 Global
  • Casts Conductivity

    Casts Conductivity

    Mod IdMonsterCastsConductivityText
    GroupMonsterCastsConductivityText
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts conductivity text Min: 1 Max: 1 Global
  • monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    monster slain experience +% [100]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    Mod IdMonsterMapBoss
    GroupMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • number of additional curses allowed [1]

    number of additional curses allowed [1]

    Mod IdAdditionalCurseOnEnemies_
    GroupAdditionalCurseOnEnemies
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • number of additional curses allowed Min: 1 Max: 1 Global
  • Craft Tagscaster curse
    ModType Tagscaster curse
    unique boss curse effect on self +% final [-33]

    unique boss curse effect on self +% final [-33]

    Mod IdMapMonsterReducedCurseEffect
    GroupCurseEffect
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • unique boss curse effect on self +% final Min: -33 Max: -33 Global
  • Craft Tagscaster curse
    ModType Tagscaster curse
    cannot be taunted when taunted ms [0]

    cannot be taunted when taunted ms [0]

    Mod IdTauntImmunityDurationMapBoss
    GroupTauntImmunityDuration
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be taunted when taunted ms Min: 0 Max: 0 Global
  • cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    cannot be stunned while stunned [1]
    cannot be stunned for ms after stun finished [2000]

    Mod IdStunRepeatImmunityMapBoss_
    GroupNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Herald of Thunder

    Herald of Thunder

    SpectreN
    ModCasts Shock Nova
    Casts Conductivity
    monster slain experience +% [1000]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]
    Tagsmud_blood, construct, not_str
    Life+180%
    Energy Shield From Life100%
    Evasion+10%
    Resistance
    Part 10000
    Part 20000
    Epilogue0000
    Damage+120%
    Accuracy+100%
    Critical Strike Chance5%
    Critical Strike Multiplier130%
    Attack Distance6 ~ 6
    Attack Time1.5 Second
    Damage Spread20%
    Ailment Threshold180%
    Experience120%
    TypeGuardianCasterLightningBossDescent
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.5 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterMiniShockNovaDescent
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.
    Deals 251 to 753.1 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    MonsterMaxShockNovaDescent
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.
    Deals 251 to 753.1 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    MonsterConductivity
    Conductivity
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.5 Second
    Cooldown Time: 10 Second
    Conductivity
    Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
    Base duration is 6 seconds
    active skill area of effect radius +% final [0]
    Cursed enemies have -40% to Lightning Resistance
    Hits against Cursed Enemies have +25% chance to Shock

    Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    84Herald of Thunder632563145.61.521333162659403213330000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.5 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterMiniShockNovaDescent
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.
    Deals 231.4 to 694.2 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    MonsterMaxShockNovaDescent
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.
    Deals 231.4 to 694.2 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    MonsterConductivity
    Conductivity
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.5 Second
    Cooldown Time: 10 Second
    Conductivity
    Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
    Base duration is 6 seconds
    active skill area of effect radius +% final [0]
    Cursed enemies have -40% to Lightning Resistance
    Hits against Cursed Enemies have +25% chance to Shock

    Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    82Herald of Thunder5665428061.517735144258740177350000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.5 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterMiniShockNovaDescent
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.
    Deals 196.3 to 589 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    MonsterMaxShockNovaDescent
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.
    Deals 196.3 to 589 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    MonsterConductivity
    Conductivity
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.5 Second
    Cooldown Time: 10 Second
    Conductivity
    Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
    Base duration is 6 seconds
    active skill area of effect radius +% final [0]
    Cursed enemies have -40% to Lightning Resistance
    Hits against Cursed Enemies have +25% chance to Shock

    Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    78Herald of Thunder438392227.81.511951113287537119510000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.5 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterMiniShockNovaDescent
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.
    Deals 159.4 to 478.2 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    MonsterMaxShockNovaDescent
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.
    Deals 159.4 to 478.2 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    MonsterConductivity
    Conductivity
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.5 Second
    Cooldown Time: 10 Second
    Conductivity
    Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
    Base duration is 6 seconds
    active skill area of effect radius +% final [0]
    Cursed enemies have -40% to Lightning Resistance
    Hits against Cursed Enemies have +25% chance to Shock

    Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    73Herald of Thunder325701661.91.576048348624476040000
    Melee
    iconbasicattack
    Critical Strike Chance: 5%
    Effectiveness of Added Damage: 100%
    Attack Time: 1.5 Second
    Default Attack
    Strike your foes down with a powerful blow.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
    MonsterMiniShockNovaDescent
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.
    Deals 128.9 to 386.8 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    MonsterMaxShockNovaDescent
    ShockNova
    Critical Strike Chance: 3%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.75 Second
    Shock Nova
    Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.
    Deals 128.9 to 386.8 Lightning Damage
    is area damage [1]
    active skill area of effect radius +% final [0]

    Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill CanRapidFire AreaSpell NovaSpell
    MonsterConductivity
    Conductivity
    Critical Strike Chance: 0%
    Effectiveness of Added Damage: 100%
    Cast Time: 0.5 Second
    Cooldown Time: 10 Second
    Conductivity
    Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.
    Base duration is 6 seconds
    active skill area of effect radius +% final [0]
    Cursed enemies have -30% to Lightning Resistance
    Hits against Cursed Enemies have +25% chance to Shock

    Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable LightningSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
    LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
    68Herald of Thunder236891232.71.548226127514948220000
    Melee10OnlyLastTarget NoRepeat
    ShockNova50TargetMediumNear
    LightningWeakness4TargetIsCurseable TargetNotFar NoRepeat
    Flee10NoRepeat TargetNear TargetIsEnemy

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( head );"
    	on_spawned_dead = "DetachAllContainingText( head );"
    }
    Path of Building
    Spectre
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/GuardianBossLightningDescent"] = {
        name = "Herald of Thunder",
        life = 1.8,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "Melee",
            "MonsterMiniShockNovaDescent",
            "MonsterMaxShockNovaDescent",
            "MonsterConductivity",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.ProjectileAttack] = true,
            [SkillType.SkillCanMirageArcher] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.AttackCanRepeat] = true,
            [SkillType.Melee] = true,
            [SkillType.SkillCanVolley] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterMiniShockNovaDescent"] = {
        name = "Shock Nova",
        hidden = true,
        color = "3",
        baseEffectiveness = 1.2375,
        incrementalEffectiveness = 0.0304,
        description = "Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Hit] = true,
            [SkillType.Area] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.Triggerable] = true,
            [SkillType.LightningSkill] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.NovaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 0, critChance = 3, levelRequirement = 21, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterMaxShockNovaDescent"] = {
        name = "Shock Nova",
        hidden = true,
        color = "3",
        baseEffectiveness = 1.2375,
        incrementalEffectiveness = 0.0304,
        description = "Casts a shocking ring of lightning which deals damage to monsters it touches. Monsters in the centre of the ring receive no damage.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Hit] = true,
            [SkillType.Area] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.Triggerable] = true,
            [SkillType.LightningSkill] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.NovaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.75,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {0.5, 1.5, 1, 0, critChance = 3, levelRequirement = 21, statInterpolation = {3, 3, 1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterConductivity"] = {
        name = "Conductivity",
        hidden = true,
        color = "3",
        baseEffectiveness = 0.85,
        incrementalEffectiveness = 0,
        description = "Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.Triggerable] = true,
            [SkillType.LightningSkill] = true,
            [SkillType.SpellCanCascade] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Type91] = true,
            [SkillType.Type92] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "base_lightning_damage_resistance_%",
            "chance_to_be_shocked_%",
        },
        levels = {
            [1] = {6000, 0, -20, 25, levelRequirement = 10, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [2] = {6000, 0, -25, 25, levelRequirement = 41, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [3] = {6000, 0, -30, 25, levelRequirement = 58, statInterpolation = {1, 1, 1, 1},  cost = { }, },
            [4] = {6000, 0, -40, 25, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        },
    }
    
    Casts Shock Nova

    Casts Shock Nova

    Mod IdMonsterCastsShockNovaText
    GroupMonsterCastsShockNovaText
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts shock nova text Min: 1 Max: 1 Global
  • Casts Conductivity

    Casts Conductivity

    Mod IdMonsterCastsConductivityText
    GroupMonsterCastsConductivityText
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts conductivity text Min: 1 Max: 1 Global
  • monster slain experience +% [1000]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    monster slain experience +% [1000]
    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]

    Mod IdMonsterBossDescent
    GroupMonsterDescentBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 1000 Max: 1000 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • Microtransactions /20 ⍟

