The Revenant
Demon
Area: InvasionBoss
300% increased Quantity of Items Dropped
800% increased Rarity of Items Dropped
50% increased Movement Speed
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
800% increased Rarity of Items Dropped
50% increased Movement Speed
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | 50% increased maximum Life |
Tags | animal_claw_weapon, caster, demon, fire_affinity, invasion_boss, is_unarmed, light_armour, medium_height, medium_movement, melee, physical_affinity, red_blood |
Packs |
Life
220%
Ailment Threshold
220%
Resistance
30
30
30
20
Damage
194%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
150%
Type
FlamebearerBossInvasion
Metadata
FlameBearerBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
14,153
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
725
Spell Damage
725
Accuracy
0
Attack Time
1.5
Experience
20,510
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 580–870
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FlamebearerFlameBlueInvasion
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Effectiveness of Added Damage: 10%
Cast Time: 0.25 sec
Cooldown Time: 4 sec
Summons a totem that fires a stream of flame at nearby enemies.
Skills Repeat an additional 9 Times
Projectiles Pierce all Targets
Deals 79.43 to 119.1 Fire Damage
10% more Cast Speed
Fires 3 additional Projectiles
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-75]
Projectiles Pierce all Targets
Deals 79.43 to 119.1 Fire Damage
10% more Cast Speed
Fires 3 additional Projectiles
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-75]
BlueMonsterCycloneInvasion
Attack, Area, Melee, Movement
Cyclone
Base Damage: 580–870
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.
Deals 40% less Damage
24% increased Physical Damage
20% increased Attack Speed
30% less Movement Speed
cyclone extra distance [15]
is area damage [1]
24% increased Physical Damage
20% increased Attack Speed
30% less Movement Speed
cyclone extra distance [15]
is area damage [1]
FlamebearerBossSearingBondInvasion
Spell, DamageOverTime, Trappable, Mineable, TotemCastsAlone, CausesBurning, SummonsTotem, Triggerable, Fire, DegenOnlySpellDamage
Searing Bond
Cast Time: 1 sec
Cooldown Time: 4 sec
Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.
Totem lasts 20 seconds
Deals 937.5 Base Fire Damage per second
+3 to maximum number of Summoned Totems
Summons a Totem which uses this Skill
base active skill totem level [68]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [1]
Deals 937.5 Base Fire Damage per second
+3 to maximum number of Summoned Totems
Summons a Totem which uses this Skill
base active skill totem level [68]
base skill is totemified [1]
base totem range [100]
number of totems summoned in formation [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Stats { set_base_number_of_totems_allowed = 5 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects( );" on_spawned_dead = "RemoveEffects( );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Monkeys/FlameBearerBossInvasion"] = { name = "The Revenant", life = 2.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.94, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "FlamebearerFlameBlueInvasion", "BlueMonsterCycloneInvasion", "FlamebearerBossSearingBondInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlamebearerFlameBlueInvasion"] = { name = "Holy Flame Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_cast_speed_+%_final", "number_of_additional_projectiles", "skill_repeat_count", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -78, 25, 0, 9, -25, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -75, 25, 0, 9, -25, levelRequirement = 8, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -75, 15, 2, 9, -25, levelRequirement = 35, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, -75, 10, 3, 9, -25, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, -75, 5, 4, 9, -25, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlueMonsterCycloneInvasion"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "attack_speed_+%", "cyclone_movement_speed_+%_final", "cyclone_extra_distance", "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {24, 20, -30, 15, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FlamebearerBossSearingBondInvasion"] = { name = "Searing