Herald of Ash
Level: (1–20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Cast Time: Instant
Radius: 10
Requires Level (16–70), (26–98) Str, (18–68) Int
Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).
Base duration is 4 seconds
Base Burning Damage is 25% of Overkill Damage
(0–38)% more Burning Damage
Buff grants (15–20)% of your Physical Damage as Extra Fire Damage
Additional Effects From Quality:
Base burning damage is an additional (0–5)% of Overkill Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
Act | Quest | NPC | Character |
---|---|---|---|
2 | Intruders in Black | Quest Reward | All Classes |
2 | The Root of the Problem | Yeena | All Classes |
Genus
Level Effect /40
Implicit |
---|
Reservation: 25% |
Level | Requires Level | Str | Int | Gain 15% of your Physical Damage as Extra Fire Damage | Experience |
---|---|---|---|---|---|
1 | 16 | 26 | 18 | 15 | 49,725 |
2 | 20 | 31 | 22 | 15 | 95,714 |
3 | 24 | 37 | 25 | 15 | 169,595 |
4 | 28 | 42 | 29 | 15 | 199,345 |
5 | 31 | 46 | 32 | 15 | 285,815 |
6 | 34 | 50 | 35 | 16 | 401,344 |
7 | 37 | 54 | 37 | 16 | 554,379 |
8 | 40 | 58 | 40 | 16 | 755,049 |
9 | 43 | 62 | 43 | 17 | 1,016,533 |
10 | 46 | 66 | 46 | 17 | 1,898,602 |
11 | 49 | 70 | 48 | 17 | 1,964,019 |
12 | 52 | 74 | 51 | 18 | 2,573,731 |
13 | 55 | 78 | 54 | 18 | 4,676,439 |
14 | 58 | 82 | 57 | 18 | 3,017,327 |
15 | 60 | 84 | 59 | 19 | 7,823,001 |
16 | 62 | 87 | 60 | 19 | 15,264,208 |
17 | 64 | 90 | 62 | 19 | 26,272,845 |
18 | 66 | 92 | 64 | 20 | 62,872,274 |
19 | 68 | 95 | 66 | 20 | 212,023,122 |
20 | 70 | 98 | 68 | 20 | |
21 | 72 | 21 | |||
22 | 74 | 21 | |||
23 | 76 | 21 | |||
24 | 78 | 22 | |||
25 | 80 | 22 | |||
26 | 82 | 22 | |||
27 | 84 | 23 | |||
28 | 86 | 23 | |||
29 | 88 | 23 | |||
30 | 90 | 24 | |||
31 | 91 | 24 | |||
32 | 92 | 24 | |||
33 | 93 | 24 | |||
34 | 94 | 24 | |||
35 | 95 | 24 | |||
36 | 96 | 25 | |||
37 | 97 | 25 | |||
38 | 98 | 25 | |||
39 | 99 | 25 | |||
40 | 100 | 25 |
Attribute /10
Herald of Ash
Key | Value |
---|---|
Cost | iLvl 1: Normal: 1xOrb of Alteration |
Acronym | Burning, Buff |
DropLevel | 16 |
BaseType | Herald of Ash |
Class | Skill Gems |
TargetTypes | Any |
Type | Spell, Buff, HasReservation, CausesBurning, Area, DamageOverTime, Fire, TotemCastsAlone, Herald, Duration, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown |
BuffIcon | |
ItemType | Metadata/Items/Gems/SkillGemHeraldOfAsh |
Reference | poe.ninja, Community Wiki |
Crucible Weapon /6
Weight | Desc |
---|---|
150 (T3, T4) | Herald of Ash has 25% increased Reservation Herald of Ash has 25% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 25% increased Reservation Herald of Ash has 35% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 25% increased Reservation Herald of Ash has 45% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 50% increased Reservation Herald of Ash has 50% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 50% increased Reservation Herald of Ash has 70% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 50% increased Reservation Herald of Ash has 90% increased Buff Effect |
Herald of Ash
Level: (1–20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Cast Time: Instant
Radius: 10
Requires Level (16–70), (26–98) Str, (18–68) Int
Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).
