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Flamewood Support
Level: (1—20)
Cost & Reservation Multiplier: 140%
Requires Level (8—70), (0—70) Str, (0—48) Int
Supports skills which summon totems. Cannot modify the skills of minions.
Support
Totems from Supported Skills gain the Avenging Flame
Skill and Trigger it when Hit by an Enemy

Additional Effects From Quality:
Supported Skills have (0—10)% increased Totem Life
Avenging Flame
Cooldown Time: 1.00 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Launches a fiery projectile high into the air, to drop on a target and deal area damage where it lands.
Base radius is (1.3—1.8) metres
Deals base Fire Damage equal to (80—137)% of Totem's Maximum Life
Totems with this Skill Trigger it when Hit by an Enemy
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
Quest /2
ActQuestNPCCharacter
1The Caged BruteQuest RewardMarauder
1The Caged BruteNessaScion · Templar
Level Effect /40
Implicit
Mana: 140%
Totems from Supported Skills gain the Avenging Flame\nSkill and Trigger it when Hit by an Enemy
Totems with this Skill Trigger it when Hit by an Enemy
LevelRequires LevelStrIntBase DamageDeals base Fire Damage equal to 80% of Totem's Maximum LifeBase radius is 1.3 metresExperience
1800100%, 100%, 100%, 100%801.33,231
21000100%, 100%, 100%, 100%831.39,569
313160100%, 100%, 100%, 100%861.328,189
4172014100%, 100%, 100%, 100%891.459,146
5212316100%, 100%, 100%, 100%921.4111,192
6252719100%, 100%, 100%, 100%951.4193,800
7293121100%, 100%, 100%, 100%981.4320,280
8333524100%, 100%, 100%, 100%1011.5507,839
9373927100%, 100%, 100%, 100%1041.5554,379
10404129100%, 100%, 100%, 100%1071.5755,049
11434431100%, 100%, 100%, 100%1101.51,016,533
12464733100%, 100%, 100%, 100%1131.61,898,602
13495035100%, 100%, 100%, 100%1161.61,964,019
14525337100%, 100%, 100%, 100%1191.62,573,731
15555639100%, 100%, 100%, 100%1221.67,610,839
16585841100%, 100%, 100%, 100%1251.713,436,884
17616143100%, 100%, 100%, 100%1281.725,050,611
18646444100%, 100%, 100%, 100%1311.743,867,388
19676746100%, 100%, 100%, 100%1341.7242,078,618
20707048100%, 100%, 100%, 100%1371.8
2172100%, 100%, 100%, 100%1401.8
2274100%, 100%, 100%, 100%1431.8
2376100%, 100%, 100%, 100%1461.8
2478100%, 100%, 100%, 100%1491.9
2580100%, 100%, 100%, 100%1521.9
2682100%, 100%, 100%, 100%1551.9
2784100%, 100%, 100%, 100%1581.9
2886100%, 100%, 100%, 100%1612
2988100%, 100%, 100%, 100%1642
3090100%, 100%, 100%, 100%1672
3191100%, 100%, 100%, 100%1682
3292100%, 100%, 100%, 100%1702.1
3393100%, 100%, 100%, 100%1712.1
3494100%, 100%, 100%, 100%1732.1
3595100%, 100%, 100%, 100%1742.1
3696100%, 100%, 100%, 100%1762.2
3797100%, 100%, 100%, 100%1772.2
3898100%, 100%, 100%, 100%1792.2
3999100%, 100%, 100%, 100%1802.2
40100100%, 100%, 100%, 100%1822.3
Attribute /9

Flamewood Support

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
AcronymHit, Trigger, Totem
IdSupportFlamewood
DropLevel 8
BaseType Flamewood Support
Class Support Gems
Iconf
ItemTypeMetadata/Items/Gems/SupportGemFlamewood
Referencepoe.ninja, Community Wiki
Version history /2
VersionChanges
3.23.0
Flamewood Support:
3.22.0
  • Flamewood Support is now offered to the Marauder for completing The Caged Brute, and can be purchased from Nessa by the Templar and Scion.
  • Flamewood Support
    Level: (1—20)
    Cost & Reservation Multiplier: 140%
    Requires Level (8—70), (0—70) Str, (0—48) Int
    Supports skills which summon totems. Cannot modify the skills of minions.
    Support
    Totems from Supported Skills gain the Avenging Flame
    Skill and Trigger it when Hit by an Enemy

