Herald of Ash
Level: 1–20
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Cast Time: Instant
Radius: 10
Requires Level 16
Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).
Base duration is 4 seconds
Base Burning Damage is 25% of Overkill Damage
(0–38)% more Burning Damage
Buff grants 15% of your Physical Damage as Extra Fire Damage
Buff grants (9–12)% more Spell Fire Damage
Base Burning Damage is 25% of Overkill Damage
(0–38)% more Burning Damage
Buff grants 15% of your Physical Damage as Extra Fire Damage
Buff grants (9–12)% more Spell Fire Damage
Additional Effects From Quality:
Buff grants (0–15)% increased Fire Damage


Unusual Gems /3 ⍟
Type | Stats | Weight |
---|---|---|
Superior | Buff grants (0–15)% increased Fire Damage | 50 |
Anomalous | (0–20)% reduced Area of Effect (0–60)% increased Burning Damage | 100 |
Divergent | (0–20)% increased Area of Effect | 100 |
Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
2 | Intruders in Black | Quest Reward | All Classes |
2 | The Root of the Problem | Yeena | All Classes |
Weapon /6
Weight | Desc |
---|---|
150 (T3, T4) | Herald of Ash has 25% increased Reservation Herald of Ash has 25% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 25% increased Reservation Herald of Ash has 35% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 25% increased Reservation Herald of Ash has 45% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 50% increased Reservation Herald of Ash has 50% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 50% increased Reservation Herald of Ash has 70% increased Buff Effect |
150 (T3, T4) | Herald of Ash has 50% increased Reservation Herald of Ash has 90% increased Buff Effect |
Level Effect /40
Implicit |
---|
Reservation: 25% Buff grants 15% of your Physical Damage as Extra Fire Damage Base duration is 4 seconds Base Burning Damage is 25% of Overkill Damage |
Level | Requires Level | Strength | Intelligence | #% more Burning Damage | Buff grants 9% more Spell Fire Damage | Experience |
---|---|---|---|---|---|---|
1 | 16 | 26 | 18 | 9 | 49,725 | |
2 | 20 | 31 | 22 | 2 | 9 | 95,714 |
3 | 24 | 37 | 25 | 4 | 9 | 169,595 |
4 | 28 | 42 | 29 | 6 | 9 | 199,345 |
5 | 31 | 46 | 32 | 8 | 9 | 285,815 |
6 | 34 | 50 | 35 | 10 | 10 | 401,344 |
7 | 37 | 54 | 37 | 12 | 10 | 554,379 |
8 | 40 | 58 | 40 | 14 | 10 | 755,049 |
9 | 43 | 62 | 43 | 16 | 10 | 1,016,533 |
10 | 46 | 66 | 46 | 18 | 10 | 1,898,602 |
11 | 49 | 70 | 48 | 20 | 11 | 1,964,019 |
12 | 52 | 74 | 51 | 22 | 11 | 2,573,731 |
13 | 55 | 78 | 54 | 24 | 11 | 4,676,439 |
14 | 58 | 82 | 57 | 26 | 11 | 3,017,327 |
15 | 60 | 84 | 59 | 28 | 11 | 7,823,001 |
16 | 62 | 87 | 60 | 30 | 12 | 15,264,208 |
17 | 64 | 90 | 62 | 32 | 12 | 26,272,845 |
18 | 66 | 92 | 64 | 34 | 12 | 62,872,274 |
19 | 68 | 95 | 66 | 36 | 12 | 212,023,122 |
20 | 70 | 98 | 68 | 38 | 12 | |
21 | 72 | 40 | 13 | |||
22 | 74 | 42 | 13 | |||
23 | 76 | 44 | 13 | |||
24 | 78 | 46 | 13 | |||
25 | 80 | 48 | 13 | |||
26 | 82 | 50 | 14 | |||
27 | 84 | 52 | 14 | |||
28 | 86 | 54 | 14 | |||
29 | 88 | 56 | 14 | |||
30 | 90 | 58 | 14 | |||
31 | 91 | 59 | 14 | |||
32 | 92 | 60 | 15 | |||
33 | 93 | 61 | 15 | |||
34 | 94 | 62 | 15 | |||
35 | 95 | 63 | 15 | |||
36 | 96 | 64 | 15 | |||
37 | 97 | 65 | 15 | |||
38 | 98 | 66 | 15 | |||
39 | 99 | 67 | 15 | |||
40 | 100 | 68 | 15 |
Herald of Ash
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Burning, Buff |
DropLevel | 16 |
BaseType | Herald of Ash |
Class | Skill Gems |
TargetTypes | Any |
