Projectiles Pierce all Targets
Totem lasts 8 seconds
Fires 2 additional Projectiles
50% of Physical Damage Converted to Fire Damage
Summons a Totem which uses this Skill
Consecrated Ground grants Immunity to Curses to you and Allies
Additional Effects From Quality:


Unusual Gems /4 ⍟
Type | Stats | Weight |
---|---|---|
Superior | (0–20)% increased Projectile Speed | 50 |
Anomalous | Fires an additional Projectile | 20 |
Divergent | (0–20)% of Physical Damage Converted to Fire Damage | 100 |
Phantasmal | (0–20)% increased Totem Duration (0–20)% increased Totem Placement speed | 100 |
Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
1 | Breaking Some Eggs | Quest Reward | Templar |
1 | Breaking Some Eggs | Nessa | Marauder · Templar · Witch |
Weapon /2
Weight | Desc |
---|---|
1000 (T5) | Holy Flame Totem and Shockwave Totem gain 35% of Physical Damage as Extra Fire Damage when Cast by a Totem linked to by Searing Bond |
1000 (T5) | Holy Flame Totem and Shockwave Totem gain 60% of Physical Damage as Extra Fire Damage when Cast by a Totem linked to by Searing Bond |
Level Effect /40
Implicit |
---|
Totem lasts 8 seconds Fires 2 additional Projectiles 50% of Physical Damage Converted to Fire Damage Summons a Totem which uses this Skill Projectiles Pierce all Targets Consecrated Ground grants Immunity to Curses to you and Allies |
Level | Requires Level | Strength | Intelligence | Cost | Deals 2 to 5 Physical Damage | Experience |
---|---|---|---|---|---|---|
1 | 4 | 10 | 7 | 11 | 2, 5 | 841 |
2 | 6 | 13 | 9 | 12 | 3, 6 | 3,099 |
3 | 9 | 17 | 12 | 13 | 4, 8 | 7,433 |
4 | 12 | 21 | 14 | 14 | 7, 10 | 22,895 |
5 | 16 | 26 | 18 | 16 | 8, 13 | 49,725 |
6 | 20 | 31 | 22 | 18 | 12, 18 | 95,714 |
7 | 24 | 37 | 25 | 19 | 15, 23 | 169,595 |
8 | 28 | 42 | 29 | 21 | 19, 29 | 283,759 |
9 | 32 | 47 | 33 | 23 | 24, 36 | 453,996 |
10 | 36 | 53 | 36 | 25 | 30, 45 | 703,128 |
11 | 40 | 58 | 40 | 26 | 37, 55 | 1,061,223 |
12 | 44 | 63 | 44 | 28 | 45, 68 | 2,065,870 |
13 | 48 | 68 | 48 | 30 | 55, 83 | 2,507,110 |
14 | 52 | 74 | 51 | 32 | 67, 101 | 2,573,731 |
15 | 55 | 78 | 54 | 33 | 77, 116 | 7,611,351 |
16 | 58 | 82 | 57 | 34 | 89, 134 | 13,437,908 |
17 | 61 | 86 | 60 | 36 | 102, 154 | 25,052,147 |
18 | 64 | 90 | 62 | 37 | 117, 176 | 43,869,436 |
19 | 67 | 94 | 65 | 38 | 134, 201 | 242,081,178 |
20 | 70 | 98 | 68 | 39 | 153, 230 | |
21 | 72 | 40 | 168, 251 | |||
22 | 74 | 41 | 183, 274 | |||
23 | 76 | 42 | 200, 299 | |||
24 | 78 | 43 | 218, 326 | |||
25 | 80 | 44 | 237, 356 | |||
26 | 82 | 45 | 258, 387 | |||
27 | 84 | 46 | 281, 422 | |||
28 | 86 | 46 | 306, 459 | |||
29 | 88 | 47 | 333, 499 | |||
30 | 90 | 48 | 362, 543 | |||
31 | 91 | 49 | 377, 566 | |||
32 | 92 | 49 | 393, 590 | |||
33 | 93 | 49 | 410, 615 | |||
34 | 94 | 50 | 427, 641 | |||
35 | 95 | 50 | 445, 668 | |||
36 | 96 | 51 | 464, 696 | |||
37 | 97 | 51 | 483, 725 | |||
38 | 98 | 52 | 503, 755 | |||
39 | 99 | 52 | 524, 787 | |||
40 | 100 | 52 | 546, 819 |
Holy Flame Totem
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Totem, Projectile, Pierce, Curse |
DropLevel | 4 |
BaseType | Holy Flame Totem |
Class | Skill Gems |
TargetTypes | Ground, Enemy, |
Type | Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire, Channel, Physical |
Metadata | Metadata/Items/Gems/SkillGemFlameTotem |
Reference | ![]() |
Holy Flame Totem Monster /54 ⍟
Name | Modifiers | Spectre |
---|---|---|
Spectral Ordnance | Y | |
Night Adder | 30% of Physical Damage Converted to Chaos Damage | Y |
Host Adder | 30% of Physical Damage Converted to Chaos Damage | Y |
Host Adder | 30% of Physical Damage Converted to Chaos Damage additional item drop slots when deleted on death [1] monster inherent experience granted +% final if deleted on death [80] | Y |
Burning Essence | damage taken +% from spike traps final [-100] damage taken +% from arrow traps final [-100] immune to labyrinth degen effect [1] immune to lava damage [1] | Y |
Voidbearer | Y | |
The Shipyard Terror | 50% increased Movement Speed | Y |
Harbinger | Skills fire 2 additional Projectiles 50% increased Projectile Speed | Y |
Nightbearer | Y | |
Levioc, the Volcano | monster dropped item rarity +% [15000] monster slain experience +% [100] monster penalty against minions damage +% final vs player minions [-20] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Harbinger | Skills fire 2 additional Projectiles monster dropped item rarity +% [15000] monster slain experience +% [100] 50% increased Projectile Speed cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
Vaal-Infused Totem | Y | |
Cannibal Fire-eater | Y | |
Daemon | 100% increased Cast Speed | Y |
Avatar of Ash | monster dropped item quantity +% [2000] monster dropped item rarity +% [2000] monster slain experience +% [20000] monster penalty against minions damage +% final vs player minions [-25] | Y |
Kaom's Primacy | monster no map drops [1] | Y |
Vaal Unspeakable | monster no drops or experience [1] | Y |
