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Herald of Ash
Level: (1—20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Cast Time: Instant
Radius: 10
Requires Level (16—70), (26—98) Str, (18—68) Int
Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).
Base duration is 4 seconds
Base Burning Damage is 25% of Overkill Damage
(0—38)% more Burning Damage
Buff grants (15—20)% of your Physical Damage as Extra Fire Damage

Additional Effects From Quality:
Base burning damage is an additional (0—5)% of Overkill Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
ActQuestNPCCharacter
2Intruders in BlackQuest RewardAll Classes
2The Root of the ProblemYeenaAll Classes
Level Effect /40
Implicit
Mana: 25%
CooldownTime: 1000
Base duration is 4 seconds
Base Burning Damage is 25% of Overkill Damage
LevelRequires LevelStrIntBase Damage#% more Burning DamageBuff grants 15% of your Physical Damage as Extra Fire DamageExperience
1162618100%, 100%, 100%1549,725
2203122100%, 100%, 100%21595,714
3243725100%, 100%, 100%415169,595
4284229100%, 100%, 100%615199,345
5314632100%, 100%, 100%815285,815
6345035100%, 100%, 100%1016401,344
7375437100%, 100%, 100%1216554,379
8405840100%, 100%, 100%1416755,049
9436243100%, 100%, 100%16171,016,533
10466646100%, 100%, 100%18171,898,602
11497048100%, 100%, 100%20171,964,019
12527451100%, 100%, 100%22182,573,731
13557854100%, 100%, 100%24184,676,439
14588257100%, 100%, 100%26183,017,327
15608459100%, 100%, 100%28197,823,001
16628760100%, 100%, 100%301915,264,208
17649062100%, 100%, 100%321926,272,845
18669264100%, 100%, 100%342062,872,274
19689566100%, 100%, 100%3620212,023,122
20709868100%, 100%, 100%3820
2172100%, 100%, 100%4021
2274100%, 100%, 100%4221
2376100%, 100%, 100%4421
2478100%, 100%, 100%4622
2580100%, 100%, 100%4822
2682100%, 100%, 100%5022
2784100%, 100%, 100%5223
2886100%, 100%, 100%5423
2988100%, 100%, 100%5623
3090100%, 100%, 100%5824
3191100%, 100%, 100%5924
3292100%, 100%, 100%6024
3393100%, 100%, 100%6124
3494100%, 100%, 100%6224
3595100%, 100%, 100%6324
3696100%, 100%, 100%6425
3797100%, 100%, 100%6525
3898100%, 100%, 100%6625
3999100%, 100%, 100%6725
40100100%, 100%, 100%6825
Attribute /12

