Herald of Ash
Level: (1–20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Cast Time: Instant
Radius: 10
Requires Level (16–70), (26–98) Str, (18–68) Int
Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).
Base duration is 4 seconds
Base Burning Damage is 25% of Overkill Damage
(0–38)% more Burning Damage
Buff grants 15% of your Physical Damage as Extra Fire Damage
Buff grants (9–12)% more Spell Fire Damage

Additional Effects From Quality:
Base burning damage is an additional (0–5)% of Overkill Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Quest /2
ActQuestNPCCharacter
2Intruders in BlackQuest RewardAll Classes
2The Root of the ProblemYeenaAll Classes
Level Effect /40
Implicit
Reservation: 25%
Buff grants 15% of your Physical Damage as Extra Fire Damage
Base duration is 4 seconds
Base Burning Damage is 25% of Overkill Damage
LevelRequires LevelStrInt#% more Burning DamageBuff grants 9% more Spell Fire DamageExperience
1162618949,725
22031222995,714
324372549169,595
428422969199,345
531463289285,815
63450351010401,344
73754371210554,379
84058401410755,049
943624316101,016,533
1046664618101,898,602
1149704820111,964,019
1252745122112,573,731
1355785424114,676,439
1458825726113,017,327
1560845928117,823,001
16628760301215,264,208
17649062321226,272,845
18669264341262,872,274
196895663612212,023,122
207098683812
21724013
22744213
23764413
24784613
25804813
26825014
27845214
28865414
29885614
30905814
31915914
32926015
33936115
34946215
35956315
36966415
37976515
38986615
39996715
401006815
Attribute /10

