Holy Flame Totem
Totem, Spell, Projectile, Fire, Channelling, Physical
Level: 1–20
Cost: 11–39 Mana
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 35%
Projectile Speed: 750
Requires Level 4
Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.
Deals (2–153) to (5–230) Physical Damage
Projectiles Pierce all Targets
Totem lasts 8 seconds
Fires 2 additional Projectiles
50% of Physical Damage Converted to Fire Damage
Summons a Totem which uses this Skill
Consecrated Ground grants Immunity to Curses to you and Allies


Additional Effects From Quality:
(0–20)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–20)% increased Projectile Speed50
Anomalous Fires an additional Projectile20
Divergent (0–20)% of Physical Damage Converted to Fire Damage100
Phantasmal (0–20)% increased Totem Duration
(0–20)% increased Totem Placement speed
100
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
1Breaking Some EggsQuest RewardTemplar
1Breaking Some EggsNessaMarauder Templar Witch
Level Effect /40

Level Effect /40

Implicit
Projectiles Pierce all Targets
Summons a Totem which uses this Skill
Consecrated Ground grants Immunity to Curses to you and Allies
base is projectile [1]
base skill is totemified [1]
visual hit effect elemental is holy [1]
Totem lasts 8 seconds
Fires 2 additional Projectiles
50% of Physical Damage Converted to Fire Damage
LevelRequires LevelStrengthIntelligenceCostDeals 2 to 5 Physical DamageExperience
14107112, 5841
26139123, 63,099
391712134, 87,433
4122114147, 1022,895
5162618168, 1349,725
62031221812, 1895,714
72437251915, 23169,595
82842292119, 29283,759
93247332324, 36453,996
103653362530, 45703,128
114058402637, 551,061,223
124463442845, 682,065,870
134868483055, 832,507,110
145274513267, 1012,573,731
155578543377, 1167,611,351
165882573489, 13413,437,908
1761866036102, 15425,052,147
1864906237117, 17643,869,436
1967946538134, 201242,081,178
2070986839153, 230
217240168, 251
227441183, 274
237642200, 299
247843218, 326
258044237, 356
268245258, 387
278446281, 422
288646306, 459
298847333, 499
309048362, 543
319149377, 566
329249393, 590
339349410, 615
349450427, 641
359550445, 668
369651464, 696
379751483, 725
389852503, 755
399952524, 787
4010052546, 819

Holy Flame Totem

Referencepoe.ninja, Community Wiki
AcronymTotem, Projectile, Pierce, Curse
DropLevel 4
BaseType Holy Flame Totem
Class Active Skill Gems
TargetTypesGround, Enemy,
TypeSpell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire, Channel, Physical
MetadataMetadata/Items/Gems/SkillGemFlameTotem
Holy Flame Totem Monster /53 ⍟

