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Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Herald of Ash
Spell, AoE, Fire, Herald, Duration
Level: 1–20
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Cast Time: Instant
Radius: 10
Requires Level 16
Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).
(0–38)% more Burning Damage
(9–12)% more Spell Fire Damage
Base duration is 4 seconds
Gain 15% of your Physical Damage as Extra Fire Damage
Base Burning Damage is 25% of Overkill Damage


Additional Effects From Quality:
Buff grants (0–15)% increased Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Herald of Ash

Referencepoe.ninja, Fandom Community Wiki
DropLevel 16
BaseType Herald of Ash
Class Active Skill Gems
CostCurrencyRerollMagicOrb of Alteration x 1
TargetTypesAny
TypeSpell, Buff, ManaCostReserved, CausesBurning, Area, DamageOverTime, FireSkill, Type27, Herald, Duration, Instant, AreaSpell, Type91, Type92, SecondWindSupport
IsActiveSkill1
DefaultTxtdebuff_skill_stat_descriptions
MetadataMetadata/Items/Gems/SkillGemHeraldOfAsh
Quality Gem /3

Quality Gem /3

TypeStatsWeight
Superior Buff grants (0–15)% increased Fire Damage50
Anomalous (0–20)% reduced Area of Effect
(0–60)% increased Burning Damage
100
Divergent (0–20)% increased Area of Effect100
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
2Intruders in BlackQuest RewardAll Classes
2The Root of the ProblemYeenaAll Classes
Implicit
is area damage [1]
Reservation: 25%
Gain 15% of your Physical Damage as Extra Fire Damage
Base duration is 4 seconds
Base Burning Damage is 25% of Overkill Damage
Level Effect /40

Level Effect /40

LevelRequires LevelStrengthIntelligence#% more Burning Damage9% more Spell Fire DamageExperience
1162618949,725
22031222995,714
324372549169,595
428422969199,345
531463289285,815
63450351010401,344
73754371210554,379
84058401410755,049
943624316101,016,533
1046664618101,898,602
1149704820111,964,019
1252745122112,573,731
1355785424114,676,439
1458825726113,017,327
1560845928117,823,001
16628760301215,264,208
17649062321226,272,845
18669264341262,872,274
196895663612212,023,122
207098683812
21724013
22744213
23764413
24784613
25804813
26825014
27845214
28865414
29885614
30905814
31915914
32926015
33936115
34946215
35956315
36966415
37976515
38986615
39996715
401006815
Herald of Ash

Herald of Ash

SpectreN
ModCasts Firestorm
Casts Flammability
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
Tagsmud_blood, construct, not_str
Life+144%
Energy Shield From Life100%
Evasion+10%
Resistance
Part 10000
Part 20000
Epilogue0000
Damage+120%
Accuracy+100%
Critical Strike Chance5%
Critical Strike Multiplier130%
Attack Distance6 ~ 8
Attack Time1.5 Second
Damage Spread20%
Ailment Threshold144%
Experience120%
TypeGuardianCasterBossDescent
MonsterFireStormBossDescent
FirestormV2
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Cast Time: 0.9 Second
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 246.7 to 370.1 Fire Damage
Base duration is 1.5 seconds
25% chance to Ignite enemies
One impact every 0.13 seconds
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]

Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
MonsterFlammability
Flammability
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 0.5 Second
Cooldown Time: 10 Second
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 6 seconds
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
active skill area of effect radius +% final [0]

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
84Herald of Ash632563145.61.518590162659403185900000
MonsterFireStormBossDescent
FirestormV2
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Cast Time: 0.9 Second
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 226.3 to 339.4 Fire Damage
Base duration is 1.5 seconds
25% chance to Ignite enemies
One impact every 0.13 seconds
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]

Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
MonsterFlammability
Flammability
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 0.5 Second
Cooldown Time: 10 Second
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 6 seconds
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
active skill area of effect radius +% final [0]

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
82Herald of Ash5665428061.515455144258740154550000
MonsterFireStormBossDescent
FirestormV2
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Cast Time: 0.9 Second
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 190.1 to 285.1 Fire Damage
Base duration is 1.5 seconds
25% chance to Ignite enemies
One impact every 0.13 seconds
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]

Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
MonsterFlammability
Flammability
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 0.5 Second
Cooldown Time: 10 Second
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 6 seconds
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
active skill area of effect radius +% final [0]

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
78Herald of Ash438392227.81.510414113287537104140000
MonsterFireStormBossDescent
FirestormV2
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Cast Time: 0.9 Second
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 152.4 to 228.6 Fire Damage
Base duration is 1.5 seconds
25% chance to Ignite enemies
One impact every 0.13 seconds
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]

Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
MonsterFlammability
Flammability
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 0.5 Second
Cooldown Time: 10 Second
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 6 seconds
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
active skill area of effect radius +% final [0]

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
73Herald of Ash325701661.91.566268348624466260000
MonsterFireStormBossDescent
FirestormV2
Critical Strike Chance: 5%
Effectiveness of Added Damage: 100%
Cast Time: 0.9 Second
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 121.7 to 182.6 Fire Damage
Base duration is 1.5 seconds
25% chance to Ignite enemies
One impact every 0.13 seconds
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]

Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
MonsterFlammability
Flammability
Critical Strike Chance: 0%
Effectiveness of Added Damage: 100%
Cast Time: 0.5 Second
Cooldown Time: 10 Second
Flammability
Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
Base duration is 6 seconds
Cursed enemies have -30% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
active skill area of effect radius +% final [0]

Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
LevelNameExperienceDamageAttack TimeSpectre LifeArmourEvasionEnergy Shield
68Herald of Ash236891232.71.542026127514942020000
FireStorm50TargetNotFar OnlyLastTarget
FireWeakness10TargetNotCursed TargetIsCurseable TargetNotFar NoRepeat
Flee10NoRepeat TargetNear TargetIsEnemy

Object Type

version 2
extends "Metadata/Monsters/Monster"
Actor
{
	main_hand_unarmed_type = "Claw"
	off_hand_unarmed_type = "Shield"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_death = "DetachAllContainingText( head ); RemoveEffects( );"
	on_spawned_dead = "DetachAllContainingText( head ); RemoveEffects( );"
}
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Guardians/GuardianBossFireDescent"] = {
    name = "Herald of Ash",
    life = 1.44,
    energyShield = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MonsterFireStormBossDescent",
        "MonsterFlammability",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFireStormBossDescent"] = {
    name = "Firestorm",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.2333,
    incrementalEffectiveness = 0.033,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "is_area_damage",
        "base_chance_to_ignite_%",
        "spell_maximum_action_distance_+%",
        "firestorm_base_area_of_effect_+%",
    },
    levels = {
        [1] = {0.4, 0.6, 1500, 125, 1, 25, -50, -49, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterFlammability"] = {
    name = "Flammability",
    hidden = true,
    color = "3",
    baseEffectiveness = 0.85,
    incrementalEffectiveness = 0,
    description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.AppliesCurse] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Type91] = true,
        [SkillType.Type92] = true,
        [SkillType.Hex] = true,
    },
    statDescriptionScope = "curse_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "base_fire_damage_resistance_%",
        "chance_to_be_ignited_%",
    },
    levels = {
        [1] = {6000, 0, -20, 25, levelRequirement = 10, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [2] = {6000, 0, -25, 25, levelRequirement = 41, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [3] = {6000, 0, -30, 25, levelRequirement = 58, statInterpolation = {1, 1, 1, 1},  cost = { }, },
        [4] = {6000, 0, -40, 25, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  cost = { }, },
    },
}
Casts Firestorm

Casts Firestorm

Mod IdMonsterCastsFirestormText
GroupMonsterCastsFirestormText
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster casts firestorm text Min: 1 Max: 1 Global
  • Casts Flammability

    Casts Flammability

    Mod IdMonsterCastsFlammabilityText
    GroupMonsterCastsFlammabilityText
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts flammability text Min: 1 Max: 1 Global
  • monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]
    monster slain experience +% [1000]

    monster dropped item quantity +% [1500]
    monster dropped item rarity +% [2000]
    monster slain experience +% [1000]

    Mod IdMonsterBossDescent
    GroupMonsterDescentBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 1000 Max: 1000 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • Microtransactions /21 ⍟

    Microtransactions /21 ⍟

    IconName
    Invisible Buff Effect
    Stack Size: 1 / 20
    Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, phase run, petrified blood, any aura, any blasphemied curse, or any herald gem.
    Ghostflame Herald of Ash
    Stack Size: 1 / 20
    Your Herald of Ash becomes infused with ghostly fire.
    Gloom Herald Effect
    Stack Size: 1 / 20
    Your Herald of Ash, Thunder or Ice becomes a dark effect.
    Divine Herald Effect
    Stack Size: 1 / 20
    Your Herald of Ash, Thunder or Ice becomes a divine effect.
    Purple Herald Effect
    Stack Size: 1 / 20
    Your Herald of Ash, Thunder or Ice becomes a purple effect.
    Gore Herald Effect
    Stack Size: 1 / 20
    Your Herald of Ash, Thunder or Ice becomes a gory effect.
    Innocence Herald Effect
    Your Herald of Ash, Thunder or Ice becomes an innocence effect.
    Sin Herald Effect
    Your Herald of Ash, Thunder or Ice becomes a sin effect.
    Wasteland Herald Effect
    Your Herald of Ash, Thunder or Ice becomes a Wasteland Effect.
    Automaton Herald Effect
    Your Herald of Ash, Thunder or Ice becomes an Automaton Effect.
    Celestial Herald Effect
    Your Herald becomes a Celestial Effect.
    Blood Guard Herald Effect
    Your Herald becomes a Blood Guard Effect.
    Faith Guard Herald Effect
    Your Herald becomes a Faith Guard Effect.
    Demonic Herald Effect
    Your Herald becomes a Demonic Effect.
    Sunprism Herald Effect
    Your Herald becomes a Sunprism Effect.
    White Herald Effect
    Your Herald becomes a White Effect.
    Stygian Herald Effect
    Your Herald becomes a Stygian Effect.
    Dragon Hunter Herald Effect
    Your Herald becomes a Dragon Hunter Effect.
    Transcendence Herald Effect
    Your Herald becomes a Transcendence Effect.
    Darkwood Herald Effect
    Your Herald becomes a Darkwood Effect.
    Despair Herald Effect
    Your Herald becomes a Despair Effect.
    Labyrinth Enchantment helmet /4 ⍟