Base duration is 4 seconds
Base Burning Damage is 25% of Overkill Damage
(0–38)% more Burning Damage
Buff grants (15–20)% of your Physical Damage as Extra Fire Damage
is area damage [1]
Additional Effects From Quality:
Base burning damage is an additional (0–5)% of Overkill Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /21
Invisible Buff Effect
Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.
Ghostflame Herald of Ash
Your Herald of Ash becomes infused with ghostly fire.
Gloom Herald Effect
Your Herald of Ash, Thunder or Ice becomes a dark effect.
Divine Herald Effect
Your Herald of Ash, Thunder or Ice becomes a divine effect.
Purple Herald Effect
Your Herald of Ash, Thunder or Ice becomes a purple effect.
Gore Herald Effect
Your Herald of Ash, Thunder or Ice becomes a gory effect.
Innocence Herald Effect
Your Herald of Ash, Thunder or Ice becomes an innocence effect.
Sin Herald Effect
Your Herald of Ash, Thunder or Ice becomes a sin effect.
Wasteland Herald Effect
Your Herald of Ash, Thunder or Ice becomes a Wasteland Effect.
Automaton Herald Effect
Your Herald of Ash, Thunder or Ice becomes an Automaton Effect.
Celestial Herald Effect
Your Herald becomes a Celestial Effect.
Blood Guard Herald Effect
Your Herald becomes a Blood Guard Effect.
Faith Guard Herald Effect
Your Herald becomes a Faith Guard Effect.
Demonic Herald Effect
Your Herald becomes a Demonic Effect.
Sunprism Herald Effect
Your Herald becomes a Sunprism Effect.
White Herald Effect
Your Herald becomes a White Effect.
Stygian Herald Effect
Your Herald becomes a Stygian Effect.
Dragon Hunter Herald Effect
Your Herald becomes a Dragon Hunter Effect.
Transcendence Herald Effect
Your Herald becomes a Transcendence Effect.
Darkwood Herald Effect
Your Herald becomes a Darkwood Effect.
Despair Herald Effect
Your Herald becomes a Despair Effect.
Supported By /20
Increased Area of Effect Support
Supports any skill with an area of effect.
Item Rarity Support
Supports any skill that can kill enemies.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
More Duration Support
Supports any skill with a duration.
Arrogance Support
Supports any non-blessing skill with a reservation.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Less Duration Support
Supports any skill that has a duration.
Hypothermia Support
Supports any skill that deals damage.
Void Manipulation Support
Supports any skill that deals damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Efficacy Support
Supports any skill that deals damage or has a duration.
