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Prophecy Perandus Rampage
The Pantheon Fossil Catalysts Delirium Orb Scarab Breachstone Emblem Timeless Jewel Divination Card
Skill Gem Quality /15

Skill Gem Quality /15

ItemTypeStatsWeight
Detonate DeadAnomalous (0–60)% of Fire Damage Converted to Chaos Damage10
Molten StrikeSuperior (0–20)% increased Fire Damage50
Fire TrapSuperior (0–20)% increased Fire Damage50
Holy Flame TotemDivergent (0–20)% of Physical Damage Converted to Fire Damage100
FlameblastAnomalous (0–40)% of Fire Damage Converted to Chaos Damage
(0–20)% chance to Poison on Hit
10
Herald of AshSuperior Buff grants (0–15)% increased Fire Damage50
Volatile DeadAnomalous (0–20)% increased Fire Damage100
CremationSuperior (0–20)% increased Fire Damage50
Tectonic SlamDivergent (0–2)% of Fire Damage Leeched as Life20
Tectonic SlamPhantasmal (0–20)% increased Fire Damage100
Flamethrower TrapSuperior (0–20)% increased Fire Damage50
IncinerateSuperior (0–20)% increased Fire Damage50
Artillery BallistaSuperior (0–20)% increased Fire Damage50
Penance BrandAnomalous (0–20)% of Physical Damage Converted to Fire Damage100
Blazing SalvoDivergent Gain (0–5)% of Fire Damage as Extra Chaos Damage20
Support Gem Quality /13

Support Gem Quality /13

ItemTypeStatsWeight
Added Fire Damage SupportSuperior Supported Skills deal (0–10)% increased Fire Damage50
Added Fire Damage SupportDivergent Supported Skills have (0–20)% of Physical Damage Converted to Fire Damage100
Cold to Fire SupportSuperior Supported Skills deal (0–10)% increased Cold Damage
Supported Skills deal (0–10)% increased Fire Damage
50
Cold to Fire SupportAnomalous Supported Skills have (0–10)% of Cold Damage Converted to Fire Damage100
Combustion SupportSuperior Supported Skills deal (0–10)% increased Fire Damage50
Combustion SupportDivergent Ignites from Supported Skills deal Damage (0–10)% slower
Supported Skills deal (0–20)% increased Fire Damage
50
Fire Penetration SupportSuperior Supported Skills deal (0–10)% increased Fire Damage50
Ignite Proliferation SupportSuperior Supported Skills deal (0–10)% increased Fire Damage50
Immolate SupportSuperior Supported Skills deal (0–10)% increased Fire Damage50
Infernal Legion SupportSuperior Minions from Supported Skills take (0–20)% reduced Fire Damage50
Infernal Legion SupportAnomalous Minions from Supported Skills take (0–10)% of their Maximum Life as Fire Damage per second100
Awakened Added Fire Damage SupportSuperior Supported Skills deal (0–10)% increased Fire Damage50
Awakened Fire Penetration SupportSuperior Supported Skills deal (0–10)% increased Fire Damage50
Item mods /141