    Additional Effects From Quality:
    Supported Skills have (0—10)% increased Totem Life
    Avenging Flame
    Cooldown Time: 1.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Launches a fiery projectile high into the air, to drop on a target and deal area damage where it lands.
    Base radius is (1.3—1.8) metres
    Deals base Fire Damage equal to (80—137)% of Totem's Maximum Life
    Totems with this Skill Trigger it when Hit by an Enemy
    base is projectile [1]
    base skill is totemified [1]
    do not predict totem life [1]
    infernal bolt cannot be triggered [1]
    is area damage [1]
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    Supported Gem /23
  • Allow Type: SummonsTotem
  • Excluded Type: DisallowTriggerSupports
  • ShockwaveTotem
    Shockwave Totem
    Summons a totem that shakes the earth around it, knocking back and damaging nearby enemies
    ShockwaveTotem
    Shockwave Totem of Authority
    Summons a totem that shakes the earth around you, damaging enemies.
    RejuvinationTotem
    Rejuvenation Totem
    Summons a totem that has an aura which regenerates life for you and your nearby allies.
    DecoyTotem
    Decoy Totem
    Summons a totem that taunts nearby monsters to attack it.
    DevouringTotem
    Devouring Totem
    Summons a totem that can consume nearby corpses. If you are hurt, it will destroy a corpse to leech life to you.
    FlameTotem
    Holy Flame Totem
    Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.
    FlameTotem
    Holy Flame Totem of Ire
    Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.
    SearingBond
    Searing Bond
    Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.
    SearingBond
    Searing Bond of Detonation
    Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage. Reaching maximum active totem count will cause all totems from this skill to detonate, applying the same burning damage for a duration.
    AncestorTotem
    Ancestral Protector
    Summons an Ancestor Totem which attacks enemies with melee strikes while you're near it. Being near it grants you more attack speed. Requires a Melee Weapon or Unarmed.
    SlamTotemGem
    Ancestral Warchief
    Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.
    SlamTotemGemVaal
    Vaal Ancestral Warchief
    Summons an Ancestor Totem which attacks enemies with a powerful cascading slam while you're near it. If the enemies are far away, it will leap toward them as it slams. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.
    VaalRejuvinationTotem
    Vaal Rejuvenation Totem
    Summons a totem that has an aura which regenerates life for you and your nearby allies. When things affected by the aura are hit, the totem's life is removed instead for some of the damage.
    CrossBowTotemGem
    Siege Ballista
    Summons a ballista totem that attacks with piercing arrows. Requires a Bow.
    CrossBowTotemGem
    Siege Ballista of Splintering
    Summons a ballista totem that attacks with forking arrows. Requires a Bow.
    CrossBowTotemGem
    Siege Ballista of Trarthus
    Summons a ring of ballista totems around a targeted location. These ballistae fire once at the targeted location and then expire. Requires a Bow.
    ShotgunTotemBowSkillGem
    Shrapnel Ballista
    Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack. Requires a Bow.
    ShotgunTotemBowSkillGem
    Shrapnel Ballista of Steel
    Summons a ballista totem that consumes your Steel Shards to fire multiple arrows with extreme force, breaking them apart into shrapnel. Enemies can be hit by multiple arrows from the same attack. Requires a Bow. Steel Shards are gained with the Call of Steel Skill.
    MortarTotemBowSkillGem
    Artillery Ballista
    Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it. Requires a Bow.
    MortarTotemBowSkillGem
    Artillery Ballista of Cross Strafe
    Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in two perpendicular lines, each dealing area damage to enemies around it. Requires a Bow.
    MortarTotemBowSkillGem
    Artillery Ballista of Focus Fire
    Summons a ballista totem that propels a number of fiery arrows into the air, each targeting a specific enemy. Arrows deal area damage to enemies around it on landing. Requires a Bow.
    RaiseSpectre
    Raise Spectre
    Raises a spectral version of a defeated foe as a minion to fight for you in battle.
    RaiseSpectre
    Raise Spectre of Transience
    Raises a spectral version of a defeated foe as a temporary minion to fight for you in battle for a duration.
    Avenging Flame
    Level: (1—40)
    Cooldown Time: 1.00 sec
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Launches a fiery projectile high into the air, to drop on a target and deal area damage where it lands.
    Base radius is (1.3—2.3) metres
    Deals base Fire Damage equal to (80—182)% of Totem's Maximum Life
    Totems with this Skill Trigger it when Hit by an Enemy
    base is projectile [1]
    base skill is totemified [1]
    do not predict totem life [1]
    infernal bolt cannot be triggered [1]
    is area damage [1]
    Level Effect /40
    Implicit
    CooldownTime: 1000
    Totems with this Skill Trigger it when Hit by an Enemy
    LevelRequires LevelBase DamageDeals base Fire Damage equal to 80% of Totem's Maximum LifeBase radius is 1.3 metresExperience
    18100%, 100%, 100%801.3
    210100%, 100%, 100%831.3
    313100%, 100%, 100%861.3
    417100%, 100%, 100%891.4
    521100%, 100%, 100%921.4
    625100%, 100%, 100%951.4
    729100%, 100%, 100%981.4
    833100%, 100%, 100%1011.5
    937100%, 100%, 100%1041.5
    1040100%, 100%, 100%1071.5
    1143100%, 100%, 100%1101.5
    1246100%, 100%, 100%1131.6
    1349100%, 100%, 100%1161.6
    1452100%, 100%, 100%1191.6
    1555100%, 100%, 100%1221.6
    1658100%, 100%, 100%1251.7
    1761100%, 100%, 100%1281.7
    1864100%, 100%, 100%1311.7
    1967100%, 100%, 100%1341.7
    2070100%, 100%, 100%1371.8
    2172100%, 100%, 100%1401.8
    2274100%, 100%, 100%1431.8
    2376100%, 100%, 100%1461.8
    2478100%, 100%, 100%1491.9
    2580100%, 100%, 100%1521.9
    2682100%, 100%, 100%1551.9
    2784100%, 100%, 100%1581.9
    2886100%, 100%, 100%1612
    2988100%, 100%, 100%1642
    3090100%, 100%, 100%1672
    3191100%, 100%, 100%1682
    3292100%, 100%, 100%1702.1
    3393100%, 100%, 100%1712.1
    3494100%, 100%, 100%1732.1
    3595100%, 100%, 100%1742.1
    3696100%, 100%, 100%1762.2
    3797100%, 100%, 100%1772.2
    3898100%, 100%, 100%1792.2
    3999100%, 100%, 100%1802.2
    40100100%, 100%, 100%1822.3
    Attribute /4

