Skill Gem /1
Name |
---|
Herald of Ash |
Skill Gem Quality /1
Item | Type | Stats | Weight |
---|---|---|---|
Punishment | Divergent | (0–10)% of Overkill Damage from Killing Blows on Cursed Enemies is Reflected to other Enemies as Physical Damage | 100 |
Item mods /2
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | WeaponTree | 10% of Hexblast and Doom Blast Overkill Damage is Leeched as Life | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 default 0 | |
1 | WeaponTree | 20% of Hexblast and Doom Blast Overkill Damage is Leeched as Life | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 default 0 |
Ascendancy Passive /1
Icon | Name |
---|---|
Endless Hunger Notable 20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching 20% increased Attack Speed while Leeching You are Unaffected by Bleeding while Leeching (Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate) (Overkill Damage is any Damage from a Hit in excess of the Enemy's remaining Life) (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect) |
Community Wiki
Overkill damage
The term overkill damage refers to the difference between damage dealt in one hit and target's life remaining before death. Overkill only occurs if two conditions are met: the hit kills an enemy and dealt more damage than the enemy's remaining life.
Mechanics
Damage
Overkill damage is calculated by subtracting the target's remaining health from the amount of damage done. For example, if a target has 20 life and a player deals a hit of 100 damage, the target dies and the overkill damage is 80. If overkill damage is not greater than 0, it is ignored.
The term does not apply to damage over time because a hit is required.
Interactions with culling strike
Overkill and culling can fundamentally never interact. If a hit doesn't kill a target itself but triggers culling strike or Bane of Legends that kills, damage from them doesn't count towards overkill damage and it stay negative, and, accordingly, overkill effects will not trigger.
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