Item mods /141

NameLevelPre/SufDescriptionSpawn Weight
Heated1PrefixAdds (1–2) to (3–4) Fire Damage elemental_damage elemental fire attacktwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Smouldering11PrefixAdds (8–10) to (15–18) Fire Damage elemental_damage elemental fire attacktwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Smoking18PrefixAdds (12–16) to (24–28) Fire Damage elemental_damage elemental fire attacktwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Burning26PrefixAdds (17–22) to (33–39) Fire Damage elemental_damage elemental fire attacktwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Flaming33PrefixAdds (21–28) to (42–49) Fire Damage elemental_damage elemental fire attacktwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Scorching42PrefixAdds (26–35) to (53–61) Fire Damage elemental_damage elemental fire attacktwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Incinerating51PrefixAdds (32–42) to (63–74) Fire Damage elemental_damage elemental fire attacktwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
Blasting62PrefixAdds (42–56) to (85–98) Fire Damage elemental_damage elemental fire attacktwo_hand_weapon 0
rapier 1600
sword 960
axe 960
sceptre 640
mace 400
wand 400
claw 960
dagger 960
default 0
Cremating74PrefixAdds (59–79) to (118–138) Fire Damage elemental_damage elemental fire attacktwo_hand_weapon 0
rapier 700
sword 420
axe 420
sceptre 280
mace 175
wand 175
claw 420
dagger 420
default 0
Carbonising82PrefixAdds (82–112) to (167–194) Fire Damage elemental_damage elemental fire attacktwo_hand_weapon 0
rapier 180
sword 108
axe 108
sceptre 72
mace 45
wand 45
claw 108
dagger 108
default 0
Heated1PrefixAdds (3–5) to (6–7) Fire Damage elemental_damage elemental fire attackone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Smouldering11PrefixAdds (15–19) to (28–34) Fire Damage elemental_damage elemental fire attackone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Smoking18PrefixAdds (22–30) to (44–52) Fire Damage elemental_damage elemental fire attackone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Burning26PrefixAdds (31–41) to (61–72) Fire Damage elemental_damage elemental fire attackone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Flaming33PrefixAdds (39–52) to (78–90) Fire Damage elemental_damage elemental fire attackone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Scorching42PrefixAdds (49–65) to (99–114) Fire Damage elemental_damage elemental fire attackone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Incinerating51PrefixAdds (59–78) to (117–137) Fire Damage elemental_damage elemental fire attackone_hand_weapon 0
bow 0
sword 1200
axe 1200
mace 500
staff 600
default 0
Blasting62PrefixAdds (78–104) to (157–181) Fire Damage elemental_damage elemental fire attackone_hand_weapon 0
bow 0
sword 960
axe 960
mace 400
staff 480
default 0
Cremating74PrefixAdds (109–147) to (220–256) Fire Damage elemental_damage elemental fire attackone_hand_weapon 0
bow 0
sword 420
axe 420
mace 175
staff 210
default 0
Carbonising82PrefixAdds (153–208) to (310–361) Fire Damage elemental_damage elemental fire attackone_hand_weapon 0
bow 0
sword 108
axe 108
mace 45
staff 54
default 0
Heated1PrefixAdds (1–3) to (4–5) Fire Damage elemental_damage elemental fire attackbow 1400
default 0
Smouldering11PrefixAdds (10–13) to (19–23) Fire Damage elemental_damage elemental fire attackbow 1400
default 0
Smoking18PrefixAdds (15–20) to (30–35) Fire Damage elemental_damage elemental fire attackbow 1400
default 0
Burning26PrefixAdds (21–28) to (41–49) Fire Damage elemental_damage elemental fire attackbow 1400
default 0
Flaming33PrefixAdds (26–35) to (53–61) Fire Damage elemental_damage elemental fire attackbow 1400
default 0
Scorching42PrefixAdds (33–44) to (66–76) Fire Damage elemental_damage elemental fire attackbow 1400
default 0
Incinerating51PrefixAdds (40–53) to (79–93) Fire Damage elemental_damage elemental fire attackbow 1400
default 0
Blasting62PrefixAdds (53–70) to (106–123) Fire Damage elemental_damage elemental fire attackbow 1120
default 0
Cremating74PrefixAdds (74–99) to (148–173) Fire Damage elemental_damage elemental fire attackbow 490
default 0
Carbonising82PrefixAdds (103–140) to (209–243) Fire Damage elemental_damage elemental fire attackbow 126
default 0
Searing2Prefix(10–19)% increased Fire Damage elemental_damage elemental firefocus 500
wand 500
sceptre 500
default 0
Sizzling11Prefix(20–29)% increased Fire Damage elemental_damage elemental firefocus 500
wand 500
sceptre 500
default 0
Blistering23Prefix(30–39)% increased Fire Damage elemental_damage elemental firefocus 500
wand 500
sceptre 500
default 0
Cauterising35Prefix(40–49)% increased Fire Damage elemental_damage elemental firefocus 200
wand 200
sceptre 200
default 0
Volcanic46Prefix(50–64)% increased Fire Damage elemental_damage elemental firefocus 100
wand 100
sceptre 100
default 0
Magmatic58Prefix(65–74)% increased Fire Damage elemental_damage elemental firefocus 50
wand 50
sceptre 50
default 0
Pyroclastic64Prefix(85–99)% increased Fire Damage elemental_damage elemental firefocus 25
wand 25
sceptre 25
default 0
Xoph's84Prefix(100–109)% increased Fire Damage elemental_damage elemental firefocus 12
wand 12
sceptre 12
default 0
Searing2Prefix(15–29)% increased Fire Damage elemental_damage elemental fireattack_staff 0
staff 500
default 0
Sizzling11Prefix(30–44)% increased Fire Damage elemental_damage elemental fireattack_staff 0
staff 500
default 0
Blistering23Prefix(45–59)% increased Fire Damage elemental_damage elemental fireattack_staff 0
staff 500
default 0
Cauterising35Prefix(60–84)% increased Fire Damage elemental_damage elemental fireattack_staff 0
staff 200
default 0
Volcanic46Prefix(85–104)% increased Fire Damage elemental_damage elemental fireattack_staff 0
staff 100
default 0
Magmatic58Prefix(105–124)% increased Fire Damage elemental_damage elemental fireattack_staff 0
staff 50
default 0
Pyroclastic79Prefix(125–149)% increased Fire Damage elemental_damage elemental fireattack_staff 0
staff 25
default 0
Xoph's84Prefix(150–164)% increased Fire Damage elemental_damage elemental fireattack_staff 0
staff 13
default 0
of Embers8Suffix(3–7)% increased Fire Damage elemental_damage elemental firewand 1000
staff 1000
sceptre 1000
ring 500
amulet 500
default 0
of Coals22Suffix(8–12)% increased Fire Damage elemental_damage elemental firewand 1000
staff 1000
sceptre 1000
ring 500
amulet 500
default 0
of Cinders36Suffix(13–17)% increased Fire Damage elemental_damage elemental firewand 1000
staff 1000
sceptre 1000
ring 500
amulet 500
default 0
of Flames50Suffix(18–22)% increased Fire Damage elemental_damage elemental firewand 1000
staff 1000
sceptre 1000
ring 500
amulet 500
default 0
of Immolation64Suffix(23–26)% increased Fire Damage elemental_damage elemental firewand 1000
staff 1000
sceptre 1000
amulet 500
default 0
of Ashes76Suffix(27–30)% increased Fire Damage elemental_damage elemental firewand 1000
staff 1000
sceptre 1000
default 0
1Unique2% of Fire Damage Leeched as Life resource life elemental fireamulet 1000
quiver 1000
two_hand_weapon 1000
weapon 200
default 0
50Corrupted0.2% of Fire Damage Leeched as Life resource life elemental fireamulet 0
quiver 0
two_hand_weapon 0
weapon 0
default 0
1Corrupted(10–20)% of Physical Damage Converted to Fire Damage physical_damage elemental_damage physical elemental firequiver 0
sceptre 0
default 0
48CorruptedSocketed Gems are Supported by Level 12 Added Fire Damage gemtwo_hand_weapon 0
mace 0
default 0
1Corrupted(8–10) to (15–18) Added Fire Damage with Bow Attacks elemental_damage elemental fire attackquiver 1000
default 0
31Corrupted(17–22) to (33–39) Added Fire Damage with Bow Attacks elemental_damage elemental fire attackquiver 1000
default 0
75Corrupted(21–28) to (42–49) Added Fire Damage with Bow Attacks elemental_damage elemental fire attackquiver 500
default 0
50Corrupted0.5% of Fire Damage Leeched as Life resource life elemental firehelmet 1000
amulet 1000
quiver 1000
default 0
1CorruptedAdds (8–10) to (15–18) Fire Damage elemental_damage elemental fire attacksword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
31CorruptedAdds (17–22) to (33–39) Fire Damage elemental_damage elemental fire attacksword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
84CorruptedAdds (21–28) to (40–48) Fire Damage elemental_damage elemental fire attacksword 0
mace 0
axe 0
one_hand_weapon 250
default 0
1CorruptedAdds (12–17) to (23–27) Fire Damage elemental_damage elemental fire attackbow 1000
staff 1000
default 0
31CorruptedAdds (27–31) to (39–50) Fire Damage elemental_damage elemental fire attackbow 1000
staff 1000
default 0
84CorruptedAdds (31–39) to (52–61) Fire Damage elemental_damage elemental fire attackbow 250
staff 250
default 0
1CorruptedGain (8–12)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental firequiver 1000
default 0
60Corrupted(6–8)% of Physical Damage from Hits taken as Fire Damage physical elemental fireshield 1000
default 0
Eldritch68Prefix(5–10)% of Physical Damage from Hits taken as Fire Damage physical elemental firehas_damage_taken_as_mod 0
body_armour_elder 400
default 0
Eldritch84Prefix(11–15)% of Physical Damage from Hits taken as Fire Damage physical elemental firehas_damage_taken_as_mod 0
body_armour_elder 400
default 0
Eldritch68Prefix(0.3–0.5)% of Fire Damage Leeched as Life resource life elemental fireamulet_elder 800
default 0
Eldritch68PrefixGain (8–11)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental fireamulet_elder 800
default 0
Eldritch75PrefixGain (12–15)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental fireamulet_elder 800
default 0
Eldritch68Prefix(4–6)% chance to Ignite
Adds (9–12) to (27–30) Fire Damage against Ignited Enemies elemental_damage elemental fire
ring_elder 800
default 0
Eldritch75Prefix(7–10)% chance to Ignite
Adds (13–16) to (33–36) Fire Damage against Ignited Enemies elemental_damage elemental fire
ring_elder 800
default 0
The Shaper's68Prefix(101–115)% increased Physical Damage
Socketed Gems are Supported by Level 16 Added Fire Damage physical_damage elemental_damage physical elemental fire attack gem
sword_shaper 400
axe_shaper 400
mace_shaper 400
claw_shaper 400
sceptre_shaper 400
dagger_shaper 400
rune_dagger_shaper 400
wand_shaper 400
default 0
The Shaper's75Prefix(116–126)% increased Physical Damage
Socketed Gems are Supported by Level 18 Added Fire Damage physical_damage elemental_damage physical elemental fire attack gem
sword_shaper 200
axe_shaper 200
mace_shaper 200
claw_shaper 200
sceptre_shaper 200
dagger_shaper 200
rune_dagger_shaper 200
wand_shaper 200
default 0
The Shaper's80Prefix(127–134)% increased Physical Damage
Socketed Gems are Supported by Level 20 Added Fire Damage physical_damage elemental_damage physical elemental fire attack gem
sword_shaper 100
axe_shaper 100
mace_shaper 100
claw_shaper 100
sceptre_shaper 100
dagger_shaper 100
rune_dagger_shaper 100
wand_shaper 100
default 0
The Shaper's68PrefixGain (7–12)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental fire2h_sword_shaper 1000
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
sceptre_shaper 1000
staff_shaper 1000
warstaff_shaper 1000
default 0
The Shaper's75PrefixGain (13–17)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental fire2h_sword_shaper 1000
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
sceptre_shaper 1000
staff_shaper 1000
warstaff_shaper 1000
default 0
The Shaper's80PrefixGain (18–20)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental fire2h_sword_shaper 1000
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
sceptre_shaper 1000
staff_shaper 1000
warstaff_shaper 1000
default 0
Eldritch68Prefix(45–52)% increased Fire Damage
Socketed Gems are Supported by Level 16 Fire Penetration elemental_damage elemental fire gem
sceptre_elder 400
wand_elder 400
default 0
Eldritch75Prefix(53–56)% increased Fire Damage
Socketed Gems are Supported by Level 18 Fire Penetration elemental_damage elemental fire gem
sceptre_elder 200
wand_elder 200
default 0
Eldritch80Prefix(57–60)% increased Fire Damage
Socketed Gems are Supported by Level 20 Fire Penetration elemental_damage elemental fire gem
sceptre_elder 100
wand_elder 100
default 0
of Shaping68SuffixEnemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire Damage elemental_damage elemental fire2h_mace_shaper 1000
mace_shaper 1000
default 0
Acidic66PrefixGain (5–7)% of Fire Damage as Extra Chaos Damage elemental_damage chaos_damage elemental fire chaoswand 400
sceptre 400
dagger 200
str_int_shield 200
dex_int_shield 200
focus 200
default 0
Dissolving72PrefixGain (8–10)% of Fire Damage as Extra Chaos Damage elemental_damage chaos_damage elemental fire chaoswand 200
sceptre 200
dagger 100
str_int_shield 100
dex_int_shield 100
focus 100
default 0
Corrosive80PrefixGain (11–13)% of Fire Damage as Extra Chaos Damage elemental_damage chaos_damage elemental fire chaoswand 100
sceptre 100
dagger 50
str_int_shield 50
dex_int_shield 50
focus 50
default 0
Acidic66PrefixGain (10–14)% of Fire Damage as Extra Chaos Damage elemental_damage chaos_damage elemental fire chaosstaff 400
default 0
Dissolving72PrefixGain (15–20)% of Fire Damage as Extra Chaos Damage elemental_damage chaos_damage elemental fire chaosstaff 200
default 0
Corrosive80PrefixGain (21–26)% of Fire Damage as Extra Chaos Damage elemental_damage chaos_damage elemental fire chaosstaff 100
default 0
Warlord's68PrefixGain (3–5)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental fireboots_adjudicator 500
default 0
Warlord's75PrefixGain (6–8)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental fireboots_adjudicator 500
default 0
of the Conquest68Suffix(5–7)% chance to Avoid Fire Damage from Hits elemental fireboots_adjudicator 500
shield_adjudicator 500
default 0
of the Conquest80Suffix(8–10)% chance to Avoid Fire Damage from Hits elemental fireboots_adjudicator 500
shield_adjudicator 500
default 0
Crusader's68Prefix(18–21)% of Physical Damage Converted to Fire Damage physical_damage elemental_damage physical elemental firehas_physical_conversion_mod 0
gloves_crusader 500
quiver_crusader 500
default 0
Crusader's71Prefix(22–25)% of Physical Damage Converted to Fire Damage physical_damage elemental_damage physical elemental firehas_physical_conversion_mod 0
gloves_crusader 500
quiver_crusader 500
default 0
Redeemer's68PrefixAdds (16–20) to (22–25) Fire Damage if you've dealt a Critical Strike Recently elemental_damage elemental firegloves_eyrie 500
default 0
Redeemer's73PrefixAdds (20–25) to (26–35) Fire Damage if you've dealt a Critical Strike Recently elemental_damage elemental firegloves_eyrie 500
default 0
Warlord's68Prefix(4–6)% of Physical Damage from Hits taken as Fire Damage physical elemental firehelmet_adjudicator 500
default 0
Warlord's83Prefix(7–10)% of Physical Damage from Hits taken as Fire Damage physical elemental firehelmet_adjudicator 500
default 0
Warlord's68Prefix(5–10)% of Physical Damage from Hits taken as Fire Damage physical elemental firebody_armour_adjudicator 500
default 0
Warlord's83Prefix(11–15)% of Physical Damage from Hits taken as Fire Damage physical elemental firebody_armour_adjudicator 500
default 0
Warlord's68PrefixGain (5–10)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental firequiver_adjudicator 500
amulet_adjudicator 500
default 0
Warlord's75PrefixGain (11–15)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental firequiver_adjudicator 500
amulet_adjudicator 500
default 0
Warlord's68Prefix(22–27) to (41–46) added Fire Damage against Burning Enemies elemental_damage elemental firebelt_adjudicator 500
default 0
Warlord's75Prefix(28–32) to (47–51) added Fire Damage against Burning Enemies elemental_damage elemental firebelt_adjudicator 500
default 0
Warlord's80Prefix(33–39) to (52–55) added Fire Damage against Burning Enemies elemental_damage elemental firebelt_adjudicator 500
default 0
Warlord's68Prefix(16–20)% increased Fire Damage elemental_damage elemental firebelt_adjudicator 500
default 0
Warlord's75Prefix(21–25)% increased Fire Damage elemental_damage elemental firebelt_adjudicator 500
default 0
Warlord's80Prefix(26–30)% increased Fire Damage elemental_damage elemental firebelt_adjudicator 500
default 0
Warlord's68Prefix(4–6)% chance to Ignite
Adds (9–12) to (27–30) Fire Damage against Ignited Enemies elemental_damage elemental fire
ring_adjudicator 500
default 0
Warlord's75Prefix(7–10)% chance to Ignite
Adds (13–16) to (33–36) Fire Damage against Ignited Enemies elemental_damage elemental fire
ring_adjudicator 500
default 0
Warlord's75Prefix(2–3) to (4–5) Fire Damage per Endurance Charge elemental_damage elemental firering_adjudicator 500
default 0
Warlord's80Prefix(3–4) to (6–7) Fire Damage per Endurance Charge elemental_damage elemental firering_adjudicator 500
default 0
Warlord's68Prefix(0.3–0.5)% of Fire Damage Leeched as Life resource life elemental fireamulet_adjudicator 500
default 0
Warlord's68Prefix(0.2–0.4)% of Fire Damage Leeched as Energy Shield defences elemental fireamulet_adjudicator 500
default 0
Warlord's68PrefixAdds (8–10) to (15–18) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance elemental_damage elemental fire attack
sword_adjudicator 500
axe_adjudicator 500
claw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
mace_adjudicator 500
sceptre_adjudicator 500
wand_adjudicator 500
bow_adjudicator 500
default 0
Warlord's71PrefixAdds (12–16) to (24–28) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance elemental_damage elemental fire attack
sword_adjudicator 500
axe_adjudicator 500
claw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
mace_adjudicator 500
sceptre_adjudicator 500
wand_adjudicator 500
bow_adjudicator 500
default 0
Warlord's74PrefixAdds (17–22) to (33–39) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance elemental_damage elemental fire attack
sword_adjudicator 400
axe_adjudicator 400
claw_adjudicator 400
dagger_adjudicator 400
rune_dagger_adjudicator 400
mace_adjudicator 400
sceptre_adjudicator 400
wand_adjudicator 400
bow_adjudicator 400
default 0
Warlord's77PrefixAdds (21–28) to (42–49) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance elemental_damage elemental fire attack
sword_adjudicator 300
axe_adjudicator 300
claw_adjudicator 300
dagger_adjudicator 300
rune_dagger_adjudicator 300
mace_adjudicator 300
sceptre_adjudicator 300
wand_adjudicator 300
bow_adjudicator 300
default 0
Warlord's80PrefixAdds (26–35) to (53–61) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance elemental_damage elemental fire attack
sword_adjudicator 200
axe_adjudicator 200
claw_adjudicator 200
dagger_adjudicator 200
rune_dagger_adjudicator 200
mace_adjudicator 200
sceptre_adjudicator 200
wand_adjudicator 200
bow_adjudicator 200
default 0
Warlord's68PrefixAdds (15–19) to (28–34) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance elemental_damage elemental fire attack
2h_sword_adjudicator 500
2h_axe_adjudicator 500
2h_mace_adjudicator 500
staff_adjudicator 500
warstaff_adjudicator 500
default 0
Warlord's71PrefixAdds (22–30) to (44–52) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance elemental_damage elemental fire attack
2h_sword_adjudicator 500
2h_axe_adjudicator 500
2h_mace_adjudicator 500
staff_adjudicator 500
warstaff_adjudicator 500
default 0
Warlord's74PrefixAdds (31–41) to (61–72) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance elemental_damage elemental fire attack
2h_sword_adjudicator 400
2h_axe_adjudicator 400
2h_mace_adjudicator 400
staff_adjudicator 400
warstaff_adjudicator 400
default 0
Warlord's77PrefixAdds (39–52) to (78–90) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance elemental_damage elemental fire attack
2h_sword_adjudicator 300
2h_axe_adjudicator 300
2h_mace_adjudicator 300
staff_adjudicator 300
warstaff_adjudicator 300
default 0
Warlord's80PrefixAdds (49–65) to (99–114) Fire Damage
Attacks with this Weapon Penetrate (5–7)% Fire Resistance elemental_damage elemental fire attack
2h_sword_adjudicator 200
2h_axe_adjudicator 200
2h_mace_adjudicator 200
staff_adjudicator 200
warstaff_adjudicator 200
default 0
Warlord's68PrefixGain (7–12)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental firesword_adjudicator 400
axe_adjudicator 400
mace_adjudicator 400
sceptre_adjudicator 400
wand_adjudicator 400
default 0
Warlord's73PrefixGain (13–17)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental firesword_adjudicator 400
axe_adjudicator 400
mace_adjudicator 400
sceptre_adjudicator 400
wand_adjudicator 400
default 0
Warlord's78PrefixGain (18–20)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental firesword_adjudicator 400
axe_adjudicator 400
mace_adjudicator 400
sceptre_adjudicator 400
wand_adjudicator 400
default 0
Warlord's68PrefixGain (16–20)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental fire2h_sword_adjudicator 400
2h_axe_adjudicator 400
2h_mace_adjudicator 400
staff_adjudicator 400
warstaff_adjudicator 400
default 0
Warlord's73PrefixGain (21–26)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental fire2h_sword_adjudicator 400
2h_axe_adjudicator 400
2h_mace_adjudicator 400
staff_adjudicator 400
warstaff_adjudicator 400
default 0
Warlord's78PrefixGain (27–30)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental fire2h_sword_adjudicator 400
2h_axe_adjudicator 400
2h_mace_adjudicator 400
staff_adjudicator 400
warstaff_adjudicator 400
default 0
of the Crusade68Suffix(23–26)% of Physical Damage Converted to Fire Damage physical_damage elemental_damage physical elemental firesword_crusader 500
axe_crusader 500
mace_crusader 500
sceptre_crusader 500
2h_sword_crusader 500
2h_axe_crusader 500
2h_mace_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
of the Crusade71Suffix(27–30)% of Physical Damage Converted to Fire Damage physical_damage elemental_damage physical elemental firesword_crusader 500
axe_crusader 500
mace_crusader 500
sceptre_crusader 500
2h_sword_crusader 500
2h_axe_crusader 500
2h_mace_crusader 500
staff_crusader 500
warstaff_crusader 500
default 0
of Redemption78SuffixEnemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire Damage elemental_damage elemental firemace_eyrie 500
2h_mace_eyrie 500
default 0
Elevated Warlord's93Prefix(11–13)% of Physical Damage from Hits taken as Fire Damage physical elemental firehelmet_adjudicator 0
default 0
Elevated Crusader's81Prefix(22–25)% of Physical Damage Converted to Fire Damage
Gain (3–5)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental fire
has_physical_conversion_mod 0
gloves_crusader 0
quiver_crusader 0
default 0
Elevated Redeemer's83PrefixAdds (26–30) to (36–45) Fire Damage if you've dealt a Critical Strike Recently elemental_damage elemental firegloves_eyrie 0
default 0
Elevated Warlord's85PrefixGain (9–11)% of Physical Damage as Extra Fire Damage physical_damage elemental_damage physical elemental fireboots_adjudicator 0
default 0
of the Elevated Conquest90Suffix(8–10)% chance to Avoid Fire Damage from Hits
+(20–30)% to Fire Resistance elemental fire resistance
boots_adjudicator 0
shield_adjudicator 0
default 0
Enchantment Modifier /13