Holy Flame Totem Monster /53 ⍟

NameModifiersSpectre
Spectral OrdnanceY
Night Adder30% of Physical Damage Converted to Chaos DamageY
Host Adder30% of Physical Damage Converted to Chaos DamageY
Host Adder30% of Physical Damage Converted to Chaos Damage
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [80]
Y
Burning Essencedamage taken +% from spike traps final [-100]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
Y
VoidbearerY
The Shipyard Terror50% increased Movement SpeedY
HarbingerSkills fire 2 additional Projectiles
50% increased Projectile Speed
Y
NightbearerY
Levioc, the Volcanomonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
HarbingerSkills fire 2 additional Projectiles
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
50% increased Projectile Speed
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Vaal-Infused TotemY
Cannibal Fire-eaterY
Daemon100% increased Cast SpeedY
Avatar of Ashmonster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
monster slain experience +% [20000]
unique boss curse effect on self +% final [-33]
monster penalty against minions damage +% final vs player minions [-25]
Y
Kaom's Primacymonster no map drops [1]Y
Vaal Unspeakablemonster no drops or experience [1]Y
Haviri, Vaal Metalsmithmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
+7 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Haviri, Vaal Metalsmithmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
+7 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Quetzerximonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
40% increased Attack Speed
30% increased Movement Speed
Y
Calxiphermonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
+1 to maximum number of Summoned Totems
kill traps mines and totems on death [1]
Y
The Revenantmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
50% increased Movement Speed
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
Hound of Tzteoshmonster no beyond portal [1]
monster no map drops [1]
Y
Magma Elemental40% reduced Movement Speed
50% of Physical Damage Converted to Fire Damage
monster no drops or experience [1]
monster no map drops [1]
Y
Corrupted Houndmonster no map drops [1]Y
Mutated Adder30% increased Movement Speed
monster no map drops [1]
Y
DaemonY
TotemCannot be Damaged
Cannot be Knocked Back
Y
Volatile FireY
Flame Golemmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Y
Lesser Flame Golemmonster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Y
Volcanic Golemmonster do not fracture [1]Y
Solarborn Golemmonster do not fracture [1]Y
Meteor Golemmonster no drops or experience [1]
monster do not fracture [1]
Y
Bound Flamemonster base type attack cast speed +% and damage -% final [33]Y
Magma Golemmonster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
monster slain experience +% [0]
Y
Redblade Flamelordmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
+1 to maximum number of Summoned Totems
monster no map drops [1]
monster dropped item quantity +% [500]
monster dropped item rarity +% [400]
kill traps mines and totems on death [1]
cannot have affliction mods [1]
Y
Burning Emberimmune to lava damage [1]Y
Rania Skyborne30% increased Movement Speed
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
drop additional rare items [3]
kill traps mines and totems on death [1]
Y
Rania Skyborne30% increased Movement Speed
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
kill traps mines and totems on death [1]
Y
Rania Skyborne30% increased Movement Speed
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Gain 25% of Physical Damage as Extra Fire Damage
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Energy LocusY
Anacuacotli, Death's Worship+1 to maximum number of Summoned Totems
kill traps mines and totems on death [1]
kill traps mines and totems on death [1]
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Y
Guraq, Daylight's Blade+1 to maximum number of Summoned Totems
kill traps mines and totems on death [1]
kill traps mines and totems on death [1]
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Y
Farric Flame Hellion Alphamonster dropped item quantity +% [0]
monster dropped item rarity +% [750]
monster no map drops [0]
monster slain experience +% [0]
Y
Volatile Firemonster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
monster slain experience +% [0]
Y
Energy Locusmonster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
monster slain experience +% [0]
cannot be used as minion [1]
N
Hound of Tzteoshmonster no beyond portal [1]
monster no map drops [1]
monster slain experience +% [300]
Y
Flame GolemY
Flame Walkermonster base type attack cast speed +% and damage -% final [22]Y
Blighted Fire-eatermonster dropped item quantity +% [0]
monster dropped item rarity +% [0]
monster no map drops [1]
monster slain experience +% [0]
Y
Ghroth, Sporebreath Corruptor
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
Cannot be Knocked Back
80% of Physical Damage Converted to Fire Damage
Y
TotemY
Totem
SpectreN
Tagsconstruct, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour, very_slow_movement
120%Life
+100%Armour
120%Ailment Threshold
40 40 40 20Resistance
100%Damage
100%Accuracy
+5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 6Attack Distance
1 SecondAttack Time
±0%Damage Spread
100%Experience
100%Model Size
HolyFlameTotemType
YIsSummoned


Object Type

version 2
extends "Metadata/Monsters/Totems/Totem"

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/Totem"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/totems/HolyFlameTotem/totem.epk );"
}

Life
{
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/totems/HolyFlameTotem/totem.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/HolyFireSprayTotem"] = {
    name = "Totem",
    life = 1.2,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1,
    damageSpread = 0,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
Microtransactions /10 ⍟