    Microtransactions /20 ⍟

    IconName
    Invisible Buff Effect
    Stack Size: 1 / 20
    Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, phase run, petrified blood, any aura, any blasphemied curse, or any herald gem.
    Gloom Herald Effect
    Stack Size: 1 / 20
    Your Herald of Ash, Thunder or Ice becomes a dark effect.
    Divine Herald Effect
    Stack Size: 1 / 20
    Your Herald of Ash, Thunder or Ice becomes a divine effect.
    Purple Herald Effect
    Stack Size: 1 / 20
    Your Herald of Ash, Thunder or Ice becomes a purple effect.
    Gore Herald Effect
    Stack Size: 1 / 20
    Your Herald of Ash, Thunder or Ice becomes a gory effect.
    Innocence Herald Effect
    Your Herald of Ash, Thunder or Ice becomes an innocence effect.
    Sin Herald Effect
    Your Herald of Ash, Thunder or Ice becomes a sin effect.
    Wasteland Herald Effect
    Your Herald of Ash, Thunder or Ice becomes a Wasteland Effect.
    Automaton Herald Effect
    Your Herald of Ash, Thunder or Ice becomes an Automaton Effect.
    Celestial Herald Effect
    Your Herald becomes a Celestial Effect.
    Blood Guard Herald Effect
    Your Herald becomes a Blood Guard Effect.
    Faith Guard Herald Effect
    Your Herald becomes a Faith Guard Effect.
    Demonic Herald Effect
    Your Herald becomes a Demonic Effect.
    Sunprism Herald Effect
    Your Herald becomes a Sunprism Effect.
    White Herald Effect
    Your Herald becomes a White Effect.
    Stygian Herald Effect
    Your Herald becomes a Stygian Effect.
    Dragon Hunter Herald Effect
    Your Herald becomes a Dragon Hunter Effect.
    Transcendence Herald Effect
    Your Herald becomes a Transcendence Effect.
    Darkwood Herald Effect
    Your Herald becomes a Darkwood Effect.
    Despair Herald Effect
    Your Herald becomes a Despair Effect.
    Labyrinth Enchantment helmet /4 ⍟

    Labyrinth Enchantment helmet /4 ⍟

    LevelNameModWeight
    The Merciless LabyrinthEnchantment Herald Of Thunder Damage 125% increased Herald of Thunder Damage100
    The Eternal LabyrinthEnchantment Herald Of Thunder Damage 240% increased Herald of Thunder Damage100
    The Merciless LabyrinthEnchantment Herald Of Thunder Mana Reservation 1Herald of Thunder has 20% reduced Reservation100
    The Eternal LabyrinthEnchantment Herald Of Thunder Mana Reservation 2Herald of Thunder has 30% reduced Reservation100
    Supported By /71 ⍟

    Supported By /71 ⍟

  • Active Type: Spell, Buff, ManaCostReserved, Hit, Area, Duration, LightningSkill, Type27, Herald, Instant, AreaSpell, Type91, Type92, SecondWindSupport
  • Support GemActiveType
    Added Fire Damage SupportHit, Attack
    Added Cold Damage SupportAttack, Hit
    Increased Area of Effect SupportArea, CreateMinion, Type53
    Added Lightning Damage SupportAttack, Hit
    Increased Critical Strikes SupportHit, Attack
    Increased Critical Damage SupportHit, Attack
    Knockback SupportHit, Attack
    Life Leech SupportHit, Attack
    Added Chaos Damage SupportHit, Attack
    Stun SupportHit, Attack
    Item Rarity SupportHit, Attack, DamageOverTime, Type112
    Concentrated Effect SupportArea, CreateMinion, Type53
    Increased Duration SupportDuration, Type55
    Cold to Fire SupportHit, Attack
    Combustion SupportHit, Attack
    Elemental Proliferation SupportHit, Attack, CauseElementalStatus
    Arrogance SupportManaCostReserved
    Culling Strike SupportHit, Attack
    Iron Will SupportHit, Type59, Type66
    Chance to Flee SupportAttack, Hit
    Blind SupportHit, Attack
    Fire Penetration SupportHit, Attack
    Cold Penetration SupportHit, Attack
    Lightning Penetration SupportHit, Attack
    Elemental Penetration SupportHit, Attack
    Power Charge On Critical SupportHit, Attack
    Burning Damage SupportHit, Attack, CausesBurning
    Hextouch SupportAttack, Hit
    Less Duration SupportDuration, Type55
    Block Chance Reduction SupportHit, Attack
    Physical to Lightning SupportHit, Attack
    Ice Bite SupportHit, Attack
    Hypothermia SupportHit, Attack, DamageOverTime
    Innervate SupportHit, Attack
    Critical Strike Affliction SupportHit, Attack
    Void Manipulation SupportHit, Attack, DamageOverTime
    Controlled Destruction SupportHit, Attack, Type59
    Swift Affliction SupportDuration, Type55, Hit, Attack
    Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Ignite Proliferation SupportHit, Attack
    Chance to Poison SupportHit, Attack
    Deadly Ailments SupportHit, Attack
    Decay SupportHit, Attack
    Efficacy SupportHit, Attack, Type59, Duration, Type55, DamageOverTime
    Vile Toxins SupportHit, Attack
    Immolate SupportHit, Attack
    Unbound Ailments SupportHit, Attack, CauseElementalStatus
    Brutality SupportHit, Attack, DamageOverTime
    Onslaught SupportHit, Attack
    Summon Phantasm SupportAttack, Hit, CreatesMinion
    Bonechill SupportAttack, Hit, NonHitChill, ChillingArea
    Energy Leech SupportHit, Attack
    Awakened Added Fire Damage SupportHit, Attack
    Awakened Brutality SupportHit, Attack, DamageOverTime
    Awakened Burning Damage SupportHit, Attack, CausesBurning
    Awakened Fire Penetration SupportHit, Attack
    Awakened Added Cold Damage SupportAttack, Hit
    Awakened Cold Penetration SupportHit, Attack
    Awakened Deadly Ailments SupportHit, Attack
    Awakened Swift Affliction SupportDuration, Type55, Hit, Attack
    Awakened Void Manipulation SupportHit, Attack, DamageOverTime
    Awakened Added Chaos Damage SupportHit, Attack
    Awakened Added Lightning Damage SupportAttack, Hit
    Awakened Controlled Destruction SupportHit, Attack, Type59
    Awakened Hextouch SupportAttack, Hit
    Awakened Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Awakened Increased Area of Effect SupportArea, CreateMinion, Type53
    Awakened Lightning Penetration SupportHit, Attack
    Awakened Unbound Ailments SupportHit, Attack, CauseElementalStatus
    Second Wind SupportSecondWindSupport
    Cruelty SupportHit, Attack
    Herald of Thunder Unique /2 ⍟