Type | Spell, Buff, HasReservation, CausesBurning, Area, DamageOverTime, Fire, TotemCastsAlone, Herald, Duration, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown |
BuffIcon | ![]() |
Metadata | Metadata/Items/Gems/SkillGemHeraldOfAsh |
Reference | ![]() |
Microtransactions /21 ⍟
Icon | Name |
---|---|
![]() | Invisible Buff Effect Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem. |
![]() | Ghostflame Herald of Ash Your Herald of Ash becomes infused with ghostly fire. |
![]() | Gloom Herald Effect Your Herald of Ash, Thunder or Ice becomes a dark effect. |
![]() | Divine Herald Effect Your Herald of Ash, Thunder or Ice becomes a divine effect. |
![]() | Purple Herald Effect Your Herald of Ash, Thunder or Ice becomes a purple effect. |
![]() | Gore Herald Effect Your Herald of Ash, Thunder or Ice becomes a gory effect. |
![]() | Innocence Herald Effect Your Herald of Ash, Thunder or Ice becomes an innocence effect. |
![]() | Sin Herald Effect Your Herald of Ash, Thunder or Ice becomes a sin effect. |
![]() | Wasteland Herald Effect Your Herald of Ash, Thunder or Ice becomes a Wasteland Effect. |
![]() | Automaton Herald Effect Your Herald of Ash, Thunder or Ice becomes an Automaton Effect. |
![]() | Celestial Herald Effect Your Herald becomes a Celestial Effect. |
![]() | Blood Guard Herald Effect Your Herald becomes a Blood Guard Effect. |
![]() | Faith Guard Herald Effect Your Herald becomes a Faith Guard Effect. |
![]() | Demonic Herald Effect Your Herald becomes a Demonic Effect. |
![]() | Sunprism Herald Effect Your Herald becomes a Sunprism Effect. |
![]() | White Herald Effect Your Herald becomes a White Effect. |
![]() | Stygian Herald Effect Your Herald becomes a Stygian Effect. |
![]() | Dragon Hunter Herald Effect Your Herald becomes a Dragon Hunter Effect. |
![]() | Transcendence Herald Effect Your Herald becomes a Transcendence Effect. |
![]() | Darkwood Herald Effect Your Herald becomes a Darkwood Effect. |
![]() | Despair Herald Effect Your Herald becomes a Despair Effect. |
Labyrinth Enchantment helmet /6 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Herald Of Ash Damage 1 | 25% increased Herald of Ash Damage | 100 |
The Eternal Labyrinth | Enchantment Herald Of Ash Damage 2 | 40% increased Herald of Ash Damage | 100 |
The Merciless Labyrinth | Enchantment Herald Of Ash Mana Reservation 1 | Herald of Ash has 40% increased Mana Reservation Efficiency | |
The Eternal Labyrinth | Enchantment Herald Of Ash Mana Reservation 2 | Herald of Ash has 60% increased Mana Reservation Efficiency | |
The Merciless Labyrinth | Enchantment Herald Of Ash Mana Reservation 1 | Herald of Ash has 50% increased Mana Reservation Efficiency | 100 |
The Eternal Labyrinth | Enchantment Herald Of Ash Mana Reservation 2 | Herald of Ash has 75% increased Mana Reservation Efficiency | 100 |
Supported By /20 ⍟
Icon | Name |
---|---|
![]() | Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
![]() | Increased Duration Support Supports any skill with a duration. |
![]() | Arrogance Support Supports any non-blessing skill with a reservation. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Less Duration Support Supports any skill that has a duration. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Second Wind Support Supports skills with cooldowns. Cannot support triggered skills. |
Herald of Ash
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
Spectre | N |
---|---|
Tags | caster, construct, cursing_monster, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, mud_blood, not_str, slow_movement |
144%Life
100%Energy Shield From Life
+10%Evasion
144%Ailment Threshold