Microtransactions /10 ⍟

IconName
Tiki Totem Skin
Your Spell or Ballista totem becomes a coloured totem that has carved tiki designs.
Olmec Totem Skin
Your Spell or Ballista totem becomes a carved stone totem with two faces.
Ghostflame Holy Flame Totem Skin
Your Holy Flame Totem becomes possessed with ghostly fire.
Eagle Guardian Totem Skin
Your Spell or Ballista totem becomes an eagle guardian.
Ziggurat Totem Skin
Your Spell or Ballista totem becomes an ancient ziggurat.
Dragon Totem Skin
Your Spell or Ballista totem becomes a golden dragon.
Arcane Tome Totem Skin
Your Spell or Ballista totem becomes an Arcane Tome.
Pylon of Pain Totem Skin
Your Spell or Ballista totem becomes a Pylon of Pain.
Twisted Skull Totem Skin
Your Spell or Ballista totem becomes a twisted skull totem.
Darkshard Totem Skin
Your Spell or Ballista totem becomes a darkshard totem.
Labyrinth Enchantment helmet /8 ⍟

Labyrinth Enchantment helmet /8 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Flame Totem Damage 1Holy Flame Totem deals 25% increased Damage75
The Eternal LabyrinthEnchantment Flame Totem Damage 2Holy Flame Totem deals 40% increased Damage75
The Merciless LabyrinthEnchantment Flame Totem Num Of Additional Projectiles 1Holy Flame Totem fires an additional Projectile75
The Eternal LabyrinthEnchantment Flame Totem Num Of Additional Projectiles 2Holy Flame Totem fires 2 additional Projectiles75
The Merciless LabyrinthEnchantment Flame Totem Projectile Speed 1Holy Flame Totem has 20% increased Projectile Speed75
The Eternal LabyrinthEnchantment Flame Totem Projectile Speed 2Holy Flame Totem has 30% increased Projectile Speed75
The Merciless LabyrinthEnchantment Flame Totem Consecrated Ground Enemy Damage Taken 1Consecrated Ground from Holy Flame Totem applies 6% increased Damage taken to Enemies75
The Eternal LabyrinthEnchantment Flame Totem Consecrated Ground Enemy Damage Taken 2Consecrated Ground from Holy Flame Totem applies 9% increased Damage taken to Enemies75
Supported By /77 ⍟

Supported By /77 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Greater Multiple Projectiles SupportSupports projectile skills.
Lesser Multiple Projectiles SupportSupports projectile skills.
Greater Volley SupportSupports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.
Faster Projectiles SupportSupports projectile skills.
Added Cold Damage SupportSupports any skill that hits enemies.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Pierce SupportSupports projectile skills.
Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity SupportSupports any skill that can kill enemies.
Faster Casting SupportSupports non-instant spell skills.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will SupportSupports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Chain SupportSupports projectile skills, and any other skills that chain.
Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Slower Projectiles SupportSupports projectile skills.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Hypothermia SupportSupports any skill that deals damage.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Volley SupportSupports skills that fire projectiles from the user. Does not affect projectiles fired from other locations as secondary effects.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Multiple Totems SupportSupports skills which summon totems.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Chain SupportSupports projectile skills, and any other skills that chain.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Fork SupportSupports projectile skills, making their projectiles fork into two projectiles the first two times they hit an enemy and don't pierce it.
Awakened Greater Multiple Projectiles SupportSupports projectile skills.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Cruelty SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Holy Flame Totem

Holy Flame Totem summons Totem that fires a stream of flame at nearby enemies, dealing firedamageFire Damage to them. Damage from the totem deals physical damage converted to fire damage. Each totem also creates Consecrated Ground around it that also makes allies standing on it immune to curses. Totem range is 100.

Skill Functions and Interactions

This skill is affected by any passives that affect totems, however, nodes such as totemiczealTotemic Zeal will not be displayed in tooltip DPS due to engine limitation.

If you wear ThreeDragonsThe Three Dragons unique helmet and use HeraldofThunderHerald of Thunder skill, shocked enemies killed by your Flame Totem won't proc Herald of Thunder's on kill effect and this is intentional.

Additional projectiles: Only one projectile will hit an enemy per cast. Increasing the number of projectiles will only help to hit more enemies per cast, but will not multiply the damages on enemies.

Projectile Speed: Affects the distance that the projectile will travel as well as its speed.

Channelling: The totem's attack is considered a Channelling skill, so it will benefit from bonuses related to channeling.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.