Herald of Ash

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyRerollMagicOrb of Alteration
AcronymBurning, Buff
IdHeraldOfAsh
DropLevel 16
BaseType Herald of Ash
Class Skill Gems
TargetTypesAny
TypeSpell, Buff, HasReservation, CausesBurning, Area, DamageOverTime, Fire, TotemCastsAlone, Herald, Duration, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
BuffIconHeraldofAsh
ItemTypeMetadata/Items/Gems/SkillGemHeraldOfAsh
ActiveSkillsCodeherald_of_ash
Referencepoe.ninja, Community Wiki
Crucible Weapon /6
WeightDesc
150 (T3, T4)Herald of Ash has 25% increased Reservation
Herald of Ash has 25% increased Buff Effect
150 (T3, T4)Herald of Ash has 25% increased Reservation
Herald of Ash has 35% increased Buff Effect
150 (T3, T4)Herald of Ash has 25% increased Reservation
Herald of Ash has 45% increased Buff Effect
150 (T3, T4)Herald of Ash has 50% increased Reservation
Herald of Ash has 50% increased Buff Effect
150 (T3, T4)Herald of Ash has 50% increased Reservation
Herald of Ash has 70% increased Buff Effect
150 (T3, T4)Herald of Ash has 50% increased Reservation
Herald of Ash has 90% increased Buff Effect
Version history /10
VersionChanges
3.25.0
  • Herald of Ash: Buff no longer grants more Spell Fire Damage. The buff now grants 15% of your Physical Damage as Extra Fire Damage at gem level 1, scaling up to 20% at gem level 20 (previously 15% at all gem levels).
  • 3.23.0
    Herald of Ash:
    3.19.0
  • Fixed a bug where the overkill burning damage from Herald of Ash was not affected by modifiers to Damage over Time multiplier.
  • 3.11.0
  • Improved the visual effects of a number of player and monster skills, including Earthquake, Firestorm, Ground Slam, Ice Crash, Creeping Frost (previously Arctic Breath), Perforate, All Warcry skills, Sunder, Molten Strike, Tectonic Slam, Incinerate, Arc, Herald of Ash, Arcane Cloak, Armageddon Brand, Orb of Storms and Lightning Warp.
  • 3.4.0
  • The following skills are now instant by default and can therefore be used while moving: Blood Rage, Righteous Fire, Molten Shell, Haste, Vitality, Discipline, Grace, Determination, Anger, Hatred, Wrath, Clarity, Envy, Arctic Armour, Purity of Fire, Purity of Ice, Purity of Lightning, Purity of Elements, Convocation, Herald of Ash, Herald of Ice, Herald of Thunder, Phase Run, Aspect of the Cat, Aspect of the Avian, Aspect of the Spider and Aspect of the Crab.
  • 3.3.0
  • The Witch is now offered Herald of Ash as a quest reward, and can also purchase it from it a vendor after completing the prerequisite quest.
  • 3.2.0
  • Herald of Ash now also provides more Spell Fire Damage, and can trigger the overkill burn from spells.
  • Mastermind of Discord has been completely reworked. It now causes you to penetrate 25% Cold Resistance while affected by Herald of Ice, 25% Fire Resistance while affected by Herald of Ash, and 25% Lightning Resistance while affected by Herald of Thunder. It also increases the effect of Heralds on you by 25%, and reduces the mana they reserve by 25%.
  • 3.0.0
  • Herald of Ash, Herald of Ice and Herald of Thunder now each have the Herald gem tag.
  • Herald of Ash's secondary effect no longer ignites. Instead, enemies near slain enemies are burned based on the overkill damage. The description on Herald of Ash has been updated to properly reflect what it does.
  • 2.1.0
  • Added a new Skill Effect: Ghostflame Herald of Ash
  • 2.0.0
  • Herald of Ash: Radius reduced by 16.5% (from 12 to 10) and base overkill damage reduced to 80% (from 100%).
  • Herald of Ash
    Level: (1—20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Cast Time: Instant
    Radius: 10
    Requires Level (16—70), (26—98) Str, (18—68) Int
    Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).
    Base duration is 4 seconds
    Base Burning Damage is 25% of Overkill Damage
    (0—38)% more Burning Damage
    Buff grants (15—20)% of your Physical Damage as Extra Fire Damage
    is area damage [1]