Enchantment Modifier /13

NameLevelPre/SufDescriptionSpawn Weight
Enchantment Fire Damage 153EnchantmentAdds 16 to 24 Fire Damage if you've Killed Recently elemental_damage elemental fireboots 100
default 0
Enchantment Fire Damage 266EnchantmentAdds 33 to 50 Fire Damage if you've Killed Recently elemental_damage elemental fireboots 100
default 0
Enchantment Fire Damage 375EnchantmentAdds 45 to 68 Fire Damage if you've Killed Recently elemental_damage elemental fireboots 100
default 0
Enchantment Righteous Fire Damage 166Enchantment25% increased Righteous Fire Damagehelmet 100
default 0
Enchantment Righteous Fire Damage 275Enchantment40% increased Righteous Fire Damagehelmet 100
default 0
66EnchantmentAncestral Blademaster Totem grants 3% of Physical Damage as Extra Fire Damage while Active physical_damage elemental_damage physical elemental fire attackhelmet 0
default 0
75EnchantmentAncestral Blademaster Totem grants 5% of Physical Damage as Extra Fire Damage while Active physical_damage elemental_damage physical elemental fire attackhelmet 0
default 0
Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 166Enchantment10% of Burning Arrow Physical Damage gained as Extra Fire Damage physical_damage elemental_damage physical elemental fire attackhelmet 100
default 0
Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 275Enchantment15% of Burning Arrow Physical Damage gained as Extra Fire Damage physical_damage elemental_damage physical elemental fire attackhelmet 100
default 0
Enchantment Flame Wall Added Damage 166EnchantmentFlame Wall grants 19 to 28 Added Fire Damage to Projectiles elemental fire casterhelmet 100
default 0
Enchantment Flame Wall Added Damage 275EnchantmentFlame Wall grants 31 to 47 Added Fire Damage to Projectiles elemental fire casterhelmet 100
default 0
Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 166Enchantment10% of Infernal Blow Physical Damage gained as Extra Fire Damage physical_damage elemental_damage physical elemental fire attackhelmet 75
default 0
Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 275Enchantment15% of Infernal Blow Physical Damage gained as Extra Fire Damage physical_damage elemental_damage physical elemental fire attackhelmet 75
default 0
Monsters mods /3

