Herald of Ash
Spell, AoE, Fire, Herald, Duration
Level: 1–20
Mana Reserved: 25%
Cooldown Time: 1 sec
Radius: 10
Requires Level 16
Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).
Gain 15% of your Physical Damage as Extra Fire Damage
+4 seconds to Base duration
(0–38)% more Burning Damage
Base Burning Damage is 25% of Overkill Damage
(9–12)% more Spell Fire Damage


Additional Effects From Quality:
Buff grants (0–15)% increased Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.

Herald of Ash

poe.ninjaHerald of Ash
DropLevel 16
BaseType Herald of Ash
Class Active Skill Gems
CostCurrencyRerollMagicOrb of Alteration x 1
TargetTypesAny
TypeSpell, Buff, ManaCostReserved, ManaCostPercent, CausesBurning, Area, DamageOverTime, FireSkill, Type27, Herald, Duration, Instant, AreaSpell, Type91, Type92, SecondWindSupport
IsActiveSkill1
DefaultTxtdebuff_skill_stat_descriptions
GrantedEffectsID3073
Quality Gem /3

Quality Gem /3

TypeStatsWeight
Superior Buff grants (0–15)% increased Fire Damage50
Anomalous (0–20)% reduced Area of Effect
(0–60)% increased Burning Damage
100
Divergent (0–20)% increased Area of Effect100
Quest /4

Quest /4

ActQuest CompleteNPCCharacter
2Intruders in BlackQuest RewardAll Classes
2The Root of the ProblemYeenaAll Classes
3A Fixture of FateSiosa (Level 1)All Classes
6Fallen from GraceLilly Roth (Level 1)All Classes
Implicit
Gain 15% of your Physical Damage as Extra Fire Damage
+4 seconds to Base duration
Base Burning Damage is 25% of Overkill Damage
is_area_damage [1]
Mana Reserved: 25%
Level Effect /40

Level Effect /40

LevelRequires LevelStrengthIntelligence#% more Burning Damage9% more Spell Fire DamageExperience
1162618949,725
22031222995,714
324372549169,595
428422969199,345
531463289285,815
63450351010401,344
73754371210554,379
84058401410755,049
943624316101,016,533
1046664618101,898,602
1149704820111,964,019
1252745122112,573,731
1355785424114,676,439
1458825726113,017,327
1560845928117,823,001
16628760301215,264,208
17649062321226,272,845
18669264341262,872,274
196895663612212,023,122
207098683812
21724013
22744213
23764413
24784613
25804813
26825014
27845214
28865414
29885614
30905814
31915914
32926015
33936115
34946215
35956315
36966415
37976515
38986615
39996715
401006815
Labyrinth Enchantment helmet /4 ⍟

Labyrinth Enchantment helmet /4 ⍟

LevelModDrop Rate
The Merciless Labyrinth25% increased Herald of Ash Damagehelmet(25%)
The Eternal Labyrinth40% increased Herald of Ash Damagehelmet(25%)
The Merciless LabyrinthHerald of Ash has 20% reduced Mana Reservationhelmet(25%)
The Eternal LabyrinthHerald of Ash has 30% reduced Mana Reservationhelmet(25%)
Microtransactions /20

Microtransactions /20

IconName
Invisible Buff Effect
Stack Size: 1 / 20
Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, phase run, any aura, any blasphemied curse, or any herald gem.
Ghostflame Herald of Ash
Stack Size: 1 / 20
Your Herald of Ash becomes infused with ghostly fire.
Gloom Herald Effect
Stack Size: 1 / 20
Your Herald of Ash, Thunder or Ice becomes a dark effect.
Divine Herald Effect
Stack Size: 1 / 20
Your Herald of Ash, Thunder or Ice becomes a divine effect.
Purple Herald Effect
Stack Size: 1 / 20
Your Herald of Ash, Thunder or Ice becomes a purple effect.
Gore Herald Effect
Stack Size: 1 / 20
Your Herald of Ash, Thunder or Ice becomes a gory effect.
Innocence Herald Effect
Your Herald of Ash, Thunder or Ice becomes an innocence effect.
Sin Herald Effect
Your Herald of Ash, Thunder or Ice becomes a sin effect.
Wasteland Herald Effect
Your Herald of Ash, Thunder or Ice becomes a Wasteland Effect.
Automaton Herald Effect
Your Herald of Ash, Thunder or Ice becomes an Automaton Effect.
Celestial Herald Effect
Your Herald becomes a Celestial Effect.
Blood Guard Herald Effect
Your Herald becomes a Blood Guard Effect.
Faith Guard Herald Effect
Your Herald becomes a Faith Guard Effect.
Demonic Herald Effect
Your Herald becomes a Demonic Effect.
Sunprism Herald Effect
Your Herald becomes a Sunprism Effect.
White Herald Effect
Your Herald becomes a White Effect.
Stygian Herald Effect
Your Herald becomes a Stygian Effect.
Dragon Hunter Herald Effect
Your Herald becomes a Dragon Hunter Effect.
Transcendence Herald Effect
Your Herald becomes a Transcendence Effect.
Darkwood Herald Effect
Your Herald becomes a Darkwood Effect.
Supported By /18