Haviri, Vaal Metalsmith | monster dropped item rarity +% [0] +7 to maximum number of Summoned Totems monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] kill traps mines and totems on death [1] | Y |
Haviri, Vaal Metalsmith | monster dropped item rarity +% [0] +7 to maximum number of Summoned Totems monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] monster no map drops [1] monster is invasion boss [1] kill traps mines and totems on death [1] | Y |
Quetzerxi | monster dropped item rarity +% [0] monster no map drops [1] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] 40% increased Attack Speed 30% increased Movement Speed | Y |
Calxipher | monster dropped item rarity +% [0] monster no map drops [1] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] +1 to maximum number of Summoned Totems kill traps mines and totems on death [1] | Y |
The Revenant | monster dropped item quantity +% [300] monster dropped item rarity +% [800] 50% increased Movement Speed monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
Hound of Tzteosh | monster no beyond portal [1] monster no map drops [1] | Y |
Magma Elemental | 40% reduced Movement Speed 50% of Physical Damage Converted to Fire Damage monster no drops or experience [1] monster no map drops [1] | Y |
Corrupted Hound | monster no map drops [1] | Y |
Mutated Adder | 30% increased Movement Speed monster no map drops [1] | Y |
Daemon | Y | |
Totem | Cannot be Damaged Cannot be Knocked Back | Y |
Volatile Fire | Y | |
Flame Golem | monster no drops or experience [1] monster base type attack cast speed +% and damage -% final [22] | Y |
Lesser Flame Golem | monster no drops or experience [1] monster base type attack cast speed +% and damage -% final [22] | Y |
Volcanic Golem | monster do not fracture [1] | Y |
Solarborn Golem | monster do not fracture [1] | Y |
Meteor Golem | monster no drops or experience [1] monster do not fracture [1] | Y |
Bound Flame | monster base type attack cast speed +% and damage -% final [33] | Y |
Magma Golem | monster base type attack cast speed +% and damage -% final [33] | Y |
Redblade Flamelord | +1 to maximum number of Summoned Totems monster no map drops [1] kill traps mines and totems on death [1] cannot have affliction mods [1] | Y |
Burning Ember | immune to lava damage [1] | Y |
Rania Skyborne | 30% increased Movement Speed drop additional rare items [3] kill traps mines and totems on death [1] | Y |
Rania Skyborne | 30% increased Movement Speed kill traps mines and totems on death [1] | Y |
Rania Skyborne | 30% increased Movement Speed Gain 25% of Physical Damage as Extra Fire Damage monster no map drops [1] kill traps mines and totems on death [1] | Y |
Energy Locus | Y | |
Anacuacotli, Death's Worship | +1 to maximum number of Summoned Totems kill traps mines and totems on death [1] kill traps mines and totems on death [1] monster dropped item rarity +% [0] monster no map drops [1] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] | Y |
Guraq, Daylight's Blade | +1 to maximum number of Summoned Totems kill traps mines and totems on death [1] kill traps mines and totems on death [1] monster dropped item rarity +% [0] monster no map drops [1] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] | Y |
Farric Flame Hellion Alpha | Y | |
Energy Locus | cannot be used as minion [1] | N |
Hound of Tzteosh | monster no beyond portal [1] monster no map drops [1] monster slain experience +% [300] | Y |
Flame Golem | Y | |
Flame Walker | monster base type attack cast speed +% and damage -% final [22] | Y |
Blighted Fire-eater | Y | |
Ghroth, Sporebreath Corruptor | monster dropped item quantity +% [1500] monster dropped item rarity +% [2000] monster slain experience +% [100] Cannot be Knocked Back 80% of Physical Damage Converted to Fire Damage | Y |
Totem | Y | |
Effigy of the Wretched | Y | |
Effigy of Ensnarement | 40% increased Attack Speed 30% increased Movement Speed | Y |
Microtransactions /11 ⍟
Icon | Name |
---|---|
![]() | Tiki Totem Skin Your Spell or Ballista totem becomes a coloured totem that has carved tiki designs. |
![]() | Olmec Totem Skin Your Spell or Ballista totem becomes a carved stone totem with two faces. |
![]() | Ghostflame Holy Flame Totem Skin Your Holy Flame Totem becomes possessed with ghostly fire. |
![]() | Eagle Guardian Totem Skin Your Spell or Ballista totem becomes an eagle guardian. |
![]() | Ziggurat Totem Skin Your Spell or Ballista totem becomes an ancient ziggurat. |
![]() | Dragon Totem Skin Your Spell or Ballista totem becomes a golden dragon. |
![]() | Arcane Tome Totem Skin Your Spell or Ballista totem becomes an Arcane Tome. |
![]() | Pylon of Pain Totem Skin Your Spell or Ballista totem becomes a Pylon of Pain. |
![]() | Twisted Skull Totem Skin Your Spell or Ballista totem becomes a twisted skull totem. |
![]() | Darkshard Totem Skin Your Spell or Ballista totem becomes a darkshard totem. |