    Additional Effects From Quality:
    Base burning damage is an additional (0—5)% of Overkill Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Supported By /31
  • Active Type: Spell, Buff, HasReservation, CausesBurning, Area, DamageOverTime, Fire, TotemCastsAlone, Herald, Duration, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
  • IncreasedDuration
    More Duration Support
    Supports any skill with a duration.
    BloodMagic
    Arrogance Support
    Supports any non-blessing skill with a reservation.
    IncreasedBurnDuration
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Empower
    Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    ReduceDuration
    Less Duration Support
    Supports any skill that has a duration.
    Brutality
    Brutality Support
    Supports any skill that deals damage.
    BrutalityPlus
    Awakened Brutality Support
    Supports any skill that deals damage.
    IncreasedBurnDurationPlus
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    EmpowerPlus
    Awakened Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    LifeTap
    Lifetap Support
    Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
    TransfusionSupport
    Transfusion Support
    Supports non-blessing spells.
    enhance
    Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    DamageAgainstChilled
    Hypothermia Support
    Supports any skill that deals damage.
    VoidManipulation
    Void Manipulation Support
    Supports any skill that deals damage.
    SupportRapidDecayGem
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    SupportRapidDecayPlus
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    VoidManipulationPlus
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    enhanceplus
    Awakened Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    SecondWindSupport
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    IncreasedAOE
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    IncreasedQuality
    Item Rarity Support
    Supports any skill that can kill enemies.
    ConcentratedAOE
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Enlighten
    Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    ElementalFocus
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Efficacy
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    ElementalFocusPlus
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    IncreasedAOEPlus
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Enlightenplus
    Awakened Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    ScornfulHerald
    Scornful Herald Support
    Supports Herald skills causing them to have higher critical strike chance but no buff effect.
    CooldownRecovery
    Cooldown Recovery Support
    Supports skills that have a cooldown. Cannot modify the skills of minions.
    Eclipse
    Eclipse Support
    Supports any skill gem. Cannot support skills that don't come from gems.
    Microtransactions /22
    AuraVanishingDye
    Invisible Buff Effect
    Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.
    GhostflameHeraldOfAsh
    Ghostflame Herald of Ash
    Your Herald of Ash becomes infused with ghostly fire.
    GloomHerald
    Gloom Herald Effect
    Your Herald of Ash, Thunder or Ice becomes a dark effect.
    DivineHerald
    Divine Herald Effect
    Your Herald of Ash, Thunder or Ice becomes a divine effect.
    PurpleHerald
    Purple Herald Effect
    Your Herald of Ash, Thunder or Ice becomes a purple effect.
    GoreHerald
    Gore Herald Effect
    Your Herald of Ash, Thunder or Ice becomes a gory effect.
    InnocenceHerald
    Innocence Herald Effect
    Your Herald of Ash, Thunder or Ice becomes an innocence effect.
    SinHerald
    Sin Herald Effect
    Your Herald of Ash, Thunder or Ice becomes a sin effect.
    WastelandHerald
    Wasteland Herald Effect
    Your Herald of Ash, Thunder or Ice becomes a Wasteland Effect.
    AutomatonHerald
    Automaton Herald Effect
    Your Herald of Ash, Thunder or Ice becomes an Automaton Effect.
    CelestialHerald
    Celestial Herald Effect
    Your Herald becomes a Celestial Effect.
    BloodGuardHerald
    Blood Guard Herald Effect
    Your Herald becomes a Blood Guard Effect.
    FaithGuardHerald
    Faith Guard Herald Effect
    Your Herald becomes a Faith Guard Effect.
    DemonicHerald
    Demonic Herald Effect
    Your Herald becomes a Demonic Effect.
    SunprismHerald
    Sunprism Herald Effect
    Your Herald becomes a Sunprism Effect.
    WhiteHeraldEffect
    White Herald Effect
    Your Herald becomes a White Effect.
    StygianHeraldEffect
    Stygian Herald Effect
    Your Herald becomes a Stygian Effect.
    DragonHunterHeraldEffect
    Dragon Hunter Herald Effect
    Your Herald becomes a Dragon Hunter Effect.
    TranscendenceHeraldEffect
    Transcendence Herald Effect
    Your Herald becomes a Transcendence Effect.
    DarkwoodHeraldEffect
    Darkwood Herald Effect
    Your Herald becomes a Darkwood Effect.
    DespairHeraldEffect
    Despair Herald Effect
    Your Herald becomes a Despair Effect.
    OriginatorsHeraldsofAsh
    Originator's Herald of Ash Effect
    Your Herald of Ash becomes an Originator's Effect.
    Herald of Ash
    Construct
    1500% increased Quantity of Items Dropped
    2000% increased Rarity of Items Dropped
    Monsters grant 1000% increased Experience
    SpectreN
    TagsCaster, construct, cursing_monster, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement
    Life
    144%
    Energy Shield From Life
    100%
    Evasion
    +10%
    Ailment Threshold
    144%
    Resistance
    MonsterResistanceIconFire0 MonsterResistanceIconCold0 MonsterResistanceIconLightning0 MonsterResistanceIconChaos0
    Damage
    180%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    110%
    Type
    GuardianCasterBossDescent
    Metadata
    GuardianBossFireDescent
    Level
    68
    Life
    9,264
    Armour
    28,790
    Evasion Rating
    5,213
    Energy Shield
    8,823
    Damage
    672
    Spell Damage
    672
    Accuracy
    580
    Attack Time
    1.5
    Experience
    12,306
    Minion Life
    2,009
    Minion Energy Shield
    1,914
    Minion Damage
    537
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    Phys Convert Ele
    240%
    MonsterFireStormBossDescent
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 0.9 sec
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Base duration is 1.5 seconds
    Deals 121.7 to 182.6 Fire Damage
    25% chance to Ignite enemies
    One impact every 0.13 seconds
    Base radius is 1 metre
    firestorm base area of effect +% [-49]
    is area damage [1]
    spell maximum action distance +% [-50]
    FirestormV2
    MonsterFlammability
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    Flammability
    Cast Time: 0.5 sec
    Cooldown Time: 10 sec
    Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
    Base duration is 6 seconds
    Cursed enemies have -30% to Fire Resistance
    Hits against Cursed Enemies have +25% chance to Ignite
    active skill area of effect radius +% final [9]
    Flammability