Monsters mods /3

NameLevelPre/SufDescriptionSpawn Weight
of Flames1SuffixExtra Fire Damage physical_damage elemental_damage physical elemental firecaster 0
default 1000
Arsonist's Touch1TormentExtra Fire Damage
base chance to ignite % [10]
base fire damage resistance % [25] physical_damage elemental_damage bleed physical elemental fire resistance
default 1000
Arsonist's Grip1TormentExtra Fire Damage
base chance to ignite % [25]
base fire damage resistance % [40] physical_damage elemental_damage bleed physical elemental fire resistance
default 1000
Abyss Jewel mods /73

Abyss Jewel mods /73

NameLevelPre/SufDescriptionSpawn Weight
Heated1PrefixMinions deal (2–4) to (5–7) additional Fire Damage elemental_damage elemental fire minionabyss_jewel_summoner 700
default 0
Flaming39PrefixMinions deal (7–9) to (11–13) additional Fire Damage elemental_damage elemental fire minionabyss_jewel_summoner 700
default 0
Scorching48PrefixMinions deal (10–12) to (14–16) additional Fire Damage elemental_damage elemental fire minionabyss_jewel_summoner 700
default 0
Incinerating58PrefixMinions deal (13–15) to (17–21) additional Fire Damage elemental_damage elemental fire minionabyss_jewel_summoner 700
default 0
Blasting70PrefixMinions deal (16–18) to (22–24) additional Fire Damage elemental_damage elemental fire minionabyss_jewel_summoner 350
default 0
Cremating82PrefixMinions deal (19–25) to (26–34) additional Fire Damage elemental_damage elemental fire minionabyss_jewel_summoner 175
default 0
Heated1Prefix(2–4) to (5–7) Added Spell Fire Damage while Dual Wielding elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
Flaming39Prefix(7–9) to (11–13) Added Spell Fire Damage while Dual Wielding elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
Scorching48Prefix(10–12) to (14–16) Added Spell Fire Damage while Dual Wielding elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
Incinerating58Prefix(13–15) to (17–21) Added Spell Fire Damage while Dual Wielding elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
Blasting70Prefix(16–18) to (22–24) Added Spell Fire Damage while Dual Wielding elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 350
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 125
default 0
Cremating82Prefix(19–25) to (26–34) Added Spell Fire Damage while Dual Wielding elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 175
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 62
default 0
Heated1Prefix(2–4) to (5–7) Added Spell Fire Damage while wielding a Two Handed Weapon elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
Flaming39Prefix(7–9) to (11–13) Added Spell Fire Damage while wielding a Two Handed Weapon elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
Scorching48Prefix(10–12) to (14–16) Added Spell Fire Damage while wielding a Two Handed Weapon elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
Incinerating58Prefix(13–15) to (17–21) Added Spell Fire Damage while wielding a Two Handed Weapon elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
Blasting70Prefix(16–18) to (22–24) Added Spell Fire Damage while wielding a Two Handed Weapon elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 350
one_handed_mod 0
abyss_jewel_caster 125
default 0
Cremating82Prefix(19–25) to (26–34) Added Spell Fire Damage while wielding a Two Handed Weapon elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 175
one_handed_mod 0
abyss_jewel_caster 62
default 0
Heated1Prefix(2–4) to (5–7) Added Spell Fire Damage while holding a Shield elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
Flaming39Prefix(7–9) to (11–13) Added Spell Fire Damage while holding a Shield elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
Scorching48Prefix(10–12) to (14–16) Added Spell Fire Damage while holding a Shield elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
Incinerating58Prefix(13–15) to (17–21) Added Spell Fire Damage while holding a Shield elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
Blasting70Prefix(16–18) to (22–24) Added Spell Fire Damage while holding a Shield elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 350
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 125
default 0
Cremating82Prefix(19–25) to (26–34) Added Spell Fire Damage while holding a Shield elemental_damage elemental fire casterabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 175
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 62
default 0
Heated1Prefix(5–6) to (11–12) Added Fire Damage with Wand Attacks elemental_damage elemental fire attackwand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Flaming40Prefix(7–8) to (13–15) Added Fire Damage with Wand Attacks elemental_damage elemental fire attackwand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Scorching51Prefix(9–11) to (16–19) Added Fire Damage with Wand Attacks elemental_damage elemental fire attackwand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Incinerating62Prefix(12–13) to (20–22) Added Fire Damage with Wand Attacks elemental_damage elemental fire attackwand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Blasting72Prefix(14–15) to (23–26) Added Fire Damage with Wand Attacks elemental_damage elemental fire attackwand 1175
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 175
default 0
Cremating84Prefix(16–18) to (27–32) Added Fire Damage with Wand Attacks elemental_damage elemental fire attackwand 553
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 87
default 0
Heated1Prefix(5–6) to (11–12) Added Fire Damage with Dagger Attacks elemental_damage elemental fire attackdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Flaming40Prefix(7–8) to (13–15) Added Fire Damage with Dagger Attacks elemental_damage elemental fire attackdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Scorching51Prefix(9–11) to (16–19) Added Fire Damage with Dagger Attacks elemental_damage elemental fire attackdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Incinerating62Prefix(12–13) to (20–22) Added Fire Damage with Dagger Attacks elemental_damage elemental fire attackdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Blasting72Prefix(14–15) to (23–26) Added Fire Damage with Dagger Attacks elemental_damage elemental fire attackdagger 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Cremating84Prefix(16–18) to (27–32) Added Fire Damage with Dagger Attacks elemental_damage elemental fire attackdagger 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Heated1Prefix(5–6) to (11–12) Added Fire Damage with Claw Attacks elemental_damage elemental fire attackclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Flaming40Prefix(7–8) to (13–15) Added Fire Damage with Claw Attacks elemental_damage elemental fire attackclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Scorching51Prefix(9–11) to (16–19) Added Fire Damage with Claw Attacks elemental_damage elemental fire attackclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Incinerating62Prefix(12–13) to (20–22) Added Fire Damage with Claw Attacks elemental_damage elemental fire attackclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Blasting72Prefix(14–15) to (23–26) Added Fire Damage with Claw Attacks elemental_damage elemental fire attackclaw 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Cremating84Prefix(16–18) to (27–32) Added Fire Damage with Claw Attacks elemental_damage elemental fire attackclaw 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
Heated1Prefix(5–6) to (11–12) Added Fire Damage with Bow Attacks elemental_damage elemental fire attackbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Flaming40Prefix(7–8) to (13–15) Added Fire Damage with Bow Attacks elemental_damage elemental fire attackbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Scorching51Prefix(9–11) to (16–19) Added Fire Damage with Bow Attacks elemental_damage elemental fire attackbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Incinerating62Prefix(12–13) to (20–22) Added Fire Damage with Bow Attacks elemental_damage elemental fire attackbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
Blasting72Prefix(14–15) to (23–26) Added Fire Damage with Bow Attacks elemental_damage elemental fire attackbow 1250
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
Cremating84Prefix(16–18) to (27–32) Added Fire Damage with Bow Attacks elemental_damage elemental fire attackbow 500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 175
default 0
Heated1Prefix(5–6) to (11–12) Added Fire Damage with Sword Attacks elemental_damage elemental fire attacksword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Flaming40Prefix(7–8) to (13–15) Added Fire Damage with Sword Attacks elemental_damage elemental fire attacksword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Scorching51Prefix(9–11) to (16–19) Added Fire Damage with Sword Attacks elemental_damage elemental fire attacksword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Incinerating62Prefix(12–13) to (20–22) Added Fire Damage with Sword Attacks elemental_damage elemental fire attacksword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Blasting72Prefix(14–15) to (23–26) Added Fire Damage with Sword Attacks elemental_damage elemental fire attacksword 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Cremating84Prefix(16–18) to (27–32) Added Fire Damage with Sword Attacks elemental_damage elemental fire attacksword 500
specific_weapon 0
abyss_jewel_melee 125
default 0
Heated1Prefix(5–6) to (11–12) Added Fire Damage with Axe Attacks elemental_damage elemental fire attackaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Flaming40Prefix(7–8) to (13–15) Added Fire Damage with Axe Attacks elemental_damage elemental fire attackaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Scorching51Prefix(9–11) to (16–19) Added Fire Damage with Axe Attacks elemental_damage elemental fire attackaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Incinerating62Prefix(12–13) to (20–22) Added Fire Damage with Axe Attacks elemental_damage elemental fire attackaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Blasting72Prefix(14–15) to (23–26) Added Fire Damage with Axe Attacks elemental_damage elemental fire attackaxe 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Cremating84Prefix(16–18) to (27–32) Added Fire Damage with Axe Attacks elemental_damage elemental fire attackaxe 500
specific_weapon 0
abyss_jewel_melee 125
default 0
Heated1Prefix(5–6) to (11–12) Added Fire Damage with Mace or Sceptre Attacks elemental_damage elemental fire attackmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Flaming40Prefix(7–8) to (13–15) Added Fire Damage with Mace or Sceptre Attacks elemental_damage elemental fire attackmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Scorching51Prefix(9–11) to (16–19) Added Fire Damage with Mace or Sceptre Attacks elemental_damage elemental fire attackmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Incinerating62Prefix(12–13) to (20–22) Added Fire Damage with Mace or Sceptre Attacks elemental_damage elemental fire attackmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
Blasting72Prefix(14–15) to (23–26) Added Fire Damage with Mace or Sceptre Attacks elemental_damage elemental fire attackmace 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
Cremating84Prefix(16–18) to (27–32) Added Fire Damage with Mace or Sceptre Attacks elemental_damage elemental fire attackmace 500
specific_weapon 0
abyss_jewel_melee 125
default 0
Heated1Prefix(5–6) to (11–12) Added Fire Damage with Staff Attacks elemental_damage elemental fire attackstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Flaming40Prefix(7–8) to (13–15) Added Fire Damage with Staff Attacks elemental_damage elemental fire attackstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Scorching51Prefix(9–11) to (16–19) Added Fire Damage with Staff Attacks elemental_damage elemental fire attackstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Incinerating62Prefix(12–13) to (20–22) Added Fire Damage with Staff Attacks elemental_damage elemental fire attackstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
Blasting72Prefix(14–15) to (23–26) Added Fire Damage with Staff Attacks elemental_damage elemental fire attackstaff 1000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
Cremating84Prefix(16–18) to (27–32) Added Fire Damage with Staff Attacks elemental_damage elemental fire attackstaff 500
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
of the Inferno40SuffixGain (2–4)% of Physical Damage as Extra Fire Damage if you've dealt a Critical Strike Recently physical_damage elemental_damage physical elemental fireabyss_jewel_melee 300
abyss_jewel_ranged 150
abyss_jewel_caster 150
abyss_jewel_summoner 0
default 0
Veiled mods /11

