Flamewood Support
Level: 1–20
Cost & Reservation Multiplier: 140%
Requires Level 8
Supports skills which summon totems. Cannot modify the skills of minions.
Totems from Supported Skills gain the Avenging Flame
Skill and Trigger it when Hit by an Enemy
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Avenging Flame
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Launches a fiery projectile high into the air, to drop on a target and deal area damage where it lands.
Base radius is 13 metre
Deals base Fire Damage equal to (80–137)% of Totem's Maximum Life
Totems with this Skill Trigger it when Hit by an Enemy
Additional Effects From Quality:
(0–20)% increased Fire Damage
Unusual Gems /3
TypeStatsWeight
Anomalous Supported Skills have (0–10)% increased Totem Life50
Superior (0–20)% increased Fire Damage50
Divergent (0–10)% chance to Cover Enemies in Ash on Hit20
Quest /2
ActQuestNPCCharacter
1The Caged BruteQuest RewardMarauder
1The Caged BruteNessaScion · Templar
Level Effect /40
Implicit
Cost & Reservation Multiplier: 140%
Totems from Supported Skills gain the Avenging Flame\nSkill and Trigger it when Hit by an Enemy
LevelRequires LevelStrengthIntelligenceExperience
181183,231
2101399,569
313161128,189
417201459,146
5212316111,192
6252719193,800
7293121320,280
8333524507,839
9373927554,379
10404129755,049
114344311,016,533
124647331,898,602
134950351,964,019
145253372,573,731
155556397,610,839
1658584013,436,884
1761614225,050,611
1864644443,867,388
19676746242,078,618
20707048
2172
2274
2376
2478
2580
2682
2784
2886
2988
3090
3191
3292
3393
3494
3595
3696
3797
3898
3999
40100

Flamewood Support

CostiLvl 1: Normal: 1xOrb of Transmutation
AcronymHit, Trigger, Totem
DropLevel 8
BaseType Flamewood Support
Class Support Gems
Iconf
MetadataMetadata/Items/Gems/SupportGemFlamewood
Referencepoe.ninja, Community Wiki
Avenging Flame
Level: 1–40
Cooldown Time: 1.00 sec
Requires Level 8
Launches a fiery projectile high into the air, to drop on a target and deal area damage where it lands.
Base radius is 13 metre
Deals base Fire Damage equal to (80–182)% of Totem's Maximum Life
Totems with this Skill Trigger it when Hit by an Enemy
base is projectile [1]
base skill is totemified [1]
do not predict totem life [1]
infernal bolt cannot be triggered [1]
is area damage [1]

Additional Effects From Quality:
(0–20)% increased Fire Damage
Level Effect /40
Implicit
Base radius is 13 metre
Totems with this Skill Trigger it when Hit by an Enemy
LevelRequires LevelDeals base Fire Damage equal to 80% of Totem's Maximum LifeExperience
1880
21083
31386
41789
52192
62595
72998
833101
937104
1040107
1143110
1246113
1349116
1452119
1555122
1658125
1761128
1864131
1967134
2070137
2172140
2274143
2376146
2478149
2580152
2682155
2784158
2886161
2988164
3090167
3191168
3292170
3393171
3494173
3595174
3696176
3797177
3898179
3999180
40100182

Avenging Flame

CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 10000xGold
BaseType Avenging Flame
TargetTypesEnemy
TypeSpell, Damage, Area, AreaSpell, Fire, ProjectileNumber, ProjectileSpeed, Triggerable, SkillGrantedBySupport, Triggered, InbuiltTrigger
ActiveSkillsCodeinfernal_bolt
Supported Gem /13 ⍟
IconName
Shockwave Totem
Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies
Rejuvenation Totem
Summons a totem that has an aura which regenerates life for you and your nearby allies.
Decoy Totem
Summons a totem that taunts nearby monsters to attack it.
Devouring Totem
Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.
Holy Flame Totem
Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.
Searing Bond
Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.
Siege Ballista
Summons a ballista totem that attacks with piercing arrows. Requires a Bow.
Ancestral Protector
Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.
Ancestral Warchief
Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.
Vaal Ancestral Warchief
Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.
Shrapnel Ballista
Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack. Requires a Bow.
Artillery Ballista
Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it. Requires a Bow.
Vaal Rejuvenation Totem
Summons a totem that has an aura which regenerates life for you and your nearby allies. When things affected by the aura are hit, the totem's life is removed instead for some of the damage.
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