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/GuardianBossFireDescent"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Herald of Ash",
        life = 1.44,
        energyShield = 1,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MonsterFireStormBossDescent",
            "MonsterFlammability",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFireStormBossDescent"] = {
        name = "Firestorm",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "base_chance_to_ignite_%",
            "spell_maximum_action_distance_+%",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 1500, 125, 25, -50, -49, 10, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFlammability"] = {
        name = "Flammability",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_resistance_%",
            "base_skill_effect_duration",
            "chance_to_be_ignited_%",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1},  cost = { }, },
            [2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1},  cost = { }, },
            [3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
            [4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
        },
    }
    
    1500% increased Quantity of Items Dropped
    2000% increased Rarity of Items Dropped
    Monsters grant 1000% increased Experience
    FamilyMonsterDescentBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 1000 Max: 1000 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • Community Wiki

    Edit

    Herald of Ash

    Herald of Ash is a Herald skill. It reserves mana to grant more fire damage to Spells and additional fire damage based on physical damage. Enemies you kill while Herald of Ash is active will explode and burn nearby enemies for a portion of the overkill damage.

    Skill functions and interactions

    • Extra Fire Damage: This modifier adds fire damage to all hits, including those from Attacks, Spells, and Secondary damage sources. The amount added is equal to 15% of the damage source's physical damage.
    • Burn on kill: While Herald of Ash is active, when an enemy is killed, enemies within a radius from the killed enemy receive a burning debuff based on the overkill damage. Overkill damage refers to total excess damage of the killing hit over the monster's remaing Life and Energy Shield, including non-fire damage. The burning damage is affected by increased/more Burning Damage and increased/more Damage Over Time, as well as damage over time multipliers that apply to all damage or Fire damage. The debuff is not an Ignite, and is not affected by modifiers to Ignite or Ailments.
    • Increased Fire Damage: The Buff grants 0.75% increased Fire Damage from quality applies globally to all fire damage, including the extra fire damage effect of Herald of Ash.
    • More Spell Fire Damage: The more Spell Fire Damage applies globally to all spells, including spells with Modifiers to Spell Damage apply to this Skill's Damage Over Time effect. It does not apply to damage over time from spells without this modifier, such as Righteous Fire.
    • More Burning Damage: Unlike the more Spell Fire Damage, the more Burning Damage is not global. It only affects the burning debuff created by Herald of Ash itself.
    • Support gems: Any support gems (with the exception of Enhance Support) linked to the Herald of Ash will only affect the burn damage caused by the debuff, not the global modifiers. For example, linking Item Rarity Support to Herald of Ash will only apply rarity bonus to the enemies who die from the burn damage caused by Herald of Ash ignition.
    • Area of Effect: Area of Effect modifiers from passives, items, and gems affect the radius of the on-kill effect.
    • Culling Strike: When using an attack with culling strike, the overkill effect will only apply if the damage from the killing hit would have taken the monster to less than 0 life.

    Strategy

    • In the case where enemy death occurs uniformly at random with respect to damage dealt, the chance of an enemy dying from a particular hit is proportional to the damage the hit deals. The mean overkill damage for that hit is half the damage of the hit. This makes the mean overkill damage overall equal to
    0.5*(mean damage2)/mean damage
    

    Version history

    VersionChanges
    3.11.1
  • Clarified that the "x% increased Fire Damage" from Herald of Ash's quality stat is dependent on having the Herald of Ash buff.
  • 3.11.0
  • The visual effects have been improved.
  • 3.4.0
  • Now instant by default and can therefore be used while moving.
  • All instant skills now have cooldown 1 second or less.
  • Instant skills cannot be supported by Spell Echo and will not be cast a second time by similar effects (such as from the Echoing Shrine).
  • 3.2.0
  • Herald of Ash now also provides more Spell Fire Damage, and can trigger the overkill burn from spells.
  • 3.0.0
  • Secondary effect no longer ignites. Instead, enemies near slain enemies are burned based on the overkill damage.
  • Added Herald gem tag.
  • 2.0.0
  • Radius reduced by 16.5% (from 12 to 10) and base overkill damage reduced to 80% (from 100%).
  • 1.2.0
  • Herald of Ash has been added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.