Veiled mods /11

NameLevelPre/SufDescriptionSpawn Weight
Chosen60Prefix(70–79)% increased Fire Damage
(21–23)% chance to Ignite elemental_damage elemental fire
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
default 0
Chosen60Prefix(100–109)% increased Fire Damage
(35–40)% chance to Ignite elemental_damage elemental fire
one_hand_weapon 0
bow 0
staff 1000
weapon 100
default 0
Chosen60Prefix(30–35)% of Physical Damage Converted to Fire Damage physical_damage elemental_damage physical elemental firehas_physical_conversion_mod 0
gloves 2000
default 0
Chosen60PrefixAdds (14–16) to (20–22) Fire Damage
Adds (14–16) to (20–22) Cold Damage elemental_damage elemental fire cold
shield 1000
ring 1000
default 0
Chosen60PrefixAdds (9–10) to (13–14) Fire Damage
Adds (9–10) to (13–14) Cold Damage elemental_damage elemental fire cold
quiver 1000
default 0
Chosen60PrefixAdds (14–16) to (20–22) Fire Damage
Adds (14–16) to (20–22) Lightning Damage elemental_damage elemental fire lightning
shield 1000
ring 1000
default 0
Chosen60PrefixAdds (9–10) to (13–14) Fire Damage
Adds (9–10) to (13–14) Lightning Damage elemental_damage elemental fire lightning
quiver 1000
default 0
It's60PrefixGain (9–10)% of Fire Damage as Extra Chaos Damage elemental_damage chaos_damage elemental fire chaosone_hand_weapon 2000
shield 2000
default 0
It's60PrefixGain (18–20)% of Fire Damage as Extra Chaos Damage elemental_damage chaos_damage elemental fire chaostwo_hand_weapon 2000
default 0
Korell's60Prefix(9–10)% of Physical Damage from Hits taken as Fire Damage physical elemental firehas_damage_taken_as_mod 0
helmet 2000
default 0
of Riker60Suffix(18–20)% increased Fire Damage
(20–22)% increased Lightning Damage elemental_damage elemental fire lightning
ring 2000
default 0
Fossil mods /4

Fossil mods /4

NameLevelPre/SufDescriptionSpawn Weight
Subterranean1Prefix(8–10)% chance to Avoid Fire Damage from Hits elemental fireabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
quiver 2000
default 0
Subterranean1PrefixAdds (20–25) to (26–35) Fire Damage elemental_damage elemental fireabyss_jewel 0
jewel 0
gloves 2000
default 0
Subterranean1Prefix0.2% of Fire Damage Leeched as Life resource life elemental fireabyss_jewel 0
jewel 0
ring 600
default 0
Subterranean1Prefix(20–30)% increased Fire Damage elemental_damage elemental fireabyss_jewel 0
jewel 0
amulet 2000
belt 2000
default 0
Heist Equipment mods /4

Heist Equipment mods /4

NameLevelPre/SufDescriptionSpawn Weight
Heated1Prefix(11–15) to (18–21) added Fire Damage
Players and their Minions have {0} to {1} added Fire Damage elemental_damage elemental fire
heist_equipment_weapon 1000
default 0
Smouldering45Prefix(16–20) to (22–25) added Fire Damage
Players and their Minions have {0} to {1} added Fire Damage elemental_damage elemental fire
heist_equipment_weapon 800
default 0
Smoking75Prefix(20–25) to (26–35) added Fire Damage
Players and their Minions have {0} to {1} added Fire Damage elemental_damage elemental fire
heist_equipment_weapon 600
default 0
Burning83Prefix(26–30) to (36–42) added Fire Damage
Players and their Minions have {0} to {1} added Fire Damage elemental_damage elemental fire
heist_equipment_weapon 400
default 0
Crafting Bench /35

Crafting Bench /35

IDModRequireItemClassesUnlock
Helena(37–51)% increased Fire Damage4x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Crematorium
Helena(52–66)% increased Fire Damage8x CurrencyRerollMagicOrb of AlterationTwo Hand MeleeThe Dread Thicket
Helena(67–81)% increased Fire Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeExcavation Map
Helena(25–34)% increased Fire Damage4x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedThe Crematorium
Helena(35–44)% increased Fire Damage8x CurrencyRerollMagicOrb of AlterationOne Hand Melee, One Hand RangedThe Dread Thicket
Helena(45–54)% increased Fire Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedExcavation Map
Helena(9–12)% increased Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationRing, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Crematorium
Helena(13–16)% increased Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyRing, Amulet, One Hand Melee, Two Hand Melee, One Hand Ranged, Two Hand RangedThe Dread Thicket
HelenaAdds (19–21) to (32–41) Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationTwo Hand MeleeThe Crematorium
HelenaAdds (38–46) to (73–85) Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeThe Dread Thicket
HelenaAdds (60–72) to (110–128) Fire Damage4x CurrencyRerollRareChaos OrbTwo Hand MeleeExcavation Map
HelenaAdds (11–12) to (19–23) Fire Damage4x CurrencyUpgradeToMagicOrb of TransmutationOne Hand Melee, One Hand Ranged, Two Hand RangedThe Crematorium
HelenaAdds (22–27) to (42–49) Fire Damage2x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand Ranged, Two Hand RangedThe Dread Thicket
HelenaAdds (35–41) to (63–73) Fire Damage4x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand Ranged, Two Hand RangedExcavation Map
Jun(60–64)% increased Fire Damage
(21–24)% chance to Ignite
3x CurrencyUpgradeToRareOrb of AlchemyTwo Hand MeleeUnveil
Jun(65–72)% increased Fire Damage
(25–28)% chance to Ignite
3x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(73–80)% increased Fire Damage
(29–34)% chance to Ignite
8x CurrencyRerollRareChaos OrbTwo Hand MeleeUnveil
Jun(36–41)% increased Fire Damage
(13–15)% chance to Ignite
3x CurrencyUpgradeToRareOrb of AlchemyOne Hand Melee, One Hand RangedUnveil
Jun(42–50)% increased Fire Damage
(16–17)% chance to Ignite
3x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(51–60)% increased Fire Damage
(18–20)% chance to Ignite
8x CurrencyRerollRareChaos OrbOne Hand Melee, One Hand RangedUnveil
Jun(20–25)% of Physical Damage Converted to Fire Damage1x CurrencyModValuesDivine OrbGlovesUnveil
JunAdds (6–7) to (9–10) Fire Damage
Adds (6–7) to (9–10) Cold Damage
8x CurrencyUpgradeToMagicOrb of TransmutationShield, Ring, QuiverUnveil
JunAdds (8–9) to (11–13) Fire Damage
Adds (8–9) to (11–13) Cold Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield, RingUnveil
JunAdds (10–12) to (14–16) Fire Damage
Adds (10–12) to (14–16) Cold Damage
3x CurrencyRerollRareChaos OrbShield, RingUnveil
JunAdds (6–7) to (9–10) Fire Damage
Adds 1 to (14–16) Lightning Damage
8x CurrencyUpgradeToMagicOrb of TransmutationShield, Ring, QuiverUnveil
JunAdds (8–9) to (11–13) Fire Damage
Adds 1 to (17–20) Lightning Damage
3x CurrencyUpgradeToRareOrb of AlchemyShield, RingUnveil
JunAdds (10–12) to (14–16) Fire Damage
Adds 1 to (21–24) Lightning Damage
3x CurrencyRerollRareChaos OrbShield, RingUnveil
JunGain (11–13)% of Fire Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (14–16)% of Fire Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbTwo Hand Melee, Two Hand RangedUnveil, It That Fled
JunGain (5–6)% of Fire Damage as Extra Chaos Damage6x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
JunGain (7–8)% of Fire Damage as Extra Chaos Damage8x CurrencyVaalVaal OrbOne Hand Melee, One Hand Ranged, ShieldUnveil, It That Fled
Jun(5–6)% of Physical Damage from Hits taken as Fire Damage1x CurrencyModValuesDivine OrbHelmetUnveil, Korell
Jun(7–8)% of Physical Damage from Hits taken as Fire Damage1x CurrencyAddModToRareExalted OrbHelmetUnveil, Korell
Jun(11–13)% increased Fire Damage
(11–13)% increased Lightning Damage
2x CurrencyUpgradeToRareOrb of AlchemyRingUnveil, Riker
Jun(14–16)% increased Fire Damage
(14–16)% increased Lightning Damage
4x CurrencyRerollRareChaos OrbRingUnveil, Riker
Misc mods /6

Misc mods /6

NameLevelDomainPre/SufDescriptionSpawn Weight
Flaming1JewelPrefix(14–16)% increased Fire Damage elemental_damage elemental firenot_str 400
default 500
1AtlasPrefix3 uses remaining
Areas contain 4 additional packs of Monsters that deal Fire Damage
Players and Monsters take 8% increased Fire Damage elemental_damage elemental fire
no_monster_packs 0
default 1000
1AtlasPrefix3 uses remaining
Areas contain 6 additional packs of Monsters that deal Fire Damage
Players and Monsters take 10% increased Fire Damage elemental_damage elemental fire
no_monster_packs 0
default 1000
1AtlasPrefix3 uses remaining
Areas contain 8 additional packs of Monsters that deal Fire Damage
Players and Monsters take 12% increased Fire Damage elemental_damage elemental fire
no_monster_packs 0
default 1000
1AtlasPrefix15 uses remaining
Areas contain 10 additional packs of Monsters that deal Fire Damage
Players and Monsters take 14% increased Fire Damage elemental_damage elemental fire
no_monster_packs 0
default 1000
1ExpeditionRelicPrefixMonsters are Immune to Fire Damagedefault 1000
Item /9