180%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 8Attack Distance
1.5 SecondAttack Time
±20%Damage Spread
120%Experience
110%Model Size
GuardianCasterBossDescentType
GuardianBossFireDescentMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
50,825Life
16,265Armour
8,932Evasion
16,265Energy Shield
1,716Damage
1,716Spell Damage
538Accuracy
1.5Attack Time
15,900Experience
50,825Ailment Threshold
161Chill
161Shock
909Brittle
161Scorch
444Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterFireStormBossDescent
Firestorm
Critical Strike Chance: 5%
Cast Time: 0.9 SecondFlaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.5 seconds
Deals 246.7 to 370.1 Fire Damage
25% chance to Ignite enemies
One impact every 0.13 seconds
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]

MonsterFlammability
Flammability
Critical Strike Chance: 0%
Cast Time: 0.5 Second
Cooldown Time: 10 SecondCurses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is 6 seconds
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
active skill area of effect radius +% final [9]

41,129Life
14,425Armour
8,369Evasion
14,425Energy Shield
1,531Damage
1,531Spell Damage
499Accuracy
1.5Attack Time
15,607Experience
41,129Ailment Threshold
130Chill
130Shock
736Brittle
130Scorch
359Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterFireStormBossDescent
Firestorm
Critical Strike Chance: 5%
Cast Time: 0.9 SecondFlaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.5 seconds
Deals 226.3 to 339.4 Fire Damage
25% chance to Ignite enemies
One impact every 0.13 seconds
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]

MonsterFlammability
Flammability
Critical Strike Chance: 0%
Cast Time: 0.5 Second
Cooldown Time: 10 SecondCurses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is 6 seconds
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
active skill area of effect radius +% final [9]

26,263Life
11,328Armour
7,334Evasion
11,328Energy Shield
1,215Damage
1,215Spell Damage
428Accuracy
1.5Attack Time
14,852Experience
26,263Ailment Threshold
83Chill
83Shock
470Brittle
83Scorch
229Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterFireStormBossDescent
Firestorm
Critical Strike Chance: 5%
Cast Time: 0.9 SecondFlaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.5 seconds
Deals 190.1 to 285.1 Fire Damage
25% chance to Ignite enemies
One impact every 0.13 seconds
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]

MonsterFlammability
Flammability
Critical Strike Chance: 0%
Cast Time: 0.5 Second
Cooldown Time: 10 SecondCurses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is 6 seconds
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
active skill area of effect radius +% final [9]

15,627Life
8,348Armour
6,196Evasion
8,348Energy Shield
906Damage
906Spell Damage
352Accuracy
1.5Attack Time
13,666Experience
15,627Ailment Threshold
49Chill
49Shock
280Brittle
49Scorch
137Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterFireStormBossDescent
Firestorm
Critical Strike Chance: 5%
Cast Time: 0.9 SecondFlaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.5 seconds
Deals 152.4 to 228.6 Fire Damage
25% chance to Ignite enemies
One impact every 0.13 seconds
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]

MonsterFlammability
Flammability
Critical Strike Chance: 0%
Cast Time: 0.5 Second
Cooldown Time: 10 SecondCurses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is 6 seconds
Cursed enemies have -40% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
active skill area of effect radius +% final [9]