Herald of Ash

KeyValue
CostiLvl 1: Normal: 1xOrb of Alteration
AcronymBurning, Buff
DropLevel 16
BaseType Herald of Ash
Class Skill Gems
TargetTypesAny
TypeSpell, Buff, HasReservation, CausesBurning, Area, DamageOverTime, Fire, TotemCastsAlone, Herald, Duration, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemHeraldOfAsh
Referencepoe.ninja, Community Wiki
Crucible Weapon /6
WeightDesc
150 (T3, T4)Herald of Ash has 25% increased Reservation
Herald of Ash has 25% increased Buff Effect
150 (T3, T4)Herald of Ash has 25% increased Reservation
Herald of Ash has 35% increased Buff Effect
150 (T3, T4)Herald of Ash has 25% increased Reservation
Herald of Ash has 45% increased Buff Effect
150 (T3, T4)Herald of Ash has 50% increased Reservation
Herald of Ash has 50% increased Buff Effect
150 (T3, T4)Herald of Ash has 50% increased Reservation
Herald of Ash has 70% increased Buff Effect
150 (T3, T4)Herald of Ash has 50% increased Reservation
Herald of Ash has 90% increased Buff Effect
Microtransactions /21 ⍟
Invisible Buff Effect
Removes the visual effects on the player from arctic armour, tempest shield, blood rage, molten shell, plague bearer, phase run, petrified blood, withering step, any aura, any blasphemied curse, or any herald gem.
Ghostflame Herald of Ash
Your Herald of Ash becomes infused with ghostly fire.
Gloom Herald Effect
Your Herald of Ash, Thunder or Ice becomes a dark effect.
Divine Herald Effect
Your Herald of Ash, Thunder or Ice becomes a divine effect.
Purple Herald Effect
Your Herald of Ash, Thunder or Ice becomes a purple effect.
Gore Herald Effect
Your Herald of Ash, Thunder or Ice becomes a gory effect.
Innocence Herald Effect
Your Herald of Ash, Thunder or Ice becomes an innocence effect.
Sin Herald Effect
Your Herald of Ash, Thunder or Ice becomes a sin effect.
Wasteland Herald Effect
Your Herald of Ash, Thunder or Ice becomes a Wasteland Effect.
Automaton Herald Effect
Your Herald of Ash, Thunder or Ice becomes an Automaton Effect.
Celestial Herald Effect
Your Herald becomes a Celestial Effect.
Blood Guard Herald Effect
Your Herald becomes a Blood Guard Effect.
Faith Guard Herald Effect
Your Herald becomes a Faith Guard Effect.
Demonic Herald Effect
Your Herald becomes a Demonic Effect.
Sunprism Herald Effect
Your Herald becomes a Sunprism Effect.
White Herald Effect
Your Herald becomes a White Effect.
Stygian Herald Effect
Your Herald becomes a Stygian Effect.
Dragon Hunter Herald Effect
Your Herald becomes a Dragon Hunter Effect.
Transcendence Herald Effect
Your Herald becomes a Transcendence Effect.
Darkwood Herald Effect
Your Herald becomes a Darkwood Effect.
Despair Herald Effect
Your Herald becomes a Despair Effect.
Labyrinth Enchantment helmet /6 ⍟
LevelNameModWeight
The Merciless LabyrinthEnchantment Herald Of Ash Damage 125% increased Herald of Ash Damage100
The Eternal LabyrinthEnchantment Herald Of Ash Damage 240% increased Herald of Ash Damage100
The Merciless LabyrinthEnchantment Herald Of Ash Mana Reservation 1Herald of Ash has 40% increased Mana Reservation Efficiency
The Eternal LabyrinthEnchantment Herald Of Ash Mana Reservation 2Herald of Ash has 60% increased Mana Reservation Efficiency
The Merciless LabyrinthEnchantment Herald Of Ash Mana Reservation 1Herald of Ash has 50% increased Mana Reservation Efficiency100
The Eternal LabyrinthEnchantment Herald Of Ash Mana Reservation 2Herald of Ash has 75% increased Mana Reservation Efficiency100
Supported By /20 ⍟
  • Active Type: Spell, Buff, HasReservation, CausesBurning, Area, DamageOverTime, Fire, TotemCastsAlone, Herald, Duration, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
  • IconName
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Increased Duration Support
    Supports any skill with a duration.
    Arrogance Support
    Supports any non-blessing skill with a reservation.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Less Duration Support
    Supports any skill that has a duration.
    Hypothermia Support
    Supports any skill that deals damage.
    Void Manipulation Support
    Supports any skill that deals damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Brutality Support
    Supports any skill that deals damage.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Second Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Herald of Ash
    Construct
    Monsters grant 1000% increased Experience
    1500% increased Quantity of Items Dropped
    2000% increased Rarity of Items Dropped
    SpectreN
    Tagscaster, construct, cursing_monster, fire_affinity, ghost_armour, has_claw, has_one_handed_melee, large_height, large_model, mud_blood, not_str, slow_movement
    Life
    144%
    Energy Shield From Life
    100%
    Evasion
    +10%
    Ailment Threshold
    144%
    Resistance
    0 0 0 0
    Damage
    180%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    110%
    Type
    GuardianCasterBossDescent
    Metadata
    GuardianBossFireDescent
    Level
    68
    Life
    9,264
    Armour
    28,790
    Evasion
    5,213
    Energy Shield
    6,127
    Damage
    672
    Spell Damage
    672
    Accuracy
    290
    Attack Time
    1.5
    Experience
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    MonsterFireStormBossDescent
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 0.9 sec
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Base duration is 1.5 seconds
    Deals 121.7 to 182.6 Fire Damage
    25% chance to Ignite enemies
    One impact every 0.13 seconds
    Base radius is 1 metre
    firestorm base area of effect +% [-49]
    is area damage [1]
    spell maximum action distance +% [-50]
    MonsterFlammability
    Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, AppliesCurse, CanRapidFire, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Hex
    Flammability
    Cast Time: 0.5 sec
    Cooldown Time: 10 sec
    Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.
    Base duration is 6 seconds
    Cursed enemies have -30% to Fire Resistance
    Hits against Cursed Enemies have +25% chance to Ignite
    active skill area of effect radius +% final [9]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( head ); RemoveEffects( );"
    	on_spawned_dead = "DetachAllContainingText( head ); RemoveEffects( );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Guardians/GuardianBossFireDescent"] = {
        name = "Herald of Ash",
        life = 1.44,
        energyShield = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MonsterFireStormBossDescent",
            "MonsterFlammability",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFireStormBossDescent"] = {
        name = "Firestorm",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "base_chance_to_ignite_%",
            "spell_maximum_action_distance_+%",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 1500, 125, 25, -50, -49, 10, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterFlammability"] = {
        name = "Flammability",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.AppliesCurse] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Hex] = true,
        },
        statDescriptionScope = "curse_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_fire_damage_resistance_%",
            "base_skill_effect_duration",
            "chance_to_be_ignited_%",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {-20, 6000, 25, 9, levelRequirement = 10, statInterpolation = {1},  cost = { }, },
            [2] = {-25, 6000, 25, 9, levelRequirement = 41, statInterpolation = {1},  cost = { }, },
            [3] = {-30, 6000, 25, 9, levelRequirement = 58, statInterpolation = {1},  cost = { }, },
            [4] = {-40, 6000, 25, 9, levelRequirement = 71, statInterpolation = {1},  cost = { }, },
        },
    }
    