![]() | Ghastly Mariner's Totem Skin Your Spell or Ballista totem becomes a Ghastly Mariner's totem. |
Labyrinth Enchantment helmet /8 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Flame Totem Damage 1 | Holy Flame Totem deals 25% increased Damage | 75 |
The Eternal Labyrinth | Enchantment Flame Totem Damage 2 | Holy Flame Totem deals 40% increased Damage | 75 |
The Merciless Labyrinth | Enchantment Flame Totem Num Of Additional Projectiles 1 | Holy Flame Totem fires an additional Projectile | 75 |
The Eternal Labyrinth | Enchantment Flame Totem Num Of Additional Projectiles 2 | Holy Flame Totem fires 2 additional Projectiles | 75 |
The Merciless Labyrinth | Enchantment Flame Totem Projectile Speed 1 | Holy Flame Totem has 20% increased Projectile Speed | 75 |
The Eternal Labyrinth | Enchantment Flame Totem Projectile Speed 2 | Holy Flame Totem has 30% increased Projectile Speed | 75 |
The Merciless Labyrinth | Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 1 | Consecrated Ground from Holy Flame Totem applies 6% increased Damage taken to Enemies | 75 |
The Eternal Labyrinth | Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 2 | Consecrated Ground from Holy Flame Totem applies 9% increased Damage taken to Enemies | 75 |
Supported By /82 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Greater Multiple Projectiles Support Supports projectile skills. |
![]() | Lesser Multiple Projectiles Support Supports projectile skills. |
![]() | Greater Volley Support Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. |
![]() | Faster Projectiles Support Supports projectile skills. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Pierce Support Supports projectile skills. |
![]() | Trap Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Faster Casting Support Supports non-instant spell skills. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
![]() | Blastchain Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Chain Support Supports projectile skills, and any other skills that chain. |
![]() | Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. |
![]() | Returning Projectiles Support Supports projectile skills. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Slower Projectiles Support Supports projectile skills. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Volley Support Supports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Multiple Totems Support Supports skills which summon totems. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | High-Impact Mine Support Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Chain Support Supports projectile skills, and any other skills that chain. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it. |
![]() | Awakened Greater Multiple Projectiles Support Supports projectile skills. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Overcharge Support Supports any skill that hits enemies. |
![]() | Spellblade Support Supports spells that hit enemies. Cannot modify the skills of minions. |
![]() | Devour Support Supports any skill that hits enemies. |
![]() | Flamewood Support Supports skills which summon totems. Cannot modify the skills of minions. |
![]() | Sadism Support Supports any skill that hits enemies. |




Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |




Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/HolyFireSprayTotem"] = { name = "Totem", life = 1.2, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 1, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Community Wiki
Holy Flame Totem
Holy Flame Totem summons totem that fires a stream of flame at nearby enemies, dealing fire damage to them. Damage from the totem deals physical damage converted to fire damage. Each totem also creates Consecrated Ground around it that also makes allies standing on it immune to curses. Totem range is 100.
Skill Functions and Interactions
This skill is affected by any passives that affect totems, however, nodes such as Totemic Zeal will not be displayed in tooltip DPS due to engine limitation.
If you wear The Three Dragons unique helmet and use Herald of Thunder skill, shocked enemies killed by your Flame Totem won't proc Herald of Thunder's on kill effect and this is intentional.
Additional projectiles: Only one projectile will hit an enemy per cast. Increasing the number of projectiles will only help to hit more enemies per cast, but will not multiply the damages on enemies.
Projectile Speed: Affects the distance that the projectile will travel as well as its speed.
Channelling: The totem's attack is considered a Channelling skill, so it will benefit from bonuses related to channeling.
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.6.0 |
|
2.1.0 |
|
2.0.0 |
|
1.0.5 |
|
1.0.0 |
|
0.11.1 |
Damage values on these skills have been updated to reflect this. |
0.10.0 |
|
0.9.13 |
|
0.9.12w |
|
0.9.12l |
|
0.9.12j |
|
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