Brutality Support
Supports any skill that deals damage.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Herald of Ash
Construct
Monsters grant 1000% increased Experience
1500% increased Quantity of Items Dropped
2000% increased Rarity of Items Dropped
1500% increased Quantity of Items Dropped
2000% increased Rarity of Items Dropped
Spectre | N |
---|---|
Tags | caster, construct, cursing_monster, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement |
Life
144%
Energy Shield From Life
100%
Evasion
+10%
Ailment Threshold
144%
Resistance
0 0 0 0
Damage
180%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
120%
Model Size
110%
Type
GuardianCasterBossDescent
Metadata
GuardianBossFireDescent
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,264
Armour
28,790
Evasion
5,213
Energy Shield
6,127
Damage
672
Spell Damage
672
Accuracy
290
Attack Time
1.5
Experience
12,306
Ailment Threshold
9,264
Chill
29
Shock
29
Brittle
166
Scorch
29
Sap
81
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterFireStormBossDescent
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 0.9 sec
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Base duration is 1.5 seconds
Deals 121.7 to 182.6 Fire Damage
25% chance to Ignite enemies
One impact every 0.13 seconds
Base radius is 1 metre
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]
Deals 121.7 to 182.6 Fire Damage
25% chance to Ignite enemies
One impact every 0.13 seconds
Base radius is 1 metre
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]
MonsterFlammability
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
Flammability
Cast Time: 0.5 sec
Cooldown Time: 10 sec
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 6 seconds
Cursed enemies have -30% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
active skill area of effect radius +% final [9]
Cursed enemies have -30% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
active skill area of effect radius +% final [9]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( head ); RemoveEffects( );" on_spawned_dead = "DetachAllContainingText( head ); RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Guardians/GuardianBossFireDescent"] = { name = "Herald of Ash", life = 1.44, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MonsterFireStormBossDescent", "MonsterFlammability", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireStormBossDescent"] = { name = "Firestorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "base_chance_to_ignite_%", "spell_maximum_action_distance_+%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1500, 125, 25, -50, -49, 10, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFlammability"] = { name = "Flammability", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_resistance_%", "base_skill_effect_duration", "chance_to_be_ignited_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1}, cost = { }, }, [2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1}, cost = { }, }, [3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1}, cost = { }, }, [4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1}, cost = { }, }, }, }
Monsters grant 1000% increased Experience
1500% increased Quantity of Items Dropped
2000% increased Rarity of Items Dropped
Id | MonsterBossDescent |
---|---|
Family | MonsterDescentBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Herald of Ash
Herald of Ash is a Herald skill. It reserves mana to grant more fire damage to Spells and additional fire damage based on physical damage. Enemies you kill while Herald of Ash is active will explode and burn nearby enemies for a portion of the overkill damage.
Skill functions and interactions
- Extra Fire Damage: This modifier adds fire damage to all hits, including those from Attacks, Spells, and secondary damage sources. The amount added is equal to 15% of the damage source's physical damage.
- Burn on kill: While Herald of Ash is active, when an enemy is killed, enemies within a radius from the killed enemy receive a burning debuff based on the overkill damage. Overkill damage refers to total excess damage of the killing hit over the monster's remaing Life and Energy Shield, including non-fire damage. The burning damage is affected by increased/more Burning Damage and increased/more Damage Over Time, as well as damage over time multipliers that apply to all damage or Fire damage. The debuff is not an Ignite, and is not affected by modifiers to Ignite or Ailments.
- Increased Fire Damage: The Buff grants 0.75% increased Fire Damage from quality applies globally to all fire damage, including the extra fire damage effect of Herald of Ash.
- More Spell Fire Damage: The more Spell Fire Damage applies globally to all spells, including spells with Modifiers to Spell Damage apply to this Skill's Damage Over Time effect. It does not apply to damage over time from spells without this modifier, such as Righteous Fire.
- More Burning Damage: Unlike the more Spell Fire Damage, the more Burning Damage is not global. It only affects the burning debuff created by Herald of Ash itself.
- Support gems: Any support gems (with the exception of Enhance Support) linked to the Herald of Ash will only affect the burn damage caused by the debuff, not the global modifiers. For example, linking Item Rarity Support to Herald of Ash will only apply rarity bonus to the enemies who die from the burn damage caused by Herald of Ash ignition.
- Area of Effect: Area of Effect modifiers from passives, items, and gems affect the radius of the on-kill effect.
- Culling Strike: When using an attack with culling strike, the overkill effect will only apply if the damage from the killing hit would have taken the monster to less than 0 life.
Strategy
- In the case where enemy death occurs uniformly at random with respect to damage dealt, the chance of an enemy dying from a particular hit is proportional to the damage the hit deals. The mean overkill damage for that hit is half the damage of the hit. This makes the mean overkill damage overall equal to
0.5*(mean damage2)/mean damage
Version history
Version | Changes |
---|---|
3.11.1 |
|
3.11.0 |
|
3.4.0 |
|
3.2.0 |
|
3.0.0 |
|
2.0.0 |
|
1.2.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.