Item /9

IconName
Hedron Bow
Physical Damage: 9-13
Critical Strike Chance: 5.5%
Attacks per Second: 1.3
Requires Level 30, 101 Dex
Adds (40–48) to (60–72) Fire Damage
Foundry Bow
Physical Damage: 13-20
Critical Strike Chance: 5.5%
Attacks per Second: 1.3
Requires Level 50, 161 Dex
Adds (70–84) to (110–124) Fire Damage
Solarine Bow
Physical Damage: 16-24
Critical Strike Chance: 5.5%
Attacks per Second: 1.3
Requires Level 70, 212 Dex
Adds (105–116) to (160–172) Fire Damage
Ashscale Talisman
Talisman Tier: 1
(20–30)% increased Fire Damage
local stat monsters pick up item [1]
Corrupted
Avian Twins Talisman
Talisman Tier: 2
50% of Fire Damage from Hits taken as Cold Damage
local stat monsters pick up item [1]
Corrupted
Avian Twins Talisman
Talisman Tier: 2
50% of Fire Damage from Hits taken as Lightning Damage
local stat monsters pick up item [1]
Corrupted
Avian Twins Talisman
Talisman Tier: 2
50% of Cold Damage from Hits taken as Fire Damage
local stat monsters pick up item [1]
Corrupted
Avian Twins Talisman
Talisman Tier: 2
50% of Lightning Damage from Hits taken as Fire Damage
local stat monsters pick up item [1]
Corrupted
Fire Arrow Quiver
Requires Level 22
4 to 8 Added Fire Damage with Bow Attacks
Unique /65

Unique /65

NameShow Full Descriptions
BereksPassBerek's Pass Two-Stone Ring
+(12–16)% to Fire and Cold Resistances
+(30–40) to maximum Energy Shield
Adds (20–25) to (30–50) Cold Damage to Spells and Attacks
(25–30)% increased Fire Damage
30% increased Damage while Ignited
+5000 to Armour while Frozen
QuiverUnique1Blackgleam Fire Arrow Quiver
4 to 8 Added Fire Damage with Bow Attacks
+(10–30) to maximum Mana
+(80–100) to Evasion Rating
10% increased Attack Speed
50% of Physical Damage Converted to Fire Damage
5 to 10 Added Fire Damage with Bow Attacks
AshrendAshrend Buckskin Tunic
Socketed Gems are Supported by Level 10 Added Fire Damage
(80–100)% increased Evasion Rating
+(30–50) to maximum Life
+(40–50)% to Fire Resistance
(-7–-5) Physical Damage taken from Attack Hits
Cannot be Ignited
(10–15)% increased Physical Damage with Ranged Weapons
InfernalmantleInfernal Mantle Widowsilk Robe
+1 to Level of Socketed Fire Gems
(25–35)% increased Fire Damage
100% increased Global Critical Strike Chance
(120–160)% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
15% increased Spell Damage taken when on Low Mana
(You are on Low Mana if you have 50% of your Maximum Mana or less)
BodyStr3CUniqueKaom's Heart Glorious Plate
Has no Sockets
+500 to maximum Life
(20–40)% increased Fire Damage
HeatshiverHeatshiver Leather Hood
(20–30)% increased Cold Damage if you have used a Fire Skill Recently
(20–30)% increased Fire Damage if you have used a Cold Skill Recently
(80–100)% increased Evasion Rating
60% increased Mana Regeneration Rate
+(20–30)% to Fire Resistance
+(20–30)% to Cold Resistance
HrimnorsResolveHrimnor's Resolve Samnite Helmet
(30–40)% increased Fire Damage
(100–120)% increased Armour
+(50–70) to maximum Life
+30% to Cold Resistance
Cannot be Chilled or Frozen if you have used a Fire Skill Recently
Bow5uniqueChin Sol Assassin Bow
+(15–25)% to Global Critical Strike Multiplier
+(10–20) to Dexterity
(200–260)% increased Physical Damage
Adds 25 to 50 Fire Damage
(10–14)% increased Attack Speed
50% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
(Knockback pushes Enemies away when Hit)
MontregulsGraspMon'tregul's Grasp Void Sceptre
40% increased Elemental Damage
Raised Zombies have +5000 to maximum Life
Raised Zombies deal (80–100)% more Physical Damage
Raised Zombies have +(25–30)% to all Resistances
Enemies Killed by Zombies' Hits Explode, dealing 20% of their Life as Fire Damage
50% reduced maximum number of Raised Zombies
25% increased Raised Zombie Size
LychnuslyaeiNycta's Lantern Crystal Sceptre
30% increased Elemental Damage
+2 to Level of Socketed Fire Gems
Socketed Gems are Supported by Level 10 Fire Penetration
(20–30)% increased Spell Damage
(150–200)% increased Physical Damage
+(6–10) Life gained for each Enemy hit by Attacks
25% increased Light Radius
Socketed Gems deal 63 to 94 Added Fire Damage
UniqueRapier6The Goddess Bound Whalebone Rapier
+25% to Global Critical Strike Multiplier
(250–300)% increased Physical Damage
Adds 3 to 7 Fire Damage
+(20–40) to Evasion Rating
20% reduced Rarity of Items found
20% increased Attack Speed
30% increased Global Critical Strike Chance
+1 to Level of Socketed Melee Gems
30% increased Movement Speed when on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
Uses both hand slots
TheGoddessscornedThe Goddess Scorned Elegant Sword
+190 to Accuracy Rating
(250–300)% increased Physical Damage
+(40–50)% to Fire Resistance
(90–110)% increased Critical Strike Chance
+(20–30)% to Global Critical Strike Multiplier
100% of Physical Damage Converted to Fire Damage
Cannot be Ignited
Ignites you inflict deal Damage 50% faster
(They will deal the same total damage over a shorter duration)
Uses both hand slots
You can only deal Damage with this Weapon or Ignite
OneHandSword7UniqueRebuke of the Vaal Vaal Blade
+460 to Accuracy Rating
Adds (49–98) to (101–140) Physical Damage
Adds (49–98) to (101–140) Fire Damage
Adds (49–98) to (101–140) Cold Damage
Adds 1 to (210–250) Lightning Damage
Adds (49–98) to (101–140) Chaos Damage
(10–20)% increased Attack Speed
TwoHandAxe11UniqueKaom's Primacy Karui Chopper
(100–140)% increased Physical Damage
+20 Life gained on Kill
+(150–250) to Accuracy Rating
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
(Inherent effects from having Rage are:
1% increased Attack Damage per 1 Rage
1% increased Attack Speed per 2 Rage
1% increased Movement Speed per 5 Rage)

Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
EntropywingsWings of Entropy Ezomyte Axe
(7–10)% Chance to Block Spell Damage
+(8–12)% Chance to Block Attack Damage while Dual Wielding
(60–80)% increased Physical Damage
Adds (75–100) to (165–200) Fire Damage in Main Hand
Adds (75–100) to (165–200) Chaos Damage in Off Hand
Counts as Dual Wielding
TwoHandMace5UniqueQuecholli Jagged Maul
30% increased Stun Duration on Enemies
+(25–50) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Adds 5 to 25 Physical Damage
(80–100)% increased Physical Damage
+10 Life gained on Kill
Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage
CherufePyre Sapphire Ring
+(20–30)% to Cold Resistance
+(25–35)% to Fire Resistance
(60–80)% increased Burning Damage
40% of Cold Damage Converted to Fire Damage
10% increased Light Radius
Ignited Enemies Killed by your Hits are destroyed
DoomSowerDoomsower Lion Sword
+50 to Strength and Dexterity
Socketed Melee Gems have 15% increased Area of Effect
(30–50)% increased Physical Damage
Adds (65–75) to (100–110) Physical Damage
(6–12)% increased Attack Speed
Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem
You have Vaal Pact while all Socketed Gems are Red
(Total Recovery from Life Leech is doubled, Maximum total Life Recovery per second from Leech is doubled, Life Regeneration has no effect.)
RedJewel6Fireborn Crimson Jewel
Increases and Reductions to other Damage Types in Radius are Transformed to apply to Fire Damage
local jewel effect base radius [1200]
(The Damage Types are Physical, Fire, Cold, Lightning, and Chaos)
DreadarcDreadarc Cleaver
Adds (5–15) to (20–25) Physical Damage
Adds (5–15) to (20–25) Fire Damage
5% increased Movement Speed
(7–10)% increased Attack Speed
+(15–25)% to Fire Resistance
Curse Enemies with Flammability on Hit, with 40% increased Effect
Staff5uniqueRealmshaper Iron Staff
+18% Chance to Block Attack Damage while wielding a Staff
Adds (10–15) to (20–25) Fire Damage
Adds (10–15) to (20–25) Cold Damage
+1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
Socketed Gems are Supported by Level 5 Cold to Fire
(30–50)% increased Elemental Damage
TheGoddessUnleashedThe Goddess Unleashed Eternal Sword
+475 to Accuracy Rating
Uses both hand slots
Adds (3–6) to (33–66) Physical Damage
(44–66)% increased Critical Strike Chance
Gain (66–99)% of Sword Physical Damage as Extra Fire Damage
33% increased Ignite Duration on Enemies
Gain Her Blessing for 3 seconds when you Ignite an Enemy
33% chance to Blind nearby Enemies when gaining Her Blessing
(Blinded enemies have their Chance to Hit halved)
Cannot be Frozen, Chilled or Ignited with Her Blessing
20% increased Attack and Movement Speed with Her Blessing
local six linked sockets [1]
use goddess player audio [1]
RedbladeRedblade Band Unset Ring
Has 1 Socket
+(30–40) to Strength
(20–30)% increased Fire Damage
+3 to Level of Socketed Golem Gems
+(30–40) to maximum Life
Socketed Golem Skills have 25% chance to Taunt on Hit
Socketed Golem Skills have Minions Regenerate 5% of Life per second
TalismanUnique2Natural Hierarchy Rotfeather Talisman
(25–35)% increased Damage
local stat monsters pick up item [1]
(10–15)% increased Global Physical Damage
(25–30)% increased Fire Damage
(20–25)% increased Cold Damage
(15–20)% increased Lightning Damage
(30–35)% increased Chaos Damage
Corrupted