    Herald of Thunder Unique /2 ⍟

    Community Wiki

    Wiki Edit

    Herald of Thunder

    HeraldofThunderHerald of Thunder is a Herald skill. It reserves mana to grant added lightning damage to attacks and spells. Whenever you kill a shocked enemy, it will activate an effect where lightning bolts strike nearby enemies for a duration.

    Mechanics

    Similar to the HeraldofAshHerald of Ash and HeraldofIceHerald of Ice skill gems, Herald of Thunder has two separate effects.

    The first effect adds x-y lightning damage to both spells and attacks. Damage dealt by this effect can shock.

    The second effect is triggered when a shocked enemy is killed. A Storm will strike enemies and destructible objects within Herald of Thunder's radius for its duration dealing lightning secondary damage. This storm remains centered on the character's location if the character moves. Damage dealt by the storm cannot inflict shock, and is not an area of effect.

    The storm will strike an enemy or destructible object every 250ms, but will prioritise targets that have been struck fewer times.

    The storm from Herald of Thunder applies to enemies killed by attacks as well as spells, but not if they are killed by minions, traps, mines, or totems.

    Interactions

    • Elemental Damage: Elemental and lightning damage modifiers affect both the on-hit and on-kill effects of Herald of Thunder. Added damage from support gems such as AddedColdDamageAdded Cold Damage Support and AddedChaosDamageAdded Chaos Damage Support only applies to Herald of Thunder's storm.

    • Casting and Spell Interactions: Because Herald of Thunder's lightning bolts is secondary damage and not spell damage it is not directly affected by items, support gems, or passive skills which specifically modify spells.

    • Area of Effect: AoE modifiers like IncreasedAOEIncreased Area of Effect Support and ConcentratedAOEConcentrated Effect Support affect the radius in which Herald of Thunder's storm can strike targets. Lightning bolts are not AoE damage, therefore Area Damage modifiers don't affect the storm's damage.

    • Duration: Duration modifiers like IncreasedDurationIncreased Duration Support and ReduceDurationLess Duration Support affect the duration of the storm.

    • Auras, Buffs and Mana Reservation: Like HeraldofAshHerald of Ash and HeraldofIceHerald of Ice, Herald of Thunder is not an aura and does not receive bonuses from aura nodes, items, or support gems. It does reserve mana however, and it therefore benefits from reduced Mana Reserved modifiers.

    • Quality: Herald of Thunder's increased lightning damage quality bonus is global, meaning that it affects the character's lightning damage from all sources, not only Herald of Thunder.

    • Cannot Apply Shock: Herald of Thunder's on-kill effect cannot apply Shock. However, if ThreeDragonsThe Three Dragons is equipped, the storm can apply Freeze.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.