    Labyrinth Enchantment helmet /4 ⍟

    LevelNameModWeight
    The Merciless LabyrinthEnchantment Herald Of Ash Damage 125% increased Herald of Ash Damage100
    The Eternal LabyrinthEnchantment Herald Of Ash Damage 240% increased Herald of Ash Damage100
    The Merciless LabyrinthEnchantment Herald Of Ash Mana Reservation 1Herald of Ash has 20% reduced Reservation100
    The Eternal LabyrinthEnchantment Herald Of Ash Mana Reservation 2Herald of Ash has 30% reduced Reservation100
    Supported By /20 ⍟

    Supported By /20 ⍟

  • Active Type: Spell, Buff, ManaCostReserved, CausesBurning, Area, DamageOverTime, FireSkill, Type27, Herald, Duration, Instant, AreaSpell, Type91, Type92, SecondWindSupport
  • Support GemActiveType
    Increased Area of Effect SupportArea, CreateMinion, Type53
    Item Rarity SupportHit, Attack, DamageOverTime, Type112
    Concentrated Effect SupportArea, CreateMinion, Type53
    Increased Duration SupportDuration, Type55
    Arrogance SupportManaCostReserved
    Burning Damage SupportHit, Attack, CausesBurning
    Less Duration SupportDuration, Type55
    Hypothermia SupportHit, Attack, DamageOverTime
    Void Manipulation SupportHit, Attack, DamageOverTime
    Swift Affliction SupportDuration, Type55, Hit, Attack
    Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Efficacy SupportHit, Attack, Type59, Duration, Type55, DamageOverTime
    Brutality SupportHit, Attack, DamageOverTime
    Awakened Brutality SupportHit, Attack, DamageOverTime
    Awakened Burning Damage SupportHit, Attack, CausesBurning
    Awakened Swift Affliction SupportDuration, Type55, Hit, Attack
    Awakened Void Manipulation SupportHit, Attack, DamageOverTime
    Awakened Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Awakened Increased Area of Effect SupportArea, CreateMinion, Type53
    Second Wind SupportSecondWindSupport

    Community Wiki

    Wiki Edit

    Herald of Ash

    Herald of Ash is a Herald skill. It [[reserves mana]] to grant more fire damage to Spells and additional fire damage based on physical damage. Enemies you kill while Herald of Ash is active will explode and burn nearby enemies for a portion of the overkill damage.

    Skill functions and interactions

    • Extra Fire Damage: This modifier adds fire damage to all hits, including those from Attacks, Spells, and secondary damage sources. The amount added is equal to 15% of the damage source's physical damage.
    • Burn on kill: While Herald of Ash is active, when an enemy is killed, enemies within a radius from the killed enemy receive a burning debuff based on the overkill damage. Overkill damage refers to total excess damage of the killing hit over the monster's remaing Life and Energy Shield, including non-fire damage. The burning damage is affected by increased/more Burning Damage and increased/more Damage Over Time, as well as damage over time multipliers that apply to all damage or Fire damage. The debuff is not an Ignite, and is not affected by modifiers to Ignite or [[Ailments]].
    • Increased Fire Damage: The Buff grants 0.75% increased Fire Damage from quality applies globally to all fire damage, including the extra fire damage effect of Herald of Ash.
    • More Spell Fire Damage: The more Spell Fire Damage applies globally to all spells, including spells with Modifiers to Spell Damage apply to this Skill's Damage Over Time effect. It does not apply to damage over time from spells without this modifier, such as RighteousFireRighteous Fire.
    • More Burning Damage: Unlike the more Spell Fire Damage, the more Burning Damage is not global. It only affects the burning debuff created by Herald of Ash itself.
    • Support gems: Any support gems (with the exception of enhanceEnhance Support) linked to the Herald of Ash will only affect the burn damage caused by the debuff, not the global modifiers. For example, linking IncreasedQualityItem Rarity Support to Herald of Ash will only apply rarity bonus to the enemies who die from the burn damage caused by Herald of Ash ignition.
    • Area of Effect: Area of Effect modifiers from passives, items, and gems affect the radius of the on-kill effect.
    • Culling Strike: When using an attack with culling strike, the overkill effect will only apply if the damage from the killing hit would have taken the monster to less than 0 life.

    Strategy

    • In the case where enemy death occurs uniformly at random with respect to damage dealt, the chance of an enemy dying from a particular hit is proportional to the damage the hit deals. The mean overkill damage for that hit is half the damage of the hit. This makes the mean overkill damage overall equal to
    0.5*(mean damage2)/mean damage
    

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.