Corrupted
FireballModifierRolling Flames Cobalt Jewel
(10–15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball cannot ignite
With at least 40 Intelligence in Radius, Fireball has +(30–50)% chance to inflict scorch
local jewel effect base radius [1200]
BurningArrowModifierPitch Darkness Viridian Jewel
(10–15)% increased Fire Damage
With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy
local jewel effect base radius [1200]
With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy
KongmingsStratagemKongming's Stratagem Ivory Spirit Shield
(15–20)% increased Spell Damage
Trigger Level 20 Fog of War when your Trap is triggered
+(20–30) to Intelligence
(250–300)% increased Energy Shield
(30–50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
WandUnique1Eclipse Solaris Crystal Wand
(29–33)% increased Spell Damage
Adds (30–45) to (60–80) Fire Damage
(6–10)% increased Attack Speed
+(27–33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(Blinded enemies have their Chance to Hit halved)
(120–140)% increased Critical Strike Chance against Blinded Enemies
RigwaldsCrestRigwald's Crest Two-Stone Ring
+(12–16)% to Fire and Cold Resistances
(20–30)% increased Fire Damage
(20–30)% increased Cold Damage
(20–30)% increased Mana Regeneration Rate
10% Chance to Trigger Level 10 Summon Spectral Wolf on Kill
TempestuousSteelThe Tempestuous Steel War Sword
40% increased Global Accuracy Rating
Adds (5–8) to (15–20) Physical Damage
(8–14)% increased Attack Speed
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Lightning Damage
Gain 15% of Physical Attack Damage as Extra Fire Damage
Hits can't be Evaded
Staff5uniqueRealm Ender Iron Staff
+18% Chance to Block Attack Damage while wielding a Staff
Adds (10–15) to (20–25) Fire Damage
Adds (10–15) to (20–25) Cold Damage
+1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
Socketed Gems are Supported by Level 5 Cold to Fire
(30–50)% increased Elemental Damage
+2 to Level of Socketed Elemental Gems
QuiverUnique1The Signal Fire Cured Quiver
Adds 2 to 4 Fire Damage to Attacks
+(10–30) to maximum Mana
+(80–100) to Evasion Rating
10% increased Attack Speed
50% of Physical Damage Converted to Fire Damage
5 to 10 Added Fire Damage with Bow Attacks
Gain (25–35)% of Physical Attack Damage as Extra Fire Damage
Amulet2UniqueNgamahu Tiki Coral Amulet
Regenerate (2–4) Life per second
+(30–50) to maximum Life
+(20–30)% to Fire Resistance
+100 to Evasion Rating while on Low Life
(You are on Low Life if you have 50% of your Maximum Life or less)
Regenerate 1% of Life per second while on Low Life
(50–70)% increased Fire Damage
ShieldDexUnique6Kaltensoul Painted Buckler
6% increased Movement Speed
(60–100)% increased Evasion Rating
+5% to maximum Cold Resistance
(Maximum Resistances cannot be raised above 90%)
+50% to Cold Resistance
Gain (10–15)% of Physical Damage as Extra Cold Damage
Reflects (25–50) Cold Damage to Melee Attackers
+5% Chance to Block
20% of Fire Damage from Hits taken as Cold Damage
TwoHandAxe_spareThe Cauteriser Woodsplitter
+1 to Level of Socketed Strength Gems
Trigger Level 5 Gore Shockwave on Melee Hit if you have at least 150 Strength
+(15–30) to Strength
(80–100)% increased Physical Damage
Adds 5 to 10 Physical Damage
Gain 70% of Physical Damage as Extra Fire Damage
Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
FormlessInFlamesUPGRADEThe Formless Inferno Royal Burgonet
(80–120)% increased Armour
+(40–50) to maximum Life
-30% to Fire Resistance
8% of Physical Damage from Hits taken as Fire Damage
Armour is increased by Uncapped Fire Resistance
(Uncapped Resistance is the value Resistance would have if ignoring Maximum Resistance)
RiriTeNgamahuNgamahu's Flame Abyssal Axe
(170–190)% increased Physical Damage
(8–12)% increased Attack Speed
60% of Physical Damage Converted to Fire Damage
Damage Penetrates 20% Fire Resistance
20% chance to Trigger Level 16 Molten Burst on Melee Hit
TheRedDreamThe Red Dream Crimson Jewel
Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
local jewel effect base radius [1500]
TheRedDreamUpgradeThe Red Nightmare Crimson Jewel
Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant Chance to Block Attack Damage at 35% of its value
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
local jewel effect base radius [1500]
MartyrInnocenceMartyr of Innocence Highborn Staff
+18% Chance to Block Attack Damage while wielding a Staff
Grants Level 15 Vengeance Skill
+(12–16)% Chance to Block Attack Damage while wielding a Staff
(Warstaves are considered Staves)
Adds (315–360) to (450–540) Fire Damage
Battlemage
(Gain Added Spell Damage equal to the Damage of your Main Hand Weapon)
100% increased Fire Damage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
MoltenStrikeThresholdWildfire Crimson Jewel
(10–15)% increased Fire Damage
With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground
With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time
With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles
local jewel effect base radius [1200]
MagmaOrbThresholdInevitability Cobalt Jewel
(10–15)% increased Fire Damage
With at least 40 Intelligence in Radius, Rolling Magma deals 40% more Damage per Chain
With at least 40 Intelligence in Radius, Rolling Magma deals 50% less Damage
With at least 40 Intelligence in Radius, Rolling Magma
has 10% increased Area of Effect per Chain
local jewel effect base radius [1200]
ElderLightningImpresence Onyx Amulet
+(10–16) to all Attributes
Adds (20–24) to (33–36) Fire Damage
+(50–70) to maximum Life
+(20–25)% to Fire Resistance
Regenerate 1% of Life per second
Flammability has 100% reduced Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
(Nearby Enemies will be afflicted with Malignant Madness, reducing their Damage and Action Speed by 10%)
TheGoddessUnleashedOni-Goroshi Charan's Sword
40% increased Global Accuracy Rating
Uses both hand slots
(70–90)% increased Critical Strike Chance
Adds 2 to 3 Physical Damage to Attacks per Level
Gain Her Embrace for 3 seconds when you Ignite an Enemy
(Her Embrace grants the following:
Cannot be Stunned
123% of Sword Physical Damage gained as Extra Fire Damage
Unaffected by Burning Ground
Immune to Freeze, Chill and Ignite
20% increased Attack, Cast and Movement Speed)