    Avenging Flame

    NameShow Full Descriptions
    BaseType Avenging Flame
    TargetTypesEnemy
    TypeSpell, Damage, Area, AreaSpell, Fire, ProjectileNumber, ProjectileSpeed, Triggerable, SkillGrantedBySupport, Triggered, InbuiltTrigger, Cooldown
    ActiveSkillsCodeavenging_flame
    Supported By /91
  • Active Type: Spell, Damage, Area, AreaSpell, Fire, ProjectileNumber, ProjectileSpeed, Triggerable, SkillGrantedBySupport, Triggered, InbuiltTrigger, Cooldown
  • AddedFireDamage
    Added Fire Damage Support
    Supports any skill that hits enemies.
    Knockback
    Knockback Support
    Supports any skill that hits enemies.
    LifeLeech
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Stun
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    ColdtoFire
    Cold to Fire Support
    Supports any skill that hits enemies.
    IronWill
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    FirePenetration
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    IncreasedBurnDuration
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Brutality
    Brutality Support
    Supports any skill that deals damage.
    AddedFireDamagePlus
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    BrutalityPlus
    Awakened Brutality Support
    Supports any skill that deals damage.
    IncreasedBurnDurationPlus
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    FirePenetrationPlus
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Fragility
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    LifeTap
    Lifetap Support
    Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
    ObliterationSupport
    Annihilation Support
    Supports any skill that hits enemies.
    TransfusionSupport
    Transfusion Support
    Supports non-blessing spells.
    GreaterMultipleProjectiles
    Greater Multiple Projectiles Support
    Supports projectile skills.
    LesserMultipleProjectiles
    Multiple Projectiles Support
    Supports projectile skills.
    FasterProjectiles
    Faster Projectiles Support
    Supports projectile skills.
    AddedColdDamage
    Added Cold Damage Support
    Supports any skill that hits enemies.
    CullingStrike
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    ChancetoFlee
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind
    Blind Support
    Supports any skill that hits enemies.
    ColdPenetration
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    SlowerProjectiles
    Slower Projectiles Support
    Supports projectile skills.
    BreakBlock
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    FrenzyChargeOnShatter
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    DamageAgainstChilled
    Hypothermia Support
    Supports any skill that deals damage.
    Poison
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    VoidManipulation
    Void Manipulation Support
    Supports any skill that deals damage.
    SupportRapidDecayGem
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    LesserPoison
    Chance to Poison Support
    Supports any skill that hits enemies.
    DeadlyAilments
    Deadly Ailments Support
    Supports any skill that hits enemies.
    VileToxins
    Vile Toxins Support
    Supports any skill that hits enemies.
    AddedColdDamagePlus
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    ColdPenetrationPlus
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    DeadlyAilmentsPlus
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    SupportRapidDecayPlus
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    VoidManipulationPlus
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Sadism
    Sadism Support
    Supports any skill that hits enemies.
    Machinations
    Machinations Support
    Supports skills that hit enemies. Cannot modify the skills of minions.
    CullingStrike
    Cull the Weak Support
    Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
    LethalDoseSupport
    Lethal Dose Support
    Supports any skill that hits enemies.
    IncreasedAOE
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    AddedLightningDamage
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    IncreasedCriticalStrikes
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    IncreasedCriticalDamage
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    AddedChaosDamage
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    IncreasedQuality
    Item Rarity Support
    Supports any skill that can kill enemies.
    FasterCast
    Faster Casting Support
    Supports non-instant spell skills.
    ConcentratedAOE
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    ChancetoIgnite
    Combustion Support
    Supports any skill that hits enemies.
    ElementalProliferation
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    LightningPenetration
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    ElementalPenetration
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    PowerCharges
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    CurseOnHit
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    PhysicalToLightning
    Physical to Lightning Support
    Supports any skill that hits enemies.
    OnslaughtOnSlayingShocked
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    ControlledDestructionGem
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    ElementalFocus
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    IgniteProliferation
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Decay
    Decay Support
    Supports any skill that hits enemies.
    Efficacy
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Immolate
    Immolate Support
    Supports any skill that hits enemies.
    UnboundAilments
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    ArcaneSurge
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    SummonPhantasm
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    BoneChillSupport
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    EnergyShieldLeechsupport
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    AddedChaosDamagePlus
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    AddedLightningDamagePlus
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    ControlledDestructionPlus
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    CurseOnHitPlus
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    ElementalFocusPlus
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    IncreasedAOEPlus
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    LightningPenetrationPlus
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    UnboundAilmentPlus
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    ManaweaveSupportGem
    Archmage Support
    Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
    PureShockSupportGem
    Overcharge Support
    Supports any skill that hits enemies.
    SpellBlade
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour
    Devour Support
    Supports any skill that hits enemies.
    Sacrifice
    Sacrifice Support
    Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
    InverttheRules
    Invert the Rules Support
    Supports any skill that hits enemies.
    CooldownRecovery
    Cooldown Recovery Support
    Supports skills that have a cooldown. Cannot modify the skills of minions.
    FrostmageSupport
    Frostmage Support
    Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
    Devour
    Greater Devour Support
    Supports any skill that hits enemies.
    MinionPactSuppor
    Minion Pact Support
    Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, arcane skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
    LivingLightningSupportGem
    Living Lightning Support
    Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
    Edit

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