9,264Life
6,127Armour
5,213Evasion
6,127Energy Shield
672Damage
672Spell Damage
290Accuracy
1.5Attack Time
12,306Experience
9,264Ailment Threshold
29Chill
29Shock
166Brittle
29Scorch
81Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterFireStormBossDescent
Firestorm
Critical Strike Chance: 5%
Cast Time: 0.9 SecondFlaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Base duration is 1.5 seconds
Deals 121.7 to 182.6 Fire Damage
25% chance to Ignite enemies
One impact every 0.13 seconds
firestorm base area of effect +% [-49]
is area damage [1]
spell maximum action distance +% [-50]

MonsterFlammability
Flammability
Critical Strike Chance: 0%
Cast Time: 0.5 Second
Cooldown Time: 10 SecondCurses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is 6 seconds
Cursed enemies have -30% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
active skill area of effect radius +% final [9]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Guardians/GuardianBossFireDescent"] = { name = "Herald of Ash", life = 1.44, energyShield = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MonsterFireStormBossDescent", "MonsterFlammability", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterFireStormBossDescent"] = { name = "Firestorm", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 21, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFlammability"] = { name = "Flammability", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Hex] = true, }, statDescriptionScope = "curse_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 10, statInterpolation = , cost = { }, }, [2] = {levelRequirement = 41, statInterpolation = , cost = { }, }, [3] = {levelRequirement = 58, statInterpolation = , cost = { }, }, [4] = {levelRequirement = 71, statInterpolation = , cost = { }, }, }, }
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
Id | MonsterBossDescent |
---|---|
Family | MonsterDescentBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Herald of Ash
Herald of Ash is a Herald skill. It reserves mana to grant more fire damage to Spells and additional fire damage based on physical damage. Enemies you kill while Herald of Ash is active will explode and burn nearby enemies for a portion of the overkill damage.
Skill functions and interactions
- Extra Fire Damage: This modifier adds fire damage to all hits, including those from Attacks, Spells, and secondary damage sources. The amount added is equal to 15% of the damage source's physical damage.
- Burn on kill: While Herald of Ash is active, when an enemy is killed, enemies within a radius from the killed enemy receive a burning debuff based on the overkill damage. Overkill damage refers to total excess damage of the killing hit over the monster's remaing Life and Energy Shield, including non-fire damage. The burning damage is affected by increased/more Burning Damage and increased/more Damage Over Time, as well as damage over time multipliers that apply to all damage or Fire damage. The debuff is not an Ignite, and is not affected by modifiers to Ignite or Ailments.
- Increased Fire Damage: The Buff grants 0.75% increased Fire Damage from quality applies globally to all fire damage, including the extra fire damage effect of Herald of Ash.
- More Spell Fire Damage: The more Spell Fire Damage applies globally to all spells, including spells with Modifiers to Spell Damage apply to this Skill's Damage Over Time effect. It does not apply to damage over time from spells without this modifier, such as Righteous Fire.
- More Burning Damage: Unlike the more Spell Fire Damage, the more Burning Damage is not global. It only affects the burning debuff created by Herald of Ash itself.
- Support gems: Any support gems (with the exception of Enhance Support) linked to the Herald of Ash will only affect the burn damage caused by the debuff, not the global modifiers. For example, linking Item Rarity Support to Herald of Ash will only apply rarity bonus to the enemies who die from the burn damage caused by Herald of Ash ignition.
- Area of Effect: Area of Effect modifiers from passives, items, and gems affect the radius of the on-kill effect.
- Culling Strike: When using an attack with culling strike, the overkill effect will only apply if the damage from the killing hit would have taken the monster to less than 0 life.
Strategy
- In the case where enemy death occurs uniformly at random with respect to damage dealt, the chance of an enemy dying from a particular hit is proportional to the damage the hit deals. The mean overkill damage for that hit is half the damage of the hit. This makes the mean overkill damage overall equal to
0.5*(mean damage2)/mean damage
Version history
Version | Changes |
---|---|
3.11.1 |
|
3.11.0 |
|
3.4.0 |
|
3.2.0 |
|
3.0.0 |
|
2.0.0 |
|
1.2.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.