While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level
TwoHandMace5UniquePanquetzaliztli Jagged Maul
30% increased Stun Duration on Enemies
(80–100)% increased Physical Damage
Adds (94–98) to (115–121) Physical Damage
+(25–50) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Recover 5% of Life on Kill
Enemies Killed with Attack or Spell Hits Explode, dealing 10% of their Life as Fire Damage
IcetombCrystal Vault Latticed Ringmail
+(30–40) to Strength
+(30–40) to Intelligence
(140–160)% increased Armour and Energy Shield
+(50–75)% to Cold Resistance
Cannot be Chilled
20% of Physical Damage from Hits taken as Cold Damage
30% of Fire Damage from Hits taken as Cold Damage
(15–20)% increased Effect of Cold Ailments
(Cold Ailments are Chilled, Frozen and Brittle)
DreadarcDreadsurge Cleaver
Adds (5–15) to (20–25) Physical Damage
Adds (223–250) to (264–280) Fire Damage
5% increased Movement Speed
(7–10)% increased Attack Speed
+(15–25)% to Fire Resistance
Hits ignore Enemy Monster Fire Resistance while you are Ignited
WandUnique1Corona Solaris Crystal Wand
(29–33)% increased Spell Damage
Triggers Level 20 Blinding Aura when Equipped
Adds (30–45) to (60–80) Fire Damage
(6–10)% increased Attack Speed
+(27–33)% to Global Critical Strike Multiplier
20% increased Light Radius
(120–140)% increased Critical Strike Chance against Blinded Enemies
Increases and Reductions to Light Radius also apply to Accuracy
Adds (145–157) to (196–210) Fire Damage to Hits with this Weapon against Blinded Enemies
Sacrificial_HeartSacrificial Heart Paua Amulet
(20–30)% increased Mana Regeneration Rate
Adds (22–27) to (34–38) Fire Damage
Adds (20–23) to (31–35) Cold Damage
Adds (1–3) to (47–52) Lightning Damage
Gain up to maximum Power Charges when you use a Vaal Skill
10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently
(Recently refers to the past 4 seconds)
10% increased Movement Speed if you have used a Vaal Skill Recently
ElementalHitFireCombat Focus Cobalt Jewel
(10–15)% increased Elemental Damage with Attack Skills
With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire
local jewel effect base radius [1200]
With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage
TheImposing%20CrownCrown of the Tyrant Magistrate Crown
Has 1 Socket
+(50–175) to maximum Life
resist all % [-10]
Nearby Enemies have -10% to all Resistances
You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket
You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket
You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket
You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket
ExplorersVisionFireFlamesight Solaris Circlet
(240–280)% increased Energy Shield
+(30–40)% to Fire Resistance
(30–40)% increased Elemental Damage
25% chance to Scorch Enemies
Cannot inflict Ignite
(Scorched Enemies have their Elemental Resistances lowered by up to 30%, based on the Fire Damage of the Hit, for 4 seconds)
10% increased Elemental Damage per Sextant affecting the area
SynthesisFireCircle of Anguish Ruby Ring
[One to three random synthesis implicit modifiers]
+(20–30) to Strength
Adds (20–25) to (26–35) Fire Damage
+(20–30)% to Fire Resistance
[Random Herald of Ash modifier]
When used in the Synthesiser, the new item will have an additional Herald Modifier
85483Torchoak Step Antique Greaves
(80–120)% increased Armour
(30–50)% increased Totem Life
25% increased Movement Speed
(30–50)% increased Totem Placement speed
Totems Reflect 25% of their maximum Life as Fire Damage to nearby Enemies when Hit
GripOfUnmakingPainseeker Shagreen Gloves
Adds (16–19) to (25–29) Fire Damage
Adds (16–19) to (25–29) Cold Damage
Adds (6–10) to (33–38) Lightning Damage
(60–120)% increased Evasion Rating
Critical Strikes do not inherently apply non-Damaging Ailments
Inflict non-Damaging Ailments as though dealing (100–200)% more Damage
(Ailments that do not deal Damage are Scorched, Chilled, Frozen, Brittle, Shocked, and Sapped)
TempestuousSteelReplica Tempestuous Steel War Sword
40% increased Global Accuracy Rating
Adds (5–8) to (15–20) Physical Damage
(8–14)% increased Attack Speed
100% reduced Global Accuracy Rating
+(60–100)% to Critical Strike Multiplier with One Handed Melee Weapons
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
85482Replica Siegebreaker Heavy Belt
+(25–35) to Strength
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
+(15–25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
(Maimed enemies have 30% reduced Movement Speed)
GlovesInt3Unique2Replica Grip of the Council Arcanist Gloves
+30 to Strength
+(30–50) to maximum Life
+(20–40)% to Fire Resistance
Minions have 10% reduced maximum Life
Minions have +40% to Fire Resistance
Minions gain 20% of Physical Damage as Extra Fire Damage
EarendelsEmbraceReplica Earendel's Embrace Grinning Fetish
18% increased Elemental Damage
+(20–30) to all Attributes
(Attributes are Strength, Dexterity, and Intelligence)
Minions deal (30–40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15–30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire
(50% of Physical, Cold and Lightning Damage Converted to Fire Damage.
Deal no Non-Fire Damage)
Clawshield3Replica Advancing Fortress Gut Ripper
+44 Life gained for each Enemy hit by Attacks
Socketed Gems are Supported by Level 12 Cast when Damage Taken
15% Chance to Block Attack Damage
(100–120)% increased Physical Damage
+(30–50) to maximum Life
50% increased Defences from Equipped Shield
(Armour, Evasion Rating and Energy Shield are the standard Defences)
Adds 45 to 75 Fire Damage if you've Blocked Recently
(Recently refers to the past 4 seconds)
SceptreOfMemoriesReplica Nebulis Void Sceptre
40% increased Elemental Damage
(15–20)% increased Cast Speed
(15–20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%
(Missing Resistance is the amount your Resistance is below the maximum)
(15–20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%
ElementalHarmonyThe Fulcrum Ezomyte Staff
+20% Chance to Block Attack Damage while wielding a Staff
(140–180)% increased Physical Damage
(0–50)% of Physical Damage Converted to Fire Damage
(0–50)% of Physical Damage Converted to Cold Damage
(0–50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates (8–10)% Elemental Resistances while you are Chilled
Gain (30–40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
ScorchedEarthLegacy of Fury Wyrmscale Boots
(200–300)% increased Armour and Evasion
(-15–-10)% to all Elemental Resistances
30% increased Movement Speed
Drops Scorched Ground while moving, lasting 4 seconds
(Scorched Enemies have -10% to Elemental Resistances)
(30–50)% increased Effect of Scorch
(30–40)% chance when you Kill a Scorched Enemy to Burn Each surrounding
Enemy for 4 seconds, dealing 8% of the Killed Enemy's Life as Fire Damage per second
GoddessScalesThe Scales of Justice Chiming Spirit Shield
(10–15)% increased Spell Damage
Has no Energy Shield
+(40–70) to maximum Life
+(40–70) to maximum Mana
(3–4) to (7–8) added Fire Damage per 100 of Maximum Life or Maximum Mana, whichever is lower
Unaffected by Ignite or Shock if Maximum Life and Maximum Mana are within 500
SpiritBootsUniqueVorana's March Runic Sabatons
Has no Sockets
Triggers Level 20 Summon Arbalists when Equipped
25% increased Movement Speed
Summoned Arbalists have (10–20)% chance to inflict Cold Exposure on Hit
(Cold Exposure applies -10% to Cold Resistance for 4 seconds)
Summoned Arbalists have (10–20)% chance to Intimidate for 4 seconds on Hit
(Intimidated enemies take 10% increased Attack Damage)
Summoned Arbalists Convert (30–50)% of Physical Damage to Fire Damage
passives /9

passives /9

CategoryNameShow Full Descriptions
NotableFire Walker
flameborn
25% increased Fire Damage
+15% to Fire Resistance
5% increased Cast Speed with Fire Skills
NotableHeart of Flame
hellfire
25% increased Fire Damage
Damage Penetrates 6% Fire Resistance
0.2% of Fire Damage Leeched as Energy Shield
KeystoneMinion Instability
Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies
KeystoneAvatar of Fire
50% of Physical, Cold and Lightning Damage Converted to Fire Damage
Deal no Non-Fire Damage
NotableExplosive Impact
firedamage
30% increased Fire Damage
12% increased Area of Effect
+10 to Strength and Intelligence
NotableSnowforged
ColdAndFireHybridNotable
30% increased Fire Damage
30% increased Cold Damage
30% increased Critical Strike Chance
+10% to Fire and Cold Resistances
NotableDivine Fury
DivineFury
12% increased Elemental Damage
12% increased Physical Damage
Fire Spells have 25% of Physical Damage Converted to Fire Damage
Gain 5% of Physical Damage as Extra Fire Damage
NotableMagmatic Strikes
MeleeFireNotable
24% increased Fire Damage with Attack Skills
Gain 5% of Physical Damage as Extra Fire Damage
20% of Physical Damage Converted to Fire Damage
NotableMaster of Immolation
newfiredamage
15% increased Fire Damage
10% chance to create a Smoke Cloud when Hit
Ascendancy passives /4

Ascendancy passives /4

CategoryNameShow Full Descriptions
NotableArohongui, Moon's Presence
ArohunguiMoonsPresence
Enemies near your Totems deal 8% less Damage
Enemies near your Totems take 16% increased Physical and Fire Damage
Totems are Immune to Fire Damage
25% increased Area of Effect while you have a Totem
NotableNgamahu, Flame's Advance
NgamahuFlamesAdvance
50% of Physical Damage Converted to Fire Damage
Every 10 seconds, gain 100% of Physical Damage
as Extra Fire Damage for 4 seconds
NotableHinekora, Death's Fury
HinekoraDeathsFury
1% of Fire Damage Leeched as Life
10% increased Strength
Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
NotableTasalio, Cleansing Water
TasalioCleansingWater
15% of Physical Damage from Hits taken as Fire Damage
Unaffected by Ignite
+100% to Fire Resistance
50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently
Cluster Jewel passives /5

Cluster Jewel passives /5

CategoryNameShow Full Descriptions
NotableBlacksmith
FireResistNotable
+20% to Fire Resistance
25% increased Armour
0.4% of Fire Damage Leeched as Life
NotableCremator
IncreasedFireDamage
30% increased Fire Damage
Ignited Enemies Killed by your Hits are destroyed
NotableRaze and Pillage
IncreasedMinionDamageNotable
Minions gain 6% of Physical Damage as Extra Fire Damage
Minions have 20% chance to Ignite
Minions deal 20% increased Damage against Ignited Enemies
NotableSmoking Remains
IncreasedFireDamage
35% increased Fire Damage
10% chance to create a Smoke Cloud on Kill
NotableWrapped in Flame
FireDamageOverTimeNotable
20% increased Fire Damage
5% chance to Cover Enemies in Ash on Hit while you are Burning
Cannot be Chilled while Burning
Timeless Jewel Passives /7

Timeless Jewel Passives /7

FactionTypeIconNameStats
VaalPassiveVaalOffensiveFire Damage(7–12)% increased Fire Damage
VaalNotableVaalNotableOffensiveRitual of Immolation(25–35)% increased Fire Damage
Damage Penetrates (2–4)% Fire Resistance
VaalNotableVaalNotableOffensiveRevitalising Flames(25–35)% increased Fire Damage
0.2% of Fire Damage Leeched as Life
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
VaalNotableVaalNotableOffensiveFlesh to Flames(25–35)% increased Fire Damage
10% of Physical Damage Converted to Fire Damage
KaruiKeystoneTemperedByWarTempered by War50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance
50% less Lightning Resistance
Tasalio and Valako test you, child of the volcano. Prove yourself worthy.
Lethal Pride: Rakiata
TemplarNotableDevotionNotableHeated Devotion15% of Physical Damage Converted to Fire Damage while you have at least 150 Devotion
EternalNotableEternalEmpireOffensiveNotableNight of a Thousand Ribbons80% increased Fire Damage with Attack Skills
Timeless Jewel Passive Skills Additions /3

Timeless Jewel Passive Skills Additions /3

FactionTypeStats
VaalNotable
(7–12)% increased Fire Damage
KaruiNotable
Gain 5% of Physical Damage as Extra Fire Damage
KaruiNotable
5% of Physical Damage from Hits taken as Fire Damage

Community Wiki

Wiki Edit

Fire damage

Fire damage is one of the five damage types and of the three types which count as elemental damage.

If a creature lands a critical strike with an attack or spell that deals fire damage, the ignite status ailment is inflicted. Some fire damage, including that caused by ignite, is further classified as burning and is a type of damage over time. (Note that if the source deals non-fire damage that is taken as fire by the target, the ignite will not occur due the source having no base fire damage to scale an ignite off of.)

Fire damage is mitigated by fire resistance and reduction to fire damage taken. Skills which deal or affect fire damage have the Fire gem tag. Some modifiers convert other types of damage into fire.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.