Bond", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.DamageOverTime] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.TotemCastsAlone] = true, [SkillType.CausesBurning] = true, [SkillType.SummonsTotem] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.DegenOnlySpellDamage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_active_skill_totem_level", "base_number_of_totems_allowed", "base_totem_duration", "base_totem_range", "number_of_totems_summoned_in_formation", "is_totem", "base_skill_is_totemified", }, levels = { [1] = {0.34999999403954, 3, 1, 20000, 100, 1, levelRequirement = 3, statInterpolation = {3, 1, 1}, cost = { }, }, [2] = {0.37000000476837, 5, 1, 20000, 100, 1, levelRequirement = 5, statInterpolation = {3, 1, 1}, cost = { }, }, [3] = {0.38999998569489, 8, 1, 20000, 100, 1, levelRequirement = 8, statInterpolation = {3, 1, 1}, cost = { }, }, [4] = {0.40999999642372, 10, 1, 20000, 100, 1, levelRequirement = 10, statInterpolation = {3, 1, 1}, cost = { }, }, [5] = {0.43000000715256, 12, 1, 20000, 100, 1, levelRequirement = 12, statInterpolation = {3, 1, 1}, cost = { }, }, [6] = {0.44999998807907, 14, 1, 20000, 100, 1, levelRequirement = 14, statInterpolation = {3, 1, 1}, cost = { }, }, [7] = {0.49000000953674, 17, 1, 20000, 100, 1, levelRequirement = 17, statInterpolation = {3, 1, 1}, cost = { }, }, [8] = {0.52999997138977, 20, 1, 20000, 100, 1, levelRequirement = 20, statInterpolation = {3, 1, 1}, cost = { }, }, [9] = {0.56999999284744, 24, 1, 20000, 100, 1, levelRequirement = 24, statInterpolation = {3, 1, 1}, cost = { }, }, [10] = {0.61000001430511, 30, 1, 20000, 100, 1, levelRequirement = 29, statInterpolation = {3, 1, 1}, cost = { }, }, [11] = {0.64999997615814, 31, 1, 20000, 100, 1, levelRequirement = 31, statInterpolation = {3, 1, 1}, cost = { }, }, [12] = {0.69999998807907, 36, 2, 20000, 100, 1, levelRequirement = 36, statInterpolation = {3, 1, 1}, cost = { }, }, [13] = {0.75999999046326, 41, 2, 20000, 100, 1, levelRequirement = 41, statInterpolation = {3, 1, 1}, cost = { }, }, [14] = {0.81999999284744, 44, 2, 20000, 100, 1, levelRequirement = 44, statInterpolation = {3, 1, 1}, cost = { }, }, [15] = {0.89999997615814, 51, 2, 20000, 100, 1, levelRequirement = 51, statInterpolation = {3, 1, 1}, cost = { }, }, [16] = {0.98000001907349, 52, 2, 20000, 100, 1, levelRequirement = 52, statInterpolation = {3, 1, 1}, cost = { }, }, [17] = {1, 57, 2, 20000, 100, 1, levelRequirement = 57, statInterpolation = {3, 1, 1}, cost = { }, }, [18] = {1, 60, 2, 20000, 100, 1, levelRequirement = 60, statInterpolation = {3, 1, 1}, cost = { }, }, [19] = {1, 65, 2, 20000, 100, 1, levelRequirement = 64, statInterpolation = {3, 1, 1}, cost = { }, }, [20] = {1, 66, 2, 20000, 100, 1, levelRequirement = 66, statInterpolation = {3, 1, 1}, cost = { }, }, [21] = {1, 67, 3, 20000, 100, 1, levelRequirement = 67, statInterpolation = {3, 1, 1}, cost = { }, }, [22] = {1, 68, 3, 20000, 100, 1, levelRequirement = 68, statInterpolation = {3, 1, 1}, cost = { }, }, [23] = {1, 69, 3, 20000, 100, 1, levelRequirement = 69, statInterpolation = {3, 1, 1}, cost = { }, }, [24] = {1, 70, 3, 20000, 100, 1, levelRequirement = 70, statInterpolation = {3, 1, 1}, cost = { }, }, [25] = {1, 71, 3, 20000, 100, 1, levelRequirement = 71, statInterpolation = {3, 1, 1}, cost = { }, }, [26] = {1, 72, 3, 20000, 100, 1, levelRequirement = 72, statInterpolation = {3, 1, 1}, cost = { }, }, [27] = {1, 73, 3, 20000, 100, 1, levelRequirement = 73, statInterpolation = {3, 1, 1}, cost = { }, }, [28] = {1, 74, 3, 20000, 100, 1, levelRequirement = 74, statInterpolation = {3, 1, 1}, cost = { }, }, [29] = {1, 75, 3, 20000, 100, 1, levelRequirement = 75, statInterpolation = {3, 1, 1}, cost = { }, }, [30] = {1, 76, 3, 20000, 100, 1, levelRequirement = 76, statInterpolation = {3, 1, 1}, cost = { }, }, [31] = {1, 77, 3, 20000, 100, 1, levelRequirement = 77, statInterpolation = {3, 1, 1}, cost = { }, }, [32] = {1, 78, 3, 20000, 100, 1, levelRequirement = 78, statInterpolation = {3, 1, 1}, cost = { }, }, [33] = {1, 79, 3, 20000, 100, 1, levelRequirement = 79, statInterpolation = {3, 1, 1}, cost = { }, }, [34] = {1, 80, 3, 20000, 100, 1, levelRequirement = 80, statInterpolation = {3, 1, 1}, cost = { }, }, [35] = {1, 81, 3, 20000, 100, 1, levelRequirement = 81, statInterpolation = {3, 1, 1}, cost = { }, }, [36] = {1, 82, 3, 20000, 100, 1, levelRequirement = 82, statInterpolation = {3, 1, 1}, cost = { }, }, }, }
300% increased Quantity of Items Dropped
800% increased Rarity of Items Dropped
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
50% increased Movement Speed
Id | MonsterImplicitFastRun1 |
---|---|
Family | MovementVelocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.