Supported By /18

  • Active Type: Spell, Buff, ManaCostReserved, ManaCostPercent, CausesBurning, Area, DamageOverTime, FireSkill, Type27, Herald, Duration, Instant, AreaSpell, Type91, Type92, SecondWindSupport
  • Support GemActiveType
    Increased Area of Effect SupportArea, CreateMinion, Type53
    Item Rarity SupportHit, Attack, DamageOverTime
    Concentrated Effect SupportArea, CreateMinion, Type53
    Increased Duration SupportDuration, Type55
    Burning Damage SupportHit, Attack, CausesBurning
    Less Duration SupportDuration, Type55
    Hypothermia SupportHit, Attack, DamageOverTime
    Void Manipulation SupportHit, Attack, DamageOverTime
    Swift Affliction SupportDuration, Type55, Hit, Attack
    Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Efficacy SupportHit, Attack, Type59, Duration, Type55, DamageOverTime
    Arcane Surge SupportSpell
    Awakened Burning Damage SupportHit, Attack, CausesBurning
    Awakened Swift Affliction SupportDuration, Type55, Hit, Attack
    Awakened Void Manipulation SupportHit, Attack, DamageOverTime
    Awakened Elemental Focus SupportHit, Attack, CausesBurning, NonHitChill
    Awakened Increased Area of Effect SupportArea, CreateMinion, Type53
    Second Wind SupportSecondWindSupport
    Herald of Ash

    Herald of Ash

    SpectreN
    Area
    ModCasts Firestorm
    Casts Flammability
    monster_slain_experience_+% [1000]
    monster_dropped_item_quantity_+% [1500]
    monster_dropped_item_rarity_+% [2000]
    Tagsmud_blood, construct
    Damage120%
    Life144%
    Energy Shield From Life100%
    Ailment Threshold144%
    Critical Strike Chance5%
    TypeGuardianCasterBossDescent
    Attack Distance6 ~ 8
    Attack Time1.5 Second
    Damage Spread20%
    Evasion+10%
    Accuracy+100%

    MonsterFireStormBossDescent
    firestorm
    Firestorm
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 246.7 to 370.1 Fire Damage
    +1.5 seconds to Base duration
    One impact every 0.13 seconds
    is_area_damage [1]
    25% chance to Ignite enemies
    spell_maximum_action_distance_+% [-50]
    firestorm_base_area_of_effect_+% [-49]

    Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
    Cast Time: 0.9 Second

    MonsterFlammability
    Flammability
    Flammability
    Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
    +6 seconds to Base duration
    active_skill_area_of_effect_radius_+%_final [0]
    Cursed enemies have -40% to Fire Resistance
    Hits against Cursed Enemies have +25% chance to Ignite

    Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
    Cast Time: 0.5 Second
    Cooldown Time: 10 Second
    LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
    84Herald of Ash345031716.31.510971161619403109710000

    MonsterFireStormBossDescent
    firestorm
    Firestorm
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 226.3 to 339.4 Fire Damage
    +1.5 seconds to Base duration
    One impact every 0.13 seconds
    is_area_damage [1]
    25% chance to Ignite enemies
    spell_maximum_action_distance_+% [-50]
    firestorm_base_area_of_effect_+% [-49]

    Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
    Cast Time: 0.9 Second

    MonsterFlammability
    Flammability
    Flammability
    Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
    +6 seconds to Base duration
    active_skill_area_of_effect_radius_+%_final [0]
    Cursed enemies have -40% to Fire Resistance
    Hits against Cursed Enemies have +25% chance to Ignite

    Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
    Cast Time: 0.5 Second
    Cooldown Time: 10 Second
    LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
    82Herald of Ash309021530.81.5912114198874091210000

    MonsterFireStormBossDescent
    firestorm
    Firestorm
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 190.1 to 285.1 Fire Damage
    +1.5 seconds to Base duration
    One impact every 0.13 seconds
    is_area_damage [1]
    25% chance to Ignite enemies
    spell_maximum_action_distance_+% [-50]
    firestorm_base_area_of_effect_+% [-49]

    Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
    Cast Time: 0.9 Second

    MonsterFlammability
    Flammability
    Flammability
    Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
    +6 seconds to Base duration
    active_skill_area_of_effect_radius_+%_final [0]
    Cursed enemies have -40% to Fire Resistance
    Hits against Cursed Enemies have +25% chance to Ignite

    Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
    Cast Time: 0.5 Second
    Cooldown Time: 10 Second
    LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
    78Herald of Ash239121215.71.5614610940753761460000

    MonsterFireStormBossDescent
    firestorm
    Firestorm
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 152.4 to 228.6 Fire Damage
    +1.5 seconds to Base duration
    One impact every 0.13 seconds
    is_area_damage [1]
    25% chance to Ignite enemies
    spell_maximum_action_distance_+% [-50]
    firestorm_base_area_of_effect_+% [-49]

    Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
    Cast Time: 0.9 Second

    MonsterFlammability
    Flammability
    Flammability
    Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
    +6 seconds to Base duration
    active_skill_area_of_effect_radius_+%_final [0]
    Cursed enemies have -40% to Fire Resistance
    Hits against Cursed Enemies have +25% chance to Ignite

    Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
    Cast Time: 0.5 Second
    Cooldown Time: 10 Second
    LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
    73Herald of Ash17765907.21.539117872624439110000

    MonsterFireStormBossDescent
    firestorm
    Firestorm
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Deals 121.7 to 182.6 Fire Damage
    +1.5 seconds to Base duration
    One impact every 0.13 seconds
    is_area_damage [1]
    25% chance to Ignite enemies
    spell_maximum_action_distance_+% [-50]
    firestorm_base_area_of_effect_+% [-49]

    Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
    Cast Time: 0.9 Second

    MonsterFlammability
    Flammability
    Flammability
    Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
    +6 seconds to Base duration
    active_skill_area_of_effect_radius_+%_final [0]
    Cursed enemies have -30% to Fire Resistance
    Hits against Cursed Enemies have +25% chance to Ignite

    Spell Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade AppliesCurse CanRapidFire AreaSpell Type91 Type92 Hex
    Cast Time: 0.5 Second
    Cooldown Time: 10 Second
    LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
    68Herald of Ash12921673.21.524805642514924800000
    FireStorm50TargetNotFar OnlyLastTarget
    FireWeakness10TargetNotCursed TargetIsCurseable TargetNotFar NoRepeat
    Flee10NoRepeat TargetNear TargetIsEnemy

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( head ); RemoveEffects( );"
    	on_spawned_dead = "DetachAllContainingText( head ); RemoveEffects( );"
    }
    Resists FireResists ColdResists LightningResists Chaos
    0000
    0000
    0000
    Path of Building
    Spectre
    -- Data\3_0\Spectres.lua
    minions["Metadata/Monsters/Guardians/GuardianBossFireDescent"] = {
        name = "Herald of Ash",
        life = 1.44,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MonsterFireStormBossDescent",
            "MonsterFlammability",
        },
        modList = {
        },
    }
    -- Data\3_0\Skills\spectre.lua
    skills["MonsterFireStormBossDescent"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 1.2333,
        incrementalEffectiveness = 0.033,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Hit] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.Triggerable] = true,
            [SkillType.FireSkill] = true,
            [SkillType.SpellCanCascade] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "is_area_damage",
            "base_chance_to_ignite_%",
            "spell_maximum_action_distance_+%",
            "firestorm_base_area_of_effect_+%",
        },
        levels = {
            [1] = {0.4, 0.6, 1500, 125, 1, 25, -50, -49, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
        },
    }
    -- Data\3_0\Skills\spectre.lua
    skills["MonsterFlammability"] = {
        name = "Flammability",
        hidden = true,
        color = "3",
        baseEffectiveness = 0.85,
        incrementalEffectiveness = 0,
        description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.SkillCanTrap] = true,
            [SkillType.SkillCanTotem] = true,
            [SkillType.SkillCanMine] = true,
            [SkillType.SpellCanRepeat] = true,
            [SkillType.Triggerable] = true,
            [SkillType.FireSkill] = true,
            [SkillType.SpellCanCascade] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Type91] = true,
            [SkillType.Type92] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "base_fire_damage_resistance_%",
            "chance_to_be_ignited_%",
        },
        levels = {
            [1] = {6000, 0, -20, 25, levelRequirement = 10, statInterpolation = {1, 1, 1, 1},  },
            [2] = {6000, 0, -25, 25, levelRequirement = 41, statInterpolation = {1, 1, 1, 1},  },
            [3] = {6000, 0, -30, 25, levelRequirement = 58, statInterpolation = {1, 1, 1, 1},  },
            [4] = {6000, 0, -40, 25, levelRequirement = 71, statInterpolation = {1, 1, 1, 1},  },
        },
    }