    Monsters grant 1000% increased Experience
    1500% increased Quantity of Items Dropped
    2000% increased Rarity of Items Dropped
    IdMonsterBossDescent
    FamilyMonsterDescentBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 1000 Max: 1000 Global
  • monster dropped item rarity +% Min: 2000 Max: 2000 Global
  • monster dropped item quantity +% Min: 1500 Max: 1500 Global
  • Community Wiki

    Edit

    Herald of Ash

    Herald of Ash is a Herald skill. It reserves mana to grant more fire damage to Spells and additional fire damage based on physical damage. Enemies you kill while Herald of Ash is active will explode and burn nearby enemies for a portion of the overkill damage.

    Skill functions and interactions

    • Extra Fire Damage: This modifier adds fire damage to all hits, including those from Attacks, Spells, and secondary damage sources. The amount added is equal to 15% of the damage source's physical damage.
    • Burn on kill: While Herald of Ash is active, when an enemy is killed, enemies within a radius from the killed enemy receive a burning debuff based on the overkill damage. Overkill damage refers to total excess damage of the killing hit over the monster's remaing Life and Energy Shield, including non-fire damage. The burning damage is affected by increased/more Burning Damage and increased/more Damage Over Time, as well as damage over time multipliers that apply to all damage or Fire damage. The debuff is not an Ignite, and is not affected by modifiers to Ignite or Ailments.
    • Increased Fire Damage: The Buff grants 0.75% increased Fire Damage from quality applies globally to all fire damage, including the extra fire damage effect of Herald of Ash.
    • More Spell Fire Damage: The more Spell Fire Damage applies globally to all spells, including spells with Modifiers to Spell Damage apply to this Skill's Damage Over Time effect. It does not apply to damage over time from spells without this modifier, such as Righteous Fire.
    • More Burning Damage: Unlike the more Spell Fire Damage, the more Burning Damage is not global. It only affects the burning debuff created by Herald of Ash itself.
    • Support gems: Any support gems (with the exception of Enhance Support) linked to the Herald of Ash will only affect the burn damage caused by the debuff, not the global modifiers. For example, linking Item Rarity Support to Herald of Ash will only apply rarity bonus to the enemies who die from the burn damage caused by Herald of Ash ignition.
    • Area of Effect: Area of Effect modifiers from passives, items, and gems affect the radius of the on-kill effect.
    • Culling Strike: When using an attack with culling strike, the overkill effect will only apply if the damage from the killing hit would have taken the monster to less than 0 life.

    Strategy

    • In the case where enemy death occurs uniformly at random with respect to damage dealt, the chance of an enemy dying from a particular hit is proportional to the damage the hit deals. The mean overkill damage for that hit is half the damage of the hit. This makes the mean overkill damage overall equal to
    0.5*(mean damage2)/mean damage
    

    Version history

    VersionChanges
    3.11.1
  • Clarified that the "x% increased Fire Damage" from Herald of Ash's quality stat is dependent on having the Herald of Ash buff.
  • 3.11.0
  • The visual effects have been improved.
  • 3.4.0
  • Now instant by default and can therefore be used while moving.
  • All instant skills now have cooldown 1 second or less.
  • Instant skills cannot be supported by Spell Echo and will not be cast a second time by similar effects (such as from the Echoing Shrine).
  • 3.2.0
  • Herald of Ash now also provides more Spell Fire Damage, and can trigger the overkill burn from spells.
  • 3.0.0
  • Secondary effect no longer ignites. Instead, enemies near slain enemies are burned based on the overkill damage.
  • Added Herald gem tag.
  • 2.0.0
  • Radius reduced by 16.5% (from 12 to 10) and base overkill damage reduced to 80% (from 100%).
  • 1.2.0
  • Herald of Ash has been added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.